Gyojin Battle: Leathercandle vs Nathan

Leathercandle

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I'll be using "Rentaro" in sig
Mid range
Unnoficial
Customs in signature if you feel like looking at them.
Let's not worry about chakra or health (in a numbers aspect)
Terrain is a rocky plain with clear skies. A circular pond is to my right and your left, mid range away from us. The pond is 40 meters all around. There is a thick forrest to my left and your right far range away. It's huge and spans for as far as the eye can see.

________________________________

Rentaro's hair blew back and forth in the wind of this crisp day. He faced his opponent who was also his senior and even his sensei. He cracked a small smile thinking about how much fun it would be to spar him. He thought about how he had found success and had moved up in the ranks of the Gyojins recently, though he didn't want that to get to his head.

Thanks for accepting this challenge John. Let's have some fun, shall we?!

Rentaro focused his suiton chakra into the air, causing dark clouds to quickly form above. Showers of rain began, drenching the two almost immediately. Weaving the Rat → Dog → Tiger hand seals and gathering katon chakra in his chest, Rentaro spewed out a small fireball aimed at John's feet. Before the fireball could reach John's feet, Rentaro focused his doton chakra into the earth to the left and right of John. Two large chunks of rocks rose up from the ground and slammed into him, smashing him. The fireball hit the earth at John's feet, melting the rock and doing further damage to him, assuming he was still alive.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them, crushing them.
 
Last edited:

Nathan

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I'll be using "Rentaro" in sig
Mid range
Unnoficial
Customs in signature if you feel like looking at them.
Let's not worry about chakra or health (in a numbers aspect)
Terrain is a rocky plain with clear skies. A circular pond is to my right and your left, mid range away from us. The pond is 40 meters all around. There is a thick forrest to my left and your right far range away. It's huge and spans for as far as the eye can see.

________________________________

Rentaro's hair blew back and forth in the wind of this crisp day. He faced his opponent who was also his senior and even his sensei. He cracked a small smile thinking about how much fun it would be to spar him. He thought about how he had found success and had moved up in the ranks of the Gyojins recently, though he didn't want that to get to his head.

Thanks for accepting this challenge John. Let's have some fun, shall we?!

Rentaro focused his suiton chakra into the air, causing dark clouds to quickly form above. Showers of rain began, drenching the two almost immediately. Weaving the Rat → Dog → Tiger hand seals and gathering katon chakra in his chest, Rentaro spewed out a small fireball aimed at John's feet. Before the fireball could reach John's feet, Rentaro focused his doton chakra into the earth to the left and right of John. Two large chunks of rocks rose up from the ground and slammed into him, smashing him. The fireball hit the earth at John's feet, melting the rock and doing further damage to him, assuming he was still alive.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them, crushing them.
.

You're welcome, let's see how you do.

That was a signal to allow the young Gyojin to take the first move, which he did. John watches as it started to pour down around the whole battlefield. The rain doesn't bother John, he actually prefers it. He continues to watch Rentaro to see how he plans to pressure, John. And with that Rentaro releases a fireball that makes it way to John.

How boring.

John gathers up a decent amount of wind chakra in his mouth and then releases it in the form of a large sphere of wind that collides with the fireball and actually sending the fireball back towards Rentaro, and added power due to the wind.

You'll have to try a lot harder to kill me.


Type: Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A (60 Fire Release: Intelligent Hard Work) + 30 = 90 (due to combo made)
Description: The user blasts out a big sphere of wind from his/her mouth sending back every up to A-rank fire jutsu. It can be combined with some fires moves creating a combo.
*Note: Fire has the same damage + 30 wind damage. (If the combo is made)
*Note: The user can't use wind style next turn.
*Note: Can only be used 2 times per battle.
*Note: Faust can only teach this.

 

Leathercandle

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.

You're welcome, let's see how you do.

That was a signal to allow the young Gyojin to take the first move, which he did. John watches as it started to pour down around the whole battlefield. The rain doesn't bother John, he actually prefers it. He continues to watch Rentaro to see how he plans to pressure, John. And with that Rentaro releases a fireball that makes it way to John.

How boring.

John gathers up a decent amount of wind chakra in his mouth and then releases it in the form of a large sphere of wind that collides with the fireball and actually sending the fireball back towards Rentaro, and added power due to the wind.

You'll have to try a lot harder to kill me.


Type: Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A (60 Fire Release: Intelligent Hard Work) + 30 = 90 (due to combo made)
Description: The user blasts out a big sphere of wind from his/her mouth sending back every up to A-rank fire jutsu. It can be combined with some fires moves creating a combo.
*Note: Fire has the same damage + 30 wind damage. (If the combo is made)
*Note: The user can't use wind style next turn.
*Note: Can only be used 2 times per battle.
*Note: Faust can only teach this.

Rentaro watched as his small fireball rushed towards John, heating the air around it as it neared him. Not surprisingly though, John countered. John released a big sphere of pure wind outwards at the fireball, which completely nullified it and from what it looked like, powered up the wind. A giant fireball of wind and fire was rapidly making it's way towards Rentaro.

"You'll have to try a lot harder to kill me. "

As will you...!

Rentaro jumped into the air towards John to pass over the incoming attack. He inhaled deeply on his way up, and at the peak of his jump he exhaled, releasing three large fireballs which rushed at John. As Rentaro arced towards John through the air, he focused doton chakra into the ground below him, causing a tremor to shake the earth and put John off balance. The fireballs hit John erupting into a giant geyser as Rentaro landed on the ground, short range away. By this time the tremor had stopped as well. Rentaro instantly focused chakra in his right palm and thrust it forwards, releasing a shockwave at John which would hit him out of the fire and to mid range, unable to breathe.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

______________

OOC:
Dang I'm already enjoying this fight ^^
 

Nathan

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Rentaro watched as his small fireball rushed towards John, heating the air around it as it neared him. Not surprisingly though, John countered. John released a big sphere of pure wind outwards at the fireball, which completely nullified it and from what it looked like, powered up the wind. A giant fireball of wind and fire was rapidly making it's way towards Rentaro.

"You'll have to try a lot harder to kill me. "

As will you...!

Rentaro jumped into the air towards John to pass over the incoming attack. He inhaled deeply on his way up, and at the peak of his jump he exhaled, releasing three large fireballs which rushed at John. As Rentaro arced towards John through the air, he focused doton chakra into the ground below him, causing a tremor to shake the earth and put John off balance. The fireballs hit John erupting into a giant geyser as Rentaro landed on the ground, short range away. By this time the tremor had stopped as well. Rentaro instantly focused chakra in his right palm and thrust it forwards, releasing a shockwave at John which would hit him out of the fire and to mid range, unable to breathe.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

______________

OOC:
Dang I'm already enjoying this fight ^^
Watching as the fireballs are heading towards him, John quickly takes out a scroll and summons 100 wind infused forks from the scroll 50 of the forks are sent to meet up with the fireballs, they both collide and cancel one another out. While the other remaining 50 forks create a protecting dome around, John. Suddenly a tremor hits the area around John causing him to fall over and lose his balance. The forks still keep John protected though, suddenly they all collide with something causing them to be destroy from which John gets back up on his feet.

Interesting, using a Gyojin technique on me? If that was all, I'm disappointed.

As John is up he says the boy at about short range from John now. So John begins to run at the boy while performing about five hand seals as he runs, chakra aura starts to form around his hands, the chakra is the colour of blue, two sharp looking chakra blades form around his hands and as he gets close up to the boy, John moves his left hand across the chest of the boy, while his right hand is sliced downwards on the boy's left wrist. In the same movement, John stops the flow of medical chakra to his hands and changes it over for wind chakra next John squats down to be level with the boy's legs and from that John pushes his hands forward cutting the muscles located near the hip flexor also in the same movement, John moves to another muscle but still located within the area of the legs. This muscle is located right near the quadriceps, so with that John cuts those ones to, once this combo is over blood gushes from both points and creates a problem for the boy; it creates a scenario for the boy where he should most likely fall over cause he cannot keep pressure on both his legs.

Was I trying hand enough for you yet?


Rank: A-rank
Type:Attack/Supplementary/Defense
Range: mid-long
Chakra cost: 30 (-15 per turn to maintain)
Damage points: 60
Description:The user will first unwrap a scroll.Than make the tiger handseal and summon 100 forks witch are infused with wind chakra.Than using his chakra the user will control the forks fully with hand motions.Allowing them to attack the opponent or stop them in mid flight.
*Once summoned,the user can use 50 forks to block any B-rank attack (after that the forks will be useless and disappear)
*The 100 forks can be summoned only once per battle
*They last for a maximum of three turns
*When they are in play, the user cannot utilise wind jutsu
*Only Mugen-sama can teach this




Rank: D-A-Rank = B
Type: Supplementary/Attack
Range: Short
Chakra Cost: 15-30 (per turn) = 20
Damage Points: 30-60 = 40
Description: Chakra no Mesu is a special Ninjutsu technique used by medical ninjas. After forming the needed hand seals Tiger → Horse → Rabbit → Rat → Dog, the ninja will focus chakra to their hands. This medical technique then enables the users chakra to transform into small, sharp blades. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular metal scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection (although it can also be used to cut the external tissues as well). The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile. Adding to the technique's blade like quality, it also appears to give the user an increased level of durability over their chakra clad hands. The strength and effects of the technique are determined by how much chakra is put into it and how much skill and focus the user has in the technique. Its effects vary according to the targeted body though to cut through strong tissues such as bone, great skill, focus and chakra is needed. The effect can be sustained while the user focuses chakra into it.
Note: Can only be used by Canon Medical Bios or NB Medical Ninjas.




Type: Offense-Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: A corresponding combo similar to the other combos displayed by the fighting style. The user will take a basic stance and channel fuuton chakra towards each of their hands increasing its cutting proficiency and accuracy. The user will squat low or try to position his body in a way where he is level with the opponents legs. The user will thrusts both their hands towards the muscle of the opponents thigh, this muscle is located right on the hip flexor of the opponent and severe the muscle. After severing these muscles, the opponent will begin to shake starting from their feet and feel slight pain. In quick succession the user will lower their hands and thrusts both hands at the same time once again towards another muscle located on the thigh, that is located right in front of the quadriceps. After this the opponent will be unable to stay on both feet, they will likely fall over due to the fact they will not be able to stand properly because of the severed muscles on their legs. The opponent of course would not be able to even move around with their legs whatsoever, the blood spilling will not kill the opponent neither though but it will inflict sharp, pinch like pain.
Notes:
- Must be a practitioner of Yūgana Ken | Graceful Fist
- Can only be used three times per-match
- Must wait one turn before using this technique again and no Graceful Fist jutsu the next turn

 

Leathercandle

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Wow sorry I forgot about this O___O'
____________________

Rentaro watched as a barrage of forks intercepted his fireballs, and then again defended against his shockwave. He had never seen a ninja use forks in battle before, and was a little surprised. This wasn't enough to stop him though. John began to run straight at him while stringing together some handseals. While John was doing this, Rentaro strung together two of his own and then clapped his hands. The rain drops which were short range of John on his left and right sped towards him becoming extremely sharp, and then pierced him. Rentaro built up chakra in his right palm, then thrust it forwards. A shockwave hit John in the gut, sending him flying backwards to mid range. Clapping his hands together while focusing doton chakra into the earth where it looked like John would land, two stones rose up from the earth, hitting John and knocking him back towards Rentaro. John landed short range away from him, and was met by an explosive kunai which Rentaro threw, jumping backwards to the edge of short range to avoid the blast.

(Suiton: Mizu Meiden) Water release: Water Maiden
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After performing Water release: Rain Tiger at Will and having it still active, the user will perform the Ram -> Tiger seals and quickly open their arms and clap their hands together causing the rain within short range of the targets left and right, to move quickly towards each other, the speed at which they converge elongating the rain droplets into thousands of tiny sharp blades that pierce the enemy as they move towards each other similar to an Iron maiden.
Notes:
- Can only be used thrice per battle
- Cannot be used in succession
- Can only be used by a member of Amegakure no Sato

(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.
 

Nathan

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Wow sorry I forgot about this O___O'
____________________

Rentaro watched as a barrage of forks intercepted his fireballs, and then again defended against his shockwave. He had never seen a ninja use forks in battle before, and was a little surprised. This wasn't enough to stop him though. John began to run straight at him while stringing together some handseals. While John was doing this, Rentaro strung together two of his own and then clapped his hands. The rain drops which were short range of John on his left and right sped towards him becoming extremely sharp, and then pierced him. Rentaro built up chakra in his right palm, then thrust it forwards. A shockwave hit John in the gut, sending him flying backwards to mid range. Clapping his hands together while focusing doton chakra into the earth where it looked like John would land, two stones rose up from the earth, hitting John and knocking him back towards Rentaro. John landed short range away from him, and was met by an explosive kunai which Rentaro threw, jumping backwards to the edge of short range to avoid the blast.

(Suiton: Mizu Meiden) Water release: Water Maiden
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After performing Water release: Rain Tiger at Will and having it still active, the user will perform the Ram -> Tiger seals and quickly open their arms and clap their hands together causing the rain within short range of the targets left and right, to move quickly towards each other, the speed at which they converge elongating the rain droplets into thousands of tiny sharp blades that pierce the enemy as they move towards each other similar to an Iron maiden.
Notes:
- Can only be used thrice per battle
- Cannot be used in succession
- Can only be used by a member of Amegakure no Sato

(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.
As John is running towards Rentaro and as the rain is pouring something odd seems to be happening, the rain is raining harder and is getting sharper so much so it is actually cutting John on the arms, legs, cheeks and every other body part which causes him to stop as he stops running he gets knocked back to what seems like a shock wave of sorts as he is in the air getting pushed back he sends wind chakra into his feet and is able to glide in a manner of words, and gets control of his body so his legs are facing closest to the ground, while gliding through the air and quickly turns his head to see where is safe to land and sees a nice area just next to him to land, about three meters to his left. As he lands his feet get some minor burns. The cuts from the rain and the burns from his technique are standing to hurt, and he is loosing quite amount of blood.

That rain what technique was that? Never seen something like that, oh well. Damage can be easily healed.

And with that a aura of blue chakra is formed all over John's body healing all his wounds at a quick pace due to the wounds being shallow cuts and minor burns the damage to John's body pretty much heal as soon as the blue chakra is formed all over John's body.

See what I mean? That was good, good usage of the Gyojin technique, try again.


Type:Supplementary
Rank:C
Range:Short-Long
Chakra Cost:25
Damage Points:n/a
Description:This technique is used for gliding through the air, and causes little damage to the user when landing on the ground. The technique focuses wind chakra beneath the user while they are falling through the air, reducing the speed at which they travel at towards the ground. The reduced speed helps reduce the impact they make when landing on the ground causing no broken bones, or anything. When the user lands on the ground they will have minor burns at the area where they focused their wind chakra at.

-Can only be used while in the air
-The user is vulnerable to attacks while falling
-User has minor burns in the area where they focused their wind chakra at
-Can only be used twice per match
-Can only be taught by Toshiro




Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30 (-30 per turn active)
Damage points: N/A (+100 increase to health per turn)
Description: This mode envelops the user in a flowing blue chakra and allows them to constantly heal themselves in the midst of battle while at the same time boosting their stamina and vitality as it replenishes their strength and health. The limitation of the technique in terms of healing is its low speed and inability to heal complex injuries (complex fractures, lost body parts, etc), though it can easily heal superficial and medium injuries in a quick fashion. Over time, this mode consumes the user's chakra until it finally wears off by itself. The technique lasts for three turns before deactivation.
Note: Must have medical training.

 

Leathercandle

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Rentaro watched as John glided through the air, changing his path away from where he thought he would land. Before John could even touch the earth though, Rentaro began weaving handseals. He focused doton chakra into the ground below John, and he slammed his hand down onto the earth a moment before his opponent landed. The earth below John quickly spiraled downwards and inwards on itself, bringing him downwards and crushing him. Reaching for a kunai with a bomb tag, Rentaro grasped one in his pouch and threw it at the ground where John went under. If John wasn't already dead, he was now.

...Did it work?

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
 

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Rentaro watched as John glided through the air, changing his path away from where he thought he would land. Before John could even touch the earth though, Rentaro began weaving handseals. He focused doton chakra into the ground below John, and he slammed his hand down onto the earth a moment before his opponent landed. The earth below John quickly spiraled downwards and inwards on itself, bringing him downwards and crushing him. Reaching for a kunai with a bomb tag, Rentaro grasped one in his pouch and threw it at the ground where John went under. If John wasn't already dead, he was now.

...Did it work?

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
As John is gliding through the air. He watches the area around him as he lands he gets trapped in the earth, the earth is spiralling inwards on itself, thus taking John with it, so just before the crushing starts, John performs the Ox seal causing him to vanish in a cloud of fire, removing the element of harm from him. He then reappears behind mid-range from Rentaro. Not saying a word, due to the element of surprise and thus channels a large amount of water chakra all throughout the battlefield (well up to mid-range) and then using the water particles John creates a sort of invisibility cloak.

Hmm. Time to try this out. - John said to himself.

So with that, John very sneakily starts to move in to close range of Rentaro, once reaching the close range, about one meter away. John stops flowing water chakra around the air, thus revealing himself, next he raises up his left hand and makes a fist with it and then by merely pulling back his left arm and then forcing his fist out from the pull back to hit the back of Rentaro's head.

I hope that hurt, that's for trying to drown me in earth.


Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created




Rank:S
Type:Supplementary
Range:Short-Mid
Chakra Cost:40
Damage Points:N/A
Description:The masters of water jutsu can learn this. The user can use chakra to condense a small part of the air. The user then can blend in their appearance with the water particles in the air to create an invisibility. The best jutsu for preparing an assassination.




Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply use one of his hands to deliver a simple punch by clenching his fist and swinging his arm. The user is free to do variations of a basic frontal punch and the technique though simple, can be deadly for strong users.

 

Leathercandle

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Rentaro watched as John began to sink into the ground due to his earthen technique. Suddenly the place where John was a moment before was engulfed in flames, and due to the rain which he had created earlier in the fight, he could sense that he was behind him. Wondering if John thought that he couldn't sense him, Rentaro casually reached for a kunai with a bomb tag in his ninja pouch and threw it towards the flames. Sensing that John was approaching slowly, or rather in a very quiet manner, he decided that he would try something out. The moment John began his punch, Rentaro speedily reached for his tantō and spun around 180°, slashing across John's pointer, middle, ring, and pinkie fingers. Rentaro brought his arm and tantō back towards John, stabbing the forearm of the arm which he tried to punch Rentaro with. Rentaro next thrusted his left palm towards John's chest, creating a shockwave which would knock him back to mid range. Rentaro would next run towards John while he was still being sent backwards from the shockwave. He channeled chakra into his feet to create small shockwaves around them, making him run faster. A moment after John hit the ground, Rentaro kicked him with all of his might to create another shockwave.

( Enjin Ranbu ) - Circular Wild Dance
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user spins with his tantō, hitting the target several times.

(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

(Gyojin Karate: Kaisoku Harakudashigeri) - Fishman Karate: Stomach Drop Kick
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: This technique requires precise water molecule manipulation. The user will dart forward creating a small shock wave with the water molecules around the feet to increase his speed. Using that incredible momentum, the user will deliver a savage side kick, slightly inclined downward. On impact, a shock wave will be created from the water molecules that were already manifested around the user's feet, sending the opponent crashing into the ground.

________
OOC: Sorry about this reply. I wouldn't normally take advantage of the rain and stuff like that, its just that this is a test.
 

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Rentaro watched as John began to sink into the ground due to his earthen technique. Suddenly the place where John was a moment before was engulfed in flames, and due to the rain which he had created earlier in the fight, he could sense that he was behind him. Wondering if John thought that he couldn't sense him, Rentaro casually reached for a kunai with a bomb tag in his ninja pouch and threw it towards the flames. Sensing that John was approaching slowly, or rather in a very quiet manner, he decided that he would try something out. The moment John began his punch, Rentaro speedily reached for his tantō and spun around 180°, slashing across John's pointer, middle, ring, and pinkie fingers. Rentaro brought his arm and tantō back towards John, stabbing the forearm of the arm which he tried to punch Rentaro with. Rentaro next thrusted his left palm towards John's chest, creating a shockwave which would knock him back to mid range. Rentaro would next run towards John while he was still being sent backwards from the shockwave. He channeled chakra into his feet to create small shockwaves around them, making him run faster. A moment after John hit the ground, Rentaro kicked him with all of his might to create another shockwave.

( Enjin Ranbu ) - Circular Wild Dance
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user spins with his tantō, hitting the target several times.

(Gyojin Karate: Jodan Bakusho) - Fishman Karate: Exploding Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 25
Damage Points: 50
Description: The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think its a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This palm trust is powerful enough propel large summon up to long range.

(Gyojin Karate: Kaisoku Harakudashigeri) - Fishman Karate: Stomach Drop Kick
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: This technique requires precise water molecule manipulation. The user will dart forward creating a small shock wave with the water molecules around the feet to increase his speed. Using that incredible momentum, the user will deliver a savage side kick, slightly inclined downward. On impact, a shock wave will be created from the water molecules that were already manifested around the user's feet, sending the opponent crashing into the ground.

________
OOC: Sorry about this reply. I wouldn't normally take advantage of the rain and stuff like that, its just that this is a test.
As John punch is heading towards Rentaro, to John's surprise, Rentaro turns around and slices his fingers, they don't fall off, but are badly and deeply wounded, making that hand unusable. To counteract the pain, John sends alcohol chakra to his brain which in turn actually creates a sort of intoxication but in a controlled manner, due to this John can no longer feel the pain of his fingers, yet they keep bleeding, next John gets pushed away by a unseen shockwave which pushes him out of close range and puts him into short range, he is on the ground as he lays there, unknown to his oppontant John releases a omnidirectional blast of alcohol chakra throughout the air, this alcohol is very small and doesn't harm anyone. But it does do one thing, it creates a area where water techniques, are made useless, and that stands for his own clans techniques. John then gets up, once standing he merely sees Rentaro running towards him. John merely punches outwards releasing a fireball from his fist, due to the alcohol laying around the fire technique is actually made stronger. It looks bigger then it was, but Rentaro would be confused as to how it got so big.

...How's...that...for...size? everything is slightly spinning.


Type: Supplementary
Rank: A-Rank
Range: Short (Self)
Chakra: 30
Damage: N/A
Description: The user will gather Alcohol chakra and concentrate it in their brain and apply precise control to cause the beneficial effects of Alcohol on themselves. This carefully controlled intoxication will bring about a decrease in the sensation of pain. While this technique is active the user is capable of suppressing the pain of severed limbs capable of enduring them. Of course, the wound itself will still cause the various negative side effects such as death if the user is bleeding profusely. Movement for the user is not hindered by the alcohol for the first two uses of the technique unless muscles that are important to movement have been severed or severely damaged, such as a tendon.
Note: The effects of this technique last for three turns and they cannot be removed once they are applied.
Note: While active the user will have trouble performing hand seals and their techniques will require an additional 10 chakra to perform.
Note: On the third use of this technique the user will have much greater difficulty performing hand seals and their techniques will require 20 additional chakra to perform.
Note: Can be used three times per battle.




Type: Supplementary
Rank: C - S (B)
Range: Short – Long
Chakra: 15 – 40 (20)
Damage: N/A (+15 to Katon techniques)
Description: The user channels shuton chakra throughout their body and releases it as an omnidirectional pulse of alcohol chakra which is invisible to the naked eye. This in effect releases numerous alcohol molecules throughout the air on the battlefield which prevent water techniques to be created from moisture in the air through its hygroscopic properties causing it to attract and hold water molecules. The alcohol molecules themselves do not directly harm opponents in any form be it intoxication or inhalation from the particles in the air. The strength of Hamon Abusan can vary greatly depending on the needs of the user. Hamon Abusan’s strength is directly related to what rank of water techniques can be prevented through the usage of the technique. Because Shuton is neutral to water release the rank used of Hamon Abusan will prevent the same rank and below of water technique from being materialized in the air. For example, should Hamon Abusan be applied at A-Rank strength it will then directly prevent the materialization of water techniques A-Rank and below for the duration of Hamon Abusan. Should the user apply Hamon Abusan at B-Rank or higher the result will be that a significant amount of water molecules have been absorbed to the point where fire release techniques become uninhibited in their strength and are not held back by water molecules in the air. As such fire release techniques of both the user and opponent gain +15 in strength when this technique is used. Of course, the opponent will not understand fully what has happened upon the release of Hamon Abusan without further information. This technique, at A-Rank and above requires a series of three hand seals. Upon release the omnidirectional wave will absorb water in the air and retain it temporarily preventing the materialization of water and water based elements in the surrounding area. This acts as a double-edged sword for the user as it also leaves him or her unable to materialize water in the surrounding area for the duration of this technique.
Note: Can be used three (3) times per battle.
Note: Once used water cannot be materialized of the proper rank for three (3) turns.
Note: A – S Rank usage of this technique prevents the usage of alcohol techniques in the same turn and the user cannot use S-Rank and above Alcohol Techniques in the following turn.
Note: Water techniques that manipulate existing water or are otherwise unrelated with the materialization of water are unaffected]




Rank: S
Type: Attack/supplementary
Range: short -mid
Chakra Cost:40
Damage: 80 + 15 = 95
Description: The user will concentrate a lot of fire into his fist than by doing a punching motion he will create a huge fire ball that will go at the opponent at high speed.
*Can only be taught by mugen-sama



--

OOC: I just wanted to use a technique recently approved, hopefully that works.
 

Leathercandle

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I forgot about this xD
___________

As John laid on the ground, Rentaro focused doton chakra beneath him.
Here's my chance!
He forced three stone spikes to rise up and pierce through him, through his heart and both of his lungs. The spikes rose very quickly and took no time to hurt John as his back was to the ground. Once that had happened, Rentaro wove the Ram → Snake handseals while focusing doton chakra above John. A portal opened, releasing from it a very sticky mud which dropped onto John, crushing him and keeping him in place.


(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
 

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I should put this up for grading now. I can counter that, but you got me in a bind. I'll admit my defeat.

So with that you gain +3 ranks. Ryūjin > Suijin > Mazu > Poseidon (I'm sure if you can be this rank just yet. So, you'll just stay at Mazu) - I am also going to recommend you for council.
 
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