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<p>[QUOTE="Zatanna, post: 22053590, member: 115479"]</p><p><strong>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22128329[/URL]</strong></p><p><strong>(Ranton: Fukyōwaon no Raimei) Storm Release: Thundering Cacophony</strong></p><p><strong>Type:</strong> Defensive/Offensive</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra:</strong> 40</p><p><strong>Damage:</strong> 80</p><p><strong>Description:</strong> Using the alternate form of Storm release which is a thundering cloud with crackles of lightning, the user forms 3 seals while gathering the Storm Chakra in their mouth. After the preparations, the user will spew forth in a wide cone a dense black cloud of storm chakra which is its thundering cloud form creating not only a visual block but also creating loud thundering sounds as it rumbles forth. The cone of Storm continues forth, enveloping around physical objects as the Storm Clouds tumble over each other filling all gaps as a gas/liquid would. If caught within the Storm cone, targets inside have trouble seeing beyond short range or hearing anything outside of the Storm's attack.</p><p>Due to Storms ability to absorb chakra and grow, should this technique overcome any other techniques, it will be able to add 10 chakra and 20 damage of that technique to its damage, increasing it.</p><p>Notes:</p><p>-Can only be used 3 times, with 2 turns in between use</p><p>-No S rank or above Storm techniques the next turn </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22128329[/URL]</p><p><strong>(Fūton: Fumitsukeru no Konpeki) Wind Release: Azure Stampede</strong></p><p><strong>Type:</strong> Defensive/Offensive</p><p><strong>Rank:</strong> A/S</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra:</strong> 30/40</p><p><strong>Damage:</strong> 60/80</p><p><strong>Description:</strong></p><p>While most Wind techniques will either come from the user or concentration of chakra in the atmosphere to cause a tornado to descend, this advanced Wind technique takes the second form but instead turns it into a singular forceful blow of pressure that comes crashing down onto an opponent. Performing either a single hand seal for the A rank, or 3 hand seals for the S rank, the user will focus their chakra in the air above the user causing a large amount of it to form into Wind Chakra. A rumbling heard above as the wind then begins to descend onto the opponent, it will crush them with its barrage of force in a single breath forcing them into the ground and crushing them breaking the earth. With the A rank, it will encompass 5m around the target, while as an S rank it has a greater area of effect, able to cover up to <strong>7m</strong> from its middle point of impact. Effectively, this technique recreates the Pressure Damage/Vacuum bullet, but taking advantage of Winds nature to be everywhere, creates the pressure above an opponent to strike from an advantageous angle.</p><p>Notes:</p><p>-Can only be used 3 times total, with a 1 turn cooldown if A rank is used or 2 turns if S rank in between each use</p><p>-If A rank is used, the user can use wind techniques next turn but with a -10 damage</p><p>-If S rank used, No S rank or above Wind techniques next turn </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22128329[/URL]</p><p><strong>(Fūton: Setsudan ga Moya) Wind Release: Mists Edge</strong></p><p><strong>Type:</strong> Defensive/Offensive</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra:</strong> 40</p><p><strong>Damage:</strong> 80</p><p><strong>Description:</strong></p><p>A dual action attack, this technique employs both kenjutsu and Wind Elemental chakra to produce a first and second attack designed as a feint and surprise attack via ninkenjutsu. By bending ones knees, forming 3 handseals wind begins to circle around the user blowing up dust and covering their form as it blocks the view with a thin veil to hide their movements. The user then quickly slash in a 360 degree arc covering all angles around them and cutting through the dirt and all enemies within short range. As a secondary attack then is launched, this then launches the windjutsu outwards as an expanding cutting wind slicing all as it roars out to mid range all around the user.</p><p>Notes:</p><p>-Can only be performed 3 times</p><p>-No S rank wind next turn</p><p>-2 turns in between each use</p><p>- <strong>Note the damage is split between the primary and secondary attack. If the target is not within range of the initial sword slash, the wind portion will only carry A rank damage</strong>.</p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-item-submission.764499/post-22126868[/URL]</p><p><strong>Hattori Hanzo</strong></p><p><strong>Type:</strong> <strong>Tool</strong></p><p><strong>Rank: </strong>S</p><p><strong>Range: </strong>Short (Long)</p><p><strong>Chakra:</strong> N/A</p><p><strong>Damage:</strong> N/A</p><p><strong>Description:</strong></p><p>Hattori Hanzo is the name of the armour that has been passed down for generations between ninja. This armour set has been word for centuries, each ninja upgrading and perfecting the armour until the armour itself became a weapon that was able to be used in battle. Originally crafted and created by a Samurai named Hattori Hanzo, the actual name of the armour has been lost long ago, after it was stolen and claimed by a ninja, who proceeded to pass it down. They say the spirit of the Samurai who made it still dwells within the armour, watching over who ever may wear it protecting them. (simply cosmetic, doesnt actually give the user any sensing or any abilities)</p><p>Hattori Hanzo is a dress armour with unique properties of being both offensive and defensive. While comprised of lightweight leather underneath, on top of the armour actually are slots for ninja tools that may be stacked on top of each other, forming a scale like pattern on top of the leather, but underneath the cloth design cover that is on top (fig. 1). By simply flicking the dress one can fire out a ninja tool in the chosen direction as it comes loose from the dress, travelling at the same speed as if being thrown. These ninja tools are specially made by the current wearer to be custom made chakra metal ninja tools, able to conduct chakra. The advantage of the battle dress firstly is that while all the ninja tools are stacked like scales. They provide the user a reduction of 30 damage from techniques that are physical in nature (Earth, Steel, etc) in one instance of damage. The armor can resist a total of S-Rank (80) damage in total before shattering. Each ninja tool is capable of being taken from the dress by the user and held or thrown. Several of these shuriken are custom made to be larger shuriken (fig. 2) again able to conduct the chakra of what ever element the user is currently using at the cost of an extra 20 chakra dealing 60 damage. <strong>Within the same timeframe once per turn, the user can channel elemental chakra through the dress while performing a Bukijutsu technique with the dress as the source of the weapons, increasing its damage by +20. This cannot be performed in consecutive turns</strong> </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22123054[/URL]</p><p><strong>(Iryōjutsu/Shikigami: Heiwa-bashi) - Medical Technique/Paper Dance: Bridge of Peace</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra: </strong>120/200</p><p><strong>Damage:</strong> N/A (-60/100)</p><p><strong>Description:</strong> The user infuses several pieces of paper with their medical ninjutsu and turns them into either various animals or tools or shapes up to the users distraction. These pieces of paper are then sent to allies which upon contact will heal them by releasing the medical chakra over their wounds (either guided by the user or held by the target ally). This technique can heal up to 60 damage total, however can be split with multiple allies into any number of healing, as long as the total number doesnt exceed 60 (eg 60/0/0, 40/10/10, 10/10/10/30 etc). If the user has Yang Release and funnels Yang chakra into the technique, they can heal an additional 40 damage for a total of 100, as well as use the technique to regrow limbs on allies/heal up more severe wounds. Should the user choose to keep focus on the paper, they can continue to funnel chakra towards them healing for half the original amount 30/50 per turn total, again split however the user decides.</p><p>Notes:</p><p>-Can only be used 3 times with 2 turns inbetween</p><p>-While channelling, the user cannot use any other paper techniques or medical techniques</p><p><strong>-Not considered a surge, similar to the 'White Strength Seal Release' this technique releases concentrated chakra from a singular point that will seek out damage to heal on the target.</strong></p><p><strong>-After using, the user will be unable to use above A ranks for the next turn</strong> </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22121161[/URL]</p><p><strong>(Iryōjutsu/Shikigami: Funkakumo) - Medical Technique/Paper Dance: Cloudburst</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> B</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra: </strong>20 (-10 per tag per turn)</p><p><strong>Damage:</strong> N/A</p><p><strong>Description:</strong> A passive technique created by a paper ninjutsu healer, the Cloudburst technique is taking advantage of the ability to freely manipulate paper within short range of the user, as well as the excess chakra used within techniques. By either having the tags siphon chakra from the user , or when using a Paper or Medical or Yang technique at 10 per turn per tag (not to increase the technique itself) the extra chakra can be stored within a paper tag that the user can float or hold around their body. The technique can hold up to 60 chakra/30 healing per tag, with a maximum of 3 tags activate around the user at any given time. These tags can then be used by this technique to provided to allies or the user to be released as a burst, restoring health or chakra to the target within short range of the tag.</p><p>Notes:</p><p>-Only 3 tags can be siphoning chakra per turn</p><p>-This technique can only be used 3 times with a 2 turn cooldown inbetween </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-item-submission.764499/post-22116430[/URL]</p><p><strong>Boju Yari | Intercept Pylon</strong></p><p><strong>Type:</strong> Tool</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> -10/-5 per turn</p><p><strong>Damage:</strong> N/A (+20/-30)</p><p><strong>Description:</strong> A tool created and developed by a ninja scientist that had favoured lightning based chakra, a backpack like tool that easily can be attached to clothing or slung over shoulders. This tool is designed to enhance and benefit users with lightning ninjutsu as well as be an efficient defensive tool. When initiated, the tool can store up to 30 chakra at a time, syphoning from the user passively per turn, little more than excess chakra leaking or being used. Stacking up to a maximum of 30, when fully charged, this then begins to create an overshield for the user, reducing 30 damage from incoming attack at the cost of chakra (however capable of reducing up to -40 from earthen based ninjutsu but only -20 from wind based ninjutsu).Additionally, the user can passively at the cost of 10 chakra from the shield, increase the potency of their lightning ninjutsu by adding 10 chakra and 20 damage to a technique. However this trade of becomes removing the damage reduction for increasing the users own power, ie, if the shield was at full for 30 chakra, and the user increases the damage, then they are reduced to 20 chakra.</p><p>Notes:</p><p>-Saps 5 chakra per turn</p><p>-Once full, still saps 5 chakra per turn to maintain</p><p>-Boosting can only be applied every second turn, <strong>up to 3 times per battle.</strong></p><p>- <strong>After the over shield of lightning chakra has been overwhelmed, the user has to wait 3 turns before activating it once again. And can only be activated a maximum of 3 times per battle.</strong> </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-fighting-style-technique-submission.764490/post-22116099[/URL]</p><p><strong>Shūchū kaminari | Focused Thunder</strong></p><p><strong>Rank: A</strong></p><p><strong>Type:</strong> Offensive/Defensive/Supplementary</p><p><strong>Chakra Cost:</strong> <strong>30 (-15 Senjutsu chakra)</strong></p><p><strong>Damage Points:</strong> <strong>60 (to enemies, 15 done to allies)</strong></p><p><strong>Description:</strong> A supplementary technique designed to be performed on allies, the user will strike several key points within the target to cause a positively greater flow of chakra through the system and rebalance the users body. When using this technique on a friendly target, the user will strike and input chakra into the targets body to balance the equilibrium of the users system. Effectively what this means is by striking certain chakra points or the gates within a targets body, the user can remove limiters or even repair damage done by techniques which limit the users abilities. Striking a target after a target has finished a mode, or used a technique that moves their ability to perform certain techniques, then they will be lessened by 1 rank or 1 turn, depending on the condition itself. (Ex. an S rank technique that doesnt allow lightning S rank and above for 2 turns will lessen to just 1 turn). Alternatively, this technique can also be used offensively when striking a target to distrupt their chakra flow during a transformation. By injecting and disrupting a chakra balance within a target, they can reduce a mode of a target by 1 turn, or reduce the targets chakra pool should the mode have no duration but rely on a pool (ie senjutsu). <strong>Targeting enemies with this technique will cause the full damage, however targeting allies will only cause half damage and bypass damage shaving on allies only.</strong></p><p><strong></strong></p><p><strong>Notes:</strong></p><p>-Can only be performed every other/alternate turn, and cannot be used to reduce it's own cooldown. (1 turn cool down)</p><p>-If the user is a fistweaving specialist, then this technique can be performed on themselves </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22116084[/URL]</p><p><strong>Aka Fuhai:</strong> <strong>Ekzykes no ase | Scarlet Rot: Ekzykes Sweat</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> B</p><p><strong>Range:</strong> N/A</p><p><strong>Chakra:</strong> 20</p><p><strong>Damage:</strong> +20</p><p><strong>Description: </strong>A technique drawing on the users curse of the Scarlet Rot, when performing a water based technique, the user will infused the Scarlet Rot into the technique causing the water to take on a murky red colouration. Additionally the water technique will be strengthened, gaining increased damage while also containing the properties of Scarlet Rot. When the Original technique has finished being cast/used, the water source will additionally be a source of Scarlet Rot causing damage to all enemies that touch it.</p><p>Notes:</p><p>-Can only be used 4 times</p><p>-Requires a turn cool down before use again </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22111880[/URL]</p><p><strong>(Arukana: Chikara ) - Arcana: Strength</strong></p><p><strong>Type: </strong>Offensive/Defensive/Supplementary</p><p><strong>Rank: </strong>A-S</p><p><strong>Range: </strong>Short-Mid</p><p><strong>Chakra: </strong>30-40</p><p><strong>Damage: </strong>60-80</p><p><strong>Description:</strong></p><p>A nintaijutsu move of strength, the Arcana for Strength causes the user to gather Wind chakra around their fist or fists and form either 1 seal or 3 seals. With the next move the user will punch forth using shape manipulation on the wind tied to their fists to create a large fist or two fists to strike out towards the opponent. <strong>The size of the fists fired are at max 3 times the size of the user's fist.</strong> The fists will drag along the ground carving through the earth picking up shards of rock and earth to deal cutting and blunt damage as they strike the opponent with one or two blows. A rank is one fight striking, while S rank is both fists Striking. Should the user choose, they can substitute fists for feet, performing kick moves instead. The wind itself is effectively a large form and extension of the users body, just extending and increasing their reach.</p><p><strong>Notes:</strong></p><p>-A rank requires 1 seal while S rank requires 3</p><p>-<strong> A rank can be used three times per battle with a 1 turn cool down in between usages. </strong>While S rank can only be used<strong> two</strong> times with a 2 turn cool down </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22111720[/URL]</p><p><strong>(Arukana: Gusha) - Arcana: Fool</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: C-S</p><p>Range: Short-Long</p><p>Chakra: 10-40</p><p>Damage: 20-80</p><p>Description:</p><p>When performing a Taijutsu, Bukijutsu or Kenjutsu technique, the user can perform the Fool Arcana technique, whereby the user will create a secondary copy of themselves, similar to a clone technique, however without the full details of their clothes, colour, etc, effectively becoming a dummy made of chakra. This copy with then perform the exact technique that the user performed on the next turn. The copy will not receive any boosts or infusions that the original technique inherited, however it can replicate the weaponry or tools needed to perform the technique. If an elemental technique was used, such as a wind kenjutsu slash, lightning punch etc, the user will send forth the same wave of chakra, but without the element, making a raw wave of chakra instead.</p><p>Notes:</p><p>- Technique can only be performed 2 times per battle at S rank and 3 at A rank. </p><p></p><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22103674[/URL]</p><p><strong>(Hisei-Fu : Yu'lon no Kokyu) - Jade Wind: Breath of Yu'lon</strong></p><p><strong>Type:</strong> Defensive/Supplementary</p><p><strong>Rank: </strong>A/S</p><p><strong>Range: </strong>Short - Long range</p><p><strong>Chakra:</strong> 60/80 (-15 per turn to sustain A rank)</p><p><strong>Damage:</strong> N/A (30/40 per turn based on rank)</p><p><strong>Description:</strong></p><p>Combining wind and medical chakra, the user will exhale a breath of green mist capable of being shaped and manipulated by hand gestures. This technique has two variations, an A rank that costs 60 chakra and an S rank that costs 80 chakra of which only the A rank can be sustained, while the S rank is used once and then it continues without the users input.</p><p>Soothing Mist (A Rank)</p><p>-After exhaling the first breath, the user will then manipulate with hand gestures while constantly exhaling more chakra every turn to refresh the technique, capable of reaching up to long range of a target. Capable of targeting 1 person, or splitting the technique to two people with 2 hands, the user accurately sends waves of healing mist to envelop the target. Targeting one person will heal them for 30 per turn, while splitting to two people will split the healing, 15 per person.</p><p>Rushing Jade Wind (S Rank)</p><p>-The S rank application of the technique, the user will exhale a greater amount of chakra, then with a few hand motions, the user will whip up a circling whirlwind with themselves as an eye of the storm making a circling breeze of healing chakra mist. The technique itself can only reach mid range, with a stronger effect being within short range of the user, healing all friendly targets for 40 per turn in short and 30 per turn in mid range. When activated, the technique lasts for 3 turns.</p><p><strong>Notes:</strong></p><p>-The S rank technique can only be used 3 times with a two turn cool down after it has finished</p><p>-A rank technique requires 1 turn cool down after finishing channelling.</p><p>[/QUOTE]</p>
[QUOTE="Zatanna, post: 22053590, member: 115479"] [B][URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22128329[/URL] (Ranton: Fukyōwaon no Raimei) Storm Release: Thundering Cacophony Type:[/B] Defensive/Offensive [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] Using the alternate form of Storm release which is a thundering cloud with crackles of lightning, the user forms 3 seals while gathering the Storm Chakra in their mouth. After the preparations, the user will spew forth in a wide cone a dense black cloud of storm chakra which is its thundering cloud form creating not only a visual block but also creating loud thundering sounds as it rumbles forth. The cone of Storm continues forth, enveloping around physical objects as the Storm Clouds tumble over each other filling all gaps as a gas/liquid would. If caught within the Storm cone, targets inside have trouble seeing beyond short range or hearing anything outside of the Storm's attack. Due to Storms ability to absorb chakra and grow, should this technique overcome any other techniques, it will be able to add 10 chakra and 20 damage of that technique to its damage, increasing it. Notes: -Can only be used 3 times, with 2 turns in between use -No S rank or above Storm techniques the next turn [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22128329[/URL] [B](Fūton: Fumitsukeru no Konpeki) Wind Release: Azure Stampede Type:[/B] Defensive/Offensive [B]Rank:[/B] A/S [B]Range:[/B] Short-Long [B]Chakra:[/B] 30/40 [B]Damage:[/B] 60/80 [B]Description:[/B] While most Wind techniques will either come from the user or concentration of chakra in the atmosphere to cause a tornado to descend, this advanced Wind technique takes the second form but instead turns it into a singular forceful blow of pressure that comes crashing down onto an opponent. Performing either a single hand seal for the A rank, or 3 hand seals for the S rank, the user will focus their chakra in the air above the user causing a large amount of it to form into Wind Chakra. A rumbling heard above as the wind then begins to descend onto the opponent, it will crush them with its barrage of force in a single breath forcing them into the ground and crushing them breaking the earth. With the A rank, it will encompass 5m around the target, while as an S rank it has a greater area of effect, able to cover up to [B]7m[/B] from its middle point of impact. Effectively, this technique recreates the Pressure Damage/Vacuum bullet, but taking advantage of Winds nature to be everywhere, creates the pressure above an opponent to strike from an advantageous angle. Notes: -Can only be used 3 times total, with a 1 turn cooldown if A rank is used or 2 turns if S rank in between each use -If A rank is used, the user can use wind techniques next turn but with a -10 damage -If S rank used, No S rank or above Wind techniques next turn [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22128329[/URL] [B](Fūton: Setsudan ga Moya) Wind Release: Mists Edge Type:[/B] Defensive/Offensive [B]Rank:[/B] S [B]Range:[/B] Short-Mid [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] A dual action attack, this technique employs both kenjutsu and Wind Elemental chakra to produce a first and second attack designed as a feint and surprise attack via ninkenjutsu. By bending ones knees, forming 3 handseals wind begins to circle around the user blowing up dust and covering their form as it blocks the view with a thin veil to hide their movements. The user then quickly slash in a 360 degree arc covering all angles around them and cutting through the dirt and all enemies within short range. As a secondary attack then is launched, this then launches the windjutsu outwards as an expanding cutting wind slicing all as it roars out to mid range all around the user. Notes: -Can only be performed 3 times -No S rank wind next turn -2 turns in between each use - [B]Note the damage is split between the primary and secondary attack. If the target is not within range of the initial sword slash, the wind portion will only carry A rank damage[/B]. [URL unfurl="true"]https://animebase.me/threads/custom-item-submission.764499/post-22126868[/URL] [B]Hattori Hanzo Type:[/B] [B]Tool Rank: [/B]S [B]Range: [/B]Short (Long) [B]Chakra:[/B] N/A [B]Damage:[/B] N/A [B]Description:[/B] Hattori Hanzo is the name of the armour that has been passed down for generations between ninja. This armour set has been word for centuries, each ninja upgrading and perfecting the armour until the armour itself became a weapon that was able to be used in battle. Originally crafted and created by a Samurai named Hattori Hanzo, the actual name of the armour has been lost long ago, after it was stolen and claimed by a ninja, who proceeded to pass it down. They say the spirit of the Samurai who made it still dwells within the armour, watching over who ever may wear it protecting them. (simply cosmetic, doesnt actually give the user any sensing or any abilities) Hattori Hanzo is a dress armour with unique properties of being both offensive and defensive. While comprised of lightweight leather underneath, on top of the armour actually are slots for ninja tools that may be stacked on top of each other, forming a scale like pattern on top of the leather, but underneath the cloth design cover that is on top (fig. 1). By simply flicking the dress one can fire out a ninja tool in the chosen direction as it comes loose from the dress, travelling at the same speed as if being thrown. These ninja tools are specially made by the current wearer to be custom made chakra metal ninja tools, able to conduct chakra. The advantage of the battle dress firstly is that while all the ninja tools are stacked like scales. They provide the user a reduction of 30 damage from techniques that are physical in nature (Earth, Steel, etc) in one instance of damage. The armor can resist a total of S-Rank (80) damage in total before shattering. Each ninja tool is capable of being taken from the dress by the user and held or thrown. Several of these shuriken are custom made to be larger shuriken (fig. 2) again able to conduct the chakra of what ever element the user is currently using at the cost of an extra 20 chakra dealing 60 damage. [B]Within the same timeframe once per turn, the user can channel elemental chakra through the dress while performing a Bukijutsu technique with the dress as the source of the weapons, increasing its damage by +20. This cannot be performed in consecutive turns[/B] [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22123054[/URL] [B](Iryōjutsu/Shikigami: Heiwa-bashi) - Medical Technique/Paper Dance: Bridge of Peace Type:[/B] Supplementary [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra: [/B]120/200 [B]Damage:[/B] N/A (-60/100) [B]Description:[/B] The user infuses several pieces of paper with their medical ninjutsu and turns them into either various animals or tools or shapes up to the users distraction. These pieces of paper are then sent to allies which upon contact will heal them by releasing the medical chakra over their wounds (either guided by the user or held by the target ally). This technique can heal up to 60 damage total, however can be split with multiple allies into any number of healing, as long as the total number doesnt exceed 60 (eg 60/0/0, 40/10/10, 10/10/10/30 etc). If the user has Yang Release and funnels Yang chakra into the technique, they can heal an additional 40 damage for a total of 100, as well as use the technique to regrow limbs on allies/heal up more severe wounds. Should the user choose to keep focus on the paper, they can continue to funnel chakra towards them healing for half the original amount 30/50 per turn total, again split however the user decides. Notes: -Can only be used 3 times with 2 turns inbetween -While channelling, the user cannot use any other paper techniques or medical techniques [B]-Not considered a surge, similar to the 'White Strength Seal Release' this technique releases concentrated chakra from a singular point that will seek out damage to heal on the target. -After using, the user will be unable to use above A ranks for the next turn[/B] [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22121161[/URL] [B](Iryōjutsu/Shikigami: Funkakumo) - Medical Technique/Paper Dance: Cloudburst Type:[/B] Supplementary [B]Rank:[/B] B [B]Range:[/B] Short-Long [B]Chakra: [/B]20 (-10 per tag per turn) [B]Damage:[/B] N/A [B]Description:[/B] A passive technique created by a paper ninjutsu healer, the Cloudburst technique is taking advantage of the ability to freely manipulate paper within short range of the user, as well as the excess chakra used within techniques. By either having the tags siphon chakra from the user , or when using a Paper or Medical or Yang technique at 10 per turn per tag (not to increase the technique itself) the extra chakra can be stored within a paper tag that the user can float or hold around their body. The technique can hold up to 60 chakra/30 healing per tag, with a maximum of 3 tags activate around the user at any given time. These tags can then be used by this technique to provided to allies or the user to be released as a burst, restoring health or chakra to the target within short range of the tag. Notes: -Only 3 tags can be siphoning chakra per turn -This technique can only be used 3 times with a 2 turn cooldown inbetween [URL unfurl="true"]https://animebase.me/threads/custom-item-submission.764499/post-22116430[/URL] [B]Boju Yari | Intercept Pylon Type:[/B] Tool [B]Rank:[/B] S [B]Range:[/B] Short [B]Chakra:[/B] -10/-5 per turn [B]Damage:[/B] N/A (+20/-30) [B]Description:[/B] A tool created and developed by a ninja scientist that had favoured lightning based chakra, a backpack like tool that easily can be attached to clothing or slung over shoulders. This tool is designed to enhance and benefit users with lightning ninjutsu as well as be an efficient defensive tool. When initiated, the tool can store up to 30 chakra at a time, syphoning from the user passively per turn, little more than excess chakra leaking or being used. Stacking up to a maximum of 30, when fully charged, this then begins to create an overshield for the user, reducing 30 damage from incoming attack at the cost of chakra (however capable of reducing up to -40 from earthen based ninjutsu but only -20 from wind based ninjutsu).Additionally, the user can passively at the cost of 10 chakra from the shield, increase the potency of their lightning ninjutsu by adding 10 chakra and 20 damage to a technique. However this trade of becomes removing the damage reduction for increasing the users own power, ie, if the shield was at full for 30 chakra, and the user increases the damage, then they are reduced to 20 chakra. Notes: -Saps 5 chakra per turn -Once full, still saps 5 chakra per turn to maintain -Boosting can only be applied every second turn, [B]up to 3 times per battle.[/B] - [B]After the over shield of lightning chakra has been overwhelmed, the user has to wait 3 turns before activating it once again. And can only be activated a maximum of 3 times per battle.[/B] [URL unfurl="true"]https://animebase.me/threads/custom-fighting-style-technique-submission.764490/post-22116099[/URL] [B]Shūchū kaminari | Focused Thunder Rank: A Type:[/B] Offensive/Defensive/Supplementary [B]Chakra Cost:[/B] [B]30 (-15 Senjutsu chakra) Damage Points:[/B] [B]60 (to enemies, 15 done to allies) Description:[/B] A supplementary technique designed to be performed on allies, the user will strike several key points within the target to cause a positively greater flow of chakra through the system and rebalance the users body. When using this technique on a friendly target, the user will strike and input chakra into the targets body to balance the equilibrium of the users system. Effectively what this means is by striking certain chakra points or the gates within a targets body, the user can remove limiters or even repair damage done by techniques which limit the users abilities. Striking a target after a target has finished a mode, or used a technique that moves their ability to perform certain techniques, then they will be lessened by 1 rank or 1 turn, depending on the condition itself. (Ex. an S rank technique that doesnt allow lightning S rank and above for 2 turns will lessen to just 1 turn). Alternatively, this technique can also be used offensively when striking a target to distrupt their chakra flow during a transformation. By injecting and disrupting a chakra balance within a target, they can reduce a mode of a target by 1 turn, or reduce the targets chakra pool should the mode have no duration but rely on a pool (ie senjutsu). [B]Targeting enemies with this technique will cause the full damage, however targeting allies will only cause half damage and bypass damage shaving on allies only. Notes:[/B] -Can only be performed every other/alternate turn, and cannot be used to reduce it's own cooldown. (1 turn cool down) -If the user is a fistweaving specialist, then this technique can be performed on themselves [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22116084[/URL] [B]Aka Fuhai:[/B] [B]Ekzykes no ase | Scarlet Rot: Ekzykes Sweat Type:[/B] Supplementary [B]Rank:[/B] B [B]Range:[/B] N/A [B]Chakra:[/B] 20 [B]Damage:[/B] +20 [B]Description: [/B]A technique drawing on the users curse of the Scarlet Rot, when performing a water based technique, the user will infused the Scarlet Rot into the technique causing the water to take on a murky red colouration. Additionally the water technique will be strengthened, gaining increased damage while also containing the properties of Scarlet Rot. When the Original technique has finished being cast/used, the water source will additionally be a source of Scarlet Rot causing damage to all enemies that touch it. Notes: -Can only be used 4 times -Requires a turn cool down before use again [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22111880[/URL] [B](Arukana: Chikara ) - Arcana: Strength Type: [/B]Offensive/Defensive/Supplementary [B]Rank: [/B]A-S [B]Range: [/B]Short-Mid [B]Chakra: [/B]30-40 [B]Damage: [/B]60-80 [B]Description:[/B] A nintaijutsu move of strength, the Arcana for Strength causes the user to gather Wind chakra around their fist or fists and form either 1 seal or 3 seals. With the next move the user will punch forth using shape manipulation on the wind tied to their fists to create a large fist or two fists to strike out towards the opponent. [B]The size of the fists fired are at max 3 times the size of the user's fist.[/B] The fists will drag along the ground carving through the earth picking up shards of rock and earth to deal cutting and blunt damage as they strike the opponent with one or two blows. A rank is one fight striking, while S rank is both fists Striking. Should the user choose, they can substitute fists for feet, performing kick moves instead. The wind itself is effectively a large form and extension of the users body, just extending and increasing their reach. [B]Notes:[/B] -A rank requires 1 seal while S rank requires 3 -[B] A rank can be used three times per battle with a 1 turn cool down in between usages. [/B]While S rank can only be used[B] two[/B] times with a 2 turn cool down [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22111720[/URL] [B](Arukana: Gusha) - Arcana: Fool[/B] Type: Offensive/Defensive/Supplementary Rank: C-S Range: Short-Long Chakra: 10-40 Damage: 20-80 Description: When performing a Taijutsu, Bukijutsu or Kenjutsu technique, the user can perform the Fool Arcana technique, whereby the user will create a secondary copy of themselves, similar to a clone technique, however without the full details of their clothes, colour, etc, effectively becoming a dummy made of chakra. This copy with then perform the exact technique that the user performed on the next turn. The copy will not receive any boosts or infusions that the original technique inherited, however it can replicate the weaponry or tools needed to perform the technique. If an elemental technique was used, such as a wind kenjutsu slash, lightning punch etc, the user will send forth the same wave of chakra, but without the element, making a raw wave of chakra instead. Notes: - Technique can only be performed 2 times per battle at S rank and 3 at A rank. [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22103674[/URL] [B](Hisei-Fu : Yu'lon no Kokyu) - Jade Wind: Breath of Yu'lon Type:[/B] Defensive/Supplementary [B]Rank: [/B]A/S [B]Range: [/B]Short - Long range [B]Chakra:[/B] 60/80 (-15 per turn to sustain A rank) [B]Damage:[/B] N/A (30/40 per turn based on rank) [B]Description:[/B] Combining wind and medical chakra, the user will exhale a breath of green mist capable of being shaped and manipulated by hand gestures. This technique has two variations, an A rank that costs 60 chakra and an S rank that costs 80 chakra of which only the A rank can be sustained, while the S rank is used once and then it continues without the users input. Soothing Mist (A Rank) -After exhaling the first breath, the user will then manipulate with hand gestures while constantly exhaling more chakra every turn to refresh the technique, capable of reaching up to long range of a target. Capable of targeting 1 person, or splitting the technique to two people with 2 hands, the user accurately sends waves of healing mist to envelop the target. Targeting one person will heal them for 30 per turn, while splitting to two people will split the healing, 15 per person. Rushing Jade Wind (S Rank) -The S rank application of the technique, the user will exhale a greater amount of chakra, then with a few hand motions, the user will whip up a circling whirlwind with themselves as an eye of the storm making a circling breeze of healing chakra mist. The technique itself can only reach mid range, with a stronger effect being within short range of the user, healing all friendly targets for 40 per turn in short and 30 per turn in mid range. When activated, the technique lasts for 3 turns. [B]Notes:[/B] -The S rank technique can only be used 3 times with a two turn cool down after it has finished -A rank technique requires 1 turn cool down after finishing channelling. [/QUOTE]
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