[Suiton] - Hashi

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Very similar to the weaker version, its concept is basically the same to trap the opponent in a circle of water. Now it can create its own water source so this can be created in any terrain but a problem is it takes a while for it to fully form so a opponent can use the split second to counter it. Shooting mud at the core can easily stop the water from fully forming. When the opponent is caught the user can't use any technique since they must be focused on the water. Its meant to suffocate the opponent to death. Having a ally, summon, or clone can help finish the opponent off when trapped. If you are ever caught in this sphere there is not much you can really do, so be cautious. Setting this up with combos is great as a finisher so its combo friendly.




(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

Another very basic technique. After doing 3 hand seals the user will send a jet of water towards their mouth which moves at intense speed making it hard for evasion, its also quite combo friendly as a finisher and requires no water source. It is a streaming type technique meaning you must keep streaming it towards the opponent, and it acts to push the opponent pack with power. It is straightforward but can be handy for use.




(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Okay now the opponent will slam their hands on the ground which will summon a large amount of water right above the opponent. Now the water does not have much of a attack potency. Its main components include distractions and combos. Now when the water crash onto the opponent it crushes them and pushes down on them, restricting movement of the opponent. Its a great combo to use to try and attack the opponent from all areas. Now their are two main ways to combo this, one being it creates a shadow over the opponent, and it will drip water down depending on where and how high the opponent places the water, usually 10 meters is best to place it. I use it to attack from above and then attack from below using some spikes. Its a basic combo but effective.
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
Perform
I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I release from my legs into the ground causing water to gush out from beneath the target trapping him in an orb of water
Strong points
Requires no handseal/watersource
Creates water source in battlefield
Weak points
Requires lots of concentration to maintain.
Can't be performed on targets in long range
Combo
A combo will be to create a clone, trap opponent with this and then the clone fries opponent preferably with raiton technique
Counter
Dont get caught, assuming I were to be caught, I'll use genjutsu on the user of this jutsu making him loose concentration and the sphere will fall apart.
------
Perform
While performing the required handseals, I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I release from my mouth shape manipulating it into a jet of water
Strong points
Requires no watersource
Can be used to take out multiple opponents since its a stream
Weak points
Only works on opponent mid range away
Requires lots of handseals
Combo
A combo will be to first use this jutsu, before it reaches target, the user uses a jutsu to make opponent loose balance e.g Earth Tremor
Counter
A Doton wall of equal or -1 rank will work
------
Perform
While slamming my hand on the ground, I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I release into air above the target summoning water ten meters above the opponent
Strong points
Requires no handseal/watersource
Can be used at targets in all range
Weak points
Deals no actual damage
Since its ten meters above opponent, opponent has time to react
Combo
A combo will be to use this jutsu, use a raiton jutsu to electrify the water and then create earth spikes under the opponent to pierce and push him into the electrocuting water.
Counter
A counter will be a jutsu to move out of the range of the dropping water e.g hurricane fist
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Okay now this is a nice jutsu to use if used correctly. Now you must be close range of the water, by releasing your water chakra through the water you can sink into the water and pretty much blend and be one with the water. This is a great jutsu to use for snick attacks as well as giving yourself time to map out a certain plan. Its nice for infiltration as well. Now you can only stay in the water for a short period of time; you can't live in their if you know what I mean. Also its a useless jutsu if used against a sensory as well as dojutsu user they will easily detect you. You can blend into any natural water source so small you can blend into pounds of water.




(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.


Okay after one hand seal without the need of any water source the opponent will spew a high volume of water out their mouth towards the ground, the process while spewing the water is the water will travel very fast through the ground covering the terrain as well as lift the opponent upward due to the pressure the water gives off, that can allow certain air evasions upward. Now the water can easily transform a barren wasteland to a ocean. Its great to put out fire or use the terrain to your advantage. The water can be used to ride at high speed for close range battle. This jutsu can also create its own water source for the user. Overall a handy jutsu.




(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-50 per turn while trapped in the vortex of waves)
Damage points: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made.

A pretty straightforward technique. The user will do one hand seal release their chakra in the sky creating clouds which begin to rain at a tremendous rate. The rain shoots down which can create waves of water that can act to wash away the enemy when the water reaches its peaking point. Note it does take some time before it releases that much water, so be sure to keep the opponent distracted. Now the water can easily restrict the opponents movement and sap the opponents chakra away. This will weaken them further. Note you must keep your hand seal or remain concentrated to the rain fall. You can keep it going for two turns. I recommend getting a clone or ally to do the hand seal and you can send attacks while the opponent is restricted. The rain can even be used as your own water source.
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
Perform
I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I release all over my body while jumping in a river, using the suiton chakra, I blend with the water source
Strong points
Requires no handseal
Can be used for sneak attacks
Weak points
Can be easily detected by dojutsu/sensory ninjas
Cant blend with water source containing opponent chakra of higher rank.
Combo
A combo will be to use this and appear behind opponent and then attack them from behind on a water source
Counter
I'll just electrify the water source with a raiton jutsu of higher rank
------
Perform
While performing the snake handseal I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I release from my mouth shape manipulating it into a large volume of water which I spit at the ground lifting me up and carrying me towards my opponent
Strong points
Requires one one handseal and no watersource
Jutsu creates water source
Can be used to evade some techniques.
Can be used to push opponent backwards
Weak points
The user is vulnerable to lightning jutsus due to water around.
Combo
A combo will be to get off the surface of the river, then electrify the water frying the opponent
Counter
Lower somewhere in the battlefield by 100 meters and the water content will fall in the hole.
------
Perform
While performing the Dog handseals, I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I release into the cloud gathering rain clouds which rain water into the battlefield causung the water to form a wave of water which binds opponent and absorbs the chakra of opponent.
Strong points
Only one handseal needed
No water source needed
Weak points
Deals no actual damage
It can be easily evaded
Needs lots of concentration
Combo
After draining the chakra of opponent for one round, I will command an already created clone to use lightning jutsu preferably
Counter
A jutsu to go airborne will work e.g Hurricane fist or a jutsu to make opponent loose concentration e.g Genjutsu
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.

Another very long hand seal set jutsu which is probably the biggest downside but it is a great jutsu I recommend it. After performing the hand seals the user will manipulate water in the nearest water source to rise and then release it towards the opponent as a powerful wave of water. The sheer power can push an opponent back serious meters as well as catch him in the water, since it moves so fast the opponent will barely be able to move let alone use a jutsu while being washed away. It can cause terrain change which basically can destroy trees with ease and flood the whole area with water, this can harm fire users as well as destroy areas of mountains and damp the ground. It is a devastating streaming technique that can be used as a finisher. Covers a very wide and long range as well.




(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

Okay your opponent will have to be on the water source. The user will summon 4 sharks of normal size which race towards the opponent, note you must keep concentrated towards the sharks during their attack. Then they will all try to clash with the opponent aiming to send him high into the air. After that, the sharks are released and you can begin to the next jutsu which can be anything. The opponent will be in the air with several broken bones so a simple finisher is what I recommend, the sharks are able to follow the opponent up to short range as long as the user keeps concentration towards them.




(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

A great defensive jutsu. The user after doing the long but required hand seals they will spew out a large amount and form it around themselves in a circle and acts as a barrier. This jutsu is very efficient defense being A-Rank in power it can easily be able to intercept many attacks. It has no openings neither making it quite solid for your benefit. Now a great advantage is though its a dense water wall their field of vision is still in tact and basically can still see through the water and notice everything going on. It takes away the disadvantage many defensive walls have. Also this water cna be manipulated as well to make attacks with it. So you can both defend and attack by manipulating it as you
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
Perform
While performing the Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird handseals, I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I release into a nearby water source, I then manipulate the water source to create a huge wave of water to crush target under the weight.
Strong points
Can reach up to long range
Can take out multiple opponents
Weak points
Requires many handseal
Requires water source
Combo
A combo will be to electrify the wave of water with a raiton technique so that it'll electrocute opponent on contact.
Counter
A counter will be to use Earth core moving technique to raise the height of the ground infront of me by 10meters creating a wall
------
Perform
I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I release into the water source, I then manipulate the water source to create 4 sharks which travels underwater opponent and rams the target from underneath sending him airborne
Strong points
Requires no handseal
Good for stealth attacks
Weak points
Requires lots of concentration
Requires water source
Only goes up to short range
Combo
A combo will be to use another jutsu to send opponent crashing into the ground after using this technique e.g Earth lid technique
Counter
A counter will be a jutsu to cushion the impact of the sharks e.g Earth Armour
------
Perform
While performing the Tiger → Snake → Rat → Snake → Tiger handseals, I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I concentrate in my mouth and release shape manipulating it a wave of water which forms a circle around me forming a wall
Strong points
Doesnt take away one's field of vision.
Requires no watersource, in fact, it gets water source in the battlefield
Weak points
Requires many handseals
Doesnt protect one from attacks that come from underneath
Combo
N/A
Counter
A counter will be to attack opponent with a jutsu from underneath e.g Katon fire pillar
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

A multiple performance jutsu. The user will create a water pool under the opponent and launch them in the air, at the same time they are launched the user will also jump and appear from behind generating a large amount of water around his arm and strike the opponent. Causing a very large explosion of water. Evasion is tough mid-air as well as it is very deadly for a jutsu. The opponent will have several broken bones and surviving this jutsu would be tough. Now this is a combo in itself but being able to distract the opponent before hand is best. Also if you are ever launched in the air, it will not cause harm, the damage comes from the punch. Best thing to do while mid-air is create a armor, or try to blow away.




Now perform the Ram, Horse, and Bird handseal to manipulate water into a rapidly spinning vortex around you. It not only protects you from incoming attacks, but can be directed toward your target with enough power to knock them out. Try it on these guys. *summons snakes*

(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source




Next, just like it's predecessor, perform the Ram handseal and spit a huge volume of water from your mouth. Of course, the amount of water and size of the waves are greater so entire areas can be quickly submerged in water. A unique feature is the ability to form all of the water into a giant orb. Try it on those guys *summons huge snakes*


(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.




Here's one of my personal favorites. Perform the Dog, Horse, Monkey, and Ram handseals to manipulate water into the form of a large wolf-like beast. It can attack enemies by shooting streams of water from its mouth or releasing torrents of water from its claws, both strong options. Try it out.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️

Perform
I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I flow into a water source under my opponent causing a water explosion sending the opponent flying, I then concentrate suiton chakra around my right hand releasing it forming it into a whirlpool around my arm, I then appear above my opponent midair striking them with the water around my arm.
Strong points
-Requires no handseal
Weak points
-Requires water source
-Only works up to short range
Combo
A combo will be another Jutsu to come out from underneath the opponent and wound them seriously.
Counter
A counter will be to use a jutsu to cushion the effects of both attacks e.g Earth Skin Hardening
------
Perform
After performing the Ram → Horse → Bird handseal I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I flow into a water source manipulating the water to form a vortex around me after which I send the vortex at the snakes knocking the snakes unconscious.
Strong points
Acts as both defensive and offensive jutsu
It is combo friendly
Weak points
Requires handseals
Requires watersource
Combo
A combo will be a fuuton technique to give the jutsu a cutting effect rather than blunt force
Counter
A counter will be an earthern suitable defense of equal or -1 rank
------
Perform
After performing the Ram handseal I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I flow in my mouth which I exhale shape manipulating into a giant wave of water which collides into the opponent with blunt force, after which I manipulate the water into an orb around the target choking and ending his life.
Strong points
Reaches all range and can take out multiple targets
Requires no watersource
Weak points
Requires an handseal
Combo
A combo will be to electrify the water with a raiton jutsu to give a paralyzing effect.
Counter
A counter will be a suitable earthern jutsu of nearly equal size and rank
------
Perform
After performing the Dog → Horse → Monkey → Ram handseals I start concentrating a sufficient amount of raw chakra, nature manipulating it into suiton chakra which I flow into a nearby watersource manipulating the water to form a giant water wolf like beast which shoots out streams of water at opponent.
Strong points
The beast can attack on its own with B rank
Weak points
Requires concentration so that the beast will not fall apart
Requires watersource
Requires handseals
Combo
A combo will a jutsu to paralyze or immobilize target beforehand
Counter
A counter will be a doton attack on the beast
 

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Now on use this template.
PHP:
[B]Perform the technique:[/B] 
[B]Creative uses/strengths:[/B] 
[B]Drawbacks/counters:[/B]
___________________________________

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.

One of the most advanced techniques in the water section and a personal favorite to use. The user will summon a pool of water under the opponent and then have it rise a rapid pillar which will send them high into the air. As they are in the air the user will manipulate bullets of water from the pool previously to shoot at the opponent impaling him as well as making things virtually impossible for movement while getting hit. After the bullets have hit the opponent while he is still in the air, the bullets will reform right behind him, after doing the three hand seals, and create a large water dragon which attacks him from behind where the opponent will be unable to even notice the dragon. So they will most likely not expect or notice the dragon, the dragon will crash them from behind and carry them back to the ground with tremendous force. This jutsu as you notice has many steps to it and can be taken advantage of when to counter, the best time is when you feel the water on your feet to try and make a counter as soon as possible, don't wait when you are sent in the air for you the bullets will already be sent as the hand seals are being done so manipulating chakra will be too soon. So make sure you try to counter while the water is on your feet and while being launched you execute it. You can though create a dense armor which can help withstand the attacks as well or you can use a wind stream to quickly evade back. Its hard to make combos something basic is to distract the opponent before using this jutsu. Its a destructive jutsu and can easily harm the opponent if caught. Its a great jutsu in terms of range as well, basically anywhere the opponent is they can use it on the terrain when it comes to range.

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

Similar to previous techniques. While the opponent is on a water source or close to it, short to mid range to be exact. The user will simply swing their arm and cause a water vortex to appear around the opponent. The water will then shoot the opponent high into the air, the impact it gives off when it sends the opponent in the air is where the damage happens. Certain combos can be when the opponent is in the air to send a air attack like dropping lid to crash them back down onto the ground. After they are sent in the air though you must do one more swing of the hand to stop the vortex releasing it so you can move onto the next jutsu.
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
Perform the technique:
I start by clapping my hands and then slamming my hands on the ground concentrating my raw chakra in my hand which I nature manipulate into suiton chakra that I flow into the ground beneath the opponent shape manipulating it into a pool of water that erects a pillar of water blasting opponent midair ,I then manipulate part of the water in the pool to form several bullets that shoot upwards impaling the target, I then swiftly perform the Bird → Dog → Snake → Rat hand seals manipulating water from the pool into a dragon that launches at the airborne target, grabbing him in its mouth and crashing him back opponent into the pool
Creative uses/strengths:
Requires no handseal nor water source allowing it to be performed at ease at any time or anywhere.
It reaches all range and can take out multiple opponent if they close to each other and can hardly be evaded
A combo will be a jutsu to restrict opponent's movement e.g Genjutsu constricting snakes
Drawbacks/counters:
This is one of those jutsus that if you get caught in your own jutsu, you'll get damaged.
It is a multicombo jutsu which if first part is evaded, second part doesnt happen, so evading the first part clears everything
A counter will be to a jutsu to move out of the range of the pond before the bullets start firing e.g A taijutsu move where you jump at opponent or something close to that.
-----
Perform the technique:
I start concentrating my raw chakra in my hand which I nature manipulate into suiton chakra that I flow into the water source beneath the opponent, waving my hand I shape manipulate it into a vortex of water around opponent hitting him with it, the impact should send him flying, I then perform another swing of my hand dispelling the vortex.
Creative uses/strengths:
Requires no handseals to perform.
This jutsu is combo friendly as it leaves opponent airborne and open to attacks
A combo will be to use a jutsu to crush opponent into the ground plus a jutsu to skewer opponent from underneath e.g Doton Earth Lid and Doton Earth Spikes.
Drawbacks/counters:
It requires a water source to perform restricting its usage.
It can't be used to attack opponents long range away from user.
A counter will be a jutsu to cushion the impact from the vortex e.g Doton: Earth Armor
 

Ushiro

Active member
Legendary
Joined
Apr 23, 2010
Messages
13,005
Kin
768💸
Kumi
99💴
Trait Points
50⚔️
First ones very self-explanatory so try it out.

*summons a giant three-headed dog for you*

You must be registered for see images
(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

Next, simply exhale a highly concentrated stream of water at your target. The torrent's density grants it much more destructive power than similar water jutsu and will quickly flood the target area as it expands. I haven't used this pool in ages. You'll fill it for me right?

*points out a huge rectangular hole in the ground with a few giant crabs inside*
(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

Finally, spew from your mouth a dense torrent of water spreading wide to create a great defensive barricade. This barricade forms almost instantly, making it an ideal defense in a pinch against high level fire jutsu. Block this attack. Katon: Gōka Messhitsu!

Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, after doing the Rat → Ox → Dog → Horse → Monkey → Boar → Tiger hand seals. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small. The main advantage of the technique is that it can be used to burn large areas in an effect in everything similar to a flamethrower.



You must be registered for see images
( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
After performing the Tiger handseal, I start by gathering a sufficient amount of raw chakra in my mouth after which I nature manipulate it into suiton chakra which I exhale shape manipulating into a very thin pressurized stream of water, that slices the dog's head, to slice the other heads, I simply move my neck changing the direction of the stream thus allowing me to slice all the dog's head.
------
I start by gathering a sufficient amount of raw chakra in my mouth after which I nature manipulate it into suiton chakra which I exhale shape manipulating into a powerful torrent of water which I spit into the hole crushing the crabs under the weight and filling the hole with water.
----
I start by gathering a sufficient amount of raw chakra in my mouth after which I nature manipulate it into suiton chakra which I exhale shape manipulating into a very large, dense torrent of water which quenches the fire in an instant.
 
Top