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Oh my!
Priest slams his right heel on your back then you turn black and intangible. Soon he feels a sharp pain on his right leg and there his right foot is replaced with nothing as blood splutters out of it. Priest gives out a loud growl, he has not felt something like this in a very long time. "He's a monster, he thinks" then as Priest falls on the ground on his back and as his opponent begins to give some space, Priest thinks he's about to escape and leave him with his misery and not to allow that. He thinks to himself, "I can't suffer this alone" he makes a single handseal and releases an omni-directional wind blast that levels everything up to mid-range.
(Fuuton: Meimei Bakuha no Jutsu) - Wind
Style: Divine Blast JutsuRank: S
Type: Offense/defense
Range: short-mid
Chakra Cost: 40
Damage Points: 80
Description: The user makes a snake handseal and releases a strong 360
degrees wind blast from his/her body,
that flattens every thing at mid- range
to the him/her.
-can only be use 2 time per battle
-No A-ranked wind jutsu next turn
A massive crater is carved underneath priest which leaves him partially airborne, so with this, priest takes some of his blood, makes some handseal and clasp his hands, Arwin is summoned right beneath him.
*in a foriegn language* You are hurt, Priest Sama!
I know, just go high, I'll take care of it
Arwin takes flight at blazing speed immediately and hovers 20m high in the sky and above the land. While Priest burns his leg with fire until the bleeding stops though pain is extreme then he quickly wraps around it, a piece of cloth torn from his attire. However he is left very exhausted and breathing quite heavily while sitting atop Arwin.
Pitohui Kuchyose: Arwin - Pitohui
Summoning: ArwinRank: S
Type: Supplementary
Range: N/A
Chakra: 40
Damage: N/A
Description: The user smears blood on their palm, makes the neccesary handseals then presses their palm on the ground or clap both hands together to summon Arwin in a cloud of white smoke. Arwin is a large Hooded Pitohui(as large as
Sasuke's hawk), elegant and beautiful but
she still remains one of the most foulest
among her specie. She is fast and has fluid and excellent manouvreability in mid-air and is able to navigate through dense clouds and fogy condition. She is with inteligence and she is as smart as Minato being able to access every battle situation with ease and come up with a counter very quickly. She can communicate with her summoner through Pitohuian Language which only the summoner or any body who signed the contract can understand.
Abilities:
-Arwin even as she is of moderate size
compared to other hooded Pitohuis,
posseses a very high content of neurotoxin in which a single scratch from her claws, beak, tail and wings would cause brief localized paralysis.
-She secretes odours to which anyone apart from the summoner that gets into short range of her would begin to feel tingling sensation all over themselves which is quite distracting and somewhat painful.
-She is able to mold chakra and she is good at it where she can use "Suiton" techniques upto A-ranks. This, she can spew directly from her mouth or form by flapping her wings.(she needs no water source as she can produce a voluminous water from her mouth, except in extreme cases where a very large water
source is needed)
-She can also use Pitohui Arts, A set of arts that are taught to every capable pitohuis in the training mangroves of Modakeke by the elder sage of the Hooded pitohuis "Majele". (Pitohui arts would be submited separately)
NOTE
++Can only be summoned once
++Lasts 4 turns for each time summoned
++Can only be summoned when there are
not more than one other hooded pitohui
summoned.
++Can use water upto A-rank which would also take a spot in the 3 move slot of the
summoner
++Hooded Pitohui summon can only be
taught by Priest
( Katon no Jutsu ) - Fire Release
TechniqueRank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent
from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.
The two spheres disperse upon impact. However, already having one palm up infront himself, and lifts his other generating a small spear that shoots outwards, cutting through the expanding barrier towards himself. The rest that goes around, impacts upon his form but regenerates fastly after. Unhindered, and maintaining the lance it goes at high speed, cutting through Priest(Aimed down his abdomen) and down the summoning.
Simualtaneously as the wave expands, he starts floating diagonally up, and backwards as explained before, being above your altitude of height. Personally I did say the lance would impact down on you, as you're doing the summoning, but we say it will impact as the smoke poofs into existence.
Rank: S
Type: Attack
Range: Short-Medium-Long
Chakra cost: 40 +15
Damage points: 80 (20)
Description: The user brings both of his hands in front of his chest, creating a small highly condensed orb of Abyss chakra in the space between his hands. From that orb a black lance is launched that can reach up to long range. By moving his fingers, the user can manipulate the orb, and thus the lance, so that it can be used to slice into any direction (compare it to a white sheet of paper where you rapidly scribble into any direction with a pen). For instance the user could first aim the orb to the ground when the lance is created and then move the orb upwards so that the lance slices the battlefield open vertically, then when it's in the air he can make it turn and slice diagonally downwards etc. This way the target can be sliced several times.
✘ Can only be used three times per battle
✘ To maintain the lance, the user needs to pay +15 chakra
✘ The Lance can last max one turn after the turn it was created, when the user decides to stop cutting or the time is up, the lance will go to the direction it was last sent (for example if it went from the left to the right, the complete lance will move to the right and the user can start another jutsu).
Type: Attack
Range: Short-Medium-Long
Chakra cost: 40 +15
Damage points: 80 (20)
Description: The user brings both of his hands in front of his chest, creating a small highly condensed orb of Abyss chakra in the space between his hands. From that orb a black lance is launched that can reach up to long range. By moving his fingers, the user can manipulate the orb, and thus the lance, so that it can be used to slice into any direction (compare it to a white sheet of paper where you rapidly scribble into any direction with a pen). For instance the user could first aim the orb to the ground when the lance is created and then move the orb upwards so that the lance slices the battlefield open vertically, then when it's in the air he can make it turn and slice diagonally downwards etc. This way the target can be sliced several times.
✘ Can only be used three times per battle
✘ To maintain the lance, the user needs to pay +15 chakra
✘ The Lance can last max one turn after the turn it was created, when the user decides to stop cutting or the time is up, the lance will go to the direction it was last sent (for example if it went from the left to the right, the complete lance will move to the right and the user can start another jutsu).
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If any evading is to happen, Amaimon merely re-directs it accordingly.
EDIT: Can't open the jutsu spoiler. So I will put it down here for reference.
Rank: S
Type: Attack
Range: Short-Medium-Long
Chakra cost: 40 +15
Damage points: 80 (20)
Description: The user brings both of his hands in front of his chest, creating a small highly condensed orb of Abyss chakra in the space between his hands. From that orb a black lance is launched that can reach up to long range. By moving his fingers, the user can manipulate the orb, and thus the lance, so that it can be used to slice into any direction (compare it to a white sheet of paper where you rapidly scribble into any direction with a pen). For instance the user could first aim the orb to the ground when the lance is created and then move the orb upwards so that the lance slices the battlefield open vertically, then when it's in the air he can make it turn and slice diagonally downwards etc. This way the target can be sliced several times.
✘ Can only be used three times per battle
✘ To maintain the lance, the user needs to pay +15 chakra
✘ The Lance can last max one turn after the turn it was created, when the user decides to stop cutting or the time is up, the lance will go to the direction it was last sent (for example if it went from the left to the right, the complete lance will move to the right and the user can start another jutsu).
Type: Attack
Range: Short-Medium-Long
Chakra cost: 40 +15
Damage points: 80 (20)
Description: The user brings both of his hands in front of his chest, creating a small highly condensed orb of Abyss chakra in the space between his hands. From that orb a black lance is launched that can reach up to long range. By moving his fingers, the user can manipulate the orb, and thus the lance, so that it can be used to slice into any direction (compare it to a white sheet of paper where you rapidly scribble into any direction with a pen). For instance the user could first aim the orb to the ground when the lance is created and then move the orb upwards so that the lance slices the battlefield open vertically, then when it's in the air he can make it turn and slice diagonally downwards etc. This way the target can be sliced several times.
✘ Can only be used three times per battle
✘ To maintain the lance, the user needs to pay +15 chakra
✘ The Lance can last max one turn after the turn it was created, when the user decides to stop cutting or the time is up, the lance will go to the direction it was last sent (for example if it went from the left to the right, the complete lance will move to the right and the user can start another jutsu).
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