[Gimp] Two Smudges

Pavoneo

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First one is like, 5x better than the second. I used the same style because I love this style of smudging, it's so grungy o_o.

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CnC would be nice, although I messed up with a lot so it'd be pretty long :|.

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CurseSealofEarth

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You're right about the first one being better, but only because it looks like he's like ghosting into the picture.
 

BazzBee

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I love the second render but i love the 1st smudge :|
 

Ōkami

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Looks like the top one is from Diablo three.
 

Delta

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yeah the first one looks like its flowing, the second one looks like it has no motion, but they're both pretty awesome
 

Pavoneo

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yeah the first one looks like its flowing, the second one looks like it has no motion, but they're both pretty awesome

Thanks for the input mate.
 

Beastbomb

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Renders do look awesome:p

The first smudge has a really nice flow to it and the blending is well done. I think that render would look better if it was shuffled left a tad more and also if the edges were darkened a bit, and some dodge/burn in the center the depth would be enhanced much more. Overall though its a very nice piece well done:)

The second isn't as well blended as the first one, the render needs some glow on the left to match the intense lighting in the top left corner. Whilst it does have flow if you compare it to the flow of the first one its no way near as good, it could also use some depth. All in all great work on these, I know how hard smudging is to get right lol KIU:)

Sorry forgot to say the reason I mentioned the render placement is because even though the blending and smudging and what have you is good. There is a lot of empty space on one side of both tags which can bring about a boring look if you get what I mean.
 
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Pavoneo

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Renders do look awesome:p

The first smudge has a really nice flow to it and the blending is well done. I think that render would look better if it was shuffled left a tad more and also if the edges were darkened a bit, and some dodge/burn in the center the depth would be enhanced much more. Overall though its a very nice piece well done:)

The second isn't as well blended as the first one, the render needs some glow on the left to match the intense lighting in the top left corner. Whilst it does have flow if you compare it to the flow of the first one its no way near as good, it could also use some depth. All in all great work on these, I know how hard smudging is to get right lol KIU:)

Sorry forgot to say the reason I mentioned the render placement is because even though the blending and smudging and what have you is good. There is a lot of empty space on one side of both tags which can bring about a boring look if you get what I mean.

Thanks for your input as per usual. :3. I usually place my renders on the side of the tag because I hate when tags have their render in the middle, because then instead of making one large complex background on one side of the render, you make two less complex backgrounds on both sides of it. Any other suggestions for filling that empty space on the sides instead? I'd rather preserve the flow so I avoid doing anything artsy, I'm not sure if adding a fractal or c4d would completely suffice the empty space so I'm a bit confused as to what to do >.<
 

Beastbomb

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You don't need to place the render directly in the center, but if you move them just a bit lets say roughly between where you have them now and the center you will still maintain your flow. But at the same time reduce the amount of empty space on one side, you would be suprised the amount of diffrence it makes just by shifting them a few pixels. The other thing is use text to fill the empty space, also like I said if you take a soft brush and using black just paint around the edges a bit and play with the opacity. Not only will it add depth but it will also make the empty area appear smaller these are just a few ideas off the top of my head:)
 

Pavoneo

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You don't need to place the render directly in the center, but if you move them just a bit lets say roughly between where you have them now and the center you will still maintain your flow. But at the same time reduce the amount of empty space on one side, you would be suprised the amount of diffrence it makes just by shifting them a few pixels. The other thing is use text to fill the empty space, also like I said if you take a soft brush and using black just paint around the edges a bit and play with the opacity. Not only will it add depth but it will also make the empty area appear smaller these are just a few ideas off the top of my head:)

Thanks for the help as always :3. You're right.
 

Drāgy

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I love the first one, nicely done sir. Keep up the good work! :yeah:
 

Cascade

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So firstly, your current signature is amazeballs. GC FTW.
Second, i really lik the first one, the effect is cool with that much smudge and it works horizontally, its like he's peering out through the wind, but i dont like the second one as much as it seems less fluid cause the theme or flow isnt the same, also seems a little LQ on the left? Maybe some more stuff coulda been added, but nice shiek, smooth has always been ur style.

Nice Pavoneo
 

suki

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Pretty good, very interesting.. I really like the first one more then the second one as-well, but as a designer, I'd say that the second one is better, because the features and aspects really blend in with the smudge effect excellently well ^^

Keep it up!
 

-Carnage-

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Sweetness :cool:
The first one is awesome <3
 

Penguin

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Not. Bad. At. All.
 

Pavoneo

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Old thread :T_T:
So firstly, your current signature is amazeballs. GC FTW.
Second, i really lik the first one, the effect is cool with that much smudge and it works horizontally, its like he's peering out through the wind, but i dont like the second one as much as it seems less fluid cause the theme or flow isnt the same, also seems a little LQ on the left? Maybe some more stuff coulda been added, but nice shiek, smooth has always been ur style.

Nice Pavoneo
Thanks mate, and I completely see where you're coming from on my second sig.

Pretty good, very interesting.. I really like the first one more then the second one as-well, but as a designer, I'd say that the second one is better, because the features and aspects really blend in with the smudge effect excellently well ^^
Haha,

Keep it up!
thank you^^.
Sweetness :cool:
The first one is awesome <3
Thanks :3.
Not. Bad. At. All.
Thank you.
Really Cool:win:
Thanks. :)
 
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