The Finishing of Fuuton

Shinta

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I'm going to do you a favour >_>

Okay, so for Beast Tearing Gale Palm, what is a major disadvantage that could cost you your bio's life?
Think about the relation between Fire and Wind.

For Wind Release: Severe Hurricane Wall, what is a combination you could see yourself using?
 

Abon

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Thank You :x3: !!

The technique can be turned against the user into the opponets favor, when katon is used against it this could easily fuel the jutsu leading to the roasting of he user.

Using Severe Hurrican Wall, i could see myself mid way while the technique is taking place and the oppoent has begun to be sucked in , using a katon jutsu like Great Fire Destruction, fueling the fire while my opponet is being drawn close in until it is over powerd by the katon jutsu and frieing my oppoent.
 

Shinta

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Thank You :x3: !!

The technique can be turned against the user into the opponets favor, when katon is used against it this could easily fuel the jutsu leading to the roasting of he user.

Using Severe Hurrican Wall, i could see myself mid way while the technique is taking place and the oppoent has begun to be sucked in , using a katon jutsu like Great Fire Destruction, fueling the fire while my opponet is being drawn close in until it is over powerd by the katon jutsu and frieing my oppoent.
Most excellent.

A note about the second technique, try not to use something to high of level in the combination, otherwise the hurricane will be overpowered.
Another note/suggestion, would be to consider water jutsu in combination with it. Being sucked into the whirlwind and the being drowned is a hell of a combination.




(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.

This is more of an explosive power jutsu. Focusing wind chakra into your hand you will release it all at once upon impact with your target, releasing the force of the wind for devastating results.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

Here we have a slicing wind jutsu. Basically you coat your leg with the wind chakra and then perform a round-house kick to your target, using the wind to slice through it.

I have a template for you to follow for all jutsu I give you (I'll post it whenever I'm teaching you a jutsu):

PHP:
One/three advantages (no obvious ones, be creative):
1.
2.
3.
One/three disadvantages (no obvious ones, be creative):
1.
2.
3.
How you would use it in battle:
How you would counter it:
How you perform it (with as much detail as you can):
 

Abon

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Advantages: In use of a combo in taijutsu this technique can be used for final blow, this can also be used in a strong counter when parrying attack or breaking solid objects.

Disadvantages: However this technique is limited due to being a physical moevement, and be stoppedif the arm being swung is stopped.

Use in Battle: I would use this obviously when up close, and am in position to adminster the technique and knock my oppoent off balance, thefore ruining his counter interval.

Counter: I would try to by ducking under the hit , and if possible going under ground away from the opponet.

Preform: i focus my fuuton chakra into my right dominant hand and begin to get in range of my opponet. I then focus even more until the chakra is visable. I then form my hand into a chopping form and then , chop in a horizantal motion. Sending my opponent flying backward.

_____________________________________________________________

One/three advantages (no obvious ones, be creative):
1. This can be used to break mechanisms with ease
2. Can be used if arm is not available.

One/three disadvantages (no obvious ones, be creative):
1. Cannot break through extremely hard (above rank) wall techniques.
2. Can be dodge with physical means, somewhat easy
3.

How you would use it in battle: I would use this as my last move, as a finisher If possible, to kill my opponent due to the lethality of the technique.

How you would counter it: A hard defensive earth wall erected in from of me should work.

How you perform it (with as much detail as you can): I concentrate my futon chakra into my right dominant leg in great quantities, and then manipulating the chakra giving it cutting properties. I then run get into close range and swiftly pick up right leg and swing horizontally. Cutting my opponent in half.

__________________________

So sorry for the tardy reply, I wont have my laptop till Tuesday. And it is hard to reply with detail in training from a iPod touch and Galaxy S III xD
 

Shinta

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Don't worry about how often you reply, it doesn't bother me xD




With the first jutsu, you can also use it to counter certain projectile attacks, such as a huge boulder thrown at you. The impact would be enough to split the earth boulder in two pieces that harmlessly fall either side of you, or get deflected away.




The following two jutsu utilise a war fan or giant fan, for the quickest execution of the technique; however one can perform hand seals to generate the same effect:

(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.

Using a fan or by performing three hand seals, you'll manipulate the your chakra to create a hurricane that serves to do nothing but such your opponent, or other objects, into it.

(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

Again, using a fan or by performing six hand seals and releasing wind from your mouth; shape the released wind into a disk of wind that resembles the shape and size of a Demon Windmill Shuriken. This would be a slicing wind jutsu so make sure the wind shuriken can cut through whatever it hits.

PHP:
One/three advantages (no obvious ones, be creative):
1.
2.
3.
One/three disadvantages (no obvious ones, be creative):
1.
2.
3.
How you would use it in battle:
How you would counter it:
How you perform it (with as much detail as you can):
 

Abon

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I have already learned Severe Hurricane Wall above..

____________________________________________________

One/three advantages (no obvious ones, be creative):
1. Can be used to cut though solid objection to make a way to the opponent
2.
3.

One/three disadvantages (no obvious ones, be creative):
1. Requires handseals, slowing down execution time without fan
2. A simple one way technique, that be countered relatively easy
3.

How you would use it in battle: When using this in battle I would use this to force my opponent to react due to its high cutting potential, it cannot be blocked by physical means.

How you would counter it: I would counter this with any projectile move that is not lightning and equal power, like Water Bullet.

How you perform it (with as much detail as you can): I begin to focus my chakra into my lungs and convert it to futon chakra as I preform 4 handseals. Positioning myself in range of the opponent and beginning to take aim, as I exhale a demon shuriken shaped wind disk able to cut through most of what it comes in contact with.
 

Shinta

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Dam better and his 'out-of-list-order' training style >_<

A little short on the advantages... what about shooting it through a wall of fire you made earlier? What would be the effect on the Wind-skuriken (Assuming the fire wall is B-rank as well) and it's over-all power?
 

Shinta

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Yep, so B-rank + B-rank makes an A-rank xD




(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

Simple manipulation of the wind to create a large, blunt force current to push things away from you. The speed of some of the small currents caught in the wake of the large wind blast will cause small cuts to the target.

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

NOT a rasengan variant. You simply make a small twister type thing in your hand by blowing your wind chakra into your hand, before sending it off to attack your target. Really quick to form so can be quite useful.

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PHP:
One/three advantages (no obvious ones, be creative):
1.
2.
3.
One/three disadvantages (no obvious ones, be creative):
1.
2.
3.
How you would use it in battle:
How you would counter it:
How you perform it (with as much detail as you can):
 

Abon

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One/three advantages (no obvious ones, be creative):
1. This can further speed up weapons projectiles, better than the weaker version of this technique
2. Can be executed within a small interval, or with the sweeping of a fan
3.Can be used to disable or make an opening my knocking a summoning creature off their feet

One/three disadvantages (no obvious ones, be creative):
1. This would not work on bird/flying summons, as they fly in the air
2. Can be blocked by a physical wall easily
3.

How you would use it in battle: I would use this when I throw a numerous amount of weapons, to increase their speed and lethality. Also if an enemy is closing in I would use this to knock my opponent away and regroup

How you would counter it: I would raise a sturdy B-rank earth wall. Like the Earth Done technique.

How you perform it (with as much detail as you can): I focus my chakra around me converting the chakra to futon chakra, and intensifying it by raising the amounts of Chakra around me and making it precise so the gust has some cutting potential. I then let loose the intense gust of wind knocking my enemy off their feet and at the same time dealing some cuts.


_______________________________________________

One/three advantages (no obvious ones, be creative):
1. Can be shot in succession
2. Dense enough to break through solid substances
3. Can be made without handseals

One/three disadvantages (no obvious ones, be creative):
1. Easy to dodge relative to size
2. Lacks more than just impact force
3.

How you would use it in battle: I would use this as a first move to keep my enemy guessing, as they have to dodge my attack. Forcing them into action.

How you would counter it: I perhaps would counter this with a wind technique of equal strength.

How you perform it (with as much detail as you can): I focus my chakra into my lungs as I inhale and then convert my chakra futon while at the same time exhaling and using shape manipulation to mold the wind into a significantly dense ball hard enough to smash through solid. I then launch it towards my opponent. Dealing impact damage.
 

Shinta

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Which your opponent will use against you by doing one of several things; Making clones, summoning back-up, setting up Kirin, or even just blasting you and your dome, with a lighting jutsu.

Make sure your counters don't leave you at a disadvantage.




( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.

Charge your wind chakra into your and, compressing a ball of wind that you'll unleash upon my clone as you punch him in the stomach. The force of the released wind will send him flying into the air, away from you.

PHP:
One/three advantages (no obvious ones, be creative):
1.
2.
3.
One/three disadvantages (no obvious ones, be creative):
1.
2.
3.
How you would use it in battle:
How you would counter it:
How you perform it (with as much detail as you can):
 

Abon

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One/three advantages (no obvious ones, be creative):
1.Can be used when engaged in taitjutsu combat
2. Can be used as a finishing move.
3. Can be difficult to counter at short range.

One/three disadvantages (no obvious ones, be creative):
1. Cannot be used to the fullest after contact with opponent has been established
2.
3.

How you would use it in battle: I would use it obviously when in close up, to set up a follow up scenario for more attacks.

How you would counter it: To counter when used on me . . I would try my best by not letting contact be established. So by using futon technique to get away out of range.

How you perform it (with as much detail as you can): I focus my chakra into my right dominant hand and convert it to futon chakra and manipulate it to spiral around my hand. I then run up to my opponent swiftly and loose my chakra all at once, jabbing it into his stomach sending him spiraling into the sky.
 

Shinta

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(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

This jutsu is relatively quick to activate and involves you using your wind chakra to take control of the wind currents, and shape a blade of wind. You'll need to be specific as to how the blade hits your target (Vertically, horizontally etc).

PHP:
[B]One/three advantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]One/three disadvantages (no obvious ones, be creative):[/B]
[B]1.[/B]
[B]2.[/B]
[B]3.[/B]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B]
 

Abon

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One/three advantages (no obvious ones, be creative):
1. Can be used without hand seals
2. Hard to see without close observation
3. cannot be blocked by normal physical means

One/three disadvantages (no obvious ones, be creative):
1. Only one can ne projected at a time
2.
3.

How you would use it in battle: I would use this as a first move to force my opponent into a somewhat limited set of actions. Such as a usual block with an earth wall etc.

How you would counter it: I would counter this by projecting a wind technique of equal power to this.

How you perform it (with as much detail as you can): I first inhale and concentrate my chakra into my lungs, and then converting my chakra to futon chakra. I then take aim of my target, to make sure near perfect accuracy. I then exhales while move my head horizontally sending a blade of wind to slice my opponent in half.
 

Shinta

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"I would use this as a first move to force my opponent into a somewhat limited set of actions. Such as a usual block with an earth wall etc."

Why would you want to do that and how would you then follow up this action?

"I would counter this by projecting a wind technique of equal power to this."

What jutsu would you use to counter it and how would you go about it, you should have enough knowledge over the element to work something out by now other than that response.
 

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"I would use this as a first move to force my opponent into a somewhat limited set of actions. Such as a usual block with an earth wall etc."

Why would you want to do that and how would you then follow up this action?

"I would counter this by projecting a wind technique of equal power to this."

What jutsu would you use to counter it and how would you go about it, you should have enough knowledge over the element to work something out by now other than that response.
Well for the first one, I would do it because the blade is unblockable by normal means. As if my opponent is to block it physically it will slice through them. I would follow up with a equal scale Katon attack or Doton World Shaking to make the technique able to be hit. I would get him to use earth wall or something predictable. As if he uses and earth wall, as predicted I would have a lightning follow up such as Chidori Needles.

And I actually do have a better counter. Like for instance Katon Blaze Ball, Fire>Wind, so I would get an increase in jutsu strength also.
 

Shinta

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First point, exactly what I wanted to hear xD

Your second point... you're jutsu won't gain strength after hitting an opponents jutsu. Think of it two opposing forces travelling in opposite directions; sure, fire will beat wind but it won't be fuelled by the wind as they are moving in opposing directions.

Does that make sense?
 

Abon

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Awh I guess not. I keep thinking of Kakashi when he was talking to Naruto. And He was telling him not use Rasenshuriken or Sasukue Katon cause it would fuel it and get stronger xD

But No, I guess that doesn't make since.
 
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