[KG] Scorch Training

Kuroh

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*Waits for Johnito*
 

Korra.

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I should not train you just for calling me that name >_> Anyway tell me everything you know about Scorch Release
 

Kuroh

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c:

I don't know much but what I do know is that Scorch is comprised of wind and fire elements. You can heat up your chakra to the point were all liquids inside your opponent evaporate. That's all I know..
 

Korra.

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Thats a good start. Scorch is like a variant of fire but it is double strong against Water and is strong against Fire and Wind. It is weak against Earth and Lightning since you cant evaporate either one of them. The KG from what was shown is from Sunagakure and shown being used by Pakura. Any questions before we start?
 

Kuroh

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No questions.
 

Korra.

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Good ^^ here is the format we are using

Strong points

- Insert info -
- Insert info -
- Insert info -


Weak points

- Insert info -
- Insert info -
- Insert info -


Combinations-strategies

Ways to counter this technique

You Doing the jutsu.
So lets begin with the first jutsu

(Shakuton: Kajōsatsu) -Scorch Release: Extremely Steaming Murder
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user creates several flaming orbs that resemble small suns. these orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent. it apparently evaporates some of the water within their target. When this happens steam can be seen emitting from the opponents body.
Note: reduction of water leaves target exhausted and as such can only perform 2 moves the following turn.

Use your scorch chakra and create several flaming orbs that should look like small suns. When you make the prbs you should be able to freely control them so control them and send them at my clone so when it touches my water clone it evaporates the water from his body.
 

Kuroh

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Strong points

-reduction of water leaves target exhausted and as such can only perform 2 moves the following turn

-Can be used in short and mid range

-You can control the orbs


Weak points

Nothing good comes to mind, I guess that it's easy to counter.


Combinations-strategies

After trapping your opponent or something. It can be under a genjutsu or with a earth technique.

Ways to counter this technique
There's many ways but one counter that comes to mind is surrounding your body with rocks so that earth armor technique can be useful against this scorch technique. You could also release a stream of electricity around you to cancel out the orbs.


*After listening to my Sensei's instructions I gather a bunch of scorch chakra all around my body which I then release in the shape of several small orbs that resemble the sun. Once this has been done I direct them towards your clone who is looking at me all mad and shizz and so I will make him pay and control the orbs so that they surround him, attacking from his sides and from his back and front, striking your clone and evaporating his water from his body. As this happens I start to laugh at your clone for he now is paying for looking at be bad*
 

Korra.

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Good and a way to counter is to have Earth Armor to protect you ^^

( Shakuton: Shōkyaku Eikoudan ) - Scorch Release: Incinerating Flare Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user after performing the required Tiger hand seal will create flame orbs spinning around the user that combine into a larger one which the user then holds above their head floating and the causes it explode outwards arround the users position to incinerate the surrounding area and or enemies.
Note: Can only be used by Pakura or Sorch Release users from the Hidden Sand Village

Do the Tiger sign and just like the last jutsu create some orbs of flame to form around you. Then have them go right above you and combine together to form a larger orb that is floating above your head. Then use your chakra to have the orb explode outwards sending an almost like wave of scorch out so it incinerates the surrounding area and my clones.
 

Kuroh

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Strong points

You can attack multiple ninjas

The blast can hit anything in its way since it travels everywhere in my surroundings.



Weak points

I guess that it takes some time to prepare.

Easy to counter.


Combinations-strategies

After causing your opponent to fall or some shizz. After using world shaking which causes my opponent to lose his balance.

Ways to counter this technique

With this one I would summon the large earth golem in front of me, since the earth armor in this case is of a lower rank.

You Doing the jutsu.

*So after listening to the instructions I perform the tiger hand seal which allows me to gather some scorch chakara. Once this has been done I release my chakra and create several flames of orb that form around me, a slight second after, I direct this orbs above my head and combine them together, forming a larger orb that's floating above my head. Now that everything is ready I cause the large orb to explode, sending a wave of scorch outwards so that it incinerates the surrounding area and your clones*
 

Korra.

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Nicely done ^^

( Shakuton: Shōkyaku Eikoudan ) - Scorch Release: Incinerating Flare Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user after performing the required Tiger hand seal will create flame orbs spinning around the user that combine into a larger one which the user then holds above their head floating and the causes it explode outwards arround the users position to incinerate the surrounding area and or enemies.
Note: Can only be used by Pakura or Sorch Release users from the Hidden Sand Village

Do the Tiger sign and just like the last jutsu create some orbs of flame to form around you. Then have them go right above you and combine together to form a larger orb that is floating above your head. Then use your chakra to have the orb explode outwards sending an almost like wave of scorch out so it incinerates the surrounding area and my clones.
 

Kuroh

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Nicely done ^^

( Shakuton: Shōkyaku Eikoudan ) - Scorch Release: Incinerating Flare Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user after performing the required Tiger hand seal will create flame orbs spinning around the user that combine into a larger one which the user then holds above their head floating and the causes it explode outwards arround the users position to incinerate the surrounding area and or enemies.
Note: Can only be used by Pakura or Sorch Release users from the Hidden Sand Village

Do the Tiger sign and just like the last jutsu create some orbs of flame to form around you. Then have them go right above you and combine together to form a larger orb that is floating above your head. Then use your chakra to have the orb explode outwards sending an almost like wave of scorch out so it incinerates the surrounding area and my clones.
I did this already Sensei. O_O
 

Korra.

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My bad xD then you are official done with Scorch Release training ^x^
 
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