♦ Breaking a Goblet ♦

Gobi Gobletsson

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Oh my!


Priest slams his right heel on your back then you turn black and intangible. Soon he feels a sharp pain on his right leg and there his right foot is replaced with nothing as blood splutters out of it. Priest gives out a loud growl, he has not felt something like this in a very long time. "He's a monster, he thinks" then as Priest falls on the ground on his back and as his opponent begins to give some space, Priest thinks he's about to escape and leave him with his misery and not to allow that. He thinks to himself, "I can't suffer this alone" he makes a single handseal and releases an omni-directional wind blast that levels everything up to mid-range.

(Fuuton: Meimei Bakuha no Jutsu) - Wind
Style: Divine Blast Jutsu
Rank: S
Type: Offense/defense
Range: short-mid
Chakra Cost: 40
Damage Points: 80
Description: The user makes a snake handseal and releases a strong 360
degrees wind blast from his/her body,
that flattens every thing at mid- range
to the him/her.
-can only be use 2 time per battle
-No A-ranked wind jutsu next turn

A massive crater is carved underneath priest which leaves him partially airborne, so with this, priest takes some of his blood, makes some handseal and clasp his hands, Arwin is summoned right beneath him.
*in a foriegn language* You are hurt, Priest Sama!
I know, just go high, I'll take care of it
Arwin takes flight at blazing speed immediately and hovers 20m high in the sky and above the land. While Priest burns his leg with fire until the bleeding stops though pain is extreme then he quickly wraps around it, a piece of cloth torn from his attire. However he is left very exhausted and breathing quite heavily while sitting atop Arwin.

Pitohui Kuchyose: Arwin - Pitohui
Summoning: Arwin
Rank: S
Type: Supplementary
Range: N/A
Chakra: 40
Damage: N/A
Description: The user smears blood on their palm, makes the neccesary handseals then presses their palm on the ground or clap both hands together to summon Arwin in a cloud of white smoke. Arwin is a large Hooded Pitohui(as large as
Sasuke's hawk), elegant and beautiful but
she still remains one of the most foulest
among her specie. She is fast and has fluid and excellent manouvreability in mid-air and is able to navigate through dense clouds and fogy condition. She is with inteligence and she is as smart as Minato being able to access every battle situation with ease and come up with a counter very quickly. She can communicate with her summoner through Pitohuian Language which only the summoner or any body who signed the contract can understand.
Abilities:
-Arwin even as she is of moderate size
compared to other hooded Pitohuis,
posseses a very high content of neurotoxin in which a single scratch from her claws, beak, tail and wings would cause brief localized paralysis.
-She secretes odours to which anyone apart from the summoner that gets into short range of her would begin to feel tingling sensation all over themselves which is quite distracting and somewhat painful.
-She is able to mold chakra and she is good at it where she can use "Suiton" techniques upto A-ranks. This, she can spew directly from her mouth or form by flapping her wings.(she needs no water source as she can produce a voluminous water from her mouth, except in extreme cases where a very large water
source is needed)
-She can also use Pitohui Arts, A set of arts that are taught to every capable pitohuis in the training mangroves of Modakeke by the elder sage of the Hooded pitohuis "Majele". (Pitohui arts would be submited separately)
NOTE
++Can only be summoned once
++Lasts 4 turns for each time summoned
++Can only be summoned when there are
not more than one other hooded pitohui
summoned.
++Can use water upto A-rank which would also take a spot in the 3 move slot of the
summoner
++Hooded Pitohui summon can only be
taught by Priest

( Katon no Jutsu ) - Fire Release
Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent
from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.

The two spheres disperse upon impact. However, already having one palm up infront himself, and lifts his other generating a small spear that shoots outwards, cutting through the expanding barrier towards himself. The rest that goes around, impacts upon his form but regenerates fastly after. Unhindered, and maintaining the lance it goes at high speed, cutting through Priest(Aimed down his abdomen) and down the summoning.

Simualtaneously as the wave expands, he starts floating diagonally up, and backwards as explained before, being above your altitude of height. Personally I did say the lance would impact down on you, as you're doing the summoning, but we say it will impact as the smoke poofs into existence.

Rank: S
Type: Attack
Range: Short-Medium-Long
Chakra cost: 40 +15
Damage points: 80 (20)
Description: The user brings both of his hands in front of his chest, creating a small highly condensed orb of Abyss chakra in the space between his hands. From that orb a black lance is launched that can reach up to long range. By moving his fingers, the user can manipulate the orb, and thus the lance, so that it can be used to slice into any direction (compare it to a white sheet of paper where you rapidly scribble into any direction with a pen). For instance the user could first aim the orb to the ground when the lance is created and then move the orb upwards so that the lance slices the battlefield open vertically, then when it's in the air he can make it turn and slice diagonally downwards etc. This way the target can be sliced several times.

✘ Can only be used three times per battle
✘ To maintain the lance, the user needs to pay +15 chakra
✘ The Lance can last max one turn after the turn it was created, when the user decides to stop cutting or the time is up, the lance will go to the direction it was last sent (for example if it went from the left to the right, the complete lance will move to the right and the user can start another jutsu).
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If any evading is to happen, Amaimon merely re-directs it accordingly.

EDIT: Can't open the jutsu spoiler. So I will put it down here for reference.
Rank: S
Type: Attack
Range: Short-Medium-Long
Chakra cost: 40 +15
Damage points: 80 (20)
Description: The user brings both of his hands in front of his chest, creating a small highly condensed orb of Abyss chakra in the space between his hands. From that orb a black lance is launched that can reach up to long range. By moving his fingers, the user can manipulate the orb, and thus the lance, so that it can be used to slice into any direction (compare it to a white sheet of paper where you rapidly scribble into any direction with a pen). For instance the user could first aim the orb to the ground when the lance is created and then move the orb upwards so that the lance slices the battlefield open vertically, then when it's in the air he can make it turn and slice diagonally downwards etc. This way the target can be sliced several times.

✘ Can only be used three times per battle
✘ To maintain the lance, the user needs to pay +15 chakra
✘ The Lance can last max one turn after the turn it was created, when the user decides to stop cutting or the time is up, the lance will go to the direction it was last sent (for example if it went from the left to the right, the complete lance will move to the right and the user can start another jutsu).
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Priest

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I would certainly may die of pain in the next turn if I don't find something to do about it...



As the lance proceed towards Priest, so instead of summoning Arwin, he summons Manda in a postion that the lance clashes onto him(manda) and disperses(if I'm correct, the lance is now weak since it passes through wind so its B-rank tops) as Priest is shifted due to the massive size of the summon.

(Kuchiyose no Jutsu: Manda) - Summoning
Technique: Manda
Rank: Forbidden Rank
Type: Offensive/Defensive
Range: Short
Chakra cost: 50
Damage points: N/A (-10 to user upon
summoning) Description:
Manda is a gigantic, 100 meter long snake
who serves as the "leader" of all snakes.
Fierce and aggressive, Manda is a shrewd
warrior. To summon Manda, the user takes
a big gamble, as he can easily turn on its summoner if he so deems it. Not only that,
but the sacrifice and the amount of chakra
needed damages the user, making
summoning Manda a forbidden act. Manda
has some unique abilities. Extremely fast
and strong, his tail acts as a sharp mace that he can fling at the enemies with ease,
speed and tremendous power (capable of
overcoming even A-Rank defenses). Manda
is also capable of using his chakra for 2
unique techniques: he can borrow
underground (even if its affected by up to A-Rank techniques), tunneling through the
earth at enormous speed or shed his skin,
using a sort of substitution technique, where
he trades places with his shed skin. While
underground, Manda can sense the
vibrations through the earth and pinpoint the location of his enemy. While completely
immune to techniques A-Rank and below,
Manda can take one S-Rank attack and
survive by shedding his skins afterwards,
although this can only be done once.
Note: requires snake contract Note: can only be summoned once

Manda quickly keeps Priest in his mouth and burrows deep into the earth while Priest cauterize his right leg to curb himself from bleeding to death. This is done right inside Manda.

( Katon no Jutsu ) - Fire Release
Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent
from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.

Manda re-emerges 20m behind you while revealing priest as he opens his mouth wide. Priest slaps his back, expunging from himself exhaustion and pain he might be having and that had accumulated into a red bubble and quickly he sends it downward to the ground Mid-distance between both of us. This cause a massive explosion that sends shards of earth flying every angle and causes massive dust/smoke to rise and block your view until it subsides. Manda braces himself while the shards hit him with no damage. Also he could smell you and sense your body heat signature.

Paw Arts: Pulsus Coration (Nykyujutsu:
Chiyu Oshi)
Rank: S
Type: Supplementary/attack
Range: Short-long (If the bubble is directed at the opponent)
Chakra: 40
Damage: 80 Description: Bartholomew legends will put their hand on themselves or their kinsmen and using the power of their KG, they "push" any pain and exhaustion that they have endured through the entire battle. Once done, a huge red air bubble in the shape of a paw appears behind the person, containing
all the pain and exhaustion extracted, which can be then redirected to a new person. If the bubble happens to burst without touching anyone (if hit with a strong enough power [S rank and above]) the damage inside the bubble will revert to the user of the technique(despite it's origine).
~This jutsu can only be done 1 time per
battle, and the chakra strain will only allow
the user to perform 2 jutsus in the next turn.
~If the user pleases he can direct the bubble at anything, whether it be the opponent or even a simple tree, once the bubble comes in contact with it, depending on the bubbles size, it will explode.
~No other Paw jutsu for the rest of the
battle Note: Pulsus Coration means Healing Push, in Latin.

Priest as of now, is re-vitalised, free of pain and re-gained his strength and stamina, Though he lost a leg still.
 

Gobi Gobletsson

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I would certainly may die of pain in the next turn if I don't find something to do about it...



As the lance proceed towards Priest, so instead of summoning Arwin, he summons Manda in a postion that the lance clashes onto him(manda) and disperses(if I'm correct, the lance is now weak since it passes through wind so its B-rank tops) as Priest is shifted due to the massive size of the summon.

(Kuchiyose no Jutsu: Manda) - Summoning
Technique: Manda
Rank: Forbidden Rank
Type: Offensive/Defensive
Range: Short
Chakra cost: 50
Damage points: N/A (-10 to user upon
summoning) Description:
Manda is a gigantic, 100 meter long snake
who serves as the "leader" of all snakes.
Fierce and aggressive, Manda is a shrewd
warrior. To summon Manda, the user takes
a big gamble, as he can easily turn on its summoner if he so deems it. Not only that,
but the sacrifice and the amount of chakra
needed damages the user, making
summoning Manda a forbidden act. Manda
has some unique abilities. Extremely fast
and strong, his tail acts as a sharp mace that he can fling at the enemies with ease,
speed and tremendous power (capable of
overcoming even A-Rank defenses). Manda
is also capable of using his chakra for 2
unique techniques: he can borrow
underground (even if its affected by up to A-Rank techniques), tunneling through the
earth at enormous speed or shed his skin,
using a sort of substitution technique, where
he trades places with his shed skin. While
underground, Manda can sense the
vibrations through the earth and pinpoint the location of his enemy. While completely
immune to techniques A-Rank and below,
Manda can take one S-Rank attack and
survive by shedding his skins afterwards,
although this can only be done once.
Note: requires snake contract Note: can only be summoned once

Manda quickly keeps Priest in his mouth and burrows deep into the earth while Priest cauterize his right leg to curb himself from bleeding to death. This is done right inside Manda.

( Katon no Jutsu ) - Fire Release
Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent
from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.

Manda re-emerges 20m behind you while revealing priest as he opens his mouth wide. Priest slaps his back, expunging from himself exhaustion and pain he might be having and that had accumulated into a red bubble and quickly he sends it downward to the ground Mid-distance between both of us. This cause a massive explosion that sends shards of earth flying every angle and causes massive dust/smoke to rise and block your view until it subsides. Manda braces himself while the shards hit him with no damage. Also he could smell you and sense your body heat signature.

Paw Arts: Pulsus Coration (Nykyujutsu:
Chiyu Oshi)
Rank: S
Type: Supplementary/attack
Range: Short-long (If the bubble is directed at the opponent)
Chakra: 40
Damage: 80 Description: Bartholomew legends will put their hand on themselves or their kinsmen and using the power of their KG, they "push" any pain and exhaustion that they have endured through the entire battle. Once done, a huge red air bubble in the shape of a paw appears behind the person, containing
all the pain and exhaustion extracted, which can be then redirected to a new person. If the bubble happens to burst without touching anyone (if hit with a strong enough power [S rank and above]) the damage inside the bubble will revert to the user of the technique(despite it's origine).
~This jutsu can only be done 1 time per
battle, and the chakra strain will only allow
the user to perform 2 jutsus in the next turn.
~If the user pleases he can direct the bubble at anything, whether it be the opponent or even a simple tree, once the bubble comes in contact with it, depending on the bubbles size, it will explode.
~No other Paw jutsu for the rest of the
battle Note: Pulsus Coration means Healing Push, in Latin.

Priest as of now, is re-vitalised, free of pain and re-gained his strength and stamina, Though he lost a leg still.

As the beastie re-appears beyond Gobi's location, he swirls around mid-air throwing out a bunch of abyssal orbs, that flatten themselves out mid-air infront of Gobi. Clenching his fist, out from every little flattened orb that may look like portals, a lance of pitch darkness emit with extreme speeds, penetrating straight through the Paw Paw orb, causing it to disperse on itself.

They proceed directly as a barrage of lances cutting through Manda, and you. (You, knee and shoulder - Manda, through head, snake body etc. etc.)

Rank: Forbidden
Type: Attack/Defense
Range: Short-Mid-Long
Chakra Cost: 60
Damage Points: 120 (-25)
Description: The ultimate form of Melchsee's Lance. Now the user creates several, around 10 - 15, mini planetary-like orbs with rings hovering above the palm of his hands, which he then throws in front of him. The orbs flatten and the original rings around the orbs form a semi-transparant shield to protect the user, while from all of the flattened orbs lances are shot at the target with extreme force and thus creating an offensive/defensive attack at the same time. Unlike the original Melchsee's Lance this is a one shot attack, each lance can only cut/pierce once. However each individual lance can cut from a different angle, for example one can cut from above, while another from below. The shield has a max reach of half a dome, depending on how the user positioned the orbs in front of him.

✘ Can only be used once per battle
✘ The user can't use an Abyss jutsu's of S-rank or higher for the next 3 turns
✘ The turn this jutsu is used and the next turn the user can only use max 2 jutsu's
✘ The user takes -25 damage.




__________________
Reference
Rank: Forbidden
Type: Attack/Defense
Range: Short-Mid-Long
Chakra Cost: 60
Damage Points: 120 (-25) (+20)
Description: The ultimate form of Melchsee's Lance. Now the user creates several, around 10 - 15, mini planetary-like orbs with rings hovering above the palm of his hands, which he then throws in front of him. The orbs flatten and the original rings around the orbs form a semi-transparant shield to protect the user, while from all of the flattened orbs lances are shot at the target with extreme force and thus creating an offensive/defensive attack at the same time. Unlike the original Melchsee's Lance this is a one shot attack, each lance can only cut/pierce once. However each individual lance can cut from a different angle, for example one can cut from above, while another from below. The shield has a max reach of half a dome, depending on how the user positioned the orbs in front of him.

✘ Can only be used once per battle
✘ The user can't use an Abyss jutsu's of S-rank or higher for the next 3 turns
✘ The turn this jutsu is used and the next turn the user can only use max 2 jutsu's
✘ The user takes -25 damage.

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When the orb of Paw pawness gets penetrated and disperses, the amount of damage it contained would return to Priest, coming as a shock, unless he was mentally prepared with it being destroyed. But nontheless, sudden and powerful pain returns to his body.
 

Priest

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I'm so updating that jutsu. wtf!


As soon as the bubble leaves Priest, he sees you throw things at it and knowing his own fate, he alerts Manda
Manda!!!???
Manda with his immense speed at burrowing through the ground would sink his tail immediately into the ground burrowing at enormous speed and re-surfaces the tail just inbetween the bubble and the abyss, though a bit closer to the bubble so that the bubble hits Manda's tail first obliterating it completely before it is touched by the Abyss. An S-rank massive explosion would occur stoping or maybe weaken the abys lances and though if continues towards Priest, he causes 5 huge tornadoes of wind to form in a wall formation and proceed towards you. However Manda recieves the S-rank damage and shed his skin substituting himself as he stealthily lurks in the earth.

( Futon: Tatsumaki Heki ) - Wind Release:
Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall
tornadoes in front of him that are sent
towards the opponent. A flying summoning
with a wind affinity can create this
technique by simply flapping their wings to
generate the wind for the technique.

(Kyodaija Kawarimi) Snake Body
Replacement
Rank: B
Type: Supplementary
Range: Short-mid
Chakra cost: 20
Damage points: N/A
Description: Snake summons have the ability to shed their skin in a manner of body
replacement technique which is used for the
replacement technique while the snake hides
underground. During the battle with
gamabunta and katsuyu, Manda used this
technique to evade from toad oil flame bomb; the skin was deceiving however it had
a transparent opacity, which in between
attack wasn't noticeable.
Note: can only be used by Snake summons

Priest is now landing, with Manda having suddenly turn to his own shell self and the shell crumbles. Though the explosion, smoke that rises and the wind masks priest position and Manda's whereabouts. Manda may even be dead as far as you know.



its simple..

I intercept both jutsus with a sentient summon which would not break timeframe I presume.
 

Gobi Gobletsson

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I'm so updating that jutsu. wtf!


As soon as the bubble leaves Priest, he sees you throw things at it and knowing his own fate, he alerts Manda
Manda!!!???
Manda with his immense speed at burrowing through the ground would sink his tail immediately into the ground burrowing at enormous speed and re-surfaces the tail just inbetween the bubble and the abyss, though a bit closer to the bubble so that the bubble hits Manda's tail first obliterating it completely before it is touched by the Abyss. An S-rank massive explosion would occur stoping or maybe weaken the abys lances and though if continues towards Priest, he causes 5 huge tornadoes of wind to form in a wall formation and proceed towards you. However Manda recieves the S-rank damage and shed his skin substituting himself as he stealthily lurks in the earth.

( Futon: Tatsumaki Heki ) - Wind Release:
Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall
tornadoes in front of him that are sent
towards the opponent. A flying summoning
with a wind affinity can create this
technique by simply flapping their wings to
generate the wind for the technique.

(Kyodaija Kawarimi) Snake Body
Replacement
Rank: B
Type: Supplementary
Range: Short-mid
Chakra cost: 20
Damage points: N/A
Description: Snake summons have the ability to shed their skin in a manner of body
replacement technique which is used for the
replacement technique while the snake hides
underground. During the battle with
gamabunta and katsuyu, Manda used this
technique to evade from toad oil flame bomb; the skin was deceiving however it had
a transparent opacity, which in between
attack wasn't noticeable.
Note: can only be used by Snake summons

Priest is now landing, with Manda having suddenly turn to his own shell self and the shell crumbles. Though the explosion, smoke that rises and the wind masks priest position and Manda's whereabouts. Manda may even be dead as far as you know.



its simple..

I intercept both jutsus with a sentient summon which would not break timeframe I presume.

Manda's tail erupts, a giant explosion occurs, and the lances proceed almost unhindered through, directly at Gobi's foe. However, as Manda's tail would re-surface from the ground Amaimon made a wave backwards with his hand, generating an orb beyond Manda's Priest's originally location. Waving his hand backward, the orb follows it's motion, obliberating Priest from behind as he goes to prepare the wind technique.

The orb is generated inside Manda's mouth, and before it sheds skin.

Rank: A
Type: Attack/Defence
Range: Short-Medium-Long
Chakra cost: 30
Damage points: 60 (+20)
Description: The most basic jutsu of Abyss Release. The user creates a large highly condensed orb of Abyss chakra which he can manipulate by moving his hand. As a result it can be used both in an offensive and defensive way by blasting to the opponent or let it coil at an extremely fast pace around the user.
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Obviously this orb is pitch-dark however it does not generate any sound, or vibrations whatsoever.

Reference:
Rank: A
Type: Attack/Defence
Range: Short-Medium-Long
Chakra cost: 30
Damage points: 60 (+20)
Description: The most basic jutsu of Abyss Release. The user creates a large highly condensed orb of Abyss chakra which he can manipulate by moving his hand. As a result it can be used both in an offensive and defensive way by blasting to the opponent or let it coil at an extremely fast pace around the user.
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Last edited:

Priest

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Hmm... Guess It can't be helped.


As Priest watches intently as his orb proceed and Manda uses it tail to block, he is on the verge of creating his wind tornadoe when something unknown to him ravages through his back digging a hole through his body like knife on butter. Yea his face shows it. Its not shock but a look of despair and a bit of regret.
Curse You!!! curse yo yu you kkkk-Curse you Manda!
He should have known that manda would not see to his welfare.
"he could have warned me of the impending doom, he thinks" as blood splurts from his mouth.
"I guess this is the end. Forgive me Nel, I can't be your father any more, I failed you in the end. aufwiedersehen meine Tochter..."
Manda does his substitution jutsu anyway and poofs back to Ruichi Cave but Priest is seen falling from 50m heights, right foot absent, a human doughnut and dead before he touches ground.


....Yea you win as I have no sensory ability. And I had a very nice fight. Its fun fighting you man.
 
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