Sigh...first i use
Magen: Narakumi (Demonic Illusion: Hell Viewing)
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: Causes the enemy to see a whirlwind of leaves and a spinning world that puts the enemy to sleep for one turn.
to make you fall in a sleep
ok i removes the bandages from all of my puppets then to connect the threads to my puppets i use
(Kugutsu No Jutsu) - Puppetry Technique
Rank: D
Type:AttacK/Defense/Supplementary
Range:Short-Mid
Chakra Cost:10(-4 each turn its used after wards)
Damage Points:N/A
Description:The user makes threads of chakra that are used to control puppets
then
(Kairai Engeki - Kuro Higikiki Ippatsu) - Puppet Theater - Black Secret Technique Iron Maiden
Rank:B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description:After the user has used the puppet technique they will call on two of there puppets.One will distract or lure the enemy into the other puppet which will grab the opponent and trap them inside of it.The puppet used to distract or lure then disassembles into poisoned knives that pierce the opponent via open slots in the puppet thats holding them.
NOTE:Only a puppet user with two puppets can use this jutsu.Must use puppet jutsu before hand for this jutsu to work
youre dead
Meh, there's no fun in killing someone in the first turn.Dude, you're taking it easy xd
ok i useSigh...
As I see the spinning world, I bite my lip, escaping from it :|
I watch as you connect your puppets, and build chakra and when your decoy puppet rushes at me, I hit it with
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
incinerating it. The blaze stops you from seeing me well enough to send your other puppet to trap me, and I run to the side, avoiding it. :|
One puppet down, three to go :|
Dude :|before the small fireball hit my puppet i used
(Chakra No Tate) - Chakra Shield
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description:This jutsu creates a shield of chakra that can stop almost any attack.
NOTE:Only puppet users can use this jutsu
i still have all my puppets
ok i use
(Doku Kiri Jigoku - Baribari Hyaku Renpatsu) - Poison Mist Hell - 100 Countious Tears
Rank:A
Type:Supplementary
Range:Short-MId
Chakra Cost:30
Damage Points:60(- 5 per turn for 3 turns if the target was caught in the mist)
Description:The user send out two puppets.One of the puppets will send out multiple poison bombs.Next both puppets will launch an array of needles that pierce the opponent.
NOTE:Must know puppet jutsu
LMAO Thats the very same move, i envy you, Zetsu 1# xdok i use
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
ok then i use i use
(Doku Kiri Jigoku - Baribari Hyaku Renpatsu) - Poison Mist Hell - 100 Countious Tears
Rank:A
Type:Supplementary
Range:Short-MId
Chakra Cost:30
Damage Points:60(- 5 per turn for 3 turns if the target was caught in the mist)
Description:The user send out two puppets.One of the puppets will send out multiple poison bombs.Next both puppets will launch an array of needles that pierce the opponent.
NOTE:Must know puppet jutsu
then make karaso shoots 3 posin kunai
Hm :|ok i use
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
ok then i use i use
(Doku Kiri Jigoku - Baribari Hyaku Renpatsu) - Poison Mist Hell - 100 Countious Tears
Rank:A
Type:Supplementary
Range:Short-MId
Chakra Cost:30
Damage Points:60(- 5 per turn for 3 turns if the target was caught in the mist)
Description:The user send out two puppets.One of the puppets will send out multiple poison bombs.Next both puppets will launch an array of needles that pierce the opponent.
NOTE:Must know puppet jutsu
then make karaso shoots 3 posin kunai
ok i useHm :|
I use
Fuuton: Renkuudan (Wind Style: Drilling Wind Bullet)
Type:Attack
Rank: A
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: User will concentrate on his wind chakra and then send it into the sky. Originally Gaara's technique, different characters will need to perform handseals in order to imbue their chakra in the air. In conjuction with the wind primarly sent to the sky, a huge spiraling sphere of wind is created than is strong enough to do major damage to even a Summoning like Gamabunta.
This blows back your 5 Senses Disorder, Poison and smashes Karasu into bits rendering it useless.
That's Karasu and Kuroari gone. :|
Only two more puppets left.
Wow, finally an average combo :|ok i use
(Katon: Ryuka no Jutsu) - Fire Style: Dragon Flame Jutsu
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user breathes fire along a cord, string or any other type of long object.
to make you on toast then cuts the strings then
(Doton Kekkai: Doro Domu) - Earth Style Barrier: Earth Dome Prison
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (+10 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth, causing it to rise up around his opponent(s). Then, by placing his/her hands against the dome, the user is able to drain out the chakra from the people trapped inside and absorb it into their own body. At the same time, the user will use their own chakra to spread throughout the dome. This allows the user to repair any damage their opponent(s) manage to inflict on the inside.
to trap you and suck youre chakara
oh and youre still on fire
Frankly, it's not like it makes a difference :|Did he learn that? :|
ok this gotaa endsasori puppetshoots from every part from it a posin kunais then i through 6 kunais with exploding kunais and dentonate them and usedWow, finally an average combo :|
So far I've shown you the powers of fire and wind.
Now it's time for water :|
I use
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: Water vortex created in the palm of the user�s hand that can then be blasted forward creating a spiralling wall of water that can be used to attack or defend. (No water source required)
The water blasts through your fire and blows you backwards as you come near me to use the Barrier Earth Prison.
A couple of broken ribs, and two puppets gone already :|
What an uninteresting battle.
Firstly : That's five jutsus :|ok this gotaa endsasori puppetshoots from every part from it a posin kunais then i through 6 kunais with exploding kunais and dentonate them and used
(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water
makes 4 bunshins
then
(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade
now every mizu bunshin have a sword and attacked you with it