Re: Custom Jutsu Submission
Re-submitting
Wind Release | Stationary Tornado
Rank: Forbidden
Type: Offensive
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80 (-20 to user)
Description: The user uses his fuuton chakra to make a tornado at any where up to long range from him. This is no regular tornado however as the tornado retains its sucking capabilities while remaining almost completely still and the wind around it is not spinning at all. At the centre of the tornado there is an incredibly dense ball of fuuton chakra, which is also about 3 centimeters in diameter. The core gets smaller and smaller as it releases the stored wind around it to fuel the wind around the tornado but because of the large amount of chakra inside the core it is able to fuel the tornado for a while. Instead of the slicing gales spinning around it, it has a calm, almost still, breeze spinning around. The core has immense suction properties and is able to pull in any person or jutsu that comes into close range of it. Once the person has started being sucked inside they easily pass the outer layer of gentle wind, because of its low resistance, and are pulled into the core. Once they come in to contact with the core that large amount of unstable fuuton chakra suddenly explodes, causing anything within the vortex of gentle wind to become sliced into tiny pieces. However the technique has another unique ability behind it and that is that it is self-sustaining. The fuuton could normally be defeated by a katon jutsu of S rank but the outer soft layer despite not being able to rip apart foes is still an S rank wind obstacle, and the core is S rank wind obstacle as well. The opponent would have to destroy outer layer then the core to defeat this jutsu. They could achieve this with a clone or by firing multiple jutsus at it from out of the range of the tornado. Once the outer layer is destroyed the user can post this jutsu again in their turn so that the core sheds some of the condensed chakra around it to create a new outer layer of gentle wind.
Note: Reforming the tornado by shedding chakra from the core can only be done once
Note: If the user doesn't do this the turn after the the outer layer is destroyed then the core dissipates
Note: The user cannot use any handseals over 3 while this jutsu is active
Note: This jutsu remains active for 2 whole turns but the 2 turns are reset if the user reforms the tornado.
Note: The user is unable to use wind jutsu over A rank in the turn which it is activated
Note: The users arms start bleeding when they first make the tornado, no damage is done to the user when they reform the tornado as the chakra is already there.
☼ Declined ☼
Wrong chakra/damage
(Musha Shukke Fuu: Aurerianusuburasuto) | The Warrior Monk's Way: Aurelian Blast
Type: Offense
Rank: B rank
Range: Short
Chakra: 15
Damage: 30
Description: This jutsu is considered the basic form, and principle behind the entire custom fighting style. The user enters a low stance, focusing primarily upon offense and precision strikes. Upon materializing chakra sphere(s), the user will then absorb the chakra spheres into his body incorporating them into his taijutsu. Through fast paced, precise, and linear attacks with explosive power, the user will attempt to deliver one or multiple taijutsu blows to the opponent. With each landing strike, the user will cause a small 'boom' or explosion with the strike in order to amplify and enhance the effects of the user's blows. The damage caused is mostly external, although with some internal effects. The most common effects are broken bones, bruses, and possibly minor cuts depending on the nature of the taijutsu blow. While using the style, the user will of course have slightly enhanced speed and strength as is evident by a user of Musha Shukke Fuu. Regardless of how many blows the user lands, the amount of chakra and damage will always equate to that of a B ranked jutsu.
Restrictions:
-Can only be used in conjunction with Musha Shukke Fuu jutsu
-Must be a practicioner of the CFS 'The Warrior Monk's Way'
-Can only be taught by Detective L
☼ Pending - Leaving for MU ☼
✦ Approved ✦
Re-submitting
Wind Release | Stationary Tornado
Rank: Forbidden
Type: Offensive
Range: Mid-Long
Chakra Cost: 50
Damage Points: 90 (-20 to user)
Description: The user uses his fuuton chakra to make a tornado at any where up to long range from him. This is no regular tornado however as the tornado retains its sucking capabilities while remaining almost completely still and the wind around it is not spinning at all. At the centre of the tornado there is an incredibly dense ball of fuuton chakra, which is also about 3 centimeters in diameter. The core gets smaller and smaller as it releases the stored
wind around it to fuel the wind around the tornado but because of the large amount of chakra inside the core it is able to fuel the tornado for a while.
Instead of the slicing gales spinning around it, it has a calm, almost still, breeze spinning around. The core has immense suction properties and is able to pull in any person or jutsu that comes into close range of it. Once the person has started being sucked inside they easily pass the outer layer of gentle wind, because of its low resistance, and are pulled into the core. Once they come in to contact with the core that large amount of unstable fuuton chakra suddenly
explodes, causing anything within the vortex of gentle wind to become sliced into tiny pieces. However the technique has
another unique ability behind it and that is that it is self-sustaining. The fuuton could normally be defeated by a katon jutsu of
S rank but the outer
soft layer despite not being able to rip apart foes is still an S rank wind obstacle, and the core is S rank wind obstacle as well. The opponent would have to destroy outer layer then the core to defeat this jutsu.
They could achieve this with a clone or by firing multiple jutsus at it from out of the range of the tornado. Once the outer layer is destroyed the user can post this jutsu again in their turn so that the core sheds some of the condensed chakra around it to create a new outer layer of gentle wind.
Note: Reforming the tornado by shedding chakra from the core can only be done once
Note: If the user doesn't do this the turn after the the outer layer is destroyed then the core dissipates
Note: The user cannot use any handseals over 3 while this jutsu is active
Note: This jutsu remains active for 2 whole turns but the 2 turns are reset if the user reforms the tornado.
Note: The user is unable to use wind jutsu over A rank in the turn which it is activated
Note: The users arms start bleeding when they first make the tornado, no damage is done to the user when they reform the tornado as the chakra is already there.
New Submissions:
( Katon: Purometeusu no ishi) | Fire Release: The Will of Prometheus
Type: Offensive | Supplementary
Rank: S rank
Range: Short - Long Range
Chakra: 40
Damage: 80
Description: The user forms a three hand seals, and concentrates his Fire based chakra into Earth based constructs or inanimate objects, Water sources or Wind based techniques. Each with their own effect, and due to the great amount of Fire based chakra within, the result would be as follows:
Earth: Earth based constructs would start to melt, due to the intense heat and create a pseudo magma effect. This means it would be rendered ineffective, due to the heat. It can be focused into a certain part of an Earth construct, like a wall, allowing it to melt away without a problem. A Stone Golem would melt from the inside, and the pseudo magma created would create holes within it. There is of course, a limit as to the size of Earth based construct that can be infused. One is limited to constructs the size of 10x10 meters, and not more. The size of the construct also plays a role as to how effective it would be.
Water: Water sources would start to boil within mere moments of being infused with the Fire. This would create boiling hot water, that could easily burn the opponent, but also be used in combination with the users own techniques for a greater effect. Water being heated isn't very fast, and would take great concentration. The amount of Water to be infused is up to 8x8 meters.
Wind: Wind based techniques when infused with Fire, would cause a powerful explosion. This can only be done either mid or long range from the user, as anywhere closer would also harm the user. Due to it's explosive nature, and no real size limitation, only Wind techniques up to B rank can be infused with Fire.
Due to the powerful nature of the technique, one can see the Fire based residue, in a dark red hue, as it starts to accumulate on said construct or element, unless within a construct, then only Doujutsu could see. One could feel the heat too.
Note: Can only be used three times a battle
Note: Needs a cool-down period between uses, of 1 turn.
Note: Can not use S rank Fire in the next turn
Note: Can only be taught by Detective L
(Katon: Hepaisutosu no dōmu) | Fire Release: The Dome of Hephaestus
Type: Offensive | Supplementary
Rank: S rank
Range: Mid - Long Range
Chakra: 40
Damage: 80
Description: After forming a sequence of three hand seals, the user will focus a large amount of Fire based chakra around the opponent. The size can be up to 5 meters around the opponent, and 10 meters in height. Through precise chakra control and Fire mastery, the user is able to create a dome over the opponent, made of a condensed fire like that of the technique Fire Release: Great Blaze Ball, that has been given a solid property. Due to it's solidarity, the dome not only acts as a way to capture the opponent inside, but also making the escape from said dome, more difficult. The dome is colored red. Upon impact with a solid object, the dome would immediately lose it's solid nature and explode, causing the opponent inside it to, of course, be burned severely. The dome also releases heat from it, which can cause the opponent to become light-headed, and even lose consciousness after a turn. As a last resort, the user is also capable of causing the dome to enclose inwards, killing the opponent inside by severe burns, after forming a single hand seal.
Note: Can only be used two times per battle.
Note: User can not use S rank Fire in the next turn.
Note: Can only be taught by Detective L.
✦ All Declined, the first is outrageously OPed, tempted to DNR it. The second and third have been done before, the second actually just being 3 different customs in one. DNR those two ✦