Reis's R&R
Mid Range
We are standing in a huge underground cavern that is closed off in all directions, the walls and roof of the cave are long range from us. No water source
I'll be using
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I want a good fight, no one too new please. Im just kinda bored and yea >_> post your bio and make a move or request me to do so.
I have like 2 wood jutsu learned, so you won't be able to use that as an excuse Lol jks. Yes customs allowed. This should be good :3
Oh and assume the cave has some magical light source btw, its not dark xD
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Hashirama sat in what he thought was a secluded place, known only to him deep underground. He was obviously surprised then as a tall, young man approached him and stopped not far away. The man gave off a dark nen- er I mean aura(didyouseewhatIdidthere;p) that told Hashirama he was here with no good intent. Wishing to take the initiative so as to not be surprised, Hashirama formed the Ox hand seal and crouched and placed his hand on the ground, keeping his eyes on the stranger as he did so.
With this Hashirama manipulated the earth below the man and caused it to suddenly spiral inwards, centered on his opponent. This would naturally throw him off balance and leave him to be crushed by the earth and rock if left uncountered. As soon as his earth technique had begun Hashirama continues by focusing his futon chakra into his right arm and as he stands back up he thrusts his arm forwards. Forming a giant claw of wind that would advance on you, tearing up the ground in front of it. As it reaches you Hashirama manipulates it so that It grabs a hold of you and crushes you to a pulp.
I would ask who you are but it won't matter soon enough.
(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
Chrollo watched carefully as Hashirama slammed his hands on the ground, and then suddenly, the earth underneath Chrollo started moving in a crazy way, of course Chrollo couldn't wast any more time watching so as the earth started it's movements, he jumped into the air, and began blowing wind from his mouth which sent Chrollo flaying backwards, as he was doing that he noticed that Hashirama had already started his other technique and used a demonic hand of wind chakra to grab his opponent.
Chrollo prepared for a counter, so when he made sure he got away from the manipulated earth area, he stopped his wind technique, and then in order to stop the Jūha Reppū Shō, so using his left palm (the one with the diamonds mark on it) he activated his Dark Release power and started absorbing the wing chakra from the Jūha Reppū Shō, and finally landed on the ground while keeping an eye on Hashirama and on the spot he's about to land on at the same time.
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth.
(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.
Chrollo watched carefully as Hashirama slammed his hands on the ground, and then suddenly, the earth underneath Chrollo started moving in a crazy way, of course Chrollo couldn't wast any more time watching so as the earth started it's movements, he jumped into the air, and began blowing wind from his mouth which sent Chrollo flaying backwards, as he was doing that he noticed that Hashirama had already started his other technique and used a demonic hand of wind chakra to grab his opponent.
Chrollo prepared for a counter, so when he made sure he got away from the manipulated earth area, he stopped his wind technique, and then in order to stop the Jūha Reppū Shō, so using his left palm (the one with the diamonds mark on it) he activated his Dark Release power and started absorbing the wing chakra from the Jūha Reppū Shō, and finally landed on the ground while keeping an eye on Hashirama and on the spot he's about to land on at the same time.
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth.
(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.
Hashirama notes your skillful countering of his techniques and begrudges you a little respect. He isn't without some skill. He also witnesses you somehow absorbing his wind technique and is puzzled by your strange jutsu, perhaps a kekkai genkai? It doesn't matter though, Hashirama will find a way around it.
As you fall towards the ground the former hokage notices how you keep yourself focused on both himself and the ground below you, glancing back and forth. You think your being cautious but your really just limiting your senses by focusing so hard. So with that thought Hashirama focuses his suiton chakra into the air above you and slams his hands to the ground, summoning a huge amount of water 10 m up that would then cascade down towards you, roaring in your ears as it threatens to slam into you and break you against the ground.
The water would draw your attention as it is a natural reaction to look up at the threat. Hashirama thus uses this to his advantage. A few moments after the water begins to fall Hashirama forms one hand seal and manipulates the earth below you. He causes the earth under you to rise up in two huge sections and then come together, snapping shut like a trap with you in between them. The noise of the earth moving would be concealed by the water falling so you may not notice the earth until it is too late.
Your leaving yourself open!
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
Hashirama notes your skillful countering of his techniques and begrudges you a little respect. He isn't without some skill. He also witnesses you somehow absorbing his wind technique and is puzzled by your strange jutsu, perhaps a kekkai genkai? It doesn't matter though, Hashirama will find a way around it.
As you fall towards the ground the former hokage notices how you keep yourself focused on both himself and the ground below you, glancing back and forth. You think your being cautious but your really just limiting your senses by focusing so hard. So with that thought Hashirama focuses his suiton chakra into the air above you and slams his hands to the ground, summoning a huge amount of water 10 m up that would then cascade down towards you, roaring in your ears as it threatens to slam into you and break you against the ground.
The water would draw your attention as it is a natural reaction to look up at the threat. Hashirama thus uses this to his advantage. A few moments after the water begins to fall Hashirama forms one hand seal and manipulates the earth below you. He causes the earth under you to rise up in two huge sections and then come together, snapping shut like a trap with you in between them. The noise of the earth moving would be concealed by the water falling so you may not notice the earth until it is too late.
Your leaving yourself open!
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
After landing on the ground safely, Chrollo noticed that Hashirama had already started his other technique after saying some words. Hashirama slammed his hand against the ground which caused a lot of water to appear ten meters above Chrollo, Of course Chrolo couldn't notice the water, but after three or four seconds he heard the sound of the water that started falling on him slowly, Chrollo stared at the water carefully, as it started to fall, and then he noticed that some rocks started moving around him rapidly before murging and turning to two giant rocks that'll eventually crush him (That's what the Jutsu description says, and that's how it was used in the anime), Chrollo didn't panic, why would he panic? The Shodaime is using straight attacks against him, for a second he thought that Hashirama wasn't taking him seriously, so as the water approached him and the Rocks started merging and turning to a pair of giant rocks, he manipulated his Raiton chakra, creating a ball of lightning that shall defend him against the two jutsus, the Water technique was a supplementary jutsu that'll only make the Ball stronger and destroy the two giant rocks upon impact which shall cause a huge explosion.
After the massive explosion caused by the destruction to two large rocks and the electrical interaction caused by merging water with lightning, Chrollo didn't waste any time, he canceled the plasma ball and quickly he waved the Ram handseal and sent his Earth chakra to a certain point near Hashirama's location, but not too close to it, which caused a pit to appear and also caused the ground and everything on it (including Hashirama) to move in a crazy way and get sucked into the pit, And without hesitating, Chrollo performed two more hand-seals to create an opening in the air above Hashirama's location and the pit which caused a large amount of sticky nonflammable mud to fall on the whole area and cover it while getting sucked by the Antlion.
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (+5 per turn active)
Damage points: 40 (-15 if target comes into contact with the barrier)
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow however the user cannot use other techniques besides lightning release or physical based techniques. The user can rush at their opponents even if the barrier is active. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
After landing on the ground safely, Chrollo noticed that Hashirama had already started his other technique after saying some words. Hashirama slammed his hand against the ground which caused a lot of water to appear ten meters above Chrollo, Of course Chrolo couldn't notice the water, but after three or four seconds he heard the sound of the water that started falling on him slowly, Chrollo stared at the water carefully, as it started to fall, and then he noticed that some rocks started moving around him rapidly before murging and turning to two giant rocks that'll eventually crush him (That's what the Jutsu description says, and that's how it was used in the anime), Chrollo didn't panic, why would he panic? The Shodaime is using straight attacks against him, for a second he thought that Hashirama wasn't taking him seriously, so as the water approached him and the Rocks started merging and turning to a pair of giant rocks, he manipulated his Raiton chakra, creating a ball of lightning that shall defend him against the two jutsus, the Water technique was a supplementary jutsu that'll only make the Ball stronger and destroy the two giant rocks upon impact which shall cause a huge explosion.
After the massive explosion caused by the destruction to two large rocks and the electrical interaction caused by merging water with lightning, Chrollo didn't waste any time, he canceled the plasma ball and quickly he waved the Ram handseal and sent his Earth chakra to a certain point near Hashirama's location, but not too close to it, which caused a pit to appear and also caused the ground and everything on it (including Hashirama) to move in a crazy way and get sucked into the pit, And without hesitating, Chrollo performed two more hand-seals to create an opening in the air above Hashirama's location and the pit which caused a large amount of sticky nonflammable mud to fall on the whole area and cover it while getting sucked by the Antlion.
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (+5 per turn active)
Damage points: 40 (-15 if target comes into contact with the barrier)
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow however the user cannot use other techniques besides lightning release or physical based techniques. The user can rush at their opponents even if the barrier is active. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
Hashirama's eyes narrowed as he seen the man counter his techniques so easily. Tch, how annoying.
The former Hokage then notices Chrollo perform a hand seal and the earth below him start to shift and slide downwards, this throws Hashirama off balance slightly so he focuses his chakra to his feet to regain his balance, he then focuses his raiton chakra to his feet while pivoting his body, turning so he is facing towards his left(your right.) Hashirama then steps forwards and seemingly disappears from your sight as he moves with great speed to his left, out of the area of effect of your two earth techniques while maintaining a mid range distance to you.
As Hashirama stops moving several meters to the left of his previous position it would take you a few seconds to see where he moved to. Taking advantage of this he presses the attack by focusing his chakra into his opponents mind and performing a string of hand seals. By doing so he places the stranger under an illusion where vines burst from the ground, entangling Chrollo and immobilizing him. This would be difficult to immediately notice as an illusion due to its similarity to Hashirama's own wood techniques. In reality though however if unreleased Chrollo would just stand there immobilized. Hashirama then follows the illusion by forming the water from his earlier technique that is present around and under Chrollo, into a large around around him that would trap him as he starts to drown.
I wonder if he'll see through it or not..
Raiton: Raiya Houchou (Lightning Release: Lightning Arrow Step)
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra: 30
Damage: (60 if used to attack)
Description: By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming.
( Genjutsu: Ingemame Ketsugō Sakkaku ) - Illusion Technique String Bean Binding Illusion
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: N/A
Description: Similar to Illusion Technique: Tree Binding Death, the user will do the Dog → Hare → Snake → Ram hand seals and trigger an illusion where the user first disappears, while the target sees several bean vines growing from the ground around and beneath him. These vines bind the target body, lifting them into the air. Then a bean pod rises from the ground to reveal the user, ready to strike. In reality, the opponent is immobilized by the illusion, allowing the user to strike.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source