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<p>[QUOTE="Imperfect, post: 20605474, member: 181978"]</p><p>Wrought Iron Archery Approval: <a href="https://animebase.me/threads/custom-fighting-style-submission.764489/post-22053569">Here</a>.</p><p></p><p><img src="https://i.imgur.com/7oYwunu.jpg" data-url="https://i.imgur.com/7oYwunu.jpg" class="bbImage " style="" alt="" title="" /></p><p><strong>(Rentetsu Kyūjutsu) Wrought Iron Archery</strong></p><p><strong>Type:</strong> Kyūjutsu + Kenjutsu + Fūinjutsu</p><p></p><p style="margin-left: 20px"><strong>Background</strong></p><p></p><p>There once existed an Archer whose skills were forged in the fiery crucible of combat, fighting alongside swordsmen and martial artists, uncaring that the bow was designed to be a ranged weapon. Due to his combat prowess he quickly reached a status of high renown, though for very different reasons for different people. To some he was a Hero of Justice, a pillar that upheld peace and happiness in the world, a manifestation of the World's will and desire to continue, and thrive. To others he was a faker, an imitator, one who took lives without hesitation, and carried the stench death wherever he went. Whether they believed he was a hero or a villain, none would dare question his skill with a bow, for it was a universal truth. He was a presence, and one that only appeared when the world was drenched in warfare, and on the brink of annihilation. Scattered accounts and sightings of this "Wrought Iron Archer" can be traced as far back as the Era of the Gods, when the lands of Tobusekai were recognized by other names, names now lost to time and the shimmering golden sands. And yet he can also be found in events as recently as a few years ago, appearing in Chungsu at the time of it's Razing. Rampant speculation has arisen whether this man might be some form of immortal, while others are certain in the idea that the Wrought Iron Archer is not a single person, but an ideal, a title passed from one generation to the next, along with the secret of this "Style" of Archery. Regardless of which is true, the Wrought Iron Archer's has appeared once more, though none are sure whether this latest appearance signals the arrival of a savior, or a destroyer.</p><p></p><p style="margin-left: 20px"><strong>Description on the Abilities and Inner Workings of the Style</strong></p><p></p><p>This style revolves around the use of a modified, and particularly heavy bow known as a "Warbow". Both bow and string are composed of metal, not only increasing it's durability, but weight as well, while also making it harder to draw, which requires training akin to Leg Weights. This is because the force required to hold the string stationary at full draw is often used to express the power of a bow, also known as its draw weight, and a higher draw weight means a more powerful bow, which is able to project heavier arrows at the same velocity,[IMG2=RIGHT]https://i.imgur.com/kRmRftM.png[/IMG2] or an arrow from a lesser bow, at a greater velocity. In the case of Warbows, they carry an extremely high draw weight, to the point an untrained wielder would fail to pull the string back far enough to fire at any effective length, making the Warbow useless in the hands of those unaccustomed to it. To offset the potentially slower firing rate of a Warbow, due to the increased draw weight, War Archers utilize a highly specialized firing method, nocking the arrow on the same side of the bow that they draw the string with, allowing them to more effectively engage targets in close-quarters, as there are less unnecessary movements involved. To aid this faster knocking method, Warbow Archers also utilize a quiver on the hip, rather than the back, as the latter is not only more cumbersome when in motion, but is also harder to draw arrows from. Between the more accessible quiver, the change in stance and physical motions, and most importantly the higher draw weight resulting in faster shots, this results in an incredibly fast Archery style. As such War Archers are able to fire off arrows equivalent to the speed of Samurai Iaidō, allowing the interruption of Jutsu that require Handseals depending on the distance between the user and their target. At Long Range they can interrupt sequences of 3 or more seals, Mid Range Jutsu requiring 2 or more seals, and Jutsu requiring 1 or more seals can be interrupted when the user is within Short Range of their opponent. This speed, while impressive, is achieved through physical means alone, allowing specified techniques for this Style to be performed without Chakra. Likewise, the addition of Chakra to these techniques, typically Elemental or Fūinjutsu (excluding the concept of firing projectiles that unseal additional objects, or pre-sealed techniques, as those exist within Trick Archery), makes these techniques that much more deadly.</p><p></p><p>Next, in addition to "standard" arrows, War Archers also utilize a unique style of arrow, which are aerodynamic swords of varying designs created specifically for this Fighting Style. Each of these hybrid Sword-Arrows have techniques based around their unique design, and have dual usages, being a Close Ranged Kenjutsu and Long Range Kyūjutsu usage respectively. As a result, the nature of these Sword-Arrows vary wildly, resulting in extremely unique techniques for each. In specific techniques these paired usages can even transition from one to the other, for example, the user may perform the Kenjutsu application of one of their Sword-Arrows, then utilize its Kyūjutsu application. These will be detailed within the techniques themselves, and will either expend 2 of the user's Jutsu per turn, or the overall damage of the technique will be split between both actions. This gives Warbow Archers versatility in close quarters, and adds to their overall adaptability, allowing them to engage both close and distant opponents with ease.</p><p></p><p>Finally, due to their unique nature and much heavier weight than traditional arrows, Sword-Arrows are stored within a unique seal, the "Void Creation of Blades", which is similar in nature to the "(Kuchiyose: Raikō Kenka) Summoning: Lightning Blade Creation" technique. The seal can be applied to either the users Warbow, their body itself, or both, allowing for the user to only have to wield these heavy instruments when they are required. Additionally, if applied to the body, the user can store their Warbow within the seal when not employing the Fighting Style, during travel, etc.</p><p></p><p style="margin-left: 20px"><strong>Example Techniques</strong></p><p></p><p>[SPOILER="Wrought Iron Archery Example Techniques"]</p><p></p><p><strong>(Rentetsu Kyūjutsu: Mu no Kensei) Wrought Iron Archery: Void Creation of Blades</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> D-Rank</p><p><strong>Range:</strong> Self</p><p><strong>Chakra:</strong> 10</p><p><strong>Damage:</strong> N/A (+20 to Kenjutsu techniques)</p><p><strong>Description:</strong> A small seal emblazoned with the Kanji for "虚" or Void, which can be applied to the user's Warbow, their body, or both. Sealed within are a number of Sword-Arrows designed for Wrought Iron Archery techniques, and in the case of the body seal specifically, the user can also store their Warbow. The user activates their seal with a small burst of Chakra and summons forth one of the many Sword-Arrows, which appears in an unoccupied space within 1m, typically within reach of, or summoned into their hand itself. When the user is finished utilizing their Warbow, or alternatively don't wish to fire their selected Sword-Arrow, they can reactivate the seal, returning the selected target back to the seal at half of the cost of activation. Finally, when a Sword-Arrow is utilized for Kenjutsu, including those that fall outside the realm of the Wrought Iron Archery Fighting Style, the damage is increased +20 due to the weight of the Sword-Arrow increasing the force behind the technique.</p><p></p><p><strong>(Rentetsu Kyūjutsu: Mumei Gensō) Wrought Iron Archery: Nameless Phantasm</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> B-Rank - A-Rank</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> N/A - 30</p><p><strong>Damage:</strong> 40 - 60</p><p><strong>Description:</strong> The most fundamental technique for Wrought Iron Archery, the user knocks a basic arrow into their Warbow, and fires it, with the action being as fast as a Samurai Iaidō strike. The user can add Raw Chakra to their arrow, boosting the techniques strength to the equivalent of an A-Rank Jutsu, which causes the projectile to give off a blue hue and leave a trail as it travels. Once the arrow makes contact with anything, be it the target, the ground around them, or an aspect of the environment not directly related to the target, it causes the arrow to explode, damaging everything within 5m of the impact radius.</p><p></p><p><strong>(Rentetsu Kyūjutsu: Caliburn) Wrought Iron Archery: Golden Sword of Assured Victory</strong></p><p><strong>Type:</strong> Offensive/ Defensive/ Supplementary</p><p><strong>Rank:</strong> A-Rank</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> N/A 60</p><p><strong>Description:</strong> With one of their unique "Sword Arrows", Caliburn, already in hand after being summoned through the "Void Creation of Blades" seal, the user will employ one of two applications unique to the Sword-Arrow, which has a simplistic design and a more ornate appearance than it's counterparts, indicative of it's more ceremonial nature.</p><p></p><p>Sword Application: By cloaking Caliburn in a shroud of Wind Chakra, and raising the blade above their head, the user generates a localized shockwave of air pressure within Short Range that has simple defensive and supplementary uses, allowing the user to blow away incoming attacks of an appropriate Rank and nature, as well as creating distance between themselves and their opponents, pushing everything within 5m's of the user's position outside of short range, then an additional 5m into Mid-Range, resulting in a total of 10m between the user, and any and all targets of this technique. This usage can be directly transitioned into the Arrow Application. Additionally, due to this application being non-offensive, it can be performed alongside the Arrow Application as a single Jutsu, with the latter acting as the source of the damage from this technique (A-Rank Wind Release).</p><p></p><p>Arrow Application: With Caliburn wreathed in Wind Chakra, the user knocks the enhanced projectile into their Warbow, and fires it at a target that is at least further than 5m from themselves. They fire Caliburn as they would any other arrow, however, upon entering 1m of the target, the Wind Chakra surrounding the blade erupts in the form of a inverse shockwave that draws in air surrounding the target, resulting in a vacuum-like sphere that envelops an area of a 3m radius around the target. Targets within this radius are both crushed and shredded by the intense wind force, dealing damage equivalent to an A-Rank Wind Release technique.</p><p></p><p><strong>Note:</strong> Can be performed a max of 4 times per battle.</p><p></p><p><strong>(Rentetsu Kyūjutsu: Caladbolg II) Wrought Iron Archery: False Spiral Sword</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A-Rank - S-Rank</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> 30 - 40</p><p><strong>Damage:</strong> 60 - 80</p><p><strong>Description:</strong> With one of their unique "Sword Arrows", Caladbolg II, already in hand after being summoned through the "Void Creation of Blades" seal, the user will employ one of two applications unique to the Sword-Arrow, which has a uniquely shaped blade which spirals down toward a jagged point, almost like a lance.</p><p></p><p>Sword Application: With Caladbolg in hand, the user drives the weapon into their target, as they channel Chakra into it, creating a barrier similar in nature to "(Fusen no Kekkai) Tag Barrier", which possesses physical qualities. They then activate the barrier, which spirals in a similar nature to the sword's design, rotating outwards from the point of impact, potentially shredding the target asunder. The end result is an A-Rank Kenjutsu attack whose effects are similar to that of the Rasengan, rotating the targeted surface, and tearing it apart, albeit with more of a drill-like application.</p><p></p><p>Arrow Application: Instead of attacking a target with the Sword-Arrow directly, and effectively drilling them, the user instead knocks the unique instrument into their Warbow, and begins to draw the Warbow's string back. As they do, they channel the same Chakra into the weapon, giving it a barrier, though in this instance, it's wildly different. Though with the same properties as "(Fusen no Kekkai) Tag Barrier", providing the projectile with a physical barrier, they take it one step further, and add the quality of the "( Kekkai Kireme no Jutsu ) - Barrier Shatter Technique" to it. As they do, Caladbolg's physical form changes, extending while retaining that similar "spiral" shape. Once fired, Caladbolg rotates rapidly, as the barrier and it's imbued "shattering" property allow the projectile to pierce through defensive barriers and structures by twisting and distorting them, allowing Caladbolg to penetrate all but the strongest defenses. The additional Chakra, as well as the increased force from being fired from the user's Warbow make this application stronger than the Sword Application, resulting in an S-Rank technique.</p><p></p><p><strong>Note:</strong> A-Rank application can be used a max of 3 times per battle, and the S-Rank 2 times per battle.</p><p></p><p>[SPOILER]</p><p style="text-align: center"><img src="https://i.imgur.com/gRG2nMK.png" data-url="https://i.imgur.com/gRG2nMK.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="https://i.imgur.com/hQNANve.gif" data-url="https://i.imgur.com/hQNANve.gif" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER][/SPOILER]</p><p></p><p style="margin-left: 20px"><strong>Additional Effects and Restrictions</strong></p><p></p><p>All Practitioners of this Fighting Style can have the seal for the "Void Creation of Blades" applied to their Warbow, their Biography, or both. The Seal does not count towards the limit a Biography has for "Body Seals", but requires the user know Advanced Fūinjutsu to apply to their body. In the event a biography cannot use Fūinjutsu, for example Samurai and Ronin, they can still utilize this Fighting Style, minus any Techniques or applications which utilize the advanced field.</p><p></p><p>While not indestructible, the War Bow does possess a heavy, durable design intended to maintain efficiency within combat. As such, it is able to withstand up to B-Rank damage once and still perform it's function, with a second instance of equivalent or greater damage destroying the weapon.</p><p></p><p>Specialization in this Fighting Style allows Practitioners to choose one of the following passive benefits for their biography;</p><p></p><ul> <li data-xf-list-type="ul">A +4 increase in the user's base movement speed when not wielding the Warbow, due to it's similarity to Leg Weights.</li> <li data-xf-list-type="ul">A x2 increase in tracking speed, due to the Style's emphasis on tracking targets both distant and close targets.</li> </ul><p>[HR][/HR]</p><p></p><p>Wrought Iron Archery techniques.</p><p></p><p>[SPOILER]<strong>(Rentetsu Kyūjutsu: Mu no Kensei) Wrought Iron Archery: Void Creation of Blades</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> D-Rank</p><p><strong>Range:</strong> Self</p><p><strong>Chakra:</strong> 10</p><p><strong>Damage:</strong> N/A (+20 to Kenjutsu techniques)</p><p><strong>Description:</strong> A small seal emblazoned with the Kanji for "虚" or Void, which can be applied to the user's Warbow, their body, or both. Sealed within are a number of Sword-Arrows designed for Wrought Iron Archery techniques, and in the case of the body seal specifically, the user can also store their Warbow. The user activates their seal with a small burst of Chakra and summons forth one of the many Sword-Arrows, which appears in an unoccupied space within 1m, typically within reach of, or summoned into their hand itself. When the user is finished utilizing their Warbow, or alternatively don't wish to fire their selected Sword-Arrow, they can reactivate the seal, returning the selected target back to the seal at half of the cost of activation. Neither drawing nor returning the Warbow or a Sword Arrow from/ to the seal expend one of the user's 3 Jutsu per turn, but can only be performed once per turn, and the user cannot have more than one Sword Arrow at a time. Finally, when a Sword-Arrow is utilized for Kenjutsu, including those that fall outside the realm of the Wrought Iron Archery Fighting Style, the damage is increased +20 due to the weight of the Sword-Arrow increasing the force behind the technique.</p><p></p><p><strong>(Rentetsu Kyūjutsu: Mumei Gensō) Wrought Iron Archery: Nameless Phantasm</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> B-Rank - A-Rank</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> N/A - 30</p><p><strong>Damage:</strong> 40 - 60</p><p><strong>Description:</strong> The most fundamental technique for Wrought Iron Archery, the user knocks a basic arrow into their Warbow, and fires it, with the action being as fast as a Samurai Iaidō strike. The user can add Chakra (including Raw, and Elemental Chakra they have access to) to their arrow, boosting the techniques strength to the equivalent of an A-Rank Jutsu, which causes the projectile to give off a blue hue and leave a trail as it travels. Once the infused arrow makes contact with anything, be it the target, the ground around them, or an aspect of or within the environment not directly related to the target, it causes the arrow to explode, damaging everything within 5m of the impact radius.</p><p></p><p><strong>Note:</strong> The A-Rank application can be performed a max of 5 times per battle, with a 1 turn cooldown between uses.</p><p></p><p><strong>(Rentetsu Kyūjutsu: Caladbolg II) Wrought Iron Archery: False Spiral Sword</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A-Rank - S-Rank</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> 30 - 40</p><p><strong>Damage:</strong> 60 - 80</p><p><strong>Description:</strong> With one of their unique "Sword Arrows", Caladbolg II, already in hand after being summoned through the "Void Creation of Blades" seal, the user will employ one of two applications unique to the Sword-Arrow, which has a uniquely shaped blade which spirals down toward a jagged point, almost like a lance.</p><p></p><p style="margin-left: 20px"><strong>Caladbolg - Path of the Sword:</strong> With Caladbolg in hand, the user drives the weapon into their target, as they channel Chakra into it, creating a barrier similar in nature to "(Fusen no Kekkai) Tag Barrier", which possesses physical qualities. They then activate the barrier, which spirals in a similar nature to the sword's design, rotating outwards from the point of impact, potentially shredding the target asunder. The end result is an A-Rank Kenjutsu attack whose effects are similar to that of the Rasengan, rotating the targeted surface, and tearing it apart, albeit with more of a drill-like application.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Caladbolg - Path of the Arrow:</strong> Instead of attacking a target with the Sword-Arrow directly, and effectively drilling them, the user instead knocks the unique instrument into their Warbow, and begins to draw it's string back. As they do, they channel the same Chakra into the weapon, giving it a barrier, though in this instance, it's wildly different. Though with the same properties as "(Fusen no Kekkai) Tag Barrier", providing the projectile with a physical barrier, they take it one step further, and add the quality of the "( Kekkai Kireme no Jutsu ) - Barrier Shatter Technique" to it. As they do, Caladbolg's physical form changes, extending while retaining that similar "spiral" shape. Once fired, Caladbolg rotates rapidly, as the barrier and it's imbued "shattering" property allow the projectile to pierce through defensive barriers and structures by twisting and distorting them, allowing Caladbolg to penetrate all but the strongest defenses. The additional Chakra, as well as the increased force from being fired from the user's Warbow make this application stronger than the Sword Application, resulting in an S-Rank technique.</p><p></p><p><strong>Note:</strong> A-Rank application can be used a max of 3 times per battle, and the S-Rank 2 times per battle, with two turns between uses.</p><p></p><p>[SPOILER]<p style="text-align: center">[SPOILER="Caladbolg - Path of the Arrow"]<img src="https://i.imgur.com/hQNANve.gif" data-url="https://i.imgur.com/hQNANve.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]</p> <p style="text-align: center">[SPOILER="Caladbolg's Conceptual Design"]<img src="https://i.imgur.com/gRG2nMK.png" data-url="https://i.imgur.com/gRG2nMK.png" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[/SPOILER]</p><p></p><p><strong>(Rentetsu Kyūjutsu: Meslamtaea) Wrought Iron Archery: Blazing Soul</strong></p><p><strong>Type:</strong> Offensive/ Supplementary</p><p><strong>Rank:</strong> B-Rank/ S-Rank</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> 20/ 40</p><p><strong>Damage:</strong> N/A - 80</p><p><strong>Description:</strong> With one of their unique "Sword Arrows", Meslamtaea, already in hand after being summoned through the "Void Creation of Blades" seal, the user will employ one of two applications unique to the Sword-Arrow, which has an incredibly ornate, if not entirely ceremonial design, constructed from a unique abyssal black metal that changes to a pristine white when charged with Chakra.</p><p></p><p style="margin-left: 20px"><strong>Meslamtaea - Kur Kigal Irkalla:</strong> An imitation of the crushing pressure exerted within the depths of the Underworld, Kur Kigal Irkalla is a unique Sword Application in the sense that it has no offensive capabilities of it's own. Instead, by channeling Chakra into Meslamtaea, then driving the unique Sword-Arrow into the ground, the user creates a large spherical barrier with a 15m radius from the weapon itself. Everyone encompassed by the barrier are gripped by a death-like cold that eats away at their Chakra, siphoning it from them at a rate of 10 Chakra per person per turn, storing it within Meslamtaea itself, up to a max of 40 Chakra. The barrier is B-Rank in terms of cost and Rank, and requires one of the user's 3 Jutsu per turn to perform, but is physically intangible, requiring techniques akin to "Barrier Shatter Technique", or the destruction of Meslamtaea itself to be neutralized, the latter of which requires an A-Rank or higher technique directed at the weapon itself.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Alternatively, Meslamtaea's Chakra draining barrier can be passively applied to the blade itself, allowing it to steal more Chakra from a target through direct physical contact. Whether against opposing techniques or a target with it's own Chakra pool, Meslamtaea can absorb up to a max of 20 Chakra per strike, storing it within it's blade, and as mentioned before, the limit of this storage is 40 Chakra. Finally the user can choose to actively expel Chakra from within Meslamtaea in the form of a Raw Chakra attacks. The damage inflicted is equivalent to a Jutsu of that cost's Rank (10 Chakra = D-Rank, 20 Chakra = B-Rank, etc), has a range of Short - Mid, counts as one of their Jutsu per turn if expending 30 Chakra or more in a single attack, but cannot be boosted in any capacity. Finally, regardless of application, the barrier remains active for up to a max of 4 turns.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Meslamtaea - An Gal Tā Kigal Shē:</strong> Literally meaning "From the Great Heavens towards the Great Earth", this Fūin-Kyūjutsu is based on the legend of an atrocious act carried out by a certain Goddess when she set her sights upon a mountain range whose beauty rivaled her own. Likewise this technique is radiant in both it's beauty and destruction. The user starts by channeling Chakra into Meslamtaea, charging the weapon with a vast quantity of Raw Chakra. Then, rather than aiming for the target directly, the user fires Meslamtaea into the Heavens, giving the unique projectile a high arc, so much so that it can take several turns (max of 4) to return to the Earth. As it descends the weapon picks up speed which translates into force, resulting in a large explosion. The end result is an S-Rank Neutral Chakra explosion, more akin to an orbital bombardment than a mere arrow loosed from a bow, which covers a 5m radius around the target.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">If Meslamtaea has Chakra stored within the blade itself when it is fired into the sky to perform An Gal Tā Kigal Shē, the Chakra present within the blade can be, at the cost of an additional Jutsu slot, converted into a barrier surrounding the projectile akin to an "overshield", protecting it from harm. The barrier's durability is equivalent to the Chakra Meslamtaea was fired with, and can neutralize Chakra-based techniques up to that amount. If the barrier is still active as the projectile strikes the earth, the remaining Chakra from it is added to the explosion, increasing its base damage damage by the amount of Chakra remaining within the barrier in a direct conversion from Chakra to Damage with a ratio of 1:1, resulting in a max increase of 20 damage. Like with Kur Kigal Irkalla, the Chakra utilized in this application can't be boosted by any means.</p><p></p><p><strong>Note:</strong> Kur Kigal Irkalla can be used 3 times per battle, with three turns between uses.</p><p><strong>Note:</strong> An Gal Tā Kigal Shē can be used 2 times per battle, with three turns between uses. Additionally, if An Gal Tā Kigal Shē is empowered by Kur Kigal Irkalla, the user cannot perform any Wrought Iron Archery techniques above B-Rank for 3 turns.</p><p></p><p>[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/ftSXrM4.png" data-url="https://i.imgur.com/ftSXrM4.png" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</p><p></p><p><strong>(Rentetsu Kyūjutsu: Inpei Gensō) Wrought Iron Archery: Concealed Phantasm</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A-Rank - S-Rank</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> N/A</p><p><strong>Damage:</strong> 60 - 80</p><p><strong>Description:</strong> Just as Nameless Phantasms embody Wrought Iron Archery's use of specialized heavy arrows for powerful Chakra-infused shots, Concealed Phantasms are the embodiment of the Style's alternate, faster style. Also known as "Iaikyūjutsu", the Art of Quick Draw Archery, Concealed Phantasms utilize lighter arrows than those found within the other techniques of the Fighting Style, but as a result have unparalleled ease of use and celerity. This allows not only the act of drawing and firing the arrows at speeds equivalent to Iaidō, but also allows the interruption of Jutsu following the capabilities listed within the fighting style itself. As a result this allows Concealed Phantasms to interrupt at least 3 Seals at Long Range, 2 Seals at Mid Range, and 1 Seal within Short Range.</p><p></p><p><strong>Note:</strong> A-Rank application can be performed a max of 5 times per battle, with a 1 turn cooldown between uses.</p><p><strong>Note:</strong> S-Rank application can be performed a max of 3 times per battle, with a 2 turn cooldown between uses.</p><p></p><p>[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/cdMIYhj.gif" data-url="https://i.imgur.com/cdMIYhj.gif" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</p><p></p><p>...</p><p></p><p>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Imperfect, post: 20605474, member: 181978"] Wrought Iron Archery Approval: [URL="https://animebase.me/threads/custom-fighting-style-submission.764489/post-22053569"]Here[/URL]. [IMG]https://i.imgur.com/7oYwunu.jpg[/IMG] [B](Rentetsu Kyūjutsu) Wrought Iron Archery Type:[/B] Kyūjutsu + Kenjutsu + Fūinjutsu [INDENT][B]Background[/B][/INDENT] There once existed an Archer whose skills were forged in the fiery crucible of combat, fighting alongside swordsmen and martial artists, uncaring that the bow was designed to be a ranged weapon. Due to his combat prowess he quickly reached a status of high renown, though for very different reasons for different people. To some he was a Hero of Justice, a pillar that upheld peace and happiness in the world, a manifestation of the World's will and desire to continue, and thrive. To others he was a faker, an imitator, one who took lives without hesitation, and carried the stench death wherever he went. Whether they believed he was a hero or a villain, none would dare question his skill with a bow, for it was a universal truth. He was a presence, and one that only appeared when the world was drenched in warfare, and on the brink of annihilation. Scattered accounts and sightings of this "Wrought Iron Archer" can be traced as far back as the Era of the Gods, when the lands of Tobusekai were recognized by other names, names now lost to time and the shimmering golden sands. And yet he can also be found in events as recently as a few years ago, appearing in Chungsu at the time of it's Razing. Rampant speculation has arisen whether this man might be some form of immortal, while others are certain in the idea that the Wrought Iron Archer is not a single person, but an ideal, a title passed from one generation to the next, along with the secret of this "Style" of Archery. Regardless of which is true, the Wrought Iron Archer's has appeared once more, though none are sure whether this latest appearance signals the arrival of a savior, or a destroyer. [INDENT][B]Description on the Abilities and Inner Workings of the Style[/B][/INDENT] This style revolves around the use of a modified, and particularly heavy bow known as a "Warbow". Both bow and string are composed of metal, not only increasing it's durability, but weight as well, while also making it harder to draw, which requires training akin to Leg Weights. This is because the force required to hold the string stationary at full draw is often used to express the power of a bow, also known as its draw weight, and a higher draw weight means a more powerful bow, which is able to project heavier arrows at the same velocity,[IMG2=RIGHT]https://i.imgur.com/kRmRftM.png[/IMG2] or an arrow from a lesser bow, at a greater velocity. In the case of Warbows, they carry an extremely high draw weight, to the point an untrained wielder would fail to pull the string back far enough to fire at any effective length, making the Warbow useless in the hands of those unaccustomed to it. To offset the potentially slower firing rate of a Warbow, due to the increased draw weight, War Archers utilize a highly specialized firing method, nocking the arrow on the same side of the bow that they draw the string with, allowing them to more effectively engage targets in close-quarters, as there are less unnecessary movements involved. To aid this faster knocking method, Warbow Archers also utilize a quiver on the hip, rather than the back, as the latter is not only more cumbersome when in motion, but is also harder to draw arrows from. Between the more accessible quiver, the change in stance and physical motions, and most importantly the higher draw weight resulting in faster shots, this results in an incredibly fast Archery style. As such War Archers are able to fire off arrows equivalent to the speed of Samurai Iaidō, allowing the interruption of Jutsu that require Handseals depending on the distance between the user and their target. At Long Range they can interrupt sequences of 3 or more seals, Mid Range Jutsu requiring 2 or more seals, and Jutsu requiring 1 or more seals can be interrupted when the user is within Short Range of their opponent. This speed, while impressive, is achieved through physical means alone, allowing specified techniques for this Style to be performed without Chakra. Likewise, the addition of Chakra to these techniques, typically Elemental or Fūinjutsu (excluding the concept of firing projectiles that unseal additional objects, or pre-sealed techniques, as those exist within Trick Archery), makes these techniques that much more deadly. Next, in addition to "standard" arrows, War Archers also utilize a unique style of arrow, which are aerodynamic swords of varying designs created specifically for this Fighting Style. Each of these hybrid Sword-Arrows have techniques based around their unique design, and have dual usages, being a Close Ranged Kenjutsu and Long Range Kyūjutsu usage respectively. As a result, the nature of these Sword-Arrows vary wildly, resulting in extremely unique techniques for each. In specific techniques these paired usages can even transition from one to the other, for example, the user may perform the Kenjutsu application of one of their Sword-Arrows, then utilize its Kyūjutsu application. These will be detailed within the techniques themselves, and will either expend 2 of the user's Jutsu per turn, or the overall damage of the technique will be split between both actions. This gives Warbow Archers versatility in close quarters, and adds to their overall adaptability, allowing them to engage both close and distant opponents with ease. Finally, due to their unique nature and much heavier weight than traditional arrows, Sword-Arrows are stored within a unique seal, the "Void Creation of Blades", which is similar in nature to the "(Kuchiyose: Raikō Kenka) Summoning: Lightning Blade Creation" technique. The seal can be applied to either the users Warbow, their body itself, or both, allowing for the user to only have to wield these heavy instruments when they are required. Additionally, if applied to the body, the user can store their Warbow within the seal when not employing the Fighting Style, during travel, etc. [INDENT][B]Example Techniques[/B][/INDENT] [SPOILER="Wrought Iron Archery Example Techniques"] [B](Rentetsu Kyūjutsu: Mu no Kensei) Wrought Iron Archery: Void Creation of Blades Type:[/B] Supplementary [B]Rank:[/B] D-Rank [B]Range:[/B] Self [B]Chakra:[/B] 10 [B]Damage:[/B] N/A (+20 to Kenjutsu techniques) [B]Description:[/B] A small seal emblazoned with the Kanji for "虚" or Void, which can be applied to the user's Warbow, their body, or both. Sealed within are a number of Sword-Arrows designed for Wrought Iron Archery techniques, and in the case of the body seal specifically, the user can also store their Warbow. The user activates their seal with a small burst of Chakra and summons forth one of the many Sword-Arrows, which appears in an unoccupied space within 1m, typically within reach of, or summoned into their hand itself. When the user is finished utilizing their Warbow, or alternatively don't wish to fire their selected Sword-Arrow, they can reactivate the seal, returning the selected target back to the seal at half of the cost of activation. Finally, when a Sword-Arrow is utilized for Kenjutsu, including those that fall outside the realm of the Wrought Iron Archery Fighting Style, the damage is increased +20 due to the weight of the Sword-Arrow increasing the force behind the technique. [B](Rentetsu Kyūjutsu: Mumei Gensō) Wrought Iron Archery: Nameless Phantasm Type:[/B] Offensive [B]Rank:[/B] B-Rank - A-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] N/A - 30 [B]Damage:[/B] 40 - 60 [B]Description:[/B] The most fundamental technique for Wrought Iron Archery, the user knocks a basic arrow into their Warbow, and fires it, with the action being as fast as a Samurai Iaidō strike. The user can add Raw Chakra to their arrow, boosting the techniques strength to the equivalent of an A-Rank Jutsu, which causes the projectile to give off a blue hue and leave a trail as it travels. Once the arrow makes contact with anything, be it the target, the ground around them, or an aspect of the environment not directly related to the target, it causes the arrow to explode, damaging everything within 5m of the impact radius. [B](Rentetsu Kyūjutsu: Caliburn) Wrought Iron Archery: Golden Sword of Assured Victory Type:[/B] Offensive/ Defensive/ Supplementary [B]Rank:[/B] A-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 [B]Damage:[/B] N/A 60 [B]Description:[/B] With one of their unique "Sword Arrows", Caliburn, already in hand after being summoned through the "Void Creation of Blades" seal, the user will employ one of two applications unique to the Sword-Arrow, which has a simplistic design and a more ornate appearance than it's counterparts, indicative of it's more ceremonial nature. Sword Application: By cloaking Caliburn in a shroud of Wind Chakra, and raising the blade above their head, the user generates a localized shockwave of air pressure within Short Range that has simple defensive and supplementary uses, allowing the user to blow away incoming attacks of an appropriate Rank and nature, as well as creating distance between themselves and their opponents, pushing everything within 5m's of the user's position outside of short range, then an additional 5m into Mid-Range, resulting in a total of 10m between the user, and any and all targets of this technique. This usage can be directly transitioned into the Arrow Application. Additionally, due to this application being non-offensive, it can be performed alongside the Arrow Application as a single Jutsu, with the latter acting as the source of the damage from this technique (A-Rank Wind Release). Arrow Application: With Caliburn wreathed in Wind Chakra, the user knocks the enhanced projectile into their Warbow, and fires it at a target that is at least further than 5m from themselves. They fire Caliburn as they would any other arrow, however, upon entering 1m of the target, the Wind Chakra surrounding the blade erupts in the form of a inverse shockwave that draws in air surrounding the target, resulting in a vacuum-like sphere that envelops an area of a 3m radius around the target. Targets within this radius are both crushed and shredded by the intense wind force, dealing damage equivalent to an A-Rank Wind Release technique. [B]Note:[/B] Can be performed a max of 4 times per battle. [B](Rentetsu Kyūjutsu: Caladbolg II) Wrought Iron Archery: False Spiral Sword Type:[/B] Offensive [B]Rank:[/B] A-Rank - S-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 - 40 [B]Damage:[/B] 60 - 80 [B]Description:[/B] With one of their unique "Sword Arrows", Caladbolg II, already in hand after being summoned through the "Void Creation of Blades" seal, the user will employ one of two applications unique to the Sword-Arrow, which has a uniquely shaped blade which spirals down toward a jagged point, almost like a lance. Sword Application: With Caladbolg in hand, the user drives the weapon into their target, as they channel Chakra into it, creating a barrier similar in nature to "(Fusen no Kekkai) Tag Barrier", which possesses physical qualities. They then activate the barrier, which spirals in a similar nature to the sword's design, rotating outwards from the point of impact, potentially shredding the target asunder. The end result is an A-Rank Kenjutsu attack whose effects are similar to that of the Rasengan, rotating the targeted surface, and tearing it apart, albeit with more of a drill-like application. Arrow Application: Instead of attacking a target with the Sword-Arrow directly, and effectively drilling them, the user instead knocks the unique instrument into their Warbow, and begins to draw the Warbow's string back. As they do, they channel the same Chakra into the weapon, giving it a barrier, though in this instance, it's wildly different. Though with the same properties as "(Fusen no Kekkai) Tag Barrier", providing the projectile with a physical barrier, they take it one step further, and add the quality of the "( Kekkai Kireme no Jutsu ) - Barrier Shatter Technique" to it. As they do, Caladbolg's physical form changes, extending while retaining that similar "spiral" shape. Once fired, Caladbolg rotates rapidly, as the barrier and it's imbued "shattering" property allow the projectile to pierce through defensive barriers and structures by twisting and distorting them, allowing Caladbolg to penetrate all but the strongest defenses. The additional Chakra, as well as the increased force from being fired from the user's Warbow make this application stronger than the Sword Application, resulting in an S-Rank technique. [B]Note:[/B] A-Rank application can be used a max of 3 times per battle, and the S-Rank 2 times per battle. [SPOILER] [CENTER][IMG]https://i.imgur.com/gRG2nMK.png[/IMG] [IMG]https://i.imgur.com/hQNANve.gif[/IMG][/CENTER] [/SPOILER][/SPOILER] [INDENT][B]Additional Effects and Restrictions[/B][/INDENT] All Practitioners of this Fighting Style can have the seal for the "Void Creation of Blades" applied to their Warbow, their Biography, or both. The Seal does not count towards the limit a Biography has for "Body Seals", but requires the user know Advanced Fūinjutsu to apply to their body. In the event a biography cannot use Fūinjutsu, for example Samurai and Ronin, they can still utilize this Fighting Style, minus any Techniques or applications which utilize the advanced field. While not indestructible, the War Bow does possess a heavy, durable design intended to maintain efficiency within combat. As such, it is able to withstand up to B-Rank damage once and still perform it's function, with a second instance of equivalent or greater damage destroying the weapon. Specialization in this Fighting Style allows Practitioners to choose one of the following passive benefits for their biography; [LIST][*]A +4 increase in the user's base movement speed when not wielding the Warbow, due to it's similarity to Leg Weights. [*]A x2 increase in tracking speed, due to the Style's emphasis on tracking targets both distant and close targets.[/LIST] [HR][/HR] Wrought Iron Archery techniques. [SPOILER][B](Rentetsu Kyūjutsu: Mu no Kensei) Wrought Iron Archery: Void Creation of Blades[/B] [B]Type:[/B] Supplementary [B]Rank:[/B] D-Rank [B]Range:[/B] Self [B]Chakra:[/B] 10 [B]Damage:[/B] N/A (+20 to Kenjutsu techniques) [B]Description:[/B] A small seal emblazoned with the Kanji for "虚" or Void, which can be applied to the user's Warbow, their body, or both. Sealed within are a number of Sword-Arrows designed for Wrought Iron Archery techniques, and in the case of the body seal specifically, the user can also store their Warbow. The user activates their seal with a small burst of Chakra and summons forth one of the many Sword-Arrows, which appears in an unoccupied space within 1m, typically within reach of, or summoned into their hand itself. When the user is finished utilizing their Warbow, or alternatively don't wish to fire their selected Sword-Arrow, they can reactivate the seal, returning the selected target back to the seal at half of the cost of activation. Neither drawing nor returning the Warbow or a Sword Arrow from/ to the seal expend one of the user's 3 Jutsu per turn, but can only be performed once per turn, and the user cannot have more than one Sword Arrow at a time. Finally, when a Sword-Arrow is utilized for Kenjutsu, including those that fall outside the realm of the Wrought Iron Archery Fighting Style, the damage is increased +20 due to the weight of the Sword-Arrow increasing the force behind the technique. [B](Rentetsu Kyūjutsu: Mumei Gensō) Wrought Iron Archery: Nameless Phantasm[/B] [B]Type:[/B] Offensive [B]Rank:[/B] B-Rank - A-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] N/A - 30 [B]Damage:[/B] 40 - 60 [B]Description:[/B] The most fundamental technique for Wrought Iron Archery, the user knocks a basic arrow into their Warbow, and fires it, with the action being as fast as a Samurai Iaidō strike. The user can add Chakra (including Raw, and Elemental Chakra they have access to) to their arrow, boosting the techniques strength to the equivalent of an A-Rank Jutsu, which causes the projectile to give off a blue hue and leave a trail as it travels. Once the infused arrow makes contact with anything, be it the target, the ground around them, or an aspect of or within the environment not directly related to the target, it causes the arrow to explode, damaging everything within 5m of the impact radius. [B]Note:[/B] The A-Rank application can be performed a max of 5 times per battle, with a 1 turn cooldown between uses. [B](Rentetsu Kyūjutsu: Caladbolg II) Wrought Iron Archery: False Spiral Sword[/B] [B]Type:[/B] Offensive [B]Rank:[/B] A-Rank - S-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 - 40 [B]Damage:[/B] 60 - 80 [B]Description:[/B] With one of their unique "Sword Arrows", Caladbolg II, already in hand after being summoned through the "Void Creation of Blades" seal, the user will employ one of two applications unique to the Sword-Arrow, which has a uniquely shaped blade which spirals down toward a jagged point, almost like a lance. [INDENT][B]Caladbolg - Path of the Sword:[/B] With Caladbolg in hand, the user drives the weapon into their target, as they channel Chakra into it, creating a barrier similar in nature to "(Fusen no Kekkai) Tag Barrier", which possesses physical qualities. They then activate the barrier, which spirals in a similar nature to the sword's design, rotating outwards from the point of impact, potentially shredding the target asunder. The end result is an A-Rank Kenjutsu attack whose effects are similar to that of the Rasengan, rotating the targeted surface, and tearing it apart, albeit with more of a drill-like application. [B]Caladbolg - Path of the Arrow:[/B] Instead of attacking a target with the Sword-Arrow directly, and effectively drilling them, the user instead knocks the unique instrument into their Warbow, and begins to draw it's string back. As they do, they channel the same Chakra into the weapon, giving it a barrier, though in this instance, it's wildly different. Though with the same properties as "(Fusen no Kekkai) Tag Barrier", providing the projectile with a physical barrier, they take it one step further, and add the quality of the "( Kekkai Kireme no Jutsu ) - Barrier Shatter Technique" to it. As they do, Caladbolg's physical form changes, extending while retaining that similar "spiral" shape. Once fired, Caladbolg rotates rapidly, as the barrier and it's imbued "shattering" property allow the projectile to pierce through defensive barriers and structures by twisting and distorting them, allowing Caladbolg to penetrate all but the strongest defenses. The additional Chakra, as well as the increased force from being fired from the user's Warbow make this application stronger than the Sword Application, resulting in an S-Rank technique.[/INDENT] [B]Note:[/B] A-Rank application can be used a max of 3 times per battle, and the S-Rank 2 times per battle, with two turns between uses. [SPOILER][CENTER][SPOILER="Caladbolg - Path of the Arrow"][IMG]https://i.imgur.com/hQNANve.gif[/IMG][/SPOILER] [SPOILER="Caladbolg's Conceptual Design"][IMG]https://i.imgur.com/gRG2nMK.png[/IMG][/SPOILER][/CENTER][/SPOILER] [B](Rentetsu Kyūjutsu: Meslamtaea) Wrought Iron Archery: Blazing Soul[/B] [B]Type:[/B] Offensive/ Supplementary [B]Rank:[/B] B-Rank/ S-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] 20/ 40 [B]Damage:[/B] N/A - 80 [B]Description:[/B] With one of their unique "Sword Arrows", Meslamtaea, already in hand after being summoned through the "Void Creation of Blades" seal, the user will employ one of two applications unique to the Sword-Arrow, which has an incredibly ornate, if not entirely ceremonial design, constructed from a unique abyssal black metal that changes to a pristine white when charged with Chakra. [INDENT][B]Meslamtaea - Kur Kigal Irkalla:[/B] An imitation of the crushing pressure exerted within the depths of the Underworld, Kur Kigal Irkalla is a unique Sword Application in the sense that it has no offensive capabilities of it's own. Instead, by channeling Chakra into Meslamtaea, then driving the unique Sword-Arrow into the ground, the user creates a large spherical barrier with a 15m radius from the weapon itself. Everyone encompassed by the barrier are gripped by a death-like cold that eats away at their Chakra, siphoning it from them at a rate of 10 Chakra per person per turn, storing it within Meslamtaea itself, up to a max of 40 Chakra. The barrier is B-Rank in terms of cost and Rank, and requires one of the user's 3 Jutsu per turn to perform, but is physically intangible, requiring techniques akin to "Barrier Shatter Technique", or the destruction of Meslamtaea itself to be neutralized, the latter of which requires an A-Rank or higher technique directed at the weapon itself. Alternatively, Meslamtaea's Chakra draining barrier can be passively applied to the blade itself, allowing it to steal more Chakra from a target through direct physical contact. Whether against opposing techniques or a target with it's own Chakra pool, Meslamtaea can absorb up to a max of 20 Chakra per strike, storing it within it's blade, and as mentioned before, the limit of this storage is 40 Chakra. Finally the user can choose to actively expel Chakra from within Meslamtaea in the form of a Raw Chakra attacks. The damage inflicted is equivalent to a Jutsu of that cost's Rank (10 Chakra = D-Rank, 20 Chakra = B-Rank, etc), has a range of Short - Mid, counts as one of their Jutsu per turn if expending 30 Chakra or more in a single attack, but cannot be boosted in any capacity. Finally, regardless of application, the barrier remains active for up to a max of 4 turns. [B]Meslamtaea - An Gal Tā Kigal Shē:[/B] Literally meaning "From the Great Heavens towards the Great Earth", this Fūin-Kyūjutsu is based on the legend of an atrocious act carried out by a certain Goddess when she set her sights upon a mountain range whose beauty rivaled her own. Likewise this technique is radiant in both it's beauty and destruction. The user starts by channeling Chakra into Meslamtaea, charging the weapon with a vast quantity of Raw Chakra. Then, rather than aiming for the target directly, the user fires Meslamtaea into the Heavens, giving the unique projectile a high arc, so much so that it can take several turns (max of 4) to return to the Earth. As it descends the weapon picks up speed which translates into force, resulting in a large explosion. The end result is an S-Rank Neutral Chakra explosion, more akin to an orbital bombardment than a mere arrow loosed from a bow, which covers a 5m radius around the target. If Meslamtaea has Chakra stored within the blade itself when it is fired into the sky to perform An Gal Tā Kigal Shē, the Chakra present within the blade can be, at the cost of an additional Jutsu slot, converted into a barrier surrounding the projectile akin to an "overshield", protecting it from harm. The barrier's durability is equivalent to the Chakra Meslamtaea was fired with, and can neutralize Chakra-based techniques up to that amount. If the barrier is still active as the projectile strikes the earth, the remaining Chakra from it is added to the explosion, increasing its base damage damage by the amount of Chakra remaining within the barrier in a direct conversion from Chakra to Damage with a ratio of 1:1, resulting in a max increase of 20 damage. Like with Kur Kigal Irkalla, the Chakra utilized in this application can't be boosted by any means.[/INDENT] [B]Note:[/B] Kur Kigal Irkalla can be used 3 times per battle, with three turns between uses. [B]Note:[/B] An Gal Tā Kigal Shē can be used 2 times per battle, with three turns between uses. Additionally, if An Gal Tā Kigal Shē is empowered by Kur Kigal Irkalla, the user cannot perform any Wrought Iron Archery techniques above B-Rank for 3 turns. [SPOILER][CENTER][IMG]https://i.imgur.com/ftSXrM4.png[/IMG][/CENTER][/SPOILER] [B](Rentetsu Kyūjutsu: Inpei Gensō) Wrought Iron Archery: Concealed Phantasm Type:[/B] Offensive [B]Rank:[/B] A-Rank - S-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] N/A [B]Damage:[/B] 60 - 80 [B]Description:[/B] Just as Nameless Phantasms embody Wrought Iron Archery's use of specialized heavy arrows for powerful Chakra-infused shots, Concealed Phantasms are the embodiment of the Style's alternate, faster style. Also known as "Iaikyūjutsu", the Art of Quick Draw Archery, Concealed Phantasms utilize lighter arrows than those found within the other techniques of the Fighting Style, but as a result have unparalleled ease of use and celerity. This allows not only the act of drawing and firing the arrows at speeds equivalent to Iaidō, but also allows the interruption of Jutsu following the capabilities listed within the fighting style itself. As a result this allows Concealed Phantasms to interrupt at least 3 Seals at Long Range, 2 Seals at Mid Range, and 1 Seal within Short Range. [B]Note:[/B] A-Rank application can be performed a max of 5 times per battle, with a 1 turn cooldown between uses. [B]Note:[/B] S-Rank application can be performed a max of 3 times per battle, with a 2 turn cooldown between uses. [SPOILER][CENTER][IMG]https://i.imgur.com/cdMIYhj.gif[/IMG][/CENTER][/SPOILER] ... [/SPOILER] [/QUOTE]
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