[Closed] xHoudinii vs -Best-

Houdinii

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Rei's R&R
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Mid range start
Terrain is an island that goes up to mid range with a lake that starts at long range and beyond

I''l be using

Post your bio and make the first move or request me to do so.

This should be good ^^
 

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Yondaime Hokage in my Signature. Let's have fun indeed. :)

Minato finally reached Orochimaru's famed Hideout after a two days long travel. He walked into the island searching for the one of Legendary Sannin, Konoha's former elite Jounin and a notorious criminal "Orochimaru". The island was full of unusually large snakes and spiders. Minato held a Kunai in his hand and walks cautiously into the island. A quite some distance, Minato was able to identify a pale colored man at his 40 with a devilish smile and eyes that will make even the satan tremble with fear. No doubt, It was Orochimaru!. Minato carefully reaches mid range to him staying on his guard all the time.

"Orochimaru san! Why do someone like you have to take such a path? Nevermind, I need to stop you now for the sake of Konohagakure"

Uttering those words, Minato dropped the Kunai right under his current position weaving a single hand seal and starts to run towards Orochimaru holding up a low stance while exhaling a solitary blade of wind. Minato moves his head from right to left so that wind covers a substantial area around Orochimaru making it difficult for him to dodge. Minato aims this Vacuum blade towards the Chest region of Orochimaru in order to have a fatal impact if not dodged.

As soon as he releases the Wind blade, Minato throws two FTG kunais that are aimed to rain down behind the Orochimaru, Short range from him.

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

 

Houdinii

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Yondaime Hokage in my Signature. Let's have fun indeed. :)

Minato finally reached Orochimaru's famed Hideout after a two days long travel. He walked into the island searching for the one of Legendary Sannin, Konoha's former elite Jounin and a notorious criminal "Orochimaru". The island was full of unusually large snakes and spiders. Minato held a Kunai in his hand and walks cautiously into the island. A quite some distance, Minato was able to identify a pale colored man at his 40 with a devilish smile and eyes that will make even the satan tremble with fear. No doubt, It was Orochimaru!. Minato carefully reaches mid range to him staying on his guard all the time.

"Orochimaru san! Why do someone like you have to take such a path? Nevermind, I need to stop you now for the sake of Konohagakure"

Uttering those words, Minato dropped the Kunai right under his current position weaving a single hand seal and starts to run towards Orochimaru holding up a low stance while exhaling a solitary blade of wind. Minato moves his head from right to left so that wind covers a substantial area around Orochimaru making it difficult for him to dodge. Minato aims this Vacuum blade towards the Chest region of Orochimaru in order to have a fatal impact if not dodged.

As soon as he releases the Wind blade, Minato throws two FTG kunais that are aimed to rain down behind the Orochimaru, Short range from him.

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

I simply took the path of knowledge, seeking all that is ninjutsu. It was konoha that deemed me evil.

As his opponent took off running towards him Orochimaru prepared himself for the attack that was sure to be coming next. So as Minato released a blade of wind towards him, Orochimaru focused his chakra and expelled a large stream of water. This stream would cover a large area and easily overpower the wind technique, also preventing the fourth hokage from releasing the kunai unless he risked being struck by the torrent.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
 

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I simply took the path of knowledge, seeking all that is ninjutsu. It was konoha that deemed me evil.

As his opponent took off running towards him Orochimaru prepared himself for the attack that was sure to be coming next. So as Minato released a blade of wind towards him, Orochimaru focused his chakra and expelled a large stream of water. This stream would cover a large area and easily overpower the wind technique, also preventing the fourth hokage from releasing the kunai unless he risked being struck by the torrent.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
"It's not the path of knowledge. It's your power thirst, Orochimaru san. A shinobi who goes after power will end up a failure for sure. It will consume you. Come out of it before you proceed any further. You are the famed student of the Sandaime! Don't take such path"

As Orochimaru release the Water bullet towards Minato in an attempt to overpower his wind blade, Minato proceed to throw the kunai behind Orochimaru whilst simultaneously Dashing in a raw burst of speed and jumping in order to avoid the incoming water bullet successfully evading it as well as reaching short range from the right of Orochimaru. Do to the immense speed of Minato, Orochimaru would have a hard time tracking him for it will appear as if Minato suddenly appeared towards his right side to Oro san.

Type: Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
A simple yet effective Ninjutsu technique, Minato will dash in a burst of raw speed and jump, run or dodge an incoming attack. This is done by taking advantage of his enhanced reactions and his fast intellect when perceiving an attack and combining it with a burst of pure movement speed. Off course this can only be used on a battle ground that enables it and never mid air. It has some limitations though as Minato himself doesn't have a high movement speed but its still enough to mimic what can be described as an "instant" movement. Because of this, if the user wants to dodge or evade attacks from faster bios such as Raikage bios or EIG users, he needs the use of his space time techniques. The technique also has some limits in the movement it can produce, which are overall linear, lacking the ability to produce intricate and complicated movement patterns. Doujutsu users (at least 2T for Sharingan), Sensors or EIG users/masters as well as users with high reaction/reflexes or senses will still be able to track the user although, in some cases, become unable to react.
Note: This version can only be used by Minato and Tobirama bios once every 2 turns, a maximum of 3 times.


As soon as he reaches short range from Orochimaru's right, Minato flicks a FTG kunai above Orochimaru's head with his left hand as well as moving his right palm towards Orochimaru's abdomen, trying to execute a powerful palm thrust as well as placing the seal of flying thunder god on him. As soon as he flicks the kunai, Minato places his left hand on his Katan holster for certain reason. By the time Minato enter's short range to Orochimaru, The kunai he threw would have landed short range behind Oro san.

"Hosho.."

Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the opponent with a forwarding palm thrust.


Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

 

Houdinii

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"It's not the path of knowledge. It's your power thirst, Orochimaru san. A shinobi who goes after power will end up a failure for sure. It will consume you. Come out of it before you proceed any further. You are the famed student of the Sandaime! Don't take such path"

As Orochimaru release the Water bullet towards Minato in an attempt to overpower his wind blade, Minato proceed to throw the kunai behind Orochimaru whilst simultaneously Dashing in a raw burst of speed and jumping in order to avoid the incoming water bullet successfully evading it as well as reaching short range from the right of Orochimaru. Do to the immense speed of Minato, Orochimaru would have a hard time tracking him for it will appear as if Minato suddenly appeared towards his right side to Oro san.

Type: Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
A simple yet effective Ninjutsu technique, Minato will dash in a burst of raw speed and jump, run or dodge an incoming attack. This is done by taking advantage of his enhanced reactions and his fast intellect when perceiving an attack and combining it with a burst of pure movement speed. Off course this can only be used on a battle ground that enables it and never mid air. It has some limitations though as Minato himself doesn't have a high movement speed but its still enough to mimic what can be described as an "instant" movement. Because of this, if the user wants to dodge or evade attacks from faster bios such as Raikage bios or EIG users, he needs the use of his space time techniques. The technique also has some limits in the movement it can produce, which are overall linear, lacking the ability to produce intricate and complicated movement patterns. Doujutsu users (at least 2T for Sharingan), Sensors or EIG users/masters as well as users with high reaction/reflexes or senses will still be able to track the user although, in some cases, become unable to react.
Note: This version can only be used by Minato and Tobirama bios once every 2 turns, a maximum of 3 times.


As soon as he reaches short range from Orochimaru's right, Minato flicks a FTG kunai above Orochimaru's head with his left hand as well as moving his right palm towards Orochimaru's abdomen, trying to execute a powerful palm thrust as well as placing the seal of flying thunder god on him. As soon as he flicks the kunai, Minato places his left hand on his Katan holster for certain reason. By the time Minato enter's short range to Orochimaru, The kunai he threw would have landed short range behind Oro san.

"Hosho.."

Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the opponent with a forwarding palm thrust.


Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

I am immortal! And I shall show the results that my experiments have brought.

As Orochimaru was releasing the water stream, through the clear liquid he would see Minato suddenly disappear from in front of him, followed by a flicker of movement in the corner of his eye. Stopping the stream and quickly turning to face Minato, he would see the Fourth Hokage throw a kunai above him while also steeping towards him in an attempt to attack. With the small amount of time he has, Orochimaru bursts earth chakra throughout his being and creates earthen armor over his body that he manipulates into multiple spikes that thrust out in all directions within short range. This would not only be difficult for Minato to avoid if he stays within short range but it also knocks away all the kunai that Minato had thrown towards him.

After doing so, Orochimaru would let the earth drop from his body while then biting his thumb to draw blood and performing a few quick hand seals. He then slams his hand to the ground and summons a 100m long snake to his left. upon being summoned the snake would attempt to use its long tail to attack Minato's side in a mace like attack.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:
The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.
Note: requires snake contract.
Note: can only be summoned once
 

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With Minato now short range to Orochimaru whilst flicking his kunai above him, he was able to observe Multitude of rocks growing around Orochimaru which gave away that Oro san is trying some sort of defensive mechanism to counter Minato's plans. As soon as the earth around Orochimaru started to grow as spikes outwards, it was time for Minato to change his strategy. Without much time to react such that performing a hand seal would be an impossible task without getting hit, Minato creates a ball of lightning from his stretched out hand which he thrust forwards, that expands into a massive lightning explosion, Pushing back Orochimaru but mostly the Earth armour around him would have been sufficient to protect him from the harmful effects of the lightning explosion.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
With that massive explosion causing slight debris of rocks and dust to form in between Minato and Oro san, Minato makes of this opportunity to perform two hand seals in order to make Oro feel that a swirl of leaves surrounds him. As soon as the leaves fall away, Oro sees the image of "JIRAIYA POSING NUDE". Something that he feared the most. Minato takes this opportunity to run towards the right of Oro around 6 meter from him, Throwing a Explosive kunai towards him with one arm whilst placing an FTG seal on his thigh with his other palm.

"This should end quick"

( Magen: Narakumi ) - Demonic Illusion: Hell Viewing
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user performs two handseals causing it to appear as if a swirl of leaves surrounds the opponent. The swirl eventually falls away, and after a few seconds, the opponent sees the image of whatever they fear the most, shocking them and potentially causing them to faint.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
 

Houdinii

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With Minato now short range to Orochimaru whilst flicking his kunai above him, he was able to observe Multitude of rocks growing around Orochimaru which gave away that Oro san is trying some sort of defensive mechanism to counter Minato's plans. As soon as the earth around Orochimaru started to grow as spikes outwards, it was time for Minato to change his strategy. Without much time to react such that performing a hand seal would be an impossible task without getting hit, Minato creates a ball of lightning from his stretched out hand which he thrust forwards, that expands into a massive lightning explosion, Pushing back Orochimaru but mostly the Earth armour around him would have been sufficient to protect him from the harmful effects of the lightning explosion.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
With that massive explosion causing slight debris of rocks and dust to form in between Minato and Oro san, Minato makes of this opportunity to perform two hand seals in order to make Oro feel that a swirl of leaves surrounds him. As soon as the leaves fall away, Oro sees the image of "JIRAIYA POSING NUDE". Something that he feared the most. Minato takes this opportunity to run towards the right of Oro around 6 meter from him, Throwing a Explosive kunai towards him with one arm whilst placing an FTG seal on his thigh with his other palm.

"This should end quick"

( Magen: Narakumi ) - Demonic Illusion: Hell Viewing
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user performs two handseals causing it to appear as if a swirl of leaves surrounds the opponent. The swirl eventually falls away, and after a few seconds, the opponent sees the image of whatever they fear the most, shocking them and potentially causing them to faint.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
After the electrical explosion, the sheer weight and density of the earth armor that Orochimaru was contained in would keep him stable and protected from the blast, albeit it would push him back several meters. So that after the explosion Orochimaru would be completely unfazed and he decides to go on the offensive. With the dust in the air masking his movements Orochimaru opens his mouth and from it Kusanagi no Tsurugi extends at an extremely fast pace. Aiming the blade at the last place Minato was standing as the blast happened, the Yondaime Hokage would not have sufficient time to perform his hand seals and would have little time to react due to a combination of the blades fast extending speed and the dust obscuring his vision. This would easily pierce through him with great damage if left undefended. After quickly extending the blade over 10m, Orochimaru would then retract it once again until it is hidden away for further use.

(Kusanagi no Tsurugi) Grass-Mowing Sword
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: extending and retracting the sword counts as a move and spends 40 chakra per use
Note: Can only be used by Orochimaru bios.
 
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