Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Wicked Sword Play
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="jagged, post: 21898309, member: 231304"]</p><p style="text-align: center"><strong><span style="font-size: 22px">LEECH CONTRACT</span></strong></p> <p style="text-align: center"><span style="font-size: 22px">-------------------------------------------------------------</span></p><p>[spoiler]</p><p><strong>(Kyūin no Jutsu) - Leech Arts: Absorption Technique</strong></p><p>Rank: C-S</p><p>Type: Defensive, Supplementary</p><p>Range: Short</p><p>Chakra cost: N/A (absorbs 15/50/100 chakra points per turn | Absorbs technique's Chakra cost)</p><p>Damage points: N/A</p><p>Description:</p><p>A simple ability inherently usable by summonings of the Leech contract. The leeches are known to absorb chakra from opponents and techniques, taking it away and giving it to the contract signer to replenish their chakra reserves. This ability only works in two separate ways; One being an ability able to be used any time, and one that is limited to a degree.</p><p></p><p><strong>Direct Chakra absorption:</strong> This is the ability to drain chakra by simply touching a target with any part of the leeches body, Or a limb that has the leech summoning tattoo on it. I.e. Done through a hand that has the tattoo on the palm or through the mouth if a tattoo is there. When the Leech/Tattoo touches a person, another summoning, a clone, or any familiar with its own chakra pool; The leeches skill will automatically drain away chakra at a faster or slower rate depending on the rank of said leech. Leeches D rank will absorb 15 chakra, C-B rank will absorb 50, and A-S rank will absorb 100; All on a per turn basis. This requires that the leeches' anterior suckers*be physical contact with what they are draining chakra from.</p><p></p><p><strong>Technique Draining/Eating:</strong> This is the second variant of taking in chakra. The leeches take specific steps as ninja summonings in order to incorporate their chakra absorption into battling. This variant doesn't deal with directly absorbing chakra, but destroying and absorbing a technique all in one go. The leeches lace their anterior suckers with aggressive chakra. Along with that, they also lace their stomachs with the same aggressive chakra. This allows them to eat away at techniques of all kinds, whether it is energy or solid in nature. During this process they absorb the chakra out of the technique, taking in its original chakra cost while the anterior suckers destroy the "form". That being said, each leech is limited to absorbing moves of raw chakra, the same element they have an affinity for, and the basic element their affinity is strong against.</p><p></p><p>With either variant, the leeches can store chakra from draining it, and can only give it to their summoner through physical contact via their anterior suckers. If the leech is to disperse before the chakra is given away, the leeched chakra is simply taken away along with it. The limits to storing chakra would be double the amount of chakra the leech is able to absorb, meaning they can only absorb twice before being too full to absorb anything else.</p><p></p><p>Note: Useable six times per event (inclusive of both variants) and A to S-rank only twice.</p><p>-------------------</p><p><strong>Leech Style: Leech Fly (Hiru: Hiru Hae)</strong></p><p>Rank: A</p><p>Type: Attack/Supplementary</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user puts blood on their face or arm and makes the hand seals for*summoning. Then concentrates his wind chakra in his mouth or hand. Finally he shoots a wind blast from his mouth or hand that has between 50-75 normal size leeches inside that has coat themselves in their own chakra to protect themselves while inside the wind. Once the wind hits the opponent the leeches starts to suck on the opponent's chakra.</p><p>-Due to wind blast leeches in the wind will be vulnerable to a fire based attack</p><p>-Must have signed Ninja Leech scroll</p><p>-Only used by Deidara Nara and Mugiwara</p><p>-Only use three times per battle</p><p>-No Wind jutsus and Ninja Leech summons, A rank and up the next turn</p><p>-------------------------------------</p><p><strong>(Hiru Bushin)-Leech Clones</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user makes one hand seal and creates a clone. The clone is made of normal size leeches. The clone can use B rank and below water and wind and leech jutsus. If hit by close the clone will disperse and the leeches will attach to the attacker and starts sucking on their chakra.</p><p>-Only two clones per use</p><p>-Must have signed the Ninja Leech contract</p><p>-Only used by Dei Dei and Mugiwara</p><p>-The leeches suck -5 when hit by the opponent</p><p>-----------------------------------------------------</p><p><strong>(Hiru: Hiru Chika)-Leech Style: Leech Underground</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user summons 50-75 normal adult rl size leeches underground. The leeches are underground undetected except doujutsus and sensors. The leeches uses their heat and chakra sensing to find the opponent. The leeches pop up and attaches themselves to the opponent's legs. They suck on the opponent's chakra.</p><p>-Must have signed the Ninja Leech contract</p><p>-Only used by Dei Dei and Mugiwara</p><p>-Leeches suck -15 from the opponent's chakra per turn</p><p>-Only used four times per battle</p><p>--------------------------------------------------------</p><p><strong>Leech Style: Leech Body Help (Hiru: Hiru Bodi no Herupu)</strong></p><p>Rank: B</p><p>Type: Offensive/Defensive/Supplementary</p><p>Range: Short</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: The user has a leech come from their body as a way to help them when the user needs an extra hand against someone or something. The leech is long enough to still be able to stay "attach" to the user and stretch to the max of short range. The leech can attack or defend against weapons or even small attacks(C rank and below) to protect the user.</p><p>[/spoiler]</p><p></p><p></p><p><a href="https://animebase.me/threads/leech-contract.767052/#post-21898121">LEECH TRAINING</a></p><p></p><p></p><p></p><p></p><p></p><p></p><p><strong>STORM RELEASE</strong></p><p>----------------------------------------------------------------------</p><p></p><p>[spoiler]</p><p></p><p>(Bōfūu no hōshutsu: Zeus no rōbu</p><p>) - Storm Release: Zeus’s Robes</p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: A</p><p>Range: Self</p><p>Chakra: 30 to transform| 10 to remain transformed every turn</p><p>Damage: -30 Chakra</p><p>Description: With a series of three hand seals the user manipulates the chakra of his body and transforms a part or half of it into the ‘Storm Release’ element allowing the user to pass through attacks with ease. The phasing ability is limited to physical attacks only, wind style techniques gain +10 damage against this technique.The special effect of the element comes into play when either the opponent or an attack passes through the user when in this state. When an opponent or his attack touches the user while transformed the resulting opponent/attack has 30 of its chakra pool taken to replenish the user, this is achieved by Storm releases ability to absorb chakra of anything that touches it, the absorbed chakra is then used to replenish the users own chakra pools. When the cloak absorbs the chakra of an attack it weakens the opposing jutsu down to the same rank of its resulting chakra pool for instance.</p><p></p><p>Note: can Only be used 2 times per battle</p><p></p><p>_________________________________</p><p></p><p><strong>Bōfūu no hōshutsu: Fumo no Kumo</strong></p><p><strong>) - Storm Release: Barren Clouds</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank: </strong>B-A</p><p><strong>Range: </strong>Short - Long range</p><p><strong>Chakra:</strong> 20-30 Chakra</p><p><strong>Damage: N/A</strong></p><p><strong>Description:</strong> After performing three hand seals the user expel a huge mass of black storm clouds that permeate the entire battlefield. The clouds drain the chakra of non storm or thunder related techniques up to the rank of the technique used, storing them within the clouds themselves which the user can then use to make storm or thunder related techniques. When a technique has its chakra drained it de-ranks that technique based on the chakra taken out if not out right dispersing it(this only happens if all of the chakra is drained) this technique can only hold up to A rank chakra but can be bottomed out with another technique using its chakra. This move costs 10 chakra per turn to maintain</p><p></p><p>A rank version can only be used 3 times While B rank version can be used 4 times</p><p>_________________________________</p><p></p><p></p><p><strong>(Bōfūu no hōshutsu: Arashi no kami no ken) - Storm Release: Storm Gods Sword</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank: </strong>A</p><p><strong>Range: </strong>Short - Long range</p><p><strong>Chakra:</strong> 30 Chakra (-10 per turn)</p><p><strong>Damage:</strong> <strong>60</strong></p><p><strong>Description:</strong> With three hand signs the user is able to create a 2 meter Lazer sword using his own chakra or chakra absorbed through storm jutsu. The blades movement can be mentally controlled by the user within a 10 meter range and remain on the field so long as the user sacrifices 10 chakra per turn to maintain.</p><p></p><p>Note:</p><p>-A ranks can only be used twice per battle.</p><p>- Equal or above rank/damage is sufficient enough to disperse the blades</p><p></p><p>———————————————////————————-</p><p></p><p><strong>Weapon arts: Lazer hound</strong></p><p><strong>Type</strong>: Offensive/Defensive</p><p><strong>Rank</strong>: D-A</p><p><strong>Range</strong>: Short - Long range</p><p><strong>Chakra</strong>: 10-30 Chakra (-10 per turn)</p><p><strong>Damage</strong>: 20-60</p><p><strong>Description</strong>: While wielding his sword the user performs two hand signs before running storm nature chakra through it's edge, swinging it in a horizontal or vertical ark aimed towards the opponent or an opposing technique. As the sword completes the swing a Lazer beam in the form of the sword slash rockets forward towards it's target, maintaining a -10 chakra cost allowing the user to redirect the slashes towards the opponents new position should he choose to dodge.</p><p></p><p>Note:</p><p>-A ranks can only be used twice per battle. B ranks can only be used 4 times</p><p></p><p><strong>Note:"The move only lasts 2 turns with a 1 turn cool down".</strong></p><p>________________________________________</p><p>________________________________________</p><p></p><p><strong>(Amegafuru arashi: Dākuburīzu ) RainingStorm: Dark Breeze</strong></p><p><strong>Type</strong>: Supplementary/Defensive</p><p><strong>Rank</strong>: A</p><p><strong>Range</strong>: Short -Long</p><p><strong>Chakra</strong>: 30</p><p><strong>Damage</strong>: N/a</p><p><strong>Description</strong>: Making a single handseal the user will expel a dark mist towards an incoming attack, the mist itself is comprised of the dark clouds of storm release allowing the jutsu to absorb foreign chakra up to A rank, completely destroying the opposing technique if all the chakra is drained. Once foreign chakra is absorbed the mist will coalesce into a cloud while rising up into the air, raining down neon blue rain as it does so.</p><p></p><p>Note: Can only be used 3 times per battle, cloud lasts 3 turns while the whole technique has a one turn cooldown between each use</p><p>Note: Must know storm release</p><p>Note: Neon blue rain is harmless</p><p>______________________________________</p><p></p><p><strong>(Amegafuru arashi: Rēzā no doshaburi ) RainingStorm: Lazer Downpour</strong></p><p><strong>Type</strong>: Offensive</p><p><strong>Rank</strong>: A</p><p><strong>Range</strong>: Long</p><p><strong>Chakra</strong>: 30</p><p><strong>Damage</strong>: 60</p><p><strong>Description</strong>: With one hand seal the user commands an existing storm cloud to call down lasers from the sky, pouring down for multiple turns (3) In a devastating attack meant to completely overwhelm the opponent. As the lasers fall down from the sky they curve away from the user rendering him completely unharmed. Damage is split evenly for the turns this technique is active, raining down 20 damage each turn for three turns before stopping.</p><p></p><p></p><p>Note: A ranks can be used 3 times lasting 3 turns with a 1 turn cool down between each use.</p><p>Note: Must know storm release</p><p>-------------------------------------------_--___</p><p></p><p>(Arashi no kami: Sumaito) Storm God: Smite</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short- Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: Performing two hand seals the user runs storm chakra through his weapon while it is sheathed, quickly unsheathing it in a sword Slash that can come from many different angles. As the sword is unsheathed it ejects forth glowing a neon blue as if a Lazer, attacking the opponent with a slash through varying angles</p><p></p><p></p><p>Note: This move can only be used 3 times with a 1 turn cool down between each use</p><p></p><p>_______________________________________</p><p></p><p></p><p><strong>Dark Cloud Coating</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> B-A</p><p><strong>Range:</strong> Self</p><p><strong>Chakra</strong>: 20-30</p><p><strong>Damage:</strong> N/A</p><p><strong>Description:</strong> Performing 3 handseals allows the user to coat either his weapons or his fists/feet in the clouds of storm release, draining any foreign chakra from the opponent/opposing technique up to the rank of this move. When a technique has its chakra drained it disperses (this only happens if all of the chakra is drained) this technique can only hold chakra up to the rank of the this technique but can be bottomed out with another technique using its chakra.</p><p></p><p>A rank version can only be used 3 times and lasts 3 turns While B rank version can be used 4 times and lasts 4 turns</p><p>________________________________________</p><p></p><p></p><p></p><p><strong>Arashi ni tsutsuma rete) Shrouded in the storm</strong></p><p><strong>Type</strong>: Defensive/supplementary</p><p><strong>Rank</strong>: S</p><p><strong>Range</strong>: Short</p><p><strong>Chakra</strong>: 40</p><p><strong>Damage: </strong>N/A</p><p>Description: By performing two hand seals the user molds his storm chakra into a cloud that completely wraps around the user, leaving everything hidden besides the users eyes. This cloak of cloud defends the user from foreign jutsu by absorbing chakra up to S rank and below, storing <strong>a maximum 40 chakra within his clouds</strong> for later use. As the user moves about so does the cloud, moving in step with the users own movements as if attached, the cloud itself can be a conduit for other storm related jutsus and empowers them using all of it's stolen chakra reserves to grant a +10 damage to one technique per turn.<strong> This technique can only be used 2 times per battle lasting 2 turns before ending. Has a 3 turn cool down between each use.</strong></p><p></p><p>Note: Only A rank Storm jutsus and below can be used while this technique is active</p><p>_______________________________________</p><p></p><p>(Arashi no kami: Pin pointo) Storm God: Pinpoint</p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Long</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: Performing an additional handseal with another storm technique allows the user to change the direction of his Lazer beams mid flight, making it extremely hard to dodge away from so long as the opponent can sensed by the user, <strong>this means that as so long as the opponents speed doesn't surpass how much the user can track his attack will always adjust it's trajectory towards the opponents position although this will use 1 move slot every turn to do so</strong>. This move can be used in the same time frame as other storm techniques.</p><p></p><p>Note: So long as the user can track the opponent he can redirect his attacks towards the opponents position making conventional dodging extremely hard</p><p><strong>Note: unconventional dodging such as phasing out of reality or disappearing from the users senses is still viable. This technique fails if the user loses track of the opponents</strong></p><p>______________________________________</p><p></p><p>Massugude semai ) Straight and Narrow</p><p>Type: supplementary</p><p>Rank: B</p><p>Range: Self</p><p>Chakra: 20 <strong>(5 per turn)</strong></p><p>Damage: N/A</p><p>Description: Performing a handseal the user Will collect storm nature chakra under the soles of his feet before using it to rocket forward as if being shot from a Lazer. As the user moves forward a neon blue light can be seen propelling his feet forward and slightly off the ground<strong> akin to a rocket launcher in design propelling the user through the air with its force</strong>, allowing flight for a short period of time and increasing the users speed by x2. While in this state the user may dodge away from an <strong>attack</strong> he can sense however this uses his 1 free dodge for the turn. Flight is achieved by his storm nature chakra lifting him off the ground and propelling him forward with a constant stream of storm nature being released from the soles of his feet.</p><p></p><p>Note: This technique stays active for 3 turns, with a 1 turn cool down in between, and can only be used 2 times per battle.</p><p>Note: Maintains flight for as long as this technique is active</p><p>Note: the user may dodge away from attacks by using this technique and his one free dodge per turn(standard dodging rules apply)</p><p>__________________________________</p><p></p><p>(Nepuchūn no bīzu ) Raining storm: Bead of Neptune</p><p>Type: Offensive|Defensive</p><p>Rank: A-S</p><p>Range: Medium- Long</p><p>Chakra: 30-40</p><p>Damage: 60-80</p><p>Description: Performing 1 handseal will allow the user to create (or infuse existing raindrops) a storm variant of a raindrop falling from the clouds that on contact, explode into many different lazer beams that pierce through anything in range, moving harmlessly around the user. At A rank the Lazer beams encompass a medium range radius around it's contact point while the S rank version is Long range.</p><p></p><p>Note: The A rank version can be used 3 times while the S rank version has a 2 time limit</p><p>____________________________</p><p></p><p><strong>Arashi no kami: Burakkuekusodasu ) </strong>Storm God: Black exodus</p><p><strong>Type</strong>: Defensive/Supplementary</p><p><strong>Rank</strong>: A-S</p><p><strong>Range</strong>: Medium-Long Range</p><p><strong>Chakra</strong>: 30-40</p><p><strong>Damage</strong>: <strong>N/A</strong></p><p><strong>Description</strong>: With a surge of storm chakra through the whole body the user expels dark black storm clouds in a 360 manner meant to absorb any chakra it touches based on the rank of the technique used. At it's minimum rank these clouds travel to medium range while max rank is long range. After expulsion these clouds rise into the air and form over head at the same range as their rank.</p><p></p><p><strong>Note</strong>: The user may activate the A rank version of this technique 3 times per turn while S rank can only be used 2 times per turn</p><p><strong>Note: </strong>this technique has a one turn cool down before each use.</p><p><strong>Note</strong>: Clouds formed last two turns before dissipating</p><p></p><p></p><p>[/spoiler]</p><p>_________________________________</p><p><a href="https://animebase.me/threads/storm-training.766630/#post-21894827">STORM TRAINING</a></p><p></p><p>_________________________________</p><p>[/QUOTE]</p>
[QUOTE="jagged, post: 21898309, member: 231304"] [CENTER][B][SIZE=22px]LEECH CONTRACT[/SIZE][/B] [SIZE=22px]-------------------------------------------------------------[/SIZE][/CENTER] [spoiler] [B](Kyūin no Jutsu) - Leech Arts: Absorption Technique[/B] Rank: C-S Type: Defensive, Supplementary Range: Short Chakra cost: N/A (absorbs 15/50/100 chakra points per turn | Absorbs technique's Chakra cost) Damage points: N/A Description: A simple ability inherently usable by summonings of the Leech contract. The leeches are known to absorb chakra from opponents and techniques, taking it away and giving it to the contract signer to replenish their chakra reserves. This ability only works in two separate ways; One being an ability able to be used any time, and one that is limited to a degree. [B]Direct Chakra absorption:[/B] This is the ability to drain chakra by simply touching a target with any part of the leeches body, Or a limb that has the leech summoning tattoo on it. I.e. Done through a hand that has the tattoo on the palm or through the mouth if a tattoo is there. When the Leech/Tattoo touches a person, another summoning, a clone, or any familiar with its own chakra pool; The leeches skill will automatically drain away chakra at a faster or slower rate depending on the rank of said leech. Leeches D rank will absorb 15 chakra, C-B rank will absorb 50, and A-S rank will absorb 100; All on a per turn basis. This requires that the leeches' anterior suckers*be physical contact with what they are draining chakra from. [B]Technique Draining/Eating:[/B] This is the second variant of taking in chakra. The leeches take specific steps as ninja summonings in order to incorporate their chakra absorption into battling. This variant doesn't deal with directly absorbing chakra, but destroying and absorbing a technique all in one go. The leeches lace their anterior suckers with aggressive chakra. Along with that, they also lace their stomachs with the same aggressive chakra. This allows them to eat away at techniques of all kinds, whether it is energy or solid in nature. During this process they absorb the chakra out of the technique, taking in its original chakra cost while the anterior suckers destroy the "form". That being said, each leech is limited to absorbing moves of raw chakra, the same element they have an affinity for, and the basic element their affinity is strong against. With either variant, the leeches can store chakra from draining it, and can only give it to their summoner through physical contact via their anterior suckers. If the leech is to disperse before the chakra is given away, the leeched chakra is simply taken away along with it. The limits to storing chakra would be double the amount of chakra the leech is able to absorb, meaning they can only absorb twice before being too full to absorb anything else. Note: Useable six times per event (inclusive of both variants) and A to S-rank only twice. ------------------- [B]Leech Style: Leech Fly (Hiru: Hiru Hae)[/B] Rank: A Type: Attack/Supplementary Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user puts blood on their face or arm and makes the hand seals for*summoning. Then concentrates his wind chakra in his mouth or hand. Finally he shoots a wind blast from his mouth or hand that has between 50-75 normal size leeches inside that has coat themselves in their own chakra to protect themselves while inside the wind. Once the wind hits the opponent the leeches starts to suck on the opponent's chakra. -Due to wind blast leeches in the wind will be vulnerable to a fire based attack -Must have signed Ninja Leech scroll -Only used by Deidara Nara and Mugiwara -Only use three times per battle -No Wind jutsus and Ninja Leech summons, A rank and up the next turn ------------------------------------- [B](Hiru Bushin)-Leech Clones[/B] Rank: A Type: Supplementary Range: Short Chakra cost: 30 Damage points: N/A Description: The user makes one hand seal and creates a clone. The clone is made of normal size leeches. The clone can use B rank and below water and wind and leech jutsus. If hit by close the clone will disperse and the leeches will attach to the attacker and starts sucking on their chakra. -Only two clones per use -Must have signed the Ninja Leech contract -Only used by Dei Dei and Mugiwara -The leeches suck -5 when hit by the opponent ----------------------------------------------------- [B](Hiru: Hiru Chika)-Leech Style: Leech Underground[/B] Rank: A Type: Supplementary Range: Short-Long Chakra cost: 30 Damage points: N/A Description: The user summons 50-75 normal adult rl size leeches underground. The leeches are underground undetected except doujutsus and sensors. The leeches uses their heat and chakra sensing to find the opponent. The leeches pop up and attaches themselves to the opponent's legs. They suck on the opponent's chakra. -Must have signed the Ninja Leech contract -Only used by Dei Dei and Mugiwara -Leeches suck -15 from the opponent's chakra per turn -Only used four times per battle -------------------------------------------------------- [B]Leech Style: Leech Body Help (Hiru: Hiru Bodi no Herupu)[/B] Rank: B Type: Offensive/Defensive/Supplementary Range: Short Chakra Cost: 20 Damage Points: 40 Description: The user has a leech come from their body as a way to help them when the user needs an extra hand against someone or something. The leech is long enough to still be able to stay "attach" to the user and stretch to the max of short range. The leech can attack or defend against weapons or even small attacks(C rank and below) to protect the user. [/spoiler] [URL='https://animebase.me/threads/leech-contract.767052/#post-21898121']LEECH TRAINING[/URL] [B]STORM RELEASE[/B] ---------------------------------------------------------------------- [spoiler] (Bōfūu no hōshutsu: Zeus no rōbu ) - Storm Release: Zeus’s Robes Type: Offensive/Defensive/Supplementary Rank: A Range: Self Chakra: 30 to transform| 10 to remain transformed every turn Damage: -30 Chakra Description: With a series of three hand seals the user manipulates the chakra of his body and transforms a part or half of it into the ‘Storm Release’ element allowing the user to pass through attacks with ease. The phasing ability is limited to physical attacks only, wind style techniques gain +10 damage against this technique.The special effect of the element comes into play when either the opponent or an attack passes through the user when in this state. When an opponent or his attack touches the user while transformed the resulting opponent/attack has 30 of its chakra pool taken to replenish the user, this is achieved by Storm releases ability to absorb chakra of anything that touches it, the absorbed chakra is then used to replenish the users own chakra pools. When the cloak absorbs the chakra of an attack it weakens the opposing jutsu down to the same rank of its resulting chakra pool for instance. Note: can Only be used 2 times per battle _________________________________ [B]Bōfūu no hōshutsu: Fumo no Kumo ) - Storm Release: Barren Clouds Type:[/B] Supplementary [B]Rank: [/B]B-A [B]Range: [/B]Short - Long range [B]Chakra:[/B] 20-30 Chakra [B]Damage: N/A Description:[/B] After performing three hand seals the user expel a huge mass of black storm clouds that permeate the entire battlefield. The clouds drain the chakra of non storm or thunder related techniques up to the rank of the technique used, storing them within the clouds themselves which the user can then use to make storm or thunder related techniques. When a technique has its chakra drained it de-ranks that technique based on the chakra taken out if not out right dispersing it(this only happens if all of the chakra is drained) this technique can only hold up to A rank chakra but can be bottomed out with another technique using its chakra. This move costs 10 chakra per turn to maintain A rank version can only be used 3 times While B rank version can be used 4 times _________________________________ [B](Bōfūu no hōshutsu: Arashi no kami no ken) - Storm Release: Storm Gods Sword Type:[/B] Offensive [B]Rank: [/B]A [B]Range: [/B]Short - Long range [B]Chakra:[/B] 30 Chakra (-10 per turn) [B]Damage:[/B] [B]60 Description:[/B] With three hand signs the user is able to create a 2 meter Lazer sword using his own chakra or chakra absorbed through storm jutsu. The blades movement can be mentally controlled by the user within a 10 meter range and remain on the field so long as the user sacrifices 10 chakra per turn to maintain. Note: -A ranks can only be used twice per battle. - Equal or above rank/damage is sufficient enough to disperse the blades ———————————————////————————- [B]Weapon arts: Lazer hound Type[/B]: Offensive/Defensive [B]Rank[/B]: D-A [B]Range[/B]: Short - Long range [B]Chakra[/B]: 10-30 Chakra (-10 per turn) [B]Damage[/B]: 20-60 [B]Description[/B]: While wielding his sword the user performs two hand signs before running storm nature chakra through it's edge, swinging it in a horizontal or vertical ark aimed towards the opponent or an opposing technique. As the sword completes the swing a Lazer beam in the form of the sword slash rockets forward towards it's target, maintaining a -10 chakra cost allowing the user to redirect the slashes towards the opponents new position should he choose to dodge. Note: -A ranks can only be used twice per battle. B ranks can only be used 4 times [B]Note:"The move only lasts 2 turns with a 1 turn cool down".[/B] ________________________________________ ________________________________________ [B](Amegafuru arashi: Dākuburīzu ) RainingStorm: Dark Breeze Type[/B]: Supplementary/Defensive [B]Rank[/B]: A [B]Range[/B]: Short -Long [B]Chakra[/B]: 30 [B]Damage[/B]: N/a [B]Description[/B]: Making a single handseal the user will expel a dark mist towards an incoming attack, the mist itself is comprised of the dark clouds of storm release allowing the jutsu to absorb foreign chakra up to A rank, completely destroying the opposing technique if all the chakra is drained. Once foreign chakra is absorbed the mist will coalesce into a cloud while rising up into the air, raining down neon blue rain as it does so. Note: Can only be used 3 times per battle, cloud lasts 3 turns while the whole technique has a one turn cooldown between each use Note: Must know storm release Note: Neon blue rain is harmless ______________________________________ [B](Amegafuru arashi: Rēzā no doshaburi ) RainingStorm: Lazer Downpour Type[/B]: Offensive [B]Rank[/B]: A [B]Range[/B]: Long [B]Chakra[/B]: 30 [B]Damage[/B]: 60 [B]Description[/B]: With one hand seal the user commands an existing storm cloud to call down lasers from the sky, pouring down for multiple turns (3) In a devastating attack meant to completely overwhelm the opponent. As the lasers fall down from the sky they curve away from the user rendering him completely unharmed. Damage is split evenly for the turns this technique is active, raining down 20 damage each turn for three turns before stopping. Note: A ranks can be used 3 times lasting 3 turns with a 1 turn cool down between each use. Note: Must know storm release -------------------------------------------_--___ (Arashi no kami: Sumaito) Storm God: Smite Type: Offensive Rank: A Range: Short- Long Chakra: 30 Damage: 60 Description: Performing two hand seals the user runs storm chakra through his weapon while it is sheathed, quickly unsheathing it in a sword Slash that can come from many different angles. As the sword is unsheathed it ejects forth glowing a neon blue as if a Lazer, attacking the opponent with a slash through varying angles Note: This move can only be used 3 times with a 1 turn cool down between each use _______________________________________ [B]Dark Cloud Coating Type:[/B] Supplementary [B]Rank:[/B] B-A [B]Range:[/B] Self [B]Chakra[/B]: 20-30 [B]Damage:[/B] N/A [B]Description:[/B] Performing 3 handseals allows the user to coat either his weapons or his fists/feet in the clouds of storm release, draining any foreign chakra from the opponent/opposing technique up to the rank of this move. When a technique has its chakra drained it disperses (this only happens if all of the chakra is drained) this technique can only hold chakra up to the rank of the this technique but can be bottomed out with another technique using its chakra. A rank version can only be used 3 times and lasts 3 turns While B rank version can be used 4 times and lasts 4 turns ________________________________________ [B]Arashi ni tsutsuma rete) Shrouded in the storm Type[/B]: Defensive/supplementary [B]Rank[/B]: S [B]Range[/B]: Short [B]Chakra[/B]: 40 [B]Damage: [/B]N/A Description: By performing two hand seals the user molds his storm chakra into a cloud that completely wraps around the user, leaving everything hidden besides the users eyes. This cloak of cloud defends the user from foreign jutsu by absorbing chakra up to S rank and below, storing [B]a maximum 40 chakra within his clouds[/B] for later use. As the user moves about so does the cloud, moving in step with the users own movements as if attached, the cloud itself can be a conduit for other storm related jutsus and empowers them using all of it's stolen chakra reserves to grant a +10 damage to one technique per turn.[B] This technique can only be used 2 times per battle lasting 2 turns before ending. Has a 3 turn cool down between each use.[/B] Note: Only A rank Storm jutsus and below can be used while this technique is active _______________________________________ (Arashi no kami: Pin pointo) Storm God: Pinpoint Type: Supplementary Rank: B Range: Long Chakra: 20 Damage: N/A Description: Performing an additional handseal with another storm technique allows the user to change the direction of his Lazer beams mid flight, making it extremely hard to dodge away from so long as the opponent can sensed by the user, [B]this means that as so long as the opponents speed doesn't surpass how much the user can track his attack will always adjust it's trajectory towards the opponents position although this will use 1 move slot every turn to do so[/B]. This move can be used in the same time frame as other storm techniques. Note: So long as the user can track the opponent he can redirect his attacks towards the opponents position making conventional dodging extremely hard [B]Note: unconventional dodging such as phasing out of reality or disappearing from the users senses is still viable. This technique fails if the user loses track of the opponents[/B] ______________________________________ Massugude semai ) Straight and Narrow Type: supplementary Rank: B Range: Self Chakra: 20 [B](5 per turn)[/B] Damage: N/A Description: Performing a handseal the user Will collect storm nature chakra under the soles of his feet before using it to rocket forward as if being shot from a Lazer. As the user moves forward a neon blue light can be seen propelling his feet forward and slightly off the ground[B] akin to a rocket launcher in design propelling the user through the air with its force[/B], allowing flight for a short period of time and increasing the users speed by x2. While in this state the user may dodge away from an [B]attack[/B] he can sense however this uses his 1 free dodge for the turn. Flight is achieved by his storm nature chakra lifting him off the ground and propelling him forward with a constant stream of storm nature being released from the soles of his feet. Note: This technique stays active for 3 turns, with a 1 turn cool down in between, and can only be used 2 times per battle. Note: Maintains flight for as long as this technique is active Note: the user may dodge away from attacks by using this technique and his one free dodge per turn(standard dodging rules apply) __________________________________ (Nepuchūn no bīzu ) Raining storm: Bead of Neptune Type: Offensive|Defensive Rank: A-S Range: Medium- Long Chakra: 30-40 Damage: 60-80 Description: Performing 1 handseal will allow the user to create (or infuse existing raindrops) a storm variant of a raindrop falling from the clouds that on contact, explode into many different lazer beams that pierce through anything in range, moving harmlessly around the user. At A rank the Lazer beams encompass a medium range radius around it's contact point while the S rank version is Long range. Note: The A rank version can be used 3 times while the S rank version has a 2 time limit ____________________________ [B]Arashi no kami: Burakkuekusodasu ) [/B]Storm God: Black exodus [B]Type[/B]: Defensive/Supplementary [B]Rank[/B]: A-S [B]Range[/B]: Medium-Long Range [B]Chakra[/B]: 30-40 [B]Damage[/B]: [B]N/A Description[/B]: With a surge of storm chakra through the whole body the user expels dark black storm clouds in a 360 manner meant to absorb any chakra it touches based on the rank of the technique used. At it's minimum rank these clouds travel to medium range while max rank is long range. After expulsion these clouds rise into the air and form over head at the same range as their rank. [B]Note[/B]: The user may activate the A rank version of this technique 3 times per turn while S rank can only be used 2 times per turn [B]Note: [/B]this technique has a one turn cool down before each use. [B]Note[/B]: Clouds formed last two turns before dissipating [/spoiler] _________________________________ [URL='https://animebase.me/threads/storm-training.766630/#post-21894827']STORM TRAINING[/URL] _________________________________ [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Wicked Sword Play
Top