Unofficial Battle[closed]Xanthe vs. Dm

Wakizashi

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At seeing the young female approaching from the distance(mid-range) he turns his head in an angle due to confusion which caused him to wonder is this the kunoichi that he was supposed to meet for battle. Of course it didn't really matter to him because he would fight an animal if he could. As long he gets the battle that he wanted, he had no complaints.

I haven't had an good battle in a while so please don't die to quickly. he yelled from a distance

From their he starts by throwing three kunai with bomb tags attached to them unable to be seen by normal eyes due to a ninjutsu that he placed on them unbeknown to the kunoichi. two of the kunai travel in the direction of the ground in front of where she stands and the one ahead of the other two travel at eye level. As he releases the 3 kunai he begins to advance in an arc formation while weaving a handseal before creating a whip made of water and throwing it towards your current location to bind you just in case you tried to evade the kunai. the moment he throws the water whip, Goh charges the water whip with lightning chakra to shock the kunoichi to stun the her to minimize the possibilities of escape.

Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.



Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.




Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.


 

Kurisutina

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At seeing the young female approaching from the distance(mid-range) he turns his head in an angle due to confusion which caused him to wonder is this the kunoichi that he was supposed to meet for battle. Of course it didn't really matter to him because he would fight an animal if he could. As long he gets the battle that he wanted, he had no complaints.

I haven't had an good battle in a while so please don't die to quickly. he yelled from a distance

From their he starts by throwing three kunai with bomb tags attached to them unable to be seen by normal eyes due to a ninjutsu that he placed on them unbeknown to the kunoichi. two of the kunai travel in the direction of the ground in front of where she stands and the one ahead of the other two travel at eye level. As he releases the 3 kunai he begins to advance in an arc formation while weaving a handseal before creating a whip made of water and throwing it towards your current location to bind you just in case you tried to evade the kunai. the moment he throws the water whip, Goh charges the water whip with lightning chakra to shock the kunoichi to stun the her to minimize the possibilities of escape.

Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.



Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.




Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.


You may end up dead. Is that a worthy enough battle?

As Makise sees the three kunai approach her and then you begin to run towards her, she throws three of her own kunai in order to deflect them off to the direction you're heading towards. As the water moves towards Makise, she sucks in air and then releases a bullet of air through the water so that it strikes through your hand, cutting the tendons in it. Since the technique takes place while you channel your chakra through the water so it leaves you unable to form another element quickly.

(Futon: Shinkūdama) - Wind Release: Vacuum Bullet
(Futon: Shinkūdama) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.
 

Wakizashi

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As i notice my water whip dispersing to the cutting factor of the wind jutsu i quickly change the conduct of my body to water so when it strikes my hand it doesn't do any physical damage to me. after quickly reshaping my hand and returning to my original state i then use my magnetism chakra to mess with the magnetic fields in your head to immobilize as i cause water to incase you from below you. i then finish by throwing two more tagged kunai towards the water prison so when they would explode on impact.

I live to die in battle. I keep living till i find a battle worthy of death!

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.




Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source




Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

 
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