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I'm going to try to clear this up as I've seen a few people who have mistakenly used these terms.
Video artwork refers to the illustrated content of individual frames. Note, the key word is frame. If you are critiquing a video's artwork, then one frame is usually enough to do so (since the artwork of a video normally remains consistent throughout the entire video). In this case, you would pause a section of the video and make your analysis on the artwork of the frame you paused on (basically taking a screenshot and commenting on it).
On the other hand, animation refers to the continous motion produced by the rapid display of static images (or frames) that minimally differ from each other. Note, the key word in this case is motion. Thus, if you want to critique the animation of a video, you have to look at the way frames interact with each other (i.e. the transition of one frame to another). You cannot judge the animation of a video based on a single stationary image (which I see many people do) like you can do when analysing the artwork of the video. The human eye cannot visualise this transition from one frame to another for most videos as it happens too quickly for us to see. Therefore, we critique animation by directly observing, for a length of time, the movements associated with the transition of frames.
As a rule of thumb, the higher the frames per second (FPS) used, the better the quality of animation. Though, there is a limit as our eyes can only see so much. Take Naruto Shippuden episode 167 "Planetary Devastation" and episode 322 "Madara Uchiha" as examples. Do you know why the animation in both of these episodes is excellent compared to other episodes? It's simple. It's because they operate on higher FPS which enables us to see smoother movements.
However, you may then wonder why both of those episodes had poor artwork. To answer that, it's because the total number of frames in each episode has increased massively. Drawings have to be made for each frame and since there are more frames, the animators have to draw more. It's a time-consuming process, which is detrimental for a series like Naruto where an episode is released each week. That is why the animators don't pay much attention to the detail of those drawings. So in general, the better the animation the worse the artwork becomes (this applies to NS episodes only). Animes like Attack on Titan have extraordinary artwork and animation because the animators have plenty of time to make those episodes since it's a short series (they really are in no rush to make them).
I hope I clear this up to those who didn't know much about this topic. Thanks for reading and btw, does anyone know how many FPS do NS episodes run on?
Video artwork refers to the illustrated content of individual frames. Note, the key word is frame. If you are critiquing a video's artwork, then one frame is usually enough to do so (since the artwork of a video normally remains consistent throughout the entire video). In this case, you would pause a section of the video and make your analysis on the artwork of the frame you paused on (basically taking a screenshot and commenting on it).
On the other hand, animation refers to the continous motion produced by the rapid display of static images (or frames) that minimally differ from each other. Note, the key word in this case is motion. Thus, if you want to critique the animation of a video, you have to look at the way frames interact with each other (i.e. the transition of one frame to another). You cannot judge the animation of a video based on a single stationary image (which I see many people do) like you can do when analysing the artwork of the video. The human eye cannot visualise this transition from one frame to another for most videos as it happens too quickly for us to see. Therefore, we critique animation by directly observing, for a length of time, the movements associated with the transition of frames.
As a rule of thumb, the higher the frames per second (FPS) used, the better the quality of animation. Though, there is a limit as our eyes can only see so much. Take Naruto Shippuden episode 167 "Planetary Devastation" and episode 322 "Madara Uchiha" as examples. Do you know why the animation in both of these episodes is excellent compared to other episodes? It's simple. It's because they operate on higher FPS which enables us to see smoother movements.
However, you may then wonder why both of those episodes had poor artwork. To answer that, it's because the total number of frames in each episode has increased massively. Drawings have to be made for each frame and since there are more frames, the animators have to draw more. It's a time-consuming process, which is detrimental for a series like Naruto where an episode is released each week. That is why the animators don't pay much attention to the detail of those drawings. So in general, the better the animation the worse the artwork becomes (this applies to NS episodes only). Animes like Attack on Titan have extraordinary artwork and animation because the animators have plenty of time to make those episodes since it's a short series (they really are in no rush to make them).
I hope I clear this up to those who didn't know much about this topic. Thanks for reading and btw, does anyone know how many FPS do NS episodes run on?
