Noni vs Darui

Noni

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Rei's R&R
Mid Range
Terrain is on a flat grassy plain, Storm clouds, light rain. (No water source)
CJ, CE, and CFS are allowed
No restrictions
Bio in Sig
Post your Bio and decide who makes first move. Also official or unofficial? I'm down for anything.
 

Black Butler

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Rei's R&R
Mid Range
Terrain is on a flat grassy plain, Storm clouds, light rain. (No water source)
CJ, CE, and CFS are allowed
No restrictions
Bio in Sig
Post your Bio and decide who makes first move. Also official or unofficial? I'm down for anything.

Darui Bio :) Unofficial

You may proceed with the first move. Let's see how you've improved.
 

Noni

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Lancer with his two lances strapped on his back notices his opponent mid-range from his position.
With one hand seal, Lancer slam my hands on the ground. Releasing my chakra towards each of your flanks, the ground begins to shake slightly and two large jaws of rocks begin to rise from each of your sides. While they rise figuring you would throw your attention towards the rocks, Lancer does one hand seal and release fire from his mouth which races towards you on the ground. When it reaches your location I force the fire to create a large circle around you in your position.
(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.
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( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with a suitable wind technique to release a massive inferno.
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By the time the fire has reached you, the jaws start to come together. With fire around you, you will be unable to move on the ground or else will have your feet burned. The jaws are very large in height about 10 meters (If I had to guess).

Less see how you can handle this.
 

Black Butler

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Lancer with his two lances strapped on his back notices his opponent mid-range from his position.
With one hand seal, Lancer slam my hands on the ground. Releasing my chakra towards each of your flanks, the ground begins to shake slightly and two large jaws of rocks begin to rise from each of your sides. While they rise figuring you would throw your attention towards the rocks, Lancer does one hand seal and release fire from his mouth which races towards you on the ground. When it reaches your location I force the fire to create a large circle around you in your position.
(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.
You must be registered for see images


( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with a suitable wind technique to release a massive inferno.
You must be registered for see images

By the time the fire has reached you, the jaws start to come together. With fire around you, you will be unable to move on the ground or else will have your feet burned. The jaws are very large in height about 10 meters (If I had to guess).

Less see how you can handle this.

Goodluck!

As the grounds starts to rumble, Darui takes a defensive stance lower his body a little. As the jaws emerge, with his right hand on the tilt of his blade, he smirks withdrawing his blade in a single slash which surrounds him, cutting the rock down before it can fully erect themselves. This entire time he keeps his attention on Lancer.

(Kumo-Ryū Mikazuki Kiri) - Cloud-Style Crescent Moon Beheading
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user utilizes a large extent of their physical capabilities to swing their sword in a single large arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. The technique receives its name due to the entire movement being reminiscent of a crescent moon.


As the fire is expelled from Lancer's mouth, of course under full attention from Darui, Darui takes off forward. He creates the tiger hand seal and an orb of water forms in front of him. The orb sprouts into several whips which extends forward as he closes the distance between him and his opponent. The whips go forward and fight the fire, dousing it creating a steam screen in front of the two. Also several whips extend forward trying to impale Lancer in the throat and pectoral region.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Using the screen as a motive for surprise, Darui slings his hand forward releasing a crescent of storm from his left hand towards the feet of Lancer. The crescent would seep through the steam making little sound aiming to cut Lancer at his shins, if hit it would go clean through. While releasing this attack, Darui dips off to his left, avoiding any frontal carnage that might happen in front of Lancer. While doing so he cups both hands together gathering chakra into them.

(Ranton: Wangetsu Kata Ranton Kyodan) Storm Release: Crescent Shaped Storm Projectile
Rank:B
Range:Short-Long
Type: Attack/Defense
Chakra: 20
Damage: 40
Description: The user will sling their hand forward releasing a crescent shaped projectile of storm at the opponent or object.
Note: Usable 4x

Let's see how you deal with this!
 

Noni

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As Lancer cleverly sees you escape from the jaws, and close in. While he spews the fire he still has eye contact towards Darui, the stream of fire is rather thin so Lancer would still be able to notice you. Noticing the hand seal, he sees a water orb develop and begin to douse the fire stream. Creating a small steam between us, knowing the water is much more stronger then fire, he expects more water whips to attack him.
Lancer takes to the defense quickly and channels doton chakra all over his body. He makes rocks jag out of his body instantly and creates a strong defensive earth shield. The armor is able to withstand the water attacks with ease. He neither falls or stumbles due to the strength property of the armor.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
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With the powerful defense around Lancer he grabs his long lance strapped on his back, and in an instant he swings forward left to right, mid height, across the mist between us like a lance should be used. Knowing that the two fighters are in close range and also note lances are much longer then regular swords. His speed though his decreased due to the armor. To make sure it does not hinder him he takes advantage of the steam between him and Darui. He will be unable to see until the lance penetrates the mist between the two so you would be surprised by the lance.
 

Black Butler

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As Lancer cleverly sees you escape from the jaws, and close in. While he spews the fire he still has eye contact towards Darui, the stream of fire is rather thin so Lancer would still be able to notice you. Noticing the hand seal, he sees a water orb develop and begin to douse the fire stream. Creating a small steam between us, knowing the water is much more stronger then fire, he expects more water whips to attack him.
Lancer takes to the defense quickly and channels doton chakra all over his body. He makes rocks jag out of his body instantly and creates a strong defensive earth shield. The armor is able to withstand the water attacks with ease. He neither falls or stumbles due to the strength property of the armor.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
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With the powerful defense around Lancer he grabs his long lance strapped on his back, and in an instant he swings forward left to right, mid height, across the mist between us like a lance should be used. Knowing that the two fighters are in close range and also note lances are much longer then regular swords. His speed though his decreased due to the armor. To make sure it does not hinder him he takes advantage of the steam between him and Darui. He will be unable to see until the lance penetrates the mist between the two so you would be surprised by the lance.

I'd say you take the crescent to the shins, but since that is covered with earth it wouldn't do anything.

Having his hands cupped a he moves to his left, Darui sees a lance start to exit from the the steam. The lance starts to come down upon him as if Lance grew several feet taller(if you just swing forward across you'd miss due to the height you're at), keeping that in mind Darui continues. He lowers himself as the lance comes dow, giving himself more time to defend. He makes a handseal and opens his hands releasing a current of wind which travels upwards and rapidly expands. This current causes the lance to bounce off of it and more than likely detach itself from its user. Flipping away backwards after releasing the current, Darui causes it to travel forward after having defended the lance dissipating the steam and rapturing Lance as he's in a huge Earth armor. Due to his speed deficiency, Lance would have a hard time defending such an attack.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.
 

Noni

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I thought the same thing but I wanted to see your judgement on it.


While swing the lance, Lancer feels a tremendous force coming from his lance due to the force his lance is forced to be blown away from his hand. The strong power from the attack is powerful enough to force lancer to be pushed back some distance. Since both are of same rank the earth armor is broken but lance himself is still up and would receive little to no harm due to the protection of his armor. Lance when pushed back remains on his feet, the attack was not powerful enough to actually send him to the ground. Again that is thanks to the armor he had previously. Lancer raises his head up, and begins to speak.
You seem to be a storm user, I notice from the other attacks. Lets see who is a true storm user !
Note being mid range now, Lancer cups his hand together and gathers a large amount of storm chakra. He condenses and molds it into a normal sized ball of storm. He sends in the sky and releases the chakra from the ball and sends countless bolts of storm towards you. This bolts guide themselves towards you, so they will follow you in the area Short-Mid range.
(Ranton: Kennon Ryuushutsu) - Storm Release: Solstice Stars
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user will cup their hands together whilst pointing it towards the sky, channeling their storm chakra into their hands as they do this. From their hands, they will quickly release a massive spiky spherical projectile of storm which will travel a certain distance into the sky above before splitting into countless bolts of Storm which branch out in every direction, the bolts guiding themselves towards any opponents within a ten meter radius of the user's position.

Note: Can only be used four times per battle
Note: Can only be Taught by -Danzo-

Sending the bolts towards you, in a instant Lancer sends chakra towards the ground and makes the area where you stand and around the whole of mid range shake. So while the bolts head towards you, the ground will shake forcing you to be unable to move freely making it even more difficult for you to evade.
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
 

Black Butler

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I thought the same thing but I wanted to see your judgement on it.


While swing the lance, Lancer feels a tremendous force coming from his lance due to the force his lance is forced to be blown away from his hand. The strong power from the attack is powerful enough to force lancer to be pushed back some distance. Since both are of same rank the earth armor is broken but lance himself is still up and would receive little to no harm due to the protection of his armor. Lance when pushed back remains on his feet, the attack was not powerful enough to actually send him to the ground. Again that is thanks to the armor he had previously. Lancer raises his head up, and begins to speak.
You seem to be a storm user, I notice from the other attacks. Lets see who is a true storm user !
Note being mid range now, Lancer cups his hand together and gathers a large amount of storm chakra. He condenses and molds it into a normal sized ball of storm. He sends in the sky and releases the chakra from the ball and sends countless bolts of storm towards you. This bolts guide themselves towards you, so they will follow you in the area Short-Mid range.
(Ranton: Kennon Ryuushutsu) - Storm Release: Solstice Stars
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user will cup their hands together whilst pointing it towards the sky, channeling their storm chakra into their hands as they do this. From their hands, they will quickly release a massive spiky spherical projectile of storm which will travel a certain distance into the sky above before splitting into countless bolts of Storm which branch out in every direction, the bolts guiding themselves towards any opponents within a ten meter radius of the user's position.

Note: Can only be used four times per battle
Note: Can only be Taught by -Danzo-

Sending the bolts towards you, in a instant Lancer sends chakra towards the ground and makes the area where you stand and around the whole of mid range shake. So while the bolts head towards you, the ground will shake forcing you to be unable to move freely making it even more difficult for you to evade.
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.

I'm pretty sure you taking a full force B-Rank Technique then taking a full force S-Rank technique would have destroyed your armor then hurt you, but I'll continue as so. I'll continue as if the earth armor is stripped off of you like you stated.
_______________________________________________________

True storm users don't state the obvious, but nevertheless you're too slow.

As Lancer starts to send the ball into the air, Darui again closes the distance between the two in mere moments. Making once handseal, causing a ring of storm to form around him and quickly expand stunning Lancer causing him to lose control of his attack. Following up as quickly as he made the handseal, 3 more are made and Lancer finds a Storm grenade within his stomach. He's sent off flying in an explosion which means sure death. All this happens as Darui channels chakra within his legs.

(Ranton: Raitoninguringu) | Storm Release: Lightning ring
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user will focus his ranton chakra around him, forming a small ring of lightning. After performing the bird handseal, the ring will rapidly increase in size and stun any living thing it hit for 2 seconds.
Note: Can only be taught by –Severus Snape-

(Ranton: Fengbao shouliudan | Storm Release: Storm Grenade)
Type: Attack
Range: Short
Rank: S
Damage:80
Chakra: 40
Description: The user will perform three handseals then place his hands as if doing a rasengan, the user will then generate water and electricity in between his hands, once there is a ball shaped figure created he will then compress it, the ball will look very small in size but dangerous. On impact it will burst outward creating huge waves with lightning surging through out it.
Note: Usable 2x per battle, must wait 3 turns before using again.
Note: Must be taught by Infamous, Must know storm release.
 

Noni

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While the ball was going towards the sky, Lancer is still able to observe the field. He sees you come dash towards him and do one hand seal. Expecting a defense, but instead I see a bright aura appear around my body. Reacting quickly without the need of any hand seals, Lancer generates large storm clouds from every point around his body in an instant. This happens quick enough to save lancer, he was able to figure out the situation as well as use a quick jutsu that requires no hand seals and generates quickly. While the clouds were able to protect me, they are released forward creating a very large storm dragon which heads towards you. This jutsu is advance allowing to defend and attack at the same time. Though because he created the dragon his previous jutsu was dispersed for taking his chakra away from the ball of storm.
(Ranton: Kuro Kumo Doragon) - Storm Release: Black Clouds Dragon
Rank: S
Type: Offensive/Defensive
Range: Short-Long (Made short range of the user with a long-range reach)
Chakra cost: 40
Damage points: 80
Description: The user will channel their Ranton chakra into every chakra point on their body to form a whirling vortex of black clouds and electricity around themselves. The black clouds are similar in composition to those created by Storm Release: Thunder Cloud Inner Wave, and are electrically charged with storm chakra, giving them the appearance of black clouds with streaks of sky-blue energy coursing through it. As the black clouds swirl around the user's body, they quickly form into the shape of a dragon (similar in size to the Earth Dragon technique) before flying off and assaulting the enemy. Due to the way the technique encompasses raging black clouds as well as lightning, its ideal in countering techniques such as Wood Release: Advent of a World of Flowering Trees, since the lightning will destroy the trees in its path whilst the spiraling vortex of black clouds will disperse the pollen in the vicinity produced by the technique, preventing it from coming into contact with the user's body.

Note: Can only be used thrice per battle
Note: Can only be Taught by -Danzo-
Note: Cannot use other Storm techniques in the same turn nor above A-Rank in the next.

With the dragon coming towards you, Lancer takes a bite of my thumb spilling blood and smother the blood across the tattoo on his forearm. A large poof of smoke appears around the area, showing a three headed snake 70 meters in length. Lancer remains right behind the snake, making it unable for him to be seen from you whatsoever with a storm dragon coming your way and a snake covering him. Lancer commands the snake to stay put and wait for your counter.
(Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description:
The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.
Note: requires snake contract.
Note: can only be summoned once
 

Black Butler

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While the ball was going towards the sky, Lancer is still able to observe the field. He sees you come dash towards him and do one hand seal. Expecting a defense, but instead I see a bright aura appear around my body. Reacting quickly without the need of any hand seals, Lancer generates large storm clouds from every point around his body in an instant. This happens quick enough to save lancer, he was able to figure out the situation as well as use a quick jutsu that requires no hand seals and generates quickly. While the clouds were able to protect me, they are released forward creating a very large storm dragon which heads towards you. This jutsu is advance allowing to defend and attack at the same time. Though because he created the dragon his previous jutsu was dispersed for taking his chakra away from the ball of storm.
(Ranton: Kuro Kumo Doragon) - Storm Release: Black Clouds Dragon
Rank: S
Type: Offensive/Defensive
Range: Short-Long (Made short range of the user with a long-range reach)
Chakra cost: 40
Damage points: 80
Description: The user will channel their Ranton chakra into every chakra point on their body to form a whirling vortex of black clouds and electricity around themselves. The black clouds are similar in composition to those created by Storm Release: Thunder Cloud Inner Wave, and are electrically charged with storm chakra, giving them the appearance of black clouds with streaks of sky-blue energy coursing through it. As the black clouds swirl around the user's body, they quickly form into the shape of a dragon (similar in size to the Earth Dragon technique) before flying off and assaulting the enemy. Due to the way the technique encompasses raging black clouds as well as lightning, its ideal in countering techniques such as Wood Release: Advent of a World of Flowering Trees, since the lightning will destroy the trees in its path whilst the spiraling vortex of black clouds will disperse the pollen in the vicinity produced by the technique, preventing it from coming into contact with the user's body.

Note: Can only be used thrice per battle
Note: Can only be Taught by -Danzo-
Note: Cannot use other Storm techniques in the same turn nor above A-Rank in the next.

With the dragon coming towards you, Lancer takes a bite of my thumb spilling blood and smother the blood across the tattoo on his forearm. A large poof of smoke appears around the area, showing a three headed snake 70 meters in length. Lancer remains right behind the snake, making it unable for him to be seen from you whatsoever with a storm dragon coming your way and a snake covering him. Lancer commands the snake to stay put and wait for your counter.
(Kuchiyose no Jutsu: San Kashira Ebi) - Summoning Technique: Three Headed Snakes
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description:
The user will summon a generic, 70 meter long Three Headed Giant Snake. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and they can take up to B-Rank damage.
Note: requires snake contract.
Note: can only be summoned once

Seeing his initial attack seemingly do nothing, while continuing to make a handseal Darui hops back as the Dragon starts to take form. He hopped back to give himself more adequate time to defend properly from the attack. He inhaled quickly then exhaled releasing a horrendous amount of wind which raced forward and cancelled out with the Storm. He took a light stance continuing to hop back so the momentum from the exhale would carry him back to mid range.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

As the snake appears, Darui creates 2 handseals causing several thousand Storm ropes to erupt from the floor beneath it and paralyze it on contact, they then continue to wrap around it and shock it until it reverse summons which would be in a few seconds. The ropes also erupt and go straight for Lancer in order to kill him.

(Ranton: Chujiao de shuimu |Storm Release: Tentacles of a Jelly fish)
Type: Attack
Rank: S
Range: Mid/Long
Chakra: 40
Damage: 80
Description: The user will perform a set of handseals then stomp their foot on the ground, tentacle shaped ropes will burst up all around the opponent and try to wrap him/her up and shock them until they die.
Note: The ropes paralyze on conctact.
Note: Must be taught by Infamous, Must have storm release.
Note: Usable 2x per battle, must wait 4 turns after each use.
 

Noni

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Small question so there are tentacles wrapping around a super large snake and even more erupt below me? How much tentacles actually come out at once o_O. Also how would the tentacle know where to find me when I'm behind the snake blocking your vision from me? I'm asking so I can make sure to use it correctly. Anyway lets continue, I'm enjoying the fight.


While waiting for your counter to the dragon, out of nowhere tentacles grow from the ground and wrap around Lancers snake. Knowing the tentacles came from the ground he decides safety first. While the tentacles are around the snake, he does one hand seal and spit from his mouth a torrent of water. The amount of water is so much that it can negate storm chakra by dousing it to such an extent that it loses its nature manipulation balance. This can only be done with a very large amount of water. So the water travels quickly around the area towards you, the impact of the water can push you back so while it races towards you, it can hurt you. Lancer on top of the water. He does not ride it instead stays in place.
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

While the water wave heads towards you, expecting your attention to remain ahead on the water in an instant I create a small pool of water right under your feet which launches you in the air, while your in the air bullets are sent towards you which begin to hurt you severely. While you are badly injured due to the small water bullets, those same bullets begin to form from above into a dragon which is sent towards you from behind, you would be unable to see the dragon since it is sent behind you. Your launched down towards the water which was filled due to the previous jutsu.
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Is that all?
 

Black Butler

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Small question so there are tentacles wrapping around a super large snake and even more erupt below me? How much tentacles actually come out at once o_O. Also how would the tentacle know where to find me when I'm behind the snake blocking your vision from me? I'm asking so I can make sure to use it correctly. Anyway lets continue, I'm enjoying the fight.


While waiting for your counter to the dragon, out of nowhere tentacles grow from the ground and wrap around Lancers snake. Knowing the tentacles came from the ground he decides safety first. While the tentacles are around the snake, he does one hand seal and spit from his mouth a torrent of water. The amount of water is so much that it can negate storm chakra by dousing it to such an extent that it loses its nature manipulation balance. This can only be done with a very large amount of water. So the water travels quickly around the area towards you, the impact of the water can push you back so while it races towards you, it can hurt you. Lancer on top of the water. He does not ride it instead stays in place.
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

While the water wave heads towards you, expecting your attention to remain ahead on the water in an instant I create a small pool of water right under your feet which launches you in the air, while your in the air bullets are sent towards you which begin to hurt you severely. While you are badly injured due to the small water bullets, those same bullets begin to form from above into a dragon which is sent towards you from behind, you would be unable to see the dragon since it is sent behind you. Your launched down towards the water which was filled due to the previous jutsu.
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Is that all?
I stated "Thousands" you should picture it. If you're right behind the snake and they burst from underneath and around the snake, you don't think you just put yourself in harms way?
_____________________________________

As the snake is dispersed a big poof of smoke is made in its wake. From there Darui can hear the sound of gushing water so he expects Water to be coming his way. He quickly slams both hands onto the ground causing the ground to lower 20 meters into the ground around Lancer's last known location. He also makes is so that the trench is a 20 by 20 meter hole with Lancer in its center. This causes the water that was flowing from his mouth to bank off the walls as he's lowering, backfiring at himself and washing him over. He essentially drowns himself in a hole. In cohesion with making the trench, Darui also causes the walls to be layered with spikes skewering Lance as he swishes around. Sure death.


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.


(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.
 

Noni

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I just wanted to make sure. Thanks for the explanation.


While Lancer was spewing the water from his mouth he begins to feel the ground below him shake and lower. Knowing this will force the water to fall into the hole being made, he will have to escape the area. He stops spitting the water though still the ground begins to sink. He instead uses the water source to his advantage and manipulates its shape to create a water female. It is able to form fast enough due to the existing water source. Being made of pure water it is able to move around freely around the water source with no problems, it can also touch physical objects. She grabs Lancer by the arm and swings him up out of the descend hole, he is throw back. Able to narrowly escape. The Nymph then swims and jumps out of the hole as well, though she jumps towards you.
(Suiton: Shou sono senjo) Water Release: Call of the nymph
Type:Attack/Defense/Supplementary
Rank:S
Range: Short - Mid
Chakra: 30 (-15 to keep active)
Damage: N/A
Description:
The user will channel there water chakra either into the air or into a existing water source. Then either using the moisture in the air or the water from the water source they will give it shape. The basic shape of the water is that of a female. The user can manipulate the looks of the basic shape any way that he desires but it still has to retain the basic female shape. The water nymph cant use any water jutsu's. The nymph is solid enough so that it can affect physical objects (i.e push and pull). The nymph can combine with the user forming a sort of water armor. The armor looks just like regular samurai armor. The armor can with stand one fire jutsu up to A rank. While the user is wearing the armor they take greater damage from lightning attacks.
-Usable once per battle.
-No water A rank and up for the next two turns.
-No lightning can be used while wearing the armor.
-Last three turns.
-Turning into armor counts as a move.
-The nymph can be regenerated twice per battle as long as it hasn't turned into armor and there is a water source to regenerate from.
-Can only be taught by Bloo.

With the Nymph going towards you it prepares to attack you physically, by getting into close range to you due to the initial jump she did from the hole. She dashes towards you and attacks you by trying to deliver a punch to the abdomen. Lancer landing sees Nymph has gotten towards Darui's location and is attacking. He does one hand seal and keens his katon chakra. Taking a deep breathe he blows out a huge inferno of flames towards your location. The flames when reaching your location will engulf the whole area and burn you severely. Note the flames are very large and covers wide range. (Take the size how we saw it in the Anime) Nymph will also be taken out, but her purpose is to mainly distract you.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

Lancer deciding to note take anything to chance and wants to make sure he always has the upper hand, he does some very quick hand seals and the area around us begin to rain. Lancer's chakra is connected in the droplets. This will help Lancer sense any movements and know where Darui is above ground.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

#Wallies
 

Black Butler

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I just wanted to make sure. Thanks for the explanation.


While Lancer was spewing the water from his mouth he begins to feel the ground below him shake and lower. Knowing this will force the water to fall into the hole being made, he will have to escape the area. He stops spitting the water though still the ground begins to sink. He instead uses the water source to his advantage and manipulates its shape to create a water female. It is able to form fast enough due to the existing water source. Being made of pure water it is able to move around freely around the water source with no problems, it can also touch physical objects. She grabs Lancer by the arm and swings him up out of the descend hole, he is throw back. Able to narrowly escape. The Nymph then swims and jumps out of the hole as well, though she jumps towards you.
(Suiton: Shou sono senjo) Water Release: Call of the nymph
Type:Attack/Defense/Supplementary
Rank:S
Range: Short - Mid
Chakra: 30 (-15 to keep active)
Damage: N/A
Description:
The user will channel there water chakra either into the air or into a existing water source. Then either using the moisture in the air or the water from the water source they will give it shape. The basic shape of the water is that of a female. The user can manipulate the looks of the basic shape any way that he desires but it still has to retain the basic female shape. The water nymph cant use any water jutsu's. The nymph is solid enough so that it can affect physical objects (i.e push and pull). The nymph can combine with the user forming a sort of water armor. The armor looks just like regular samurai armor. The armor can with stand one fire jutsu up to A rank. While the user is wearing the armor they take greater damage from lightning attacks.
-Usable once per battle.
-No water A rank and up for the next two turns.
-No lightning can be used while wearing the armor.
-Last three turns.
-Turning into armor counts as a move.
-The nymph can be regenerated twice per battle as long as it hasn't turned into armor and there is a water source to regenerate from.
-Can only be taught by Bloo.

With the Nymph going towards you it prepares to attack you physically, by getting into close range to you due to the initial jump she did from the hole. She dashes towards you and attacks you by trying to deliver a punch to the abdomen. Lancer landing sees Nymph has gotten towards Darui's location and is attacking. He does one hand seal and keens his katon chakra. Taking a deep breathe he blows out a huge inferno of flames towards your location. The flames when reaching your location will engulf the whole area and burn you severely. Note the flames are very large and covers wide range. (Take the size how we saw it in the Anime) Nymph will also be taken out, but her purpose is to mainly distract you.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

Lancer deciding to note take anything to chance and wants to make sure he always has the upper hand, he does some very quick hand seals and the area around us begin to rain. Lancer's chakra is connected in the droplets. This will help Lancer sense any movements and know where Darui is above ground.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

#Wallies

Damn she jumped far af o_O
___________________________________________________________

As the Nymph breaks the playing field jumping at full speed, using her momentum against her, Darui raises a 100 meter tall and 50 meter wide layer of the earth with him in the middle. The Nymph hits this wall and disperses against it as the water scatters, it would take her sometime to reform if she did. Also the wall protects against the fire attack which Lancer released short after. Darui can be seen sitting atop the Earth wall a short while after.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user can lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

Uhm, should I get serious?
 

Noni

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You never did anything to my last jutsu so rain at will has been set and the area begins to rain. Also would you think that a super hot S-Rank fire technique be able to destroy that earth wall or at least cause it to crumble and be released due to each being of same rank? Also the Nymph only reforms when its on a water source so yeah it be impossible so the Nymph is released.
______________
Lancer hears the man...
He begins to laugh and says
Alright lets kick this up a notch shall we!

Lancer keens a large portion of his storm chakra and spews and extremely thick and dark storm cloud. He aims it towards the earth wall. On contact it will completely destroy the wall severely. It will begin to crack with you on top. This will force you to come back down to the ground.
(Ranton: Earozoru no Arashi) - Storm Release: Aerosol Storm
Rank: A
Range: Short - Mid
Type: Offensive/Defensive
Chakra: 30
Damage: 60
Description: The user gathers Storm chakra within his lungs, he then expels the storm chakra through his mouth in the form of a cloud of mist, this cloud is made up of fine water particles mixed with lightning to complete the power of storm, the cloud of mist then travels forward towards its target and wets the targets skin, while also continuously stuns the target and paralyzes them, the cloud of storm could also be used as a defensive wall to block earth and fire techniques up to S Rank from reaching the user.
Note - Can only be taught by -Yashiro-
- Must have a Storm Bio and mastered Storm Release
- Can be used 3 times per battle
- No Storm techniques in the same turn
- This technique could defend against all Earth and Fire techniques up to S-Rank, it could defend against earth because of the earth being weak against the lightning composed within the storm and fire because of the water composed within the storm

After sending the storm cloud towards the wall. I do one hand seal and channel doton chakra upfront and close to the earth wall. Right when the storm cloud contacts the wall and it begins to destroy it, a intense spiral will happen close by the wall sucking everything in that lands on the ground. Including yourself, right when you land on the ground the spiral will begin to suck you in, this will cause you to lose balance right when your feet touch the ground. Note also chunks of rocks and debris will be around the area due to the storm cloud destroying the rock wall. This will make it hard for you to move around and see anything to due the large amount of debris covering your vision. Large chunks of rocks will also land around you and on you which can hurt you. You will be sucked in the hole and suffocate. I add a large amount of chakra to the point that it can cover your whole area and long. It does not suck anywhere near me. I make the ground go 10 meters deep. You will suffocate and get knocked out while the debris of rocks are falling.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
 

Black Butler

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You never did anything to my last jutsu so rain at will has been set and the area begins to rain. Also would you think that a super hot S-Rank fire technique be able to destroy that earth wall or at least cause it to crumble and be released due to each being of same rank? Also the Nymph only reforms when its on a water source so yeah it be impossible so the Nymph is released.
______________
Lancer hears the man...
He begins to laugh and says
Alright lets kick this up a notch shall we!

Lancer keens a large portion of his storm chakra and spews and extremely thick and dark storm cloud. He aims it towards the earth wall. On contact it will completely destroy the wall severely. It will begin to crack with you on top. This will force you to come back down to the ground.
(Ranton: Earozoru no Arashi) - Storm Release: Aerosol Storm
Rank: A
Range: Short - Mid
Type: Offensive/Defensive
Chakra: 30
Damage: 60
Description: The user gathers Storm chakra within his lungs, he then expels the storm chakra through his mouth in the form of a cloud of mist, this cloud is made up of fine water particles mixed with lightning to complete the power of storm, the cloud of mist then travels forward towards its target and wets the targets skin, while also continuously stuns the target and paralyzes them, the cloud of storm could also be used as a defensive wall to block earth and fire techniques up to S Rank from reaching the user.
Note - Can only be taught by -Yashiro-
- Must have a Storm Bio and mastered Storm Release
- Can be used 3 times per battle
- No Storm techniques in the same turn
- This technique could defend against all Earth and Fire techniques up to S-Rank, it could defend against earth because of the earth being weak against the lightning composed within the storm and fire because of the water composed within the storm

After sending the storm cloud towards the wall. I do one hand seal and channel doton chakra upfront and close to the earth wall. Right when the storm cloud contacts the wall and it begins to destroy it, a intense spiral will happen close by the wall sucking everything in that lands on the ground. Including yourself, right when you land on the ground the spiral will begin to suck you in, this will cause you to lose balance right when your feet touch the ground. Note also chunks of rocks and debris will be around the area due to the storm cloud destroying the rock wall. This will make it hard for you to move around and see anything to due the large amount of debris covering your vision. Large chunks of rocks will also land around you and on you which can hurt you. You will be sucked in the hole and suffocate. I add a large amount of chakra to the point that it can cover your whole area and long. It does not suck anywhere near me. I make the ground go 10 meters deep. You will suffocate and get knocked out while the debris of rocks are falling.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

Yes, it's raining. I thought simple physics come into play >.> You know Solid beats malleable/gas?
___________________________________________________________________

As you go to spew the storm mist, Darui makes 1 handseal causing several wind currents to pick up and dissapate the cloud while gathering its properties as well as sediments from the ground. These currents create a Storm of mixed properties that throw you around and stuff :D Darui stands tall on the wall still.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

Let's see if you can get me off this wall :D
 

Noni

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O so you take this long to reply I see >_>
________________________
A vein in lancers forehead pops out, he is angered by the opponents childish actions.
Get back down here and fight like a man!!
 

Black Butler

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O so you take this long to reply I see >_>
________________________
A vein in lancers forehead pops out, he is angered by the opponents childish actions.
Get back down here and fight like a man!!

Haha but it's such a drag. Darui put his right hand to the back of his head and starts to rub it.
 

Noni

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I will make you regret this!

Lancer does one hand seal and focuses his doton chakra towards the whole area where the large rock section is. He summons a large mud fairly small in size 5 meters wide and long but he makes the depth of the mud very deep 10 meters, this force the rock section begin to sink and lose balance while sinking. It will begin to tilt to the sides making it fall over due to not have any base for the rock section stay on. While the rock section begins to tilt forcing you as well off balance Lancer does some quick hand seals and sends a fireball towards the ground which is released into a inferno of flames which travel towards the mud and the rock section burning the entire base of the rock section. The rock section will begin to crumble causing debris to fall all over the place creating a large smoke area.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

Noticing the debris of area Lancer decides to send a large scale attack while will cover the whole area. With no hand seals and in a instant he spews out a inferno of flames towards the entire area. You will easily be able to feel the heat coming towards you though.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small.
 
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