[Wes trains Nathan. Suiton training] Fourth times the charm.

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Thank you, mate. :3

Last tech performed;

-First I gather my suiton chakra up then perform the required handseals Dog → Horse → Monkey → Ram, once doing that I start to manipulate a pre-existing water source, then add my chakra into the water to create a giant wolf like beast, that is able to launch powerful streams of water from it's mouth.-​

Pro: The water beast remains active for three turns, also the water released from it's mouth is equivilant to B rank water justu's.

Con: Must use a pre-existing water source, to perform this jutsu.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

Picture:

You must be registered for see images


.
 

Wesobi

Active member
Legendary
Joined
Oct 28, 2010
Messages
13,052
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
There's one extremely important pro about this jutsu that you probably won't find on your own and is a bit obvious but people tend to overlook it. The beast in itself is pretty big, which is nice and all, but it can also defend you from multiple fire attacks. It can shoot a beam of water towards one attack, while sacrificing itself to stop another attack. With that, if someone ever uses 2 fire jutsus in 1 turn, this is one of the most come in handy and underrated water jutsus out there.

I'll edit this with a new move soon, I just wanted to point it out to you.
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
There's one extremely important pro about this jutsu that you probably won't find on your own and is a bit obvious but people tend to overlook it. The beast in itself is pretty big, which is nice and all, but it can also defend you from multiple fire attacks. It can shoot a beam of water towards one attack, while sacrificing itself to stop another attack. With that, if someone ever uses 2 fire jutsus in 1 turn, this is one of the most come in handy and underrated water jutsus out there.

I'll edit this with a new move soon, I just wanted to point it out to you.
No, I wouldn't have found, but thanks. I'll keep that in mind. ^_^
 

Wesobi

Active member
Legendary
Joined
Oct 28, 2010
Messages
13,052
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Alright, first of all you create water with this technique. It doesn't need a water source. You let the water gush the opponent upwards (rather high). While they are launched in the air, you manipulate the water on the ground again to shoot water bullets at them. Then, combine these bullets to attack the opponent. The nice part is you can control the dragon to some extent, but obviously it won't be allowed in our RP that you can manually outmaneuver attacks to counter this one. I'd say you best use this when the opponent is under a genjutsu or otherwise occupied, or the'll just use an earth based technique to overpower this one.

perform, and give me several (at least 3) pros and cons about this technique.
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Alright, first of all you create water with this technique. It doesn't need a water source. You let the water gush the opponent upwards (rather high). While they are launched in the air, you manipulate the water on the ground again to shoot water bullets at them. Then, combine these bullets to attack the opponent. The nice part is you can control the dragon to some extent, but obviously it won't be allowed in our RP that you can manually outmaneuver attacks to counter this one. I'd say you best use this when the opponent is under a genjutsu or otherwise occupied, or the'll just use an earth based technique to overpower this one.

perform, and give me several (at least 3) pros and cons about this technique.
-I start by gathering up a decent amount of suiton chakra, from there I send my suiton chakra just under my target, then I manipulate my chakra to change into water which will gush my target upwards rather high, once they're in the air, I manipulate the water to shoot water bullets, to finish them off, the water bullets I shot at my target begin to form into a water dragon, that attacks my target sending them into the ground.-​

Pros:
1. It makes it's own water source.
2. In a sense this single jutsu does three different things, so it only counts as one jutsu, you can still use two other techniques. (battle related.)
3. It has a good amount of range.

Cons:
1. If you're fighting a Hōzuki clan member, since they can make there body one with the water, they would just use a Hōzuki clan jutsu.
2. Earth based jutsu to overpower it/protect themselves.
3. If your target is prepared or know you're going to use this tech, this tech would be best used if your target is occupied.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.
 

Wesobi

Active member
Legendary
Joined
Oct 28, 2010
Messages
13,052
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
you forgot 1 thing though, it has 3 parts in it and counts as one jutsu yes, but you have to continue channeling chakra through it, otherwise the technique will not fully work. The bullets won't shoot out themselves and turn into a dragon out of nothing.

Also, what technique would you use to defend from it?

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Note: Requires a water source.

I hate these water shark jutsus really. They are so unrealistic to use in our RP as no one really dares go stand on a water source and the use of them is quite useless in our RP, but anyways, you basically put your palm on the water source (which your opponent stands on) and then make sharks in the water. They'll drag the opponent down and then simply explode underwater, hurting and killing the opponent. Again, 3 pro and cons, though it's a useless tech imo.
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
you forgot 1 thing though, it has 3 parts in it and counts as one jutsu yes, but you have to continue channeling chakra through it, otherwise the technique will not fully work. The bullets won't shoot out themselves and turn into a dragon out of nothing.

Also, what technique would you use to defend from it?



I hate these water shark jutsus really. They are so unrealistic to use in our RP as no one really dares go stand on a water source and the use of them is quite useless in our RP, but anyways, you basically put your palm on the water source (which your opponent stands on) and then make sharks in the water. They'll drag the opponent down and then simply explode underwater, hurting and killing the opponent. Again, 3 pro and cons, though it's a useless tech imo.
Understood. Um, I would think earth armor or, an earth dome.

-I go stand on the water source, along with your clone then I gather up a large amount of suiton chakra into my palm that I then slam down on the water as I do that I make five shark frenzy where the sharks drag my target down into the water and explode.-​

Pros:
1. The sharks are able to do the work for you, so you can use another tech, if they manage to counter this.
2. The sharks are powerful, since they drag you down and explode.
3. Creates up to five powerful sharks.

Cons:
1. Requires a large water source.
2. Needs the opponent to be on the water source with you.
3. If the user is a bit dull, and they choose to use when you aren't standing on it, you could use a lighting jutsu to simply shock the user.

(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Note: Requires a water source.
 

Wesobi

Active member
Legendary
Joined
Oct 28, 2010
Messages
13,052
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
To go back to your counter on the water dragon, how would you see an earth dome being used? It covers you from the top, while the dragon actually starts from the ground.

I'd either go with the steel skin technique (or w/e it's called nowadays, earth spear?) since it's quicker and much easier to stop if they use a lightning tech as well than the actual stone armor, but still gives sufficient defense.. Or you could, if you're an earth master, use the earth wall (that Hiruzen used against Hashi/tobirama) to pit it out once lifted up, but downward to protect you from the bullets/dragon.

Your thoughts on this?
 
Last edited:

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
To go back to your counter on the water dragon, how would you see an earth dome being used? It covers you from the top, while the dragon actually starts from the ground.

I'd either go with the steel skin technique (or w/e it's called nowadays, earth spear?) since it's quicker and much easier to stop if they use a lightning tech as well than the actual stone armor, but still gives sufficient defense.. Or you could, if you're an earth master, use the earth wall (that Hiruzen used against Hashi/tobirama) to pit it out once lifted up, but downward to protect you from the bullets/dragon.

Your thoughts on this?
I forgot about how the dragon starts at the ground.

Oh okay that seems much more plausibe.
 

Wesobi

Active member
Legendary
Joined
Oct 28, 2010
Messages
13,052
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Alright, moving on.


(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.

Another useless shark jutsu. Even more since it's from a video game. Hard to visualize if you haven't played it



Slash a body of water to create a pillar of water that launches your enemy up. Then, release the sharks from the water and let them attack your enemy, imploding it and launching it in the air again. The last few sharks will then drag it under water and implode again.

Honestly, just explain me how you'd use it in battle, since it's useless imo.
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Alright, moving on.


(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.

Another useless shark jutsu. Even more since it's from a video game. Hard to visualize if you haven't played it



Slash a body of water to create a pillar of water that launches your enemy up. Then, release the sharks from the water and let them attack your enemy, imploding it and launching it in the air again. The last few sharks will then drag it under water and implode again.

Honestly, just explain me how you'd use it in battle, since it's useless imo.
Guess if I trap then in the water prison use that water to perform this jutsu. To be honest, I doubt I would ever use this in battle. :|
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Won't work, the orb of water is way to small.
I guessed that. :\

Maybe use this;

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

To trap them, then follow up with Water Release: Burdock Root Eating sharks.
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
How would you slash a pillar of water when both of you are inside of the source?

Use your brain mate ._.
Go me I wasn't thinking right last night. :\

Use a wind jutsu to push them onto the water source nearby, then perform the jutsu, slashing the water etc...
Since I would imagine you would need a rather huge amount of water to perform this jutsu correctly.
 

Wesobi

Active member
Legendary
Joined
Oct 28, 2010
Messages
13,052
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Good, that's better.


(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

Now, an interesting jutsu. Do the hand seals and manipulate your water chakra into a source of water. Form that source into a huge water shark and send it at the enemy. Perfect counter for any B-jutsu that is a projectile. It even works against ones like lightning if you theorize about it considering it "leeches" the chakra from the technique, rendering it useless. Give me the advantages and disadvantages though (3)
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
Good, that's better.


Now, an interesting jutsu. Do the hand seals and manipulate your water chakra into a source of water. Form that source into a huge water shark and send it at the enemy. Perfect counter for any B-jutsu that is a projectile. It even works against ones like lightning if you theorize about it considering it "leeches" the chakra from the technique, rendering it useless. Give me the advantages and disadvantages though (3)
-I go stand on the water source nearby I then perform the seals Tiger – Serpent while sending my suiton chakra into the water source, once doing that I manipulate the source into a huge water shark that I send towards your clone.-​

Pros:
1. Able to absorb up to B rank level techniques projectiles.
2. Absorbs the jutsu and grows bigger and more powerful.
3. Works against some lighting techs, since it 'leeches' the chakra out of the tech to render it useless.

Cons:
1. Requires a huge water source.
2. Can only absorb B-rank or lower techniques projectiles.
3. Since I assume you'd be in the shark or on the water, a strong enough earth tech could block it? (Not to sure with this one)


(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
 

Wesobi

Active member
Legendary
Joined
Oct 28, 2010
Messages
13,052
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
It depends purely on the kind of earth technique used if you ask me. Taking into account that a B-rank earth technique won't defeat this one anyways (if it's a projectile based one, or not), it will absorb the chakra. A-rank earth will be too strong to absorb, and will halt it anyways.

Does that answer your question?
 

Nathan

Active member
Immortal
Joined
Mar 26, 2011
Messages
54,365
Kin
409💸
Kumi
615💴
Trait Points
0⚔️
It depends purely on the kind of earth technique used if you ask me. Taking into account that a B-rank earth technique won't defeat this one anyways (if it's a projectile based one, or not), it will absorb the chakra. A-rank earth will be too strong to absorb, and will halt it anyways.

Does that answer your question?
Yes it does.
 

Wesobi

Active member
Legendary
Joined
Oct 28, 2010
Messages
13,052
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Had exams, sorry for the late reply.



(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle


easy technique, self explanatory, and awesome imo.

You know the drill, if I need to add something to how you process it, I'll do it after I see what you have to say about it.
 
Top