Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Where all Paths Cross, Where all Desires Flow
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Imperfect, post: 17886351, member: 181978"]</p><p style="text-align: center"><img src="http://i.imgur.com/dTTA0xk.png" data-url="http://i.imgur.com/dTTA0xk.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 18px">Kenjutsu & Bukijutsu</span></span></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"></span></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">My Customs</span></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#29: (Muramasa Ittōryū: Homura) Demon Blacksmith One Sword Style: Blaze</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Muramasa Ittōryū: Homura) Demon Blacksmith One Sword Style: Blaze</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S-Rank - Forbidden</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short - Long</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> N/A - 50</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 80 - 90 (-5 to user for 4 turns)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> One of few techniques created by a fabled blacksmith to test the parameters of his creations, it embodies the essence of the smith himself; casting and forging with one's whole body and spirit, to the point of burning up oneself. With a single blade in their hand, the user places all of their physical strength behind an otherwise generic, formless swing. The end result is a vacuum-like shockwave similar in appearance to "(Suraisu Shinku no Nami) - Slicing Crimson Wave", albeit stronger, and with a unique effect. As a result of the extreme physical force the technique is performed with, the resulting wave burns a bright scarlet red, and emits a tremendous amount of heat, a result of friction between the air and the shockwave itself. Despite this, Blaze itself is not considered a Fire Release technique, but does carry logical characteristics thereof. This usage of the technique is S ranked.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Blaze Ex (Forbidden Rank):</strong> By gathering Fire Release Chakra throughout their body, and channeling it into their swing, the user can perform a much more potent variation of this technique, referred to as Blaze Ex. This converts the slash into a Fire Release Kenjutsu technique, while at the same time increasing the technique's strength into that of a Forbidden Rank, though the technique is otherwise physically identical. This results in self-inflicted recoil damage in the form of extreme internal temperatures, causing the user to take 5 damage per turn for 4 turns. Blaze Ex also carries additional beneficial effects once the original attack has been performed, derived from the extreme temperatures both the user's body and blade carry as a result of the technique. As their body burns up, all of the user's Raw and Chakraless Taijutsu, Kenjutsu, Bukijutsu, etc are automatically converted into Fire Release techniques, and gain a +20 increase in damage to all techniques that benefit from this infusion of the Fire Element. These effects remain for the same duration as the recoil damage, a max of 4 turns, however if at any time during this duration the user either gathers or utilizes Water Release Chakra, or is struck by an opposing Offensive Water Release Jutsu of at least A-Rank, the effects, both negative and positive, are cancelled out, and instead the user suffers recoil depending on whether they trigger the former or latter. In the former, the user immediately takes 20 damage in recoil for the rapid cooling of their body. In the latter, the damage of the incoming technique is increased by +20, not counting as a buff to the opposing Jutsu but rather an increase in overall damage received by the user.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Blaze Exceed (Forbidden Rank):</strong> If the user performs their second usage of Blaze Ex before the effects of their first have expired, this overclocks the user's body, resulting in a "stacked usage", referred to as Blaze Exceed. This doubles all effects both positive and negative from the original usage, with the exception of damage which is an additional +10 for a total +30 boost, and the added restriction that neither instances of the recoil damage can be mitigated or negated in any way, such as with the Yang Release Specialty. This refreshes the timer associated with Blaze Ex back to 4 turns, and is otherwise is identical to the regular usage of Blaze Ex, following the same rules and restrictions as mentioned above. If performed, once Blaze Exceed's duration has ended, the user suffers several negative side effects from effectively setting their body ablaze. The user's Taijutsu, Kenjutsu, Bukijutsu, etc deal 20 less damage, while the user themselves take an additional 20 damage from all incoming sources of physical damage, while the user suffers 10 damage from all of their Fire Release techniques, regardless of Rank. These effects persist until healed, requiring healing equivalent to "Yang Release: Touch of the Sun" to be removed.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> S-Rank can be used 3 times per battle with a 2 turn cooldown.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Forbidden Rank can be used twice, with a 3 turn cooldown.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/EK98zuY.gif" data-url="https://i.imgur.com/EK98zuY.gif" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Taught to</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#1 <a href="https://animebase.me/threads/data-lost.782645/">Keotsu</a>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#31: (Muramasa Ittōryū: Kyasutōfu) Demon Blacksmith One Sword Style: Cast Off</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Muramasa Ittōryū: Kyasutōfu) Demon Blacksmith One Sword Style: Cast Off</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive/ Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> B-Rank/ A-Rank/ S-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short - Long</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 40/ 60/ 80</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> Although not a traditional skill of the Muramasa school, the smith had the habit of vehemently tossing works he considered imperfect. This in and of itself would be negligible if it were not for the sheer force with which he dismissed them, easily able to carve a path through stone. As such, it was immortalized in the Muramasa school as "Cast Off", a technique where one intentionally, violently jettisons their weapon towards a target, attempting to penetrate through whatever happens to be in the weapon's path. This is done through physical strength alone, requiring no Chakra on the user's part, however there is a secondary effect that this technique produces. Starting at +20, for each +10 damage points the user's Kenjutsu receives, whether through passive or active means, the sword's speed is multiplied, with the user's base speed acting as the base for the weapon. The Rank of this technique is directly tied to the damage increase(s) the user employs alongside this technique, with B-Rank being usable while the user applies +20, A-Rank becoming accessible at +30, and S-Rank requiring +40. Even if the user has a higher boost than required for a stronger application, they can opt to use a weaker application if they wish. The speed boosts associated with each Rank also naturally scale, with the B-Rank granting a x2 boost, A-Rank granting a 2.5x boost, and the S-Rank granting a 3x boost to the projectile's speed. The boosts do not need to be purely Kenjutsu based, and only require that they empower the user's Kenjutsu and follow reasonable logic. For example a boost to the user's Taijutsu that allows them to throw harder via strengthened muscles would apply, as would Elemental infusions, like a Wind Or Lightning Release infusions allowing the blade to more easily cut through the air, or Fire acting as a propellant, etc. Finally, if the user wishes to not inflict damage with this attack, they can opt to throw the weapon with the hilt aimed at the target, with the base damage inflicted being equivalent to a freeform attack, with no usage limit.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can be performed 4 times per battle, twice for the B-Rank application, and two shared between the A-Rank and S-Rank applications. Additionally, the user must wait 2 turns between uses.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> After using the S-Rank application, the user cannot perform S-Rank or above Taijutsu or Kenjutsu for 2 turns.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/kKGcJru.png" data-url="https://i.imgur.com/kKGcJru.png" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Taught to</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#1: <a href="https://animebase.me/threads/data-lost.782645/">Keotsu</a>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#32: (Bukijutsu: Ritomasu Heiki) Weapon Art: Litmus Arms</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Bukijutsu: Ritomasu Heiki) Weapon Art: Litmus Arms</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive/ Defensive/ Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short - Long</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 40 (Plus up to an additional 40 Chakra each turn)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 80</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> Developed as a branch of Litmus Fist, Litmus Arms extends the concepts of it's sibling technique to weapons in all their varying shapes and glory. As with the Fist, Arms focuses on utilizing Chakra in conjunction with existing styles and especially freeform motions to create unique Elemental combinations. The user begins by gathering a large amount of Chakra and distributing it equally throughout their body and their weapon, visualizing the latter as an extension of the former. Once this is done, the user then performs various actions, motions, movements, etc, releasing the gathered Chakra in conjunction with them. Just like with other Litmus techniques, these actions and motions are physically representative of the nature of an Element, which cause the Chakra to take on the properties of, and change into that Element. From there, the user applies exerts control over their Chakra to influence the shape and effect of their attacks. The user is able to utilize all forms/ states for the Elements they perform, for example, if they use Fire Release they could use ash, or flammable mist, however, the state or form of any attack performed via this technique cannot be changed once released, as the Chakra has already left the body, and been given form.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">The user can split the Chakra Pool from this Jutsu into as many attacks they wish to perform, within reason, so the user can perform 1 S-Rank, or 2 A-Rank, etc, or even a combination of different ranked attacks, like 1 A-Rank and 2 B-Rank, etc. However with each division of the Chakra used, so too does each individual action logically lose power, although, this drawback is arguably the Jutsu's best quality, due to fact that the Nature of the users Chakra is only changed when released in conjunction with their actions. This allows the user to swiftly and accurately shift between multiple Elements, performing extremely unique combinations of Elements, easily creating their own "style", simply by performing a series of basic actions and combing the Elements those actions unleash. Additionally, at the start of each turn for the duration of this technique the user can expend Chakra equivalent to the amount of Chakra utilized up until that point, restoring the Chakra they have for this technique back up to it's max. Although this action can easily end up eating through the users Chakra reserves, this ensures they can maintain the Jutsu for it's maximum turn limit, receiving the most from this Jutsu in return for the high cost required to maintain it. Finally, while the Chakra for this technique is gathered and prepared throughout the user's body, as it is yet to be molded, repurposed and released into an actual attack, the user can perform other Jutsu whilst this one is active, without consuming the Chakra pool gathered for this technique, however, this cannot be done simultaneously while the user is releasing an attack from this technique, as they are logically using their Chakra to shape that attack and cannot divert neither their attention, nor Chakra flow between multiple techniques.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> The user can keep this technique active for a max of 4 turns, and must wait 2 turns after it's deactivation before they can use it again. If the user does not use the full amount of Chakra gathered for this technique by the end of the turn limit, they lose the remaining Chakra. Finally, this Jutsu can be used a max of 2 times per battle.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> This technique can't be performed during Litmus Fist's active duration or cooldown, and vice versa.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/b9YCull.gif" data-url="https://i.imgur.com/b9YCull.gif" class="bbImage " style="" alt="" title="" /></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><img src="https://i.imgur.com/hdyxLs8.gif" data-url="https://i.imgur.com/hdyxLs8.gif" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Taught to</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#1: <a href="https://animebase.me/threads/data-lost.782645/">Keotsu</a>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Customs Taught to Me</span></p><p></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Kenjutsu Kuchiyose: Okotta Kami)- Sword Summoning Art: An Angry God | Deus Iratus</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Kenjutsu Kuchiyose: Okotta Kami)- Sword Summoning Art: An Angry God | Deus Iratus</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive </span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Mid - Long</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 30</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 60</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> By combining the sword arts with Ninjutsu the user is able to create a hybrid technique entailing both parent teachings. The technique is initiated by the user stabbing his sword into the ground, which is actually the summoning rites. Exactly 10 meters above the opponent would have summoned a much larger copy (15 meters in length and heavy enough to crush Doton techniques of the same rank and below) of the same lodged sword to come crashing down on a targeted area. The impact is very loud and devastating leaving quite a blemish on the spot in which it had landed. It would appear like some angry being had trusted the blade from the Heavens, hence the name. After the sword makes impact it disappears in a puff of smoke. It's the tip of the sword that's created ten meters above the opponent, with the rest of the sword above that point.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">What it looks like: [SPOILER]<img src="https://i.imgur.com/MSyaSIr.png" data-url="https://i.imgur.com/MSyaSIr.png" class="bbImage " style="" alt="" title="" />[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note(s):</strong></span></p><p><span style="font-family: 'Times New Roman'">- 3× usage limit[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Junrei no Michi) - Pilgrims Road</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Junrei no Michi) - Pilgrims Road</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short - Mid</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 30</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 60</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> The user by flowing their Chakra into their sword will control and manipulate it to create multiple blades of Chakra to extend from the initial blade branching out in front of the user up to 1 meter in length. The user can use this as a method of surprise by attacking with their sword to gain close quarters and then extending the various blades from various angles to attack their opponent.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be used three times per battle.[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Yumita Geijutsu: Magarimichi Dageki) Bow and Arrow arts: Curving strike</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]Yumita Geijutsu: Magarimichi Dageki: (Bow and Arrow arts: Curving strike)</span></p><p><span style="font-family: 'Times New Roman'">Rank: S</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive</span></p><p><span style="font-family: 'Times New Roman'">Range: Short-long</span></p><p><span style="font-family: 'Times New Roman'">Chakra: N/A</span></p><p><span style="font-family: 'Times New Roman'">Damage: 80</span></p><p><span style="font-family: 'Times New Roman'">Description: The user uses an arrow which has its arrow head shaped in a way which enables it to curve and attack the enemy from the side.(Moves in an arc) Although its power is not as strong as an arrow which has a sharpened head, its fletching allows it to move in a certain direction with the air resistance giving it the ability to turn, which means it can hit the opponent from the side of his leg or body restricting his movement. The Arrows are faster than regular thrown projectiles and therefore can be more trickier to counter.</span></p><p><span style="font-family: 'Times New Roman'">Note: Can only be used 2 times.</span></p><p><span style="font-family: 'Times New Roman'">Note: Can only be taught by Erzo</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Learned: <a href="https://animebase.me/threads/where-do-archers-buy-their-arrows-at-target.776109/">Here</a>.[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Yumita Geijutsu: Tadai Kujo) Bow and Arrow arts: Heavy Destruction</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>Yumita Geijutsu: Tadai Kujo- (Bow and Arrow arts: Heavy Destruction)</strong></span></p><p><span style="font-family: 'Times New Roman'">Rank: S</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive</span></p><p><span style="font-family: 'Times New Roman'">Range: Short-Mid</span></p><p><span style="font-family: 'Times New Roman'">Chakra: N/A</span></p><p><span style="font-family: 'Times New Roman'">Damage: 80</span></p><p><span style="font-family: 'Times New Roman'">Description: The user shoots out a customized arrow which has a big arrow head as compared to a normal arrow. The arrow head has a circular base on the outside and grows bigger in size when you look it from the front, it also has two holes on it which can the air can go through instead of pushing against it and slowing it down. Due to the arrow heads size and because it’s made out of metal it has enough power to break bones if it connects. Despite its tremendous power it also has faster speed than a average arrow due to the weight of the arrow head making it even more difficult to deal with</span></p><p><span style="font-family: 'Times New Roman'">Note: Can only be used once.</span></p><p><span style="font-family: 'Times New Roman'">Note: Can only be taught by Erzo</span></p><p><span style="font-family: 'Times New Roman'">Note: No other Bow and Arrow art jutsus can be used for 2 turns.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><a href="https://animebase.me/threads/where-do-archers-buy-their-arrows-at-target.776109/post-22025439">Taught: Here.</a></p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Hiken: Tsubame Gaeshi) – Secret Sword: Swallow Return</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER](Hiken: Tsubame Gaeshi) – Secret Sword: Swallow Return</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive</span></p><p><span style="font-family: 'Times New Roman'">Rank: A – S</span></p><p><span style="font-family: 'Times New Roman'">Range: Short</span></p><p><span style="font-family: 'Times New Roman'">Chakra: N/A – 40</span></p><p><span style="font-family: 'Times New Roman'">Damage: 60 – 80</span></p><p><span style="font-family: 'Times New Roman'">Description: Tsubame Gaeshi is the fabled technique of the legendary swordsman, Sasaki Kojirō, who was said to be able to cut down a swallow in mid-flight. A highly lethal sword technique, wherein one strikes at an enemy with great speed. Use of this skill requires one to be an Iaidō user, as the speed and swiftness characteristic of their signature technique is similarly employed here. With one's sword in hand, the user will move at incredible speeds, striking at the enemy from three different directions. It is a threefold application of the Iaidō technique, as the user rapidly strikes at the left flank and redraws their sword, striking directly at the head then redrawing their sword, and finally attacking the right flank (this order can be reversed if one so chooses). The motion of striking and redrawing is performed at such speed that each strike occurs at almost the exact same time, meaning that choosing to block only one strike will result in the others connecting. While this doesn't require chakra to perform (A-Rank), the user can also infuse their raw chakra into the blade, strengthening the attack (S-Rank). Ninja who are able to perform Iaidō can, alternatively, infuse chakra of an energy-based element they know into the weapon when performing the technique. In the case of raw chakra being infused, this technique will behave as elementally neutral in clashes, whilst the S&W of the chosen elemental chakra will take effect in clashes. This technique can be used once per turn and up to three times per battle. The S-Rank variant requires a single turn cooldown before it can be performed again, and its usage prevents the user from using other Iaidō-based/Samurai techniques above A-Rank for the remainder of the turn in which it was used.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Learned <a href="https://animebase.me/threads/customs-with-imperfect.757474/">here</a>.</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Command Arts Learned: <a href="https://animebase.me/threads/an-imperfect-art.782564/">Here</a>.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER="General Command Arts"]<strong>(Kamei Gigei: Kougenjin) Command Art: Mirage Blade</strong></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]Rank: A</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive</span></p><p><span style="font-family: 'Times New Roman'">Range: Short-Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra Cost: 30</span></p><p><span style="font-family: 'Times New Roman'">Damage: 60</span></p><p><span style="font-family: 'Times New Roman'">Description: Unlike other Kenjutsu shockwaves which are generally large, Kougenjin is a relatively small shockwave that’s size is the same as the blade length of the sword used to launch it. Sacrificing power for speed and quantity, Mirage Blade travels at speeds comparable to same ranked Fire jutsu. <s>an incredible pace, relative to the user’s rank; Mirage Blade, when used by a Sannin, would be about twice as fast as a shockwave fired from the Samurai Sabre Technique, though its destructive force is obviously much less</s>. A large amount of chakra is focused inside the user’s blade in the form of a constant flow – though normally the chakra could envelope the sword, here the chakra creates a shell on the inside of the blade, allowing the chakra to rebound infinitely and resonate with itself. When the user slashes their sword, it releases a portion of this chakra in the form of a white, rippling shockwave; thus the name Mirage Blade. <s>Mirage Blade also carries the properties of the blade used to fire it, as well as its size; this means that if the blade used to fire Mirage Blade is sharp enough, Mirage Blade will pass through solid objects by slicing them in half and continuing on, much like a Wind element jutsu would.</s></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]</span></p><p><span style="font-family: 'Times New Roman'">*Three shockwaves can be fired per use.</span></p><p><span style="font-family: 'Times New Roman'">*This jutsu may be only be used 3 times per match.</span></p><p><span style="font-family: 'Times New Roman'">*Useable and taught by Keotsu only.[/SPOILER][/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>(Kamei Gigei: Rekkyōdan) Command Art: Violent Mirror Severing</strong></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]Type: Offensive</span></p><p><span style="font-family: 'Times New Roman'">Rank: S</span></p><p><span style="font-family: 'Times New Roman'">Range: Short-Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra Cost: 40</span></p><p><span style="font-family: 'Times New Roman'">Damage: 80</span></p><p><span style="font-family: 'Times New Roman'">Description: A technique based upon the premises of two of Keotsu's other Command Arts - his signature shockwave Kougenjin, and a Prayer technique known as Zekkyōdan, Rekkyōdan aims to push the principles of these attacks to their absolute limits. The user will gather chakra around their blade, coating in it a glass like layer; swinging the blade breaks the high tension layer of chakra and projects it forward, like the fragments of a broken mirror. The user can control the spread over the shattered attack, allowing it to cover either wide area to affect multiple opponents, or focus it into a tight cone to strike an individual adversary. No matter the scope of the area covered by the attack, though, the technique always launches 80 individual shockwaves.</span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]*Note: Can be used up to three times per turn, with a cooldown of turns equal to the number of times it was used.</span></p><p><span style="font-family: 'Times New Roman'">*Note: Launches 80 shockwaves with a single use. These shockwaves are not enhanced individually with boosts or augmentations; instead, the boost is applied to the entirety of the technique. [/SPOILER][/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER="Prayer Series Command Arts"]<strong>(Kamei Gigei: Saisho no Inori: Hikaru Aki Hasira) Command Art: First Prayer: Shining Autumn Pillar</strong></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]Rank: A</span></p><p><span style="font-family: 'Times New Roman'">Type: Offense/Supplementary/Defense</span></p><p><span style="font-family: 'Times New Roman'">Range: Self</span></p><p><span style="font-family: 'Times New Roman'">Chakra: 30 ( - 10 per turn )</span></p><p><span style="font-family: 'Times New Roman'">Damage: N/A</span></p><p><span style="font-family: 'Times New Roman'">Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their physical strength by 20 damage as well as their speed by double. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it. This allows the user to negate techniques of equal chakra and lower. The method of blocking attacks is based upon the concept of an immovable pillar.</span></p><p><span style="font-family: 'Times New Roman'">[spoiler] *The First Prayer can only shield the user from attacks of equal or lower chakra cost.</span></p><p><span style="font-family: 'Times New Roman'">*This Jutsu lasts 3 turns each use and can only be used 3 times each, requiring a break of equal time.</span></p><p><span style="font-family: 'Times New Roman'">*Blocking an attack counts against one of the three allotted moves in a turn.[/spoiler][/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>(Kamei Gigei: Fukutsu no Inori: Gokumonken) Command Art: Prayer of Fortitude: Prison Gate Sword</strong></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]Rank: A</span></p><p><span style="font-family: 'Times New Roman'">Type: Supplementary/Defense</span></p><p><span style="font-family: 'Times New Roman'">Range: Self</span></p><p><span style="font-family: 'Times New Roman'">Chakra: 30</span></p><p><span style="font-family: 'Times New Roman'">Damage: N/A</span></p><p><span style="font-family: 'Times New Roman'">Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique covers the entirety of the user’s body and transfers the defensive ability of it. This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn.</span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]*Cannot be used unless the First Prayer is active.</span></p><p><span style="font-family: 'Times New Roman'">*This technique does not last as long as the First Prayer; However, this technique when triggered can be used once per turn on techniques of equal chakra and lower.</span></p><p><span style="font-family: 'Times New Roman'">*Can only be used twice in a battle.</span></p><p><span style="font-family: 'Times New Roman'">*Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense.[/SPOILER][/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>(Kamei Gigei: Dai ni no Inori: Zekkyōdan) Command Art: Second Prayer: Broken Mirror Severing</strong></span></p><p><span style="font-family: 'Times New Roman'">[spoiler]Rank: S</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive/Defensive</span></p><p><span style="font-family: 'Times New Roman'">Range: Short-Mid</span></p><p><span style="font-family: 'Times New Roman'">Chakra: 40</span></p><p><span style="font-family: 'Times New Roman'">Damage: 80</span></p><p><span style="font-family: 'Times New Roman'">Description: The second in the “Prayer” series of Command Arts, Zekkyōdan differs in its working depending on if the user’s blade is being resheathed or drawn, though in both cases the move is a strange type of Battōjutsu, meaning that it involves multiple cuts. In the event that the sword is being sheathed, there is a quick flash as the blade’s guard meets the top of the scabbard, during which a chakra burst creates a countless number of cuts in a 360 degree short-range dome around the user; this being the defensive variant of the move. When unsheathing the blade, however, the affect is “launched”; that is, when the blade is unsheathed, a cyclone of chakra is shot forward, with the chakra inside the cone-like structure acting as tiny knives, shredding that which they come into contact with; this is the offensive variant of the move.</span></p><p><span style="font-family: 'Times New Roman'">[spoiler]*Cannot be used unless the first “Prayer” has been activated.</span></p><p><span style="font-family: 'Times New Roman'">*Can only be used once per turn.</span></p><p><span style="font-family: 'Times New Roman'">*Due to needing to reset their stance, this move cannot be used back-to-back, even between turns, meaning another technique must be used in between uses.</span></p><p><span style="font-family: 'Times New Roman'">*Due to how this technique operates, this is not purely a Kenjutsu technique, being a Ninkenjutsu. [/spoiler][/spoiler]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>(Kamei Gigei: Dai san no Inori: Sōgenmu) Command Art: Third Prayer: Twin Phantasms</strong></span></p><p><span style="font-family: 'Times New Roman'">[spoiler]Rank: B</span></p><p><span style="font-family: 'Times New Roman'">Type: Supplementary</span></p><p><span style="font-family: 'Times New Roman'">Range: Short-Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra Cost: 20</span></p><p><span style="font-family: 'Times New Roman'">Damage: N/A</span></p><p><span style="font-family: 'Times New Roman'">Description: The Third in the “Prayer” series of Command Arts, Sōgenmu is a type of Shadow Bunshin developed specifically for sword users. The user will coat their body in a layer of chakra, creating a rainbow colored doppelganger. This doppelganger mimics every attack the user makes, down to even the launching of shockwaves and the amount of force behind an attack. At first, the doppelganger fluctuates only slightly around the user, making it appear as if the user is surrounded by some sort of haze. As time progresses, and the phantasm becomes more unstable, the user can “slide” and “rotate” the doppelganger away from them; though it will still mimic the user’s moves exactly, it will remain a set distance from the user. This changing in orientation allows the user to use the doppelganger to maximum effect.</span></p><p><span style="font-family: 'Times New Roman'">[spoiler]*Cannot be used unless the first “Prayer” has been activated.</span></p><p><span style="font-family: 'Times New Roman'">*Follows all rules for Shadow Clones and variations.</span></p><p><span style="font-family: 'Times New Roman'">*Every jutsu that the clone uses counts as an additional move per-turn. This technique also counts as a Ninjutsu.</span></p><p><span style="font-family: 'Times New Roman'">*The distance the clone can move is as follows: T1: Short; T2: Between Mid-Short; T3: Mid; T4: Between Mid-Long; T5: Long.[/spoiler][/spoiler]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>(Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest</strong></span></p><p><span style="font-family: 'Times New Roman'">[spoiler]Rank: Forbidden</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive</span></p><p><span style="font-family: 'Times New Roman'">Range: Short-Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra: 50</span></p><p><span style="font-family: 'Times New Roman'">Damage: 90 ( -15 to user )</span></p><p><span style="font-family: 'Times New Roman'">Description: The final “Prayer” of the Command Arts, Tenshōha is also the only offensive Prayer to not directly attack with the user’s sword. <s>though it still falls into the Kenjutsu category due to needing the user’s sword to activate</s>. Breaking the semi-crouching stance attained by the first Prayer, the user will stand and focus their chakra into their blade. By sheathing their blade, the user activates the technique. Their chakra will be unleashed in a powerful burst, calling forth a massive pillar of energy from the Heavens that descends upon the battlefield. Falling with incredible strength, the pillar has enough force to level the terrain completely and leave nothing but dust in its wake, though the after-effects of the jutsu seem to encourage the growth of life in the area. The user, at the epicenter of the blast, takes 15 damage.</span></p><p><span style="font-family: 'Times New Roman'">[spoiler]*Can only be used if the first “Prayer” was used and ends the effects of the first “Prayer” end.</span></p><p><span style="font-family: 'Times New Roman'">*Can only be used once.</span></p><p><span style="font-family: 'Times New Roman'">*No other Prayer can be used in the same and next turn.</span></p><p><span style="font-family: 'Times New Roman'">*This is a Non-elemental blast.[/spoiler][/spoiler][/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER="Waterfowl Dance"]<strong>(Mizutori no Odori) - Waterfowl Dance</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short (Short-Mid)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra Cost:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 80</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> An offensive Kenjutsu technique executable only by those with immaculate footwork and unparalleled bladework, the user will perform a series of one footed leaps during which they release a rapid flurry of fluid strikes, able to strike enemies in any direction from the user and overwhelm inferior combatants with the deluge of rapid, well placed strikes. The leap from the technique is enough to carry the user forward one range tier while performing the attack.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Note: Usable three times per battle with a turn cool down in between usages.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Learned: <a href="https://animebase.me/threads/data-lost.782645/post-22128272">Here</a>.</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER="(Kenjutsu: Ichimonji) - Sword Technique: Straight-line"]<strong>(Kenjutsu: Ichimonji) - Sword Technique: Straight-line</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> B-S</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra Cost:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 40-80</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> A simple blow delivered with one's sword in a straight line, usually an overhead strike. Capable of shattering stone and severing trees with one strike, mastery of this simple technique is necessary on the path of becoming a master swordsman, and variations of it exist in almost any school of swordsmanship.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> S Rank version is usable three times; A rank version is usable 6 times.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Learned: <a href="https://animebase.me/threads/data-lost.782645/post-22128477">Here</a>.</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER="(Kenjutsu: Kage no Ōi Isogu) - Sword Technique: Shadowrush"]<strong>(Kenjutsu: Kage no Ōi Isogu) - Sword Technique: Shadowrush</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> B-S</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra Cost:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 40-80</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description</strong>: A powerful Kenjutsu technique where the blade is held in a stance parallel to the ground, either above the wielder's head or at eye level, with their off hand reaching towards the tip of their blade. Leaping forward the user will deliver a thrust, driven by their own power and movement, effectively turning their sword into a piercing spear capable of shattering stone. At the end of the thrust the user can vault off of their landing point, allowing them to quickly reposition to a more favorable position either via retreating in the direction they came from, or to better position for a follow up, within short-range of their vaulting point.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> S Rank version is usable three times; A rank version is usable 4 times.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Learned: <a href="https://animebase.me/threads/data-lost.782645/post-22128477">Here</a>.</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><img src="http://i.imgur.com/dTTA0xk.png" data-url="http://i.imgur.com/dTTA0xk.png" class="bbImage " style="" alt="" title="" /></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 18px">Senkenjutsu</span></p><p></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">( Dokkōdō: Shinjuku no Kagayaki ) The Alone Way: Shinjuku's Brilliance</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER](Dokkōdō: Shinjuku no Kagayaki) The Alone Way: Shinjuku's Brilliance</span></p><p><span style="font-family: 'Times New Roman'">Type: Supplementary</span></p><p><span style="font-family: 'Times New Roman'">Rank: B</span></p><p><span style="font-family: 'Times New Roman'">Range: Short - Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra: N/A ( +10)</span></p><p><span style="font-family: 'Times New Roman'">Damage: N/A</span></p><p><span style="font-family: 'Times New Roman'">Description: Shinjuku's Brilliance is passive technique that is applied to any of the user's Dokkodo Techniques. Taking inspiration from the Samurai Saber Technique by Samurai, the user is capable of applying more shape manipulation into their senjutsu. This allowing them the ability to reshape the chakra into other form of weaponry in battle, such as when utilizing "Hidden Truths", instead of just releasing crescents or flowing the senjutsu into the blade, it can be reshaped into various other held bladed weapons such as battle axes, naginatas etc. However, this chakra does not enhance the technique in question beyond simply allowing it to be utilized with various cosmetic changes.[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER="(Dokkōdō: Rokotsuna Uso) - The Alone Way: Blatant Lies"]Type: Offensive/Defensive</span></p><p><span style="font-family: 'Times New Roman'">Rank: Forbidden</span></p><p><span style="font-family: 'Times New Roman'">Range: Short - Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra: 50</span></p><p><span style="font-family: 'Times New Roman'">Damage: 90</span></p><p><span style="font-family: 'Times New Roman'">Description: The ultimate form of the Dokkodo technique Hidden truths, this technique is comparable to the Samurai Saber Technique in both its concept and execution. By channeling Senjutsu into the blade, the user becomes capable of creating crescents of natural energy sharpened to slice through metal and bone effortlessly. These crescents are capable of combating equal ranked Elemental Ninjutsu. Unlike Samurai Saber Technique, however, these cannot create chakra weapons to attack with, instead just creating slashes and strikes following the user's strike motion. They crescents can carry the effects of either form of Senkenjutsu.</span></p><p><span style="font-family: 'Times New Roman'">Note: Can be used three times and the user cannot use any other Dokkodo techniques S rank and higher that turn and the next turn.</span></p><p><span style="font-family: 'Times New Roman'">Note: Can only be used with Dokkodo active. Ronin and Samurai are capable of utilizing outside of the mode.</span></p><p><span style="font-family: 'Times New Roman'">[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER="(Dokkōdō: Shin Shiraha Nagashi) - The Alone Way: True White Blade Flow"]Type: Defensive/Supplementary</span></p><p><span style="font-family: 'Times New Roman'">Rank: S</span></p><p><span style="font-family: 'Times New Roman'">Range: Short</span></p><p><span style="font-family: 'Times New Roman'">Chakra: 40 (+10 to Technique Chakra)</span></p><p><span style="font-family: 'Times New Roman'">Damage: N/A</span></p><p><span style="font-family: 'Times New Roman'">Description: After entering Dokkodo, the user will focus Senjutsu enhanced chakra into their blade and charge it, such that the effects of White Blade Flow can be extended to non-Dokkodo Kenjutsu by adding 10 chakra to its cost. Doing so causes the user's sword to leave a glittering trail of glass like shards in the air simply by moving it, and allows the techniques to carry a corroding Senkenjutsu effect: the released chakra quickly corrodes through the obstacle, weakening by exposing the obstacle's "shatter point". This is a point on the technique that the Senjutsu compromises, causing it to shatter in a glow of white glass-like shards, lending to the technique's name. It is capable of destroying solids and liquids of equal chakra or lower while dispersing energy as well.</span></p><p><span style="font-family: 'Times New Roman'">Note: Useable three times, and remains active for four turns per activation. Only during this window can the +10 Chakra augmentation be done to non-Dokkodo Kenjutsu techniques.</span></p><p><span style="font-family: 'Times New Roman'">Note: Can only be used with Dokkodo active.</span></p><p><span style="font-family: 'Times New Roman'">[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER="One Thousand Cherry Blossoms"]<strong>(Dokkōdō: Senbonzakura) - The Alone Way: One Thousand Cherry Blossoms</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A-S</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short-Long</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra Cost:</strong> 30-40</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 60-80</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> A Dokkodo technique comparable to the Samurai technique Secret Sword: Snowstorm Beheading. The user will channel Senjutsu into their blade, cloaking it in natural energy in much the same manner as one would for (Dokkōdō: Kakusu Shinjitsu ) - The Alone Way: Hidden Truths. Once done, the user will swing their blade, releasing outwards a massive swirling cyclone-like shockwave of natural energy that can carry either form of Senkenjutsu, that takes the appearance of a storm of cherry blossom petals. The cyclone is powerful enough to slash apart bone and steel effortlessly, and is capable of combating equally ranked Elemental Ninjutsu.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be used with Dokkodo active. Ronin and Samurai are capable of utilizing outside of the mode.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> S rank version is usable 2 times per battle with a two turn cool down in between usages; A rank version is usable 3 times per battle.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Learned: <a href="https://animebase.me/threads/data-lost.782645/post-22128272">Here</a>.</p><p>[/SPOILER]</span></p><p>[/QUOTE]</p>
[QUOTE="Imperfect, post: 17886351, member: 181978"] [CENTER][IMG]http://i.imgur.com/dTTA0xk.png[/IMG] [FONT=Times New Roman][SIZE=5]Kenjutsu & Bukijutsu[/SIZE] [SIZE=3]My Customs[/SIZE][/FONT][/CENTER][FONT=Times New Roman] [HR][/HR] #29: (Muramasa Ittōryū: Homura) Demon Blacksmith One Sword Style: Blaze [SPOILER][B](Muramasa Ittōryū: Homura) Demon Blacksmith One Sword Style: Blaze[/B] [B]Type:[/B] Offensive [B]Rank:[/B] S-Rank - Forbidden [B]Range:[/B] Short - Long [B]Chakra:[/B] N/A - 50 [B]Damage:[/B] 80 - 90 (-5 to user for 4 turns) [B]Description:[/B] One of few techniques created by a fabled blacksmith to test the parameters of his creations, it embodies the essence of the smith himself; casting and forging with one's whole body and spirit, to the point of burning up oneself. With a single blade in their hand, the user places all of their physical strength behind an otherwise generic, formless swing. The end result is a vacuum-like shockwave similar in appearance to "(Suraisu Shinku no Nami) - Slicing Crimson Wave", albeit stronger, and with a unique effect. As a result of the extreme physical force the technique is performed with, the resulting wave burns a bright scarlet red, and emits a tremendous amount of heat, a result of friction between the air and the shockwave itself. Despite this, Blaze itself is not considered a Fire Release technique, but does carry logical characteristics thereof. This usage of the technique is S ranked. [B]Blaze Ex (Forbidden Rank):[/B] By gathering Fire Release Chakra throughout their body, and channeling it into their swing, the user can perform a much more potent variation of this technique, referred to as Blaze Ex. This converts the slash into a Fire Release Kenjutsu technique, while at the same time increasing the technique's strength into that of a Forbidden Rank, though the technique is otherwise physically identical. This results in self-inflicted recoil damage in the form of extreme internal temperatures, causing the user to take 5 damage per turn for 4 turns. Blaze Ex also carries additional beneficial effects once the original attack has been performed, derived from the extreme temperatures both the user's body and blade carry as a result of the technique. As their body burns up, all of the user's Raw and Chakraless Taijutsu, Kenjutsu, Bukijutsu, etc are automatically converted into Fire Release techniques, and gain a +20 increase in damage to all techniques that benefit from this infusion of the Fire Element. These effects remain for the same duration as the recoil damage, a max of 4 turns, however if at any time during this duration the user either gathers or utilizes Water Release Chakra, or is struck by an opposing Offensive Water Release Jutsu of at least A-Rank, the effects, both negative and positive, are cancelled out, and instead the user suffers recoil depending on whether they trigger the former or latter. In the former, the user immediately takes 20 damage in recoil for the rapid cooling of their body. In the latter, the damage of the incoming technique is increased by +20, not counting as a buff to the opposing Jutsu but rather an increase in overall damage received by the user. [B]Blaze Exceed (Forbidden Rank):[/B] If the user performs their second usage of Blaze Ex before the effects of their first have expired, this overclocks the user's body, resulting in a "stacked usage", referred to as Blaze Exceed. This doubles all effects both positive and negative from the original usage, with the exception of damage which is an additional +10 for a total +30 boost, and the added restriction that neither instances of the recoil damage can be mitigated or negated in any way, such as with the Yang Release Specialty. This refreshes the timer associated with Blaze Ex back to 4 turns, and is otherwise is identical to the regular usage of Blaze Ex, following the same rules and restrictions as mentioned above. If performed, once Blaze Exceed's duration has ended, the user suffers several negative side effects from effectively setting their body ablaze. The user's Taijutsu, Kenjutsu, Bukijutsu, etc deal 20 less damage, while the user themselves take an additional 20 damage from all incoming sources of physical damage, while the user suffers 10 damage from all of their Fire Release techniques, regardless of Rank. These effects persist until healed, requiring healing equivalent to "Yang Release: Touch of the Sun" to be removed. [B]Note:[/B] S-Rank can be used 3 times per battle with a 2 turn cooldown. [B]Note:[/B] Forbidden Rank can be used twice, with a 3 turn cooldown. [SPOILER][CENTER][IMG]https://i.imgur.com/EK98zuY.gif[/IMG][/CENTER][/SPOILER] Taught to #1 [URL="https://animebase.me/threads/data-lost.782645/"]Keotsu[/URL][/SPOILER] #31: (Muramasa Ittōryū: Kyasutōfu) Demon Blacksmith One Sword Style: Cast Off [SPOILER][B](Muramasa Ittōryū: Kyasutōfu) Demon Blacksmith One Sword Style: Cast Off[/B] [B]Type:[/B] Offensive/ Supplementary [B]Rank:[/B] B-Rank/ A-Rank/ S-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] N/A [B]Damage:[/B] 40/ 60/ 80 [B]Description:[/B] Although not a traditional skill of the Muramasa school, the smith had the habit of vehemently tossing works he considered imperfect. This in and of itself would be negligible if it were not for the sheer force with which he dismissed them, easily able to carve a path through stone. As such, it was immortalized in the Muramasa school as "Cast Off", a technique where one intentionally, violently jettisons their weapon towards a target, attempting to penetrate through whatever happens to be in the weapon's path. This is done through physical strength alone, requiring no Chakra on the user's part, however there is a secondary effect that this technique produces. Starting at +20, for each +10 damage points the user's Kenjutsu receives, whether through passive or active means, the sword's speed is multiplied, with the user's base speed acting as the base for the weapon. The Rank of this technique is directly tied to the damage increase(s) the user employs alongside this technique, with B-Rank being usable while the user applies +20, A-Rank becoming accessible at +30, and S-Rank requiring +40. Even if the user has a higher boost than required for a stronger application, they can opt to use a weaker application if they wish. The speed boosts associated with each Rank also naturally scale, with the B-Rank granting a x2 boost, A-Rank granting a 2.5x boost, and the S-Rank granting a 3x boost to the projectile's speed. The boosts do not need to be purely Kenjutsu based, and only require that they empower the user's Kenjutsu and follow reasonable logic. For example a boost to the user's Taijutsu that allows them to throw harder via strengthened muscles would apply, as would Elemental infusions, like a Wind Or Lightning Release infusions allowing the blade to more easily cut through the air, or Fire acting as a propellant, etc. Finally, if the user wishes to not inflict damage with this attack, they can opt to throw the weapon with the hilt aimed at the target, with the base damage inflicted being equivalent to a freeform attack, with no usage limit. [B]Note:[/B] Can be performed 4 times per battle, twice for the B-Rank application, and two shared between the A-Rank and S-Rank applications. Additionally, the user must wait 2 turns between uses. [B]Note:[/B] After using the S-Rank application, the user cannot perform S-Rank or above Taijutsu or Kenjutsu for 2 turns. [SPOILER][CENTER][IMG]https://i.imgur.com/kKGcJru.png[/IMG][/CENTER][/SPOILER] Taught to #1: [URL="https://animebase.me/threads/data-lost.782645/"]Keotsu[/URL][/SPOILER] #32: (Bukijutsu: Ritomasu Heiki) Weapon Art: Litmus Arms [SPOILER][B](Bukijutsu: Ritomasu Heiki) Weapon Art: Litmus Arms[/B] [B]Type:[/B] Offensive/ Defensive/ Supplementary [B]Rank:[/B] S-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] 40 (Plus up to an additional 40 Chakra each turn) [B]Damage:[/B] 80 [B]Description:[/B] Developed as a branch of Litmus Fist, Litmus Arms extends the concepts of it's sibling technique to weapons in all their varying shapes and glory. As with the Fist, Arms focuses on utilizing Chakra in conjunction with existing styles and especially freeform motions to create unique Elemental combinations. The user begins by gathering a large amount of Chakra and distributing it equally throughout their body and their weapon, visualizing the latter as an extension of the former. Once this is done, the user then performs various actions, motions, movements, etc, releasing the gathered Chakra in conjunction with them. Just like with other Litmus techniques, these actions and motions are physically representative of the nature of an Element, which cause the Chakra to take on the properties of, and change into that Element. From there, the user applies exerts control over their Chakra to influence the shape and effect of their attacks. The user is able to utilize all forms/ states for the Elements they perform, for example, if they use Fire Release they could use ash, or flammable mist, however, the state or form of any attack performed via this technique cannot be changed once released, as the Chakra has already left the body, and been given form. The user can split the Chakra Pool from this Jutsu into as many attacks they wish to perform, within reason, so the user can perform 1 S-Rank, or 2 A-Rank, etc, or even a combination of different ranked attacks, like 1 A-Rank and 2 B-Rank, etc. However with each division of the Chakra used, so too does each individual action logically lose power, although, this drawback is arguably the Jutsu's best quality, due to fact that the Nature of the users Chakra is only changed when released in conjunction with their actions. This allows the user to swiftly and accurately shift between multiple Elements, performing extremely unique combinations of Elements, easily creating their own "style", simply by performing a series of basic actions and combing the Elements those actions unleash. Additionally, at the start of each turn for the duration of this technique the user can expend Chakra equivalent to the amount of Chakra utilized up until that point, restoring the Chakra they have for this technique back up to it's max. Although this action can easily end up eating through the users Chakra reserves, this ensures they can maintain the Jutsu for it's maximum turn limit, receiving the most from this Jutsu in return for the high cost required to maintain it. Finally, while the Chakra for this technique is gathered and prepared throughout the user's body, as it is yet to be molded, repurposed and released into an actual attack, the user can perform other Jutsu whilst this one is active, without consuming the Chakra pool gathered for this technique, however, this cannot be done simultaneously while the user is releasing an attack from this technique, as they are logically using their Chakra to shape that attack and cannot divert neither their attention, nor Chakra flow between multiple techniques. [B]Note:[/B] The user can keep this technique active for a max of 4 turns, and must wait 2 turns after it's deactivation before they can use it again. If the user does not use the full amount of Chakra gathered for this technique by the end of the turn limit, they lose the remaining Chakra. Finally, this Jutsu can be used a max of 2 times per battle. [B]Note:[/B] This technique can't be performed during Litmus Fist's active duration or cooldown, and vice versa. [SPOILER][CENTER][IMG]https://i.imgur.com/b9YCull.gif[/IMG] [IMG]https://i.imgur.com/hdyxLs8.gif[/IMG][/CENTER][/SPOILER] Taught to #1: [URL="https://animebase.me/threads/data-lost.782645/"]Keotsu[/URL][/SPOILER] [HR][/HR] [CENTER][SIZE=3]Customs Taught to Me[/SIZE][/CENTER] (Kenjutsu Kuchiyose: Okotta Kami)- Sword Summoning Art: An Angry God | Deus Iratus [SPOILER][B](Kenjutsu Kuchiyose: Okotta Kami)- Sword Summoning Art: An Angry God | Deus Iratus[/B] [B]Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Mid - Long [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] By combining the sword arts with Ninjutsu the user is able to create a hybrid technique entailing both parent teachings. The technique is initiated by the user stabbing his sword into the ground, which is actually the summoning rites. Exactly 10 meters above the opponent would have summoned a much larger copy (15 meters in length and heavy enough to crush Doton techniques of the same rank and below) of the same lodged sword to come crashing down on a targeted area. The impact is very loud and devastating leaving quite a blemish on the spot in which it had landed. It would appear like some angry being had trusted the blade from the Heavens, hence the name. After the sword makes impact it disappears in a puff of smoke. It's the tip of the sword that's created ten meters above the opponent, with the rest of the sword above that point. What it looks like: [SPOILER][IMG]https://i.imgur.com/MSyaSIr.png[/IMG][/SPOILER] [B]Note(s):[/B] - 3× usage limit[/SPOILER] (Junrei no Michi) - Pilgrims Road [SPOILER][B](Junrei no Michi) - Pilgrims Road[/B] [B]Rank:[/B] A-Rank [B]Type:[/B] Offensive [B]Range:[/B] Short - Mid [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] The user by flowing their Chakra into their sword will control and manipulate it to create multiple blades of Chakra to extend from the initial blade branching out in front of the user up to 1 meter in length. The user can use this as a method of surprise by attacking with their sword to gain close quarters and then extending the various blades from various angles to attack their opponent. [B]Note:[/B] Can only be used three times per battle.[/SPOILER] (Yumita Geijutsu: Magarimichi Dageki) Bow and Arrow arts: Curving strike [SPOILER]Yumita Geijutsu: Magarimichi Dageki: (Bow and Arrow arts: Curving strike) Rank: S Type: Offensive Range: Short-long Chakra: N/A Damage: 80 Description: The user uses an arrow which has its arrow head shaped in a way which enables it to curve and attack the enemy from the side.(Moves in an arc) Although its power is not as strong as an arrow which has a sharpened head, its fletching allows it to move in a certain direction with the air resistance giving it the ability to turn, which means it can hit the opponent from the side of his leg or body restricting his movement. The Arrows are faster than regular thrown projectiles and therefore can be more trickier to counter. Note: Can only be used 2 times. Note: Can only be taught by Erzo Learned: [URL="https://animebase.me/threads/where-do-archers-buy-their-arrows-at-target.776109/"]Here[/URL].[/SPOILER] (Yumita Geijutsu: Tadai Kujo) Bow and Arrow arts: Heavy Destruction [SPOILER][B]Yumita Geijutsu: Tadai Kujo- (Bow and Arrow arts: Heavy Destruction)[/B] Rank: S Type: Offensive Range: Short-Mid Chakra: N/A Damage: 80 Description: The user shoots out a customized arrow which has a big arrow head as compared to a normal arrow. The arrow head has a circular base on the outside and grows bigger in size when you look it from the front, it also has two holes on it which can the air can go through instead of pushing against it and slowing it down. Due to the arrow heads size and because it’s made out of metal it has enough power to break bones if it connects. Despite its tremendous power it also has faster speed than a average arrow due to the weight of the arrow head making it even more difficult to deal with Note: Can only be used once. Note: Can only be taught by Erzo Note: No other Bow and Arrow art jutsus can be used for 2 turns. [CENTER][URL="https://animebase.me/threads/where-do-archers-buy-their-arrows-at-target.776109/post-22025439"]Taught: Here.[/URL][/CENTER][/SPOILER] (Hiken: Tsubame Gaeshi) – Secret Sword: Swallow Return [SPOILER](Hiken: Tsubame Gaeshi) – Secret Sword: Swallow Return Type: Offensive Rank: A – S Range: Short Chakra: N/A – 40 Damage: 60 – 80 Description: Tsubame Gaeshi is the fabled technique of the legendary swordsman, Sasaki Kojirō, who was said to be able to cut down a swallow in mid-flight. A highly lethal sword technique, wherein one strikes at an enemy with great speed. Use of this skill requires one to be an Iaidō user, as the speed and swiftness characteristic of their signature technique is similarly employed here. With one's sword in hand, the user will move at incredible speeds, striking at the enemy from three different directions. It is a threefold application of the Iaidō technique, as the user rapidly strikes at the left flank and redraws their sword, striking directly at the head then redrawing their sword, and finally attacking the right flank (this order can be reversed if one so chooses). The motion of striking and redrawing is performed at such speed that each strike occurs at almost the exact same time, meaning that choosing to block only one strike will result in the others connecting. While this doesn't require chakra to perform (A-Rank), the user can also infuse their raw chakra into the blade, strengthening the attack (S-Rank). Ninja who are able to perform Iaidō can, alternatively, infuse chakra of an energy-based element they know into the weapon when performing the technique. In the case of raw chakra being infused, this technique will behave as elementally neutral in clashes, whilst the S&W of the chosen elemental chakra will take effect in clashes. This technique can be used once per turn and up to three times per battle. The S-Rank variant requires a single turn cooldown before it can be performed again, and its usage prevents the user from using other Iaidō-based/Samurai techniques above A-Rank for the remainder of the turn in which it was used. [CENTER]Learned [URL="https://animebase.me/threads/customs-with-imperfect.757474/"]here[/URL].[/CENTER][/SPOILER] Command Arts Learned: [URL="https://animebase.me/threads/an-imperfect-art.782564/"]Here[/URL]. [SPOILER="General Command Arts"][B](Kamei Gigei: Kougenjin) Command Art: Mirage Blade[/B] [SPOILER]Rank: A Type: Offensive Range: Short-Long Chakra Cost: 30 Damage: 60 Description: Unlike other Kenjutsu shockwaves which are generally large, Kougenjin is a relatively small shockwave that’s size is the same as the blade length of the sword used to launch it. Sacrificing power for speed and quantity, Mirage Blade travels at speeds comparable to same ranked Fire jutsu. [S]an incredible pace, relative to the user’s rank; Mirage Blade, when used by a Sannin, would be about twice as fast as a shockwave fired from the Samurai Sabre Technique, though its destructive force is obviously much less[/S]. A large amount of chakra is focused inside the user’s blade in the form of a constant flow – though normally the chakra could envelope the sword, here the chakra creates a shell on the inside of the blade, allowing the chakra to rebound infinitely and resonate with itself. When the user slashes their sword, it releases a portion of this chakra in the form of a white, rippling shockwave; thus the name Mirage Blade. [S]Mirage Blade also carries the properties of the blade used to fire it, as well as its size; this means that if the blade used to fire Mirage Blade is sharp enough, Mirage Blade will pass through solid objects by slicing them in half and continuing on, much like a Wind element jutsu would.[/S] [SPOILER] *Three shockwaves can be fired per use. *This jutsu may be only be used 3 times per match. *Useable and taught by Keotsu only.[/SPOILER][/SPOILER] [B](Kamei Gigei: Rekkyōdan) Command Art: Violent Mirror Severing[/B] [SPOILER]Type: Offensive Rank: S Range: Short-Long Chakra Cost: 40 Damage: 80 Description: A technique based upon the premises of two of Keotsu's other Command Arts - his signature shockwave Kougenjin, and a Prayer technique known as Zekkyōdan, Rekkyōdan aims to push the principles of these attacks to their absolute limits. The user will gather chakra around their blade, coating in it a glass like layer; swinging the blade breaks the high tension layer of chakra and projects it forward, like the fragments of a broken mirror. The user can control the spread over the shattered attack, allowing it to cover either wide area to affect multiple opponents, or focus it into a tight cone to strike an individual adversary. No matter the scope of the area covered by the attack, though, the technique always launches 80 individual shockwaves. [SPOILER]*Note: Can be used up to three times per turn, with a cooldown of turns equal to the number of times it was used. *Note: Launches 80 shockwaves with a single use. These shockwaves are not enhanced individually with boosts or augmentations; instead, the boost is applied to the entirety of the technique. [/SPOILER][/SPOILER] [/SPOILER] [SPOILER="Prayer Series Command Arts"][B](Kamei Gigei: Saisho no Inori: Hikaru Aki Hasira) Command Art: First Prayer: Shining Autumn Pillar[/B] [SPOILER]Rank: A Type: Offense/Supplementary/Defense Range: Self Chakra: 30 ( - 10 per turn ) Damage: N/A Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their physical strength by 20 damage as well as their speed by double. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it. This allows the user to negate techniques of equal chakra and lower. The method of blocking attacks is based upon the concept of an immovable pillar. [spoiler] *The First Prayer can only shield the user from attacks of equal or lower chakra cost. *This Jutsu lasts 3 turns each use and can only be used 3 times each, requiring a break of equal time. *Blocking an attack counts against one of the three allotted moves in a turn.[/spoiler][/SPOILER] [B](Kamei Gigei: Fukutsu no Inori: Gokumonken) Command Art: Prayer of Fortitude: Prison Gate Sword[/B] [SPOILER]Rank: A Type: Supplementary/Defense Range: Self Chakra: 30 Damage: N/A Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique covers the entirety of the user’s body and transfers the defensive ability of it. This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn. [SPOILER]*Cannot be used unless the First Prayer is active. *This technique does not last as long as the First Prayer; However, this technique when triggered can be used once per turn on techniques of equal chakra and lower. *Can only be used twice in a battle. *Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense.[/SPOILER][/SPOILER] [B](Kamei Gigei: Dai ni no Inori: Zekkyōdan) Command Art: Second Prayer: Broken Mirror Severing[/B] [spoiler]Rank: S Type: Offensive/Defensive Range: Short-Mid Chakra: 40 Damage: 80 Description: The second in the “Prayer” series of Command Arts, Zekkyōdan differs in its working depending on if the user’s blade is being resheathed or drawn, though in both cases the move is a strange type of Battōjutsu, meaning that it involves multiple cuts. In the event that the sword is being sheathed, there is a quick flash as the blade’s guard meets the top of the scabbard, during which a chakra burst creates a countless number of cuts in a 360 degree short-range dome around the user; this being the defensive variant of the move. When unsheathing the blade, however, the affect is “launched”; that is, when the blade is unsheathed, a cyclone of chakra is shot forward, with the chakra inside the cone-like structure acting as tiny knives, shredding that which they come into contact with; this is the offensive variant of the move. [spoiler]*Cannot be used unless the first “Prayer” has been activated. *Can only be used once per turn. *Due to needing to reset their stance, this move cannot be used back-to-back, even between turns, meaning another technique must be used in between uses. *Due to how this technique operates, this is not purely a Kenjutsu technique, being a Ninkenjutsu. [/spoiler][/spoiler] [B](Kamei Gigei: Dai san no Inori: Sōgenmu) Command Art: Third Prayer: Twin Phantasms[/B] [spoiler]Rank: B Type: Supplementary Range: Short-Long Chakra Cost: 20 Damage: N/A Description: The Third in the “Prayer” series of Command Arts, Sōgenmu is a type of Shadow Bunshin developed specifically for sword users. The user will coat their body in a layer of chakra, creating a rainbow colored doppelganger. This doppelganger mimics every attack the user makes, down to even the launching of shockwaves and the amount of force behind an attack. At first, the doppelganger fluctuates only slightly around the user, making it appear as if the user is surrounded by some sort of haze. As time progresses, and the phantasm becomes more unstable, the user can “slide” and “rotate” the doppelganger away from them; though it will still mimic the user’s moves exactly, it will remain a set distance from the user. This changing in orientation allows the user to use the doppelganger to maximum effect. [spoiler]*Cannot be used unless the first “Prayer” has been activated. *Follows all rules for Shadow Clones and variations. *Every jutsu that the clone uses counts as an additional move per-turn. This technique also counts as a Ninjutsu. *The distance the clone can move is as follows: T1: Short; T2: Between Mid-Short; T3: Mid; T4: Between Mid-Long; T5: Long.[/spoiler][/spoiler] [B](Kamei Gigei: Saigo no Inori: Tenshōha) Command Art: Final Prayer: Heaven’s Illumination Conquest[/B] [spoiler]Rank: Forbidden Type: Offensive Range: Short-Long Chakra: 50 Damage: 90 ( -15 to user ) Description: The final “Prayer” of the Command Arts, Tenshōha is also the only offensive Prayer to not directly attack with the user’s sword. [S]though it still falls into the Kenjutsu category due to needing the user’s sword to activate[/S]. Breaking the semi-crouching stance attained by the first Prayer, the user will stand and focus their chakra into their blade. By sheathing their blade, the user activates the technique. Their chakra will be unleashed in a powerful burst, calling forth a massive pillar of energy from the Heavens that descends upon the battlefield. Falling with incredible strength, the pillar has enough force to level the terrain completely and leave nothing but dust in its wake, though the after-effects of the jutsu seem to encourage the growth of life in the area. The user, at the epicenter of the blast, takes 15 damage. [spoiler]*Can only be used if the first “Prayer” was used and ends the effects of the first “Prayer” end. *Can only be used once. *No other Prayer can be used in the same and next turn. *This is a Non-elemental blast.[/spoiler][/spoiler][/SPOILER] [SPOILER="Waterfowl Dance"][B](Mizutori no Odori) - Waterfowl Dance[/B] [B]Type:[/B] Offensive [B]Rank:[/B] S-Rank [B]Range:[/B] Short (Short-Mid) [B]Chakra Cost:[/B] N/A [B]Damage:[/B] 80 [B]Description:[/B] An offensive Kenjutsu technique executable only by those with immaculate footwork and unparalleled bladework, the user will perform a series of one footed leaps during which they release a rapid flurry of fluid strikes, able to strike enemies in any direction from the user and overwhelm inferior combatants with the deluge of rapid, well placed strikes. The leap from the technique is enough to carry the user forward one range tier while performing the attack. [B][/B]Note: Usable three times per battle with a turn cool down in between usages. [CENTER]Learned: [URL="https://animebase.me/threads/data-lost.782645/post-22128272"]Here[/URL].[/CENTER][/SPOILER] [SPOILER="(Kenjutsu: Ichimonji) - Sword Technique: Straight-line"][B](Kenjutsu: Ichimonji) - Sword Technique: Straight-line[/B] [B]Type:[/B] Offensive [B]Rank:[/B] B-S [B]Range:[/B] Short [B]Chakra Cost:[/B] N/A [B]Damage:[/B] 40-80 [B]Description:[/B] A simple blow delivered with one's sword in a straight line, usually an overhead strike. Capable of shattering stone and severing trees with one strike, mastery of this simple technique is necessary on the path of becoming a master swordsman, and variations of it exist in almost any school of swordsmanship. [B]Note:[/B] S Rank version is usable three times; A rank version is usable 6 times. [CENTER]Learned: [URL="https://animebase.me/threads/data-lost.782645/post-22128477"]Here[/URL].[/CENTER][/SPOILER] [SPOILER="(Kenjutsu: Kage no Ōi Isogu) - Sword Technique: Shadowrush"][B](Kenjutsu: Kage no Ōi Isogu) - Sword Technique: Shadowrush[/B] [B]Type:[/B] Offensive [B]Rank:[/B] B-S [B]Range:[/B] Short [B]Chakra Cost:[/B] N/A [B]Damage:[/B] 40-80 [B]Description[/B]: A powerful Kenjutsu technique where the blade is held in a stance parallel to the ground, either above the wielder's head or at eye level, with their off hand reaching towards the tip of their blade. Leaping forward the user will deliver a thrust, driven by their own power and movement, effectively turning their sword into a piercing spear capable of shattering stone. At the end of the thrust the user can vault off of their landing point, allowing them to quickly reposition to a more favorable position either via retreating in the direction they came from, or to better position for a follow up, within short-range of their vaulting point. [B]Note:[/B] S Rank version is usable three times; A rank version is usable 4 times. [CENTER]Learned: [URL="https://animebase.me/threads/data-lost.782645/post-22128477"]Here[/URL].[/CENTER][/SPOILER] [HR][/HR] [CENTER][IMG]http://i.imgur.com/dTTA0xk.png[/IMG] [SIZE=5]Senkenjutsu[/SIZE][/CENTER] ( Dokkōdō: Shinjuku no Kagayaki ) The Alone Way: Shinjuku's Brilliance [SPOILER](Dokkōdō: Shinjuku no Kagayaki) The Alone Way: Shinjuku's Brilliance Type: Supplementary Rank: B Range: Short - Long Chakra: N/A ( +10) Damage: N/A Description: Shinjuku's Brilliance is passive technique that is applied to any of the user's Dokkodo Techniques. Taking inspiration from the Samurai Saber Technique by Samurai, the user is capable of applying more shape manipulation into their senjutsu. This allowing them the ability to reshape the chakra into other form of weaponry in battle, such as when utilizing "Hidden Truths", instead of just releasing crescents or flowing the senjutsu into the blade, it can be reshaped into various other held bladed weapons such as battle axes, naginatas etc. However, this chakra does not enhance the technique in question beyond simply allowing it to be utilized with various cosmetic changes.[/SPOILER] [SPOILER="(Dokkōdō: Rokotsuna Uso) - The Alone Way: Blatant Lies"]Type: Offensive/Defensive Rank: Forbidden Range: Short - Long Chakra: 50 Damage: 90 Description: The ultimate form of the Dokkodo technique Hidden truths, this technique is comparable to the Samurai Saber Technique in both its concept and execution. By channeling Senjutsu into the blade, the user becomes capable of creating crescents of natural energy sharpened to slice through metal and bone effortlessly. These crescents are capable of combating equal ranked Elemental Ninjutsu. Unlike Samurai Saber Technique, however, these cannot create chakra weapons to attack with, instead just creating slashes and strikes following the user's strike motion. They crescents can carry the effects of either form of Senkenjutsu. Note: Can be used three times and the user cannot use any other Dokkodo techniques S rank and higher that turn and the next turn. Note: Can only be used with Dokkodo active. Ronin and Samurai are capable of utilizing outside of the mode. [/SPOILER] [SPOILER="(Dokkōdō: Shin Shiraha Nagashi) - The Alone Way: True White Blade Flow"]Type: Defensive/Supplementary Rank: S Range: Short Chakra: 40 (+10 to Technique Chakra) Damage: N/A Description: After entering Dokkodo, the user will focus Senjutsu enhanced chakra into their blade and charge it, such that the effects of White Blade Flow can be extended to non-Dokkodo Kenjutsu by adding 10 chakra to its cost. Doing so causes the user's sword to leave a glittering trail of glass like shards in the air simply by moving it, and allows the techniques to carry a corroding Senkenjutsu effect: the released chakra quickly corrodes through the obstacle, weakening by exposing the obstacle's "shatter point". This is a point on the technique that the Senjutsu compromises, causing it to shatter in a glow of white glass-like shards, lending to the technique's name. It is capable of destroying solids and liquids of equal chakra or lower while dispersing energy as well. Note: Useable three times, and remains active for four turns per activation. Only during this window can the +10 Chakra augmentation be done to non-Dokkodo Kenjutsu techniques. Note: Can only be used with Dokkodo active. [/SPOILER] [SPOILER="One Thousand Cherry Blossoms"][B](Dokkōdō: Senbonzakura) - The Alone Way: One Thousand Cherry Blossoms[/B] [B]Type:[/B] Offensive [B]Rank:[/B] A-S [B]Range:[/B] Short-Long [B]Chakra Cost:[/B] 30-40 [B]Damage:[/B] 60-80 [B]Description:[/B] A Dokkodo technique comparable to the Samurai technique Secret Sword: Snowstorm Beheading. The user will channel Senjutsu into their blade, cloaking it in natural energy in much the same manner as one would for (Dokkōdō: Kakusu Shinjitsu ) - The Alone Way: Hidden Truths. Once done, the user will swing their blade, releasing outwards a massive swirling cyclone-like shockwave of natural energy that can carry either form of Senkenjutsu, that takes the appearance of a storm of cherry blossom petals. The cyclone is powerful enough to slash apart bone and steel effortlessly, and is capable of combating equally ranked Elemental Ninjutsu. [B]Note:[/B] Can only be used with Dokkodo active. Ronin and Samurai are capable of utilizing outside of the mode. [B]Note:[/B] S rank version is usable 2 times per battle with a two turn cool down in between usages; A rank version is usable 3 times per battle. [CENTER]Learned: [URL="https://animebase.me/threads/data-lost.782645/post-22128272"]Here[/URL].[/CENTER][/SPOILER][/FONT] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Where all Paths Cross, Where all Desires Flow
Top