[ARCHIVE] Custom Jutsu Submission - I

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Axle

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Re: ♦ Custom Jutsu Submission ♦

Summoning Technique: Turtle of Mass Destruction (Kuchiyose no Jutsu: kame messe kujo)
Rank: S
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 40
Damage points: N/A
Description:The user wipes the blood on the seal of his arm, summoning a turtle beside the user, the turtle has giant spikes on it's back, and has a very hard body, that can only be pierced by S-rank and above attacks.This turtle is as big as Gamabunta, one step of this mighty beast causes a mini earthquake cancelling earth manipulation for 1 turn
Note: can only be used once per battle
Note: must have signed a contract with turtles
Note: only Axle may teach

-Pending: change the red part-

(Yottsu Iregyura Chakra Heika) Four Irregular Chakra Swords
Rank: S
Type: Offensive
Range: short/Mid
Chakra cost: 40
Damage points: 40
Description: The user then focuses pure chakra into 4 swords, an extra long sword (about the length of 2 arms) in one hand and 3 short handles of swords in one hand, the user can throw the short swords at very high speeds, they only work with the users chakra. When the chakra is focused in the long blade, a blue aurora is produced around the blade, so that if the opponent tries to block short range, then he will still be cut, when focused in the short handles, nothing but a blue aurora is produced.
Note: lasts 3 turns
Note: can only be used twice per battle
Note: can only be used by Axle

-Declined: cause of the red parts-
 
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Musashibo

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Re: ♦ Custom Jutsu Submission ♦

Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: The user does the nessecary hand seals for the tool summoning after signing the Panda Kunoichi Contract. This summoning calls upon the powers of Panda Kunoichi Xennah. She is the martial artist of the female panda kunoichis and is considered to be the creater of panda style fighting. Her weapon form is a pair of gloves with iron knuckle attachments which gives the following effects.
  • The user becomes light on his or her feet and gains a reaction speed boost from the gloves. This allows the user to use taijutsu at a higher speed, rate, and strength.
  • Gains a pair of gloves with iron embedded knuckle attachments to give a person's punch a bit more damage.
The user also gains a side effect of losing chakra while wielding Xennah in Katana form since she is always focusing chakra to keep you going, so she needs to absorb the user's. Her personality is calm, collective, and very mature. She loves the hunt and is always up for a fight. Though she looks tiny and weak she strikes and attacks fiercely. She can use A rank Taijutsu and B rank Ninjutsu. She prefers to fight in normal form since she feels useless as a tool.
Note: Only Musasibou can use/teach.
Note: Must have signed the Kunoichi Contract.
Note: Can only used Twice per battle.
Note: Can't summon another Kunoichi till Xennah dissipates, returns, and 1 turn after she is gone.
You must be registered for see images



-Problem here is that you are summoning a Kunoichi; I don't see how this can be allowed sorry-


Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: N/A
Description: The user grabs a giant container of katanas that is wrapped in a type of cloth or wire to hold/travel with it (This can also be done if a scroll that holds multiple swords like tenten's.). The user then throws it above him and his opponents location and then the swords slide out and land around the battlefield making around 10 to 20 sword scattered around. This is only to supply the swordsman with multiple katanas to fight with. This technique was created by the belief that no swordsman needs a perfect sword, but the ability to wield any sword with great skill. Each sword has a little trick to them which only allow the user of this technique and others that know it use them freely. If the opponent with no knowledge of this trick attempts to wield one of these swords the hilt will extend needles to hurt the opponents hands like Kisame's shark scale sword. Due to that, the Infinite One-Sword Style was created to help the swordsman, aid allies in battle, and to put extreme psychological pressure towards the opponent from the exaggerated amount of blades.
Note: Only musasibou can teach this.
Note: Can only use once per battle.
Note: Only users of this technique can wield the swords.
The technique is from the first 15 seconds of this video.



-Well you gotta tell us what this trick is, else it cannot be approved-

Type: Attack
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 90
Description: This technique utilizes the numerous swords involved in the use of the Infinite One-Sword Style and both the user's skill and speed as a ninja. The user attacks the opponent a total of eleven times in rapid succession, each at different angles and positions. With each strike the sword is left behind attached to the opponent. He then lands the final blow, making a total of twelve devastating blows. This technique pins and hurts the opponent. The reason why the swords can be powerful and stay on the opponent is because the blunt of the blade is used. The attack itself relies upon the high speeds of the individual attacks and the momentary stun inflicted by the previous blows, allowing the user to grab one of the surrounding swords and continue with the technique. This attack when used and if added with multiplication will put a great strain on the user making him or her dizzy and very exhausted. This is a finishing combo and is to knock out the opponent.
Note: Only musasibou can teach this.
Note: Can only use twice per battle.
Note: The user cannot use this technique again for 3 turns.
Note: The user can only perform two attacks this turn, this is included to that tally.
Note: User can only use 2 moves next turn.
Note: User can not use genjutsu or taijutsu for 1 turn.
Note: This can be blocked to minimize damage. (-10)
The technique is from 3:20 to 3:40.



-Approved-

Type: Attack
Rank: Forbidden
Range: Short-Mid
Chakra: 50
Damage: 90 (45 to the user)
Description: This is a follow-up to the user's Addition technique. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being recieved by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn.
Note: Only musasibou can teach this.
Note: Can only use once per battle.
Note: This technique can only be done right after Infinite One-Sword Style - Addition.
Note: The damage from this can not be blocked.
The technique is from 3:40 to 3:58.



-Declined: make this a separate technique, cause as it is now connected with the previous one becomes OP-

I changed the descriptions and added more restrictions and side effects to the attacks. Also I changed the ranks to forbidden on the one sword styles. I changed the summon to something else. I am re-submitting the one sword styles and count the panda summon as something new. I'll add more jutsus after these have been judged before the new week. Please give me any advice to help me get these approved please. I would truly appreciate it.

Follow my instructions and resubmit ;)
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

[Futatsu-Houto Kagami]:Two-Way Mirror Eye Glasses

Type:Supplementary
Rank:-
Range:-
Chakra:Cost:30(to keep the inside of the eye glasses dark)
Damage Points:
Description: This are special eye glasses,That the lens of the eye glasses are made of a thin and almost-transparent layer of metal (usually aluminum). The result is a mirrored surface that reflects some light and admits the rest.When one side is brightly lit and the other kept dark, the latter becomes difficult to see from the former because it is masked by the much brighter reflection of the lit side.a mirror which is partially reflective and partially transparent. When one side of the mirror is brightly lit and the other dark, it allows viewing from the darkened side but not vice versa.

-Declined: please keep your jutsus realistic and Naruto-like-
 
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aTastyCookie

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Re: ♦ Custom Jutsu Submission ♦

(Suterusu)-Stealth
Type:Supplementary
Rank:C-rank
Range:Close
Chakra Cost:15 (-5 each time it is active)
Damage Points:N/A
Description:The user will focus both his normal and wind chakra in his feet, creating a layer of chakra between the feet and the ground (much like water-walking technique). The chakra layer is meant to have a strong grip on the ground as he run while the wind layer will be used to make each step very swift. Almost no sound is produced when stepping on the ground.

(Naibun Fuu zonokiri)-Heavy Mist
Type:Supplementary
Rank:B-rank
Range:Short/Long
Chakra Cost:30
Damage Points:N/A
Description: By focusing his wind and water chakra on an already created mist, the user will be able to keep it stable by making it denser, heavier and fixed in place with strategic wind current. Only an A-rank wind jutsu and higher can clear this mist.

-Can only be used 3 times per match


(Doton: Yurasu no Sentou)- Earth Release: Spire of Rock
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 20
Damage: N/A
Description: This jutsu allows the user to cause a large spire of rock to shoot up out of the ground in the area of their choosing. This jutsu has many uses; it can elevate the user or his opponent, or, if used on an unprepared target, can launch the target high into the air, off of the spire.

These customs have already been made by other people and you have copied them directly, doing this again will earn you punishment up to but not exceeding banning from submitting custom jutsu's
 
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darkecho47

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Re: ♦ Custom Jutsu Submission ♦

(yochi saku) earth rope
Rank: e
Type: Offensive
Range: long/Mid
Chakra cost: 5
Damage points: 5\10 depending on area
Description: after hand signs the user can form a rope from the earth and manipulate it along the ground to wrap an opponents legs and make them trip (this is more effectively used on soft ground than sand or rock)
any one can learn

-Hm. You can just carry a rope on you and you'll be fine-
 
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Sin

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Fireflies
Scroll Owner: Me
Other Users who have signed contract: N/A
Summoning Boss if existing: Yoritzu, The Superglow Firefly
Other Summoning Animals tied to contract: ...Not right now.
(Kuchyose: Yoritzu Hotaru) Summoning Jutsu: Yoritzu Firefly
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage Points: 80
Description: The user will bite there fingers and perform one handseal, where the user bites their fingers will start to glow orange and then their whole body will glow orange, summoning Yoritzu who will cause a blinding glow that blinds the opponent for a turn, while Yoritzu is very big for a firefly and so the user can fly on Yoritzu. Yoritzu can launch fire and lava jutsus a-rank and below without any handseals or bother on focusing fire chakra.
Note: Yoritzu can only be summoned once per battle
Note: Yoritzu lasts 4 turns
Note: Yoritzu can fly

-Skye Kaguya holds this contract-
 
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Passion

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Re: ♦ Custom Jutsu Submission ♦

( Genjutsu: Kurai Kyōfushō ) - Illusion technique: Dark phobia
Rank: S
Type: Offensive / Supplementary
Range: Short
Chakra cost: 40
Damage points: 80
Description: This genjutsu can be triggered from any body part or as deadly gas that user will spread in air ( Gas causes the damage to opponent and both body movement and gas can be used at the same time ). The Genjutsu causes opponent's world to turn dark and makes opponent see his/her worst nightmares that leave him fallen on ground while opponent is having cold sweat and is paralyzed by own fears.

-Declined: Needs poison release and that is my and med school's special technique-

( Suiton: Mizu Oshi kyūtai ) - Water release: Water pressure orb
Rank: A
Type: Offensive / Defencive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After forming Dog - Dragon - Rat handseal user will focuse large amount of water chakra into stomach and release it in form of high pressured orb. The orb is made from condenced water molecules that will turn into lake of water when the user makes the handseal ram. This orb is able to drown out wind and fire combos due the high amount of water that's condenced inside of it.

-Declined: Similar Jutsu already exists-



( Raiton: Denki Suu ) - Lightning Release: Electricity Absorb
Rank: S
Type: Offensive / Supplementary
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: User makes Rat handseal and sucks out the electricity that's near him/her. After user has absorbed electricity he/she can guide the electricity into any place he/she wants to with own lightning chakra added to it causing it deal higher damage.
Note:
- Usable only three times
- Works best on fixing clay explosives
- Can absorb any lightning attacks up to forbidden rank expect Kirin.

-Declined: Jutsu already exists (made by Wrath)-
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose No Jutsu: Wazawai kara sono Sora) Summoning Technique: Jenova, Calamity from the Skies
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 80
Damage: N/A
Description: Performing the handseals, the user bites his finger and puts his blood on a surface and summons Jenova. This summon has the ability to consume an enemy's body allowing her to gain their abilities as well as their memories. Jenova can change her appearance to match that of anyone she has consumed, though her most common appearance is that of a womanly figure with blonde hair and no clothing. When Jenova comes into contact with the skin of an opponent she can inject her cells into their skin. This leaves a "geostigma" which puts the opponent into a genjutsu-like state that makes them go to Jenova. The only way to overcome this is to get rid of the geostigma.
*Note- This jutsu may only be used once a battle and lasts 4 turns.
*Note- Only Sephiroth can teach this contract.

||Declined||
 
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Seblax

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Re: ♦ Custom Jutsu Submission ♦

~i post this now to save myself a seat of this week submitting, i will get it edited soon enough so please wait for it :)~


Rank:S
Type: Attack/Defense
Range: Short/Long
Chakra Cost: 40
Damage Points: 80
Description: By charging the user's hand with a fuuton: rasen-shuriken meanwhile charging a Katon: Zukokku in his mouth, the user brusts the flames through the making it transform into huge waving flames that circles forward toward the target and covers huge area.
~ can only be used three times per battle
~ -10 for the user because of the controlling mistakes while brusting the flames at the rasen-shuriken
~the user must be trained over rasen-shuriken and zukokku to use this jutsu.




-Declined: you can't do that simultaneously. Fire is Yang and Wind is Yin. You will explode.-


Rank:S
Type: Supplementary/Attack/Defense
Range: Short/Long
Chakra Cost: 45
Damage Points: 80
Description: the user charges his chakra through the ground then release it in water waves form, what ever this wave sucks get covered with thick ice making it unable to move.
~ this jutsu can only be used once per battle.
~ this wave can be created from any point in the ground.
~+10 damages if it was created from a covered with ice ground.
~ the user can't use ice jutsus in the same turn because of his ice chakra loss in this jutsu.



-Declined: Jutsu already exists and since when do you have Ice KG? O_O-

rank : S
range : short\mid
Chakra cost: 40 ( +10 chakra for each turn )
Damage points: 0
Description: by opening an scroll called " the power of tiggara ", the user can summon by doing hand seals an new armor for tiggara that replace her old armor, this armor have two jets near her legs from both sides and two small wings that she uses to control the jets with chakra, moreover it got an glasses that makes tiggarra see everything moving slowly around her as if she control the time making her able to dodge the enemies attacks easily , those glasses see throw the dust and mist so that she can find her Target(s).

~ can only be summoned once per battle
~ the user must be signed over the blood contact
~ can only be used for 3 turns



-Declined: there are no such glasses and especially made for a tiger-


rank : S
range : short\mid
Chakra cost: 40 ( +15 chakra for each turn )
Damage points: 0
Description:by opening a huge scroll, the user make some hand seals then slap his palm over it making ink in it turn to red blood as bones began to appear in the shape of tigers and covered with blood, then an white fur appear over ,making them look like bones that has an white fur over there back, those tigers are un-ride-able and can't be destroyed because of there ability of teleportion,they have an sensing ability as well making them smell any chakra movement and there claws and teeth absorb chakra that make them turn more and more to be white tigers.

- can only be used once
- this is not a summoning jutsu, becuase the user summons dead tigers bodies which aren't even alive.
- - 10 charka for each turn this jutsu are in use "summoned"



-Declined: I didn't get the description anyways, but i decline this now cause of the teleportation ability if this is what you mean-

~i post this now to save myself a seat of this week submitting, i will get it edited soon enough so please wait for it :) ~
 
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Faust

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Re: ♦ Custom Jutsu Submission ♦

(Shippou Hane) - Silverwing
Type: Attack/Defence/Supplementary
Rank: Forbidden
Range: Short
Chakra Cost: 50
Damage Points: N/A
Description: Silverwing is a sword of mystery, made by the monks out of titan. The monks infused their power into the sword giving it many abilities, some of them are yet to be discovered.
Known abilities:

  • Gives +20 damage to each lightning jutsu of the wielder.
  • The opponents wind jutsu's lose -10 damage.
  • The user can stab the sword into the ground and spread his wings letting him fly for 2 turns. User infuses the Silverwing's power and can fly up to 25m.
  • Silverwing can be infused with lightning, letting the user swing it 2 times faster then normal and giving more speed to the user.
  • The user can use silverwing's hidden ability: Demon's shield. The user raises Silverwing and a translucent black ring surrounds the user protecting him from any up to A-rank attack.
*Silverwing can only be wielded by Faust.*
*Demon's shield can only be used once.*
*The wielder can't use any basic Ninjutsu/Genjutsu for 2 turns after using Silverwing.*
*After flying, Silverwing's power takes over and takes away users fire and wind powers for 1 turn.*
*The sword can be infused with lightning once and has greater speed when infused, lasts for 2 turns.*
You must be registered for see images

-Pending: all abilities must be submitted before use-


(Fuuton: Kito Kaze)-Wind Style: Returning Wind
Type: Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user blasts out a big blast of wind from his/her mouth returning every fire style attack up to A-rank back to the enemy and making a combo of wind and fire.
*Note: Fire has the same damage + 30 wind damage.
*Note: The user can't use wind style next turn.
*Note: Can only be used 2 times in battle.
*Note: Faust can only teach this.

-Declined: not every jutsu of fire can be made a combo with a wind one. Edit that part-


(Doton: Hayai Suna)-Earth Style: Quicksand
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: N/A
Description: The user performs the needed handseals, then slams the ground with his leg. Then a big rock comes out of the ground and lifts the user up and the battlefield turns into quicksand. If anybody moves they start to sink.
*Note: This jutsu needs 1 turn of preparation.
*Note: Can only be used once in battle.
*Note: Quicksand lasts 3 turns.
*Note: Faust can only teach this.

-Declined: Unrealistic-

(Tentei Doki)-God's Wrath
Type: Attack
Rank: Forbidden
Range: Short/Long
Chakra Cost: 50
Damage Points: 90
Description: The user performs the needed handseals. A 4 element combo comes down from the sky at great speed. (Fire+Wind+Earth+Water)
*Note: Can only be used once per battle.
*Note: This jutsu counts as a whole move.
*Note: Cannot be stopped with a normal move.
*Note: The user can't use Wind and Fire next turn.
*Note: Faust can only teach this.

-Pending: poor description-
 
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Typhon

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose No Jutsu: Hihi Patoro-ru) Summoning Technique: Baboon Patrol
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: 50
Damage: N/A
Description: Performing the handseals, the user bites his finger and puts his blood on a surface and summons 7 human-sized baboons. Each baboon wears a Konoha headband on their forehead. These baboons move extremely quickly with great agility. They also have increased physical strength. A ninja with normal vision would have a hard time reading their movements, especially if they attacked together. They have no elemental abilities nor do the have the capacity to use any jutsu. They are strictly taijutsu fighters.
*Note- This summon can only be used by a member of Konoha who has signed a contract with monkeys.
*Note- This jutsu may only be used once a battle and lasts 4 turns.

~Pending: Wrong chakra info for that number of animals and their speed. Make it an A rank plz-
(Kuchiyose No Jutsu: Hihi Patoro-ru) Summoning Technique: Baboon Patrol
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: 50
Damage: N/A
Description: Performing the handseals, the user bites his finger and puts his blood on a surface and summons 7 human-sized baboons. Each baboon wears a Konoha headband on their forehead. These baboons move extremely quickly with great agility. They also have increased physical strength. A ninja with normal vision would have a hard time reading their movements, especially if they attacked together. They have no elemental abilities nor do the have the capacity to use any jutsu. They are strictly taijutsu fighters.
*Note- This summon can only be used by a member of Konoha who has signed a contract with monkeys.
*Note- This jutsu may only be used once a battle and lasts 4 turns.

-Approved-

Custom Weapon: Musamune
Type: Supplementary
Rank: A
Range: Short
Chakra Cost:N/A
Damage Points: N/A
Description: This legendary blade is longer than the height of an average man and thin as well. Despite its size it is light as a feather, but stronger than steel. Its sharpness and cutting ability are equivalent to that of a blade with a chidori current running through it (meaning it will cut through an ordinary weapon, but would still lose against a blade with a chidori current). Though this is the extent of its power, it has no elemental properties or special abilities. Its strength is reliant almost entirely on the user.
- Can only be wielded by Sephiroth
- Does not need to be summoned, it is always with Sephiroth.

-Approved-
 
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Axle

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Re: ♦ Custom Jutsu Submission ♦

Summoning Technique: Turtle of Mass Destruction (Kuchiyose no Jutsu: kame messe kujo)
Rank: S
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 40
Damage points: N/A
Description:The user wipes the blood on the seal of his arm, summoning a turtle beside the user, the turtle has giant spikes on it's back, and has a very hard body, that can only be pierced by S-rank and above attacks.This turtle is as big as Gamabunta.
Note: can only be used once per battle
Note: must have signed a contract with turtles
Note: only Axle may teach

-Approved-


(Yottsu Iregyura Chakra Heika) Four Irregular Chakra Swords
Rank: S
Type: Offensive
Range: short/Mid
Chakra cost: 40
Damage points: 40
Description: The user then focuses pure wind chakra into 4 swords, an extra long sword (about the length of 2 arms) in one hand and 3 short handles of swords in one hand, the user can throw the short swords at very high speeds, they only work with the users chakra. When the chakra is focused in the long blade, a blue aurora is produced around the blade, so that if the opponent tries to block short range, then he will still be cut, when focused in the short handles, nothing but a blue aurora is produced from where the blade is supposed to be.
Note: lasts 3 turns
Note: can only be used twice per battle
Note: can only be used by Axle

-Pending: the red part needs editing. What if the opponent has charged his sword with wind and lighting chakra?-


(X-shi-rudo) X-Shield
Rank:S
Type: Defensive
Range: Short
Chakra Cost: 40
Damage: N/A
Description: the user focuses chakra in his X-gloves, then he expands the flames out of the glove over the users body forming a sphere. This sphere is produced with highly condensed flames so that it cannot be destroyed by any other S-rank technique except by a water technique
Note: can only be used twice
Note: must have on X-gloves

-Declined: I will not approve any non-Naruto based jutsus-


(faiapuru-fu soroi) Fire Proof Suit
Rank:S
Type: Defensive
Range: Short
Chakra Cost: 40
Damage: N/A
Description: the user focuses chakra in a specially made tight suit. When chakra is focused in the suit, it cannot be burned by S-rank or lower jutsus of the opponent. This suit also has wind resistant fabric making the user a little faster. It is a blue suit that goes from the toes all the way to the upper neck
Note: can only be used twice
Note: must have on X-gloves


-Declined: I will not approve any non-Naruto based jutsus-
 
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aTastyCookie

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Re: ♦ Custom Jutsu Submission ♦

(Bushido: waruyoi ? shiryoku sakkaku no jutsu) Drunk sickness eye illusion jutsu
Type: Supplementary
Rank: C
Range:Short-Mid
Chakara Cost:20
Damage Points: N/A
Description: The user strikes his sword straight into the ground.The user then does a string of hand seals.Then the user hits the pommel of the sword.The genjutsu activates and a cloud of purplish mist appears around the user going 7 feet from his/her body. Any caught in the mist(excluding the user) will now have the eyesight of a drunken person.The longer the jutsu lasts, the more chakra the user must use.
-Can Only Be Used 3 Times
-Longest It Can Last Is 2 Post

-Approved-

(garasu uchibari) Glass Ceiling
Type: Supplementary
Rank: A
Range:Short-Long
Chakara cost:30
Damage Points:N/A
Description: This is a very powerful water ninjutsu. Using an immense amount of chakra, it makes a large area resemble an aquarium. The designated area is like a large globe of water which forces the people within it to act accordingly. This means that people will have to swim around in it; they can swim all around, move slowly, and everything is near weightless. The user is able to move twice as fast as anyone else in the area. However since there is no actual water the people can breathe normally. It ranges approximately 100 cubic meters for jounin-strength chakra control and pool.
-Can Only Be Used Once
-Can Only Last 2 Turns

-Pending: since there is no water in the area why is it a water ninjutsu? Make it a genjutsu-


( Ikite Iru Inabikari)Lightning Dance
Type:Attack
Rank:A
Range:Short
Chakara Cost:30
Damage Points:60
Description:A powerful lightning technique, it's sure to finish all but the strongest opponents. It begins by converting a massive amount of chakra into electricity and then surging it through out the body. Then the user performs multiple dash attacks, appearing to be dozens of sparking beams of light striking the target. It's finish by slamming the opponent into the ground by their neck and expelling all the stored lightning into them.
-Can Only Be Used 2 Times

-Wrong chakra info, make it S rank-

(soshi saido kai)Elemental side slash
Type:Attack
Rank:A
Range:Short
Chakara Cost:30
Damage Points:60
Description:This jutsu requires no hand signs as all its power comes from the sword itself. The user will focus on the blade in his hand empowering whatever element it may have upon it. It has multiple effects dependent on the users element. It must be re-used for each three attacks, miss or hit.

-Water (Includes Ice): The blade seems to flow like water, becoming slightly transparent and difficult to see.
-Fire: The blade becomes red hot and can cause simple burns upon touching the steal.
-Wind: The blade gains an aura around it of cutting wind making the blade cut someone even if they aren't quite hit by it.
-Earth: The blade becomes extremely durable, it is counted as being one rank higher for the purposes of breaking.
-Lightning: The blade is streaked with electrical current and can cause slight shock on touch.
-Each Element Can Only Be Used Once

-Pending: change the red op part plz and i don't think that infusing earth would make your sword more durable. Other than that the jutsu is good to go-
 
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darkecho47

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Re: ♦ Custom Jutsu Submission ♦

(yochi shuuren hira) earth drill palm
Rank: B
Type: Offensive
Range: close
Chakra cost: 25
Damage points: 30
Description: after hand signs the user gathers any earth in his or her palm and uses their chakra to rotate it rapidly and form a cone around the hand and fourarm then at a close range unleashes mass damage on the opponent. (can also be used on area to create problem for opponent such as desert=sand tornado, forest=pit trap, snowy area=small blizzard, solid rock=fissure.)
any one chuunin andup can learn

-I am sorry, i really don't get what you are saying-
 
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darkecho47

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Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose No Jutsu: kaji ari tenshoku ) Summoning Technique:fire ant calling
Type: Supplementary
Rank: c
Range: N/A
Chakra Cost: 50
Damage: N/A
Description: Performing the handseals, the user bites his finger and puts his blood on a surface and summons a colony of fire ants. This summon has the ability to consume an enemy's body giving him constant pain but these are no ordinary ants they explode when their chakra expires

-Please resubmit this at Jounin rank; You are still only a Chuunin-
 
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Eddy-kun..

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Re: ♦ Custom Jutsu Submission ♦

(Bijuu Fuukaku: Hitotsu Saru Imari) – Bijuu Style: One-Tailed Shukaku Prison
• Type: Attack-Defense
• Rank: Forbidden
• Range: N/A
• Chakra cost: 50
• Damage Points: 90 (+20 because of Bijuu chakra); (30 damage to user)
• Description: When Garra transforms in the One-Tailed Shukaku, he concentrates the demon chakra of his bijuu and a lot of sand and wind in a huge and compresses ball,around the opponent,summoning etc.. In prison them in a sand with layers of wind chakra mix with the sand prison giving it a powerful defense to the sand prison.The attack behind this jutsu is that when Garra has in prison the enemies he will increase mass and compressed the prison enough making it explode.
•Can only be used once and must be in Bijuu Mode
•After used only Bijuu Style and Sand and Wind Release jutsus can be done
•A large sand source is required to use this jutsu.
•Shortens user’s lifespan


(Bijuu Fuukaku: Hitotsu Saru Imari) – Bijuu Style: One-Tailed Shukaku
• Type: Attack-Defense
• Rank: Forbidden
• Range: N/A
• Chakra cost: 50
• Damage Points: 90 (+20 because of Bijuu chakra); (30 damage to user)
• Description: When Garra transforms in the One-Tailed Shukaku, he concentrates the demon chakra of his bijuu and a lot of sand and wind in a huge and compresses ball,in front of his mouth, then he will shoot it at the opponent. The user can make this ball to divide, transforming it into thousands of mini demon-sand balls. Any of the balls, the small or the big one, explode when the user wants to. If the big ball explodes, his strength is enough to blow up one entire village and turn it into a sad waste land, if someone touches the sand, even with the tip of his fingers, the demon chakra within it will burn the opponent’s arm. Same thing happens with the smaller balls, except the explosion each one does is smaller, but if they explode all at the same time, they do the same damages as the big one does. The user can freely control the smaller balls, but the big one can only be shoot forwards in a straight line.
•Can only be used once and must be in Bijuu Mode
•After used only Bijuu Style and Sand Release and Wind jutsus can be done
•Shortens user’s lifespan

(Sunaton: Suna Kankaku )-Sand Release: Sand Sense
•Type:Supplementary
•Rank:A
•RangeShort-Long
•Chakra Cost:30
•Damage Points:
•Description:The user of this jutsu will be able to detect the opponent, summonings etc.. vibrations through sand on top and bottom, sense there location and instantly know there location.
•Last for 4 turns
•Need a sand source is required to use this jutsu.

(Sunaton: Suna Bakuhatsu)-Sand Release: Sand Explosion
•Rank: S
•Type: Attack
•Range: All
•Chakra Cost: 40
•Damage Points: 80
•Description: After performing a single hand sign, any thing sad-related (jutsus, battlefield, etc) will instantly explode violently. The explosion is large enough to damage large summons and kill multiple enemies.
•Can only be used 4 times per battle.
•The user must wait one turn before they can use it again.
•No S-ranked sand jutsu in the next turn
•3 times per battle

(Sunaton: Suna Katame)-Sand Release: Sand Hardening
•Rank: S
•Type: Supplementary
•Range: All
•Chakra Cost: 40
•Damage Points: N/A
•Description: The user will form a single hand sign and any sand jutsu or source will immediately harden. If the opponent has sand on them, it will harden as well. The opponent won't be able to move the part of their body that is covered in the hardened mud.
•The user does not need to have physical contact with the sand he/she wishes to harden.
•3 times per battle

___________________________
-All declined as OP. They are nicely made and most of them make sense, but they are just too powerful to have in the Arena-
 
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Artimis

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Re: ♦ Custom Jutsu Submission ♦

X-bakudan(X-Bomb)
Rank: Forbidden
Type: Attack
Range: Short-long
Chakra Cost: 60
Damage Points: 120 (-30 damage to user)
Description: Once the user has fusion his X-Glovers with the Mare Sky ring, he will be able to perform this attack, the user will hold one X-Glove in the air and began to let out a powerful flame. Then he will use the other glove to shape the fire in to a Giant Sphere of fire, once the fire ball is shaped the user will throw it at his opponent. The fire ball being so powerful that it will turn the ground under it to molten rock. The user will be able to close his hands together causing to the fire ball to explode instantly. Any jutsus of lower rank that makes contact with this fire ball will be destroy once it touches the surface, the only way to stop this attack is to complete cover the attack in a large body of water and A-rank water jutsus will not be strong enough to stop it.
Note: Can only be used once
Note: – 30 damage to user from chakra strain, making user bleed from their nose.
Note: user cannot perform Fire element next turn
Note: If the user was to make the Fire ball explode while in close or mid range he would be caught in it too
~Approved~ However, a water jutsu such as Bursting Water Shockwave, used at the right time, should be able to stop this attack

X- ryoukin (X-Charge)
Rank: S
Type: Attack
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: While the user has his X-Gloves on, he will close both his hands to charge the Gloves up then with an instant the user will open both hands releasing out a powerful charge of fire that will burn anyone or anything that comes into short range of the user, this jutsu is best used when the opponent tries to rush the user or tries to sneak up behind him.
Note: must have gloves on
Note: this jutsu can be performed in seconds
Note: can be used one times in battle
~Approved~

X- mo-do(X-Mode)
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A(user 15 damage per turn this is active)
Description: This is one of the Strongest moves the X-Gloves can perform once fusion with the Mare Sky ring, the user will drain all the power from the X-Gloves this will cause the Gloves and the ring to become powerless and fall off, once the gloves fall off the user hands, the user eyes will turn red and his body will heat up in to a incredible rate causing steam to come from his nose every time he breaths while in this Mode the user will get the speed of the 7 gates and all fire jutsus performed will go up a rank and other fire jutsus used on the user will become useless
Note: While in this Mode can only use Fire Jutsus
Note: this Mode will burn the user inside per turn If the user stays in this mode longer then 3 turns his inside will be burned to the point where he will be unable to fight
Note: Gloves and ring are gone for the rest of the fight after the user comes out of this mode he will be unable to use any fire for the rest of the fight
~Declined~ Speed of 7 Gates makes it OP

X-Absorb
Rank: S
Range: long
Type: Attack
Chakra Cost: 40
Damage: Whatever the attack used power is plus +10
Description: Once the user has equipped there self with the X Glover the user will have the ability to absorb other fire attacks used against him. The jutus works like this the user points his hands outwards towards the fire attack coming at him he then makes a triangle shape with his hands giving him the power to Absorb any fire justu S-Rank and below after Absorb the fire attack he will send it back at the opponent.
*can only be used in battle once*
*Only can be used on fire attacks*
*only Mato~kun can use*
~Declined~ Limits?

Name: Katon: Kousenchitai no Jutsu ~ (Fire Release: War Zone Technique)
Rank: S
Type: Offensive
Range: Short-Mid/Long
Chakra Cost: 40
Damage: 80
Description: The user will first perform a chain of hand seals that directs chakra flow out of the tenketsu points of the feet. The chakra will then be directed underground by the user and gather at the spots they choose. When the user snaps their fingers the fire molded chakra will expand into a raging sphere of inferno, incinerating everything caught inside. The technique is comparable to a war zone because the user can create explosions as quickly as they can look at a target and snap their fingers. The farther the target zone is, the more chakra that must be expelled. If the user has the ability to see through walls and other objects, they can even trigger the attack inside a location from the outside. Unless the opponent can see the chakra flow underground, it will appear as though the user can create explosions simply by snapping their fingers and the attack can come without warning.
Note: can be used twice in battle
Note: Can make two fires come up per use
~Declined~ OP and no side effects. Really?

~Leaving this for Roku to re check~
X- mo-do(X-Mode)
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A(user 15 damage per turn this is active)
Description: This is one of the Strongest moves the X-Gloves can perform once fusion with the Mare Sky ring, the user will drain all the power from the X-Gloves this will cause the Gloves and the ring to become powerless and fall off, once the gloves fall off the user hands, the user eyes will turn red and his body will heat up in to a incredible rate causing steam to come from his nose every time he breaths while in this Mode the user speed will be enhanced speed and all fire jutsus performed will go up a rank and other fire jutsus used on the user will become useless
Note: While in this Mode can only use Fire Jutsus
Note: this Mode will burn the user inside per turn If the user stays in this mode longer then 3 turns his inside will be burned to the point where he will be unable to fight
Note: Gloves and ring are gone for the rest of the fight after the user comes out of this mode he will be unable to use any fire for the rest of the fight

-Declined: Like I said before, i approve only naruto-like jutsus-


(Fuuton: mimi juuten)-Wind Style: Ear Plugs
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user will manipulation wind in both of his hands once this is done he will cover his ears with the wind then the wind will continue to spin around his ears in a circling motions causing all sound to be blocked from his ears.
*Note: Can be used twice during battle
*Note: Last for 3 turns
*Note: Can be deactivate at anytime

-Declined: you can't control rotating wind, it will just make your ears explode-
 
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Ben-sama

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Re: ♦ Custom Jutsu Submission ♦

(Kuchyose : Fuka : Fuka Mure) Summoning : Shark : Shark Group
Rank : A
Type : Supplementary
Range : Short
Chakra Cost : 30
Damage Points : 60
Description : The User Summons A Group Of Tiger Sharks - Ones Of The Most Aggresive Shark Species. The Sharks Will Do Anything The User Tells Them To Do And Can Easily Rip An Opponent To Shreads.
Note : Only Benazz Posseses The Scroll/Tattoo Of The Shark Summoning.
Note : Only Benazz Can Teach This Jutsu
Note : Sharks Must Be Summoned On An Atleast 2 Metre Depth Water Source.

-Approved-
(Sanzoku Taijutsu : Kaunta) Bandit Taijutsu : Counter
Rank : A
Type : Offensive/Deffensive
Range : Short
Chakra Cost : 30
Damage Points : 60
Description : This Technique Is The Most Basic Of Bandit's Taijutsu Techniques.
As The Opponent Attempts To Punch Or Kick You, You Extend Your Palm In A Claw Shape And Send Chakra To The Very End Of It, Upon Contact You Concentrate That Chakra To Soften The Blow And You Use Your Arm To Grab The Opponent's Leg/Fist (etc.), Then With Your Free Arm You Infuse Your Muscle With Chakra And Deliver A Quick And Powerfull Hit To The Opponent.This Jutsu Happens Very Fast.
Sanzoku (Bandit) Taijutsu Is A Taijutsu Style Which Was Developed By Powerfull Bandits, They Developed A Way To Adapt Elemental And Regular Chakra To Taijutsu And Make Attacks With Bare Fists And Other Body Parts More Deadly.


-Approved-

(Sanzoku Taijutsu : Suri) Bandit Taijutsu : Pickpocket
Rank : B
Range : Mid
Type : Supplementary
Chakra Cost : 25
Damage Points : N/A
Description : Using His Speed, The User Infuses His Legs With Chakra For More Speed And Quickly Approaches The Opponent, Adding Chakra To His Arms For Arm Speed And Stability And Quickly Grabs The Opponent's Weapon (Or Other Item In The Opponent's Possesion)Away From Him Before The Opponent Can React.


-Declined: this cannot work for every weapon-

(Sanzoku Buki : Risuto Kens) Bandit Weapon : Wrist-blades
Rank : S
Type : Supplementary
Range : Short
Chakra Cost : 40
Damage Points : N/A
Description : The User Wears Powerfull Unknown Mineral Gauntlets That Contain Two Blades Within Each Of Them, The Blades Can Be In Two States.
State One Is The Blade Being Drawn Back In By A Secret Mechanism Within The Gaunlet That Is Triggered By A Special Movement Of An Arm, In The First State The Gaunlet's Blades Are Slightly Lower Than The Knuckles, Meaning That The Blades Cannot Harm Anything.
In The Second State, Using The Same Mechanism The Blades Are Drawn Out About 40 Centimetres In Front Of The Knuckles And The Blades Are Battle - Ready. During The Blades Drawn Out The User Cannot Perform Any Handsigns, Because The Blades Will Get In The Way Of Performing Correct Handsigns. Both The Blades And The Gaunlets Are Made From An Unknown Mineral That Doesn't Allow Electricity To Go Through It, Meaning That Such Jutsus As Chidori Nagashi Would Not Work On These Weapons, And The Mineral Is Extremely Light, Yet Powerfull, Making Each Attack Fast And Deadly. These Blades Can Be Combined With Sanzoku Taijutsu To Make Even More Deadlier Combinations.
- No Jutsus That Require Handsigns Can Be Performed When The Wrist Blades Are In The 2nd State.
- The Gauntlets Work As Protective Armor Against Attacks On The Arms.
- Only Sanzoku Taijutsu Users May Use These Gauntlets.
- Permission To Use Gauntlets Can Only Be Given By Benazz.
- No Doton Techniques That Require Hand Contact To The Earth Can Be Performed While Wearing These Gauntlets (Wrist Blades).
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-Declined: cause of the red parts-

(Sanzoku Taijutsu : Sansoshi Rendan) Bandit Taijutsu : Three Element Barrage
Rank : S
Type : Offensive/Deffensive
Range : Short
Chakra Cost : 40
Damage Points : 80
Description : This Sanzoku Taijutsu Attack Is Based On 3 Element Chakra, Combined Into A Three Strike Combo. This Attack Is Made From Three Steps :
Step 1 - The User Approaches The Opponent The User Infuses His Fist With Wind Chakra And Strikes The Opponent's Chest - Releasing The Chakra That Blows The Opponent Backwards Or Breaks His Stance Allowing The User To Proceed To Step Two With His Opponent Being Wide Open For An Attack, The First Step Can Be Used To Block Or Stop His Opponent If He Is Running Towards The User Or Attacking The User.
Step 2 - With The Other Users Hand Right After The First Blow, The User Infuses His Other Fist With Fire Chakra And Punches The Opponent's Dominant Arm On The Elbow Joint, Releasing The Chakra To Cause A Minor Burn, Which Doesn't Do Much Damage, But Causes An Annoying Pain That Occurs Once The Joint That Received The Hit Is Moved.
Step 3 - After Using Step Two The User Has Got His Other Hand Back In A Position To Punch Again And Infuses It With Lightning Chakra , This Time The User Hits His Desired Location On The Opponent's Body And Upon Impact The User Releases The Lightning Chakra - Numbing The Body Part That Has Been Struck.
Sanzoku (Bandit) Taijutsu Is A Taijutsu Style Which Was Developed By Powerfull Bandits, They Developed A Way To Adapt Elemental And Regular Chakra To Taijutsu And Make Attacks With Bare Fists And Other Body Parts More Deadly.
- Only Benazz Can Teach This Technique.
- Usable Twice Per Battle
- User Cannot Use Any Taijutsu During His Next Two Turns After Using This Taijutsu Technique
- User Must Have All Three Elements That Are Being Used In This Technique To Use It.


-Approved-

(Sanzoku Taijutsu : Bunshin Kusabana) Bandit Taijutsu : Clone Flower
Rank : S
Type : Offensive
Range : Mid
Chakra Cost : 40
Damage Points : 80
Description : After Making Three Clones, The User Scatters Them Throughout The Battlefield, One Of The Clones Hides Into The Terrain Where The Opponent Can't Spot Him And Continues To Slowly Move Behind Him - Outside Of His Eye Sight. While The First Clone Does That The Two Remaining Clones Scatter To Two Sides And Attack The Opponent, The First Clone Misses His Hit On Purpose Letting The Opponent To Eliminate Him, And So Does The Other. Once The Second Clone Is Dispersed, The Hiding Clone Jumps High Into The Air And On The Landing He His The Opponent's Nerve That Once Hit Knocks The Opponent Unconsious.
Sanzoku (Bandit) Taijutsu Is A Taijutsu Style Which Was Developed By Powerfull Bandits, They Developed A Way To Adapt Elemental And Regular Chakra To Taijutsu And Make Attacks With Bare Fists And Other Body Parts More Deadly.
- Twice Per Battle
- No Taijutsu During The Turn In Which This Technique Was Used
- Only Benazz Can Teach This Jutsu


-Declined: this is not how our RP here works. The moving of the clones cannot be predicted and surely they can't just scatter around and get behind the opponent without him noticing-
 
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Caliburn

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Re: ♦ Custom Jutsu Submission ♦

Why is Gatotsu OP? It's just a normal sword technique which just requires Ken Ki. I have made others that are a lot stronger which did get approved, this is even the weakest move I made for Ken Ki. And if you're talking about the four different variations they barely are different. I could have even not added that and just changed the stance slightly when I would preform it, which happens a lot in such kind of battles.

Rank: S
Type: Attack/Defence/Supplementary
Range: Short
Chakra cost: 40
Damage points: +20
Description: The user just focuses normal chakra or one of the five basic elements in his sword(s). However it is used in combination with a normal sword technique which doesn't involve already any kind of chakra. The result is, no matter the element, the attack gaining a +20 damage boost and the elemental chakra creates some kind of small energy field around the sword which is strong enough to pierce a hole through a jutsu just big enough for the user to pass through it (the jutsu doesn't get destroyed).

*Can only be used three times per battle*
*Can't be used in the next turn after it is used*
*Can only be taught by Caliburn*



~Pending: edit the red part; the barrier cannot be piercing fire and lighting attacks~

Rank: S
Type: Attack/Defence
Range: Short-Medium/Long
Chakra cost: 40
Damage points: 80
Description: A dual sword drawing technique so powerful it can split large obstacles in half. The user bends his knees and draws two swords at the same time (one on his left and one on his right hip) and makes an X-slash. By focusing chakra into the users arm, the strenght becomes so strong it can destroy even attacking swords and large obstacles. This way it can completely counter an offensive sword-attack and the reach of the swords is so wide it also protects the users sides.
Normally it only works in short range, however combining it with Butai Kyuuen it will shoot an X-shaped projectile made out of the chakra it was infused with (elemental or normal), which can go to medium/long range.

*Can only be taught by Caliburn*
*Can only be used three times per battle*
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-Approved-

Rank: A
Type: Attack/Defence/Supplementary
Range: Short/Medium/Long
Chakra cost: 30 (+5 every turn)
Damage points: 60
Description: The user focuses suiton-based chakra in his sword. Water starts to emit from the blade and takes the shape of the picture below. It then starts spinning ferociously. By swinging the sword, the Frisbee is launched with extreme speed to the opponent. Upon contact it explodes leaving a small crater and heavy damage to the opponent.
The special skill of this frisbee is that it can be manoeuvred by the user. This doesn't mean like in go left and then right, but as in wide boomerang-frisbee like movements. It remains extremely fast and can even go around jutsu's of a higher rank. Due to the spinning motion it partially looses its weakness agains earth, it diggs itself in in the earth and then explodes destroying the earth. It can never overpower earth jutsu's of the same rank, but it can destroy them.
It can also hide itself in water and water jutsu's, making it completely invisible.

*Can only be taught by Caliburn*
*The frisbee can be in play as long as it isn't destroyed, though it costs +5 chakra every turn*

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~Approved if you delete the red part. It cannot be invisible since it is rotating to keep the speed~
I don't think it was entirely clear about the force-field part.

Rank: S
Type: Attack/Defence/Supplementary
Range: Short
Chakra cost: 40
Damage points: +20
Description: The user just focuses normal chakra or one of the five basic elements in his sword(s). However it is used in combination with a normal sword technique which doesn't involve already any kind of chakra. The result is, no matter the element, the attack gaining a +20 damage boost and the elemental chakra creates some kind of small energy field around the sword which is strong enough to weaken a small spot of large-scale jutsu just big enough for the user to pass through it (the jutsu doesn't get destroyed as it is to big) or to deflect/neutralize small-sized jutsu's. For instance when infused with lightning, lightning bolts start to appear around the sword.

*Can only be used three times per battle*
*Can't be used in the next turn after it is used*
*Can only be taught by Caliburn*



Rank: A
Type: Attack/Defence/Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: Named after smithing something with a hammer on an anvil. The user needs to have a sword on his left hip and a sword at his right shoulder (or vice versa). When the opponents attack with his sword, the user pulls out both swords at the same time: the one at the hip is drawn upwards, while the one at the shoulder is drawn downards, aimed at each other. The sword of the opponent is caught right in the middle when the end of the handles of the the swords clash. By focusing chakra in the handles the opponents sword gets completely shattered. In the case it doesn't break, it is still caught and can be moved around be the user to pull the sword away.
It can also be used to crush things like hands and bones in which the bone just doesn't break, but completely splinters.

*Can only be taught by Caliburn*



Rank: Forbidden
Type: Defence/Supplementary
Range: Short
Chakra cost: 50 (+20 each turn)
Damage points: N/A (-15 each turn)
Description: The demonic chakra that once was sealed in the sword, starts to flow out of it and starts to cover the entire sword and its wielder. The result is that it looks like the user is on fire that has the color of Solar Flares that occasionally spit out. The looks of the sword have changed too:The guard has been transformed into a circular cross-shape made out of Adamantium that has a bronze-like color. The middle and the end of the handle are made out of the same material. The handle is decorated with beautiful red leather that is wrapped around it in an X-shape manner. The blade itself is made out of lightblue Mithril and it is ornamented with a sharp flame-like pattern that has the color of a bit darker blue/light purple. The scabbard has transformed too and is made out of the same material as the handle and its wrapped in red leather On top of its normal effects, the sword gains these additional effects:
  • +15 damage to every sword technique
  • +15 damage to every fire technique
  • The fire around the user and sword creates a barrier against all physical attacks on the user as it burns the opponents body severely when touching it (though this backfires on the user). Also the reflexes, strength and speed -especially movements linked to kenjutsu (sword draw, thrusts etc.) - are increased due to the heat that intensifies the users natural breakdown of substances that results into energy (thus the user gets more energy)
*Can only be used once per battle*
*Can only be used by Caliburn with Yubashiri*
*Lasts for two turns max*
*After the jutsu is finished, the user can't use any forbidden rank jutsu's for four turns*
*After the jutsu is finished, the user can't use any fire jutsu's for two turns*
*The user takes -15 damage each turn due to being burned*
*The user pays +20 chakra each turn to keep it going*

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I so broke the record of longest name xd

Rank: Forbidden
Type: Attack/Defence
Range: Short
Chakra cost: 80
Damage points: 120
Description: The user makes his head completely clear and starts to focus on his own spirit. He experiences it as the world stands still and goes to black and white...and he lissens to the silent world. The user hears the "breath" of all things. Every object got his own "breath" and by training in both taijutsu and kenjutsu till it has no name, the user can hear it.
When the user hears the "breath" of an object, he can cut and not-cut it. This means that, by feeling the "breath", the user can even cut through diamond without much problems, but another adaption is that he could not cut through a sheet of paper with all his force if he wanted by feeling the papers "breath". It can even cut through things that are deemed "indestructable".
This is actually just an ability, the attack itself can vary: he can use a normal slash, a sword draw or mimic a technique the user already knows (this counts as one move in total).
The user can release it too while already doing an attack (in that case it counts as two move: 1 for this technique and 1 for the technique you already are doin).

*Can only be used when learned Ken Ki*
*Can only be used by Caliburn*
*Can only be used once per battle*
*The user can't use any forbidden-rank jutsu's for the next three turns*



___________________________
-All Approved-
 
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Musashibo

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Re: ♦ Custom Jutsu Submission ♦

The jutsus below are not being resubmitted, but should have been approved since I already did clarify my jutsu and also my summon is based on the narutoverse.

This panda summon is following the same type of animal + personification that the 3rd hokage summons. Monkey with personified speech, movement, and abilities. This panda can do the same like my first one since it's a animal with personified features. It can turn into a weapon, which the 3rd's monkey summon can do, and also has a personality.

Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: The user does the nessecary hand seals for the tool summoning after signing the Panda Kunoichi Contract. This summoning calls upon the powers of Panda Kunoichi Xennah. She is the martial artist of the female panda kunoichis and is considered to be the creater of panda style fighting. Her weapon form is a pair of gloves with iron knuckle attachments which gives the following effects.
  • The user becomes light on his or her feet and gains a reaction speed boost from the gloves. This allows the user to use taijutsu at a higher speed, rate, and strength.
  • Gains a pair of gloves with iron embedded knuckle attachments to give a person's punch a bit more damage.
The user also gains a side effect of losing chakra while wielding Xennah in Katana form since she is always focusing chakra to keep you going, so she needs to absorb the user's. Her personality is calm, collective, and very mature. She loves the hunt and is always up for a fight. Though she looks tiny and weak she strikes and attacks fiercely. She can use A rank Taijutsu and B rank Ninjutsu. She prefers to fight in normal form since she feels useless as a tool.
Note: Only Musasibou can use/teach.
Note: Must have signed the Panda Contract.
Note: Can only used Twice per battle.
Note: Can't summon another Panda till Xennah dissipates, returns, and 1 turn after she is gone.
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-Approved-

I did tell you what the trick is. To clarify I'll tell you here. The trick is that the opponent that did not learn this technique or style will not know that once the handle it grabbed normally the opponent's hand(s) will be poked/pierced by hidden needles. Only people that know the Infinite One-Sword Style can hold it correctly not allowing the katana to poke/pierce their hands. Due to the fact that you maybe overlooked, misunderstood, or something I think this could be approved and not count as a jutsu for this week. Unless you truly think I need to resubmit them then you can count it.

Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: N/A
Description: The user grabs a giant container of katanas that is wrapped in a type of cloth or wire to hold/travel with it (This can also be done if a scroll that holds multiple swords like tenten's.). The user then throws it above him and his opponents location and then the swords slide out and land around the battlefield making around 10 to 20 sword scattered around. This is only to supply the swordsman with multiple katanas to fight with. This technique was created by the belief that no swordsman needs a perfect sword, but the ability to wield any sword with great skill. Each sword has a little trick to them which only allow the user of this technique and others that know it use them freely. If the opponent with no knowledge of this trick attempts to wield one of these swords the hilt will extend needles to hurt the opponents hands like Kisame's shark scale sword. Due to that, the Infinite One-Sword Style was created to help the swordsman, aid allies in battle, and to put extreme psychological pressure towards the opponent from the exaggerated amount of blades.


Note: Only musasibou can teach this.
Note: Can only use once per battle.
Note: Only users of this technique can wield the swords.
The technique is from the first 15 seconds of this video.




-Approved-


On a side note, you must understand that checking customs is not my job to do anymore, yet I am here and I do it for all members. Also, that I don't misunderstand cause If I did i wouldn't be able to revive, rebuilt up and run an RP and that finally, I do not overlook anything ever, else that RP would have failed in a week. When I ask you to explain something it's not for me, but for all members who are reading this post right now and might think that your jutsu is OP and then go and complain to me or cuss you. By all means, what I do here needs to follow some rules; not for me. For all of you.


I am Resubmitting (Kendou: Mugen Ichi-Katana Kata - Jouzan) Kendo: Infinite One-Sword Style - Multiplication as a completely seperated attack.

Type: Attack
Rank: Forbidden
Range: Short-Mid
Chakra: 50
Damage: 100 (50 to the user)
Description: This is a stronger version of the "Addition" technique of the Infinite One-Sword Style. The user attacks the opponent with another 12 strikes with a weaker damage slash to keep them stunned. While the opponent is still impaled by the previous twelve strikes, the user attacks once again, striking these remaining swords so as to repeat the succession of movements preformed previously. This results in doubling the attack damage that was already done, as it cuts his opponent with the twelve swords all over again. This totals up to twenty-four strikes being recieved by the enemy within an incredibly short period, leaving little to no chance for a counter attack. This attack causes damage to both the user and the opponent since this uses chakra and body speed/power to repeat the action it puts a immense strain on the users body. The user will be sluggish and be unable to do anything next turn.
Note: Only musasibou can teach this.
Note: Can only use once per battle.
Note: This technique can only be done if Kendo: Infinite One-Sword Style is set up.
Note: The damage from this can not be blocked.
The technique is from 3:40 to 3:58.




-Approved-

These are my 4 new jutsus that I am submitting for this week.

Type: Attack
Rank: S
Range: Short
Chakra: 45
Damage: 90 total (30 for every sword.)
Description: The user throws 3 swords in front of the opponent with the blades piercing the ground and sharp side towards the target. The user then quickly gets in front of the opponent and surprises the opponent by hitting all the swords at the bottom to make them fling upwards and slice him vertically. Then while the opponent is hurt the user will strike every individual sword at the staggering opponent flinging them for multiple strikes. The opponent can be pinned down or the swords can be aimed for vital points. This attack is best suited when the user and opponent is in close range.
Note: Only musasibou can teach this.
Note: Can only use three times per battle.
Note: This technique can be done after the Kendo: Infinite One-Sword Style is set up.
This technique is used at 1:32.




-Approved-

Type: Attack
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 (+1 damage a turn to the opponent from the wound.)
Description: The user holds his sword with one hand and begins to feels the presence of the target. With swift movements and incredible power the user will take his first step towards the opponent and quickly grab the hilt of his sword with his other hand to proceed with the quick slash. When the slash occurs the opponent is left with a wound as if it magically appeared there with the user of this technique behind him in a finished stance. This wound is just a normal slash wound that the opponent can heal if he or she has the jutsu for it. Though healing it completely will take time. The wound is so great that the bleeding will continue unless treated.
Note: Only musasibou can teach this.
Note: Can only use twice per battle.
Note: This technique can be done with or without Kendo: Infinite One-Sword Style Set up since it requires only 1 sword.
This technique is used at 2:35.



-Declined: this kind of speed requires gates release and it's visible to shairngan users. Edit that-

(Taijutsu: Musha Chokkaku) - Body Art: Warrior's Intuition
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: None
Description: The user with this skill, has many years of fighting experience under his belt. With experience he's seen many tricks and combos done by various people. At will this person can gather all his past experiences and lock them all in to understand what the opponent might and might not do. By doing this the user can focus his eyes and body movements to counter attack or even just defend against the opponents move. Through this he can attack with taijutsu and swordsmanship at a higher level allowing him to have the upper hand in hand to hand/sword combat. This is no trick, or special ability that a man or woman has. This is pure battle experience and by learning from past opponents and mistakes the user can fight on against his or her foe at 100% potential. With the person's current state of mind he is less affected by genjutsu allowing him to break free from them easier. Though in turn the user cannot perform Genjutsu for a period of time.
Note: Only musasibou can teach this.
Note: Cannot use Genjutsu for 2 turns.
Note: Can be used 3 times per battle, effects last for 5 turns, and user must wait 1 turn to use it again.
Note: Small reaction time, strength, and speed boost.


-Declined: this is not a jutsu, you are just using your battle experience. No reason to be submitted here, add this to your bio-

(Supiritto: Heishi Mune) - Spirit: Dying Will
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 45
Damage: None
Description: When the user is in a critical state and has only one goal in mind, he or she will activate this skill. While a person is a step from death's door he/she feels a regret that he/she could have, no would have done what he/she wanted at that precise moment in time. Whether it be protecting something, or taking someone's life. He/she would give his own life for it. In this state the user uses his last breathes and strength, his/her dying will, to complete his goal. For this he/she will gain more speed, strength, and fear nothing that can get in his/her way. In this wishing state the user will be ecstatic to do what he or she wants most at that moment and will go berserk. He/she will clear his/her mind of everything but his/her goal, and therefore fall immune to most genjutsus. During this mode of fury he or she will gain a huge boost in speed compared to the 3rd gate, physical strength compared to the 3rd gate, and jutsu potency compared to the kages themselves. Though he/she is strong the user will be unable to contain himself at one spot for long times, so he/she is always moving and going for his goal. He/she will be unable to summon, let alone cast genjutsu. This mode is a dying wish though, since the user is trying his best; though if he doesn't accomplish his goal in 4 turns he will surely lose his life because after that he won't have the power to continue on.
Note: Only musasibou can teach this.
Note: Can only be used once per battle.
Note: All Taijutsu gain 15 damage.
Note: All Jutsus gain 15 damage.
Note: User loses 20 chakra a turn.
Note: User can only perform 2 jutsus in a turn.
Note: User is unaffected by b rank or less genjutsu.
Note: User is pain tolerant to normal weapon attacks such as kunai or swords.

-Declined: again this is not a jutsu, although i get the idea behind it. Still doesn't belong in this thread-
 
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