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Xylon's Arsenal
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<p>[QUOTE="Xylon, post: 21233016, member: 14204"]</p><p>Bio post</p><p>[SPOILER]</p><p></p><p>[/SPOILER]</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>[SPOILER]</p><p style="text-align: center"><img src="http://i704.photobucket.com/albums/ww43/Darknessbeyond/mugetsu%20hayabusa.png" data-url="http://i704.photobucket.com/albums/ww43/Darknessbeyond/mugetsu%20hayabusa.png" class="bbImage " style="" alt="" title="" /></p><p>[BORDER=]<span style="font-family: 'Garamond'"><p style="text-align: center"></p></span></p><p style="text-align: center"><span style="font-family: 'Garamond'"><img src="http://i.imgur.com/Fug4d.png" data-url="http://i.imgur.com/Fug4d.png" class="bbImage " style="" alt="" title="" /></p><p>[hr][/hr]</span></p><p><span style="font-family: 'Garamond'">[IMG2='right']http://i704.photobucket.com/albums/ww43/Darknessbeyond/mug_2.png[/IMG2]<p style="margin-left: 20px"><strong>Given name:</strong> Mugetsu (無月, Moonless Sky)</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Gender:</strong> Male</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Age:</strong> ? (Presumably more than or about a 100 years) / Physically 21</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Clan:</strong> Hayabusa</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong><u>Appearance:</u></strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Eyes:</strong> Red</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Hair:</strong> Black, Long</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Body type:</strong> Lean </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Skin:</strong> Fair</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Unique identifier(s): </strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">●Blueish-Gray Bandage across the torso, right arm, neck and lower face. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">●Tattered black cloak over the lower body. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">●Fuuinjutsu scripts and flame like markings across the body. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">●Eyes turn Amber when excited.</p><p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Identity and Personality: </strong></p> <p style="margin-left: 20px">Mugetsu is a complicated person to say the least; His political alignment is neutral and he has ideologies which regularly conflicts with that of his clan’s. This caused Mugetsu to turn to his nomadic ways. Subconsciously, he seeks to relate more with his clansmen, but on the surface he keeps himself distracted, in worldly affairs. During his year’s Mugetsu explored several villages and adopted their cultures. He’s empathetic but lacks the ability to show it. At the same time he has also proved himself to have a general disregard for individual lives to forward his agenda, this seems to root from his long age and a perspective he gained from his experiences and living in two different eras. He would do what must be done in his eyes. In battle, Mugetsu is calm, collected and analytical. His nomadic ways and long age resulted in an extraordinary knowledge pool, Mugetsu has an extensive set of skills and techniques. He's also a skilled knowledge hunter always himself informed of the ninja world and noteworthy individuals. Mugetsu is tactile, capable of thinking several moves ahead as well as perceptive.</p><p></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"><strong>Kin:</strong> Shunden Hayabusa, Unknown Uzumaki Mother, Hayate Hayabusa, Ryuu Hayabusa, Rinne Hayabusa, Other clansmen. </span></p><p><span style="font-family: 'Garamond'"></span></p><p style="text-align: center"><span style="font-family: 'Garamond'">[hr][/hr]<img src="http://i.imgur.com/85uMt.png" data-url="http://i.imgur.com/85uMt.png" class="bbImage " style="" alt="" title="" />[hr][/hr]</p><p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Birthplace:</strong> Castle Of The Dragon </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Allegiance:</strong> Himself </p><p></span></p><p style="text-align: center"><span style="font-family: 'Garamond'">[hr][/hr]<img src="http://i.imgur.com/9esca.png" data-url="http://i.imgur.com/9esca.png" class="bbImage " style="" alt="" title="" />[hr][/hr]</p><p>[IMG2='right']http://i.imgur.com/Wdv7DAo.png[/IMG2]</span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Classification:</strong> Sage of Yin & Yang (3000 Chakra)</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Rank:</strong> Jounin</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Chakra Natures:</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Yin Release ● Yang release ● Yin-Yang Release</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Water Release ● Fire Release ● Wind Release ● Lightning Release ● Earth Release</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Radiation Release ● Dark Release ● Force Release </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Blood Contract(s):</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Wyvern ● Snakes</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Others:</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Neidan ● Sound Ninjutsu </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Ninjutsu ● Genjutsu ● Taijutsu</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Fuuinjutsu ● Kinjutsu </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Fighting Style(s):</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Spirits of Balance</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Sealing Fist</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Yin-Yang Fist</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Trick Archery</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Others</span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Strong Fist</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Hayabusa Kobudo</p> </p><p></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'"></span></p><p><span style="font-family: 'Garamond'">[hr][/hr]<img src="http://i.imgur.com/UGIdE.png" data-url="http://i.imgur.com/UGIdE.png" class="bbImage " style="" alt="" title="" />[hr][/hr]</span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></span></p><p style="text-align: center"><span style="font-family: 'Garamond'"><img src="http://i.imgur.com/qbfYVUh.gif" data-url="http://i.imgur.com/qbfYVUh.gif" class="bbImage " style="" alt="" title="" /></p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Specialty:</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Yin-Yang Release </u>: Mugetsu is a master of Yin-Yang Release. Mugetsu's signature ability, Yin release and Yang release are the fundamental natures of chakra. All of Mugetsu's enhanced specialties root back to Yin-Yang release in one way or another. Mugetsu's skill in chakra control exceeds that of a Medical ninja, which allows him to use less chakra (-10 points up to B-rank, -15 for A-rank and above) for all non Yin/Yang Release specific techniques. He is able to passively sense chakra and its nature, as well as identify different chakra signatures. Mugetsu is also able to manipulate multiple chakra natures at the same time. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Yang Release (Yoton) : Mugetsu's mastery of Yang release gives him a sturdier body, greater stamina, heightened vitality and increased chakra reserves. He's immune C rank and below damage and resistant to Taijutsu and blunt weapons up to B rank. Forbidden rank and below techniques that harm the user, does not affect him. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Yin Release (Inton) : Mugetsu's mastery of Yin release gives him heightened spirituality. Mugetsu's natural affinity for Genjutsu allows him to use Genjutsu Kai without any hand seals. Heightened spirituality gives him the ability to sense and detect Genjutsu up to A rank.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Spirits of Balance:</u> Mugetsu's primary fighting style is called Onryodo (Spirits of Balance). The style combines Fuuinjutsu and Yin-Yang release to evoke spirits and employ them in fuuinjutsu. Mugetsu did not inherit Uzumaki Fuuinjutsu but he did display a natural aptitude for the sealing arts. His talents combined with knowledge of Yin-Yang release manifested in the form Onroydo, which grants him: Passive empowerment of Fuuinjutsu (+1 rank, with the exception of Forbidden ranked techniques) should he wish, but twice the chakra cost. As well a pocket dimension in his conscience that grants him the ability to seal objects/person with medium such as a scroll. This also makes him more aware of Genjutsu and resistant to Yamanka and similar techniques</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Nature Transformation:</u> Mugetsu is a master of elemental ninjutsu, completing training in Basic 5 natures at a young age. He has no elemental preferences in elements but has an undeniable talent in energy and plasma based elements. Mugetsu pioneered Waveform Ninjutsu, contributing to the development of Sound ninjutsu and later into a chakra nature, Radiation release. His affinities are: </span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Lightning Release (Raiton): Can use all techniques using 1 Hand seal.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Fire Release (Katon): Can use all techniques using 1 Hand seal.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Taijutsu and Bukijutsu:</u> Mugetsu is a master in hand to hand and weapons combat. He is classified a Taijutsu master, having completed his Taijutsu training (Including complete NB taijutsu) as well leg weights training. His style puts an emphasis on speed and stealth. He is capable of using Nintaijutsu as well variations of Ninjutsu and Bukijutsu in close quarters. In addition to being a master of Taijutsu, Mugetsu has unmatched skill in weapons combat as well. Aside from traditional ninja tools, he has mastered the use of a wide array of weapons, ranging from bows to kusarigama. His prowess in shurikenjutsu and long range weapons is distinguishable. He possess great depth perception and spatial awareness as well sensitivity to changes in the surroundings. This allows him to aim his weapons from an extremely long range accounting for factors such environmental and wind conditions. Mugetu's mastery in Kenjutsu is on par with his mastery in Taijutsu. Mugetsu is a seasoned swordsman with a rare ability to awake his Inner Swordsman Spirit allowing him to compete with users of the Eight Inner Gates in hand to hand combat.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>(Ken Ki) Swordsman Spirit </strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Rank: Forbidden</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: N/A</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra cost: 50</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/A (-5 for each turn, max of -20)</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: A power that only can be awakened by the most experienced swordsman as a result of years of training and countless death matches. The basic is that the swordsman can overcome his own physical limits by using his own willpower to live. This can be compared to the fourth Inner Gate, however the effects are mainly for specific swordsman techniques. Thus the spirit is more or less the same as the fourth IG, but in HTH-combat the IG would still be a lot stronger than a swordsman, but in plain swordfighting the swordsman would be stronger than the IG:</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">• The users stamina, speed, reflexes and strength are increased tremendously. However this is mainly for sword techniques (blocking projectiles, sword drawing, faster reaction time on incoming attacks, faster slashes etc.)</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">• All sword jutsu's and techniques are increased with +20 damage</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">• Taijutsu techniques are increased with +10 damage</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">• The user can endure a lot more pain than normally and fight without being bothered much with his injuries</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">• If there are allied swordsman in short range of the user, they receive +5 damage for every sword jutsu and technique and they can endure more pain</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">This is a step further than the Elder teachings: sixth sense where you de-activate your emotions. Though it may sound paradoxical, but the swordsman spirit is based on "living". This doesn't mean the user should fear death (then you would have gone a step back of the Elder) but actually have the desire to live and win while having no fear of death at all. As swordsman are often in near-death situations, as a result death has become a second nature. But when the user finds the will to live again, he awakens his Swordsman Spirit.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">As said before it is comparable to the fourth IG, however global seen the gate is a lot stronger as the spirit only focuses on certain aspects. The Spirit can be activated immediately.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">*Can only be taught by Caliburn*</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">*Can only be used if learned Elder teachings: sixth sense by Kaito-sama himself*</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">*The effect lasts only for 4 turns max*</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">*Can only be used once per battle*</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">*The user takes -5 damage for each turn*[/SPOILER] </p> </p><p></span></p><p><span style="font-family: 'Garamond'">[hr][/hr]<img src="http://i.imgur.com/QdccL.png" data-url="http://i.imgur.com/QdccL.png" class="bbImage " style="" alt="" title="" />[hr][/hr]</span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></span></p><p style="text-align: center"><span style="font-family: 'Garamond'"><img src="http://i.imgur.com/8MUJTrZ.gif" data-url="http://i.imgur.com/8MUJTrZ.gif" class="bbImage " style="" alt="" title="" /></p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Hayabusa Lineage:</strong> Born a Hayabusa, Mugetsu was born with extraordinary abilities. His chakra is a mixture of Physical, Spiritual and piece of Wadatsukami energy granting him access to a unique brand of Ninjutsu called Neidan. Mugetsu cannot be perceived using any extrasensory methods including chakra sensing and forms of it. He has complete awareness of all things directly related to his existence as well as enhanced Spirituality. The status effects of all Spiritual/Mental techniques against Mugetsu are reduced by 1/2. A few times per battle, he can actively resist any Spiritual technique used against him at the cost of 1 move (barring Yin and MS level techniques)</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Sound Ninjutsu:</strong> Mugetsu is a master of Sound ninjutsu giving him an acute sense of hearing.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Gyroscopic Movement:</strong> In addition to spatial awareness granted to him from mastery in Bukijutsu. Mugetsu can use gyroscopic movements in his weapons as well as his own body. Like Sound release users develop better hearing, Force style users are more sensitive to force: Being able to detect the slightest changes in their body or objects around them that are being pushed/pulled or undergoing any changes. As such, Mugetsu is capable of moving even when under circumstances it is hard to do so (i.e. being suspended in air). Mugetsu employs this knowledge in shurikenjutsu as well. </span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Wing Blade (Kirihane) </strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Rank: A</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-mid </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 30/per turn </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/a</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: Used with Fusion Swords, the technique causes the blades to levitate behind the users body mimicking wings, Wings of Blades to exact. Usage of this technique greatly increases the efficiency of the user as he does not have to carry all blades, they move along with him, they can be used in different combinations and they can be left at any part of the move and they will automatically return to their positions. The technique also serves the purpose of giving the user wings and the ability to freely levitate in the air with complete superiority in aerial movement. The blades each are positioned specifically as wings. When infused with lightning chakra they emit electromagnetic waves, by putting them in different frequency’s they create a force enough to levitate user in the air. The height is determined by how much chakra is used and the movement can be controlled by Gyroscopical methods, like spinning the swords at their positions. This flight method is better than most others because it doesn’t requires, any drag or pull, no need for gliding, it can stay in a stationary position whilst maintaining flight and it isn’t affected by the angle or air density/pressure. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be used with Fusion Swords or with any other suitable alternate.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Lasts 5 turns. Usable twice.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://en.wikipedia.org/wiki/Electromagnetic_levitation">http://en.wikipedia.org/wiki/Electromagnetic_levitation</a>[/SPOILER] </p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Fuuinjutsu</strong>: Mugetsu's body has the following seals (Related to CFS or Curse seal only)</span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"> </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]<strong>( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S-Rank</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Offensive</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short – Mid </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra cost: 40</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage points: 80</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be activated upon the users death.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: The placement of this seal must be stated on the user's biography.[/SPOILER]</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>( Juinjutsu/Ototon: Morsmorde ) - Cursed Sealing Arts/Sound Release: Morsmorde</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Type: Defensive/Supplementary</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: S-rank</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 40 ( -10 per item marked and for communication, -20 per turn for barrier )</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/A</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: This jutsu is based foremost on Fuuinjutsu such as the Tongue Twister Seal and the various types of Ototon Jutsu. The user creates a "cursed" seal on his arm called the Dark Mark, resembling a skull with a large intricate snake extending from it's mouth. This seal itself allows for a myriad of effect, the first and most basic ability being it allows the user to communicate with others who have been branded with the Dark Mark. Through simple touch and fueling of chakra, this allows the user to create a burning sensation which is procured through the intense vibrations resonating through the seal and being replicated in the sister seals marked across others. This acts as a sort of honing device, alerting those with the mark ( either as a group or individually ) to the user's location. In addition to this, the user is able to mark items with the Dark Mark, allowing him to summon the specific item should it be needed to him, much like a Reverse Summoning and Summoning: Lightning Blade Creation jutsu mixed. Up to 4 items can be marked each use. In addition to this base effect, the user is able to actively stimulate the seal and cause another effect. Through direct contact with the seal, the user releases sound vibrations through the seal and it erects a cursed barrier around the field. This barrier is designed not to harm, but to hinder and taunt the opponent; when erected, those within the barrier's 15 meter radius are left unable to enter or exit the barrier. The key to it's exit and entry is the seal on the user themselves, meaning only those with the Dark Mark are able to cross the barrier. Due to it's sealing abilities, it prevents the ability to use high level ninjutsu that require concentration, namely S rank and higher Ninjutsu ( this would encompass Kinjutsu, medjutsu, S/T jutsu, Fuuinjutsu, etc - various branches of Ninjutsu itself ) and Forbidden ranked Elemental Ninjutsu. To break the barrier itself, multiple walls (at least two) must be attacked with S ranked strength simultaneously. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Barrier can only be erected twice per battle with at least a 2 turn break in between use. The barrier itself is of A rank strength.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: The communication aspect as well as basic summoning can be done an unlimited amount of times, as long as the jutsu is posted with each use and abiding by the 3 jutsu per turn rule. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: While the barrier is in effect, the user can only use Sound, Lightning or Wind and cannot use any other Fuuinjutsu techniques.[/SPOILER]</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Spirits of Balance: 47 Ronin (Onryodo:Shi-jū-shichi-shi)</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Long</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Defensive/Offensive/Supplementary </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra cost: 40 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage Points: N/a </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The technique requires placing a seal over the users body that collects huge masses spiritual energy from the user and stores it up over the period of time. When released the seal uses Yin to Yang chakra manipulation and manifests the spiritual energy into the users imagination of a story: The revenge of the Forty-seven Ronin (四十七士 Shi-jū-shichi-shi), also known as the Forty-seven Samurai, the Akō vendetta, or the Genroku Akō incident (元禄赤穂事件 Genroku akō jiken). Where a group 47 samurai who were made Ronin, and avenged their General. The spiritual energy amasses together and forms in 47 spirits of Samurai with a dark aura equipped with swords and straw hats. The spirits are intangible, they don’t dessipitate when hit with objects or techniques that disrupt chakra and are inexcusably only effective on Resurrection techniques, Ritualistic techniques and other Spirits related/Spiritual technique. These samurai are incredibly strong and hunts the products of such techniques down with relative ease. When the target is hit by the Samurai’s sword(s) they are sealed within it. The Samurai then grab their own swords, and out of guilt of murder they commit Seppuku, with the suicide the souls of the target are released from the swords and are guided by the Samurai’s spirit in to the Outer World plains. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Restriction: Usable once per conflict.[/SPOILER] </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Spirits of Balance: Reaper’s Wisps (Onryodo: Shinigami no Shiranui)</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Rank: S</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Defensive</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Long</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra cost: 40 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage Points: N/a </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user release performs a series of hand seals (alternatively, release a seal that generates the technique) that forms six Will-o-Wisp’s around floating around the user. These wisps revolve around the user playfully making echoing sounds in little girls voice, the user is able to manipulate them to surround other people/objects similar to Scorch release: Extremely Steaming Murder. The wisps are harmless to humans, summoning animals and other beings, they act upon the users will or independently towards incoming threats. When released towards an object, upon impact the wisp burst into a huge white flame, the burning is fast but not instantaneous and anything that’s burned by the wisps (even water and fire itself, and nothing alive as stated above), is sealed inside the users consciousness until release. The technique is one of the several sealing methods of Onryodo, and takes the form of Will-o-wisps which is translated as Shiranui, the word shiranui also has the literal meaning of unknown fire which explains concept of the technique. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Last 4 turns, can only make 6 wisps per use.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Usable twice. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can seal techniques up to S rank.[/SPOILER] </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Fuuin Genkotsu: Yasei no Janguru no Shīru | Sealing Fist: Seal of the Wild Jungle </strong> </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Type: Supplementary </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: S </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 40 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: / </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description:The Sealing Fist: Seal of the Wild Jungle is a dormant technique that consists of a giant seal that encompasses 3 main areas, all connected and intertwined into a massive high rank seal. The core of the seal is in the chest of the user which then branches out into both hands and connects to a secondary seal located in the forehead. Each part is connected and share the same core which is connected to the users chakra circulatory system directly. This connection is how the seal is fueled for the most part. The seal is consisted of 3 unlocks: </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Unlock the Courage of a Bull: The first and most basic ability, though one of the most beneficial. When the user unlocks this part of the seal, the outside core of the seal fuels chakra through the branches to power the user's speed and physical power. The user gains a boost in speed and strength, becoming physically able to do incredible physical feets, like creating small craters upon the impact of falling kicks or punches, and gaining the speed similar to that of Sage Taijutsu Specialist. His reflexes are enough to keep up with his speed and adapt his movement to it. This unlock can dispel genjutsu up to B-Rank upon activation. Not only that, but when used by Jyuuken users, they will have a much more chakra at their disposal, making it far easier and faster to perform the signature Hyuuga moves, as well as exerting more chakra due to the rush of chakra. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Restrictions and Abilities: </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can be used 1 time per battle and lasts 3 turns </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Activation costs as 1 jutsu </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: When this is active and the user uses Jyuuken techniques, the techniques will cost 20 more chakra, but will do +10 damage </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Strong Fist gets +10 damage due to the drastic increase in strength. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: While the seal is active the user is left unable to use Wind and Lightning techniques and KG based on them. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Unlock the Pride of the Puma: The second one of the three unlocks, created in such a fashion that it can be used offensively as well as defensively. The user activates the branches of the seal alone, and when he does so, the chakra releases over his body, sending it to his hands and feet. These will start to burn dark purple, much like Orochimaru’s fingertips when he restricted the chakra flow of Naruto. Next to that, the Kanji for “repel” will appear on every foot and palm of the user. The user can then use taijutsu moves and stances (both from strong fist style as well as other styles) to fend of Ninjutsu techniques (elemental or not) up to A-Rank (within reason, as one needs to take consideration of the size of the technique). The chakra unlocked on the branch seals will repel incoming techniques and projectiles, regardless of nature or characteristics. This enables the user to defend himself from almost anything but, if used to attack an enemy with Taijutsu, it will cause the punches and kicks of the user to deal +20 damage as they will repel the enemy with tremendous might. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Restrictions and Abilities: </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can be used 2 times per battle and lasts 2 turns each time </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Activation costs as 1 jutsu </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Taijutsu techniques will get the repel function which boosts damage to +20 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Unlock the Determination of the Hippopotamus: The third of the three unlocks, consists of the core of the seal itself and takes use of all the branches of the seal. This is the most defensive unlock of the three. Upon unlocking this, the core of the seal opens completely and the Kanji for "Gateway" is formed in the Left Palm and the kanji for "Blessing" is formed on the Right Palm. This unlock makes the seal work as a pathway for foreign chakra, capable of absorbing chakra through the Gateway and returning it through the Blessing. It can, in alternative, reroute that chakra into itself, sealing it in the core. In reality, this unlock enables the user to absorb up to F-Rank techniques while converting the chakra into a raw version of what was absorbed (absorbing a fire jutsu produces a raw fire stream, absorbing water produces a raw water jet, etc etc) with little shape manipulation but the same strength. If the user decides to seal that chakra in the core, he can double the duration of one of the other two unlocks. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Restrictions and Abilities: </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be used 2 times per battle. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Absorbing, Releasing and Sealing the absorbed chakra all counts a technique, meaning that this unlock always costs 2 moves. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: In the turn its active, the user can't mold chakra above A-Rank. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can be unlocked with either the Courage of the Bull or the Pride of the Puma activated. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: When used to seal away chakra with one other unlock, it doubles the duration of that unlock. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Absorbing an F-Rank technique can only be done once and disables the use of any part of the seal (meaning, its unlocks) and leaves the enemy unable to mold anything above S-Rank for 2 turns. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">General Restrictions </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: This seal must be present in the bio to be usable </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: User needs to have learned Fuuin Genkotsu | Sealing Fist </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be taught by Wesobi[/SPOILER] </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[/SPOILER]</p></p> <p style="margin-left: 20px"></span></p><p style="text-align: center"><span style="font-family: 'Garamond'"><img src="http://i.imgur.com/XGOqzPO.gif" data-url="http://i.imgur.com/XGOqzPO.gif" class="bbImage " style="" alt="" title="" /></p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Yoru ( Night 夜 ) </strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">In all reported instances, Mugetsu was spotted with a strange creature(s?). The origins of the creature are unknown, however earliest dates of it's sightings date since before Mugetsu and some say 'it' was a Shrine Guardian. The creature appears pitch black with the extraordinary ability to shapeshift, unlike any ninjutsu previously encountered. There is a definite relation between Mugetsu' and the said creature, as the creature appears to have some of Mugetsu's own unique ninjutsu. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER][IMG2='right']http://i704.photobucket.com/albums/ww43/Darknessbeyond/yoru.png[/IMG2]Chakra 2000 / Health 1500</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Yoru is the physical manifestation of Mugetsu’s will made conscious by Yin-Yang release. Born the day Mugetsu vanished from existence, as a byproduct of Mugetsu’s uncontrolled power. Yoru documented the events of the fateful day, and guarded Mugetsu’s shrine for countless years until Rinne Hayabusa pulled Mugetsu back in existence. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Physiology: Yoru’s body is entirely composed of a black substance much like Black Zetsu. The substance is unlike any known material or element, it is given form via Yin release and made alive via Yang release. Yoru is a shapeshifter, with its malleable body, it is capable of taking any form it or it’s master desires (Refer to submitted technique). Yoru tends to hide in Mugetsu’s shadow, inside his clothing or over his body like a tribal tattoo or a sealing mark. But otherwise appears in a humanoid form, with a sensory and chakra system as developed as a human being. This means that despite its malleable physiology, Yoru is capable of being under the effects of genjutsu, feel pain or be struck by attacks aimed at the chakra system like Jyuuken. Yoru has a male as well as female voice, depending on its assumed identity, it can converse as a female as well as male or with both voices at the same time. Being composed of Yin-Yang release, Yoru is able to use it’s body as a source for Dark release (which is composed of Yin-Yang release as well), and retains a resistance to radiation release by the same logic as Step#1 of Radiation Release : Draco ( does not carry the benefits of mode ).</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Natures: Radiation release, Dark release and Force release</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Special Ability: Yin-Yang release </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Passive: Chakra transfer ability </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: At close proximity, Yoru retains Mugetsu’s Wujin whenever he is actively using it, so not reveal his presence when Mugetsu’s wishes to mask it. At a range Yoru is normally detectable.[/SPOILER]</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Breath of the Shapeshifters (Tatazumai no ki) </strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Rank: B</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Offensive/Supplementary</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 20 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage Points: 40 (If applicable)</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: Breath of the shapeshifters is the name of Yoru’s signature shapeshifting ability. Yoru is composed of a malleable black substance formed via Yin-Yang release. The substance has no fixed properties, meaning it takes on whatever properties the user and it’s creator desires. Yoru uses this ability to shapeshift into different animate and inanimate forms. The ability provides the user with a wide array of weapons. Yoru could stretch, expand and contract at will, as well as harden itself like high grade steel in order to act like an actual durable weapon. The shapeshifting ability is not limited to weapons however, Yoru is capable of taking the shape of an animal or beast as well extensions to the user’s body, like an extra pair of arms or functional wings. Yoru’s body also becomes an infinite supply of basic munitions such as shuriken and kunai, and as such allows Yoru to be used as a long range weapon such as a bow or even an adequate replacement for CFS and CW techniques or other weapon techniques if plausible. As for special munitions, such as explosive tags (whose properties yoru can’t replicate by itself), Yoru is capable of keeping a huge supply within itself without gaining mass. The user is able to draw objects from Yoru really fast and in quick succession, at the same speed as he would from a pocket. Similarly, Yoru’s ability to shapeshift into a different weapon is instantaneous and does not consume a move or chakra. However, moving back to humanoid form or in the shape of another creature always costs a move and 40 chakra. While in weapon form, Yoru is incapable of using the rest of its abilities, with the only exception being chakra transfer technique. If allowed the property, user is able to conduct chakra and energies into Yoru without harm, and Yoru is able to reciprocate. Yoru’s ability to adapt properties is also voided as a humanoid/creature, i.e. Electricity could be channeled into Yoru without harm as a weapon, but as a humanoid he would get hurt and paralyzed. When not in combat, Yoru is passively able to use this technique to shapeshift as an ornament, a tattoo or to simply hide in the user’s shadow.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">The name Breath of shapeshifters implies, a power or energy bestowed upon by the (orginal) shapeshifters. The technique is jokingly called Tanuki no jutsu (Racoon-dog technique), a pun on it’s name, <em><strong>Ta</strong>tazumai-<strong>no</strong>-<strong>ki</strong></em>. Tanuki in japanese lore are also renowned mischievous shapeshifters, with abilities that most closely resembles Yoru’s own.[/SPOILER]</p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Weapon(s):</strong> Mugetsu keeps an arsenal of weapons, inside Yoru ready to use ranging from his Custom weapon(s) to sealing and explosive tags as well as other traditional ninja tools.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Kokuryumaru</u>- A family heirloom, converted by Mugetsu into a Muramasa blade. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER][/SPOILER]</span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>Long Sword of the Demon Blacksmith (Muramasa no tachi)</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Type: Weapon</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Weapon rank: S </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra cost(s): </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">-30/turn the sword is unsheathed. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">-30/Quickdraw used </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage Chart: </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Quickdraw(Short range)-A rank, 60</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Quickdraw with a movement enhancing technique-S rank. 80 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Appearance: <a href="http://www.eldojogamer.com/wp-content/uploads/2012/12/Metal-Gear-Rising-Revengeance-Samuel-Concept-Art-007.jpg">Sword</a> & <a href="http://1-media-cdn.foolz.us/ffuuka/board/m/image/1365/39/1365396323164.jpg">Sheath</a>.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[/SPOILER]</p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Naked Sword</u>: Aside from Kokuryumaru, Mugetsu carries a naked sword with him at all times. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Wrist Launchers</u>: A part of Yoru, always remains dormant with Mugetsu even Yoru separates. When needed, it takes the form of wrist launchers Mugetsu uses in his fighting style techniques or long range weapon techniques. Being a user of trick archery, Mugetsu has sharper reflexes. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Leg Weights</u>: Having completed leg weights training, Mugetsu carries them at all times. Upon release, Mugetsu's running speed is raised by x2 and becomes untraceable to naked eye. His leg based Taijutsu gain an additional +20 Damage.</span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><strong>(Katai Omori) Leg Weights</strong></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[SPOILER]Type: Weapon/Supplementary</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A-rank</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 30</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/A</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description:</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinetely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.[/SPOILER] </p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><u>Bandages</u>: Mugetsu is capable of using his bandages as weapon for basic taijutsu. The cloth can be used as Medium for fuuinjutsu. </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></span></p><p style="text-align: center"><span style="font-family: 'Garamond'"><img src="http://i.imgur.com/y5wwrUJ.gif" data-url="http://i.imgur.com/y5wwrUJ.gif" class="bbImage " style="" alt="" title="" /></p></p> <p style="margin-left: 20px"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p><p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[HR][/HR]<span style="font-size: 12px">Record(s)</span>[HR][/HR]</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Victories: 1</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">Loses: 0</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">[HR][/HR]<span style="font-size: 12px">Change-log</span>[HR][/HR]</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Template reformat.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Added Leg Weights. Permission from Detective L in VMs</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Added Muramasa, Removed Fusion Swords. Permission from Delta in VMs</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Added CFS Fuuinjutsu. No changes from last time except inclusion. I was permitted to include CFS based Fuuin in biographies.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Added Trick Archery.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'">● Added Yoru, Yin Yang creation </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"></p><p></span></p><p><span style="font-family: 'Garamond'"></span>[/BORDER]</p><p>[/SPOILER]</p><p></p><p>trick archery : <a href="https://narutobase.net/forums/showthread.php?t=722802">https://narutobase.net/forums/showthread.php?t=722802</a></p><p>Mystic fire</p><p>[/QUOTE]</p>
[QUOTE="Xylon, post: 21233016, member: 14204"] Bio post [SPOILER] [/SPOILER] [SPOILER] [CENTER][IMG]http://i704.photobucket.com/albums/ww43/Darknessbeyond/mugetsu%20hayabusa.png[/IMG][/CENTER][BORDER=][FONT=Garamond][CENTER] [IMG]http://i.imgur.com/Fug4d.png[/IMG][/CENTER][hr][/hr] [IMG2='right']http://i704.photobucket.com/albums/ww43/Darknessbeyond/mug_2.png[/IMG2][INDENT][B]Given name:[/B] Mugetsu (無月, Moonless Sky) [B]Gender:[/B] Male [B]Age:[/B] ? (Presumably more than or about a 100 years) / Physically 21 [B]Clan:[/B] Hayabusa [B][U]Appearance:[/U][/B] [B]Eyes:[/B] Red [B]Hair:[/B] Black, Long [B]Body type:[/B] Lean [B]Skin:[/B] Fair [B]Unique identifier(s): [/B] ●Blueish-Gray Bandage across the torso, right arm, neck and lower face. ●Tattered black cloak over the lower body. ●Fuuinjutsu scripts and flame like markings across the body. ●Eyes turn Amber when excited.[/INDENT] [INDENT][B]Identity and Personality: [/B][/INDENT] [INDENT]Mugetsu is a complicated person to say the least; His political alignment is neutral and he has ideologies which regularly conflicts with that of his clan’s. This caused Mugetsu to turn to his nomadic ways. Subconsciously, he seeks to relate more with his clansmen, but on the surface he keeps himself distracted, in worldly affairs. During his year’s Mugetsu explored several villages and adopted their cultures. He’s empathetic but lacks the ability to show it. At the same time he has also proved himself to have a general disregard for individual lives to forward his agenda, this seems to root from his long age and a perspective he gained from his experiences and living in two different eras. He would do what must be done in his eyes. In battle, Mugetsu is calm, collected and analytical. His nomadic ways and long age resulted in an extraordinary knowledge pool, Mugetsu has an extensive set of skills and techniques. He's also a skilled knowledge hunter always himself informed of the ninja world and noteworthy individuals. Mugetsu is tactile, capable of thinking several moves ahead as well as perceptive.[/INDENT] [B]Kin:[/B] Shunden Hayabusa, Unknown Uzumaki Mother, Hayate Hayabusa, Ryuu Hayabusa, Rinne Hayabusa, Other clansmen. [CENTER][hr][/hr][IMG]http://i.imgur.com/85uMt.png[/IMG][hr][/hr][/CENTER] [INDENT][B]Birthplace:[/B] Castle Of The Dragon [B]Allegiance:[/B] Himself [/INDENT] [CENTER][hr][/hr][IMG]http://i.imgur.com/9esca.png[/IMG][hr][/hr][/CENTER] [IMG2='right']http://i.imgur.com/Wdv7DAo.png[/IMG2] [INDENT][B]Classification:[/B] Sage of Yin & Yang (3000 Chakra) [B]Rank:[/B] Jounin [B]Chakra Natures:[/B] ● Yin Release ● Yang release ● Yin-Yang Release ● Water Release ● Fire Release ● Wind Release ● Lightning Release ● Earth Release ● Radiation Release ● Dark Release ● Force Release [B]Blood Contract(s):[/B] ● Wyvern ● Snakes [B]Others:[/B] ● Neidan ● Sound Ninjutsu ● Ninjutsu ● Genjutsu ● Taijutsu ● Fuuinjutsu ● Kinjutsu [B]Fighting Style(s):[/B] ● Spirits of Balance ● Sealing Fist ● Yin-Yang Fist ● Trick Archery ● Others [INDENT]● Strong Fist ● Hayabusa Kobudo[/INDENT] [/INDENT] [hr][/hr][IMG]http://i.imgur.com/UGIdE.png[/IMG][hr][/hr] [INDENT] [CENTER][IMg]http://i.imgur.com/qbfYVUh.gif[/IMG][/CENTER] [B]Specialty:[/B] [U]Yin-Yang Release [/U]: Mugetsu is a master of Yin-Yang Release. Mugetsu's signature ability, Yin release and Yang release are the fundamental natures of chakra. All of Mugetsu's enhanced specialties root back to Yin-Yang release in one way or another. Mugetsu's skill in chakra control exceeds that of a Medical ninja, which allows him to use less chakra (-10 points up to B-rank, -15 for A-rank and above) for all non Yin/Yang Release specific techniques. He is able to passively sense chakra and its nature, as well as identify different chakra signatures. Mugetsu is also able to manipulate multiple chakra natures at the same time. ● Yang Release (Yoton) : Mugetsu's mastery of Yang release gives him a sturdier body, greater stamina, heightened vitality and increased chakra reserves. He's immune C rank and below damage and resistant to Taijutsu and blunt weapons up to B rank. Forbidden rank and below techniques that harm the user, does not affect him. ● Yin Release (Inton) : Mugetsu's mastery of Yin release gives him heightened spirituality. Mugetsu's natural affinity for Genjutsu allows him to use Genjutsu Kai without any hand seals. Heightened spirituality gives him the ability to sense and detect Genjutsu up to A rank. [U]Spirits of Balance:[/U] Mugetsu's primary fighting style is called Onryodo (Spirits of Balance). The style combines Fuuinjutsu and Yin-Yang release to evoke spirits and employ them in fuuinjutsu. Mugetsu did not inherit Uzumaki Fuuinjutsu but he did display a natural aptitude for the sealing arts. His talents combined with knowledge of Yin-Yang release manifested in the form Onroydo, which grants him: Passive empowerment of Fuuinjutsu (+1 rank, with the exception of Forbidden ranked techniques) should he wish, but twice the chakra cost. As well a pocket dimension in his conscience that grants him the ability to seal objects/person with medium such as a scroll. This also makes him more aware of Genjutsu and resistant to Yamanka and similar techniques [U]Nature Transformation:[/U] Mugetsu is a master of elemental ninjutsu, completing training in Basic 5 natures at a young age. He has no elemental preferences in elements but has an undeniable talent in energy and plasma based elements. Mugetsu pioneered Waveform Ninjutsu, contributing to the development of Sound ninjutsu and later into a chakra nature, Radiation release. His affinities are: [INDENT]● Lightning Release (Raiton): Can use all techniques using 1 Hand seal. ● Fire Release (Katon): Can use all techniques using 1 Hand seal. [/INDENT] [U]Taijutsu and Bukijutsu:[/U] Mugetsu is a master in hand to hand and weapons combat. He is classified a Taijutsu master, having completed his Taijutsu training (Including complete NB taijutsu) as well leg weights training. His style puts an emphasis on speed and stealth. He is capable of using Nintaijutsu as well variations of Ninjutsu and Bukijutsu in close quarters. In addition to being a master of Taijutsu, Mugetsu has unmatched skill in weapons combat as well. Aside from traditional ninja tools, he has mastered the use of a wide array of weapons, ranging from bows to kusarigama. His prowess in shurikenjutsu and long range weapons is distinguishable. He possess great depth perception and spatial awareness as well sensitivity to changes in the surroundings. This allows him to aim his weapons from an extremely long range accounting for factors such environmental and wind conditions. Mugetu's mastery in Kenjutsu is on par with his mastery in Taijutsu. Mugetsu is a seasoned swordsman with a rare ability to awake his Inner Swordsman Spirit allowing him to compete with users of the Eight Inner Gates in hand to hand combat. [INDENT][B](Ken Ki) Swordsman Spirit [/B] [SPOILER]Rank: Forbidden Range: N/A Chakra cost: 50 Damage: N/A (-5 for each turn, max of -20) Description: A power that only can be awakened by the most experienced swordsman as a result of years of training and countless death matches. The basic is that the swordsman can overcome his own physical limits by using his own willpower to live. This can be compared to the fourth Inner Gate, however the effects are mainly for specific swordsman techniques. Thus the spirit is more or less the same as the fourth IG, but in HTH-combat the IG would still be a lot stronger than a swordsman, but in plain swordfighting the swordsman would be stronger than the IG: • The users stamina, speed, reflexes and strength are increased tremendously. However this is mainly for sword techniques (blocking projectiles, sword drawing, faster reaction time on incoming attacks, faster slashes etc.) • All sword jutsu's and techniques are increased with +20 damage • Taijutsu techniques are increased with +10 damage • The user can endure a lot more pain than normally and fight without being bothered much with his injuries • If there are allied swordsman in short range of the user, they receive +5 damage for every sword jutsu and technique and they can endure more pain This is a step further than the Elder teachings: sixth sense where you de-activate your emotions. Though it may sound paradoxical, but the swordsman spirit is based on "living". This doesn't mean the user should fear death (then you would have gone a step back of the Elder) but actually have the desire to live and win while having no fear of death at all. As swordsman are often in near-death situations, as a result death has become a second nature. But when the user finds the will to live again, he awakens his Swordsman Spirit. As said before it is comparable to the fourth IG, however global seen the gate is a lot stronger as the spirit only focuses on certain aspects. The Spirit can be activated immediately. *Can only be taught by Caliburn* *Can only be used if learned Elder teachings: sixth sense by Kaito-sama himself* *The effect lasts only for 4 turns max* *Can only be used once per battle* *The user takes -5 damage for each turn*[/SPOILER] [/INDENT][/INDENT] [hr][/hr][IMG]http://i.imgur.com/QdccL.png[/IMG][hr][/hr] [INDENT] [CENTER][IMG]http://i.imgur.com/8MUJTrZ.gif[/IMG][/CENTER] [B]Hayabusa Lineage:[/B] Born a Hayabusa, Mugetsu was born with extraordinary abilities. His chakra is a mixture of Physical, Spiritual and piece of Wadatsukami energy granting him access to a unique brand of Ninjutsu called Neidan. Mugetsu cannot be perceived using any extrasensory methods including chakra sensing and forms of it. He has complete awareness of all things directly related to his existence as well as enhanced Spirituality. The status effects of all Spiritual/Mental techniques against Mugetsu are reduced by 1/2. A few times per battle, he can actively resist any Spiritual technique used against him at the cost of 1 move (barring Yin and MS level techniques) [B]Sound Ninjutsu:[/B] Mugetsu is a master of Sound ninjutsu giving him an acute sense of hearing. [B]Gyroscopic Movement:[/B] In addition to spatial awareness granted to him from mastery in Bukijutsu. Mugetsu can use gyroscopic movements in his weapons as well as his own body. Like Sound release users develop better hearing, Force style users are more sensitive to force: Being able to detect the slightest changes in their body or objects around them that are being pushed/pulled or undergoing any changes. As such, Mugetsu is capable of moving even when under circumstances it is hard to do so (i.e. being suspended in air). Mugetsu employs this knowledge in shurikenjutsu as well. [INDENT][B]Wing Blade (Kirihane) [/B] [SPOILER]Rank: A Type: Supplementary Range: Short-mid Chakra: 30/per turn Damage: N/a Description: Used with Fusion Swords, the technique causes the blades to levitate behind the users body mimicking wings, Wings of Blades to exact. Usage of this technique greatly increases the efficiency of the user as he does not have to carry all blades, they move along with him, they can be used in different combinations and they can be left at any part of the move and they will automatically return to their positions. The technique also serves the purpose of giving the user wings and the ability to freely levitate in the air with complete superiority in aerial movement. The blades each are positioned specifically as wings. When infused with lightning chakra they emit electromagnetic waves, by putting them in different frequency’s they create a force enough to levitate user in the air. The height is determined by how much chakra is used and the movement can be controlled by Gyroscopical methods, like spinning the swords at their positions. This flight method is better than most others because it doesn’t requires, any drag or pull, no need for gliding, it can stay in a stationary position whilst maintaining flight and it isn’t affected by the angle or air density/pressure. Note: Can only be used with Fusion Swords or with any other suitable alternate. -Lasts 5 turns. Usable twice. [url]http://en.wikipedia.org/wiki/Electromagnetic_levitation[/url][/SPOILER] [/INDENT] [B]Fuuinjutsu[/B]: Mugetsu's body has the following seals (Related to CFS or Curse seal only) [INDENT] [SPOILER][B]( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique[/B] [SPOILER]Rank: S-Rank Type: Offensive Range: Short – Mid Chakra cost: 40 Damage points: 80 Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body. Note: Can only be activated upon the users death. Note: The placement of this seal must be stated on the user's biography.[/SPOILER] [B]( Juinjutsu/Ototon: Morsmorde ) - Cursed Sealing Arts/Sound Release: Morsmorde[/B] [SPOILER]Type: Defensive/Supplementary Rank: S-rank Range: Short Chakra: 40 ( -10 per item marked and for communication, -20 per turn for barrier ) Damage: N/A Description: This jutsu is based foremost on Fuuinjutsu such as the Tongue Twister Seal and the various types of Ototon Jutsu. The user creates a "cursed" seal on his arm called the Dark Mark, resembling a skull with a large intricate snake extending from it's mouth. This seal itself allows for a myriad of effect, the first and most basic ability being it allows the user to communicate with others who have been branded with the Dark Mark. Through simple touch and fueling of chakra, this allows the user to create a burning sensation which is procured through the intense vibrations resonating through the seal and being replicated in the sister seals marked across others. This acts as a sort of honing device, alerting those with the mark ( either as a group or individually ) to the user's location. In addition to this, the user is able to mark items with the Dark Mark, allowing him to summon the specific item should it be needed to him, much like a Reverse Summoning and Summoning: Lightning Blade Creation jutsu mixed. Up to 4 items can be marked each use. In addition to this base effect, the user is able to actively stimulate the seal and cause another effect. Through direct contact with the seal, the user releases sound vibrations through the seal and it erects a cursed barrier around the field. This barrier is designed not to harm, but to hinder and taunt the opponent; when erected, those within the barrier's 15 meter radius are left unable to enter or exit the barrier. The key to it's exit and entry is the seal on the user themselves, meaning only those with the Dark Mark are able to cross the barrier. Due to it's sealing abilities, it prevents the ability to use high level ninjutsu that require concentration, namely S rank and higher Ninjutsu ( this would encompass Kinjutsu, medjutsu, S/T jutsu, Fuuinjutsu, etc - various branches of Ninjutsu itself ) and Forbidden ranked Elemental Ninjutsu. To break the barrier itself, multiple walls (at least two) must be attacked with S ranked strength simultaneously. Note: Barrier can only be erected twice per battle with at least a 2 turn break in between use. The barrier itself is of A rank strength. Note: The communication aspect as well as basic summoning can be done an unlimited amount of times, as long as the jutsu is posted with each use and abiding by the 3 jutsu per turn rule. Note: While the barrier is in effect, the user can only use Sound, Lightning or Wind and cannot use any other Fuuinjutsu techniques.[/SPOILER] [B]Spirits of Balance: 47 Ronin (Onryodo:Shi-jū-shichi-shi)[/B] [SPOILER]Rank: S Range: Short-Long Type: Defensive/Offensive/Supplementary Chakra cost: 40 Damage Points: N/a Description: The technique requires placing a seal over the users body that collects huge masses spiritual energy from the user and stores it up over the period of time. When released the seal uses Yin to Yang chakra manipulation and manifests the spiritual energy into the users imagination of a story: The revenge of the Forty-seven Ronin (四十七士 Shi-jū-shichi-shi), also known as the Forty-seven Samurai, the Akō vendetta, or the Genroku Akō incident (元禄赤穂事件 Genroku akō jiken). Where a group 47 samurai who were made Ronin, and avenged their General. The spiritual energy amasses together and forms in 47 spirits of Samurai with a dark aura equipped with swords and straw hats. The spirits are intangible, they don’t dessipitate when hit with objects or techniques that disrupt chakra and are inexcusably only effective on Resurrection techniques, Ritualistic techniques and other Spirits related/Spiritual technique. These samurai are incredibly strong and hunts the products of such techniques down with relative ease. When the target is hit by the Samurai’s sword(s) they are sealed within it. The Samurai then grab their own swords, and out of guilt of murder they commit Seppuku, with the suicide the souls of the target are released from the swords and are guided by the Samurai’s spirit in to the Outer World plains. Restriction: Usable once per conflict.[/SPOILER] [B]Spirits of Balance: Reaper’s Wisps (Onryodo: Shinigami no Shiranui)[/B] [SPOILER]Rank: S Type: Defensive Range: Short-Long Chakra cost: 40 Damage Points: N/a Description: The user release performs a series of hand seals (alternatively, release a seal that generates the technique) that forms six Will-o-Wisp’s around floating around the user. These wisps revolve around the user playfully making echoing sounds in little girls voice, the user is able to manipulate them to surround other people/objects similar to Scorch release: Extremely Steaming Murder. The wisps are harmless to humans, summoning animals and other beings, they act upon the users will or independently towards incoming threats. When released towards an object, upon impact the wisp burst into a huge white flame, the burning is fast but not instantaneous and anything that’s burned by the wisps (even water and fire itself, and nothing alive as stated above), is sealed inside the users consciousness until release. The technique is one of the several sealing methods of Onryodo, and takes the form of Will-o-wisps which is translated as Shiranui, the word shiranui also has the literal meaning of unknown fire which explains concept of the technique. Note: Last 4 turns, can only make 6 wisps per use. -Usable twice. -Can seal techniques up to S rank.[/SPOILER] [B]Fuuin Genkotsu: Yasei no Janguru no Shīru | Sealing Fist: Seal of the Wild Jungle [/B] [SPOILER]Type: Supplementary Rank: S Range: Short Chakra: 40 Damage: / Description:The Sealing Fist: Seal of the Wild Jungle is a dormant technique that consists of a giant seal that encompasses 3 main areas, all connected and intertwined into a massive high rank seal. The core of the seal is in the chest of the user which then branches out into both hands and connects to a secondary seal located in the forehead. Each part is connected and share the same core which is connected to the users chakra circulatory system directly. This connection is how the seal is fueled for the most part. The seal is consisted of 3 unlocks: Unlock the Courage of a Bull: The first and most basic ability, though one of the most beneficial. When the user unlocks this part of the seal, the outside core of the seal fuels chakra through the branches to power the user's speed and physical power. The user gains a boost in speed and strength, becoming physically able to do incredible physical feets, like creating small craters upon the impact of falling kicks or punches, and gaining the speed similar to that of Sage Taijutsu Specialist. His reflexes are enough to keep up with his speed and adapt his movement to it. This unlock can dispel genjutsu up to B-Rank upon activation. Not only that, but when used by Jyuuken users, they will have a much more chakra at their disposal, making it far easier and faster to perform the signature Hyuuga moves, as well as exerting more chakra due to the rush of chakra. Restrictions and Abilities: Note: Can be used 1 time per battle and lasts 3 turns Note: Activation costs as 1 jutsu Note: When this is active and the user uses Jyuuken techniques, the techniques will cost 20 more chakra, but will do +10 damage Note: Strong Fist gets +10 damage due to the drastic increase in strength. Note: While the seal is active the user is left unable to use Wind and Lightning techniques and KG based on them. Unlock the Pride of the Puma: The second one of the three unlocks, created in such a fashion that it can be used offensively as well as defensively. The user activates the branches of the seal alone, and when he does so, the chakra releases over his body, sending it to his hands and feet. These will start to burn dark purple, much like Orochimaru’s fingertips when he restricted the chakra flow of Naruto. Next to that, the Kanji for “repel” will appear on every foot and palm of the user. The user can then use taijutsu moves and stances (both from strong fist style as well as other styles) to fend of Ninjutsu techniques (elemental or not) up to A-Rank (within reason, as one needs to take consideration of the size of the technique). The chakra unlocked on the branch seals will repel incoming techniques and projectiles, regardless of nature or characteristics. This enables the user to defend himself from almost anything but, if used to attack an enemy with Taijutsu, it will cause the punches and kicks of the user to deal +20 damage as they will repel the enemy with tremendous might. Restrictions and Abilities: Note: Can be used 2 times per battle and lasts 2 turns each time Note: Activation costs as 1 jutsu Note: Taijutsu techniques will get the repel function which boosts damage to +20 Unlock the Determination of the Hippopotamus: The third of the three unlocks, consists of the core of the seal itself and takes use of all the branches of the seal. This is the most defensive unlock of the three. Upon unlocking this, the core of the seal opens completely and the Kanji for "Gateway" is formed in the Left Palm and the kanji for "Blessing" is formed on the Right Palm. This unlock makes the seal work as a pathway for foreign chakra, capable of absorbing chakra through the Gateway and returning it through the Blessing. It can, in alternative, reroute that chakra into itself, sealing it in the core. In reality, this unlock enables the user to absorb up to F-Rank techniques while converting the chakra into a raw version of what was absorbed (absorbing a fire jutsu produces a raw fire stream, absorbing water produces a raw water jet, etc etc) with little shape manipulation but the same strength. If the user decides to seal that chakra in the core, he can double the duration of one of the other two unlocks. Restrictions and Abilities: Note: Can only be used 2 times per battle. Note: Absorbing, Releasing and Sealing the absorbed chakra all counts a technique, meaning that this unlock always costs 2 moves. Note: In the turn its active, the user can't mold chakra above A-Rank. Note: Can be unlocked with either the Courage of the Bull or the Pride of the Puma activated. Note: When used to seal away chakra with one other unlock, it doubles the duration of that unlock. Note: Absorbing an F-Rank technique can only be done once and disables the use of any part of the seal (meaning, its unlocks) and leaves the enemy unable to mold anything above S-Rank for 2 turns. General Restrictions Note: This seal must be present in the bio to be usable Note: User needs to have learned Fuuin Genkotsu | Sealing Fist Note: Can only be taught by Wesobi[/SPOILER] [/SPOILER][/INDENT] [CENTER][IMg]http://i.imgur.com/XGOqzPO.gif[/IMG][/CENTER] [B]Yoru ( Night 夜 ) [/B] In all reported instances, Mugetsu was spotted with a strange creature(s?). The origins of the creature are unknown, however earliest dates of it's sightings date since before Mugetsu and some say 'it' was a Shrine Guardian. The creature appears pitch black with the extraordinary ability to shapeshift, unlike any ninjutsu previously encountered. There is a definite relation between Mugetsu' and the said creature, as the creature appears to have some of Mugetsu's own unique ninjutsu. [SPOILER][IMG2='right']http://i704.photobucket.com/albums/ww43/Darknessbeyond/yoru.png[/IMG2]Chakra 2000 / Health 1500 Yoru is the physical manifestation of Mugetsu’s will made conscious by Yin-Yang release. Born the day Mugetsu vanished from existence, as a byproduct of Mugetsu’s uncontrolled power. Yoru documented the events of the fateful day, and guarded Mugetsu’s shrine for countless years until Rinne Hayabusa pulled Mugetsu back in existence. Physiology: Yoru’s body is entirely composed of a black substance much like Black Zetsu. The substance is unlike any known material or element, it is given form via Yin release and made alive via Yang release. Yoru is a shapeshifter, with its malleable body, it is capable of taking any form it or it’s master desires (Refer to submitted technique). Yoru tends to hide in Mugetsu’s shadow, inside his clothing or over his body like a tribal tattoo or a sealing mark. But otherwise appears in a humanoid form, with a sensory and chakra system as developed as a human being. This means that despite its malleable physiology, Yoru is capable of being under the effects of genjutsu, feel pain or be struck by attacks aimed at the chakra system like Jyuuken. Yoru has a male as well as female voice, depending on its assumed identity, it can converse as a female as well as male or with both voices at the same time. Being composed of Yin-Yang release, Yoru is able to use it’s body as a source for Dark release (which is composed of Yin-Yang release as well), and retains a resistance to radiation release by the same logic as Step#1 of Radiation Release : Draco ( does not carry the benefits of mode ). Chakra Natures: Radiation release, Dark release and Force release Special Ability: Yin-Yang release Passive: Chakra transfer ability Note: At close proximity, Yoru retains Mugetsu’s Wujin whenever he is actively using it, so not reveal his presence when Mugetsu’s wishes to mask it. At a range Yoru is normally detectable.[/SPOILER] [INDENT][B]Breath of the Shapeshifters (Tatazumai no ki) [/B] [SPOILER]Rank: B Range: Short Type: Offensive/Supplementary Chakra Cost: 20 Damage Points: 40 (If applicable) Description: Breath of the shapeshifters is the name of Yoru’s signature shapeshifting ability. Yoru is composed of a malleable black substance formed via Yin-Yang release. The substance has no fixed properties, meaning it takes on whatever properties the user and it’s creator desires. Yoru uses this ability to shapeshift into different animate and inanimate forms. The ability provides the user with a wide array of weapons. Yoru could stretch, expand and contract at will, as well as harden itself like high grade steel in order to act like an actual durable weapon. The shapeshifting ability is not limited to weapons however, Yoru is capable of taking the shape of an animal or beast as well extensions to the user’s body, like an extra pair of arms or functional wings. Yoru’s body also becomes an infinite supply of basic munitions such as shuriken and kunai, and as such allows Yoru to be used as a long range weapon such as a bow or even an adequate replacement for CFS and CW techniques or other weapon techniques if plausible. As for special munitions, such as explosive tags (whose properties yoru can’t replicate by itself), Yoru is capable of keeping a huge supply within itself without gaining mass. The user is able to draw objects from Yoru really fast and in quick succession, at the same speed as he would from a pocket. Similarly, Yoru’s ability to shapeshift into a different weapon is instantaneous and does not consume a move or chakra. However, moving back to humanoid form or in the shape of another creature always costs a move and 40 chakra. While in weapon form, Yoru is incapable of using the rest of its abilities, with the only exception being chakra transfer technique. If allowed the property, user is able to conduct chakra and energies into Yoru without harm, and Yoru is able to reciprocate. Yoru’s ability to adapt properties is also voided as a humanoid/creature, i.e. Electricity could be channeled into Yoru without harm as a weapon, but as a humanoid he would get hurt and paralyzed. When not in combat, Yoru is passively able to use this technique to shapeshift as an ornament, a tattoo or to simply hide in the user’s shadow. The name Breath of shapeshifters implies, a power or energy bestowed upon by the (orginal) shapeshifters. The technique is jokingly called Tanuki no jutsu (Racoon-dog technique), a pun on it’s name, [I][B]Ta[/B]tazumai-[B]no[/B]-[B]ki[/B][/I]. Tanuki in japanese lore are also renowned mischievous shapeshifters, with abilities that most closely resembles Yoru’s own.[/SPOILER][/INDENT] [B]Weapon(s):[/B] Mugetsu keeps an arsenal of weapons, inside Yoru ready to use ranging from his Custom weapon(s) to sealing and explosive tags as well as other traditional ninja tools. [U]Kokuryumaru[/U]- A family heirloom, converted by Mugetsu into a Muramasa blade. [SPOILER][/SPOILER] [INDENT][B]Long Sword of the Demon Blacksmith (Muramasa no tachi)[/B] [SPOILER]Type: Weapon Weapon rank: S Range: Short Chakra cost(s): -30/turn the sword is unsheathed. -30/Quickdraw used Damage Chart: Quickdraw(Short range)-A rank, 60 Quickdraw with a movement enhancing technique-S rank. 80 Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output. The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade. However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ. Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge. -Appearance: [URL="http://www.eldojogamer.com/wp-content/uploads/2012/12/Metal-Gear-Rising-Revengeance-Samuel-Concept-Art-007.jpg"]Sword[/URL] & [URL="http://1-media-cdn.foolz.us/ffuuka/board/m/image/1365/39/1365396323164.jpg"]Sheath[/URL]. [/SPOILER][/INDENT] [U]Naked Sword[/U]: Aside from Kokuryumaru, Mugetsu carries a naked sword with him at all times. [U]Wrist Launchers[/U]: A part of Yoru, always remains dormant with Mugetsu even Yoru separates. When needed, it takes the form of wrist launchers Mugetsu uses in his fighting style techniques or long range weapon techniques. Being a user of trick archery, Mugetsu has sharper reflexes. [U]Leg Weights[/U]: Having completed leg weights training, Mugetsu carries them at all times. Upon release, Mugetsu's running speed is raised by x2 and becomes untraceable to naked eye. His leg based Taijutsu gain an additional +20 Damage. [INDENT][B](Katai Omori) Leg Weights[/B] [SPOILER]Type: Weapon/Supplementary Rank: A-rank Range: Short Chakra: 30 Damage: N/A Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinetely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.[/SPOILER] [/INDENT] [U]Bandages[/U]: Mugetsu is capable of using his bandages as weapon for basic taijutsu. The cloth can be used as Medium for fuuinjutsu. [CENTER][IMG]http://i.imgur.com/y5wwrUJ.gif[/IMG][/CENTER] [/INDENT] [INDENT] [HR][/HR][SIZE=3]Record(s)[/SIZE][HR][/HR] Victories: 1 Loses: 0 [HR][/HR][SIZE=3]Change-log[/SIZE][HR][/HR] ● Template reformat. ● Added Leg Weights. Permission from Detective L in VMs ● Added Muramasa, Removed Fusion Swords. Permission from Delta in VMs ● Added CFS Fuuinjutsu. No changes from last time except inclusion. I was permitted to include CFS based Fuuin in biographies. ● Added Trick Archery. ● Added Yoru, Yin Yang creation [/INDENT] [/FONT][/BORDER] [/SPOILER] trick archery : [url]https://narutobase.net/forums/showthread.php?t=722802[/url] Mystic fire [/QUOTE]
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