[CJ] LA and Nafan

Never

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Oh look it's Captain Jack Harkness' Boy friend :eek: please don't touch me z-z

Anyways this is the first time I've done this my self so lets see, before I can here I totally absorbed some dude's jutsu so I'm not breaking the rules z.z I'm sure you know how to mould chakra and what not so just by watching me do it, you could also learn.

*Walks up to a Dummy and places hand on it's wooden chest, pouring dark chakra out and manipulating it to look like the tattoo on my palm, when I remove my hand it's there in a purple state.*

Now if done correctly it should have absorption properties, you know the drill, throw a jutsu at it and lets see. *Jumps away a few meters*


(Meiton : Kyūnyū insatsu) - Dark Release : Inhaling Print
Type: Defence/Offence
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description:
The User places their palm against a solid surface and releases their dark chakra making a print purely out of Dark chakra which looks exactly like their Dark Mark, onto that surface fuelled with chakra from using Inhaling Maw beforehand; the print is the same size as the Dark tattoo on their hands (Smaller than the palm). Once the print is made on the surface it stays there for a few turns acting like sort of a trip mine - if a jutsu passes by into short range of the print, it absorbs that said jutsu and becomes fuelled with even more chakra making it glow a light purple. The Print doesn't disappear just yet as it has one more use and that is when an enemy steps within short range of that Print it explodes into light blue flames, engulfing and severely burning anyone within three meters of it. Can absorb S-Rank Fire, Wind and Lightning, B-Rank Water and has no effect on Earth if one print is made. Up to two prints can be made per use, power is split between them (Each Print becomes B-Rank). If two prints are made, each one can absorb A-Rank Fire, Wind and Lightning, C-Rank Water and they have no effect on Earth.

- If two are created, they must at least be in 5 meters with one another
- Print lasts 3 turns on the field
- Can only be used 4 times
- Can only be taught by LonelyAssassin
 

Nathan

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Castiel merely punches outwards releasing a fireball towards the object with the dark print on it. As he watches the fireball gets absorbed.

Fire fist (Honoo genkotsu)
Rank: S
Type: Attack/supplementary
Range: short -mid
Chakra Cost:40
Damage: 80
Description: The user will concentrate a lot of fire into his fist than by doing a punching motion he will create a huge fire ball that will go at the opponent at high speed.
*Can only be taught by mugen-sama

I totally forgot about this. -.-
 

Never

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Sorry been away, got another Dark CJ approved btw >:3


Goooood good. Now go and poke it...



...I'm joking don't do that. It has absorption properties, that's probably the only hard thing this Jutsu needs to be learned. Now try and make your own on another dummy and then once you've managed to do so. The Jutsu is yours.
 

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I saw, we should trade for that one to!

-

I go over to that dummy over there and touch it with my left hand, but before I let go, I release a decent amount of dark chakra around the marks on my hand, as I let go a mark is left on the dummy it ideally has the same thing as the marks on my hands. Where it can absorb elemental techniques, helping me out in battle.

-

Now what technique of mine did you want (make it 2, for that other approved one?)
 

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(Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split
Type: Offensive
Rank: A-rank
Range: Mid-range
Chakra: 30
Damage: 60
Description:
After the use of Dark Release: Inhaling Maw the user concentrates a large amount of their dark chakra into the palm of their hand, the user can generate a dark force that will darkened their hand, after doing the hand seals Goat → Dog the user will simply wave his arm; and the dark release chakra is release from the users upper square on their hand and released in straight line to create large-scale explosions (the scale of said explosion has the power to send two full grown people flying) in a linear pattern.
Notes:
- Can only be use twice per-match.
- Must have used Dark Release: Inhaling Maw before use.
- The explosions only go up to a mid-range radius.
- Can only be taught by Nathan.

So with this one, all you need to do is absorb a technique with either inhaling maw or great inhaling maw, then preform the required two seals, and wave your hand across you, releasing dark chakra from your squares. Doing this should create a straight line of large-scale explosions, the explosion line only goes up to mid range.

Questions...you don't need to perform it, just tell me how you would use.

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Never

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(Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split
Type: Offensive
Rank: A-rank
Range: Mid-range
Chakra: 30
Damage: 60
Description:
After the use of Dark Release: Inhaling Maw the user concentrates a large amount of their dark chakra into the palm of their hand, the user can generate a dark force that will darkened their hand, after doing the hand seals Goat → Dog the user will simply wave his arm; and the dark release chakra is release from the users upper square on their hand and released in straight line to create large-scale explosions (the scale of said explosion has the power to send two full grown people flying) in a linear pattern.
Notes:
- Can only be use twice per-match.
- Must have used Dark Release: Inhaling Maw before use.
- The explosions only go up to a mid-range radius.
- Can only be taught by Nathan.

So with this one, all you need to do is absorb a technique with either inhaling maw or great inhaling maw, then preform the required two seals, and wave your hand across you, releasing dark chakra from your squares. Doing this should create a straight line of large-scale explosions, the explosion line only goes up to mid range.

Questions...you don't need to perform it, just tell me how you would use.

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I would use it when I want to assert my dominance, when a scrub tries to run up to me or do something clever, I'd just swipe my hand and send them two scrubs flying away. U_U

But seriously this would also be very good as a wall or as an attack U_U but still I'd mainly use to assert dominance -cough-
 

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Awesome!

(Meiton: Ura — Koten) Dark Release: Palm — Solo
Type: Offensive
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description:
After using Dark Release: Inhaling Maw to absorb the physical and spiritual energy of the enemy jutsu. The user discharges a quick burst of dark-natured chakra in a shockwave in order to knock their opponent back a large distance. The point of impact acts as a "marker" by leaving behind residual chakra on the target. From there the user builds up chakra in their hand and fires a five by five feet beam of energy from the Dark Release marking on their palm, using the earlier marker in order to hit the exact same spot at range.
Notes:
- Must have used Dark Release: Inhaling Maw before use.
- Can only be used twice per-match.
- Shock-wave doesn't cause damage as it's only a marker.
- If the opponent gets out of the short range the beam won't work.
- Can only be taught by Nathan.

Now with this one, I want you to absorb some chakra using inhaling maw. Then with that get close to my clone and release a small burst of dark chakra so it knocks them back; the shock wave doesn't do damage. But the shock wave leaves a mark on the target. Then you will build up you chakra and release five by five beam of dark chakra at your target at the exact spot you hit them with the shock wave.

You can really say you place the shock wave any where on his body.
 

Never

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Awesome!

(Meiton: Ura — Koten) Dark Release: Palm — Solo
Type: Offensive
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description:
After using Dark Release: Inhaling Maw to absorb the physical and spiritual energy of the enemy jutsu. The user discharges a quick burst of dark-natured chakra in a shockwave in order to knock their opponent back a large distance. The point of impact acts as a "marker" by leaving behind residual chakra on the target. From there the user builds up chakra in their hand and fires a five by five feet beam of energy from the Dark Release marking on their palm, using the earlier marker in order to hit the exact same spot at range.
Notes:
- Must have used Dark Release: Inhaling Maw before use.
- Can only be used twice per-match.
- Shock-wave doesn't cause damage as it's only a marker.
- If the opponent gets out of the short range the beam won't work.
- Can only be taught by Nathan.

Now with this one, I want you to absorb some chakra using inhaling maw. Then with that get close to my clone and release a small burst of dark chakra so it knocks them back; the shock wave doesn't do damage. But the shock wave leaves a mark on the target. Then you will build up you chakra and release five by five beam of dark chakra at your target at the exact spot you hit them with the shock wave.

You can really say you place the shock wave any where on his body.
After I absorb a fireball outta know where I run up to your clone and release a small burst of dark chakra converted by some of the fireball chakra absorbed before. The shockwave leaves a marking on the clone's chest and I build up my dark chakra again, but this time in my palms as I thrust them forward and release a large beam which hits the clone in the chest and makes it poof away.

Just one question, what kinda damage does this do? For the shockwave and the Beam.
 

Never

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The shockwave pushes them backwards, throws them off balance, while the beam leaves burns on the targeted area.
Awesome. Now! Be prepared!!!! -throws a scroll at you-

(Meiton : Ismuth no Ankā) - Dark Release : Ismuth's Anchor
Type: Defense/Offense
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A
Description:
The User channels a large amount of Dark Chakra into a Kunai that they hold, the Kunai itself has an aura of purple that surrounds it when thrown. The Kunai is throw into that of an elemental technique, it goes by the elemental strengths and weaknesses of Dark Release, the Kunai will pass into the jutsu and essentially absorb some of it - but it will also pull it, because Kunai throws are quite fast the Technique will need to catch up to the kunai in order to be absorbed. But, the Kunai would drag the jutsu back towards the opponent, essentially throwing it back into their face. This can be used on Shadow Shuriken Clone jutsu, the shadow cloned kunai will be attracted to the Dark Kunai because of the chakra it contains and so this essentially works for any chakra contained tool.

- Must be taught by LonelyAssassin
- Must wait a turn to be used again.
- Can be used 4 times.

Simple, if you perform it wrong, you die. I perform a couple of hand seals whilst jumping back to mid range, once I hit the floor I exhale a large amount of Fire that streams towards you.
 

Never

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Nice. The Next one is for if you ever use a Sword. One of my favourite creations also. Any Questions? No you don't have to absorb anything beforehand, this is "A Swordsman's Inhaling Maw."

(Meiton : Kyūnyū gurin) - Dark Release : Inhaling Grin
Type: Defensive / Offensive
Rank: B (A)
Range: Short
Chakra Cost: 20 (+10 per turn)
Damage Points: 40 (60)
Description:
The user activates their dark mark whilst holding a Close Combat Weapon, usually a sword (alternatives like spears and axes can be used); the blade of the sword goes a very dark purple as it radiates with Dark Chakra and then becomes self sustaining. The user can then use their blade to slash through oncoming elements to absorb the spiritual and physical energies of it, this is essentially the Swordmaster's Inhaling Maw alternative except if the blade also cuts the opponent it saps some of his chakra directly like (Meiton: Dassui Fureru) Dark Release: Draining Touch. Though when this is performed the user has a couple of options;

B-Rank : The chakra can simply be absorbed straight back into the Dark Seal and be saved and used for other Dark Release Jutsu, the blade will however go back to normal unless the jutsu is used again. Or it will become:

A-Rank : The Dark radiating through the blade will be immediately converted into blue flames after absorption, meaning the blade will be covered in blue flames that can be used to attack the opponent in close combat or expelled as a wave of Blue flames in the shape of a crescent setting anything it touches alight. Since Dark release amplifies the chakra absorbed the Blue flames will be more powerful as usual.

- Dark Coating around Katana Lasts three turns, if converted into blue flames it will be renewed for another three turns.
- Has the same absorption power as B-Rank Inhaling Maw
- Can only be taught by LonelyAssassin
 

Never

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18. Meiton : Rīchingunettowāku) - Dark Release : Leeching Network
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra Cost: 30 (-20 per turn)(-60 from opponent per turn)
Damage Points: N/A
Description:
After Absorbing the spiritual and physical energy of a jutsu using "Dark Release : Inhaling Maw" the user performs a couple of hand seals and slams their hand on the ground, they will make a sort of chakra network in the ground with their dark release and it will spread out through the earth all up to mid range. The dark network will carry the properties of absorption, as long as the opponent is touching the ground the Dark network will sap the chakra from them and it will all go back through the network and to the user as long as he is touching the floor with his hand, allowing him to use Dark Jutsu for the future.

The user doesn't have to have his hand on the ground all the time, but if he wants to collect the chakra sapped from the opponent then he can gather it all at once at a later time by simply pressing his palm against the ground covered using the leeching network - however this costs one of your three moves. The great thing about this jutsu as well is that it will also send back to the user where their opponent(s) are, so it becomes like a sort of sensing for them.

As long as this technique remains active on the field it will weaken all opposing Fire, Wind and Lightning that come from the ground or move along it (such as Intelligent Hard Work) onto the field by 1 rank.

- Lasts for four turns
- Must be taught by LonelyAssassin
- Jutsu is self sustaining, sapping 20 chakra from the user ever turn it's active
- To use this Jutsu, user must have successfully absorbed using Inhaling Maw
- If the User leaves the effected area of the Leeching Network then it will dispel the jutsu.
- Has a two turn cool down and can only be used twice per battle
- Inhaling Maw and Ultimate Inhaling Maw can't be used in the same turn, and also no Dark S-Rank techniques in the same turn
- Approved :

And now this one, it's very coooooooool :3 Any Questions?
 

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(Meiton : Aku no shōkan) - Dark Release : Evil Summoning
Type: Supplementary/Defensive
Rank: A
Range: Short/Long
Chakra Cost: 30 (+10 Print Activation)
Damage Points: N/A (+60 Damage Disperse Explosion)
Description:
The User when performing the Summoning Technique or when wiping blood on their Summon Tattoo will also wipe a bit of blood on their Dark Mark and THEN slam their hands on the ground. The User uses this in conjunction with a summon, both chakra costs will be used to summon the animal/creature but it will be counted as one whole move out of three. The summon will appear inside a target technique or right before it, usually a Lightning, Fire or Wind one - however when summoning they will be surrounded by a Dark shroud that will absorb the technique they are summoned in and basically replace it. It can be used as a way of counterattacking and surprising considering they would literally seem to appear from the opponent's Jutsu.

The Absorbed Dark will Make a Print Similar to that of the User's Dark Tattoo on the Summon's Back. This allows for a multitude of things that can happen, however only one of the following may be chosen:

- If the user and the summon were to be in close proximity the user could place their hand on said Print and absorb the chakra into their own mark to fuel for later Dark Release Techniques.

- Or the user can activate the Dark Mark which will grow larger and basically seem the consume the Summon, it will look like it is covered in one big purple void. Giving it a Demonic Appearance. However this will allow the user to perform Dark Release Techniques through the Summon, using it's own chakra as the source the user will be able to perform any Dark Techniques they know. However if this is used the user cannot use Dark Release Techniques in the same turn that the Summon does. This lasts for however long the Summon has left on the Field.

- Can absorb against S-Rank Wind, Fire, Lightning. B-Rank water. No effect on Earth.
- Must know Dark Release
- Must by taught by LonelyAssassin
- One of the Three Options above Costs a Turn, and only one can be chosen
- Can only be used four times

Any Questions?

What Contracts do you have?
 
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