SMT: Persona FC

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Magatsu Izanagi

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I've only watched Persona 4: The Animation, but Naoya told me it was time for me to join this FC. XD So here I am!

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Watched the animation. Please sign me up. :win:
Yesssssssssss my Itachi FC buddies :) I like y'all even more now.
Welcome!

So... TGS is this week, yet no sign of Persona 5 ;-;

Pls Sony, pls show it as a surprise ;-;

But on another note:



*pants* OMG PLS SQUARE ENIX Y U DO DIS
Bro, P5 was on the list. It's gonna be shown :cool:

*jumps out of window bc FFXV*
Dat Noctis...

They're putting a demo of it alongside Type-0. Which means I gotta get a PS4 by March -.-
 

Hakairyoku

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Welcome! Anyone who likes Persona is welcome :) :happy:

Have you seen P4A: The Golden? It's the "sequel" to the Animation.
Thanks! ^^ Sweet. :yayy:

No, but Naoya recommended it to me. So I shall find time to watch it soon. :happy:

Watched the animation. Please sign me up. :win:
Damn, that was quick. O_O But hello. :hi:

Yesssssssssss my Itachi FC buddies :) I like y'all even more now.
Welcome!
Yeeaahh, here we are! =D Haha, what was wrong with us before? :p

Thanks! :x3:
 

Souji

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Hey guys ^^

So, where I am, it's late and I can't sleep, so I decided to mess around with PS for a little bit. (I'm an amateur, so please forgive me :T_T: )

I used this stock (one of my fav P3/P4 fanarts)

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And I made some avatars of the P4 Crew! I decided to do something simple due to my own skill level >_> ...and the fact that I'm not a big fan of "busy" avatars LOL

Any tips on how to improve and CnC is appreciated ^^ I'm hoping to work on P3 avatars too.

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Magatsu Izanagi

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Hey guys ^^

So, where I am, it's late and I can't sleep, so I decided to mess around with PS for a little bit. (I'm an amateur, so please forgive me :T_T: )

I used this stock (one of my fav P3/P4 fanarts)

You must be registered for see images

And I made some avatars of the P4 Crew! I decided to do something simple due to my own skill level >_> ...and the fact that I'm not a big fan of "busy" avatars LOL

Any tips on how to improve and CnC is appreciated ^^ I'm hoping to work on P3 avatars too.

You must be registered for see images
.
You must be registered for see images
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You must be registered for see images
.
You must be registered for see images
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You must be registered for see images
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That's pretty good, actually.

I'm not big on GFX, so I can't really offer any useful criticism.

But I see that when you rendered Chie, there's still some of Junpei's foot left over :p but other than that, they look great.
 

Souji

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That's pretty good, actually.

I'm not big on GFX, so I can't really offer any useful criticism.

But I see that when you rendered Chie, there's still some of Junpei's foot left over :p but other than that, they look great.
Rendering was tough... Looking back there are jagged edges around the render itself. Eh.

I thought that was her shoulder :T_T:

I'll get better, hopefully. Lol
 

Ikutsuki

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Hey guys ^^

So, where I am, it's late and I can't sleep, so I decided to mess around with PS for a little bit. (I'm an amateur, so please forgive me :T_T: )

I used this stock (one of my fav P3/P4 fanarts)

You must be registered for see images

And I made some avatars of the P4 Crew! I decided to do something simple due to my own skill level >_> ...and the fact that I'm not a big fan of "busy" avatars LOL

Any tips on how to improve and CnC is appreciated ^^ I'm hoping to work on P3 avatars too.

You must be registered for see images
.
You must be registered for see images
.
You must be registered for see images
.
You must be registered for see images
.
You must be registered for see images
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Way better than my work... ._. My advice won't do you any good.

Now a Minato one. o3o
 

Magatsu Izanagi

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I have the utmost faith in you, Souji :cool:

Btw, a certain friend who can't post images ( :rolleyes: ) asked me to put this up. The latest character popularity poll:

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Aside from the mix-up between 1st and 17th place, it seems pretty official/accurate.
 
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Souji

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I have the utmost faith in you, Souji :cool:

Btw, a certain friend who can't post images ( :rolleyes: ) asked me to put this up. The latest character popularity poll:

You must be registered for see images


Aside from the mix-up between 1st and 17th place, it seems pretty official/accurate.
Chie and Naoto #3? I have no problem with this xD

Found a rendering tutorial that made it a lot easier to deal with that stock. Feels a lot cleaner and easier. Made some of the P3 Crew, gonna try and learn more tricks U_U

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Ikutsuki

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I've had a change of heart about the social links. Naturally Persona can be good without social links. My only experience with Persona games without social links was Persona 1, which isn't such a good example... Persona 2, on the other hand, is a great game which actually didn't include social links. Social links aren't the core of Persona. Do I think they are great? Yes. Does that mean everyone else agrees with me? Nope.

I feel like social links should either have more involvement with the story or become optional. That way the people that enjoy them can still enjoy them, and the people who feel like it takes away from the main story (for whatever reason) have more to enjoy as well. That should put an end to the P1/2 vs P3/4 war which seems to be going on right now.

Hey guys ^^

So, where I am, it's late and I can't sleep, so I decided to mess around with PS for a little bit. (I'm an amateur, so please forgive me :T_T: )

I used this stock (one of my fav P3/P4 fanarts)


And I made some avatars of the P4 Crew! I decided to do something simple due to my own skill level >_> ...and the fact that I'm not a big fan of "busy" avatars LOL

Any tips on how to improve and CnC is appreciated ^^ I'm hoping to work on P3 avatars too.

They look great. The rendering seems a little off, but some of them did work out pretty well. The Mitsuru one has a slight background problem. (The single white line along her hair) Overall, the backgrounds are a little simplified but they do fit the avatars for some reason. I really like them. ^^ (Waiting for a Minato one ;p)

I have the utmost faith in you, Souji :cool:

Btw, a certain friend who can't post images ( :rolleyes: ) asked me to put this up. The latest character popularity poll:

Aside from the mix-up between 1st and 17th place, it seems pretty official/accurate.
Naturally Yu is number 1, but I like how Minato still made it into the top 5. ^^ Also, Yukari got beaten by a dog...I guess people liked the fact that they could play as an animal. I was also a little surprised to see Nanjo and the Persona 1 MC on the list..
 
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Souji

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I've had a change of heart about the social links. Naturally Persona can be good without social links. My only experience with Persona games without social links was Persona 1, which isn't such a good example... Persona 2, on the other hand, is a great game which actually didn't include social links. Social links aren't the core of Persona. Do I think they are great? Yes. Does that mean everyone else agrees with me? Nope.

I feel like social links should either have more involvement with the story or become optional. That way the people that enjoy them can still enjoy them, and the people who feel like it takes away from the main story (for whatever reason) have more to enjoy as well. That should put an end to the P1/2 vs P3/4 war which seems to be going on right now.
Social links gave Persona its true identity, in my opinion. It fleshes out your characters and gives you initiative to interact with them. I'd like to see more dynamic social links with further consequences.

Example. In P5, what if you had a party member, depending on the path their social link would take, gave you different variations in their interactions? Like, if you were their rival, they'd gain bonuses to themselves and wouldn't always agree to everything you say. Conversely, if you were friendly to them, they'd do things that they wouldn't otherwise commit themselves to, in and out of battle.

That would remind me of the excellent Bioware games with their focus on character interaction and story. Few JRPGs do it as well as Persona does. I'd rather they not be optional, but rather, easier to nurture. Choice and consequence, basically.

They look great. The rendering seems a little off, but some of them did work out pretty well. The Mitsuru one has a slight background problem. (The single white line along her hair) Overall, the backgrounds are a little simplified but they do fit the avatars for some reason. I really like them. ^^ (Waiting for a Minato one ;p)
Yeah, rendering was tough. Still practicing. I'm going to try and add a little extra further down. Besides, P3 and P4 were well known for their simple style with bold, solid colors and whatnot.

Naturally Yu is number 1, but I like how Minato still made it into the top 5. ^^ Also, Yukari got beaten by a dog...I guess people liked the fact that they could play as an animal. I was also a little surprised to see Nanjo and the Persona 1 MC on the list..
I'm probably the only one in the fandom who actually didn't mind Yukari as a character. In fact, she was probably the best female character in the game :|
 

Ikutsuki

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Social links gave Persona its true identity, in my opinion. It fleshes out your characters and gives you initiative to interact with them. I'd like to see more dynamic social links with further consequences.

Example. In P5, what if you had a party member, depending on the path their social link would take, gave you different variations in their interactions? Like, if you were their rival, they'd gain bonuses to themselves and wouldn't always agree to everything you say. Conversely, if you were friendly to them, they'd do things that they wouldn't otherwise commit themselves to, in and out of battle.

That would remind me of the excellent Bioware games with their focus on character interaction and story. Few JRPGs do it as well as Persona does. I'd rather they not be optional, but rather, easier to nurture. Choice and consequence, basically.
Yes, I agree with that. There are some, however, who might think that the social links aren't interesting. I really love the social link system, but character development can come in many different ways.

I want social links to be part of P5, as well. I just wanted to say that I can understand where the ''other side'' of the argument is coming from. Honestly, I love your idea on the development of the SL's. That's one of the things I meant with the ''involvement in the story'' and why people thought it was ''pointless''. Maxing out someones social link does not make them act any different throughout the game. It gives you a better view of the character, but it doesn't change the dynamic of the character in any way.

Honestly, they are already somewhat optional. Aside from usually two SL's the game progression is not dependant on you finishing links. It effects almost nothing but the combat aspect of the game. Anyway, your take on the social link system sounds excellent.

Edit: Then again, I've been reading a lot of discussion boards lately filled with trolls who complain about the SL system purely to annoy others. Maybe that has simply gotten to me and I might just not be in the right mindset right now to correctly judge the SL system.


Yeah, rendering was tough. Still practicing. I'm going to try and add a little extra further down. Besides, P3 and P4 were well known for their simple style with bold, solid colors and whatnot.
The furthest I've ever gotten to something even remotely challenging is creating an animated background. I usually just mess with the color schemes and alter the brightness/darkness of the image to give it a more ''art'' kind of feel. The stock you used also just fits the colors you used in the background, so that might have something to do with the fact that it looks so good as well. Nice color choices. ^^

I'm probably the only one in the fandom who actually didn't mind Yukari as a character. In fact, she was probably the best female character in the game :|
I have nothing against Yukari, honestly. She's my second favorite female character next to Mitsuru. What I meant to say is that I was surprised she was so low.

All we need now is a skilled translator to decipher all the text. xD
 
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Magatsu Izanagi

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I've had a change of heart about the social links. Naturally Persona can be good without social links. My only experience with Persona games without social links was Persona 1, which isn't such a good example... Persona 2, on the other hand, is a great game which actually didn't include social links.
Persona 2, on the other hand, is a great game
a great game
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I'm probably the only one in the fandom who actually didn't mind Yukari as a character. In fact, she was probably the best female character in the game :|
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Jk, jk. She's alright, in my opinion. I don't dislike her, but I put her on the same tier as Yukiko. Aigis, Chidori, and Mitsuru are far better characters than her (again, in my opinion). I found her to be sort of... bland.

OT: I'll give my take on S. Links later this evening, gotta get this paper out of the way first.
 
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Magatsu Izanagi

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So, S. Links...

As Naoya said, S. Links are by no means the "core"/base of Persona, with P2 being an example of how well a title can function without them (I still prefer P2 over P3 to this day). If they were dropped entirely from P5, it could still be an excellent game.

However, as Souji said, I really think that SLs defined Persona's identity: established in P3, and perfected in P4. It's nothing short of a genius way to make the player grow attached to the characters. Never before, in ANY work of fiction, have I felt closer to characters than then in P4.

Take Nanako, for example.
When she came back to life, I could swear I went through dozens of tissues: because I was bawling my damn eyes out because I was so happy. Like, I'm not even talking a few teardrops. I was BAWLING.
This wouldn't have been possible without the SL there to help character development in the way it did.

A lot of people see SLs as the "replacement" for Demon Negotiations, which I honestly think is a great upgrade. From a gameplay standpoint IMO, SLs are much better than Negotiations. In Negotiations, once you memorize the patterns/choices, it kind of "breaks" the system in a way. You can go around farming Tarot Cards and skip lots of battles. Idk, I just think SLs are a better feature.

So to sum that up, in terms of having an actual presence in the game, I wouldn't trade them for anything.


Now, in terms of improving them:
I like Souji's idea of having them a little more intertwined with the story, with choices you make affecting the outcome of the plot (to varying degrees). If you make the right choices (going by the morals/message P5 is trying to convey), you get the True Ending. Heck, I'd even go so far as to say that implementing that brings Persona closer to its roots in Jungian Psychology (I'm 99% sure I read something about "making choices" in his writings).

But, all things considered, I like SLs the way they are. I'd be content with only minor tweaks.


And about the P1/2 vs 3/4 fanwar:

The major reason that there is even a slight altercation between both groups is simple.

P3/4 are viewed as the "mainstream" titles in the series. They're the least similar to traditional SMT, and (especially P4) are the ones that the crazy anime otakus entered the fandom through. So right away, there is tension. And adding fuel to that is the fact that 3/4 get more praise/attention/recognition than 1/2.

"Get off my Persona boat, you filthy casual!"
-P1 fan

Stemming from that, there is the common view from classic SMT fans that people who like 3/4 are "noobs". This argument is both ridiculous and justifiable at the same time.

For example, 3/4 have no random battles. Fanboys from that group will never know the "joys" of crawling through a P1/2 dungeon with a random encounter every 2 seconds. So 1/2 fans consider themselves superior to them, in that respect.

They also see themselves as being more "hardcore". For example, to play Innocent Sin in English back in the PS1 days, you had to download a translation patch and play it either on an emulator or a modded PS1. That was pretty hardcore back in the day, and the same feelings translate in this era.

So to sum it all up, the fanwar is basically based on the fact that P1/2 don't get as much credit/recognition as they deserve, which I believe is true (though I never look down on either fan groups, since I'm part of both myself).

All we have to do to solve this, as a fanbase, is agree that Tatsuya is the best MC in the series make sure we recognize the strengths/weaknesses in all the games, regardless of which one we prefer.

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