[CJ] Ares & Nathan

Shady Doctor

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"God of War and some Noob sensei". >.> that woulda worked.

Anyway, perform the technique and do le template.

( Fuuton: Fūryoku ryūshi bīmu ) - Wind Style: Wind Particle Beam
Rank: Forbidden
Type: Attack
Range: Short-long
Chakra Cost: 50
Damage Points: 90 (-15 to the user)
Description:
This technique is a simple yet powerful wind technique which focuses purely on destructive power. The user draws blood from his and like a summoning technique then weaves together three hand seals (Tiger - Dragon - Snake) whilst gather a massive amount of chakra directly in the center of his chest. When the three hand seals are finished the user moves his hands from out of the path of his chest and releases from the chest a condensed circular beam of glowing wind chakra. The beam begins as a circular, 3 foot in radius beam until it reaches five meters away from the user. Once it leaves close range the chakra can no longer be controlled and it suddenly expands outwards into a large half dome like explosion that moves outwards 30m in every direction except back at the user. The concentrated wind expanding so quickly leaves everything in its path cut up on a small scale, so being hit with it is Certain death. The aftermath of the attack is very identical to that of the mini tbb that the 4tails naruto did when fighting Orochimaru, though due to so much powerful wind chakra being blasted from the users chest, it leaves his chest cut up with 1inch deep cuts that leaves him bleeding moderately.

- Usable one time
- No wind techniques in the same or next turn
- The user can't use A-rank or lower Tai for 3 turns due to the body being worn out - Cannot use techniques above S-Rank for 2 turns afterwards

Strong points

  • -
  • -
  • -
Weak points

  • -
  • -
  • -
Combinations-strategies
-

Ways to counter this technique
-

Questions
-
 

Nathan

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"God of War and some Noob sensei". >.> that woulda worked.

Anyway, perform the technique and do le template.

[/spoiler]

Don't expect anything to amazing.

Strong points

  • - Well, hell. The fact that bean goes every direction besides the users back. That is awesome in itself.
  • - Pretty much the wind version of mini tbb = Awesome.
Weak points

  • - Leaves cuts on the users body; near the chest area. Probably cause somewhat pain.
  • - Not able to use A-rank tai for set time, and no S-rank techniques of any kind for the following set time.
  • - Since the bean goes everywhere besides your backside, leaves that side of your body in danger.
Combinations-strategies
- Use a sound based technique to have them be disoriented, then use the technique; to utterly destroy them.

Ways to counter this technique
- Equal ranked wind technique, or equal ranked water technique, since water is neural to wind.

Questions
- N/A

Performance:
Castiel starts by biting his thumb to draw some blood, from that he performs the required hand seals as he is doing that he gathers a huge amount of wind chakra to the center of his chest. Castiel then moves his hands out of the way of his chest, similar to the way Jesus Christ was killed. (;d) Castiel releases a huge beam of condensed wind that goes straight for that tree over there; after the technique is complete, Castiel has got some cuts on his chest that cause his chest to bleed somewhat.

(Fuuton: Fūryoku Ryūshi Bīmu) - Wind Style: Wind Particle Beam
Rank: Forbidden
Type: Attack
Range: Short-long
Chakra Cost: 50
Damage Points: 90 (-15 to the user)
Description:
This technique is a simple yet powerful wind technique which focuses purely on destructive power. The user draws blood from his and like a summoning technique then weaves together three hand seals (Tiger - Dragon - Snake) whilst gather a massive amount of chakra directly in the center of his chest. When the three hand seals are finished the user moves his hands from out of the path of his chest and releases from the chest a condensed circular beam of glowing wind chakra. The beam begins as a circular, 3 foot in radius beam until it reaches five meters away from the user. Once it leaves close range the chakra can no longer be controlled and it suddenly expands outwards into a large half dome like explosion that moves outwards 30m in every direction except back at the user. The concentrated wind expanding so quickly leaves everything in its path cut up on a small scale, so being hit with it is Certain death. The aftermath of the attack is very identical to that of the mini tbb that the 4tails naruto did when fighting Orochimaru, though due to so much powerful wind chakra being blasted from the users chest, it leaves his chest cut up with 1inch deep cuts that leaves him bleeding moderately.

- Usable one time
- No wind techniques in the same or next turn
- The user can't use A-rank or lower Tai for 3 turns due to the body being worn out - Cannot use techniques above S-Rank for 2 turns afterwards
 
Last edited:

Nathan

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(Suiton: Muku Kaishin) - Water Style: Fangs of Poseidon
Type: Offensive
Rank: S-rank
Range: Short - Long
Chakra: 40
Damage: 80
Description: This technique is known as one of the highest examples of Water Release. This jutsu was created by John 'Gyojin' Reese to demonstrate the full destructive power of pressurized water. After weaving the necessary hand signals, the user manipulates their chakra to gather as much water as they can within the space around then. While doing as such, they channel the water into the space around their hands, increasing its mass without disrupting its volume until it turns a near-black-blue colour. The user then places their hands in front of their face and releases the sphere. The sphere is about the size of a small water balloon and travels extremely fast. Upon impact with the target, the sphere only deals a force of about 200 pounds per square inch. However, the sphere then explodes into the shape of the head of a sea monster with many rows of massive fangs, and the mouth snaps shut upon the target. The second impact explodes with the force of upwards to two-thousand tons per square inch, enough force to crush the target and anything around them, and create a violent flood that can demolish buildings, uproot trees, and tear into the earth. The bite of the monster head also creates an intense flash of light from the friction.

To even utilize this jutsu, one must have a great reserve of chakra and excellent chakra control. Without these properties, the jutsu will be stabilized properly and will become less potent than it should be. In worst cases, the jutsu can backfire, instantly killing the user from the water pressure or at least severely wounding them. A great amount of water is needed as well, unless the user can use Water Release ninjutsu without pre-existing water sources.
Notes:
- Can only be used once per-match.
- Water source needed to use this technique, unless if user has a Tobirama Senju bio, or Gyojin custom clan bio.
- No water before, or in the same turn as this technique.
- No water for two turns after the use of this technique.
- Can only be taught by Nathan.

Merely just analyse it for me.
 

Shady Doctor

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It's basically the ultimate "pressurized" water jutsu. Since i don't have Gyojin or Tobirama I'd need a nice sized water source to achieve this technique.

Only question i have is, does it need to hit something before exploding into the giant monster head or does it expand upon being released?
 

Nathan

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It's basically the ultimate "pressurized" water jutsu. Since i don't have Gyojin or Tobirama I'd need a nice sized water source to achieve this technique.

Only question i have is, does it need to hit something before exploding into the giant monster head or does it expand upon being released?
Needs to make contact with some sort of surface to explode into the monster.
 
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