[Sound Release] Serpent - Scorps

Serpent

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No questions here. Makes sense. Btw, you guys need to bug me to reply. I'm slow.
Okay will do lol

Alright, moving on! ^^

(Ototon: Basuto Houmen no Jutsu) - Sound Release: Sonic Release Skill
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra either around their fist, arm, or leg and then charge towards their opponent. With that area of their body having that chakra infused with it upon utilizing an attack with either of those areas it causes a release of sonic vibrations that act as a secondary blow.that makes the opponent unable to use what ever body part is hit for 1 turn.Even if the opponent manages to evade, chances are they still will be hit by the sonic release.If thats the case this jutsus damage is halved.
Note: Travels at 395 speed

Pretty straightforward, but needs revamping in my opinion-specifically the speed parts, you channel sound chakra around a limb that you attack with. Upon striking them, you release the sound chakra, causing the sound waves to resonate and vibrate amongst the body, effecting negating usage of that limb. I saw that Wes had already started talking about the altering of effects in certain sound jutsu. We think it's also possible here; as it doesn't say what particular effect, only that the afflicted limb will be unusable for a turn, we can assume that the effect must be of a limiting effect. Normally, I'd say that would be only low frequency soundwaves, but as the waves themself cause damage, it's safe to assume it can be low or high frequency (I don't know if Wes described Sound like this, but I generally look at it as low frequency waves = hindering and genjutsu related and high frequency = damaging and damaging/hindering waves).

Now, if you utilize low frequency waves, you are able to negate movement of the limb through vibrations that resonate and make movement impossible. OR, which I find equally satisfying, you can negate usage of the limb through the usage of high frequencies, in other words, through causing pain via vibrating sound waves. Granted, the pain won't be high unless direct contact is made through a taijutsu blow first, but the pain afflicted will be enough to cause the limb to be unable to move. Questions?
Yeah, I have a quick one, with this Jutsu, what are it's Limitations? as in how precise is it?, If I where to hit my opponent with a palm thrust in the chest, will this Jutsu be capable of targeting the heart preventing it from beating?
 

Scorps

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Medical RL Knowledge incoming: Vibartions can also numb the nerves and make movement impossible. People who work with vibrating machines for example jack hammers may at times become unable to feel their limbs for extended periods of time due to that. Its possivble this works in the same way. Thouhg I find it clear.

Question though: how does this work agaisnt a solid structure? I mean, can I punch a wall and use this tehcnique to fracture it? Or a water technique? You get my drift.
 

Lord of Kaos

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Okay will do lol



Yeah, I have a quick one, with this Jutsu, what are it's Limitations? as in how precise is it?, If I where to hit my opponent with a palm thrust in the chest, will this Jutsu be capable of targeting the heart preventing it from beating?
Well...in theory, yes, though if this would be allowed, I'm not sure. Same for a blow to the head and using the ensuing waves to interrrupt brain flow activity. I'd assume while possible, it was intended for limb targetting and causing respiratory problems.

Medical RL Knowledge incoming: Vibartions can also numb the nerves and make movement impossible. People who work with vibrating machines for example jack hammers may at times become unable to feel their limbs for extended periods of time due to that. Its possivble this works in the same way. Thouhg I find it clear.

Question though: how does this work agaisnt a solid structure? I mean, can I punch a wall and use this tehcnique to fracture it? Or a water technique? You get my drift.
Yeah, I made a jutsu similar to the concept of Jackhammers. ^_^ Even named for it xD

Hmm..I would assume so, yes. By using the vibrations from the jutsu to resonate against a earthen wall and weaken it, not necessarily breaking it. With water, it'd be more or less the same effect. Though, there is a canon jutsu that does this and to greater effect that you'll see later. ;)

(Ototon: Oto Bunshin no Jutsu) - Sound Release: Sound Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: 20(40 when its disperses)
Description: Creates a clone of sound that can send high sound waves at the foe. Does double the damage when disperse.

Quite simple, yet lacking and inconvenient in in description again. Needs heavy revamping.

Creating a clone out of sound or sound chakra, that can actually send sound waves at the opponent. The nice part, it doesn't specify what the sound waves do, so use this to your imagination. Apart from that, using this in combination with a genjutsu, and specifying what happens when the clone disperses (as you can choose the effect really), making it a killer combo if needed. I'd say that you could disable them or damage them with the disperse/sound waves. Remember, it does only have a B-rank in power, so don't overestimate it. Low frequency, high frequency, all the same. It can be anything. It can only use sound techniques if I remember correctly, yes. What it means, I don't know. Apparently sound can take on a coherent and "solid" form. LOL.
 

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Well...in theory, yes, though if this would be allowed, I'm not sure. Same for a blow to the head and using the ensuing waves to interrrupt brain flow activity. I'd assume while possible, it was intended for limb targetting and causing respiratory problems.

Yeah, I made a jutsu similar to the concept of Jackhammers. ^_^ Even named for it xD

Hmm..I would assume so, yes. By using the vibrations from the jutsu to resonate against a earthen wall and weaken it, not necessarily breaking it. With water, it'd be more or less the same effect. Though, there is a canon jutsu that does this and to greater effect that you'll see later. ;)

(Ototon: Oto Bunshin no Jutsu) - Sound Release: Sound Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: 20(40 when its disperses)
Description: Creates a clone of sound that can send high sound waves at the foe. Does double the damage when disperse.

Quite simple, yet lacking and inconvenient in in description again. Needs heavy revamping.

Creating a clone out of sound or sound chakra, that can actually send sound waves at the opponent. The nice part, it doesn't specify what the sound waves do, so use this to your imagination. Apart from that, using this in combination with a genjutsu, and specifying what happens when the clone disperses (as you can choose the effect really), making it a killer combo if needed. I'd say that you could disable them or damage them with the disperse/sound waves. Remember, it does only have a B-rank in power, so don't overestimate it. Low frequency, high frequency, all the same. It can be anything. It can only use sound techniques if I remember correctly, yes. What it means, I don't know. Apparently sound can take on a coherent and "solid" form. LOL.
I imagine it would be like the other elemental clones, basically a shadow clone with the ability to only use the one element and when disputed, instead of simply "poofing" away, it releases a sound blast of sorts. Now, my questions

1) With this technique. How many clones can be made? is it just a single clone, or can 4 be made like the basic Shadow Clone Technique?

2) On it's range, it says "Short" Does this mean it's sound attacks only reach Short ranged of the clone? and also, when disrupted, is it only effective up to short range?

3) When the clone is using the basic sound wave ability, is this usage Passive? like throwing a Kunai? or does it count to one of the user's 3 move usage?

4) what do cows drink? (HAHA, you know you instently thought Milk.... Well buddy, you would be wrong, they drink water)
 

Lord of Kaos

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I imagine it would be like the other elemental clones, basically a shadow clone with the ability to only use the one element and when disputed, instead of simply "poofing" away, it releases a sound blast of sorts. Now, my questions

1) With this technique. How many clones can be made? is it just a single clone, or can 4 be made like the basic Shadow Clone Technique?

2) On it's range, it says "Short" Does this mean it's sound attacks only reach Short ranged of the clone? and also, when disrupted, is it only effective up to short range?

3) When the clone is using the basic sound wave ability, is this usage Passive? like throwing a Kunai? or does it count to one of the user's 3 move usage?

4) what do cows drink? (HAHA, you know you instently thought Milk.... Well buddy, you would be wrong, they drink water)
1. )Well, I'd say one, just like the other elemental clones.

2) Made short range of the user. And yes, once it disperses, the wave effects anything within short range.

3) That's a good question. I was told but Wes during training that they shouldn't count as a jutsu, but it wasn't a clear definite answer. When the jutsu is refined further, it will be addressed I guess. Until then, assume it does. They can also make the wave as a clone without the need for dispersing first.

4)>.>' lmao

Its a clone made of sound... O__O LOL

Well, no big questions on my end a part from the evident need it has of being revamped!
Yep. xD

*points at sound social group*

>.>

(Ototon: Kireme Yure) - Sound Release: Shattering Vibrations
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user gathering chakra into both of their hands begin to excite the air and cause it to vibrate extremely fast. Upon slamming the two separate vibrations together and releasing them, it creates a powerful technique which can shatter various objects.

An upgraded version of a past jutsu you learned, I'm sure I don't have to explain the mechanics behind this one. Sadly, Xylon said it can't destroy flesh/bones. I find that very odd. It can destroy stone and kunais, but not the human body. Very awkward, no? o_o Anyway, any questions?
 

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*points at piling work*
>_>


Well, not realy. The harder the substance, the easier it will be to destroy with vibrations. Think of it like a rubber VS a Crystal. Its clear that a rubber is much weaker physically than a crystal right? Yet for sound, its much stronger. Because its flexible. Flesh and even bones are flexible and not "shatterable", though they would still be bruised.
 

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*points at piling work*
>_>


Well, not realy. The harder the substance, the easier it will be to destroy with vibrations. Think of it like a rubber VS a Crystal. Its clear that a rubber is much weaker physically than a crystal right? Yet for sound, its much stronger. Because its flexible. Flesh and even bones are flexible and not "shatterable", though they would still be bruised.
Oh yeah. Dem mod responsibilities. :scorps:

Hmm...My thoughts were more along the lines of as the human body is composed of both fluids and solids, both of which are effected by the usage of sound jutsus and, in theory, would pose a somewhat double weakness to the soundwaves but that would be a bit too OPed for sound. I see what your point of view though, sounds more or less more accurate on what it should be able to do.
 

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*points at piling work*
>_>


Well, not realy. The harder the substance, the easier it will be to destroy with vibrations. Think of it like a rubber VS a Crystal. Its clear that a rubber is much weaker physically than a crystal right? Yet for sound, its much stronger. Because its flexible. Flesh and even bones are flexible and not "shatterable", though they would still be bruised.
Oh yeah. Dem mod responsibilities. :scorps:

Hmm...My thoughts were more along the lines of as the human body is composed of both fluids and solids, both of which are effected by the usage of sound jutsus and, in theory, would pose a somewhat double weakness to the soundwaves but that would be a bit too OPed for sound. I see what your point of view though, sounds more or less more accurate on what it should be able to do.
In Theory, I believe this Jutsu should be capable of shattering bone, however it would be overpowered much the like Kinjutsu made by (I believe Goro) which is an advanced version of this jutsu. However, It is also possible that because of the "flesh" this jutsu would need to travel though that it would be rendered pointless by the time it would reach the bone. Anyways, I understand the Jutsu and don't have any questions about it. Useful against solid objects and not to use against humans until it's further discussed and/or Re-vamped.
 

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Good. Now the last jutsu of the list

(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user gathering their chakra into the air having it flow towards the opponent causes this portion of sound to remain in their opponents ears. The ringing continues to grow as time progresses as at first it will disrupt how a person hears eventually hampering their ability to think. From that it starts to mess with their balance until they become incredibly disorientated.Lasts 10 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off.

Basically, you damage their ear drums with this technique. The technique it self continues to disrupt the person his hearing and his ability to think clearly. Lastly, he becomes disorientated. Since each jutsu rank has a 20 difference in damage, after 4 turns it lowers the opponent's techniques by 1 rank. It's also pretty disorienting, imagine a constant humming or buzzing while you try to study. This gives the same effect. It takes away the ability to think clearly after a while (not instantaneous). After 8 turns, their jutsus would be lowered by 2 ranks.
 

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Good. Now the last jutsu of the list

(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user gathering their chakra into the air having it flow towards the opponent causes this portion of sound to remain in their opponents ears. The ringing continues to grow as time progresses as at first it will disrupt how a person hears eventually hampering their ability to think. From that it starts to mess with their balance until they become incredibly disorientated.Lasts 10 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off.

Basically, you damage their ear drums with this technique. The technique it self continues to disrupt the person his hearing and his ability to think clearly. Lastly, he becomes disorientated. Since each jutsu rank has a 20 difference in damage, after 4 turns it lowers the opponent's techniques by 1 rank. It's also pretty disorienting, imagine a constant humming or buzzing while you try to study. This gives the same effect. It takes away the ability to think clearly after a while (not instantaneous). After 8 turns, their jutsus would be lowered by 2 ranks.
A very useful technique, it incapacitates the opponents ability to focus chakra correctly and thous makes there Ninjutsu weaker over time.. I Like ^^.

Now, the one question I have about this Jutsu is rather simple.. When it is used, it lasts a total of 10 turns, so after that tenth turn, the opponent should gain there ability to refocus there techniques correctly. Now, With this being said, what would happen when this jutsu is used again? as in what would happen if you layer this Jutsu with It'self? Would it cause -10 per turn? or would it still remain -5 per turn.
 

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Well, I recently spoke with Ibby regarding this for my own betterment and understanding and his words were:

there are minute 'hair' in our ears, that deal with the sense of balance. Notice that you can always figure out if youre hanging upside down. Apart from the fluids rushing to your head. Ear wax is generated partly to lubricate these areas, vibrating these 'hair' will obviously cause disorientation. But stacking this technique will at best reduce the duration it takes to cause disorientation or intensify it causing disturbance. But it should not stack the damage effect o-o
Meaning that the -5 is the highest that the reduction of the jutsus can go. However, you can layer this to cause more internal damage to your opponent, resulting in heavy loss of balance and vertigo etc
 

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yes but I still need to prove read it all. Still my game plan for the next few weeks is a bit different. When the CJ thread needs to be closed (and i can't say when it will be), I'll clear it, then release a few bio rules and cannons that I'll work on and have been working on, on which I wanted to include Sound.
 

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Cool...now I only need to rework and revamp those techniques *head starts aching...*
If you wish, I can aid in the development on re-vamping the techniques.

Well, I recently spoke with Ibby regarding this for my own betterment and understanding and his words were:



Meaning that the -5 is the highest that the reduction of the jutsus can go. However, you can layer this to cause more internal damage to your opponent, resulting in heavy loss of balance and vertigo etc
Okay cool, now another question. Can the duration of this jutsu be extended further then 10 turns by re-using the jutsu before it's end?
 
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