[Cj Lessons] Kirabi

Venom

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(Raition: Kumo's Onjou) - Lighting Release: Spider's Affection
Type: Offensive
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user performs 3 hand seals, sending his raition chakra below and around an enemy. Soon after this step has been completed, several lighting strings/ropes will burst out of the ground, latching itself onto the enemy (Wrists, Leg and neck), quickly pulling him down to the ground. If the user doesn't want to use this method, the user can use these lighting "ropes" as "spikes" instead. Making several spikes burst out of the ground under/around the enemy. Possibly killing him if not avoided in time. If the ropes/spikes of electricity makes contact with the enemy, the enemy's body will be paralyze for one full turn.

-Can only be taught by -Venom-
-Can only be used once every two turns.
-Lighting ropes can be used to wrap around something else, other than the enemy's body.




(Doton/Suiton: Boukun Rokujou) – Earth/Water Release: Tyrannical Aggravation
Rank: S
Type: Supplementary/Defensive/Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (80 damage if used to attack the opponent)
Description: The user will release their doton chakra into the ground to cause two colossal armoured prehistoric crocodile-like creatures composed entirely of earth (and coated in adhesive mud) to surface beneath or around their position, each being the same size as the A-Rank Stone Golem. The user will then focus their suiton chakra into each of the creatures to cause the humanoid crocodiles to secrete a dense layer of adhesive water (Similar to Water Release: Starch Syrup Capture Field) from every point on their gargantuan bodies, causing the already present layer of adhesive mud to fuse with the sticky water to make for a very dense, viscous and adhesive mixture. As a result the crocodiles become capable of traversing through even the densest and stickiest of mediums e.g. Swamp of the Underworld. This makes them extremely proficient in swimming through similar liquids, with their maneuverability being heightened the denser the medium they are traveling through. On land, these creatures are extremely sluggish, in water or when they are submerged with solid ground, they match the speed of an average aquatic creature, in adhesive mud and liquid metals, their speed is unsurpassed, partly because they aren't hampered by the sheer viscousity of such mediums. The composition of the adhesive water/mud-like layer grants it properties of being both extremely viscous and an unparalleled level of stickiness. The viscosity of the mixture makes it so that weapons or physical objects can only partially pass through it until they run out of momentum, making Taijutsu and Kenjutsu which involve physical interaction ineffective against these creatures, as the user's body/weapon will cling to them, preventing further maneuverability. This also translates to kunai, swords and other projectiles become trapped inside the mixture. Its stickiness also grants it the effect of being able to congeal semi-solid elements together such as: Sand, Gold sand and Iron sand. Rendering them ineffective as they can no longer reform and reshape, a property they depend on in combat. This interaction is similar to the 2nd Mizukage's oily water breaking down Gaara's sand, but on a much higher level, making it capable of affecting all sand-based elements. One final property granted by the adhesive water/mud-like layer is that the creatures become extremely resistant to burning and heat based elements (due to infusion of water), protecting the hard, rocky interior of the large beasts. Alternatively, these crocodiles can be used whilst the user is submerged in a swamp or they can be spewed directly from the user's mouth, meaning the user doesn't have to be in contact with the ground to use this technique. The crocodiles also possess extremely long jaws capable of biting down with crushing force and spiked tails which can be used for physical attacks. In terms of defensive capabilities, each crocodile can neutralize up to: S-Rank Fire, S-Rank Water, A-Rank Wind, B-Rank Lightning and B-Rank Earth. However, in neutralizing these jutsu, they will be destroyed in the process.

Note: Creatures last for a maximum of four turns
Note: Can only be used twice per battle
Note: Can only be taught by -Venom-
Note: Counts as 2 moves from the users 3 per turn limit.



And a spot on one of my next Cjs of your choice U_U

FOR

Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl)
Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra: 40
Damage: 80
Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards.
(No Lightning Or Wind Next Turn)
(Usable 2 times)




Kongou Koku Retsu Zan| Country Destroying Adamantine Slash
Rank: Forbidden
Type: Attack
Range: Short-Mid
Chakra: 50
Damage: 90
Description: The user first applies chakra to most of his body until it radiates off of his skin, then by rearing back the user then preforms a powerful chop to the earth itself with a subsequent wave blast surrounding him on both sides. Although the wave increases the range of it somewhat, the true damage property is a point-blank range. If the opponent is near when this move takes place it means near instant death as the chakra pressure seems to crush there bodies once released.
(Usable once)
(User can't manipulate his chakras for three turns afterwards

Deal? Say yesh :3
 

Geezus

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(Raition: Kumo's Onjou) - Lighting Release: Spider's Affection
Type: Offensive
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user performs 3 hand seals, sending his raition chakra below and around an enemy. Soon after this step has been completed, several lighting strings/ropes will burst out of the ground, latching itself onto the enemy (Wrists, Leg and neck), quickly pulling him down to the ground. If the user doesn't want to use this method, the user can use these lighting "ropes" as "spikes" instead. Making several spikes burst out of the ground under/around the enemy. Possibly killing him if not avoided in time. If the ropes/spikes of electricity makes contact with the enemy, the enemy's body will be paralyze for one full turn.

-Can only be taught by -Venom-
-Can only be used once every two turns.
-Lighting ropes can be used to wrap around something else, other than the enemy's body.




(Doton/Suiton: Boukun Rokujou) – Earth/Water Release: Tyrannical Aggravation
Rank: S
Type: Supplementary/Defensive/Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (80 damage if used to attack the opponent)
Description: The user will release their doton chakra into the ground to cause two colossal armoured prehistoric crocodile-like creatures composed entirely of earth (and coated in adhesive mud) to surface beneath or around their position, each being the same size as the A-Rank Stone Golem. The user will then focus their suiton chakra into each of the creatures to cause the humanoid crocodiles to secrete a dense layer of adhesive water (Similar to Water Release: Starch Syrup Capture Field) from every point on their gargantuan bodies, causing the already present layer of adhesive mud to fuse with the sticky water to make for a very dense, viscous and adhesive mixture. As a result the crocodiles become capable of traversing through even the densest and stickiest of mediums e.g. Swamp of the Underworld. This makes them extremely proficient in swimming through similar liquids, with their maneuverability being heightened the denser the medium they are traveling through. On land, these creatures are extremely sluggish, in water or when they are submerged with solid ground, they match the speed of an average aquatic creature, in adhesive mud and liquid metals, their speed is unsurpassed, partly because they aren't hampered by the sheer viscousity of such mediums. The composition of the adhesive water/mud-like layer grants it properties of being both extremely viscous and an unparalleled level of stickiness. The viscosity of the mixture makes it so that weapons or physical objects can only partially pass through it until they run out of momentum, making Taijutsu and Kenjutsu which involve physical interaction ineffective against these creatures, as the user's body/weapon will cling to them, preventing further maneuverability. This also translates to kunai, swords and other projectiles become trapped inside the mixture. Its stickiness also grants it the effect of being able to congeal semi-solid elements together such as: Sand, Gold sand and Iron sand. Rendering them ineffective as they can no longer reform and reshape, a property they depend on in combat. This interaction is similar to the 2nd Mizukage's oily water breaking down Gaara's sand, but on a much higher level, making it capable of affecting all sand-based elements. One final property granted by the adhesive water/mud-like layer is that the creatures become extremely resistant to burning and heat based elements (due to infusion of water), protecting the hard, rocky interior of the large beasts. Alternatively, these crocodiles can be used whilst the user is submerged in a swamp or they can be spewed directly from the user's mouth, meaning the user doesn't have to be in contact with the ground to use this technique. The crocodiles also possess extremely long jaws capable of biting down with crushing force and spiked tails which can be used for physical attacks. In terms of defensive capabilities, each crocodile can neutralize up to: S-Rank Fire, S-Rank Water, A-Rank Wind, B-Rank Lightning and B-Rank Earth. However, in neutralizing these jutsu, they will be destroyed in the process.

Note: Creatures last for a maximum of four turns
Note: Can only be used twice per battle
Note: Can only be taught by -Venom-
Note: Counts as 2 moves from the users 3 per turn limit.



And a spot on one of my next Cjs of your choice U_U

FOR

Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl)
Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra: 40
Damage: 80
Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards.
(No Lightning Or Wind Next Turn)
(Usable 2 times)




Kongou Koku Retsu Zan| Country Destroying Adamantine Slash
Rank: Forbidden
Type: Attack
Range: Short-Mid
Chakra: 50
Damage: 90
Description: The user first applies chakra to most of his body until it radiates off of his skin, then by rearing back the user then preforms a powerful chop to the earth itself with a subsequent wave blast surrounding him on both sides. Although the wave increases the range of it somewhat, the true damage property is a point-blank range. If the opponent is near when this move takes place it means near instant death as the chakra pressure seems to crush there bodies once released.
(Usable once)
(User can't manipulate his chakras for three turns afterwards

Deal? Say yesh :3
Looks like a deal..

Who starts?
 
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Venom

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Me - You - Me again - then you finally ^_^
_______

Will start off with the first one; "Spider's Affection". From reading that, tell me what all you know about the jutsu, then perform it. Ask any questions you might have xd
 

Geezus

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Me - You - Me again - then you finally ^_^
_______

Will start off with the first one; "Spider's Affection". From reading that, tell me what all you know about the jutsu, then perform it. Ask any questions you might have xd
(Raition: Kumo's Onjou) - Lighting Release: Spider's Affection
Type: Offensive
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user performs 3 hand seals, sending his raition chakra below and around an enemy. Soon after this step has been completed, several lighting strings/ropes will burst out of the ground, latching itself onto the enemy (Wrists, Leg and neck), quickly pulling him down to the ground. If the user doesn't want to use this method, the user can use these lighting "ropes" as "spikes" instead. Making several spikes burst out of the ground under/around the enemy. Possibly killing him if not avoided in time. If the ropes/spikes of electricity makes contact with the enemy, the enemy's body will be paralyze for one full turn.

-Can only be taught by -Venom-
-Can only be used once every two turns.
-Lighting ropes can be used to wrap around something else, other than the enemy's body.

A technique that consist of 3 seals that can quickly cause whips/spikes of lightning energy that can be used to wrap or skewer an opponent. Pretty simple technique.


However my question is. Can you create both spikes and whips together? Are you able to target multiple opponents using this technique? How many whips/spear can be created at one time, as the techniques name is Spider's Affection it makes one assume only eight would appear? How quickly does the technique occur?
 

Venom

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(Raition: Kumo's Onjou) - Lighting Release: Spider's Affection
Type: Offensive
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user performs 3 hand seals, sending his raition chakra below and around an enemy. Soon after this step has been completed, several lighting strings/ropes will burst out of the ground, latching itself onto the enemy (Wrists, Leg and neck), quickly pulling him down to the ground. If the user doesn't want to use this method, the user can use these lighting "ropes" as "spikes" instead. Making several spikes burst out of the ground under/around the enemy. Possibly killing him if not avoided in time. If the ropes/spikes of electricity makes contact with the enemy, the enemy's body will be paralyze for one full turn.

-Can only be taught by -Venom-
-Can only be used once every two turns.
-Lighting ropes can be used to wrap around something else, other than the enemy's body.

A technique that consist of 3 seals that can quickly cause whips/spikes of lightning energy that can be used to wrap or skewer an opponent. Pretty simple technique.


However my question is. Can you create both spikes and whips together? Nope, either the spikes or ropes. Are you able to target multiple opponents using this technique? Yes you can, but they must be short range of each other. How many whips/spear can be created at one time, as the techniques name is Spider's Affection it makes one assume only eight would appear? One of the good part of this cj ;) Just don't use a vast amount, because its simply just a B rank technique. How quickly does the technique occur? Seeing as how this jutsu is a simple B rank, it doesn't need much chakra input, so directly after the last hand seal the ropes/spikes will burst out.
Any other questions? :p
 

Venom

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-A very unique combination jutsu that doesn't require any hand seals, so its quite fast.
-Due to the combination of lighting and wind, when talking about elemental affinities, this jutsu is a strong one.
-If time perfectly, can easily counter a sound base jutsu xd

Questions:
1) Lets say if someone uses;

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

to try and 'counter' radiant howl, or I use radiant howl against this. It would basically send back the water, but this time powered up by lighting?

2) Does this jutsu have to hit the enemy to deafen him? because as You know, some sound jutsu doesn't need to make contact. Once heard, the enemy will loose his sense of hearing.

3) The enemy only gets deaf the turn after? or starting from the turn this was used until next turn? O_O

4) Do i got to constantly focus chakra (meaning i can't do no other jutsu for the meantime) for me to continue use this jutsu? or can i do it, go do another jutsu and this will continue on its own path of destruction?
 

Geezus

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-A very unique combination jutsu that doesn't require any hand seals, so its quite fast.
-Due to the combination of lighting and wind, when talking about elemental affinities, this jutsu is a strong one.
-If time perfectly, can easily counter a sound base jutsu xd

Questions:
1) Lets say if someone uses;

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

to try and 'counter' radiant howl, or I use radiant howl against this. It would basically send back the water, but this time powered up by lighting?

2) Does this jutsu have to hit the enemy to deafen him? because as You know, some sound jutsu doesn't need to make contact. Once heard, the enemy will loose his sense of hearing.

3) The enemy only gets deaf the turn after? or starting from the turn this was used until next turn? O_O

4) Do i got to constantly focus chakra (meaning i can't do no other jutsu for the meantime) for me to continue use this jutsu? or can i do it, go do another jutsu and this will continue on its own path of destruction?
1. Correct, think of it like Pressure Damage with Lightning added to it.
2. No it doesn't, the roaring winds and lightning create the deafening effect. So once the technique is released you'll immediately hear it.
3.Starting from the turn it's used, and until the end of the next one.
4. See number 1. You may continue with the next jutsu after this is released.
 

Venom

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Its such a beautiful jutsu :')
That is all the question I got. My turn again :p

Now;
(Doton/Suiton: Boukun Rokujou) – Earth/Water Release: Tyrannical Aggravation

Ok this jutsu is a lot really. Look at the information that these people gave, accurate and correct:
Ushiro giving some combos of how he would used it and some advantages.

Nk giving advantages and ways how he would use it.

Professor Sarutobi. He asked some nice questions actually, I figure you would have some of the same questions also, so I hope this help.

But do you have any questions at all that you might want to know on this jutsu?
 
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