Noni Vs Yard

Noni

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Rei's R&R
Mid Range
Terrain is on a flat grassy plain, sunny and no clouds in the sky
CJ, CE, and CFS are allowed
No restrictions
Bio in Sig (Chivalry)
Post your Bio and decides who makes first move.
 

-Yard-

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I start by making rain clouds form causing rain to fall from the sky.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Hope you don't mind some rain, your move.
 

Noni

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Well you should know, I love rain U_U

Right after the rain begins to fall, I make the ground around you shake to make you lose your balance. Ten while you begin to lose balance I have spikes appear from the ground the pierce you all over the bio.
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.


(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
 

-Yard-

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Isn't it lovely?

As you inject your chakra under me, the dirt becomes more dense from the chakra present just like it does with water and certain other elements. I cannot act yet but I can mentally prepare meaning I can just be alert. When the earth begins shaking to throw me off balance I suddenly inject my chakra into the earth under me to soften it greatly as well as negate the usage of earth techniques of B and below. This doesn't mean that the shaking doesn't happen, as world shaking is extremely quick and only lasts a split second and honestly it's so quick that I doubt anyone can actually stop it from happening unless they have a previously prepared jutsu. However, this will soften my fall as well as make it so certain earth techniques can't be performed under me as I have my chakra there, unless you perform and = rank jutsu or higher.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.


I fall backwards and catch myself with my hands, I do a handstand and spring myself into the air. As I am jumping into the air I slowly do a back flip to stand up straight. As I do the back flip I grab two kunai's from my sides with my hands, infuse them with wind chakra and throw them at you, they both leave my hands at the same time. The left one is aimed for your forehead, the right one aimed for your chest. I then push my chakra to my feet as I'm standing up straight in the air while falling back to the ground and I begin to land on two falling rain drops and dash towards you as I grab a kunai with my right hand, move my right arm out in front of me and come at you from about a 30 degree angle from the ground. As I draw near you I turn my body to have my right side facing you as I swing my arm out but bent in an almost 90 degree angle. I swing the kunai to your throat very quickly. Attempting to make a 3 inch gash in your neck where your Adam's apple, in the center, straight across.

(Ame Odori) Rain Dance
Type: Attack/Supplementary
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: After using a technique that causes rain to fall from the sky, the user will then push chakra to their feet and will be able to push off of the drops of water with their feet, tho they must be quick when doing so. This jutsu derives from a ninja's ability to walk on water no matter how thin or small the water source is so it does not require suiton chakra to perform, this is just a more intense version the requires fast reflexes and movement to accomplish.

Notes:
- The user can move freely on the water drops.
- Must know my "Jeet Kun Do" in order to perform this as it allows you to move a limb in the blink of an eye.
 

Noni

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I have to admit that counter to a simple technique was brilliant!
_____________________________________________________
As the two kunais begin to come towards me, during their flight I keen my suiton chakra and make one wave of my arm towards one of the kunais and quickly another one towards the other. By doing this I release crescent shapes of sharp water from thin air which intercepts the kunais with ease. While I was blocking the kunais I was still able to look ahead and notice you move along water drops, with ease.
( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.

Noticing you coming at me with blazing speed, I create a orb of water up front of me, which I have release many spears all over the area upfront of me aiming at you. They move rather quick and at the same time randomly so evasion would be tough. Though I would need to remain focus on it, its main purpose though is to simply push you back and attemp to pierce you with the spears. Each spear is able to reach up to long range.
(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

I'm more of a sunshine guy >_>
 

-Yard-

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Thank you.
__________

As the whips approach me while I'm dashing towards you, my eyes widen and I make the boar handseal in the blink of an eye, since they are all aimed at me from up front, they would have to spread out a little the longer away from you they go if you're going to cover the area up front. Giving little room to dodge but still there. I infuse my body with swift release and dash to the right from rain drop to rain drop as they appear to be floating as I move around each whip that now seems to be paused making my way to behind you, this seemingly happens in a flash. When I approach your back, I kick you in the center of your back with my right leg, cracking your spine, which would have the effect of making you slower and in constant paint, as well as the kick sending you forward by 10 meters.

(Hayaton: Takai Hebi no Kamu) Swift Release: High Serpent's Bite
Type: Offensive/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
In response to an enemy attack, the user will produce both a defense and counter by making one handseal (Boar) and infusing his body with chakra. As he does this, he moves at extremely high speeds in what can be described as virtually instant, out of the way of the technique and behind the opponent. Upon reaching behind the opponent, the user is free to either do a simple, powerful taijutsu attack and take advantage of the speed to a surprise effect or, by losing the surprise effect, produce a weapon or ninjutsu attack.

As you fly forwards in the air and get 5 meters away from me, I use.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

Sending 4 dragon shaped head of fire at your back.
 
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Noni

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No more mistakes >_< Though it means a little more thinking and writing.
___
While maintaining my vision with the towards you and allowing the spears to attack, out of nowhere I lose complete vision of you. Knowing I had clear vision of you upfront of me, and now unable to see your position. Through years of battle I know he must be trying to do a blind attack from close range, though I hear no sounds which could be generated by attacks. Then out of nowhere a kick to my spine occurs. Knowing this would have happened I'm able to react accordingly.

While moving forward, I spit out a golem. Half way coming out of my mouth, I attach my self to the golem by grabbing his arms which were the first things coming out of my mouth from the Golems body part. When I grabbed the arms I yank on them and pull him out my mouth while at the same time slightly tilting my body forward. So when I pull him out my mouth he covers my back area which he is able to cover my back area and intercept the fireballs you sent, with ease.
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

Right after the golem intercepts the attacks, I land ten meters due to the kick you launched at me. Right when I land on the ground before I do one hand seal and cause the ground close to you begin to suck in. I know your position due to your kick and where you kicked me. You are at my previous position exactly. So you and everything around you begin to get sucked in within a 5 meter radius.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

I turn around to get perfect vision of you, right when the antlion begins to suck everything in, I do 3 hand seals and release a fireball towards the ground which on contact spreads into a inferno which travels a very wide range. It begins to burn everything on the ground including the grass area changing the terrain in my favor. So you will most likely have lose of balance and begin to get pulled in by the antlion the inferno will begin to race towards you in attempt to burn you.
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
 

-Yard-

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No more mistakes >_< Though it means a little more thinking and writing.
___
While maintaining my vision with the towards you and allowing the spears to attack, out of nowhere I lose complete vision of you. Knowing I had clear vision of you upfront of me, and now unable to see your position. Through years of battle I know he must be trying to do a blind attack from close range, though I hear no sounds which could be generated by attacks. Then out of nowhere a kick to my spine occurs. Knowing this would have happened I'm able to react accordingly.

While moving forward, I spit out a golem. Half way coming out of my mouth, I attach my self to the golem by grabbing his arms which were the first things coming out of my mouth from the Golems body part. When I grabbed the arms I yank on them and pull him out my mouth while at the same time slightly tilting my body forward. So when I pull him out my mouth he covers my back area which he is able to cover my back area and intercept the fireballs you sent, with ease.
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

Right after the golem intercepts the attacks, I land ten meters due to the kick you launched at me. Right when I land on the ground before I do one hand seal and cause the ground close to you begin to suck in. I know your position due to your kick and where you kicked me. You are at my previous position exactly. So you and everything around you begin to get sucked in within a 5 meter radius.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

I turn around to get perfect vision of you, right when the antlion begins to suck everything in, I do 3 hand seals and release a fireball towards the ground which on contact spreads into a inferno which travels a very wide range. It begins to burn everything on the ground including the grass area changing the terrain in my favor. So you will most likely have lose of balance and begin to get pulled in by the antlion the inferno will begin to race towards you in attempt to burn you.
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

When you make the Golem and land, I make the boar handseal and suddenly I vanish in an instant before your 2nd technique. Suddenly, after images start to appear in mid air as I run on rain drops around you in multiple areas. Suddenly I begin to speak.

Is it hard for you to keep up with my images? I'd imagine it could be rather...difficult.

(Hayaton: Oni no Mohō Suru) Swift Release: Demons Mimicry
Type: Supplementary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
The user will do the Boar handseal and disappear in a flash of speed. As he moves around the target, his immense speed creates afterimages that can effectively be confused with clones. The user needs to move in a circular or spherical pattern around the enemy to produce the effect. The afterimages will all mirror the movement of eachother which is the movement the user is doing himself. A very useful distraction, the technique can produce up to 9 copies of the user and unless the user has a doujutsu or a sensory ability, he won't be able to tell the difference between each afterimage. Although perfectly visible, the images flicker slightly and are to some extent translucent, not being easily confused with clones. While the target is distracted the user can attack with weapons or taijutsu. Although the enemy will see the user moving to attack, he won't be able to notice which afterimage is going to attack.

Similar to Haku's crystal Ice mirrors, the objective here is that I come at you from each after image with a kunai in my right hand (like earlier) to slice a random part of your body with blazing speed or to throw projectiles at you. Coming at you from an unpreditable after image to strike you. I've set this up to be very similar to how Haku's crystal ice mirrors look so that there isn't much confusing with the positioning of the after images. So, same as what Haku did except 9 around you in a circle and one above the one in front of you.

You must be registered for see images

Except not as many. And slightly more spread out

A kunai comes from the image in front of you directed at your forehead and suddenly a kunai comes from the left and right image as well, seeming as if they were all thrown at the same time due to speed. They are thrown very quickly as well, but not as quick as my movement. A second after those 3 are thrown, Kunai's come from every image except for the image that's in front of your golem.

Fast reactions will be rather difficult with a cracked spine.
 
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Noni

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As I land I notice many of the opponents image all over the area, they are 9 of you that cover my whole area. Figuring they must be clones. I look around the area where the nine of you are, out of nowhere I see the kunais begin to come at me. With instinct to try and evade the kunais, I make my whole body turn to water. The kunais will simply go through me due to the water intangibility.
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

Right when the kunais past through me, I release the water jutsu and summon a pillar to rise below me with force to push me very high up into the air. While in the air I do 3 hand seals, and I send a condense ball of fire down to the ground which right when it comes into contact of the ground it will release into a inferno of flames which travels through the entire ground. You will be burned badly by the flames.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
 

-Yard-

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I'm sorry but you must beat me in close combat to win.

When you fling yourself into the air, I continue with my after images, but when you begin to blow out the fire, I appear on the ground, in the dead center of where your fire attack will hit, holding the boar handseal and I vanish, appearing behind you, upside down, grabbing your legs with my arms and my legs underneath your arms in the falcon drop position, keeping your hands ap. I quickly increase your weight when I appear, injecting your body with doton chakra making it 40x heavier, causing you to not be able to move. I inject more chakra making your upper body 30x heavier so that you flip downwards as we begin falling, causing me to be right side up. I then inject further chakra making your lower body 30x heavier, so overall, 100x heavier, that makes you 18,730lbs or 8500 kg. You crash into the ground, breaking/shattering nearly every bone you have, damaging your brain/crushing it as well. Once you crash to the ground I jump off of you and away by 8 meters.

(Hayaton: Takai Hebi no Kamu) Swift Release: High Serpent's Bite
Type: Offensive/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
In response to an enemy attack, the user will produce both a defense and counter by making one handseal (Boar) and infusing his body with chakra. As he does this, he moves at extremely high speeds in what can be described as virtually instant, out of the way of the technique and behind the opponent. Upon reaching behind the opponent, the user is free to either do a simple, powerful taijutsu attack and take advantage of the speed to a surprise effect or, by losing the surprise effect, produce a weapon or ninjutsu attack.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.
 

Noni

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While falling to the ground, knowing the amount of weight carried on me due to the speed of myself falling to the ground, I simply turn my whole body into water. This technique does nothing to water itself, so it would be released out of my body with my regular wight and I will land on the ground unharmed.
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

Awww brucie wanna have a five min break and drink some Sake?
Lancer pulls out his famous Konohagakura Sake.
 

-Yard-

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I crash you into the ground and part of your body bursts but it's water. I make a handseal as I quickly stand, not touching you and suddenly I release a massive amount of S rank electricity from my body disintegrating your water form.

(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.

Notes:

-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.
 
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