Nekuras don't need fancy titles.... [Closed]

Shady Doctor

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All out and shiz...
In a destroyed konoha that we destroyed alone, no water source.
I'll use this bio for the last time:

You go first?
 

Sharingdork

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Standing a ways away from the man facing him, Mystogan griped his fan-headed staff tighter, before returning his grip to normal strength. Then, Mystogan began to weave handseals, still holding onto his staff, and caused clouds to form above them, and rain to fall down. As the rain fell, Mystogan used his chakra to augment his opponents clothing so that moisture and water would become trapped in it easier, and then caused falling raindrops to seek out the man, whose location he could determine just from him being in the rain, and stick to him, soaking into his clothes and eventually binding him to himself and the ground.
The sky weeps for your soul, wasting away, unaware of what's to come... Let your end be calm, and don't fight it.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

(Gouu no Jutsu) - Heavy Rain Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: A jutsu that actually uses the victim's clothing as a medium to effect him or her. By filling the clothing with water-elemental chakra the user causes the clothing to fully retain all water it comes in contact with which will gradually cause the clothing to become heavier and heavier. Unfortunately, this jutsu that does not create water, so it is only useful in a rainy or otherwise wet environment

(Ame Nottori no Jutsu) - Rain Capture Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: This technique causes a target of the user's choice to "attract" raindrops. The water in the rain drops will attach themselves over an opponent. Once enough water has gathered over an enemy it will also attach to the ground, holding the user's opponent to the ground.
 

Shady Doctor

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Standing a ways away from the man facing him, Mystogan griped his fan-headed staff tighter, before returning his grip to normal strength. Then, Mystogan began to weave handseals, still holding onto his staff, and caused clouds to form above them, and rain to fall down. As the rain fell, Mystogan used his chakra to augment his opponents clothing so that moisture and water would become trapped in it easier, and then caused falling raindrops to seek out the man, whose location he could determine just from him being in the rain, and stick to him, soaking into his clothes and eventually binding him to himself and the ground.
The sky weeps for your soul, wasting away, unaware of what's to come... Let your end be calm, and don't fight it.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

(Gouu no Jutsu) - Heavy Rain Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: A jutsu that actually uses the victim's clothing as a medium to effect him or her. By filling the clothing with water-elemental chakra the user causes the clothing to fully retain all water it comes in contact with which will gradually cause the clothing to become heavier and heavier. Unfortunately, this jutsu that does not create water, so it is only useful in a rainy or otherwise wet environment

(Ame Nottori no Jutsu) - Rain Capture Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: This technique causes a target of the user's choice to "attract" raindrops. The water in the rain drops will attach themselves over an opponent. Once enough water has gathered over an enemy it will also attach to the ground, holding the user's opponent to the ground.
Damnnnn it! I'm jelly.:/
*bugs lok to hurry with my training*
_________

Shunsui looks across the ruins of what used to be konoha, only to see a familiar face. This couldn't have been who he thought, could it? Was this his old senpai in the flesh? Mystogan of the Nekura council! The man had thought to just be a ghost, a man who fell off of the face of earth without a trace, yet here he was in front of Shunsui, gripping at one of his staffs... This, followed by the sudden start of the rain, signalled to Shunsui that this was going to be no friendly encounter between teacher and student. Shunsui instantly grabs a kunai in his left hand and throws both of his arms above his head forming an "x" whilst expelling chakra from everywhere on his body. This initiates an armor of wind to engulf Shunsui's body and increase his physical abilities both speed and strength wise. Along with that, the armor blows hurricane like winds outwards in every direction, preventing any type of rain from entering close range of Shunsui. After activating the armor, Shunsui throws the kunai at you abdomen, fusing it with wind as he let it go. In quick succession of that, Shunsui uses some wind from his armor in order to create a wind bow and arrow which are highly condensed. The second he creates the bow he aims it upwards at the sky and fires it to where it'll go up and as it came back down it'll come down straight on your head. But as it comes down I multiply it to turn into a thousand wind arrows that converge upon you. This leaves you having to defend from the thousand arrows aiming to kill you..

Hmm, no greetings to your old student eh?


Fuuton: Bōfūkoromo - Wind Style: Storm Mail
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: 0
Description: This technique gets initiated by the user crossing his hands above him. This prompts many air currents to gather around him, creating an hurricane surrounding his entire body. While clad in this "armor", users destructive power is boosted, allowing him to go into melee to perform wind-enhanced blows capable of shattering rock. With the hurricane preventing user to meet any wind resistance during movement and giving extra momentum speed is also increased and so is defense, with the currents moving around him being strong enough to repel enemies and prevent them from nearing him but the user is weak to fire in this state.
-Can be used once
-Lasts 4 turns
-Taijutsu increase +5
-Speed level equals a taijutsu specialist
-C rank and below ninjutsu/taijutsu have no effect

Wind Release: 1000 Shooting Arrows
Rank:A
Typeffense
Rang:Long
Chakra Cost:30
Damage:60
Description: The user exhales a bow created by fuuton chakra. By using shape manipulation and fuuton chakra, the user makes a arrow and shoots it in the air. While in the air, the arrow multiplies to 1000 arrows and can hit multiple targets.

Note-To make this attack stronger, the user can combine it with fire.
Note- Can only be taught by ~Jellal.F~
Note- Can only be used 3 times in battle
Note- Need to have A rank or higher training in futon
 

Sharingdork

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As Mystogan looked over at his former student, clad in an armor of wind, his expressionless face displayed his disinterest in the current events beneath his mask. Pushing his staff into the ground and leaning upon it, Mystogan took in a deep breath and exhaled as the arrow was shot into the air, the kunai about half-way towards him by that point. As his mask fluttered in exhalation, Mystogan focused doton chakra into the ground around him to form a dense dome around himself. Then, in the safety of his weakened dome (from both the kunai and multiple arrow impacts), Mystogan wove three handseals, keeping tabs on Shunsui's location with his rain (the large area where no rain is falling is where you are), cause the ground outside of his dome up to mid-range to heat up to a point where it ignited, the flame under his opponent getting whipped up by the vortex of wind surrounding him, turning his own defense into a double-edged sword. Then, confident in his abilities, Mystogan stood within his dome, relying on his rain to transfer information to him.
If you exploit a technique's weakness, what is there left to do with it?
(Doton: Enchou kangoku) – Earth Style: Dome Prison
Rank: S
Type: Supplementary/Defense
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.
*Note: Can only be used 3 times per battle.
*Note: No S rank earth techniques the following turn.
*Can only be taught by McKnockout

(Katon: Kaisu No Kusa)-Fire Release: Fire Grass
Type: Attack, Supplementary
Rank: A Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes three hand seals and then manipulates the ground within a mid-range of them to have small, hot flames come out of the ground around them. The fire is hot enough to severely burn and damage the feet/other body parts of those who touch it. By regulating where they stream their katon chakra, the user is able to exclude certain areas from being set ablaze. Ex. The area beneath their feet.
Note: The fire will burn for two turns.
Note: Once created, the user isn't able to manipulate the fire so that it quits burning a certain area.
Note: Can only be used once every four turns.
Note: It takes a certain time before the flame reach a high enough temperature to severely burn the oppononent, leaving a small gap to react accordingly.
 

Shady Doctor

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As Mystogan looked over at his former student, clad in an armor of wind, his expressionless face displayed his disinterest in the current events beneath his mask. Pushing his staff into the ground and leaning upon it, Mystogan took in a deep breath and exhaled as the arrow was shot into the air, the kunai about half-way towards him by that point. As his mask fluttered in exhalation, Mystogan focused doton chakra into the ground around him to form a dense dome around himself. Then, in the safety of his weakened dome (from both the kunai and multiple arrow impacts), Mystogan wove three handseals, keeping tabs on Shunsui's location with his rain (the large area where no rain is falling is where you are), cause the ground outside of his dome up to mid-range to heat up to a point where it ignited, the flame under his opponent getting whipped up by the vortex of wind surrounding him, turning his own defense into a double-edged sword. Then, confident in his abilities, Mystogan stood within his dome, relying on his rain to transfer information to him.
If you exploit a technique's weakness, what is there left to do with it?
(Doton: Enchou kangoku) – Earth Style: Dome Prison
Rank: S
Type: Supplementary/Defense
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density.
*Note: Can only be used 3 times per battle.
*Note: No S rank earth techniques the following turn.
*Can only be taught by McKnockout

(Katon: Kaisu No Kusa)-Fire Release: Fire Grass
Type: Attack, Supplementary
Rank: A Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes three hand seals and then manipulates the ground within a mid-range of them to have small, hot flames come out of the ground around them. The fire is hot enough to severely burn and damage the feet/other body parts of those who touch it. By regulating where they stream their katon chakra, the user is able to exclude certain areas from being set ablaze. Ex. The area beneath their feet.
Note: The fire will burn for two turns.
Note: Once created, the user isn't able to manipulate the fire so that it quits burning a certain area.
Note: Can only be used once every four turns.
Note: It takes a certain time before the flame reach a high enough temperature to severely burn the oppononent, leaving a small gap to react accordingly.

Cowering away already senpai?
As the arrows crash down on the dome, Shunsui notices the heat beneath his feet start to intensify. This prompted him to think there was a jutsu being used from below him to burn him with fire obviously. Shunsui quickly weaved in three hand seals while releasing his wind armor and focused water chakra throughout his feet and legs, but by this time the flames would have burned up to his calfs atleast. As his legs were being burned he released water from his feet that shot up around his legs extinguishing the flames before that could further harm him, though his legs were still burned to a moderate degree. The water parasites run off my legs, extinguishing the rest of your flames on the floor along with the help of the rain. With the parasites doing their thing, Shunsui weaves in two more hand seals which allows him to turn the earth around the dome up to 3 meters a adhesive swamp using your last seen position as an epicenter. The swamp is 20 meters deep ans would easily suck in the dome along with you... As you handle that, he manipulates water molecules all throughout the battlefield, up to 70 meterr in radius in an omnidirectional area. This allows him to create an invisible mist around that senses heat signatures, he makes sure to use the rain that must've hit you also to create the mist inside the dome also, effectively keep a tab on you.

(Suiton: Mizu Aburamushi) - Water Release: Water Parasites
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user will perform 3 consecutive hand seals, which is then followed by the user releasing a massive amount of chakra into their feet whereas they will manipulate the chakra within their feet to emerge from their feet and legs making it seem as if water is running down their legs and onto the ground. This water is a massive amount of incredible small parasites created out of water. These parasites will scatter across the field covering a large area and charging the opponent. When the parasites strike the opponent the water parasites will crawl up the opponent’s legs covering their entire body while forcefully trying to enter their body through the skin, mouth, nose, ears, eyes and several other places. This results in severe pain, internal bleeding and the opponent to be suffocated by the large amount of water parasites.
Note:
- Can only be used twice per battle
- Cannot use any water techniques above B-rank the following two turns
- Can only be taught by Gutsy Jiraiya

(Doton: Yomi Numa)
- Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Suiton: Ten no namida) Water
style: Tears in heavens
Type: Supplementary
Rank: C-Rank
Range: Short - Long
Chakra: 15
Damage: N/A
Description: This technique depends on manipulating water molecules present in the location (water source/water from previous water jutsus) to spread out in the
atmosphere. By infusing the user's chakra into these molecules, the user can sense the enemy in/on the battlefield by sensing the body
temperature or heat given out by the person. This is exactly like the mist jutsu, but here the molecules doesn't block the vision. The best part about this jutsu is that, the molecules in the air keep building up even if/when it is
blown away by the wind till the
water source/the water from the previous jutsu dries away. This helps in tough situations when due to some reasons, the user can't find the opponent.
Note:
- Can only be taught by
Flash07.
- Requires a previous or existing water source.
- Lasts only six turns before water molecules evaporate or until water source is destroyed.
 

Sharingdork

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As the ground beneath Mystogan turned to mud, he simply stood, staring to where his rain told him his opponent was positioned. As Mystogan's dome, which was heavier than he and thus would sink quicker, came within arms-length away, Mystogan extended his hand up to the ceiling of the dome and allowed it to slip through his fingers, using his exposed forearm and hand to pull himself up onto the top of the dome as it sunk down to the ground. Then, while standing on the quickly-sinking dome, Mystogan bit his thumb an wove handseals, slamming his hand on the ground while only a foot of dome was above the swamp. Then, out of the puff of smoke, a condor flew into the sky, seeming to hang in the air before it turned and began to dive towards Mystogan's opponent. Mystogan, as his condor dove, wove a string of handseals to emit a bright light from his body, his condor's eyes being protected because of warning from Mystogan. As the light was shone from his body, Mystogan threw a kunai towards the suddenly-blinded Nekura's forehead. The condor, then, turned sharply and circled above the swamp, as Mystogan awaited his opponent's move.
(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

(Kchuysei: Hagetaka Uindo) Summoning: Hagetaka Wind
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: The user does the nessecary hand seals for the summoning. This summoning calls upon "Hagetaka Uindo" (Meaning Condor of Wind). Hagetaka Uindo is one of the Giant "Hagetaka Twins" he is able to hold one Person on his back. Hagetaka Uindo can also use B-Rank Wind techniques that dont require hand seals.
Note:-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Condor Contract.
-this Summoning can only be Summoned once per battle.

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.
 

Shady Doctor

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As the ground beneath Mystogan turned to mud, he simply stood, staring to where his rain told him his opponent was positioned. As Mystogan's dome, which was heavier than he and thus would sink quicker, came within arms-length away, Mystogan extended his hand up to the ceiling of the dome and allowed it to slip through his fingers, using his exposed forearm and hand to pull himself up onto the top of the dome as it sunk down to the ground. Then, while standing on the quickly-sinking dome, Mystogan bit his thumb an wove handseals, slamming his hand on the ground while only a foot of dome was above the swamp. Then, out of the puff of smoke, a condor flew into the sky, seeming to hang in the air before it turned and began to dive towards Mystogan's opponent. Mystogan, as his condor dove, wove a string of handseals to emit a bright light from his body, his condor's eyes being protected because of warning from Mystogan. As the light was shone from his body, Mystogan threw a kunai towards the suddenly-blinded Nekura's forehead. The condor, then, turned sharply and circled above the swamp, as Mystogan awaited his opponent's move.
(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

(Kchuysei: Hagetaka Uindo) Summoning: Hagetaka Wind
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: The user does the nessecary hand seals for the summoning. This summoning calls upon "Hagetaka Uindo" (Meaning Condor of Wind). Hagetaka Uindo is one of the Giant "Hagetaka Twins" he is able to hold one Person on his back. Hagetaka Uindo can also use B-Rank Wind techniques that dont require hand seals.
Note:-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Condor Contract.
-this Summoning can only be Summoned once per battle.

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.

Shunsui watches the dome closely, only to see Mystogan emerge from the top of it as it was still sinking into the swamp. Than the moment Shunsui sees you do the needed hand seals and summon a condor, he simply creates a single clone 5 meters to the left of himself. Than, as you and your condor dive at us and light begins illuminating from your body, we both close our eyes to block the light. Even though we were technically blind at the moment, we still felt the heat signatures coming from both you and your condor from the previous sensing technique Shunsui activated. With the light basicall having no affectiveness against us, Shunsui spews out a massive blast of condensed water that would be strong and wide enough to block your kunai, disperse your condor and still cause major damage to you. Simultaneous with that, the clone does a single hand seal which let's him create a katon clone that has giant flame wings. The clone swiftly flies upwards to the sky and once it reaches the clouds it disperses into a whirlwind of flames that are so hot that it begins forming storm clouds above the battlefield. Thunder begins to brew up while the clouds gradually get darker and darker, signalling what is to come into play soon..

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

(Katon:Tsubasa no aru Gisei) - Fire Release: Winged Sacrifice
Type: Offensive
Rank: A
Range: Short to Long
Chakra: 30
Damage: 60
Description:The user performs the Bird hand seal and then creates a clone made of katon chakra. The clone then sprouts crimson bright wings and then ascends into the sky. The clone then flies towards the opponent, while the clone is closing in, the user will then perform the Horse hand seal, causing the clone to ignite into flames, becoming a winged stream of flames that engulfs the opponent into flames on impact. A great distraction; it averts the opponents's attention towards the sky....
Note:
-Can only be taught by Kage Phoenix
-Can only be used twice
 

Sharingdork

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As Mystogan's Condor dove down, something was wrong. His rain told him that something was coming from his opponent as they got closer in range. His plan wasn't going to work, so Mystogan improvised. Making the "snake" handseal, Mystogan hardened his skin to the point of being similar to steel. Then, Mystogan coaxed his Condor to fly upwards, making its body perpendicular to the ground just as the water bullet hit, turning his summon into a living shield. Then, the weakened water continued through his dispersed bird and washed over Mystogan's steel-like body as he fell to the ground. As Mystogan's body hit the ground, he saw the flame going into the sky.
You enjoy storms, don't you Shunsui?
As he spoke, Mystogan swung his fan-headed staff, creating a large gust of wind which flew straight up into the air, following the flame. Then, after swinging his staff, Mystogan began to spew super-hot ash, which both burnt through and lifted his mask by its own heat and pressure, respectively. As the ash ash spread into the area around his opponent, Mystogan simply leaned on his fan-headed staff as a whirlwind like a powerful tornado came down from the heavens. As stormy conditions were already brewing, it didn't take much time for the whirlwind to form (this technique generally has a descent delay) and come down. As the massive tornado descended upon the man facing Mystogan, the ash began to swirl with the wind, making the technique extremely deadly if anything were to ignite the ash. Mystogan simply stood, his clothes billowing in the winds, his skin still as strong as steel as he waited for a counter-attack. As he stood, the clouds above his head dissipated, as per his wind technique, thus ending his rain and field-wide sensory ability.
There was a plan here, wasn't there kid? Please tell me, do you dare continue with the delicately flammable ash around?
(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
 

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As Mystogan's Condor dove down, something was wrong. His rain told him that something was coming from his opponent as they got closer in range. His plan wasn't going to work, so Mystogan improvised. Making the "snake" handseal, Mystogan hardened his skin to the point of being similar to steel. Then, Mystogan coaxed his Condor to fly upwards, making its body perpendicular to the ground just as the water bullet hit, turning his summon into a living shield. Then, the weakened water continued through his dispersed bird and washed over Mystogan's steel-like body as he fell to the ground. As Mystogan's body hit the ground, he saw the flame going into the sky.
You enjoy storms, don't you Shunsui?
As he spoke, Mystogan swung his fan-headed staff, creating a large gust of wind which flew straight up into the air, following the flame. Then, after swinging his staff, Mystogan began to spew super-hot ash, which both burnt through and lifted his mask by its own heat and pressure, respectively. As the ash ash spread into the area around his opponent, Mystogan simply leaned on his fan-headed staff as a whirlwind like a powerful tornado came down from the heavens. As stormy conditions were already brewing, it didn't take much time for the whirlwind to form (this technique generally has a descent delay) and come down. As the massive tornado descended upon the man facing Mystogan, the ash began to swirl with the wind, making the technique extremely deadly if anything were to ignite the ash. Mystogan simply stood, his clothes billowing in the winds, his skin still as strong as steel as he waited for a counter-attack. As he stood, the clouds above his head dissipated, as per his wind technique, thus ending his rain and field-wide sensory ability.
There was a plan here, wasn't there kid? Please tell me, do you dare continue with the delicately flammable ash around?
(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

As Shunsui watches the tornado suck up the ash and become an ashy whirlwind, he and his clone react in complete synchronization. The clone swiped his left hand downward vertically while releasing a blade of wind from his hand. As the wind left the clones hand, the real Shunsui spews out a massive amount of water at the blade of wind, but at this point the blade expands into a hurrican which grasps the incoming water, making it a highly violent wind/water hurricane that crashes into the ash/wind tornado. The tornado combination used by Mystogan is weaker and eventually gets overpowered by the hurricane and leaves him defending from it while Shunsui and his clone watches on.
Hmmm, still the same ol' dull Mystogan.... When will you step your abilities up senpai? You're weak!


(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
 

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Sighing as the swirling vortex of water came towards him, Mystogan made a single handseal and released a wave of lightning towards it, which was then conducted by the water (the quite-weakened wind barely having any effect at all on the lightning). As the lightning was conducted by the liquid, it spread evenly throughout the mass in an unfocused chaos of electrical interference, essentially defeating the weakened jutsu (at best, with rank differentiation and blah blah, it was probably C-rank).
After the cyclone of water fell to the ground as a puddle, Mystogan reached into his weapons pouch and placed his index and ring fingers through the holes of two kunai, several paper bombs lining the pouch surrounding his middle finger and forming a false kunai which resembled the others. With this action taking near no extra time than to reach into ones pouch and grab normal kunai, Mystogan pulled out his three weapons and threw them towards his opponent, the projectiles flying in a "V" shape with the fake one in the middle. Then, Mystogan reached into a second pouch and drew out several explosive tags, which he then threw into the air, allowing them to fall down around him like sakura petals. As he created the faux-sakura storm, he released doton chakra into the earth in order to allow him a form of "sight" through feeling vibrations in the ground to alert him of incoming threats from any direction.

Weak? Well, perhaps I'm getting old, but... Yes, perhaps my edge is slipping...
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

(Kaika Kunai) Blossoming Kunai
Type: Offensive
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user reaches into a pouch filled with explosive tags and channels their chakra through the tags, allowing them to control each tag with their chakra, similar to the "Hidden Explosive Tags Technique". The user then causes several exploding tags to "crawl" around his hand and stick together with his/her chakra, ultimately creating a kunai shape. The tags on the outer-most layer of the "kunai" take on a grey color, giving the illusion that it's a real kunai. The user then throws the "kunai", the collection of tags travelling almost like a normal kunai. The difference is that since the kunai is much lighter than a normal one, it travels with both different speed and kinetics. On contact with another object, or when the user forms the "tiger" handseal, the "kunai" will no longer be held together by the user's chakra, and the explosion tags will begin to flutter in the air for a moment, hovering, giving the target a second to realize what's happened before all of the tags explode at once.
Note: ~Can only be taught by Sharingdork

(Doton: oshi sacchi) Earth Release: Pressure Sensing
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.
 

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Sighing as the swirling vortex of water came towards him, Mystogan made a single handseal and released a wave of lightning towards it, which was then conducted by the water (the quite-weakened wind barely having any effect at all on the lightning). As the lightning was conducted by the liquid, it spread evenly throughout the mass in an unfocused chaos of electrical interference, essentially defeating the weakened jutsu (at best, with rank differentiation and blah blah, it was probably C-rank).
After the cyclone of water fell to the ground as a puddle, Mystogan reached into his weapons pouch and placed his index and ring fingers through the holes of two kunai, several paper bombs lining the pouch surrounding his middle finger and forming a false kunai which resembled the others. With this action taking near no extra time than to reach into ones pouch and grab normal kunai, Mystogan pulled out his three weapons and threw them towards his opponent, the projectiles flying in a "V" shape with the fake one in the middle. Then, Mystogan reached into a second pouch and drew out several explosive tags, which he then threw into the air, allowing them to fall down around him like sakura petals. As he created the faux-sakura storm, he released doton chakra into the earth in order to allow him a form of "sight" through feeling vibrations in the ground to alert him of incoming threats from any direction.

Weak? Well, perhaps I'm getting old, but... Yes, perhaps my edge is slipping...
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

(Kaika Kunai) Blossoming Kunai
Type: Offensive
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user reaches into a pouch filled with explosive tags and channels their chakra through the tags, allowing them to control each tag with their chakra, similar to the "Hidden Explosive Tags Technique". The user then causes several exploding tags to "crawl" around his hand and stick together with his/her chakra, ultimately creating a kunai shape. The tags on the outer-most layer of the "kunai" take on a grey color, giving the illusion that it's a real kunai. The user then throws the "kunai", the collection of tags travelling almost like a normal kunai. The difference is that since the kunai is much lighter than a normal one, it travels with both different speed and kinetics. On contact with another object, or when the user forms the "tiger" handseal, the "kunai" will no longer be held together by the user's chakra, and the explosion tags will begin to flutter in the air for a moment, hovering, giving the target a second to realize what's happened before all of the tags explode at once.
Note: ~Can only be taught by Sharingdork

(Doton: oshi sacchi) Earth Release: Pressure Sensing
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.

Shunsui watches closely as you throw the kunai lined up in a "V" towards him. Mystogan had to know that simple kunai wouldn't be enough to stop Shunsui at all, maybe inflict small wounds at most. But Shunsui would never let a mere kunai be the cause of his injuries, it was a feeble way to go out. As the three kunai left close range of you, Shunsui uses his Doton chakra in order to manipulate and mold the earth in his favor. He'd force numerous spikes to rise strategically, one rising below each kunai, hitting them off course to the sides. The two on the right and left will be hit to their respective sides while the one in the middle would simply be pierced by the spike due to its paper properties, leaving it hanging from the tip of the spike. Oi, a paper kunai eh.... Hmm, perhaps I've been looking at the situation the wrong way.. Maybe you aren't weak at all. Maybe I've just grown to the point that the ones that seemed like gods to me before are now mere mortals in my eyes. Senpai, quit holding back on me, come at me with the intent to take my life!!! With his words spoken, Shunsui weaved together a few quick hand seals which allowed him to manipulate the earth once again. The debris from random destroyed buildings and the earth began converging upon one another in order to create a massive earth dragon merely 7 meters behind your current position. The moment the Dragon is created, it dives head first at you, It's mouth wide open in preparation for grabbing you between its jaws with immense force. The force of its jaws would easily snap a few bones before the dragon once again dives head first into the ground in hopes of crushing you. As all of that's happening, Shunsui bites his right thumb before weaving in a few hand seals and slamming his palms onto the earth's surface. This allows him to perform a simple summoning technique to call forth a creature of both elegance and danger, A box jelly fish, Marinette. Marinette appears to be large (about my size) and translucent brown, though her body seems as if it is Sandy and frail. Her long tentacles dangle below her as she is summoned, her body floating to the right of my position nonchalantly. Shunsui-Sama, this is only the second time you've summoned me, and it seems as if you are in a battle eh? We've yet to fight side by side, you must be in a sticky situation...
Well, not exactly. Things haven't gotten too troublesome yet, though I'm sure it will pretty soon. I actually summoned you so I can witness your abilities first hand, I've only heard tales from Lili-Sama... Show us what you've got..
Say no more, young Shunsui!
Marinette quickly uses her Ta Moko ability to swiftly extend her Tentacles (3). The tentacles extend at different directions to hit in different areas, one going directly at you in a straigh line trying to hit your chest, one going in an arc to your right attempting to latch onto your right arm and one doing the same to your left but going for your left leg.. Unlike the usual extension of the tentacles, due to the mastery of Ta Moko, Marinette extends them at blistering speeds, as if they were bullets of some kind. The tentacles move at such speeds that untrained eyes (people without strong fist MASTERY, 1 tomoe Sharingan or byakugan) can't keep track of them at all. Each tentacle aims to rip through your clothing and pierce you, releasing the dangerous venom into your system. (if you get hit I'll explain the venom). All the while, Shunsui waits for your reaction.


(Doton: Ganchūsō) -
Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

(Doton: Rokku Doragon) - Earth Style: Rocks Dragon
Rank: B
Type: Attack/Defense
Range: short-long
Chakra Cost: 20
Damage Points: 40
Description: After preforming the needed hand seals, a dragon made from rocks is created form the ground (it can be summoned form anywhere you want and from there its range will be in count) and used to attack others with eating them and clashes the ground again, or/and if it was created near you, it will protect you.

( Koukurage Kuchyose no Jutsu: Kyoudan ) Box Jellyfish Summoning Technique: Marinette
Rank: A
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Marinette is large yet slender box jellyfish with Earth Affinity. Because of that, although strong and steady, she appears to be drier and more frail than other boxes, almost as if made of sand cloth,allowing her to remain out of water. She is able to freely alter her weight from milligrams to tons, with earth chakra, and move underground as if it was water. Combining both, she can propel herself out of the ground and soar in the air for quite long time, almost as if floating. She is a master of Ta Moko. Increasing the height and hardness of her thin tentacles, she can increase their size with such speed and strength that they act like bullets, at a speed that isn't easily discernible for untrained eyes (non Strong Fist Masters) or people with at least 1 Tomoe Sharingan or Byakugan.
*Except when using Ta Moko, Marinette's ability to shift her weight costs 1 jutsu*
*Can stay in battle for 4 turns max*
*Can only be used twice if not injured*
 

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As Shunshi began to talk after Mystogan's kunai began to blossom into explosive tags, Mystogan immediately began to weave three handseals, and then clapped his hands together. The explosive tags then all stiffened, including the tags fluttering around Mystogan himself, and began to fly towards the shinobi (at approximately the same speed shuriken fly). However, as Mystogan began to feel the dragon forming behind him with his pressurized sensory technique, the cloud which had surrounded him flew backwards towards the dragon. With the distance at which the explosive-tagged kunai was "activated" in relation to his opponent, there was only seconds, if that, before Mystogan to create the explosion. Glancing behind himself, Mystogan positioned the tags and then released his hands, which quickly ignited all of the tags simultaneously while the dragon was probably only half-way to Mystogan, slightly weakening it, while at the same time surrounding Shunsui in a cloud of explosive energy. After releasing his hands, Mystogan drew rocks from the ground around his already-steel-like body, forming a second layer of protection. Keeping his eyes on the settling dust of his opponent, Mystogan allowed the dragon to crash into him, the stone beast crumbling upon impact and leaving Mystogan's stone armor at about half-strength. Then, continuing to stare at the dust, Mystogan drew his sword with his left hand and held his fan-headed staff with his right.
I was always a mortal, boy, and never once did I expect to be treated as more than one. If you're only now seeing the truth... Then perhaps you are simply a child in a man's world who is slowly coming to terms with reality.
(Ninpou: Bakuhatsu Danmaku Tagu) Ninja Style: Explosive Tag Barrage
Type: Offensive | Supplementary
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will form three handseals, "snake > boar > monkey", and then clap their hands together, channeling their chakra through the air and into any Explosive Tag within range (the user must be aware of the tags' presence). Then, utilizing the basic properties of "Manipulate Advancing Blades", the user will then cause the tag to levitate, and their chakra will cause the tags to become stiff like a piece of metal (the paper comprising the tag can still be cut, but it cannot be bent or shattered). The user will then cause the Explosive Tags to fly in any desired direction. This technique can be used to manipulate a cloud of Explosive Tags fluttering through the air in order to give them a destination and to keep them from exploding until they're at a safe distance (this works because explosion tags work through chakra causing the tag to explode, either on a timed delay, or by remote handseal detonation, or when fire reacts with the chakra. The users chakra within the tag acts as a sort of "insulator", restricting other chakra from reacting violently to cause an explosion until the technique is completed), to stop the user's own kunai with explosive tags attached to them, and to even redirect them back at the target. The explosive tags caught in this jutsu do not need to travel together in a single "swarm", and can be manipulated individually to counter specific kunai or shuriken. However, the user can only choose a maximum of three destinations for tags to travel to (allowing them to manipulate three clouds of tags, or three single tags individually per use). When the user separates their clapped hands, the tags explode simultaneously.
Note: ~Can only be taught by Sharingdork
~The user must have touched the explosive tag in order to manipulate it (but the number of explosive tags manipulated by a single use is limitless, so long as the user has touched the tag)

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.

(After the explosion, I'd like to see you defend against it before I defend against your summon. I don't often like to mess up moves like that, but right now I think waiting for you to stop this explosion before moving forward is the way I'd like to go. I hope you understand, and if you beg to differ, VM me.)
 

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As Shunshi began to talk after Mystogan's kunai began to blossom into explosive tags, Mystogan immediately began to weave three handseals, and then clapped his hands together. The explosive tags then all stiffened, including the tags fluttering around Mystogan himself, and began to fly towards the shinobi (at approximately the same speed shuriken fly). However, as Mystogan began to feel the dragon forming behind him with his pressurized sensory technique, the cloud which had surrounded him flew backwards towards the dragon. With the distance at which the explosive-tagged kunai was "activated" in relation to his opponent, there was only seconds, if that, before Mystogan to create the explosion. Glancing behind himself, Mystogan positioned the tags and then released his hands, which quickly ignited all of the tags simultaneously while the dragon was probably only half-way to Mystogan, slightly weakening it, while at the same time surrounding Shunsui in a cloud of explosive energy. After releasing his hands, Mystogan drew rocks from the ground around his already-steel-like body, forming a second layer of protection. Keeping his eyes on the settling dust of his opponent, Mystogan allowed the dragon to crash into him, the stone beast crumbling upon impact and leaving Mystogan's stone armor at about half-strength. Then, continuing to stare at the dust, Mystogan drew his sword with his left hand and held his fan-headed staff with his right.
I was always a mortal, boy, and never once did I expect to be treated as more than one. If you're only now seeing the truth... Then perhaps you are simply a child in a man's world who is slowly coming to terms with reality.
(Ninpou: Bakuhatsu Danmaku Tagu) Ninja Style: Explosive Tag Barrage
Type: Offensive | Supplementary
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will form three handseals, "snake > boar > monkey", and then clap their hands together, channeling their chakra through the air and into any Explosive Tag within range (the user must be aware of the tags' presence). Then, utilizing the basic properties of "Manipulate Advancing Blades", the user will then cause the tag to levitate, and their chakra will cause the tags to become stiff like a piece of metal (the paper comprising the tag can still be cut, but it cannot be bent or shattered). The user will then cause the Explosive Tags to fly in any desired direction. This technique can be used to manipulate a cloud of Explosive Tags fluttering through the air in order to give them a destination and to keep them from exploding until they're at a safe distance (this works because explosion tags work through chakra causing the tag to explode, either on a timed delay, or by remote handseal detonation, or when fire reacts with the chakra. The users chakra within the tag acts as a sort of "insulator", restricting other chakra from reacting violently to cause an explosion until the technique is completed), to stop the user's own kunai with explosive tags attached to them, and to even redirect them back at the target. The explosive tags caught in this jutsu do not need to travel together in a single "swarm", and can be manipulated individually to counter specific kunai or shuriken. However, the user can only choose a maximum of three destinations for tags to travel to (allowing them to manipulate three clouds of tags, or three single tags individually per use). When the user separates their clapped hands, the tags explode simultaneously.
Note: ~Can only be taught by Sharingdork
~The user must have touched the explosive tag in order to manipulate it (but the number of explosive tags manipulated by a single use is limitless, so long as the user has touched the tag)

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.

(After the explosion, I'd like to see you defend against it before I defend against your summon. I don't often like to mess up moves like that, but right now I think waiting for you to stop this explosion before moving forward is the way I'd like to go. I hope you understand, and if you beg to differ, VM me.)
My bad for le late reply. :/
________

Shunsui watches you closely along with also keeping a keen sense of your body heat due to the 'tears of heaven's' sensing still being active. He quickly notices the falling paper tags stiffen, as if they had suddenly been possessed and taken over. Before he knew it, Shunsui found himself surrounded by dozens of explosive tags, but this wouldn't be his end, not quite yet. As the tags begin surrounding him, he performs a single hand seal which allows him to flow Doton chakra throughout every inch of his body and change his skin into steal like properties. At that moment the tags would all simultaneously explode, leaving a cloud of debris and smoke around Shunsui's position. Unknown to Mystogan, the explosion had little to no affect on Shunsui, thus allowing him to continue forth with summoning Marinette within the smoke. Now being summoned and told about the fight, Marinette quickly uses her Ta Moko ability to swiftly extend her Tentacles (3). The tentacles extend at different directions to hit in different areas, one going directly at you in a straigh line trying to grab around your abdominal area, one going in an arc to your right attempting to latch onto your right arm and one doing the same to your left but going for your left leg.. Unlike the usual extension of the tentacles, due to the mastery of Ta Moko, Marinette extends them at blistering speeds, as if they were bullets of some kind. The tentacles move at such speeds that untrained eyes (people without strong fist MASTERY, 1 tomoe Sharingan or byakugan) can't keep track of them at all let alone react to them properly.. As she latches on to your body she swiftl alters the weight of each of the tentacles. The tentacles instantly become a dozen tons in weight, dragging you down to the floor with immense force. The weight would be enough to crush the bones in the areas each tentacle had grabbed, along with making it near impossible for you to move now. All the while, Shunsui launches a single wind infused kunai blade directly at your falling body.
Senpai, your miniscule level techniques won't be enough to kill me. Maybe I've been looking up to the wrong shinobi all these years? Or you're just toying with me, which is highly unacceptable!


(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

( Koukurage Kuchyose no Jutsu: Kyoudan ) Box Jellyfish Summoning Technique: Marinette
Rank: A
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Marinette is large yet slender box jellyfish with Earth Affinity. Because of that, although strong and steady, she appears to be drier and more frail than other boxes, almost as if made of sand cloth,allowing her to remain out of water. She is able to freely alter her weight from milligrams to tons, with earth chakra, and move underground as if it was water. Combining both, she can propel herself out of the ground and soar in the air for quite long time, almost as if floating. She is a master of Ta Moko. Increasing the height and hardness of her thin tentacles, she can increase their size with such speed and strength that they act like bullets, at a speed that isn't easily discernible for untrained eyes (non Strong Fist Masters) or people with at least 1 Tomoe Sharingan or Byakugan.
*Except when using Ta Moko, Marinette's ability to shift her weight costs 1 jutsu*
*Can stay in battle for 4 turns max*
*Can only be used twice if not injured*
 
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Sharingdork

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Through his earthen pressure-based sensing, Mystogan knew that something had happened on the surface which allowed his opponent to withstand the explosions, else he would have fallen to the ground. Additionally, there was a technique being used; judging from a hand being slammed on the ground, the technique was most likely an earth style technique, or a summon. Then the smoke broke in three areas as blurs emerged, and before he could tell what had happened, Mystogan's body was being constricted. The thin stone layer around his body was crushed, followed by the steel-like protective layer of skin being pushed on by tons of weight. Any more time, and Mystogan might have acquired serious injuries. Closing his eyes, and beginning from the moment Mystogan was able to recognize that the tentacles were around him, and that they were a part of the blur he saw earlier, Mystogan began to channel his raiton chakra throughout his body, and out in the direction of his smoke-shrouded opponent, the unfocused lightning finding a path to follow along the jellyfish's tentacles which were constricting Mystogan back to the jellyfish. The lightning chakra being sent into a being which is 95% water, with an earth affinity, caused the creature to writhe in pain and disperse, leaving Mystogan gasping for air. The raiton canceled out his technique which gave him steel-like skin, and for the spit second Mystogan was under full pressure of the tentacles was sheer agony. Without his toughened exterior, his injuries would have been far greater than bruises, a fractured lower rib or two, and lack of blood-flow to his right arm and left leg.
As Mystogan fell to his left knee, his blood-loss leg being weakened to a point where it can't support him, he focused his doton chakra through the ground as he panted. From behind Shunsui, a large serpent of earth leapt from the ground, arcing through the air gracefully as it came down to crush the man. The great ruckus and trembling from behind creating a distraction, Mystogan used the opportunity to move his left hand to his right as blood began to flow back into it, causing a tingling, pins-and-needles effect, and force a tiger handseal. With his formed hands, Mystogan created multiple (12) demon lanterns which began to approach Shunsui head-on as the serpent came in from behind, the lanterns creating an arc of their own in order to "box in" the Nekura.

Perhaps... my full power cannot be shown to the likes of you. A Nekura... can never understand the true fear... instilled in oneself.... when they must fight a Nekura. Of all the techniques... I wish to use, that I would use when I become serious... You are immune to a great deal of them.
Planting his fan-headed staff into the ground with his left hand, Mystogan forced himself to his feet and leaned greatly on the staff, gripping it with both hands, but only truly having any real gripping strength in his left.
Though, perhaps because I rely on these techniques too much, I have become "soft"... However, this was simply to help me get back on my feet after a hiatus from fighting. A grin crossed Mystogan's face as he coughed, and quickly disappeared as the pain from his rib came up. Perhaps I shouldn't treat this as a game anymore... I mean, if you've been treating this serious the whole time, it would be insulting for me to continue "playing" after I realize what you've done. I think it's pretty insulting that your "all-out" is my "game" in the first place.
Mystogan began to chuckle, and then the pain in his rib came back and forced him to cough, and the coughing made everything worse.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Doton: Daibingu Hebi) Earth Style: Diving Serpent
Type: Offence, Defence
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user focuses doton chakra into the ground beneath them, and creates a large snake out of the earth. Then snake then "leaps" out of the earth in an arc, causing a large ruckus, landing back into the earth, and fusing back into it (as if it were never there). However, sensors are still able to see the snake-shaped chakra signature moving under the ground. The snake can leap out of the ground as often as the user likes, and can be used to defend up to A-rank jutsu (B-rank lightning). If the snake lands on an object which is not a part of the earth (ie. a tree or an opponent), the earth snake will crush it in it's path back into the earth.
Note: ~Can only be used twice per battle
~Lasts three turns each time it's used (or until destroyed)
~Can only be taught by Sharingdork

( Katon: Onidōrō ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.
 

Shady Doctor

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Through his earthen pressure-based sensing, Mystogan knew that something had happened on the surface which allowed his opponent to withstand the explosions, else he would have fallen to the ground. Additionally, there was a technique being used; judging from a hand being slammed on the ground, the technique was most likely an earth style technique, or a summon. Then the smoke broke in three areas as blurs emerged, and before he could tell what had happened, Mystogan's body was being constricted. The thin stone layer around his body was crushed, followed by the steel-like protective layer of skin being pushed on by tons of weight. Any more time, and Mystogan might have acquired serious injuries. Closing his eyes, and beginning from the moment Mystogan was able to recognize that the tentacles were around him, and that they were a part of the blur he saw earlier, Mystogan began to channel his raiton chakra throughout his body, and out in the direction of his smoke-shrouded opponent, the unfocused lightning finding a path to follow along the jellyfish's tentacles which were constricting Mystogan back to the jellyfish. The lightning chakra being sent into a being which is 95% water, with an earth affinity, caused the creature to writhe in pain and disperse, leaving Mystogan gasping for air. The raiton canceled out his technique which gave him steel-like skin, and for the spit second Mystogan was under full pressure of the tentacles was sheer agony. Without his toughened exterior, his injuries would have been far greater than bruises, a fractured lower rib or two, and lack of blood-flow to his right arm and left leg.
As Mystogan fell to his left knee, his blood-loss leg being weakened to a point where it can't support him, he focused his doton chakra through the ground as he panted. From behind Shunsui, a large serpent of earth leapt from the ground, arcing through the air gracefully as it came down to crush the man. The great ruckus and trembling from behind creating a distraction, Mystogan used the opportunity to move his left hand to his right as blood began to flow back into it, causing a tingling, pins-and-needles effect, and force a tiger handseal. With his formed hands, Mystogan created multiple (12) demon lanterns which began to approach Shunsui head-on as the serpent came in from behind, the lanterns creating an arc of their own in order to "box in" the Nekura.

Perhaps... my full power cannot be shown to the likes of you. A Nekura... can never understand the true fear... instilled in oneself.... when they must fight a Nekura. Of all the techniques... I wish to use, that I would use when I become serious... You are immune to a great deal of them.
Planting his fan-headed staff into the ground with his left hand, Mystogan forced himself to his feet and leaned greatly on the staff, gripping it with both hands, but only truly having any real gripping strength in his left.
Though, perhaps because I rely on these techniques too much, I have become "soft"... However, this was simply to help me get back on my feet after a hiatus from fighting. A grin crossed Mystogan's face as he coughed, and quickly disappeared as the pain from his rib came up. Perhaps I shouldn't treat this as a game anymore... I mean, if you've been treating this serious the whole time, it would be insulting for me to continue "playing" after I realize what you've done. I think it's pretty insulting that your "all-out" is my "game" in the first place.
Mystogan began to chuckle, and then the pain in his rib came back and forced him to cough, and the coughing made everything worse.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Doton: Daibingu Hebi) Earth Style: Diving Serpent
Type: Offence, Defence
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user focuses doton chakra into the ground beneath them, and creates a large snake out of the earth. Then snake then "leaps" out of the earth in an arc, causing a large ruckus, landing back into the earth, and fusing back into it (as if it were never there). However, sensors are still able to see the snake-shaped chakra signature moving under the ground. The snake can leap out of the ground as often as the user likes, and can be used to defend up to A-rank jutsu (B-rank lightning). If the snake lands on an object which is not a part of the earth (ie. a tree or an opponent), the earth snake will crush it in it's path back into the earth.
Note: ~Can only be used twice per battle
~Lasts three turns each time it's used (or until destroyed)
~Can only be taught by Sharingdork

( Katon: Onidōrō ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.

As Marinette successfully takes you to the ground, she and Shunsui notice the lightning running down her tentacles, dispersing her back into her home before either could do anything to stop it. Shunsui simply wanted to test Marinette's abilities in live combat and that's exactly what he did. He wasn't sure how efficient she was, but he liked her as a companion for sure. By this time Shunsui begins hearing a rumble behind himself that sounds like something was definitely coming from behind him. Keeping a sense on you with the heat sensing (last turn), he turns around only to catch a glimpse of the earth serpent diving down at him. He'd swiftly react by channeling Doton chakra throughout the ground below himself to raise up two pillars directly below the soles of both of his feet. The pillars are angled to the left slightly so pushes Shunsui upwards to the left. As he glid through the air, avoiding the diving serpent, he performs several Arial flips. While gliding through the air and flipping, Shunsui easily notices the several fire heads surrounding his position due to the heat sensing, so to avoid taking damage from any of the flames he sends a burst of Doton chakra throughout his entire body to activate a rock armor. The armor is like rocks that seemingly grow from Shunsui's body, protecting him from all directions. With the armor on Shunsui accepts getting hit by the fire, taking little to no damage to his rock armor.
Hmm, I see. So being ranked high upon us has made you rely on the granted abilities too much eh? And I'm immune to such abilities you say? That must mean I'm the perfect type of shinobi to slay you huh? I'm not sure I'd feel safe; having such a big name, and having a bloodthirsty clan full of warriors that are immune to your strongest attacks... One of us could be... Shady.... And try killing you. Hehe
Once he had successfully tanked the flames and dodged the serpent, he goes straight on the offensive without wasting even a second. As he's about to land on the ground the rock armor begins to crumble from his body while he creates a pool of water directly beneath you. The water quickly shoots up, thrusting you into the air before shooting up numerous water bullets around your flying body. The bullets quickly converge upon one another in order to form a giant water dragon. The Dragon, being created merely 5-6 meters away from you grasps you in its jaws before diving into the ground with you, hoping to crush you into the ground.
Senpai, you've yet to see my "all out". Just as you, I'm unable to use the certain abilities I've become accustomed to. You're immune to those also.. I've simply been treating this as.... Let's say, a test run on my skills while limiting myself...


(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground
 

Sharingdork

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As the pillar of water thrusts up from under Mystogan, the force of the impact caused his unprepared body to double-over for a short bit, creating pressure on his ribs and causing him extreme agony. In his pain, Mystogan focused on only a way to ease his suffering, and released his chakra through the air to turn the water, as it formed into bullets, into mist instead. Taking quick, shallow breaths as he floated in the air, hidden by the mist, Mystogan quickly opened four portals around himself, Keigoku pouring into his body and severing his connection to his chakra in the serpent beneath the surface. As his body become one with Keigoku, Mystogan drew his sword out of his staff-scabbard from within the mist and opened a portal beneath himself as he fell, opening the corresponding portal behind his opponent. As Mystogan fell through the second portal, ending in closer-range behind his opponent, he thrust forwards his sword, the solidified manifestation of Keigoku piercing the man's skin as Mystogan landed, being a physical form of sheer corrupt energy changing his body structure enough that his rib didn't bother him while he was Keigoku. As his sword went through the man, positioned so that it would avoid any vital points, but at the same time deliver pain, Mystogan allowed his body to reject the Keigoku, returning himself to his former, human state.
You speak of an "all-out", but here we are, young one... I am glad you could spar with me, but perhaps you should train some more before you speak of slaying one of your elders...
As he spoke, Mystogan twisted his blade as he released his chakra through his sword and into Shunsui, creating both new pain within his opponent, and a barrier around him which created a great incapacitating force on him, both draining his chakra and making it so he couldn't move.
I would think it be best if we ended today's session... Perhaps another time we could try again.
(Kirigakure Hijutsu: Mizu Ryuushi Sanran) - Hidden Mist's Secret Technique: Water Particle Dispersion
Rank: A
Type: Defence/Supplementary
Range: Short-Medium
Chakra Cost: 30
Damage Points: -
Description: Once the opponent attacks the user with a water technique, the user will release water and wind chakra through the air. Suddenly, the water jutsu of the opponent disperses and turns into a thick mist correspondent to the amount of water dispersed, giving advantage to the Kiri ninja who are used to fighting in the Mist.
~ -10 damage to user per use
~ No water techniques of S rank and above next turn

(Dark Convergence) - Kuro Shuusoku
Rank: A
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 50 (+10 per turn active)
Damage Points: N/A (+15 to opponent for every taijutsu blow landed)
Description: The user will focus and open 4 human sized portals, one on each side of his body and a metre away from him, allowing massive amounts of Keigoku to pass through the portals and flow onto him. This large influx of chakra reacts with the symbol that every clansman has branded on them and causes it to go haywire, so to speak. Instead of projecting and guiding Keigoku, it causes the Keigoku to travel inwards, filling the user's tenketsu with keigoku, warping it's usage and causing the chakra to flow inwards, preventing Ninjutsu or genjutsu usage as long as it is active as the chakra cannot be molded correctly. As the Keigoku flows inwards, it corrupts the user at the very core, literally turning him into a solid manifestation of Keigoku, causing building damage to the user over a series of turns. Taijutsu attacks are augmented through the usage of this, adding properties of being exposed to Keigoku with each strike that lands.
Unfortunately, there are more drawbacks than benefits; the longer the user has this jutsu active, the more at risk he is of fatally harming himself from the reverted flow of chakra. If active for longer than two turns, upon deactivation the user can only use taijutsu attacks for two turns as it takes time for the user's tenketsu to start it's correct flow. The user also can not use any Keigoku techniques of S-rank and higher while this is active. While this is active, the user is vulnerable to sealing jutsus that seal away elements and/or jutsus.
The Nekura requires special training and must be Black Knight or above to utilize this jutsu. To add to this, this jutsu can only be used twice, lasting at a maximum of 3 three turns each turn with a build up period of at least 2 turns in between usage.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30 (+20 to user per turn)
Damage points: (-20 chakra per turn target in barrier)
Description: This technique is a stronger version of Infinite Embraces where they cause the target to be trapped in a barrier that drains their chakra but also pushes down on them giving a stronger resistance to the target from breaking free.

Note: Oh, and don't forget, you have burned legs and are landing on the ground, after being shot into the air, without any armor as you let it fall off of you just before you landed. This creates a pain-based distraction as I make my mist and teleport. Have fun. :p
 

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As the pillar of water thrusts up from under Mystogan, the force of the impact caused his unprepared body to double-over for a short bit, creating pressure on his ribs and causing him extreme agony. In his pain, Mystogan focused on only a way to ease his suffering, and released his chakra through the air to turn the water, as it formed into bullets, into mist instead. Taking quick, shallow breaths as he floated in the air, hidden by the mist, Mystogan quickly opened four portals around himself, Keigoku pouring into his body and severing his connection to his chakra in the serpent beneath the surface. As his body become one with Keigoku, Mystogan drew his sword out of his staff-scabbard from within the mist and opened a portal beneath himself as he fell, opening the corresponding portal behind his opponent. As Mystogan fell through the second portal, ending in closer-range behind his opponent, he thrust forwards his sword, the solidified manifestation of Keigoku piercing the man's skin as Mystogan landed, being a physical form of sheer corrupt energy changing his body structure enough that his rib didn't bother him while he was Keigoku. As his sword went through the man, positioned so that it would avoid any vital points, but at the same time deliver pain, Mystogan allowed his body to reject the Keigoku, returning himself to his former, human state.
You speak of an "all-out", but here we are, young one... I am glad you could spar with me, but perhaps you should train some more before you speak of slaying one of your elders...
As he spoke, Mystogan twisted his blade as he released his chakra through his sword and into Shunsui, creating both new pain within his opponent, and a barrier around him which created a great incapacitating force on him, both draining his chakra and making it so he couldn't move.
I would think it be best if we ended today's session... Perhaps another time we could try again.
(Kirigakure Hijutsu: Mizu Ryuushi Sanran) - Hidden Mist's Secret Technique: Water Particle Dispersion
Rank: A
Type: Defence/Supplementary
Range: Short-Medium
Chakra Cost: 30
Damage Points: -
Description: Once the opponent attacks the user with a water technique, the user will release water and wind chakra through the air. Suddenly, the water jutsu of the opponent disperses and turns into a thick mist correspondent to the amount of water dispersed, giving advantage to the Kiri ninja who are used to fighting in the Mist.
~ -10 damage to user per use
~ No water techniques of S rank and above next turn

(Dark Convergence) - Kuro Shuusoku
Rank: A
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 50 (+10 per turn active)
Damage Points: N/A (+15 to opponent for every taijutsu blow landed)
Description: The user will focus and open 4 human sized portals, one on each side of his body and a metre away from him, allowing massive amounts of Keigoku to pass through the portals and flow onto him. This large influx of chakra reacts with the symbol that every clansman has branded on them and causes it to go haywire, so to speak. Instead of projecting and guiding Keigoku, it causes the Keigoku to travel inwards, filling the user's tenketsu with keigoku, warping it's usage and causing the chakra to flow inwards, preventing Ninjutsu or genjutsu usage as long as it is active as the chakra cannot be molded correctly. As the Keigoku flows inwards, it corrupts the user at the very core, literally turning him into a solid manifestation of Keigoku, causing building damage to the user over a series of turns. Taijutsu attacks are augmented through the usage of this, adding properties of being exposed to Keigoku with each strike that lands.
Unfortunately, there are more drawbacks than benefits; the longer the user has this jutsu active, the more at risk he is of fatally harming himself from the reverted flow of chakra. If active for longer than two turns, upon deactivation the user can only use taijutsu attacks for two turns as it takes time for the user's tenketsu to start it's correct flow. The user also can not use any Keigoku techniques of S-rank and higher while this is active. While this is active, the user is vulnerable to sealing jutsus that seal away elements and/or jutsus.
The Nekura requires special training and must be Black Knight or above to utilize this jutsu. To add to this, this jutsu can only be used twice, lasting at a maximum of 3 three turns each turn with a build up period of at least 2 turns in between usage.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30 (+20 to user per turn)
Damage points: (-20 chakra per turn target in barrier)
Description: This technique is a stronger version of Infinite Embraces where they cause the target to be trapped in a barrier that drains their chakra but also pushes down on them giving a stronger resistance to the target from breaking free.

Note: Oh, and don't forget, you have burned legs and are landing on the ground, after being shot into the air, without any armor as you let it fall off of you just before you landed. This creates a pain-based distraction as I make my mist and teleport. Have fun. :p

As Shunsui lands on the ground with the utmost elegance, he feels sharp pain throughout both legs due to them previously being scorched by his teacher. The pain was nearly unbearable, making him slam his palms on the ground to keep himself balanced. Though he was in pain, he was an experienced fighter and knew not to take his eyes off of his opponent, so he made sure to keep him in his sights. While landing he notes that the bullets he manipulated to shoot up, all disperse into a thick mist once they get around Mystogan. Shunsui knew if this obscured his Vision of Mystogan, it should also obscure his vision of Shunsui. He quickly took advantage of this to escape and regroup to start a tactical attack. While Mystogan creates the four portals around himself (unknown to Shunsui) Shunsui infuses his body with Doton chakra and sinks into the ground to leave his current position. Seeing as Mystogan has to create four portals, infuse himself with Keigoku then enter a portal to teleport, I'm coming to the conclusion that Shunsui can merge with the ground well before you reappear. Now being out of your sight and not knowing where you are, Shunsui re-emerges behind a shattered building long range behind his last position.
Hmm, I'm not sure why he concealed himself that high in the air, but I'm sure it was smart to flee for a moment. Now to pinpoint him and use that jutsu. It'll be my first time, so hopefully it works out...
The thoughts run through Shunsui's mind in a brief moment before he once again uses his water affinity to manipulate all the water molecules on the battle field (including the water that is on your clothes from you getting hit into the air) and create and invisible mist all over which lets him sense all heat signatures. Now having you pinpointed, Shunsui prepares to activate his forbidden technique. While hiding and having his sensing active, Shunsui does a mere two hand seals whilst gathering up an astonishing amount of lightning chakra at the top of his back. Once the two hand seals are done, Shunsui manipulates the chakra in his back to expand into a sphere of lightning that is 15 feet in diameter floating behind him. The moment the sphere is created Shunsui goes straight on the offensive. The sphere begins having 100 chakra arms erupt from it, all made of condensed lightning chakra (similar to the jinchuuriki chakra arms). 25 of the arms burst downward through the ground, ripping through the earth until the all finally reach beneath you to launch up and rip through you. 25 would arc to both your right and left sides, meaning 25 to your right and 25 to your left. While 25 goes straight through the remnants of the building and heads straight at you. The arms would all hit in unison, but also in "layers" to say. So, 50 would hit at once from all directions, and 2-3 seconds later the other half will hit at once. The arms being able to move freely makes it near impossible to simply "evade" or "dodge" them since they'll just move along with you. With each of the arms being A-rank, they should carry enough strength to mince you until you are no longer existent, successfully forcing you to guard from 100 A-rank jutsu at once.
Ohhh no senpai. This is not ending just yet. *pant* *pant* I.. I won't lose right now!


(Doton: Iwagakure no Jutsu)
- Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques

(Suiton: Ten no namida) Water
style: Tears in heavens
Type: Supplementary
Rank: C-Rank
Range: Short - Long
Chakra: 15
Damage: N/A
Description: This technique depends on manipulating water molecules present in the location (water source/water from previous water jutsus) to spread out in the
atmosphere. By infusing the user's chakra into these molecules, the user can sense the enemy in/on the battlefield by sensing the body
temperature or heat given out by the person. This is exactly like the mist jutsu, but here the molecules doesn't block the vision. The best part about this jutsu is that, the molecules in the air keep building up even if/when it is
blown away by the wind till the
water source/the water from the previous jutsu dries away. This helps in tough situations when due to some reasons, the user can't find the opponent.
Note:
- Can only be taught by
Flash07.
- Requires a previous or existing water source.
- Lasts only six turns before water molecules evaporate or until water source is destroyed.

(Raiton: Sen no te no kyū ) - Lightning style: Sphere of 100 hands
Rank: Forbidden
Type: Attack/Defense
Range:Short-long
Chakra Cost:50
Damage Points:90
Description:
The user begins by performing 2 hand seals whilst focusing an astonishing amount of chakra into a single point on his spinal cord (outside of the skin). After about 2-3 seconds of charging the lightning, the user would then allow the chakra to expand controllably into a large sphere of about 15 feet in diameter that floats behind the user, attached to his back by a small string of lightning. With the sphere created, the user is able to control the massive amount of chakra in the sphere to create up to 100 arms made of pure lightning chakra. The arms are similar to that of the biju cloaks arms used by jinchuuriki, though due to them being made of lightning, they move at incredible speeds and are able to pierce through objects with relative ease (A-rank cutting potential) or just shock them thus leaving them paralyzed for a brief time. The string attached to the user from the sphere continually sends electric pulses through the users body, thus damaging his body a little every turn It's active.

~ Only teachable by shady doctor
~ Usable once
~ Lasts 3 turns
~ Can only use lightning techniques during use, and after the jutsu is done the user is limited to only A-rank Jutsu for 3 turns due to chakra drainage
~ Due to the constant pulses of electricity sent through the users body, his speed will drop one rank for the rest of the fight.
 

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As Mystogan falls through his portal he finds... Nothing. Falling through the air as his body rejected the Keigoku, returning himself to normal, Mystogan swung his sword down as he had been preparing to and was confused. There was no way someone could simply disappear... Being as cautious as he was, Mystogan released his doton chakra through the ground as he landed and found his opponent across the cratered area, beginning to rise from the ground quite a ways away (let's look at timing for a bit; we've got the mist forming with portals being created right after. I am quickly enveloped in Keigoku, becoming one with the substance, and then instantly am teleported between portals as I fall through them; as the mist forms, probably the same time as I begin my portals, you begin to sink into the ground, and then have to move yourself literally across the battle field. I believe allowing you to be "just coming out of the ground" is being lenient with time). No matter. As Shunsui was half-way out of the ground, Mystogan formed three handseals and slammed his hand on the ground. Mystogan noticed his mist disappearing as his technique took effect, which made Mystogan consider that his opponent was performing a jutsu of his own. Leaving very little time to defend the two massive slabs of stone coming up from under him, one in front and one behind. Then, Mystogan "watched" the events through his seismic sensory to see how this man would respond, if he even could.
(Doton: oshi sacchi) Earth Release: Pressure Sensing
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Mid-Long
Chakra cost: 70
Damage points: 140
Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid range from the user.
Note: Can only be used twice

Note: This fight was fun, but I'm ready to end it. The earth slabs start rising to crush you about the same time you begin to turn the water into invisible mist; there isn't time to complete that technique, form handseals (no matter how fast), and then charge chakra for 2-3 seconds (if you beg to differ, please).

Timeframe: -You phase into the ground and begin to move to long-range
-I teleport and land, after rejecting my Keigoku, sending my earth chakra through the ground as I land, as you begin to emerge from the ground
-I weave handseals as you finish emerging, and slam my hand down as you turn the water into invisible mist
-Earth beings to rise in gigantic slabs aiming to crush you
-Your technique begins (with handseals and charging) as the stone slabs become dangerously close/finishes (becomes complete) as or even after the slabs crush

Also, if you intend to use your technique to cancel my earth, saying it's fast enough, my earth has more chakra and damage points than yours does, which makes me think that, despite letter ranking, they'd play equally (due to elemental advantages), canceling each other out.
 
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