Water With Noni

Noni

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To get things started.
Tell me everything you know of water.

-Advantages
-Disadvantages
-Use in battle
-The physical and spiritual side of fire
-Users
-Kekkai genkais
 

AmaniPaz

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Water is one of the basic elemental nature transformation techniques that allow the user to manipulate pre-existing water, or create their own, by turning their chakra into water.It takes much more ability to create the water outside the body than to manipulate what is already available or expel it from their mouths. One of the most versatile of the five basic chakra natures, Water Release techniques can not only change shape but state as well. Moreover, the water becomes more solid in the process as well. The water affinity is seemingly more common amongst shinobi of Kirigakure. Offensive water techniques seem to inflict harm from the sudden force that they exert, which would cause massive internal damage to a human.​

-Advantages
  • The user can create their own water if a water source isn't there
  • It is incredibly effective against fire based Techniques
  • The user can end the battle quite quickly by drowning their opponent
  • Constructs can be created with enough force to break through hard surfaces or barriers
-Disadvantages
  • It is weak against earth because earth structures can dissipate the force of water rendering the technique ineffective.
  • If you have no way to breathe underwater then using a large scale water based technique to change the terrain can be deadly to yourself as well as the opponent.
-Use in battle
  • Water Release can be used in conjunction with Lightning Release to increase the flow of electricity thus increasing damage taken by the target.
  • It can be used with Wind Release to increase the concussive and overall destructive power of a water technique.
-The physical and spiritual side of fire
I have no idea what this is

-Users
You must be registered for see images

-Kekkai genkais
Ice Release, Wood Release, Storm Release, and Boil Release.
 

Noni

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Physical and spirtual.

Physically how is water composed ? This is something you can easily just search in google, this is more scientific. Does it have blunt force impact? Different forms? Literally anything you can come up with the physical aspect.

Spiritual is more what you believe it is. Many people consider it a calming but all so powerful element. It gives a scent of relaxation but to others it can mean pure destruction due to the force it can have. So this can be considered more of an opinion.

Try it :)
 

AmaniPaz

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Spiritually in most forms of media water is portrayed having healing properties. Representing calmness, peace and perseverance. It symbolises the collective force that a group of people can have and the importance of teamwork in the way that, with a little amount what you can do is limited, but with a large body of water outlandish things such as the destruction of cities is possible.

Physically
Water is the chemical substance with chemical formula H
2O: one molecule of water has two hydrogen atoms covalently bonded to a single oxygen atom.
Water appears in nature in all three common states of matter (solid, liquid, and gas) and may take many different forms on Earth: water vapor and clouds in the sky, seawater in the oceans, icebergs in the polar oceans, glaciers in the mountains, fresh and salt water lakes, rivers , and aquifers in the ground.
The major chemical and physical properties of water are:
Water is a liquid at standard temperature and pressure. It is tasteless and odorless. The intrinsic colour of water and ice is a very slight blue hue, although both appear colorless in small quantities. Water vapour is essentially invisible as a gas.[10]
Water is transparent in the visible electromagnetic spectrum. Thus aquatic plants can live in water because sunlight can reach them. Infrared light is strongly absorbed by the hydrogen-oxygen or OH bonds.
 

Noni

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Perform this techs.

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

Okay to start off we will begin very simple. I want you to gather your raw chakra and release the chakra forward while manipulating the nature of the chakra into suiton chakra. Summon a small wave of water and send it towards the dummy set up short range. It should wash up the dummy. Fairly simple nothing much to say here. Try though to be descriptive as possible for your sake.
 

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Perform this techs.

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

Okay to start off we will begin very simple. I want you to gather your raw chakra and release the chakra forward while manipulating the nature of the chakra into suiton chakra. Summon a small wave of water and send it towards the dummy set up short range. It should wash up the dummy. Fairly simple nothing much to say here. Try though to be descriptive as possible for your sake.
Vanitas stood in an open grassy field that stretched for miles. He appeared to be dreaming. There was no sun but bright light still illuminated the plain. The sky was one large cloud stretched across the entire area. There was a single object that was 3 meters in front of him, a wooden training dummy. Without even thinking his body became moving and performing techniques of it's own accord. The technique incorporated the dummy and involvedthe extraction of energies from both the Vanitas's cells and hismind's consciousness, then mixing them together within himself. With techniques the amount of energy differed, it seemed this was a weak one as it required very little so as to not be inefficiently used. He pulled out enough and created a small wave that moved towards the dummy at a moderate speed and washed it down.
 

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;_; That was beautiful, but you make it so above and beyond. I'm sure you know what shape and nature manipulation. Be sure to mention those in your next jutsu performance. Always mention chakra as well. What you said was rather advance so I like it.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dojutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.

A very famous water jutsu, I want you to gather your chakra in the pit of your stomach and manipulate the nature into suiton chakra. Thin out the suiton chakra to an extent and release from your mouth a thick mist all over the terrain. Release it in between us so when it covers the terrain we will lose vision of one another. Another simple tech nothing to much about it. I should tell you though using a water source to create the mist is much more faster, the opponent would have little to no time to stop the mist covering the area. Though for now use your own chakra source.
 

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Vanitas stood in an open grassy field that stretched for miles. He appeared to be dreaming. There was no sun but bright light still illuminated the plain. The sky was one large cloud stretched across the entire area. There was a single object that was 3 meters in front of him, a wooden training dummy. Without even thinking his body became moving and performing techniques of it's own accord. The technique incorporated the dummy and involvedthe extraction of energies from both the Vanitas's cells and hismind's consciousness, then mixing them together within himself. With techniques the amount of energy differed, it seemed this was a weak one as it required very little so as to not be inefficiently used. He pulled out enough and created a small wave that moved towards the dummy at a moderate speed and washed it down.
After which he leapt back with the same haste one would use when fighting a real opponent. He gathered his Chakra in the pit of his stomach whilst doing so, extending his index finger, middle finger and thumb on his right hand whilst making sure they're closely knit at the same time in order to activate the Jutsu. The result was a thick hidden greyish white mist that expelled from his mouth and expanded incredibly quickly.He had drawn an incredible amount of Chakra so that the mist would be thick enough to fool most people without extra sensory abilities.
 

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Next time use shape and nature manipulation. :)

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.

A nice suiton jutsu. Like always gather your chakra in your chakra system all over your body. Channel the chakra towards through your arm and stop at your hand. Then nature manipulate the chakra into suiton. Your hand will have suiton chakra in it, release it and shape the chakra into a sharp water sword. It has the same attack potency as a regular blade. I want you to stap the dummy that appeared right next to you out of nowhere.
 

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Next time use shape and nature manipulation. :)

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.

A nice suiton jutsu. Like always gather your chakra in your chakra system all over your body. Channel the chakra towards through your arm and stop at your hand. Then nature manipulate the chakra into suiton. Your hand will have suiton chakra in it, release it and shape the chakra into a sharp water sword. It has the same attack potency as a regular blade. I want you to stap the dummy that appeared right next to you out of nowhere.
Can you give me an example of how exactly to describe something like this my *****?
 

Noni

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Please do not use profanity, the least thing I want is you to get in trouble. People might take offense to that.

Here is an example of a student of mine.

As Noni-senpai moves on to the next jutsu, I assume that my last jutsu was sufficient. I listen to senpai's voice as I look for him in the mist. Finally, I decide to stand still, and I start to do as he says. I press my hands together and close my eyes, gathering chakra. Again, I feel the warmth inside of me and the chakra spreading out to my limbs. However, I focus on my right arm and right hand. I extend my right arm to my side. The chakra stops and forms in my palm. With my left hand now at my side, I begin to manipulate my chakra into suiton chakra.

My eyes are still closed, and I picture a river carving its way through a canyon. I imagine a samurai sword as well, and picture the two things combining into one. The river's ability to make its way through a canyon and the samurai sword share the same sharpness. I open my eyes right as the dummy appears next to me.

"Suiton: Mizu Kuri no Yaiba!"

From my right hand, an orb of water forms. It shapes and extends until it becomes the samurai sword I conjured in my head. I hold it with both hands in front of me. I take a wide stance and face the dummy all in one move. Then, I thrust the sword forward, stabbing the dummy right through the stomach. I slowly withdraw the sword and let the water dissipate, making the sword disappear. I search for Noni-senpai in the mist, wondering how I performed.
Look at the two sentences bolded. Can you tell me what those are?
 

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Please do not use profanity, the least thing I want is you to get in trouble. People might take offense to that.

Here is an example of a student of mine.



Look at the two sentences bolded. Can you tell me what those are?
The mist had successfully hidden himself away from the dummy that for whatever reason was tormenting him within this strange dream, however it seemed that his troubles were far from over. As he was leaping backwards another identical dummy this time made of a slightly tougher material than wood appeared directly to his left. He brought his left foot to the ground and kicked off of it so that he would be sent to the right half a meter twisting his body so that he would be facing the dummy. Vanitas breathed in and out, momentarily collecting his thoughts and flushing them out so that he could empty his mind. He then focused on manipulating his Chakra, thinking about his body being a medium, a sort of device meant to hold heat like a furnace. He imagined a great flame burning in the middle of his chest and took the things further by imagining the fire and warmth from that flame first spreading all over his body and then quickly recoiling back to one position, his right hand. All of the fire and warmth located at one spot, the open palm of his right hand. With his left hand he began to manipulate and change his raw Chakra into Suiton Chakra.

He thought of fine scissors cutting through paper seemingly effortlessly, the sharpness, the metal or steel, using this, with his right hand he performed the technique he had in mind and created an orb of water that extended, changed and quickly became a Samurai Sword. Making great use of the strength of his legs, he kicked off of the ground with his left foot after bending at the knees slightly, kept his upper body low and, holding the blade with both hands, stabbed the dummy horizontally in it's chest, the location where it's heart would be if it were a live person.
 
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Noni

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You would think that water is cool and free flowing, right? Nonetheless I actually like this great job. Here is the last D-Rank.

( Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.

Gather your chakra in your chakra system all over your body. Channel the chakra towards both of your arms all the way through your hands. Manipulate the nature of the chakra into pure suiton chakra and hold your hands out ward in front of yourself. Release the gathered suiton chakra and manipulate the shape of the suiton chakra into a shield that has the power to take on projectile weapons and close range attacks.
 

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A loud shriek emitted from the Dummy, things were beginning to get strange. The material it's body is made out of turned to metal. Using it's new found reinforced hand, it gripped the blade of the formed sword and began pulling Vanitas inwards. It's mouth also widened an immense amount, larger than Vanitas's head and showing sharp razor like teeth that would belong to a Great White Shark. Yami was disrupted by the sudden and drastic change in his situation and because of this his focus was lost. This resulted in the dissipation of the formed blade, watching it turn into nothing but falling water that would splatter on the ground and become useless, he kicked off of the dummy with his left leg with great power, separating the two and sending it back 2 meters. However he was not in luck, it recuperated incredibly quickly and launched itself towards Vanitas with it's new-found sharp and metallic claws outstretched and on display, ready to completely lacerate and deal with Vanitas.

Using his wits and honed reflexes, he thought on the spot quickly and defended himself by outstretching his arm outwards in front of him and releasing a large sum of water that formed a shield roughly the height of him and the length of two people of his stature standing side by side. Doing so by gathering his Chakra at the centre of his body, using the same furnace like imagery in his mind, after which he imagined a large explosion at this location where the Chakra was gathered, spreading out the Chakra all over his body quickly, finally imagining a Vacuum like effect with said spread out Chakra, with the point of suction being his outstretched left arm, he imagined all the Chakra rapidly being drawn to that location before finally releasing it as Suiton and performing his jutsu, ultimately defending himself and sending the Dummy's arm back from the recoil.
 

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From now on use this template.

PHP:
[B]Perform the technique:[/B]
[B]Creative uses/strengths:[/B]
[B]Drawbacks/counters:[/B]
How to use the template and fill it out effectively. This will also help your career in RP but it is quite a read though I do expect you to read it and carefully at that. I will notice if you have or not, and failure to write out the template correctly will result in a re-do of the jutsu(s).

Performance
When it comes to the performing point of the template, its all about imagination but this one is considered the most obvious of the whole template. When the student performs something you need to paint a picture in the teachers head to give them a clear image of everything that is going on and how you are reacting or feeling about the jutsu. Each jutsu will give different feelings and reaction. It is your job simply to show me how and what you are feeling and what is going on when performing the jutsus.

The things I expect in the performance are two things that are most important when performing the jutsus. The first is called Nature Manipulation. Nature manipulation is when the user will manipulate or control their raw chakra to change in basic nature which is one of the five basic elements. Now most people like to simply say something like this:
I gather my chakra and nature manipulate it into lightning chakra.
Yes this is okay but where is the creativity or the respect of actually wanting to perform and feel the jutsu? Now to explain every basic element properly on how to manipulate chakra into nature with more imagination and creativity such examples like this would work.
With my raw chakra gathered I begin to take focus upon the chakra. I begin to think of the warmth of the very sun and the blazing heat it gives off, I condense the chakra and finally mold the chakras nature into fire.

After gathering my chakra, I begin to take full control over it. I sharpen the chakra having the precious sharpness that surpasses that of a sword. Successfully I mold the chakra into wind chakra.
Now this is pretty much the basis when it comes to nature manipulation on how I see fit and what is best to impress your teacher. Now if you are wondering about how should I explain all the natures, well think about their property. Lightning has high frequent vibration and electrical sharpness, fire is superheated and blazing warm, water is free-flowing and very flexible, earth is rough and versatile, wind is sharp and thin with great accuracy. To be able to explain them you simply have to free your mind and become as creative as you can.

Now I can understand some times you don't want to go that deep into the jutsu because some are more simple then others and I can understand that, all I ask is to try and not be lazy with it.

The second thing that is most important when performing a jutsu correctly is called Shape manipulation. Now this is when you take the chakra or the chakra nature and shape it into any form or shape it requires to be properly formed. Shapes include spheres, animals (All types), blades, ect. This is all about attention to detail, and how precious you want to be when trying to perform the jutsu. Now here is a regular example that is done usually.
I manipulate the shape of my chakra to form a bullet.
Though again, that is not exactly wrong but where is the fun and creativity in that? This is all about paying attention to detail and how much you want to focus up on it. Here are some other examples that are more suffice.
After gathering my lightning chakra, I lengthen its size and sharpen the edge of the chakra to create a spear of lightning.

As I gather my chakra and release it forward, I begin to shape it and make it round as well as smooth leaving no bumps to create a spherical ball of chakra.
This is pretty much all it takes nothing more or less. You do not need to go extreme but detail is always best not only for me as a teacher but when you get in the habit of making proper and creative replies it will follow you in battle and help you greatly their when the time comes.

Creative uses/strengths

Now we are getting to the important part of all this. Now with this template I expect two things each with a total amount of detail. What I mean is firstly I expect you to tell me the strengths of a certain jutsu, I don't care how it works. I want to know what makes it useful. Things like that can include the jutsu is able to move in all ranges giving it a large amount of mobility. Another is you can send multiple attacks with one jutsu to attack more then one opponent or trying to barrage the opponent with attacks to make evasion difficult. Yes this are quite the small strengths but stuff like this count in the eyes of a teacher and needs to be taken in account. Though those are just some small examples what you really need to do is look into the jutsu itself. Try adding all or as much strengths with what you see in the jutsu. Also I understand some jutsus are more simple then others and might not have as much advantages but that is okay, its all about trying and thinking about it. But I do expect 1-3 strengths mentioned.

Lastly to perfect the strength portion, this is simple but something so many students fail to do. When you give a strength explain why that is considered a strength. Yes explain why. This is the most important part because it shows us how you plan on using it in battle and the teacher will be able to pick out what you have done wrong specifically. So simply saying it goes long range does not make it a hardcore advantage because if you think about it, that can also be considered a disadvantage. So by saying that it is very wrong and can confuse the teacher, all we really do is assume and guess what you are trying to say. So trying to perfect it, you would need to say something like this.This is the correct and proper way in doing the strength portion of the template.
The jutsu goes in long range, because of this the opponent will not be able to evade that easily by just pushing back and it can correspond with other jutsus.
Now the second portion of the template is creative usages. What is this is simply a combo or something you would do with the jutsu. This helps the teachers notice your style and what you are likely to accomplish in fighting so if you are doing anything wrong we can inject it and fix it so you do not make a mistake in battle. This is all about just being creative, every jutsu has a unique usage and can be used creatively or at the very least used in correspondence with other jutsus to create a combo to attack the opponent or turn the table on them.

Simple combos are of all kind, and most teachers will explain the jutsus usually giving a combo or a usage you can use, but it is the very basic of it. It is simply meant to show you how it is meant to be used or just to give you an idea. All because the teacher says it does not mean we want you to repeat what we said. You need to come up with another detail or combo. Simple combos could be like sending a fire jutsu towards the opponent and then use a jutsu to shake the ground to put the opponent off balance so it will be hard to react with the attack, and a more powerful combo could be when sending a fire jutsu direct it towards the ground and then send a single blade of wind behind the fire, which you can then activate the blade to turn into a hurricane to create a powerful fire vortex. Though with newer RPers they tend to sometimes use basic combos because they have seen less of the jutsu list or understand it less then others, but when you move on and learn more jutsu creating combos become much more easier and you begin to take action effectively.

Drawbacks/counters

Now this is the complete opposite of the strengths and creative usages. This is as equal as the strengths and creative usages for it allows the teacher to see exactly how is your understanding of the jutsu. Usually when people look at jutsus they tend to leave this with very little detail and failure to explain it properly. This is because many people believe disadvantages are to obvious to try and explain on why its a disadvantage which is the wrong mentality when doing this point. There are things with drawbacks and counter that need to be taken in account. What I usually expect from the student here is at least 1-3 drawbacks and at least one counter for the jutsu you would do.

Drawbacks when looking into it is not explained from the student, it is usually because of the double standards people give to jutsus. As I explained in the above long range attacks would be great attacks but their are disadvantages to them, one being is if the opponent is long range it will take much more time for the attack to reach the opponent so they will be able to counter the attack with ease. The thing is when it comes to advantages their will always be a disadvantage to that very thing. If something is great to use in short range battle it is useless in long range, if the jutsu is a projectile technique it can be used with combos but the jutsu will usually be straightforward and easy to anticipate. This is something always to consider when writing disadvantages that they're will always be one as long as you have listed advantages or mention them. So if you have two advantages mentioned then their is a huge likely hood that their will be two disadvantages with that, so their should not be much of a ratio difference between the two.

Listing proper drawbacks all depends on the way you fight and how you see the jutsu being used, usually it is looked at if the jutsu is sent or used against you, what would be the initial weaknesses you would sense. Firstly too look into listing them you have to take account everything in your senses and the jutsu concept. When it comes to the senses examples include if you send a large fire attack towards the opponent you will likely not be able to see through the fire so you won't be able to see how they are moving or what they are doing. If the opponent tries to use a jutsu with earth release that uses the ground as a medium you will be able to use your sense of feel, to feel the density of the ground begin to shift or change. Stuff like this are obvious disadvantages. Now when it comes with the jutsu concept those are usually the usual people tend to look into, so lets say the chidori only works in close range battle so it can't be used for anything but close range battle limiting the jutsu. Also jutsus that have long list of hand seals are disadvantages because it might take some time to perform the jutsu leaving you open. Streaming techniques are usually not good to use with combos but you have complete control where you aim them. (Notice their how their is a disadvantage but also a advantage because of that ability)

Lastly when it comes to countering the jutsu. Now how teachers picture your combos is usually as if the jutsu has already been sent so saying things like:
While he is performing the long list of hand seals I will send an attack before he completed them.
Yes they work but it will not always be the case like that so you need to be able to counter it as if it was already sent, though its not bad to mention that aspect saying because of the hand seals you can counter before he completes them but it is not what we look at, you are not simulating a battle situation, and that is what teachers what you to try to do and how they want to teach as if you were in battle. Remember when we were talking about how disadvantages work? Those are usually what a person will look at when trying to counter the jutsu, so lets say the opponent sends a lightning blade towards you as a projectile attack, this is what is acceptable.
Due to the fact it is straight forward and easy to notice (See the disadvantage) I can simply figure out where it is heading and I can create a dense defense like a wall or try to overpower it.
So using those disadvantages you listen can be used to make the proper counter towards the jutsu so remember that.

Lastly it is the type of counters we want to see. When it comes to countering a jutsu we don't want you just to stop the jutsu, we want you to turn the table and go on the offense so to impress try to add ways to not only defend but attack as well. Also try not to spam the same counter over and over, what I mean by that is if the opponent sends a lightning attack don't just say:
I will send a wind attack to overpower it.
That is far to generic, yes some techs are more straightforward then others but those should be the ones you can formulate better counters with, its okay to experiment and say something new or outside the box, that is what teachers want to see and what they expect. So instead of using a wind jutsu, why not use a water pillar to launch you in the air and then send a attack to go on the quick offense? Simple yes, but at least it is not generic and overdone.

So that is the basis of everything, all in all try to have fun and be creative with it, this is meant for enjoyment as well as a learning experience.

Also how many jutsus would you like to progress each post? (1-3)
 

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(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

After 3 hand seals the user will channel suiton chakra and release it creating a whip of water. It can be sent towards the opponent lashing at them, or wrapping the opponent with it to bind them restricting their movements which then you can have an ally try to attack the opponent. If you bind the opponent with it you can send a lightning technique through it to shock and paralyze the opponent. You have complete control over the whip as well as the whip being very fast and flexible so its very mobile in tough situation. Though you are a walking target for lightning attacks if you are hit it will shock you. The whip can only go up to mid range at most so simple pushing back to get out of range is a well enough counter. Also you need to remain focus on the water whip if not then it will disperse.


(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

A very good jutsu the user after two hand seals will spew out a very slippery, sticky syrup substance. Its a trap which if a opponent is caught will not be able to move around since their feet will be stuck on the sticky substance. If you use the technique immediately it might just spew a small amount, if you take some time though to spew the syrup it can be a large pond. Its a great combo useful technique. If used correctly you can have complete control of the battlefield and keep opponents pushed back, especially fast opponent. Beforehand though make sure you channel chakra on your feet before you spew the syrup so you can walk on it without restriction.


(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

Okay with one hand seal the user will use a water source to create a exact clone out of themselves, made of water. They can only travel a short distance and can take damage easily until dispersed back into water. This water clone can only perform Water jutsus up to C-Rank. Clones are great for a extra man to take the advantage in number, use combos, and deceive your opponent. The clone is made short range of the user, and the clone acts on the will of the opponent.
 

AmaniPaz

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(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

After 3 hand seals the user will channel suiton chakra and release it creating a whip of water. It can be sent towards the opponent lashing at them, or wrapping the opponent with it to bind them restricting their movements which then you can have an ally try to attack the opponent. If you bind the opponent with it you can send a lightning technique through it to shock and paralyze the opponent. You have complete control over the whip as well as the whip being very fast and flexible so its very mobile in tough situation. Though you are a walking target for lightning attacks if you are hit it will shock you. The whip can only go up to mid range at most so simple pushing back to get out of range is a well enough counter. Also you need to remain focus on the water whip if not then it will disperse.

Perform the technique: To begin, the user performed the to mandatory hand seals as fast as he could, Rat, Dog and Ox[, gathering his raw Chakra whilst focusing on it. He imagined a rubber band or a flexible piece of string and a pair of hands playing with it, bending it, stretching it. He then thought of an endless waterfall, freeflowing and unrestricted. After gathering my water chakra it was just a large blob like construct that was bumpy all around. He thinned it out and lengthened it, also adding a sharp tip by making it curve inwards from both sides at the end like an arrow would, ultimately forming a long whip.
Creative uses/strengths: I will list two main strengths with this technique. First of all this technique can restrict opponents which is obviously a strength because if they are restricted they are open for a lot more attacks with less ways of actually evading. The second strength corresponds with the fluidity of water, the whip can be used defensively to deflect multiple oncoming projectiles. Unlike a sword that is usually straight and stationary, the whip can bend, twist and contort in multiple ways providing more ways that you can defend yourself.

As for creative uses, again I'll list two. First of all as most will know, jumping in an RP based battle is often the biggest mistake you can make. This is because, without any extra special ability, extra strange limbs or devices, once you're in the air you cannot move from your position, leaving you open for lots of attacks with no way to counter unless you use your weapon or some kind of defensive equipment that you already had on you. So, knowing this, once can use the whip to violently swipe at the opponent's shin area, the length of the whip means that moving backwards or side to side is difficult, so there is a good chance that the opponent will jump, leaving them open to what I previously stated.

Another creative use is wrapping it around the opponent and charging it with lightning.
Drawbacks/counters: One drawback is that the use of the whip requires the user to swing their entire arm a certain way or direction to get maximum efficiency, power and damage, this leaves them open for lots of attacks because of the way they are positioned. Another drawback is the fact that the attack can already be seen, meaning the opponent already knows the length and width when it comes to dodging.

Vanitas watched as his opponent pulled back and released the whip with full force, extending his arm as far as it could go and sending it moving in a straight line. The distance between the two was 3 meters. Vanitas then waited until the whip was near before ducking low and moving forwards and to the right at the same time by moving in an angle, closing the distance quickly and chopping off the opponent's outstretched arm by aiming at the armpit and swinging upwards.



(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

A very good jutsu the user after two hand seals will spew out a very slippery, sticky syrup substance. Its a trap which if a opponent is caught will not be able to move around since their feet will be stuck on the sticky substance. If you use the technique immediately it might just spew a small amount, if you take some time though to spew the syrup it can be a large pond. Its a great combo useful technique. If used correctly you can have complete control of the battlefield and keep opponents pushed back, especially fast opponent. Beforehand though make sure you channel chakra on your feet before you spew the syrup so you can walk on it without restriction.


(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

Okay with one hand seal the user will use a water source to create a exact clone out of themselves, made of water. They can only travel a short distance and can take damage easily until dispersed back into water. This water clone can only perform Water jutsus up to C-Rank. Clones are great for a extra man to take the advantage in number, use combos, and deceive your opponent. The clone is made short range of the user, and the clone acts on the will of the opponent.

Perform the technique:
Creative uses/strengths:
Drawbacks/counters:
 
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