Reis's R&R
Mid Range
Unofficial
WE stand on a large, flat plate of steel, expanding up to long range in all directions. So no contact with the earth or earth sources. No water source either.
I'll be using
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Im looking for someone who is at least as strong or stronger then me, if you have to question if you are...don't post please . If you accept my challenge post your bio and take the first move or request me to start.
Sorry guys but I haven't fought Andrej in a while and I want to see how we stack up :3
Good luck bro ^^ this should be fun
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Neferpitou stared across the flat plate, contemplating the strange place she has found herself in. Her sharp eyes then spot a figure approaching her and she zero's in on them. A young woman comes into her sight and she possesses a malevolent aura similar to the one Pitou has herself. Upon noticing this Pitou's grin widens and she gets a hungry look in her eyes.
A worthy challenge....finally.
With that the girl has reached Mid range of Pitou and Pitou activates her sharingan, her already red eyes darkening and a single tomoe swirling into view. As she activates her sharingan Pitou brings her hands together and then follows by focusing her raiton chakra and then slamming her hands to the ground. Releasing a surge of electricity towards the young woman in the form of many tendrils.
Immediately after the release of the lightning Pitou foucses his suiton chakra onto the steel under her opponent. From this she forms a large orb of water that traps and immobilizes her opponent, just after the orb is formed the lightning would reach her and come into contact with the water, electrifying the orb.
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Sorry guys but I haven't fought Andrej in a while and I want to see how we stack up :3
Good luck bro ^^ this should be fun
========================================
Neferpitou stared across the flat plate, contemplating the strange place she has found herself in. Her sharp eyes then spot a figure approaching her and she zero's in on them. A young woman comes into her sight and she possesses a malevolent aura similar to the one Pitou has herself. Upon noticing this Pitou's grin widens and she gets a hungry look in her eyes.
A worthy challenge....finally.
With that the girl has reached Mid range of Pitou and Pitou activates her sharingan, her already red eyes darkening and a single tomoe swirling into view. As she activates her sharingan Pitou brings her hands together and then follows by focusing her raiton chakra and then slamming her hands to the ground. Releasing a surge of electricity towards the young woman in the form of many tendrils.
Immediately after the release of the lightning Pitou foucses his suiton chakra onto the steel under her opponent. From this she forms a large orb of water that traps and immobilizes her opponent, just after the orb is formed the lightning would reach her and come into contact with the water, electrifying the orb.
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Yes we never finished out fight,let's hope this time we will .-.
I'll try to stick to only wind and water(steel too ) to practice a bit for the rain test.
_______ Kurumi was just walking around a plain of steel.She was bored although,she liked steel,it was great in some way,nothing but steel in sight.But then a figure came into her sight,it was a human.She was walking directly towards that person,she thought the other person also probably saw her but she didn't care.She was bored and the screams of that person will make her day.Walking closer,she stops around ten meters from her new opponent.She sees that it's actually a women,not that it mattered.Then the women's eyes reddened even further. Ah,A Sharignan,interesting,this could prove to be more fun than I expected...
Kurumi is thinking to herself,she was just about to ask her what was her name,when she noticed lightning crackling around the opponent,she then proceeds to slam her hands to the ground and launch several lightning streams that move across the ground towards her.Kurumi isn't scared of this,she focuses her chakra in her body and after that releases the previously gathered wind chakra out of her body and manipulates it,so it forms a large surge of wind.She then directs the wind towards her opponent,she makes it travel close to the ground,so it gets close enough to stop the incoming lightning attack as well.As it reaches the opponent,the surge pushes her back and cuts her front body.
As she releases the wind surge,she channels more chakra into her hands and then slams the both of them onto the ground while releasing the previously gathered chakra.This creates a large amount of water around 10 meters above her opponent,it then quickly falls onto her.Due to the momentum and large amount of water,it causes severe bone fractures around her body,but not enough to kill her.However she is left lying on the ground,awaiting torture.Kurumi then grins and moves in towards the crushed opponent.
(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
Yes we never finished out fight,let's hope this time we will .-.
I'll try to stick to only wind and water(steel too ) to practice a bit for the rain test.
_______ Kurumi was just walking around a plain of steel.She was bored although,she liked steel,it was great in some way,nothing but steel in sight.But then a figure came into her sight,it was a human.She was walking directly towards that person,she thought the other person also probably saw her but she didn't care.She was bored and the screams of that person will make her day.Walking closer,she stops around ten meters from her new opponent.She sees that it's actually a women,not that it mattered.Then the women's eyes reddened even further. Ah,A Sharignan,interesting,this could prove to be more fun than I expected...
Kurumi is thinking to herself,she was just about to ask her what was her name,when she noticed lightning crackling around the opponent,she then proceeds to slam her hands to the ground and launch several lightning streams that move across the ground towards her.Kurumi isn't scared of this,she focuses her chakra in her body and after that releases the previously gathered wind chakra out of her body and manipulates it,so it forms a large surge of wind.She then directs the wind towards her opponent,she makes it travel close to the ground,so it gets close enough to stop the incoming lightning attack as well.As it reaches the opponent,the surge pushes her back and cuts her front body.
As she releases the wind surge,she channels more chakra into her hands and then slams the both of them onto the ground while releasing the previously gathered chakra.This creates a large amount of water around 10 meters above her opponent,it then quickly falls onto her.Due to the momentum and large amount of water,it causes severe bone fractures around her body,but not enough to kill her.However she is left lying on the ground,awaiting torture.Kurumi then grins and moves in towards the crushed opponent.
(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
As Pitou sees her opponents easy countering of her techniques her grin only gets wider.
Good, good! Show me what you can do!
With her Sharingan Pitou can see the chakra building up in Kurumi's body and then its release, judging from the wind that blows past Kurumi's body and her lightning being cancelled out by it, Pitou guesses she has used a wind technique. So with that Pitou performs one hand seal and expels a small fireball downwards, to meet the wind before it reaches her. The fire hits the wind and erupts into a firestorm, engulfing the wind and spreading onto the ground where it would continue to expand outwards and forwards, threatening to incinerate Kurumi.
After expelling the small fireball Pitou reaches into her ninja pouch and pulls out three kunai while in her other hand she grabs her custom weapon, the blade of famine. Neferpitou then infuses wind chakra into all the weapons in her hands and then throws them forwards, high into the air. The wind chakra she infused into them allows her to control them as they fly so she manipulates them to arc over and come straight down on top of you. With the blade of famine aimed to pierce your skull and the other kunai to hit your neck and shoulders. Her initial throw of the weapons my escape your notice as you dealt with her fire technique.
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.
Blade of Famine | Toushin Kyoukou
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: 0 (+5 per turn to wield the dagger)
Damage: N/A
Description:
The blade of famine was found buried hilt deep in what appeared to be a tree made of stone by a young shinobi. This dagger is made of a strange metal and appeared unbreakable, it is roughly 11 inches long with a 4 inch hilt and a 7 inch blade. The back of the blade is serrated and built onto the hilt is a loop made so ninja wire can be tied to it, the blade being just big enough to use techniques usually used by swords. The blade appeared normal but when it is held it siphons of a small constant stream of chakra.
Perplexed by this the shinobi set out to research the blade and to see if he could find out its origins. After much searching in old dusty tomes he came across a legend of the blade of famine, a blade that consumed what it pierced and turned it to stone. The legend went on to say that the blade was forged by a unique material that was created when a meteorite struck the earth and upon impact, the intense amount of heat and pressure petrified the minerals underneath, thus giving the blade its properties.
Abilities:
~The only ability of this blade is that when it cuts or stabs a person other than its user, it will petrify the area around the wound. Below the ability is described and defined:
[-When the blade cuts a person a small area around the wound becomes petrified. The amount petrified is directly proportional to the size of the wound, the bigger the wound the more that is petrified. When cut the petrification occurs internally as well although it is shallow.
-When a person is stabbed with the blade, the petrification occurs deeper internally then when cut. When an internal organ is pierced, due to the organs usually small size almost all of it would be petrified.
-When a person is cut/stabbed by the blade the pertrification affects the veins and muscles etc in the area but it does not seal them, meaning they would continue to bleed even though the area is essestianly rock. Due to this fact the wound cannot be healed using normal means since the area is rock and cannot be brought together.]
~The blade is unbreakable
Resctrictions:
~When the user is holding the dagger it needs a constant flow of chakra and so it requires +5 chakra per turn to wield
~Due to the size of the hilt, the user cannot performs hand seals while holding the blade
~Can only be used by xHoudinii unless given permission, if one tries to use the blade without permission the blade will steal all of their chakra almost instantly