Prove me wrong if you can

EnDash

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***** please, this is math for toddlers. try and figure the geometry behind this problem:
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EnDash

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You moron, that's not geometry, that's a piece of chocolate.

that you can magickly take one bar off and still have the same number of pieces in the chocolate. infinite chocolate bars.

edit: and screw you :D
 

Aim64C

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***** please, this is math for toddlers. try and figure the geometry behind this problem:
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If one does this in the real world, one realizes that the pieces of the large chocolate bar do not align as perfectly as the animation implies. The misalignment creates gaps equal to the missing piece of chocolate.

The first time you see it, it throws you for a bit of a loop, though.

Kind of like this oldie:

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Although I'd really like to know what time it is:

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And then there's fun with quantum mechanics:

[video=youtube;83WIkYPDgb4]http://www.youtube.com/watch?v=83WIkYPDgb4[/video]

Gotta love what you can do with super-positions.
 

EnDash

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Aim64C yep, thats the trick, the old missing piece puzzle.

and is that quantum mechanics video a hallucigenic music? i know they are harmless but they can throw you into some weird shit so i avoid them.
 
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Daien

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If you watch closely you see the two larger pieces get longer frame by frame to fill in the gaps. your brain sees what it expects to see, not noticing unless you slow it down or watch closely.
 

oShux

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Shinobi2012..

I wonder how long it'll take for you to realize..

Seen it. I was waiting for someone to prove me wrong and Shinobi2012 has just won the internet. But he also proved your old statement wrong.
 

BazzBee

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Uhhhh okay i chose the number 4....multiply it it turns out to be 8 [4+4=8] then add 6 to it turns out to be 14 take away the first number 14 ......
Probe me wrong Pffft. my maths is infinite mind puck. :cool:
 

Aim64C

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Aim64C yep, thats the trick, the old missing peace puzzle.

I can't tell if this is a jab at our conversation in the Syria thread, or just an honest misspell... It can work either way.

and is that quantum mechanics video a hallucigenic music? i know they are harmless but they can throw you into some weird shit so i avoid them.

It's an auditory illusion created through the use of a sort of 'super-position.' By playing several tones at different octaves, it becomes impossible to tell where your note actually ends and begins. By phasing in at the high/low spectrum (depending upon whether you want to generate a 'rising' or 'falling' illusion), respectively, you can create the illusion that a note is endlessly falling/rising.

The ones that tend to mess with people are those that play around with superharmonics and binaural beats. Particularly with limited bit-depth audio, the use of superharmonics uses very high pitched frequencies that tend to affect teenagers more than adults. While these frequencies combine with lower-pitched tones to create effects older people still perceive - the higher notes are heard directly by younger people and it tends to be irritating.

Binaural beats tend to induce headaches and even mild paranoia. The idea is that you have a music track that plays at slightly different tempos through each speaker (or certain tones do - depending upon what you're trying to do).

A notable example of this is the notorious "Lavender Town Tone" - back when game developers were experimenting with techniques like that, the original Red and Green version of Pokémon contained the sound-track for Lavender Town that was supposed to give a very unearthly and creepy sensation. There are plenty of desynched tones and superharmonics there that succeeded in the goal of creeping people out.

So they stripped it from later production runs (the U.S. versions). Contrary to what you'll find on some of the internet - there were no suicides determined to be related to listening to the tone (though it makes for a good, creepypasta). Likewise, the frequency spectrum analysis that allegedly shows 'ghosts' in the track are quite likely to be hoaxes. The images suggest a full 24-bit audio source that radically exceeds the 8-bit audio depth of Gameboy tracks (not to mention the limited number of audio channels).

While the audio files in question really do contain those embedded images, the audio files are simply recordings of the original track in full 24-bit audio depth, with the 'images' added into them afterward (IE - they did not come from the Gameboy track).

You'll see what I'm talking about, here:

[video=youtube;nmZN7rbJLoc]http://www.youtube.com/watch?v=nmZN7rbJLoc[/video]

I can tell that my hearing is staring to go with age - there are tones there that I can just barely hear (though it's also possible my speakers are having difficulty reproducing them).

Honestly - I kind of like the uniqueness of the track. Though it took me years to be able to play through Jurassic Park, alone (wandering around buildings with dinosaurs waiting to eat you around every blind corner and through every door) - and that tone would have probably made getting through Lavender Town a bit of an emotional struggle for my young yellow self.
 

SagemodejubihostSasuke

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I can't tell if this is a jab at our conversation in the Syria thread, or just an honest misspell... It can work either way.



It's an auditory illusion created through the use of a sort of 'super-position.' By playing several tones at different octaves, it becomes impossible to tell where your note actually ends and begins. By phasing in at the high/low spectrum (depending upon whether you want to generate a 'rising' or 'falling' illusion), respectively, you can create the illusion that a note is endlessly falling/rising.

The ones that tend to mess with people are those that play around with superharmonics and binaural beats. Particularly with limited bit-depth audio, the use of superharmonics uses very high pitched frequencies that tend to affect teenagers more than adults. While these frequencies combine with lower-pitched tones to create effects older people still perceive - the higher notes are heard directly by younger people and it tends to be irritating.

Binaural beats tend to induce headaches and even mild paranoia. The idea is that you have a music track that plays at slightly different tempos through each speaker (or certain tones do - depending upon what you're trying to do).

A notable example of this is the notorious "Lavender Town Tone" - back when game developers were experimenting with techniques like that, the original Red and Green version of Pokémon contained the sound-track for Lavender Town that was supposed to give a very unearthly and creepy sensation. There are plenty of desynched tones and superharmonics there that succeeded in the goal of creeping people out.

So they stripped it from later production runs (the U.S. versions). Contrary to what you'll find on some of the internet - there were no suicides determined to be related to listening to the tone (though it makes for a good, creepypasta). Likewise, the frequency spectrum analysis that allegedly shows 'ghosts' in the track are quite likely to be hoaxes. The images suggest a full 24-bit audio source that radically exceeds the 8-bit audio depth of Gameboy tracks (not to mention the limited number of audio channels).

While the audio files in question really do contain those embedded images, the audio files are simply recordings of the original track in full 24-bit audio depth, with the 'images' added into them afterward (IE - they did not come from the Gameboy track).

You'll see what I'm talking about, here:

[video=youtube;nmZN7rbJLoc]http://www.youtube.com/watch?v=nmZN7rbJLoc[/video]

I can tell that my hearing is staring to go with age - there are tones there that I can just barely hear (though it's also possible my speakers are having difficulty reproducing them).

Honestly - I kind of like the uniqueness of the track. Though it took me years to be able to play through Jurassic Park, alone (wandering around buildings with dinosaurs waiting to eat you around every blind corner and through every door) - and that tone would have probably made getting through Lavender Town a bit of an emotional struggle for my young yellow self.

I felt excited after hearing it... I feel a bit better also.
 

Yo pappy

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[video=youtube;nmZN7rbJLoc]http://www.youtube.com/watch?v=nmZN7rbJLoc[/video]

I can tell that my hearing is staring to go with age - there are tones there that I can just barely hear (though it's also possible my speakers are having difficulty reproducing them).

Honestly - I kind of like the uniqueness of the track. Though it took me years to be able to play through Jurassic Park, alone (wandering around buildings with dinosaurs waiting to eat you around every blind corner and through every door) - and that tone would have probably made getting through Lavender Town a bit of an emotional struggle for my young yellow self.
Uuuh, my head. That was plain horrid, if hysteria/insanity had a melody that is exactly what it would sound like.
 

Aim64C

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I felt excited after hearing it... I feel a bit better also.

Well, that's par for the course.

Someone with such a username is bound to be backward (or satirical) enough to find elation out of such an audio track.
 

SagemodejubihostSasuke

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Well, that's par for the course.

Someone with such a username is bound to be backward (or satirical) enough to find elation out of such an audio track.

I take that as a compliment. I also did not get a headache. I was using my turtle beaches to listen to it. I will say my heart got faster when I thought I heard a bit footsteps behind me but that made me enjoy the song more till the end.
 

EnDash

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I can't tell if this is a jab at our conversation in the Syria thread, or just an honest misspell... It can work either way.

lol, was a typo, i didn't even notice i wrote peace until you pointed that out. maybe my subconscious accidentally on purpose wrote it. sorry i will edit it.

anyway yeah those audio stuff i like to avoid, i heard of a song by a death metal band that used that to make people feel like they are falling in hell, i don't believe you can actully turn insane from those but some of them are experiences i don't want to have.
 
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Shinobi2012

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Seen it. I was waiting for someone to prove me wrong and Shinobi2012 has just won the internet. But he also proved your old statement wrong.

I now have 4 internet championships under my belt.
 

Ψ Veritas Ψ

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LOL LOL i was playing this game when i was in kinder garden, my older brother first bragged about it 19 years ago :)

But the way we say it is : Pick a number you want for allowance. Now your father gave you the same amount. And I gave you lets say 1 million. Now give half of it away. And give your father his money back. So dont you have 500.000 left? ;)
 
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