[Open] For Shiz and Giggles

Shady Doctor

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Fight Le Nekura Noob! :D
Rei's R&R
All out
Mid range
In the middle of an abandoned konohagakure
I'll be using , post your bio and go ahead and make a move. Be gentle on me. :/​
 

Shady Doctor

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Anybody? Senpai? Sensei? LoK? Broly?
Don't make me fight myself. -.-
 

Shady Doctor

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Anybody? Senpai? Sensei? LoK? Broly?
Don't make me fight myself. -.-
 

Troyard

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I'm game. Accelerator bio. I'll activate pressure sensing, El escudo to the back of my neck, thus convering my whole backside and making it snow. Hyorinmaru on back.

(Doton: oshi sacchi) Earth Release: Pressure Sensing
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.

(Eru Esukūdo)- El Escudo
Rank: A
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description:
The technique allows for the creation of a light green, hexagonal barrier that is normally fixed to one central area and, when inactive, remains invisible. Once this technique is used, it can stay invisible until an attack hit it. Upon contact with an outside force, the barrier enlarges to fully to protect whatever it is affixed to. The barrier protects from the attack keeping it away from the target, gathers the energy in one area, then it momentarily absorbs the energy from the attack and then forces the attack outward away from the shield in effect, dispersing the attack altogether. It is powerful enough to block a point-blank attack with a rasengan. This technique, once activated stays invisible until a attack heads towards it. The user must state where the central point around the body. This can only be used twice per battle and once at a time. Only defends up to an A-rank technique and most Tai-Ken.

(Hyouton no Jutsu) Ice Release Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user can use this jutsu to make it begin to snow down on the terrain, or, much like the “Earth Style Technique” the user can make small pillars or shields of pre-existing ice or make it materialize (if from Haku's Clan). If this is used to make snow, then after 3 to 4 turns most of the terrain will be covered.
 
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Shady Doctor

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Shunsui relaxes against an abandoned building within konoha, his stylish pink cloak draped over his Nekura cloak thus hiding the fact that he was even in the clan. He didn't hide this fact due to shame or hatred for his beloved clan, but only because most people despised the elite clan he had been blessed into. He himself was a mere low ranked member within the Nekura, and was always neglected by his clan head, tis why he had none of their hidden jutsu in his arsenal. >.> As he sat there daydreaming about the genocide he had just committed on the leaf village, he saw a singular snow flake fall down elegantly in front of him, which was followed up by countless more. This alone was strange seeing as he used to live in the the leaf village for a while and not once did it snow. With this in mind, he surveyed the area from where he was sitting and after a few seconds, he spotted a familiar face entering the village gates. It was that genius kid Light from his village. The two had sparred a few times in the past and had plenty of conversations, but to Shunsui's surprise the kid had beaten him every single time, with little effort. Shunsui respected the kid, even if he was still in diapers. <.<

"Oi, let's have another spar, eh lighty poo? I have a few tricks I wanna try out."

After saying that, he knew the competitive youngster would accept the challenge, I mean he was a kumo shinobi after all and they don't back down from any sort of challenge. Shunsui strung together 3 swift hand signs whilst still sitting down against the building. The hand seals simply acted as a medium for Shunsui to send chakra into Light's nervous system and take over several of his senses in the form of an illusion. Instantly, flames would begin engulfing Shunsui's entire body while flames also erupted all over the village of konoha. The fire covered the entirety of the terrain, whipping around in the form of countless tidal waves that varied from heights of 15 meters high to 20 meters high. The only place the flames didn't reach was a 10 meter radius around light's position. With the flames whipping around so wildly, it would allow the flame covered body of Shunsui to be camouflaged within the fire that covered the terrain, thus making it to where light couldn't see Shunsui anymore. This would happen in a split second, though the moment the illusion is casted, Shunsui slams his palms onto the earth below him. The slamming of the palms on the earth's surface allowed Shunsui to use his Doton chakra to manipulate earth to light's left. A cube of earth that's 10x10 meters rises exactly eleven meters away from the left of light, though it was no normal cube, it had countless of holes within it in order to attack with. Shunsui quickly pumps Fuuton chakra into the block and forcefully makes it release an abundance of compressed wind needles that blasts holes into the kid, thus piercing several or all organs, killing him. The cube itself wouldn't be noticeable by sight due to it rising within the waves of fire, not to mention the fact that the cube itself would look like fire due to the illusion, thus masking its presence even further. Along with that, the wind needles would seem like a large stream of fire, thus giving off no hint of even being a wind jutsu.


( Konoyo no jigoku)-Illusion arts: Hell on Earth
Type: Supplementary/Attack/Defense
Rank: S-rank
Range: Short-Mid
Chakra: 40
Damage: N/A
Description: The user does a small sequence of 3 hand signs ( Ram-Tiger-Boar) whilst sending chakra to his opponents brain thus taking over their senses. The jutsu effects the sense of sight, touch and hearing by making them seem like they are in a hellish environment.
--It first effects the sight by making it seem as if the users entire body is coated with orange and red flames that burn the terrain around him. Fire would instantly cover the entirety of the terrain with Giant flames whipping around like title waves that are 15-20 meters high which removes the user from the opponents sight the majority of the time. The next part is that every attack that the user uses seems like its just huge waves of steaming flames being shot out.
--The next is the sense of touch, The opponents skin begins to seem as if it is drying up drastically, causing their skin to crack and blister up, along with their mouth feeling dried out and hard to swallow, the air they breathe in even becomes thick, hot and hard to breathe in thus causing severe hyperventilation from the brain thinking the illusion is real. The brain also begins believing that the heat is unbearable and the opponents become dizzy from heat stroke type symptoms.
--The last is the sense of hearing. The opponent would begin to hear the flames crackling and whipping around loudly thus making it slightly hard to communicate.

• only taught by william24
• Can only be used once
• No Genjutsu in the same turn, and no S-rank genjutsu the next two turns.
• The illusion lasts 3 turns unless broken, each step of it pertaining to the 1st, 2nd and 3rd turns of activation.

(Doton/Fuuton: Nīdorutaretto)
- Earth/Wind Release: Needle Turret

Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move.
-Can be created 3 times per battle
-No A-rank or higher wind and earth the turn after use
-Can only be taught by Katonpwnz
 

Troyard

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"A spar you say? I don't spar, I fight to kill. After all I am a killer =]". After muttering those words to respond to your statement, Accelerator notices the string of handseals. This notify him that something is coming. As the bright light begins to gleam off your body, Accelerator quickly makes a decisions, might seem rash but he thinks to himself "No doubt, fire". He performs one handseal, releasing a large torrent of water from his mouth that hits the ground, pushing him into the air and creating a tidal wave of its own heading towards you. The water would douse the "fire" and continue towards you. All the "fire in the area would have been washed away while you will be forced to defend. Though, as the water is continuing, Accelerator notices no steam. He isn't dumb and instantly concludes that there was no real fire but a genjutsu. If it were a real fire, when the water and fire clashed, steam would have been produced. While in mid-air, the snow keeps falling. The water had washed away the inch that had accumulated prior to his water technique.
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.



It's time for an attack. With this though in his head, Accelerator also notes the shed to your side. He then focuses his raiton chakra, sending it into the air. As his chakra has gathered enough, Accelerator calls the chakra down, using shape manipulation to create a large bird, the size of Sasuke's Hawk. The bird swoops down in a diagonal manner, striking the cervical vertebrae in neck, leaving you in excruciating pain. As the bird of lighting makes contact with you, only the beak attack you, but it uses tremendous force. The bird itself disburses, releasing almost a shock-wave of lightning, like Nagashi. With the snow also falling and your body being wet, you are paralyzed, while also being electrocuted. Note that the bird shoot out the sky, behind you moving at incredible speed; as it is lightning. You know nothing of this as due to the no use of handseals.
Type: Attack/Supplementary
Range: Short - Mid
Rank: A
Chakra: 30
Damage: 60
Description: The user concentrates his lightning chakra in the the sky in the area behind his opponent and uses shape manipulation to create a hawk -which is the same size as the one summoned by sasuke against danzo- the hawk then flies downwards at an angle towards the opponent with its extremely sharp beak pointed at the opponents neck area/upper back aiming to piercing him from behind. After peircing the opponent the bird disperses in all areas short range from it acting like chidori nagashi and paralyzing any opponent(s) within its vicinity. If needed the user can disperse the bird before it pierces the opponent so that the opponent(s) are only paralyzed.
Note: Can only be used 3 times.
Note: No S-rank lightning same turn and previous turn
Note: After using it once, must wait another turn before using it again

 

Shady Doctor

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"A spar you say? I don't spar, I fight to kill. After all I am a killer =]". After muttering those words to respond to your statement, Accelerator notices the string of handseals. This notify him that something is coming. As the bright light begins to gleam off your body, Accelerator quickly makes a decisions, might seem rash but he thinks to himself "No doubt, fire". He performs one handseal, releasing a large torrent of water from his mouth that hits the ground, pushing him into the air and creating a tidal wave of its own heading towards you. The water would douse the "fire" and continue towards you. All the "fire in the area would have been washed away while you will be forced to defend. Though, as the water is continuing, Accelerator notices no steam. He isn't dumb and instantly concludes that there was no real fire but a genjutsu. If it were a real fire, when the water and fire clashed, steam would have been produced. While in mid-air, the snow keeps falling. The water had washed away the inch that had accumulated prior to his water technique.
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.



It's time for an attack. With this though in his head, Accelerator also notes the shed to your side. He then focuses his raiton chakra, sending it into the air. As his chakra has gathered enough, Accelerator calls the chakra down, using shape manipulation to create a large bird, the size of Sasuke's Hawk. The bird swoops down in a diagonal manner, striking the cervical vertebrae in neck, leaving you in excruciating pain. As the bird of lighting makes contact with you, only the beak attack you, but it uses tremendous force. The bird itself disburses, releasing almost a shock-wave of lightning, like Nagashi. With the snow also falling and your body being wet, you are paralyzed, while also being electrocuted. Note that the bird shoot out the sky, behind you moving at incredible speed; as it is lightning. You know nothing of this as due to the no use of handseals.
Type: Attack/Supplementary
Range: Short - Mid
Rank: A
Chakra: 30
Damage: 60
Description: The user concentrates his lightning chakra in the the sky in the area behind his opponent and uses shape manipulation to create a hawk -which is the same size as the one summoned by sasuke against danzo- the hawk then flies downwards at an angle towards the opponent with its extremely sharp beak pointed at the opponents neck area/upper back aiming to piercing him from behind. After peircing the opponent the bird disperses in all areas short range from it acting like chidori nagashi and paralyzing any opponent(s) within its vicinity. If needed the user can disperse the bird before it pierces the opponent so that the opponent(s) are only paralyzed.
Note: Can only be used 3 times.
Note: No S-rank lightning same turn and previous turn
Note: After using it once, must wait another turn before using it again


"Kill? That's laughable! You couldn't even kill Virgil if he ran into a kunai that you were holding. -_-"

Before Shunsui could slam his palms on the ground, he notices that light had begun spewing out water from the mouth at a massive quantity. The water quickly turns into a huge tidal wave that rises light upwards with it, thus allowing him to ride forward. Shunsui simply went ahead with the action of placing his palms on the ground while flowing Doton chakra into the earth between him and light. This allows him to lower a section of ground in front of him at a quick pace. He drops a large section of the earth Starting 8 meters in front of Shunsui and ending a few meters behind the wave, it is also about 20 meters side to side and atleast 50 meters deep, thus making it to where the wave and light would drop into the pit and leaving Shunsui completely unharmed. The moment the earth is dropped down and he is safe from the water, Shunsui raises his arms upwards above his head making an "x" with his arms. This initiates a hurricane-like cloak of wind to coat his body, thus greatly increasing his physical capabilities and protecting him from the lightning jutsu if it still comes down (unknown to him).. He'd simply sit in the exact same spot still while you are not only dealing with the pit, but also suffering from the second stage of his illusion (you're screwed). While you were riding your little wave all nonchalantly, you'd feel the extreme heats of the fire drying up your skin and making it blister up within mere seconds. Along with that, your mouth becomes unbearably dry, making it near impossible to swallow. The air becomes extremely thick and heated, making it hard to even breathe and forcing you into a hyperventilating state due to the brain making the body react to the illusions affects. But Ohh that's not the end, you'd become extremely dizzy, blurring your Vision and making you go through extreme heat stroke like symptoms. With all of that going on, it would definitely be hard for you to think rationally or even continue on with your little lightning jutsu you had planned. Again, you're screwed...


"atleast make me move....."


(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user can lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

Fuuton: Bōfūkoromo - Wind Style: Storm Mail
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: 0
Description: This technique gets initiated by the user crossing his hands above him. This prompts many air currents to gather around him, creating an hurricane surrounding his entire body. While clad in this "armor", users destructive power is boosted, allowing him to go into melee to perform wind-enhanced blows capable of shattering rock. With the hurricane preventing user to meet any wind resistance during movement and giving extra momentum speed is also increased and so is defense, with the currents moving around him being strong enough to repel enemies and prevent them from nearing him but the user is weak to fire in this state.
-Can be used once
-Lasts 4 turns
-Taijutsu increase +5
-Speed level equals a taijutsu specialist
-C rank and below ninjutsu/taijutsu have no effect
 

Troyard

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I was in mid-air no on the water :p
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"You little piece of sh*t". Looking as his water hits the fire and nothing is happening, and he begins to feel hot, Accelerator begins to have a few displeasure. He knows this isn't fire. One because if it was real fire, the snow would no longer be falling as it needs to be around 40 degrees for snow to fall legitimately the way it's falling atm. This means that the snow would have been melting and would not fall if this was real fire as, fire is 150+ degrees. This leads Accelerator to think this is a genjutsu. The moment the ground begins to lower as he can see it, he performs the kai hand seal, thus releasing him from the genjutsu. At this time, he would have started to become dizzy, but die to him releasing your foul chakra from his body. This is around the time you send the wind chakra around your body.
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.




With his vision regained, and is looking as the wind beginning to swirl around you, Accelerator sends his hyouton chakra into the ground below you. Under you, a jagged pillar or ice erupts without any sudden movements in the ground, also with the snow masking it, it's hard to tell. The ice sprouts up. and slightly "moves" around you, thus encasing you inside this large block of ice. I would be easy to perform one hand seal and make the pillar collapse inward on itself, Accelerator performs a string of quick handseals, creating a swamp below you that's about 5 meters wide ( short range ) and 30 meters deep. The ice is more dense than the mud, thus causing it to sink. With the ice now sinking into the mud. Accelerator lands on a strip of earth, which he stands on firmly."You got cocky too quick you bastard"
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch.


Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

 

Shady Doctor

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I was in mid-air no on the water :p
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"You little piece of sh*t". Looking as his water hits the fire and nothing is happening, and he begins to feel hot, Accelerator begins to have a few displeasure. He knows this isn't fire. One because if it was real fire, the snow would no longer be falling as it needs to be around 40 degrees for snow to fall legitimately the way it's falling atm. This means that the snow would have been melting and would not fall if this was real fire as, fire is 150+ degrees. This leads Accelerator to think this is a genjutsu. The moment the ground begins to lower as he can see it, he performs the kai hand seal, thus releasing him from the genjutsu. At this time, he would have started to become dizzy, but die to him releasing your foul chakra from his body. This is around the time you send the wind chakra around your body.
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.




With his vision regained, and is looking as the wind beginning to swirl around you, Accelerator sends his hyouton chakra into the ground below you. Under you, a jagged pillar or ice erupts without any sudden movements in the ground, also with the snow masking it, it's hard to tell. The ice sprouts up. and slightly "moves" around you, thus encasing you inside this large block of ice. I would be easy to perform one hand seal and make the pillar collapse inward on itself, Accelerator performs a string of quick handseals, creating a swamp below you that's about 5 meters wide ( short range ) and 30 meters deep. The ice is more dense than the mud, thus causing it to sink. With the ice now sinking into the mud. Accelerator lands on a strip of earth, which he stands on firmly."You got cocky too quick you bastard"
Type: Offensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This is an improved version of: Ice Release: Ice Prison Technique. The user will use their chakra to cause a jagged pillar of ice to erupt below the target. This pillar will move up into the target, but rather than pushing them, it will simply absorb them into itself, thus encasing them in ice. The user will then make a single hand seal, causing the ice in the pillar to move inwards on itself, thus crushing it's occupants.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch.


Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.


"Oi, a piece of shit you say? A kid shouldn't have a mouth like that. I'll tell your mommyyyyy if you keep it up. ^_^"

Shunsui who is still relaxing against the building feels the ground slightly rumbling, as if something was going to emerge from the ground at any moment. He instantly jumps to the conclusion that light was trying to attempt some minor earth technique on him, so as the jagged tip of the pillar begins to emerge from the ground's surface, Shunsui uses the boosted reflexes of the wind mail armor to quickly get up in a crouching position while springing to his left. As he's doing this, he boosts the leap out of the way by positioning his right fist to the right while releasing a hurricane like blast of wind which propels his body to the left with greater speed than he was normally going. He jolts to the left, staying very close to the ground while successfully escaping both the ice trap thingy and the tiny swamp.


(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

As Shunsui is in mid flight, nearly instantly after dodging the ice, he quickly weaves in a set of hand seals that allows him to trap your young mind into yet another illusion. Instantly, Shunsui would dissolve into the wind and giant steel walls would quickly rise from all over the terrain, trapping you in a giant maze with haste. As the walls rise at a fast pace, the ground rumbles extremely hard and the sound of the walls bursting through the earth's surface echo throughout the terrain like Thunder. As you're in the maze you'd lose sight of me completely and simply walk around trying to find your way out while your body is completely paralyzed in reality, open for anything, rape even... In quick succession of trapping you in my maze, Shunsui swipes his right hand horizontally from left to right while releasing an intangible blade of wind, which travels at a quick pace and is aimed to split your stomach open at the muddle of your abdomen.

"Hmmmm. Seems you were the one getting a bit too cocky eh?"


(Genjutsu: Gensō no meiro) | Illusionary Arts : Illusionary Maze
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: The user performs the Tiger → Boar handseals and seems to dissolve into the air, at the same time the opponent will see a maze rise around him, trapping him in it. The opponent thinks he moves forwards trough the maze to find his way out, but in reality he stands frozen on his place, unable to move and making him vulnerable for attacks.
Note: Maze stays in place for 3 turns
Note: Can only be taught by -Severus Snape-

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.
 
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Troyard

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As the maze suddenly appears and you disappear, Accelerator thinks to himself "I can do that too". By sending his chakra though his body, he manipulates his molecules, causing them to spread apart from each other. Initially, with molecules in a cluster its a solid, but with them scattered, Accelerator has become something, a gas. As he does this full chakra surge, he notices that the maze disappears. It must have been some sort of concoction, an illusion. The mist is so thin that you can barely see it. The mist scatters drifting behind you, about 7 meters and reforms back into me. I quickly perform one handsea, and send an unknown chakra around you, causing you to feel faint. The water in your body is being dehydrated, thus causing muscle fatigue, while also causing you to become lightheaded. You cant think strait and you fall to the ground. Note: Arid is invisible, so you would be unaware of this. Once you fall out you're out for a turn, meaning after my next...
Rank: S rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: The user can freely transform his body into mist like that of the hidden mist jutsu. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form. The user can reform into there normal body at any time, but in this form the are vulnerable to lightning and fire attacks.

Note: Lasts for up to 2 turns
Note: Must know hidden mist jutsu
Note: Cant attack in the form
Note: useable Once.


Rank: A
Range: Short - Long
Type: Attack
Chakra: 30
Damage: 60
Description:
The Arid user will preform 1 handseal and utilize their chakra to quickly cause the air around the target to be completely quenched of all moisture in the air surrounding the target. This in turn causes the skin to be sucked of water and causes the water in the blood to be drained slightly yet not completely. This puts the target into a form of dehydration, the target will become dizzy very quickly in some sense being confused by a genjutsu when it isn't. Also prolonged exposure to the intense dryness will cause the target to faint. When the target becomes dizzy they wander around and are unable to think straight to off-set their reaction time to other attacks.
♦Doesn't kill the target
♦Lasts 1 turn
♦Usable once per battle
♦Only usable by Arid Release user
♦Only usable/trainable by Coyote

 
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