Selendrile teaches xHoudinii the basic 5 :D

Selendrile

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To begin I concentrate my Raiton chakra and I then channel it into my right hand. There I start to gather my chakra, quickly building up a mass of chakra that should be more than enough for this technique. I then focus the chakra around my hand and jump into the air, crossing into short range of your clone while in the air. I then land on the ground and slam my hand, releasing the chakra and using nature manipulation to transform it into lightning. *By doing so I create powerful bolts of electricity that surge through the ground towards your clone, shocking him.*

Adv-no hand seals

Disadv-the electricity is short range only
The electricity present around your arm before you use the technique could give away your intentions

As for your counter I would rate it as good. This is mostly due to the much faster speed of use than my own technique, as you could easily observe the elctricity around my hand and as I jump into the air you release the bullet and knock me backwards. Thus easily countering my technique.

As for speed of use I rate this technique as slow. This is mainly due to two factors. The presence of the electricity around the arm before you use the technique. This gives the enemy some insight into your intentions.The second being that if you are mid range from the opponent you must jump through the air towards him otherwise the electricity won't reach him since it only affects short range.

Also I have a question:p about the two main types of lightning(unfocused and piercing)and how they react to water:
If an opponent used an unfocused electricity attack towards you and you counter with a higher rank water bullet, does the water overpower the lightning and become electrified?

Also if your opponent used an attack like flase darkness sphere an you used a water bullet of the same rank, would the two techniques continue through each other with the water becoming electrified?

Sorry for all the questions >_<
Higher ranked water will be electrified and continue. Lightning and water are neutral, so same rank would cancel.
 

Selendrile

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Ok thank you :)
Moving on then. o_o

(Raiton no Heki) – Lightning Release Wall
Rank: C
Type: Supplementary, Defence
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user manipulates their chakra and then releases it in front of them whilst holding their hands out and they generate a wall of lightning energy that can defend against certain techniques. The user can use this defence to shock enemy targets who attempt close range combat and deliver a small electrical shock that can temporarily reduce their physical capabilities.

Focus and then release your chakra in front of you, with your hands extended in front of you. Shape the chakra into a wall of lightning chakra just before my clone comes to attack you. When he is vulnerable after being shocked, finish him off.

-Creates a clone, who runs toward you with a kunai-

I use..

(Futon: Kūkitama ) - Wind Release: Air Bullets
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: After performing the Bird hand seal the user then shoots multiple bullets of air at the victim with intense speed. The bullets also have great power, enough to subdue a whole group of shinobi.
 

Houdinii

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Moving on then. o_o

(Raiton no Heki) – Lightning Release Wall
Rank: C
Type: Supplementary, Defence
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user manipulates their chakra and then releases it in front of them whilst holding their hands out and they generate a wall of lightning energy that can defend against certain techniques. The user can use this defence to shock enemy targets who attempt close range combat and deliver a small electrical shock that can temporarily reduce their physical capabilities.

Focus and then release your chakra in front of you, with your hands extended in front of you. Shape the chakra into a wall of lightning chakra just before my clone comes to attack you. When he is vulnerable after being shocked, finish him off.

-Creates a clone, who runs toward you with a kunai-

I use..

(Futon: Kūkitama ) - Wind Release: Air Bullets
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: After performing the Bird hand seal the user then shoots multiple bullets of air at the victim with intense speed. The bullets also have great power, enough to subdue a whole group of shinobi.
To begin I concentrate my Raiton chakra and I then emit it into the air in front of me. I then begin to build up my chakra there by channeling a continuous stream until I have gathered a sufficient amount for the technique. I then raise my arms in front of me and simultaneously use both nature and shape manipulation to first transform my gathered chakra into lightning and then form it into a wall in front of me that protects my body. I do this just in time to protect me from your clone and as he runs into the field and is shocked and paralyzed I draw a kunai and fling it through his throat, making him disperse.

Adv-No hand seals
A good technique for defense, especially against taijutsu users

Disadv-Short range only

I would rate your counter as good. Not only does wind have the natural advantage over lightning but you can stand in mid range and be completely safe from my technique while still dealing damage to me. It is also fairly fast with only one hand seal.

I would rate this techniques speed of use as fast. It doesn't require and hand seals. It is only made in front of yourself so no travel time and since you only need to raise your hands in front of yourself to activate it, this technique is very fast.
 

Selendrile

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To begin I concentrate my Raiton chakra and I then emit it into the air in front of me. I then begin to build up my chakra there by channeling a continuous stream until I have gathered a sufficient amount for the technique. I then raise my arms in front of me and simultaneously use both nature and shape manipulation to first transform my gathered chakra into lightning and then form it into a wall in front of me that protects my body. I do this just in time to protect me from your clone and as he runs into the field and is shocked and paralyzed I draw a kunai and fling it through his throat, making him disperse.

Adv-No hand seals
A good technique for defense, especially against taijutsu users

Disadv-Short range only

I would rate your counter as good. Not only does wind have the natural advantage over lightning but you can stand in mid range and be completely safe from my technique while still dealing damage to me. It is also fairly fast with only one hand seal.

I would rate this techniques speed of use as fast. It doesn't require and hand seals. It is only made in front of yourself so no travel time and since you only need to raise your hands in front of yourself to activate it, this technique is very fast.
It's really good to use against taijutsu and forward earth projectiles. Anyway, C-ranks are finished. So perform a 3 technique combo like normal. 2 lightning techniques, mid range. Go!
 

Houdinii

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It's really good to use against taijutsu and forward earth projectiles. Anyway, C-ranks are finished. So perform a 3 technique combo like normal. 2 lightning techniques, mid range. Go!
Wooo~

To begin I form a ball of lightning in my hands that I then launch towards your clone. While the lightning is travelling towards him I concentrate my suiton chakra underneath him and create a sudden torrent of water that I then form into an orb, trapping him. As the orb finishes forming the orb of lightning hits it, shocking and paralyzing your clone while dealing a decent amount of damage to him. As soon as I finished activating my Suiton technique I channel my Raiton chakra into my sword and create two levitating copies of it that I then send spinning at high speeds towards your clone while he has trapped. Once they reach him they both electrify and slice him in half.

(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

( Raiton: Inazuma ken Fudou ) - Lightning Release: Lightning Blades Levitation
Rank: C
Type: Offensive
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will channel their lightning chakra into their sword to increase its cutting capabilities, and then levitate it in front of them. They will then multiply the sword creating two extra physical copies which are then all manipulated to spin rapidly and are controlled to fly towards and cut through the opponent/s.
 

Selendrile

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Wooo~

To begin I form a ball of lightning in my hands that I then launch towards your clone. While the lightning is travelling towards him I concentrate my suiton chakra underneath him and create a sudden torrent of water that I then form into an orb, trapping him. As the orb finishes forming the orb of lightning hits it, shocking and paralyzing your clone while dealing a decent amount of damage to him. As soon as I finished activating my Suiton technique I channel my Raiton chakra into my sword and create two levitating copies of it that I then send spinning at high speeds towards your clone while he has trapped. Once they reach him they both electrify and slice him in half.

(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

( Raiton: Inazuma ken Fudou ) - Lightning Release: Lightning Blades Levitation
Rank: C
Type: Offensive
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will channel their lightning chakra into their sword to increase its cutting capabilities, and then levitate it in front of them. They will then multiply the sword creating two extra physical copies which are then all manipulated to spin rapidly and are controlled to fly towards and cut through the opponent/s.
What do I always say about forward attacks. ~_~
 

Houdinii

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What do I always say about forward attacks. ~_~
Sorry T_T

To begin i weave a quick string of three hand seals and I create a whip of water, I then crack the whip around your clone binding him and all the while keeping contact with it. The moment your clone is bound I create a wave of electricity through my hands that both shocks and paralyses your clone, leaving him standing due to his muscles seizing up. Once he is paralyzed I begin to sprint towards him and I form a protective layer of lightning around my body. Upon reaching your clone I lunge and slam my forearm into his throat, dealing extra damage with the lightning around my body. The moment my strike hits I yell LARIAT! and think that Im totally awesome.

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
 

Selendrile

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Sorry T_T

To begin i weave a quick string of three hand seals and I create a whip of water, I then crack the whip around your clone binding him and all the while keeping contact with it. The moment your clone is bound I create a wave of electricity through my hands that both shocks and paralyses your clone, leaving him standing due to his muscles seizing up. Once he is paralyzed I begin to sprint towards him and I form a protective layer of lightning around my body. Upon reaching your clone I lunge and slam my forearm into his throat, dealing extra damage with the lightning around my body. The moment my strike hits I yell LARIAT! and think that Im totally awesome.

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
I would make you re-do your move if you didn't have a purpose for a forward attack.

-Killer Bee appears-

Ey, yo, ready to advance? If not, get ready to face my seven swords dance! Bakayarō! Konoyarō! EYYYYAAAAA.
 

Selendrile

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Weeee~

Lets go!
Awesome. o_O

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.

Channel your raiton chakra into your hand, and then release it into the sky. Then manipulate the chakra in the sky to strike my clone. Do this by changing your chakra into lightning, and then releasing downwards on my clone.

-Creates clone-

I use..

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
 

Houdinii

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Awesome. o_O

(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.

Channel your raiton chakra into your hand, and then release it into the sky. Then manipulate the chakra in the sky to strike my clone. Do this by changing your chakra into lightning, and then releasing downwards on my clone.

-Creates clone-

I use..

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
To begin I first concentrate my Raiton chakra in my hand and I then channel it up to a point in the sky. There I start to amass my chakra, I do so by pumping a continuous stream of chakra up to that point until I have gathered a significant amount of chakra which should be more than enough for this technique. I then continue by focusing my gathered chakra and then using nature manipulation to transform the chakra into lightning. I then focus this lightning downwards, causing a extremely fast blot of lightning to rain down upon your clone and fry him.

Adv-No hand seals
The lightning strike happens at the speed of lightning IRL
I think you can create more than one lightning strike with a single use of this technique

Disadv-Sending the electrical essence upwards coud give away your intentions and give your enemy an oppourtunity to attack.

I rate your counter as average. This is mainly due to two reasons, one: the speed of your technique vs the speed of mine. Mine would take much longer and you could easily interrupt my jutsu while I am sending the essence, thus stopping it and possibly damaging me. Two: But if I can get past that stage and actually use the lightning bolt, you would be in alot of trouble. Cause you can either block the lightning and leave yourself open to me or attack me directly and get fried.

As for speed of use I rate this as medium. Sending the essence up into the clouds is a little time consuming but the actual lightning strike itself is very fast and difficult to avoid.
 
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Selendrile

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To begin I first concentrate my Raiton chakra in my hand and I then channel it up to a point in the sky. There I start to amass my chakra, I do so by pumping a continuous stream of chakra up to that point until I have gathered a significant amount of chakra which should be more than enough for this technique. I then continue by focusing my gathered chakra and then using nature manipulation to transform the chakra into lightning. I then focus this lightning downwards, causing a extremely fast blot of lightning to rain down upon your clone and fry him.

Adv-No hand seals
The lightning strike happens at the speed of lightning IRL
I think you can create more than one lightning strike with a single use of this technique

Disadv-Sending the electrical essence upwards coud give away your intentions and give your enemy an oppourtunity to attack.

I rate your counter as average. This is mainly due to two reasons, one: the speed of your technique vs the speed of mine. Mine would take much longer and you could easily interrupt my jutsu while I am sending the essence, thus stopping it and possibly damaging me. Two: But if I can get past that stage and actually use the lightning bolt, you would be in alot of trouble. Cause you can either block the lightning and leave yourself open to me or attack me directly and get fried.

As for speed of use I rate this as medium. Sending the essence up into the clouds is a little time consuming but the actual lightning strike itself is very fast and difficult to avoid.
All lightning techniques with the exception of Kirin (who uses actual lightning) move at fast speeds, but not the speed of lightning.
 

Selendrile

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Hmm I'd heard that this technique moves at the speed of lightning, seems I was misinformed :p thanks and ill remember :)
If it was the speed of lightning, it would be unblockable. O_O

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.

Focus your chakra, and then perform the required hand seals, Ram → Boar → Dog → Bird → Hare. Then raise four large pillars from the ground around my summoning. After the pillars fully form, release electricity by channeling chakra throughout the pillars, binding him in place.

-Summons a Hyena-


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I use..

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
 

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If it was the speed of lightning, it would be unblockable. O_O

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.

Focus your chakra, and then perform the required hand seals, Ram → Boar → Dog → Bird → Hare. Then raise four large pillars from the ground around my summoning. After the pillars fully form, release electricity by channeling chakra throughout the pillars, binding him in place.

-Summons a Hyena-


You must be registered for see images

I use..

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
To begin I first concentrate my Raiton chakra and I then channel my chakra into the ground. There I start to quickly amass my chakra, building up a sufficient amount for this technique in no time at all. I then perform the Ram>Boar>Dog>Bird>Hare handseals and I focus my Raiton chakra straight upwards. By doing so I first create four huge pillars that surround your summon, I then use nature manipulation and channel my chakra through the pillars. This forms my chakra into lightning that shoots out of the top of each pillar, arching to your Hyena electrifying him and binding him in place.

Adv-Good for paralyzing both people and summons
Doesn't require contact with the ground

Disadv-Requires 5 hand seals
I think the technique doesn't work if one of the pillars get destroyed

I rate your counter as bad. This is mostly cause your technique doesn't really counter my own, its purely offensive and it doesn't protect you from the lightning. Also due to the number of hand seals you would be hard pressed to use the technique before my lightning hits you. Assuming I got all my handseals done before you started.

I rate this techniques speed of use as average. It requires a fairly long string of handseals but it has no travel time, since the pillars form around the opponent and the lightnig shoots out the moment the pillars finish forming.
 

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To begin I first concentrate my Raiton chakra and I then channel my chakra into the ground. There I start to quickly amass my chakra, building up a sufficient amount for this technique in no time at all. I then perform the Ram>Boar>Dog>Bird>Hare handseals and I focus my Raiton chakra straight upwards. By doing so I first create four huge pillars that surround your summon, I then use nature manipulation and channel my chakra through the pillars. This forms my chakra into lightning that shoots out of the top of each pillar, arching to your Hyena electrifying him and binding him in place.

Adv-Good for paralyzing both people and summons
Doesn't require contact with the ground

Disadv-Requires 5 hand seals
I think the technique doesn't work if one of the pillars get destroyed

I rate your counter as bad. This is mostly cause your technique doesn't really counter my own, its purely offensive and it doesn't protect you from the lightning. Also due to the number of hand seals you would be hard pressed to use the technique before my lightning hits you. Assuming I got all my handseals done before you started.

I rate this techniques speed of use as average. It requires a fairly long string of handseals but it has no travel time, since the pillars form around the opponent and the lightnig shoots out the moment the pillars finish forming.
Good. ^^ Sorry for not replying, must've accidentally unsubscribed.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

Use your choice of a water style move. Focus your chakra, and then release a wave of electricity on the water from your hands, that will electrocute the water. Then direct it at my clone. It should be performed so quickly, that it is released almost the same time as the water technique.

-Creates clone-
 

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Good. ^^ Sorry for not replying, must've accidentally unsubscribed.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

Use your choice of a water style move. Focus your chakra, and then release a wave of electricity on the water from your hands, that will electrocute the water. Then direct it at my clone. It should be performed so quickly, that it is released almost the same time as the water technique.

-Creates clone-
To begin I first form an orb of water in my hands that I then release several whips from, these whips then ensnare your clone. The moment the whips are created and begin to move towards your clone. I concentrate my Raiton chakra and i then channel it into my right hand. There I quickly build up the chakra, gathering a sufficient amount for the technique. I then focus the chakra out of my palm, the moment it leaves my hand I use nature transformation to change it into lightning. By doing so I quite quickly create lightning that shoots from my hand to the orb of water, this happens just as your clone is ensnared and as a result he gets electrified.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Adv-No hand seals
This technique is very fast, it can be used almost instantly after your last technique.
If used with a water technique, it gets a significant power boost

Disadv-The damage is only moderate if used without water
 

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To begin I first form an orb of water in my hands that I then release several whips from, these whips then ensnare your clone. The moment the whips are created and begin to move towards your clone. I concentrate my Raiton chakra and i then channel it into my right hand. There I quickly build up the chakra, gathering a sufficient amount for the technique. I then focus the chakra out of my palm, the moment it leaves my hand I use nature transformation to change it into lightning. By doing so I quite quickly create lightning that shoots from my hand to the orb of water, this happens just as your clone is ensnared and as a result he gets electrified.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Adv-No hand seals
This technique is very fast, it can be used almost instantly after your last technique.
If used with a water technique, it gets a significant power boost

Disadv-The damage is only moderate if used without water
So what element would you use to defend from lightning+water?
 
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