Minato looks over at his opponent, the famed Uchiha Madara. Looking towards him at first he adopts a sideways glance, gauging his stance and posture. Before focusing on his chin. Protecting himself from the powerful Sharingan.
Drawing two FTG kunai he flips them in to a reversed grip before slowly advancing on his opponent.
Uchiha Madara. This war ends now.
Minato steps forwards slowly, the sand brushing against his feet as he begins stepping towards Madara awaiting his response.
As Madara leapt from the Earthen pillars, he hears his enemy speak. Looking over towards him, Madara glares his eyes, his 3T Sharingan activating as he watched him walk forward. As he watched him walk, Madara turned his entire body and begin slowly walking, progressively speeding as he moves into a run towards Minato.
Minato watches as Madara gets closer to him, as they both now burst in to runs headlong at each other. Minato exhales wind on to both his S/T kunai forming makeshift wind scimitars out of both of them, still held in a reversed grip.
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
X2
Upon reaching short range, Minato spins off his right foot, spinning counter clockwise he brings his right blade up first, entering a whirlwind motion of slashes from his left and right blades. Each slash is aimed at the opponents torso and he uses the flurry of attacks as a suitable defense against counter attacks due to the blades covering most of his upper body. Upon completion of the spin the final slash is delivered with both blades at the same time aimed to cleave at Madara's torso.
(Ken Rendan no Jutsu) - Sword Barrage Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 25
Description: With this technique, the user will make a sequence of slashes with their sword and finishes with a powerful final slash dealing liberal damage to their enemy.
As Madara begins running towards Minato and noticing the thin chakra emanating around the kunais held by Minato, creating two enlarged swords of wind in his hands. Still running headfirst, Madara enters short range of Minato and Minato begins to spin backwards only to find himself in a black and white world, as Madara casts a genjutsu upon the Hokage, causing him to freeze in paralysis, his body's right profile facing Madara as he, Minato, faces Madara's right. As the genjutsu is cast, Madara jumps into the air, twisting as he jumps, mindfull of the wind enfused kunais his foe held in his arms, twisting as he extends his right leg to deliver a heel kick to the skull of Minato, forcing him to the earth.
(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
^from last turn, forgot to post it. Again. >.>
( Dōjutsu: Jigokuken ) - Eye Technique: Sword Hell
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Descrption: The user casts the illusion upon the opponent where the surroundings similary to Tsukiyomi go black and white and swords then begin levitating around the user and the opponent spinning around before the user then manipulates the swords to peirce the opponents body. The initial attack causes mental damage and temporarily paralyses the opponents body restricting their overall performance. (paralysing lasts 1 turn)
Note: Can only be used with tomo 3 sharingan.
As Madara begins running towards Minato and noticing the thin chakra emanating around the kunais held by Minato, creating two enlarged swords of wind in his hands. Still running headfirst, Madara enters short range of Minato and Minato begins to spin backwards only to find himself in a black and white world, as Madara casts a genjutsu upon the Hokage, causing him to freeze in paralysis, his body's right profile facing Madara as he, Minato, faces Madara's right. As the genjutsu is cast, Madara jumps into the air, twisting as he jumps, mindfull of the wind enfused kunais his foe held in his arms, twisting as he extends his right leg to deliver a heel kick to the skull of Minato, forcing him to the earth.
(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
^from last turn, forgot to post it. Again. >.>
( Dōjutsu: Jigokuken ) - Eye Technique: Sword Hell
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Descrption: The user casts the illusion upon the opponent where the surroundings similary to Tsukiyomi go black and white and swords then begin levitating around the user and the opponent spinning around before the user then manipulates the swords to peirce the opponents body. The initial attack causes mental damage and temporarily paralyses the opponents body restricting their overall performance. (paralysing lasts 1 turn)
Note: Can only be used with tomo 3 sharingan.
Minato closes in on Madara beginning his assault. However as he is mid spin suddenly the world around him turns black and white, and several swords seemingly appear around him preparing to skew him. Realizing quickly this is likely an eye technique Madara has employed to snare him Minato quickly releases the kunai in his right hand mid spin with momentum already behind the throw. Teleporting very quickly to the kunai the eye techniques hold is broken on him as he ceases to exist in this space and time momentarily preventing further chakra to control his brain.
However after appearing he allows the kunai to fly past landing in short range behind Madara while Minato himself is point blank behind Madara now with the kunai having past him.
From this location he throws the kunai in his left hand between Madara's legs forming two rasengans behind Madara he suddenly vanishes appearing in front of him and attempting to drive both in to his chest.
( Jikūkan: Rasenrengan ) - Space Time: Spiralling Serial Spheres
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40 (-20 per teleport)
Damage points: 80
Description: Minato teleports towards the opponent in a zig-zag manner by continuously throwing his space time kunai, and, when in range, hits the target with a Rasengan in each hand.
Note: Can only do up to 3 consecutive teleports
Note: User teleports to the kunai he's throwing, which is always the same
Note: Can't teleport to other kunais scattered throughout the field but to the one he's using for the technique
Note: Usable 3 times per battle
Minato closes in on Madara beginning his assault. However as he is mid spin suddenly the world around him turns black and white, and several swords seemingly appear around him preparing to skew him. Realizing quickly this is likely an eye technique Madara has employed to snare him Minato quickly releases the kunai in his right hand mid spin with momentum already behind the throw. Teleporting very quickly to the kunai the eye techniques hold is broken on him as he ceases to exist in this space and time momentarily preventing further chakra to control his brain.
However after appearing he allows the kunai to fly past landing in short range behind Madara while Minato himself is point blank behind Madara now with the kunai having past him.
From this location he throws the kunai in his left hand between Madara's legs forming two rasengans behind Madara he suddenly vanishes appearing in front of him and attempting to drive both in to his chest.
( Jikūkan: Rasenrengan ) - Space Time: Spiralling Serial Spheres
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40 (-20 per teleport)
Damage points: 80
Description: Minato teleports towards the opponent in a zig-zag manner by continuously throwing his space time kunai, and, when in range, hits the target with a Rasengan in each hand.
Note: Can only do up to 3 consecutive teleports
Note: User teleports to the kunai he's throwing, which is always the same
Note: Can't teleport to other kunais scattered throughout the field but to the one he's using for the technique
Note: Usable 3 times per battle
As Madara cast the gen and jumped into the air, he saw a sudden flutter of movement from the corner of his eye, seeing Minato appear behind him with a kunai in his hand and beginning to channel chakra to his hand, a large orb forming in it. As the orb appeared in his hand, Madara lifted his arm to place his hand on the gunbai to utilize it, just as he observes Minato throwing the kunai again, passing by Madara's side. As the kunai moves pass him, Madara, still twisting, draws his gunbai with the intent of deflecting the kunai. As he draws the kunai and intercepts the kunai, Minato appeas before him with a rasengan in hand, aiming to slam it into him. Channeling chakra into the gunbai, Madara absorbs the chakra of the rasengan and smirks slightly as he releases the chakra back towards Minato, blasting him backwards with great force. From Madara's slightly higher position before reaching the ground, the gunbai causes Minato to burst backwards at a downwards angle and hit the earth with great force.
(Gunbai Uchiwa) Army Arrangement Fan
Type: Weapon
Rank: A-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.
Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios.
(Uchihagaeshi) Uchiha's Return
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 10-40
Damage: 20-80
Description:
Using his Gunbai as a medium, Madara blocks an incoming attack and absorbs it, nulifying its effects. Not only that but upon demand, Madara is able to deflect the attack back at the enemy as a raw burst of chakra. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. However, the technique, while powerful, can only be used against attacks that can be intercepted by the Gunbai and mainly against "energy-like" techniques. The redirected attack is not the technique initially used against the user but rather a raw blunt version from it.
Note: Can only be used once every 2 turns by Madara Uchiha or Obito Uchiha through his Gunbai.
As Madara cast the gen and jumped into the air, he saw a sudden flutter of movement from the corner of his eye, seeing Minato appear behind him with a kunai in his hand and beginning to channel chakra to his hand, a large orb forming in it. As the orb appeared in his hand, Madara lifted his arm to place his hand on the gunbai to utilize it, just as he observes Minato throwing the kunai again, passing by Madara's side. As the kunai moves pass him, Madara, still twisting, draws his gunbai with the intent of deflecting the kunai. As he draws the kunai and intercepts the kunai, Minato appeas before him with a rasengan in hand, aiming to slam it into him. Channeling chakra into the gunbai, Madara absorbs the chakra of the rasengan and smirks slightly as he releases the chakra back towards Minato, blasting him backwards with great force. From Madara's slightly higher position before reaching the ground, the gunbai causes Minato to burst backwards at a downwards angle and hit the earth with great force.
(Gunbai Uchiwa) Army Arrangement Fan
Type: Weapon
Rank: A-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.
Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios.
(Uchihagaeshi) Uchiha's Return
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 10-40
Damage: 20-80
Description:
Using his Gunbai as a medium, Madara blocks an incoming attack and absorbs it, nulifying its effects. Not only that but upon demand, Madara is able to deflect the attack back at the enemy as a raw burst of chakra. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. However, the technique, while powerful, can only be used against attacks that can be intercepted by the Gunbai and mainly against "energy-like" techniques. The redirected attack is not the technique initially used against the user but rather a raw blunt version from it.
Note: Can only be used once every 2 turns by Madara Uchiha or Obito Uchiha through his Gunbai.
Minato appears before his opponent, attempting to drive both Rasengans in to his body. However he notes Madara raise his war fan before his body as a defensive motion. However it appears that the gunbai at first is merely to block the attack, however Minato watches in surprise as the rasengans begin to get absorbed. As this happens Minato is already formulating potential scenarios in his head. As the Rasengan is fully absorbed Minato's hands make momentary contact with the gunbai itself, allowing him to leave the seal of the flying thunder god on the war fan.
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
However Minato gives no sign of placing the seal, seemingly remaining nonchalanted with a mere look of slight shock, however as the gunbai begins to glow brightly and considerable force is felt against Minato's hands he quickly realizes his own attack is being redirected against him, and using his incredibly precise reactions the moment the war fan releases the blast back at him seemingly engulfing him, he vanishes appearing at the kunai he had released previously that landed behind Madara.
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
Using his advantage and the fact Madara likely expects him to have been blown away with his war fans return ability Minato grasps his kunai tightly in a reversed grip, using body flicker to close the gap to Madara's back in a heartbeat and slashing violently with the kunai upwards along his body from his left hip to his right shoulder.
(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
A simple yet effective Ninjutsu technique, Minato will dash in a burst of raw speed and jump, run or dodge an incoming attack. This is done by taking advantage of his enhanced reactions and his fast intellect when perceiving an attack and combining it with a burst of pure movement speed. Off course this can only be used on a battle ground that enables it and never mid air. It has some limitations though as Minato himself doesn't have a high movement speed but its still enough to mimic what can be described as an "instant" movement. Because of this, if the user wants to dodge or evade attacks from faster bios such as Raikage bios or EIG users, he needs the use of his space time techniques. The technique also has some limits in the movement it can produce, which are overall linear, lacking the ability to produce intricate and complicated movement patterns. Doujutsu users (at least 2T for Sharingan), Sensors or EIG users/masters as well as users with high reaction/reflexes or senses will still be able to track the user although, in some cases, become unable to react.
Note: This version can only be used by Minato and Tobirama bios once every 2 turns, a maximum of 3 times.
Minato appears before his opponent, attempting to drive both Rasengans in to his body. However he notes Madara raise his war fan before his body as a defensive motion. However it appears that the gunbai at first is merely to block the attack, however Minato watches in surprise as the rasengans begin to get absorbed. As this happens Minato is already formulating potential scenarios in his head. As the Rasengan is fully absorbed Minato's hands make momentary contact with the gunbai itself, allowing him to leave the seal of the flying thunder god on the war fan.
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
However Minato gives no sign of placing the seal, seemingly remaining nonchalanted with a mere look of slight shock, however as the gunbai begins to glow brightly and considerable force is felt against Minato's hands he quickly realizes his own attack is being redirected against him, and using his incredibly precise reactions the moment the war fan releases the blast back at him seemingly engulfing him, he vanishes appearing at the kunai he had released previously that landed behind Madara.
(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle
Using his advantage and the fact Madara likely expects him to have been blown away with his war fans return ability Minato grasps his kunai tightly in a reversed grip, using body flicker to close the gap to Madara's back in a heartbeat and slashing violently with the kunai upwards along his body from his left hip to his right shoulder.
(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
A simple yet effective Ninjutsu technique, Minato will dash in a burst of raw speed and jump, run or dodge an incoming attack. This is done by taking advantage of his enhanced reactions and his fast intellect when perceiving an attack and combining it with a burst of pure movement speed. Off course this can only be used on a battle ground that enables it and never mid air. It has some limitations though as Minato himself doesn't have a high movement speed but its still enough to mimic what can be described as an "instant" movement. Because of this, if the user wants to dodge or evade attacks from faster bios such as Raikage bios or EIG users, he needs the use of his space time techniques. The technique also has some limits in the movement it can produce, which are overall linear, lacking the ability to produce intricate and complicated movement patterns. Doujutsu users (at least 2T for Sharingan), Sensors or EIG users/masters as well as users with high reaction/reflexes or senses will still be able to track the user although, in some cases, become unable to react.
Note: This version can only be used by Minato and Tobirama bios once every 2 turns, a maximum of 3 times.
As Madara rotates and release the burst of energy from the gunbai, he notices Minatos body disappearing and reappearing to his right as he lands. Seeing Minato on his side, Madara noted his enemy to wanting to have a taijutsu fight it seemed. How unfortunate. As Madara witnessed Minato coming into his right side speeding faster, Madara utilized his falling and rotating momentum to his advantage, rotating as he landed on his left ball of his foot, while channeling wind chakra to this gunbai. As Madara swiftly spun, he moves to face Minato, releasing a powerful burst of wind that blasts him back to long range as he releases an wide arcing blast. The wind forcing Minato backwards, Madara lowers his eyes lower while throwing his war fan towards Minato, channeling wind chakra into it as the pattern within his eye begins to swirl until Madara's Mangekyo Sharingan appears and is soon followed by Izuna's Mangekyo, merging into the Eternal mangekyo Sharingan. As the EMS formed, Madara used the chain attached to his gunbai to snatch it in a whipping motion, causing it to swing upwards, releasing a hurricane of wind aimed at Minato with the intent of ripping through him.
(Doujutsu: Eien no Mangekyou Sharingan) Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 70 (-30 per turn to keep active)
Damage: N/A
Description:
The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through A-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by Sasuke Uchiha or Madara Uchiha bios after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.
As Madara rotates and release the burst of energy from the gunbai, he notices Minatos body disappearing and reappearing to his right as he lands. Seeing Minato on his side, Madara noted his enemy to wanting to have a taijutsu fight it seemed. How unfortunate. As Madara witnessed Minato coming into his right side speeding faster, Madara utilized his falling and rotating momentum to his advantage, rotating as he landed on his left ball of his foot, while channeling wind chakra to this gunbai. As Madara swiftly spun, he moves to face Minato, releasing a powerful burst of wind that blasts him back to long range as he releases an wide arcing blast. The wind forcing Minato backwards, Madara lowers his eyes lower while throwing his war fan towards Minato, channeling wind chakra into it as the pattern within his eye begins to swirl until Madara's Mangekyo Sharingan appears and is soon followed by Izuna's Mangekyo, merging into the Eternal mangekyo Sharingan. As the EMS formed, Madara used the chain attached to his gunbai to snatch it in a whipping motion, causing it to swing upwards, releasing a hurricane of wind aimed at Minato with the intent of ripping through him.
(Doujutsu: Eien no Mangekyou Sharingan) Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 70 (-30 per turn to keep active)
Damage: N/A
Description:
The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through A-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by Sasuke Uchiha or Madara Uchiha bios after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.
Minato appears behind his opponent blitzing towards him, however Madara who was still spinning turns around in time to see his approach and as he swings around and launches a compressed air wave towards Minato from his Gunbai, Minato sees his opening. Tapping his own hand against his thigh in a subtle motion Minato places the FTG seal on himself.
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
Then after placing the seal on himself he uses the mutually revolving instantaneous technique to instantly switch places with the war fan, appearing inches from Madara he grabs his arm with his left hand while bringing his right hand still holding the kunai upwards in a violent slash severing his dominant arm that was only a heartbeat ago holding his war fan.
(Goshun Mawashi no Jutsu) Mutually Instantaneous Revolving Technique
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
The Mutually Instantaneous Revolving Technique is a technique which requires two persons that are able to use the Flying Thunder God Technique or two clones. Both users will mark each other with their respective seals which grants them the ability to use this technique to switch their positions at any point in time during a battle. As the users swap places, they can bring with them anything that they are touching with them, including some techniques such as the rasengan. The technique can also be used on inanimate targets instead, by first marking oneself and then the target, using the technique to switch places with the target.
Note: Can only be used by Namikaze Minato and Senju Tobirama bios
Note: Can only be used 4 times and requires the user to have used the Seal of the Flying Thunder God beforehand as explained.
Minato appears behind his opponent blitzing towards him, however Madara who was still spinning turns around in time to see his approach and as he swings around and launches a compressed air wave towards Minato from his Gunbai, Minato sees his opening. Tapping his own hand against his thigh in a subtle motion Minato places the FTG seal on himself.
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
Then after placing the seal on himself he uses the mutually revolving instantaneous technique to instantly switch places with the war fan, appearing inches from Madara he grabs his arm with his left hand while bringing his right hand still holding the kunai upwards in a violent slash severing his dominant arm that was only a heartbeat ago holding his war fan.
(Goshun Mawashi no Jutsu) Mutually Instantaneous Revolving Technique
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
The Mutually Instantaneous Revolving Technique is a technique which requires two persons that are able to use the Flying Thunder God Technique or two clones. Both users will mark each other with their respective seals which grants them the ability to use this technique to switch their positions at any point in time during a battle. As the users swap places, they can bring with them anything that they are touching with them, including some techniques such as the rasengan. The technique can also be used on inanimate targets instead, by first marking oneself and then the target, using the technique to switch places with the target.
Note: Can only be used by Namikaze Minato and Senju Tobirama bios
Note: Can only be used 4 times and requires the user to have used the Seal of the Flying Thunder God beforehand as explained.
As Madara releases the burst of wind and Minato suddenly appears, holding the right arm of Madara as he spins inwards, towards the body of Minato. Nothing the right arm of Minato's to be moving upwards at an accelerated rate, Madara simply uses him momentum to pull his left arm down quickly, striking the rising forearm of Minato, hitting it with lightning chakra as Madara then raises it upwards and outwards, striking the shoulder of Minato with a lightning enhanced strike. As teh lightning strike lands, the chakra is released into Minato, causing paralysis of that arm for a turn, and due to Madara's body twisting, it would hide the attack until the last moment, allowing it to land effortlessly. Knowing Minato's ability to center around his odd shaped kunais, if he couldnt hold them, Madara reasoned he would have left to deal with. Immediately after striking the arm, Madara's left leg drops lower to the earth, allowing him lower positioning as he quickly rose off that same leg, striking Minato in teh right hip, knocking him towards Madara's right, with great force.
(Ikazuchi Hirate Dageki) � Thunder palm strike
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: the user charges their hand with an electrical current and then strikes at the enemy�s right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time preventing the enemy from making any seals.
Note: numbing affect lasts for 1 turn
Note: can only be used 3 times
(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra and striking the enemy�s side and sending them flying.
As Madara releases the burst of wind and Minato suddenly appears, holding the right arm of Madara as he spins inwards, towards the body of Minato. Nothing the right arm of Minato's to be moving upwards at an accelerated rate, Madara simply uses him momentum to pull his left arm down quickly, striking the rising forearm of Minato, hitting it with lightning chakra as Madara then raises it upwards and outwards, striking the shoulder of Minato with a lightning enhanced strike. As teh lightning strike lands, the chakra is released into Minato, causing paralysis of that arm for a turn, and due to Madara's body twisting, it would hide the attack until the last moment, allowing it to land effortlessly. Knowing Minato's ability to center around his odd shaped kunais, if he couldnt hold them, Madara reasoned he would have left to deal with. Immediately after striking the arm, Madara's left leg drops lower to the earth, allowing him lower positioning as he quickly rose off that same leg, striking Minato in teh right hip, knocking him towards Madara's right, with great force.
(Ikazuchi Hirate Dageki) � Thunder palm strike
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: the user charges their hand with an electrical current and then strikes at the enemy�s right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time preventing the enemy from making any seals.
Note: numbing affect lasts for 1 turn
Note: can only be used 3 times
(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra and striking the enemy�s side and sending them flying.
Minato watches as he swings his right arm with the kunai held ready to sever the opponents arm. However as he does so he notes Madara intercepting his own attack using his other arm, seemingly infused with lightning chakra. Choosing again to feign a moment of weakness Minato uses the time that the attack is approaching his right arm, to use his left arm to leave the seal of the flying thunder god on Madara's gripped arm.
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
Then choosing to take the opponents first hit Minato allows the strike to hit his forearm, feeling his right arm get numb instantly, he releases the kunai forcibly as it heads towards the ground he follows the downwards momentum of the strike to contort his entire body crouching his body then coming back around with a swift kick to Madara's jaw sending him launching skywards while using his now free left hand to grab the falling kunai, throwing it directly behind Madara as he flies upwards, teleporting behind him Minato attempts to drive a Rasengan in to Madara's spine blasting him back in to the earth, arriving behind Madara thanks to the flying kunai.
(Kiiroi Senkō Rasengan) - Yellow Flash Spiralling Sphere
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: Minato kicks the opponent up in the air and throws one of his Flying Thunder God Kunai pass him, teleporting to mid air behind him while forming a rasengan in his hand. He then slams the rasengan on his opponent from behind, sending him crushing to the ground.
Note: Can only be used Twice by Minato Namikaze.
Minato watches as he swings his right arm with the kunai held ready to sever the opponents arm. However as he does so he notes Madara intercepting his own attack using his other arm, seemingly infused with lightning chakra. Choosing again to feign a moment of weakness Minato uses the time that the attack is approaching his right arm, to use his left arm to leave the seal of the flying thunder god on Madara's gripped arm.
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
Then choosing to take the opponents first hit Minato allows the strike to hit his forearm, feeling his right arm get numb instantly, he releases the kunai forcibly as it heads towards the ground he follows the downwards momentum of the strike to contort his entire body crouching his body then coming back around with a swift kick to Madara's jaw sending him launching skywards while using his now free left hand to grab the falling kunai, throwing it directly behind Madara as he flies upwards, teleporting behind him Minato attempts to drive a Rasengan in to Madara's spine blasting him back in to the earth, arriving behind Madara thanks to the flying kunai.
(Kiiroi Senkō Rasengan) - Yellow Flash Spiralling Sphere
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: Minato kicks the opponent up in the air and throws one of his Flying Thunder God Kunai pass him, teleporting to mid air behind him while forming a rasengan in his hand. He then slams the rasengan on his opponent from behind, sending him crushing to the ground.
Note: Can only be used Twice by Minato Namikaze.
Even as Madara twisted, he could see the chakra being channeled into his enemy's hand. As he held his hand to Madara's am, he couldnt see what exactly it was but after not seeing any jutsu being performed, and knowing of his usage with the fuuinjutsu field, Madara determines Minato to have been trying to place a seal upon him. Despite noticing the seal's placement, Madara continued on with his attack, striking Minato and suddenly, becoming kicked into the air. As he was kicked, he sees a kunai being thrown, this time taking his time to activate the EMS unbeknownst to his enemy. Knowing this to be a disadvantageous position, Madara draws several kunai while doing this, enjoying the fact that he was an edo and as Minato appears above him with the Rasengan, Madara simply looks up and speaks two words to him.
Bang bang.
As Madara speaks and Minato goes for the Rasengan attack, he finds himself being blown to bits as what seems to be a million tags begin to detonate, leaving the shinobi without the chance to teleport away as his body continues to be blown apart as it attempts to reheal. Knowing this to be a sure way of getting rid of the seal placed on his arm by completely destroying the vessel in which the seal resided, Madara allows himself to be reformed after the explosion has finally ceased, him and Minato once more staring at one another.
(Doujutsu: Eien no Mangekyou Sharingan) Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 70 (-30 per turn to keep active)
Damage: N/A
Description:
The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through A-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by Sasuke Uchiha or Madara Uchiha bios after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
(Gojō Kibaku Fuda) Mutually Multiplying Explosive Tags
Type: Offensive
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 100 (-20 to the user if caught in the explosion)
Description:
The Mutually Multiplying Explosive Tags is a technique which forms part of a fighting style purposely designed for those who have been reincarnated or are otherwise very resistant to damage, and employs the use of special explosive tags to create a near infinite series of explosions. The user will throw several (up to 5) special exploding tags at the enemy formed from large sheets that each bear five seals on them. These special tags then attach themselves to the intended target, but just as they detonate, summon additional tags that in turn create more as they too explode. This process is continuously repeated, leading to a near infinite chain reaction of consecutive explosions which engulf a gigantic area, mid range all around. The technique's unique drawback is that to fully use it you need to be in short range of the target, making it almost suicidal for users who cannot take on the damage and remain unarmed, users that cannot escape its range in time or users who cannot heal themselves from the damage, thus being ideal to be used by Edo Tensei summons.
Note: the explosion spans throughout 2 full turns if unblocked.
Note: usable twice per battle.
Even as Madara twisted, he could see the chakra being channeled into his enemy's hand. As he held his hand to Madara's am, he couldnt see what exactly it was but after not seeing any jutsu being performed, and knowing of his usage with the fuuinjutsu field, Madara determines Minato to have been trying to place a seal upon him. Despite noticing the seal's placement, Madara continued on with his attack, striking Minato and suddenly, becoming kicked into the air. As he was kicked, he sees a kunai being thrown, this time taking his time to activate the EMS unbeknownst to his enemy. Knowing this to be a disadvantageous position, Madara draws several kunai while doing this, enjoying the fact that he was an edo and as Minato appears above him with the Rasengan, Madara simply looks up and speaks two words to him.
Bang bang.
As Madara speaks and Minato goes for the Rasengan attack, he finds himself being blown to bits as what seems to be a million tags begin to detonate, leaving the shinobi without the chance to teleport away as his body continues to be blown apart as it attempts to reheal. Knowing this to be a sure way of getting rid of the seal placed on his arm by completely destroying the vessel in which the seal resided, Madara allows himself to be reformed after the explosion has finally ceased, him and Minato once more staring at one another.
(Doujutsu: Eien no Mangekyou Sharingan) Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 70 (-30 per turn to keep active)
Damage: N/A
Description:
The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through A-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by Sasuke Uchiha or Madara Uchiha bios after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
(Gojō Kibaku Fuda) Mutually Multiplying Explosive Tags
Type: Offensive
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 100 (-20 to the user if caught in the explosion)
Description:
The Mutually Multiplying Explosive Tags is a technique which forms part of a fighting style purposely designed for those who have been reincarnated or are otherwise very resistant to damage, and employs the use of special explosive tags to create a near infinite series of explosions. The user will throw several (up to 5) special exploding tags at the enemy formed from large sheets that each bear five seals on them. These special tags then attach themselves to the intended target, but just as they detonate, summon additional tags that in turn create more as they too explode. This process is continuously repeated, leading to a near infinite chain reaction of consecutive explosions which engulf a gigantic area, mid range all around. The technique's unique drawback is that to fully use it you need to be in short range of the target, making it almost suicidal for users who cannot take on the damage and remain unarmed, users that cannot escape its range in time or users who cannot heal themselves from the damage, thus being ideal to be used by Edo Tensei summons.
Note: the explosion spans throughout 2 full turns if unblocked.
Note: usable twice per battle.
Minato says with a grimace as he approaches the opponents back holding the kunai in his right arm that has now regained feeling from the opponents previous attacks, the rasengan forming in his left. However Minato recognizes the symbol for explode on the tags approaching him, however the Kanji is unique. Most likely considerably more powerful than a standard exploding tag. Reacting quickly Minato stops focusing chakra in to his rasengan, instead making a single handseal he raises his S/T kunai in front of him. Opening a barrier in space and time, redirecting the unique seals directly on to the seal he had placed on Madara himself. Causing a huge chain of explosions as his own follow up tags are attracted directly to his own tags now placed on himself, causing Madara to violently combust over and over and causing some backlash to Minato sending them both flying back to the ground, Minato damaged and Madara in pieces both needing to regenerate.
(Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Ram hand seal, while holding a small object marked with a seal of the thunder god mark, to form a barrier that will teleport away incoming attacks that are sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away, the user has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato or Tobirama bios.