Not affiliated in any way with Pokemon Legends.
POKEMON ROLEPLAY
This roleplay is completely freeform, and by that I mean that if you want to join an evil team, do it. If you want to be a person who experiments on pokemon, fine.
Any pokemon can appear anywhere, depending on the location and where they appear in there respective game.
Such as a pokemon like Glalie appearing in the Seafoam Island, where it normally wouldn't. It's an ice type, and the Seafoam Islands are largely frozen over, which would support the idea that it would live there.
You aren't limited to any region.
THE TYPES OF TRAINERS
THE REGIONS
TEMPLATE
Name:
Age:
Gender:
Starter Pokemon (can be any):
Appearance:
Trainer Type:
Starting Region:
xxSasukEkUnxx and me are mods, two more mods are aloud.
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This roleplay is completely freeform, and by that I mean that if you want to join an evil team, do it. If you want to be a person who experiments on pokemon, fine.
Any pokemon can appear anywhere, depending on the location and where they appear in there respective game.
Such as a pokemon like Glalie appearing in the Seafoam Island, where it normally wouldn't. It's an ice type, and the Seafoam Islands are largely frozen over, which would support the idea that it would live there.
You aren't limited to any region.
THE TYPES OF TRAINERS
Pokemon Trainer - These are exactly what you'd expect. They can have up to six pokemon, each having four moves.
Pokemon Ranger - These people don't believe in holding pokemon captive and capture a pokemon using Capture Stylers. These emit a ring of light which binds a pokemon. This means that they are not cooped up in a pokeball or the PC. They are roaming the world, and can be summoned to your side at any time.
Pokemon Hunter - A mercenary hired to capture pokemon by evil organizations.
Pokemon Poacher - A person who kills pokemon for their body parts.
Pokemon Ranger - These people don't believe in holding pokemon captive and capture a pokemon using Capture Stylers. These emit a ring of light which binds a pokemon. This means that they are not cooped up in a pokeball or the PC. They are roaming the world, and can be summoned to your side at any time.
Pokemon Hunter - A mercenary hired to capture pokemon by evil organizations.
Pokemon Poacher - A person who kills pokemon for their body parts.
THE REGIONS
Kanto - The Kanto region has a very temperate climate and not many notable landscape features, though this may be due to the region's origins in the Generation I games.
The majority of the Kanto region are forests and plains. Many of the major Kanto cities are in the center of the region, with close access to virtually every environment such as the sea, mountains, forests, etc. Kanto is mostly dominated by land, but has a large bay in the middle which opens to a sea in the southwest. Kanto has a contrast between urban cities and rural towns. Cinnabar Island is unique in a way that it is built on top of a mountain. The rest of Kanto's cities and towns are generic. Kanto has several mountain ranges, which are mostly in northern and western Kanto. Indigo Plateau and Victory Road mountain range divides Kanto from the neighboring Johto region.
Johto - The Johto region, like its neighboring region, Kanto, has a temperate climate. However, Johto's climate is a bit wetter than Kanto's climate.
Johto is notably more rural than the Kanto region, which leans more towards to the urban side. The region has an abundance of water to the west and south, with Cianwood City most likely being on a separate landmass. However, Johto is still dominated by land. Johto's ultra-modern Goldenrod City is found in the heart of the region, on the coast. It is the technological, industrial, and economic area of the Johto region. Due to its centralized position in the region, many smaller but important cities and towns connect to the city. Johto has one large mountain range encompassing almost the entire eastern half of the region, which divides Kanto and Johto and contains Mt. Silver. Blackthorn City is nestled deep between the mountains and is very unique because it is a city for Dragon Tamers.
Orre - This is the region from Pokemon Colosseum and Pokemon XD.
This region is noticeably arid, being divided into a huge desert wasteland and a small, mountainous green region. In the center is Mt. Battle, a dormant volcano where Trainers go to sharpen their skills. Orre has very few settlements in it due to the dry climate. Its largest city, Phenac City, is located in Orre's harshest environment. There is a lively port to the southwest of Orre, which is presumably how it keeps its connections with the other regions, using ships such as the S.S. Libra. Despite its environmental problems, it is one of the most advanced regions in terms of science and architecture. Due to the rough terrain, it is not known if there are any connecting routes.
Hoenn - The Hoenn region boasts many dramatic environments from rainforests to deserts. However, its most striking feature is its abundance of water, a vast contrast to other main series regions, especially Sinnoh. There are several large islands off the mainland only accessible via water routes, many of which are deep enough for diving. It seems to have a warmer climate than Kanto, Johto, Sinnoh, and Unova.
Much of the interior area is forested or mountainous, so most notable cities are found on the coastline. Much of the region is covered in water, almost equal in size as the mainland, restating the theme of the game. People who live in towns and villages in the mountain areas must adapt to the harsh environment. An extreme example of this is the inhabitants of Fortree City, who live in tree houses. This is in stark contrast to other regions in the Pokémon world, as noted by Ruby in Pokémon Adventures, who preferred Johto's many modernized cities to the wilderness and countryside in Hoenn. Hoenn has two volcanoes: one active and one dormant. Mt. Chimney, the active volcano, in the center of the Hoenn region; the ash from Mt. Chimney regularly falls on the nearby towns and routes. On the opposite side of the Hoenn region resides the dormant volcano which Sootopolis City was built in.
Due to the primarily tropical climate, many of Hoenn's newly discovered Pokémon are rather exotic in appearance, compared to Pokémon from Kanto or Johto.
Sinnoh (A lot more detailed) - Environment
Sinnoh features a broad range of new and classic environments for the player to explore including, for the first time in a Pokémon RPG, snowy routes. Its terrain is varied: some parts of the region are dry and mountainous; others are wet and swampy. The region is rich in water.
Due to its large size, the main region of Sinnoh can be broken into two sub-regions divided by Mt. Coronet, roughly comparable to how the continent that Kanto and Johto make up is essentially a contiguous region. Due to this, Shellos and Gastrodon have developed an instance of regional speciation, with members of the species found on the eastern side being blue-colored and members on the western side being pink-colored.
The western half of Sinnoh features a variety of landscapes. Its coasts are notably more rocky than the eastern half, however, the land is far more fertile, and the towns, for the most part, are rural. A windswept canyon, carved out by a river that flows from Mt. Coronet, is home to the Valley Windworks, which provides clean, wind-driven electricity to the nearby towns. This is not to say, however, that there is no importance to west Sinnoh, as Oreburgh City, Eterna City, and Canalave City are the locations of Pokémon Gyms, and Jubilife City, at the heart of the area, is the most technologically advanced city in the region.
Sinnoh's eastern half is home to a vast many more things, including Pokémon Super Contests in Hearthome City, a Department Store in Veilstone City, the Great Marsh of Pastoria City, and the awe-inspiring Vista Lighthouse of Sunyshore City. In each of these cities, as well, there is a Pokémon Gym, which is very important for League-bound Trainers.
Unlike the halves of Sinnoh divided longitudinally by Mt. Coronet, the northern area is sparsely populated, with Snowpoint City as the only major area. This is likely due to the cold climate and snowy terrain in the area. Despite this relative isolation, however, Snowpoint has a Pokémon Gym, making it another important stop for Trainers who wish to compete in the Pokémon League.
A third sub-region is the Battle Zone, which is on a large island to the northeast of the mainland. Much like how people from the Sevii Islands seem to consider their home to be a separate region from Kanto and Johto, people from the Battle Zone often refer to Sinnoh as a separate region. Several islands, including Newmoon Island, Fullmoon Island, and Iron Island, lie off the northwestern coast of Sinnoh as well, though these are far eclipsed in both size and importance by the mainland.
Separated from both the Battle Zone and the mainland of Sinnoh by several straits is the island on which the Pokémon League of Sinnoh is located, the only access to which is by way of Route 223. It is here where Sinnoh's Victory Road is located, which, unlike previous incarnations has not two, but three entrances: one of these, of course, is the southern entrance that Trainers from the mainland must navigate from, a second is the one that leads to the area in which the Elite Four can be challenged, and the third leads from a foggy area of Victory Road to Route 224, which is said to be a miniature version of Sinnoh. North from Route 224, the Seabreak Path leads to Shaymin's domain, the Flower Paradise.
The climate of Sinnoh varies widely, and most of the region is made of mountainous or hilly areas. Unlike Hoenn, which is located in the south where the climate is warmer, Sinnoh is located on the northern boundaries of the world where the temperature is cooler. It is so cold in the northern part of the region that snow falls constantly. The harsh snow that blows down from the mountain's peaks not only makes the area very cold, but makes the routes in the area perilous to travel on. Cities such as Snowpoint City are completely covered in snow, and Pokémon who live nearby have had to adapt to the climate. Recently, the southern side of the region has also become cooler; climate change is taking a toll. Areas such as Twinleaf Town and Route 201 now have small amounts of snow on the ground.
However, not all of the northern areas of Sinnoh are covered in snow. Due to the dry environments and mountainous areas such as Stark Mountain, the small island known as the Battle Zone is subject to warmer climates. A constant sandstorm rages on Route 228 due to the flow of wind down though the mountains. Some of the southern areas of the Battle Zone are very tropical and contain dense jungles.
The mainland features full land geography, with only five water routes. Despite this lack of water routes, in contrast to the Hoenn region, Sinnoh is known to be rich in water. Rivers that originate from the highlands and mountains in the center of the landmass runs through the region passing many cities, towns, and routes and into the ocean. There are many lakes throughout the region such as Lake Acuity, Lake Valor, and Lake Verity. All these factors create a tropical climate throughout the mainland. Many large cities settle on or close to the seaside; some of them have large ports.
Further inland, there are many different climates. Due to the mountain zones, different inland areas are subject to rain. This rain creates wetlands. Such areas may also be covered partially or completely by shallow pools of water. The soil in the wetland area is permanently saturated with moisture, which creates swamps, marshes, and bogs. In fact, Pastoria City was founded on marshy soils that attracted wild Pokémon. Unlike other regions, Sinnoh is sometimes troubled by fog. Route 210 is often covered in a thick cloud that makes obstacles and Trainers difficult to see; fortunately for travelers, this can be easily cleared.
The Sinnoh region is famed for its energy production and conservation via natural resources. Different areas of Sinnoh use different sources of energy for the use of power generation, heating, and transport fuels. The Oreburgh Mine is one of the main features in Oreburgh City, as well as the city's leading energy source. Its energy is exported to many parts of the region, including its neighbor, Jubilife City, whose large population consumes a lot of energy. The mine is the livelihood of the town. Vents in the town allow steam to escape and fresh air to enter the mine, likely also clearing the mine of any poison gas (which is historically the bane of coal miners). The mine is operated with the utmost care to avoid causing damage to the natural habitats of wild Pokémon. The system of taking coal out of the mine is automated.
Another local energy source is the Valley Windworks. The Valley Windworks is a large wind farm situated in a windy valley close to Mt. Coronet, so as to generate as much electricity as possible. It is located just off Route 205, a short walk east from Floaroma Town. In the area, there are eight tall wind turbines which generate energy that is in turn processed by the power plant in the center of the area. Many towns benefit from the natural renewable energy including Floaroma Town, and Eterna City.
The third and final renewable energy source Sinnoh has to offer is Sunyshore City's solar panels, which are ingeniously designed for the use of power and transportation. Because the city is on the coast and gets hit by a lot of sunlight, the solar panels were built to collect energy for little cost, no pollution, and convenience to the city's citizens. It was also built due to the lack of space. However, there is a disadvantage: the solar panel system is often broken, and the city will experience massive blackouts at times. Citizens of and visitors to the city are able to walk around the city on top of the solar panels.
Unova - Unova is divided by two rivers that lead into an ocean to the south of it. These rivers cannot be surfed on, with the exception of the river directly below Village Bridge. It divides Unova into central and eastern peninsulas and a western landmass. These three landmasses are connected by five bridges, the Skyarrow Bridge, the Driftveil Drawbridge, the Tubeline Bridge, Marvelous Bridge, and the Village Bridge. The eastern part of Unova is further divided by mountains that makes a southeast part and northeast part. The southeastern part is important to Trainers who want to compete in the Pokémon league since two Gyms are located there, but the northeastern part is not since there are no Gyms there and it mostly has tourism, as evidenced by the amount of people speaking foreign languages. Further away from this bundle of towns is where the Pokémon League is located. Interestingly, the northeastern part is the only place in the region to find Pokémon species foreign to Unova outside of Swarms. The central peninsula of Unova consists of the two largest cities in the Pokémon world, Castelia City and Nimbasa City, as well as Opelucid City further north, all of which contain Gyms. Every bridge in Unova connects to the central part of the region from either the east or west. The western side contains medium sized towns and more varied landscapes but it also has three Gyms there, making it another destination to visit for any Pokémon Trainer.
Unova is a mixture of urban and rural land. The region features fifteen settlements which reflect the diversity of the region. Many cities have buildings that resemble real-world buildings, such as Striaton City and Castelia City. However, some cities remain the way buildings in the past do. Castelia City, a sprawling metropolis, is one of the largest cities in the Pokémon world. Nuvema Town, which is inhabited by the Pokémon expert Professor Juniper, is smaller and quieter. Black City is a version-exclusive city found only in Pokémon Black. Unova's landscape also features several forests (one of which, White Forest, is also version-exclusive), a desert, a magnetic cave and areas where the move Dive can be used outside of battle. Although Unova appears in some ways more technologically advanced than the previous regions, this development is not spread across the whole of the region. There are several aesthetic differences in the region depending on the version, with Pokémon White these changes make the geography more rural looking, while in Pokémon Black these changes are more technological in appearance.
The climate of Unova, unlike other regions, solely depends on the time of the year.
Unlike previous regions, where climatic change was experienced locally (that is to say, some routes would always feature snow, and some routes would always feature rain), Unova is susceptible to national seasonal change. Spring, summer, autumn and winter each last approximately thirty days, and recur three times each within a year. Each season brings with it different weather patterns, unlocks different events, and presents altered Pokémon availabilities.
The majority of the Kanto region are forests and plains. Many of the major Kanto cities are in the center of the region, with close access to virtually every environment such as the sea, mountains, forests, etc. Kanto is mostly dominated by land, but has a large bay in the middle which opens to a sea in the southwest. Kanto has a contrast between urban cities and rural towns. Cinnabar Island is unique in a way that it is built on top of a mountain. The rest of Kanto's cities and towns are generic. Kanto has several mountain ranges, which are mostly in northern and western Kanto. Indigo Plateau and Victory Road mountain range divides Kanto from the neighboring Johto region.
Johto - The Johto region, like its neighboring region, Kanto, has a temperate climate. However, Johto's climate is a bit wetter than Kanto's climate.
Johto is notably more rural than the Kanto region, which leans more towards to the urban side. The region has an abundance of water to the west and south, with Cianwood City most likely being on a separate landmass. However, Johto is still dominated by land. Johto's ultra-modern Goldenrod City is found in the heart of the region, on the coast. It is the technological, industrial, and economic area of the Johto region. Due to its centralized position in the region, many smaller but important cities and towns connect to the city. Johto has one large mountain range encompassing almost the entire eastern half of the region, which divides Kanto and Johto and contains Mt. Silver. Blackthorn City is nestled deep between the mountains and is very unique because it is a city for Dragon Tamers.
Orre - This is the region from Pokemon Colosseum and Pokemon XD.
This region is noticeably arid, being divided into a huge desert wasteland and a small, mountainous green region. In the center is Mt. Battle, a dormant volcano where Trainers go to sharpen their skills. Orre has very few settlements in it due to the dry climate. Its largest city, Phenac City, is located in Orre's harshest environment. There is a lively port to the southwest of Orre, which is presumably how it keeps its connections with the other regions, using ships such as the S.S. Libra. Despite its environmental problems, it is one of the most advanced regions in terms of science and architecture. Due to the rough terrain, it is not known if there are any connecting routes.
Hoenn - The Hoenn region boasts many dramatic environments from rainforests to deserts. However, its most striking feature is its abundance of water, a vast contrast to other main series regions, especially Sinnoh. There are several large islands off the mainland only accessible via water routes, many of which are deep enough for diving. It seems to have a warmer climate than Kanto, Johto, Sinnoh, and Unova.
Much of the interior area is forested or mountainous, so most notable cities are found on the coastline. Much of the region is covered in water, almost equal in size as the mainland, restating the theme of the game. People who live in towns and villages in the mountain areas must adapt to the harsh environment. An extreme example of this is the inhabitants of Fortree City, who live in tree houses. This is in stark contrast to other regions in the Pokémon world, as noted by Ruby in Pokémon Adventures, who preferred Johto's many modernized cities to the wilderness and countryside in Hoenn. Hoenn has two volcanoes: one active and one dormant. Mt. Chimney, the active volcano, in the center of the Hoenn region; the ash from Mt. Chimney regularly falls on the nearby towns and routes. On the opposite side of the Hoenn region resides the dormant volcano which Sootopolis City was built in.
Due to the primarily tropical climate, many of Hoenn's newly discovered Pokémon are rather exotic in appearance, compared to Pokémon from Kanto or Johto.
Sinnoh (A lot more detailed) - Environment
Sinnoh features a broad range of new and classic environments for the player to explore including, for the first time in a Pokémon RPG, snowy routes. Its terrain is varied: some parts of the region are dry and mountainous; others are wet and swampy. The region is rich in water.
Due to its large size, the main region of Sinnoh can be broken into two sub-regions divided by Mt. Coronet, roughly comparable to how the continent that Kanto and Johto make up is essentially a contiguous region. Due to this, Shellos and Gastrodon have developed an instance of regional speciation, with members of the species found on the eastern side being blue-colored and members on the western side being pink-colored.
The western half of Sinnoh features a variety of landscapes. Its coasts are notably more rocky than the eastern half, however, the land is far more fertile, and the towns, for the most part, are rural. A windswept canyon, carved out by a river that flows from Mt. Coronet, is home to the Valley Windworks, which provides clean, wind-driven electricity to the nearby towns. This is not to say, however, that there is no importance to west Sinnoh, as Oreburgh City, Eterna City, and Canalave City are the locations of Pokémon Gyms, and Jubilife City, at the heart of the area, is the most technologically advanced city in the region.
Sinnoh's eastern half is home to a vast many more things, including Pokémon Super Contests in Hearthome City, a Department Store in Veilstone City, the Great Marsh of Pastoria City, and the awe-inspiring Vista Lighthouse of Sunyshore City. In each of these cities, as well, there is a Pokémon Gym, which is very important for League-bound Trainers.
Unlike the halves of Sinnoh divided longitudinally by Mt. Coronet, the northern area is sparsely populated, with Snowpoint City as the only major area. This is likely due to the cold climate and snowy terrain in the area. Despite this relative isolation, however, Snowpoint has a Pokémon Gym, making it another important stop for Trainers who wish to compete in the Pokémon League.
A third sub-region is the Battle Zone, which is on a large island to the northeast of the mainland. Much like how people from the Sevii Islands seem to consider their home to be a separate region from Kanto and Johto, people from the Battle Zone often refer to Sinnoh as a separate region. Several islands, including Newmoon Island, Fullmoon Island, and Iron Island, lie off the northwestern coast of Sinnoh as well, though these are far eclipsed in both size and importance by the mainland.
Separated from both the Battle Zone and the mainland of Sinnoh by several straits is the island on which the Pokémon League of Sinnoh is located, the only access to which is by way of Route 223. It is here where Sinnoh's Victory Road is located, which, unlike previous incarnations has not two, but three entrances: one of these, of course, is the southern entrance that Trainers from the mainland must navigate from, a second is the one that leads to the area in which the Elite Four can be challenged, and the third leads from a foggy area of Victory Road to Route 224, which is said to be a miniature version of Sinnoh. North from Route 224, the Seabreak Path leads to Shaymin's domain, the Flower Paradise.
The climate of Sinnoh varies widely, and most of the region is made of mountainous or hilly areas. Unlike Hoenn, which is located in the south where the climate is warmer, Sinnoh is located on the northern boundaries of the world where the temperature is cooler. It is so cold in the northern part of the region that snow falls constantly. The harsh snow that blows down from the mountain's peaks not only makes the area very cold, but makes the routes in the area perilous to travel on. Cities such as Snowpoint City are completely covered in snow, and Pokémon who live nearby have had to adapt to the climate. Recently, the southern side of the region has also become cooler; climate change is taking a toll. Areas such as Twinleaf Town and Route 201 now have small amounts of snow on the ground.
However, not all of the northern areas of Sinnoh are covered in snow. Due to the dry environments and mountainous areas such as Stark Mountain, the small island known as the Battle Zone is subject to warmer climates. A constant sandstorm rages on Route 228 due to the flow of wind down though the mountains. Some of the southern areas of the Battle Zone are very tropical and contain dense jungles.
The mainland features full land geography, with only five water routes. Despite this lack of water routes, in contrast to the Hoenn region, Sinnoh is known to be rich in water. Rivers that originate from the highlands and mountains in the center of the landmass runs through the region passing many cities, towns, and routes and into the ocean. There are many lakes throughout the region such as Lake Acuity, Lake Valor, and Lake Verity. All these factors create a tropical climate throughout the mainland. Many large cities settle on or close to the seaside; some of them have large ports.
Further inland, there are many different climates. Due to the mountain zones, different inland areas are subject to rain. This rain creates wetlands. Such areas may also be covered partially or completely by shallow pools of water. The soil in the wetland area is permanently saturated with moisture, which creates swamps, marshes, and bogs. In fact, Pastoria City was founded on marshy soils that attracted wild Pokémon. Unlike other regions, Sinnoh is sometimes troubled by fog. Route 210 is often covered in a thick cloud that makes obstacles and Trainers difficult to see; fortunately for travelers, this can be easily cleared.
The Sinnoh region is famed for its energy production and conservation via natural resources. Different areas of Sinnoh use different sources of energy for the use of power generation, heating, and transport fuels. The Oreburgh Mine is one of the main features in Oreburgh City, as well as the city's leading energy source. Its energy is exported to many parts of the region, including its neighbor, Jubilife City, whose large population consumes a lot of energy. The mine is the livelihood of the town. Vents in the town allow steam to escape and fresh air to enter the mine, likely also clearing the mine of any poison gas (which is historically the bane of coal miners). The mine is operated with the utmost care to avoid causing damage to the natural habitats of wild Pokémon. The system of taking coal out of the mine is automated.
Another local energy source is the Valley Windworks. The Valley Windworks is a large wind farm situated in a windy valley close to Mt. Coronet, so as to generate as much electricity as possible. It is located just off Route 205, a short walk east from Floaroma Town. In the area, there are eight tall wind turbines which generate energy that is in turn processed by the power plant in the center of the area. Many towns benefit from the natural renewable energy including Floaroma Town, and Eterna City.
The third and final renewable energy source Sinnoh has to offer is Sunyshore City's solar panels, which are ingeniously designed for the use of power and transportation. Because the city is on the coast and gets hit by a lot of sunlight, the solar panels were built to collect energy for little cost, no pollution, and convenience to the city's citizens. It was also built due to the lack of space. However, there is a disadvantage: the solar panel system is often broken, and the city will experience massive blackouts at times. Citizens of and visitors to the city are able to walk around the city on top of the solar panels.
Unova - Unova is divided by two rivers that lead into an ocean to the south of it. These rivers cannot be surfed on, with the exception of the river directly below Village Bridge. It divides Unova into central and eastern peninsulas and a western landmass. These three landmasses are connected by five bridges, the Skyarrow Bridge, the Driftveil Drawbridge, the Tubeline Bridge, Marvelous Bridge, and the Village Bridge. The eastern part of Unova is further divided by mountains that makes a southeast part and northeast part. The southeastern part is important to Trainers who want to compete in the Pokémon league since two Gyms are located there, but the northeastern part is not since there are no Gyms there and it mostly has tourism, as evidenced by the amount of people speaking foreign languages. Further away from this bundle of towns is where the Pokémon League is located. Interestingly, the northeastern part is the only place in the region to find Pokémon species foreign to Unova outside of Swarms. The central peninsula of Unova consists of the two largest cities in the Pokémon world, Castelia City and Nimbasa City, as well as Opelucid City further north, all of which contain Gyms. Every bridge in Unova connects to the central part of the region from either the east or west. The western side contains medium sized towns and more varied landscapes but it also has three Gyms there, making it another destination to visit for any Pokémon Trainer.
Unova is a mixture of urban and rural land. The region features fifteen settlements which reflect the diversity of the region. Many cities have buildings that resemble real-world buildings, such as Striaton City and Castelia City. However, some cities remain the way buildings in the past do. Castelia City, a sprawling metropolis, is one of the largest cities in the Pokémon world. Nuvema Town, which is inhabited by the Pokémon expert Professor Juniper, is smaller and quieter. Black City is a version-exclusive city found only in Pokémon Black. Unova's landscape also features several forests (one of which, White Forest, is also version-exclusive), a desert, a magnetic cave and areas where the move Dive can be used outside of battle. Although Unova appears in some ways more technologically advanced than the previous regions, this development is not spread across the whole of the region. There are several aesthetic differences in the region depending on the version, with Pokémon White these changes make the geography more rural looking, while in Pokémon Black these changes are more technological in appearance.
The climate of Unova, unlike other regions, solely depends on the time of the year.
Unlike previous regions, where climatic change was experienced locally (that is to say, some routes would always feature snow, and some routes would always feature rain), Unova is susceptible to national seasonal change. Spring, summer, autumn and winter each last approximately thirty days, and recur three times each within a year. Each season brings with it different weather patterns, unlocks different events, and presents altered Pokémon availabilities.
TEMPLATE
Name:
Age:
Gender:
Starter Pokemon (can be any):
Appearance:
Trainer Type:
Starting Region:
xxSasukEkUnxx and me are mods, two more mods are aloud.
Last edited: