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Jutsu
Custom Jutsu Users
Where all Paths Cross, Where all Desires Flow
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<p>[QUOTE="Imperfect, post: 17886340, member: 181978"]</p><p style="text-align: center"><img src="http://i.imgur.com/0g7PCIr.png" data-url="http://i.imgur.com/0g7PCIr.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 18px">Taijutsu</span></span></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"></span></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"></span></p> <p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">My Customs</span></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#8: (Amaterasu no Hakudatsu) Heavenly Illumination's Deprivation</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Amaterasu no Hakudatsu) Heavenly Illumination's Deprivation</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary/ Defensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S-Rank/ Forbidden</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A (-20 to user after they perform the Forbidden Rank variation)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> This technique's very namesake is derived from it's original purpose, which was to deprive the Forbidden Technique of the Uchiha Clan, Amaterasu, of oxygen, thus causing the "inextinguishable flames" to die out at a much more rapid rate than the "Seven days and seven nights" that it's legends state. To achieve this, user performs a swift series of powerful sweeping/ arching Taijutsu actions, all performed at the air surrounding themselves, or their intended target. The intent is not to actually land a direct hit on the intended target or for the attacks to even be remotely within the vicinity of the target, only to have the target be within range of this technique's effect. By successfully performing this series of sweeping and arcing Taijutsu actions, the user disrupts and shifts the flow of air around their target, forcing the air within the area to be "pushed" out of the area. This is somewhat visible in the form of a semi-translucent "dome" around the target, with the area inside this "dome" possessing lower quantities of all elements found in the air, especially oxygen, thanks to the air being forced back. For example, if the users right arm has caught fire, the user can perform the actions and motions with their left, using their strength and speed to remove the elements in the air that allow the fire to continuously burn, causing it to die out almost instantly. The user can also use this technique to neutralize flames that have hit and are burning a partner of the user. The user simply performs the same kind of actions and motions, with the target area being within the range of those actions. Of course, this Jutsu doesn't heal any damage done to anyone hit by a Fire Release Jutsu, it's merely a defensive measure to prevent further damage from remaining flames. Another way this Jutsu can be used is defensively, as a preventative measure, rendering Fire Jutsu inert before they either hit the user, their intended target, or if the user has a decent sense of timing, as they are released. If the user can recognize that a Fire Release Jutsu is about to be performed, through whatever Sensory ability they may possess, and/ or through logical reasoning, this Jutsu can be performed to counter an enemy Fire Release Jutsu either before it's fully performed, or before it reaches the user. The effects of this Jutsu only persist for a few seconds before the air quickly rushes back to the spot the user performs this technique on, meaning if this Jutsu is used defensively, the users timing must be impeccable, otherwise their Jutsu would fail to achieve it's goal, leaving the user open, thus more than likely be hit by the incoming Fire Release Jutsu. This only works on the area where the movement is made, meaning if the user swings their arm infront of them, it doesn't effect fire from behind them.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> The S-Rank variant can only be performed a max of 2 times per battle/ event. The Forbidden Ranked variant can only be performed once per battle/ event. Additionally, if the user performs the S-Rank variant more than once, they cannot use the Forbidden Ranked variant, and if they use the Forbidden Ranked variant, they cannot use the S-Ranked variant.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> After the first usage of the S-Rank variant, the user cannot perform this Jutsu for 2 turns. After the second, the user cannot perform this Jutsu and Taijutsu of S-Rank or above for 3 turns.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> After the user performs the Forbidden ranked variant, the limb(s) utilized in the usage of this technique will succumb to extreme cramping due to the high level of force and muscle control required to displace enough air to affect Jutsu of Forbidden Rank, like the Amaterasu. This results in high levels of pain for the user, as well as an inability to perform any Taijutsu above B-Rank with the affected limb(s) for 4 turns. Additionally, the power of the user's Taijutsu also suffers as a result, weakening the users Taijutsu by 10 Damage for 4 turns. Not only this, but the user is unable to use his arm for handseals for a full turn following the user of the forbidden ranked variation due to the strain it takes to cause such a vacuum.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ. [STRIKE]And can't be used against The Pervy Sage.[/STRIKE]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved Here. [<a href="http://narutobase.net/forums/showthread.php?t=157594&page=212&p=20498738&viewfull=1#post20498738">χ</a>]</p><p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><p style="margin-left: 20px">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="http://narutobase.net/forums/showthread.php?t=500799">Nathan</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 <a href="http://narutobase.net/forums/showthread.php?t=708715">Zaphkiel</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 <a href="https://animebase.me/threads/deal-of-the-century.776011/post-22018686">LoK</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 <a href="https://animebase.me/threads/data-lost.782645/">Keotsu</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6</p> </p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#11: (Taijutsu: Ōrumaitei no Kosei) Body Art: Quirk of the All Mighty</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Taijutsu: Ōrumaitei no Kosei) Body Art: Quirk of the All Mighty</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Defensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> B-Rank - S-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Self</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> Created by a "Hero" known only as the "Symbol of Peace", Quirk of the All Mighty is an advanced Taijutsu technique that requires extreme body control, meaning any who wish to perform this technique must have completed training in basic Taijutsu, as well as specialize in the field should they wish to utilize this technique. Quirk of the All Mighty is a defensive Taijutsu technique which utilizes the concept of "Shock Absorption" to negate physical damage. Typically when a "shock absorber" is mentioned, some form of plush material comes to mind, like polystyrene, but the human body also has it's own natural Shock Absorber. The muscles. Unlike other kinds of Shock Absorbers though, when our muscles absorb shock, they do not "cushion" a blow, or push it back, instead they absorb shock by contracting. The same concept is applied, but on a much larger scale, to the entirety of the user's body. User's of this technique learn how to perfectly control their body's muscles in such a way that they can contract the muscles in any given area that is being attacked, as well as the surrounding muscles in such a way that they can "divert" it in the direction they contract their muscles. Using this technique the user could block a Taijutsu attack with their palm, contract the muscles in their arm, then their torso, and finally their leg, before releasing it into the ground beneath their feet, neutralizing it. [SUP][<a href="https://i.imgur.com/eJ452XW.gif">X</a>][/SUP]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> A-Rank can be performed a max of 4 times per battle, S-Rank can be performed 2 times per battle. Additionally, the user must wait at least 1 turn between usages of A-Rank or higher.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> This only works on physical force. Residual damage, like electricity/shocking from a lightning ball, sharpness from a wind blade, or heat/burning from a fireball would still inflict damage.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="http://i.imgur.com/PjP5mJN.gif" data-url="http://i.imgur.com/PjP5mJN.gif" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved Here. [<a href="http://narutobase.net/forums/showthread.php?t=711213&page=6&p=20709834&viewfull=1#post20709834">χ</a>]</p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Updated Here. [<a href="https://narutobase.net/forums/showthread.php?t=711213&page=55&p=21737234#post21737234">χ</a>]</p><p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><p style="margin-left: 20px">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="http://narutobase.net/forums/showthread.php?t=500799">Nathan.</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 <a href="https://animebase.me/threads/deal-of-the-century.776011/post-22018686">LoK</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 <a href="https://animebase.me/threads/data-lost.782645/">Keotsu</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6 </p> </p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#17: (Migatte no Gokui ☯ Chō Hon'nō) Mastery of Self-Movement ☯ Ultra Instinct</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Migatte no Gokui</strong> ☯ <strong>Chō hon'nō) Mastery of Self-Movement</strong> ☯ <strong>Ultra Instinct</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary/ Defensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> An advanced Taijutsu art, based on the martial art of "(Mushin) Empty Mind", a mental state where the body reflexively reacts without the need of having any specific input from the practitioner, resulting in such refined levels of instinct and intuition to a level where they can respond to any threat without the need for thought. This is achieved via an intense level of training, wherein one is endlessly bombarded with incredibly fast, yet weak strikes, until they eventually grasp the concept of "self-movement", where each part of the body seemingly acts independently of the user's own will. It teaches one to abandon the practice of "thinking before moving", and simply initiate "moving without thinking". This is incredibly useful, as messages from the brain can only move through the nervous system to one's body parts so fast, subsequently losing precious time in combat that add up with every consecutive movement and action. This technique does not increase, or grant any kind of additional boost to the user's movement, tracking or reaction speed in any sense. Instead, it is akin to an automated defensive stance that allows the user to effectively negate any incoming physical attack that they can, visually or otherwise, register, without actually thinking about performing the actions. The body moves, almost as if on it's own accord, to respond to incoming attacks, and attempts to negate, redirect, or counter them in the most logical manner, before proceeding to intercept the next attack. A perfect idiom to describe this stance is "The lights are on, but no one is home", as the user is clearly responding to external threats, yet doesn't always seem entirely "present". One of the many benefits to this technique is that it is purely physical, and, by it's very nature, requires little to no input from the user themselves, especially in regards to their Chakra flow. As their body is reacting instinctively, rather than with directed motions and a proper input from the user themselves, they're free to use their heads to perform other actions, such as analysing attack patterns, potential weak points, and formulate and initiate proper counter attacks, etc. There are significant drawbacks to this technique as well however as, by it's very nature, it can only allow the user's body to react to actions and attacks that they can witness. This means the user cannot use this technique against attacks faster than they can track or logically register due to speed, but also attacks of a deceptive nature, or attack the user in some unregisterable manner, such as attacks that cannot be physically seen, like "Frog Kumite", or attacks that strike outside the user's field of vision. However, in the case of techniques that are directly applied via physical actions, such as in the case of a Shinobi driving a Rasengan into the body of their opponent, the user can divert this incoming threat by redirecting the physical motions of the opponent's strike, "countering" the Rasengan without making physical contact with it, or even ending the technique. [<a href="https://i.imgur.com/pIIq0kK.gif">X</a>] Finally, entering into this stance does not constitute the usage of one of the user's 3 Jutsu per turn, however, if this technique is used to defend against another Jutsu, every instance of a successfully defended technique does consume one of the user's allotted Jutsu from their next turn. When used to defend against freeform actions and movements, no Jutsu slots are consumed. This can, in most cases, force a stalemate in close-quarters combat centric fights, as neither party gains any ground, or inflicts damage upon the other.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be used for a max of 3 turns, and user must wait 3 turns between usages.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ, and can only be used by Biographies with a Taijutsu specialty.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/mFnNFq4.gif" data-url="https://i.imgur.com/mFnNFq4.gif" class="bbImage " style="" alt="" title="" /></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><img src="https://i.imgur.com/GSsu3F6.gif" data-url="https://i.imgur.com/GSsu3F6.gif" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved Here. [<a href="https://narutobase.net/forums/showthread.php?t=711213&page=49&p=21554825&viewfull=1#post21554825">χ</a>]</p><p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><p style="margin-left: 20px">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="http://narutobase.net/forums/showthread.php?t=500799">Nathan.</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 <a href="https://narutobase.net/forums/showthread.php?t=747244">Ultra Instinct</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 <a href="https://animebase.me/threads/deal-of-the-century.776011/post-22018686">LoK</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 <a href="https://animebase.me/threads/data-lost.782645/">Keotsu</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6 </p> </p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#20: (Riko Shugi no Kī ☯ Chō Zenchō) Key of Egoism ☯ Ultra Omen</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Riko Shugi no Kī ☯ Chō Zenchō) Key of Egoism ☯ Ultra Omen</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary/ Defensive</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Self</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A (+20 Taijutsu/ Kenjutsu (Hakai)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> Ultra Omen is a paired technique, comprised of a supplementary mental state for "(Migatte no Gokui ☯ Chō hon'nō) Mastery of Self-Movement ☯ Ultra Instinct", achieved through the freedom of thought and conscious action the user achieves by relegating the act of evading, countering, etc, perceived incoming physical threats to their autonomous instincts, and reflexive body, allowing them to focus their attention elsewhere. This culminates in a series of supplementary buffs and applications which improve the users overall close-quarters combat capabilities, all tied to the distinct basis "Ultra Instinct" provides. Naturally this technique can only be utilized with, and is automatically activated once Ultra Instinct is activated, being passively applied within the same timeframe slot, without using one of the user's 3 Jutsu per turn. Upon activation the user, who must at least be a Taijutsu specialist, selects one of the following applications to activate during the current usage of "Ultra Instinct", while users with a higher proficiency in Taijutsu, for example, users with access to Kaito's Taijutsu, the Eight Inner Gates, or Seven Heavenly Breaths can select up to two. The chosen application(s) take effect immediately, within the same timeframe of both techniques activating, cannot be changed once selected, and remain active until "Ultra Instinct" deactivates, whether due the expiry of it's duration, the user's will, or upon a forced deactivation, such as a K.O, death, etc. The applications are as follows;</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"><strong>(Mezame) Awakening:</strong> As the user's body becomes accustomed to the feeling of responding to external threats at its "normal" speed, eventually the user reaches a point where they are able to make Movements/ Reactions beyond their body's regular capabilities. The user gains a x2 speed modifier for both their Movement and Reaction speed whist "Ultra Instinct" is active, however, upon deactivation, the user suffers -4 to their base movement and reaction speeds for 2 turns as a result of pushing their body beyond it's natural limitations. [<a href="https://i.imgur.com/OfqJNg6.gif">X</a>] [<a href="https://i.imgur.com/8Q8956Z.gif">X</a>]</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"><strong>(Hakai) Destruction:</strong> The user extends their autonomous instinct to the general movements and actions of their Offensive Taijutsu techniques, allowing them to consciously exert more physical effort into their techniques, resulting in a passive +20 increase in damage to all of their physical attacks (Taijutsu, Kenjutsu, etc). Upon deactivation, the added exertion from forcing more power into their attacks leaves the user's body aching, causing the user to lose -10 damage to their Taijutsu for 3 turns. [<a href="https://i.imgur.com/JjC2vJl.gif">X</a>]</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"><strong>(Kenbunshoku) Observation:</strong> By focusing their attention on incoming projectiles, the user is able to utilize "Ultra Instinct" to evade small to medium scale ranged techniques, such as basic projectiles, streams, etc, regardless of their Rank. Naturally this follows the same restrictions and drawbacks detailed within "Ultra Instinct", meaning each successfully evaded Jutsu consumes one of the user's 3 Jutsu per turn from their next turn, and only works on projectiles they can either physically see, or otherwise logically perceive. [<a href="https://i.imgur.com/ROiOb9O.gif">X</a>] [<a href="https://i.imgur.com/X6ezPBT.gif">X</a>]</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"><strong>(Kōtai) Shift:</strong> By tensing the muscles upon the moment of the evasion, the user increases the overall acceleration of the their manoeuvre, but not the actual speed of the movement, creating after-images that linger for several moments. Alternatively, the user can perform the same tensing motion as they start a physical attack, creating a form of "before-image", that projects an image of the attack that continues on, allowing the user to change their attack, potentially creating an opening in their opponent's defence. The creation of a "Before Image" is a passive action, but can only be done once per turn. Finally, after using either, once this technique ends, the user's body is left in a spasmodic state, leaving them incapable of perform intricate or delicate movements, such as complex Taijutsu movements, or weaving handseals for 2 turns. [<a href="https://i.imgur.com/h0IIaC0.gif">X</a>] [<a href="https://i.imgur.com/CVrm8PP.gif">X</a>]</p><p></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ, and only to those who have learned "Migatte no Gokui ☯ Chō hon'nō) Mastery of Self-Movement ☯ Ultra Instinct".</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved Here. [<a href="https://narutobase.net/forums/showthread.php?t=711213&page=57&p=21780819&viewfull=1#post21780819">χ</a>]</p><p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><p style="margin-left: 20px">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="https://animebase.me/threads/deal-of-the-century.776011/post-22018686">LoK</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 <a href="https://animebase.me/threads/data-lost.782645/">Keotsu</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6 </p> </p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">#24: (Hon Cheon Meol Gyuk) Chaotic Heavens Destruction Strike</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Hon Cheon Meol Gyuk) Chaotic Heavens Destruction Strike</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive/ Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> Forbidden</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short - Long (Short - Mid (Steps)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 50</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 90 (-10 to user per arm)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> Considered the pinnacle of a secretive Martial Arts known as the (Hyun Won-Moon) Black Heaven & Earth School, the Chaotic Heavens Destruction Strike is a highly advanced Taijutsu technique with multiple steps, and extreme effects for both the target and it's user. The user starts by gathering Chakra within their feet, and uses this to quickly retreat, taking three steps back, each one allowing the user to move up to 3m away from their current location, and at a speed equal to double their base movement speed. The user then redirects the flow of this Chakra towards their fists, and brings them towards their stomach, compressing the Chakra as they enter into a stance with their back to the target. After several moments of allowing the Chakra to coalesce in their fists, the user then performs one final step, this time towards their target, allowing them to travel up to 5m, as they right their posture, turn their body to face their target, then throw simultaneous punches, using the centrifugal force from the body's rotation, and put the full force of their weight into the strike. The end result is a heavy shock-wave that releases from the users fists, as the Chakra is expelled in the form of an accurate and highly precise concussive blast, akin in nature to a Wind Release Jutsu. Due to the amount and overall concentration of Chakra present within the blast, it is considered neutral to Elemental Chakra and Jutsu. It is also possible to perform this technique with only one arm, however the damage is halved, while the Chakra cost remains the same. Finally, with such a powerful technique comes equally severe consequences to the user. First, due to overexerting their body with the rapid steps found in the first part of the technique, the user's legs enter a state of shock, reducing the user's movement and reaction speed by -2 for 3 turns. Secondly the highly concentrated amount of Chakra within their arms leaves them in extreme pain, reducing the damage the user's fist-based Taijutsu inflict by -10 for 3 turns. Lastly upon firing the technique at the target the user's fists are overcome with pain, inflicting 10 damage per arm used with the technique.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be used once per battle, unless the user is a Taijutsu specialist, in which case they can perform the technique a second time, at the cost of doubling the technique's drawbacks and recoil damage, and requires a 2 turn cooldown period before it can be used. Additionally, after using this technique, no A-Rank or higher Taijutsu techniques can be performed for 2 turns.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/9Zkrljd.png" data-url="https://i.imgur.com/9Zkrljd.png" class="bbImage " style="" alt="" title="" /></p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved: <a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22003912">Here</a>.</p><p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><p style="margin-left: 20px">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="https://animebase.me/threads/deal-of-the-century.776011/post-22018686">LoK</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 <a href="https://animebase.me/threads/data-lost.782645/">Keotsu</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6 </p> </p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Customs Taught to Me</span></p><p></span></p><p><span style="font-family: 'Times New Roman'">(Tekkai) Iron Mass</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Tekkai) Iron Mass</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary; Taijutsu</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> -</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra Cost:</strong> 30</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage Points:</strong> +10 to Taijutsu</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> After years of training in Taijutsu, the user has developed a way of nullifying physical damage. He will focus Chakra through the muscles on his body, hardening them to the level of iron so that even a sword only does a superficial cut on the user. This gives him more resistance while suffering attacks and at the same time, more force. Although with this technique the user can endure a lot of damage, a strong enough technique, such as Tsunade’s and Sakura’s enhanced punches can affect him. This technique is said to be as strong as Kakuzu’s Earth Spear. This technique has some weaknesses, has it only hardens the user's muscles, meaning some parts of the user's body will still be vulnerable, like the tendons behind the knee, ears, etc.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Taught Here [<a href="http://narutobase.net/forums/showthread.php?t=567531">χ</a>]</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Taijutsu: Puraudomearī) Body Art: Proud Mary</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Taijutsu: Puraudomearī) Body Art: Proud Mary</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive/ Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> B-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short (- Long (Mobility)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 20</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 40</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> A technique that utilizes physical enhancement through Chakra, for a simple yet effective purpose , Proud Mary requires the user to possess a basic understanding of Taijutsu, and be flexible enough to achieve it's unique, and honestly odd stance. The user starts by gathering Chakra throughout their legs, using it to enhance their natural capabilities, and preparing to stabilize this Jutsu's next step. The user leaps forward with their dominant foot and proceeds to perform a downward arcing kick, spinning their entire upper body, whilst keeping their leg as straight as possible. From this point the user then proceeds to continue the same spinning motion and transition into another downwards arcing kick with the opposite leg, requiring the user to perform a full-split and maintain it for as long as they wish to continue using this technique. The user then proceeds to continuously perform the same series of spinning kicks, keeping their legs rigid and straight, using the constant spinning to both appear and effectively function like a wheel, quickly traversing the terrain, whilst performing a powerful and relentless series of kicks, almost akin to a buzz-saw. This technique can be used to easily close a gap between the user and their target, or to evade certain techniques, and when combined with the "Tree Climbing Exercise" allows the user to effectively traverse almost any kind of terrain at high speeds, even topographical features that are highly elevated, or are inconsistent in nature. Additionally, through the constant spinning/ rotating motion this technique employs, the user can easily reach great speeds, equivalent to their individual top speed, determined by factors such as their Rank, overall Speed Level, etc. This is what makes the technique easily fatal, the overall high speed the user charges at their opponent with, combined with the seemingly endless series of kicks can easily cause severe damage, whether through trauma from physical impact, or even lacerations, simply due to how fast the user is spinning.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<img src="http://i.imgur.com/Y58Awpz.gif" data-url="http://i.imgur.com/Y58Awpz.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Restrictions</strong></span></p><p><span style="font-family: 'Times New Roman'">☆ Can only be used twice per battle</span></p><p><span style="font-family: 'Times New Roman'">☆ Can not use Taijutsu above B rank in the same turn</span></p><p><span style="font-family: 'Times New Roman'">☆ Can not be used in consecutive turns</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Taught Here [<a href="http://narutobase.net/forums/showthread.php?t=714786">χ</a>]</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Hijutsu: Ningen no Rikigaku Ichi-ji keishiki) - Secret Technique: The art of Human Mechanics Primary Form</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Hijutsu: Ningen no Rikigaku Ichi-ji keishiki) - Secret Technique: The art of Human Mechanics Primary Form</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 30</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A (+15 through power increase)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> This technique uses the knowledge of the human body and its hidden mechanics, the joints. By understanding the mechanics of the joints one can use them in various ways to increase performance in battle. The user can increase the power of their physical techniques by using maximum joint movement to deliver great power but at the cost of this the speed isn't particularly great as it takes longer to move a joint fully. The user can increase the speed of motion by short joint movements and thus the increase in speed is increased three times faster than the technique used standardly without the knowledge of such performance this can also be done with the use of multiple joints. For example using the Shoulder joint, the elbow joint and the knee joint one can increase the speed of a swung sword greatly compared to using the single joint fully where they raise their arm completely and bring the arm back down. When the user of this technique fully uses all his joints in his body simultaneously they can increase their speed to the point as fast as rock lee without weights however the reaction of the user depends on the ranking and their mastery of Taijutsu. When using this method the user applies careful Chakra control to the joints so that they are not over stressed and thus can continuously maintain the effects through their battle.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note:</strong> This technique once activated will last for the 4 entire turns.[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Kōfun Jōtai) The Adrenaline Rush</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Kōfun Jōtai) The Adrenaline Rush</strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> S-Rank</span></p><p><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary</span></p><p><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Self</span></p><p><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 40 (20 every turn)</span></p><p><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> N/A</span></p><p><span style="font-family: 'Times New Roman'"><strong>Description:</strong> To activate this technique, the user must focus chakra into the disaster centers in the brain, to forcefully activate the state known as adrenaline rush. The disaster centers in the users brain will react to the chakra as if it was a real disaster situation, the centers will therefore immediately jump-start the user’s body. The disaster center sends a message to the glands just above the user’s kidneys, to release a great amount of adrenaline into the user’s body. The adrenaline will boost the user’s heart rate and his blood flow. The adrenaline also signals the user’s liver to flood the body with glucose blood sugar for fuel. But what really makes the users body reach its limit is instant energy, which is released along with the glucose and the adrenaline. Instant energy, (ATP or Adenosine triphosphate) is energy stored in all muscles, which is released in a crisis situation to boost the user’s body. All these biochemical reactions happen extremely fast, it takes less than a second for the users body to fully unleash the effects of the technique. These reactions causes the users body to peak and reach it’s absolute limit for a short amount of time, but since the effects are Chakra caused, and since the user during this technique continuously floods his veins with chakra, the effects lasts longer. The effects are:</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Heightened senses:</strong> Stronger sense of smell, hearing and thought processing.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Pain reduction:</strong> All feelings of pain and numbness are almost nullified.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Faster reaction time:</strong> This doesn’t make the user faster generally.</span></p><p><span style="font-family: 'Times New Roman'"><strong>Superhuman strength:</strong> Adrenaline rush causes the body to peak in performance, a big adrenaline rush can give a regular mother the strength to lift a car easily, it is estimated that a full adrenaline rush gives a boost of strength which equals 400%</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>Notes:</strong></span></p><p><span style="font-family: 'Times New Roman'">• Lasts for 5 turns.</span></p><p><span style="font-family: 'Times New Roman'">• The user cannot use any Elemental Ninjutsu while this is active.</span></p><p><span style="font-family: 'Times New Roman'">• The user cannot use any Genjutsu or clones of any kind when this is active.</span></p><p><span style="font-family: 'Times New Roman'">• Because of the energy burn the user cannot use A-ranked or above technique for 1 turn after this technique ends, and he cannot use any S-ranked or above for 2 turns after this technique ends.</span></p><p><span style="font-family: 'Times New Roman'">• Because of the strain this technique puts on the user, he cannot use any Genjutsu for next 5 turns.</span></p><p><span style="font-family: 'Times New Roman'">• No summoning while this is active.</span></p><p><span style="font-family: 'Times New Roman'">• Can only be used Once per match.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Taught: <a href="https://animebase.me/threads/zero-chill.776327/">Here</a>.</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Taijutsu: Rendo) Body Technnique: Rend</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]Taijutsu: Rendo | Body Technnique: Rend</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive/Supplementary</span></p><p><span style="font-family: 'Times New Roman'">Rank: A</span></p><p><span style="font-family: 'Times New Roman'">Range: Short</span></p><p><span style="font-family: 'Times New Roman'">Chakra: N/A</span></p><p><span style="font-family: 'Times New Roman'">Damage: 60</span></p><p><span style="font-family: 'Times New Roman'">Description: This technique can be used either as a standalone taijutsu strike, or as part of a counter by employing a variety of bodily movement. Regardless of which is chosen, the strike will be delivered with the hands, which will be cupped similar to a clawed formation, meant to mimic the claws of feral beasts. The strike is ideally delivered to areas with soft tissue targets, such as the eyes or throat the armpits etc. Tearing with their fingernails and fingertips the user will literally rip the flesh of the victim with this powerful manouver, should it strike a soft target area it can deliver considerable damage, with strikes to the eyes causing blindness, strikes to the throat causing the target to be unable to speak or use jutsu from the mouth. Strikes to either armpit or thigh will disable the arm or leg preventing movement, while these injuries can be severe they are very rarely fatal unless by some fluke.</span></p><p><span style="font-family: 'Times New Roman'">Notes:</span></p><p><span style="font-family: 'Times New Roman'">-The user can avoid small scale attacks before countering with this in the second version, using a variety of movement similar to drunken fist.</span></p><p><span style="font-family: 'Times New Roman'">-Can only be used 3 times per battle.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Taught <a href="https://animebase.me/threads/for-my-favourite-fire-student.776375/">Here</a>.</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">(Taijutsu: Tengoku piasu tsume) - Taijutsu: Heaven Piercing Claw</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[SPOILER]Taijutsu: Tengoku piasu tsume) - Taijutsu: Heaven Piercing Claw</span></p><p><span style="font-family: 'Times New Roman'">Type: Offensive/Defensive</span></p><p><span style="font-family: 'Times New Roman'">Rank: A-Rank</span></p><p><span style="font-family: 'Times New Roman'">Range: Short</span></p><p><span style="font-family: 'Times New Roman'">Chakra: N/A</span></p><p><span style="font-family: 'Times New Roman'">Damage: 60</span></p><p><span style="font-family: 'Times New Roman'">Description: The user of this technique will begin by using an open palm, with no separation between his fingertips, then by thrusting his fingertips in to a sensitive location on the opponents body such as the sternum, or any major nerve cluster the user will cause considerable damage along with debilitating effects that vary on the location struck, for example if the sternum was struck the opponent would have the wind knocked from his body losing 3 total speed levels and being unable to use fast movement abilities such as the body flicker additionally he would lose the ability to mold chakra in his stomach, preventing the usage of abilities that require this, such as fire techniques expelled from the mouth. Should the user strike a nerve cluster in the arms of the opponent, said opponent would be unable to use the arm to perform any actions for three turns, and upon regaining usage of the arm he would be slowed considerably in regards to forming handseals, with a single seal taking as long as two normally, and scaling upwards with two taking the time of four etc. If a leg was struck the opponent would be unable to move under his own volition for three turns and upon regaining the ability to move would still be unable to do so for extended distances, being unable to move six or more meters per turn for the remainder of the fight without collapsing and causing permanent damage to the afflicted leg. This technique can be used in a counter striking method against an oncoming taijutsu attack by avoiding the opponents attack using a variety of stepping motions I.E a sidestep or backstep, but can also be used offensively. The thrusting motion of the attack using the fingertips can be substituted with a bladed weapon if desired such as a sword or kunai. Regardless of being armed or unarmed or what area is struck the attack is capable of causing quite heavy bleeding if successful comparable to the bleeding caused by biting ones own tongue off. Which can have negative long term effects obviously including bleeding out over a number of turns unless the blood loss is somehow stemmed.</span></p><p><span style="font-family: 'Times New Roman'">Notes:</span></p><p><span style="font-family: 'Times New Roman'">-Can only be used by those who have completed canon taijutsu (not NB taijutsu)</span></p><p><span style="font-family: 'Times New Roman'">-May only be used three times</span></p><p><span style="font-family: 'Times New Roman'">-Only teachable by ReXii</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Taught <a href="https://animebase.me/threads/stuff-for-imp.775571/#post-22025414">Here</a>.</p><p>[/SPOILER]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">[HR][/HR]</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><img src="http://i.imgur.com/b0aXWya.png" data-url="http://i.imgur.com/b0aXWya.png" class="bbImage " style="" alt="" title="" /></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 18px">Nintaijutsu</span></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">My Customs</span></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">#4: (Nintaijutsu: Sentō Shōkan no Jutsu) Ninja Body Art: Combat Summoner Technique</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Nintaijutsu: Sentō Shōkan no Jutsu) Ninja Body Art: Combat Summoner Technique</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive/ Defensive/ Supplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> B-Rank</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short - Mid (Depending on the size of the Summon)</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 20 - 40 (Depending on the Rank of the Summon)</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 40 - 80 (Depending on the Rank of the Summon)</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Description:</strong> Created by a Summoning Jutsu savant known as the Sentō Shōkan (Combat Summoner) with the specific goal of allowing the user to combine both the Summoning Jutsu and Taijutsu together, he was able to create a new form of Close Quarters Combat. In the simplest terms, the Combat Summoner technique takes the basic concept of the Summoning Jutsu and allows them to be performed in conjunction with Taijutsu. As this Jutsu has its roots set in the Summoning Jutsu, this Jutsu requires it's user to fulfil similar conditions as the Summoning Jutsu, with minor differences which are explained below. This Jutsu is primarily responsible for introducing and explaining the concept of "Combat Summoning", and acting as a reference for derived techniques, all of which will logically fall under the category of Nintaijutsu. There are 2 key aspects to the Combat Summoner technique, the first of which is the alteration to and general application of the user's Summoning Tattoo('s). Instead of being a small, easily concealed Tattoo which is utilized for instant Summoning without Hand Seals, the Tattoo is applied to the entirety of the users body. Because of this it functions like an active map of the user's body for the Summoning Technique itself, with each part of the user's body being linked to a corresponding part of their Summoning Animal's body through their Tattoo's. This allows the user to Summon the corresponding body part of their Summon by activating the Tattoo('s) located on that specific body part. The second aspect is the actual application of the technique in battle. The regular Summoning Jutsu works by signing a Contract with a specific Animal in blood, then sacrificing a small portion of blood each time the user wishes to use the Summoning Jutsu, by wiping blood on their Tattoo, then applying both Chakra and pressure to a surface via direct contact. This technique's Summoning steps are almost identical, with the only real difference being a more direct approach to the "Contact" portion. Logically the user must still apply both blood and Chakra to their Tattoo's, and make contact with a surface, the surface mainly being considered the opponent's body, before the Combat Summoning actually occurs.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">The following is an example of how this Jutsu would work within a standard combat scenario; A signer of the Toad Contract performs the D-Rank Taijutsu technique "(Kodzuku) Punch" with their left fist which connects with their target, while also meeting the conditions for the Summoning Jutsu. As they channel Chakra through the Tattoo on their left arm, which also has the necessary blood wiped across it, they become able to "Summon" the left arm of their Summoning Animal to reinforce their attack, which for the purposes of this example is the B-Rank Summon, Gamatatsu. Gamatatsu's fist then almost instantly "materializes" in the area surrounding the user's left arm, similar in appearance and function to how users of the Mangekyō Sharingan can partially manifest their Susano'o's arm, appearing in the area surrounding the user, but not "overlapping" it. This means that any harmful Jutsu that the user may have active will not affect the Summoned fist, as they would not be able to make direct contact, unless the harmful Jutsu has an extended range. Gamatatsu's fist also attacks the target, following the same general speed, trajectory, etc as the users attack, creating a two pronged attack, one being the D-Rank (20 Damage) punch the user threw, and the other being the B-Rank (40 Damage) Combat Summoner punch from Gamatatsu, resulting in a total of 60 damage, should both punches successfully land without interference. Upon the completion of the attack, whether either attack was successful or not, Gamatatsu's arm disappears as quickly as it appeared, leaving the user to plan their next attack accordingly.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Note:</strong> The Combat Summoner Tattoo's are designed and applied by the user at their own discretion, requiring the user to post this Jutsu in the "Other" portion, and describe the appearance of their Tattoo's within the "Appearance" portion, of any Biography that wishes to use this Jutsu.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Although the damage of this technique is taken directly from the Rank of the chosen Summon, unique effects and abilities for any Summons utilized with this technique must also be taken into consideration, whether they be a result of that Summon's Biology, or some passive ability they possess.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Due to the unique method of Summoning that the Combat Summoner Jutsu utilizes, the partial Summoning method employed by the Combat Summoner Jutsu does not affect the Regular Summoning Jutsu Method. This is because the Combat Summoning method relies solely on the actions and Chakra of the user for it's activation, and thus doesn't conflict with it. However, any Animal that has been Summoned using the Regular Method, and subsequently used up their summoning time, cannot be Summoned via the Combat Summoner Method. This is because when Animals are Summoned using the Regular Method, they expend their own Chakra to maintain the Summoning, and once they run out of Chakra, typically around 4 turns later, they become unavailable to be Summoned afterwords. The Combat Summoner Method adheres to this restriction because it's based on the Summoning Animal, not the method of Summoning.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="http://i.imgur.com/nHLQ4U8.gif" data-url="http://i.imgur.com/nHLQ4U8.gif" class="bbImage " style="" alt="" title="" /></p></p> <p style="text-align: left">[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved Here [<a href="http://narutobase.net/forums/showthread.php?t=157594&page=207&p=20400152&viewfull=1#post20400152">χ</a>]</p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Updated Here [SUP][<a href="https://narutobase.net/forums/showthread.php?t=711213&page=35&p=21264547&viewfull=1#post21264547">χ</a>][/SUP]</p></p> <p style="text-align: left"></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="http://narutobase.net/forums/showthread.php?t=500799">Nathan.</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 <a href="http://narutobase.net/forums/showthread.php?t=706233">The Pervy Sage.</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6</p></p> <p style="text-align: left">[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">#5: (Nintaijutsu: Ritomasu Fisuto) Ninja Body Technique: Litmus Fist</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Nintaijutsu: Ritomasu Fisuto) Ninja Body Art: Litmus Fist</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Supplementary/ Offensive</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A-Rank</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short - Long</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 30 (Plus up to an additional 30 Chakra each turn)</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 60</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Description:</strong> Developed as a form of Taijutsu supplement, Litmus Fist carries on the concepts of it's parent technique, Litmus Finger, into new fields of use on a much larger, more focused scale. Where the parent technique was focused on creativity and speed through lack of any Hand Seals, this technique is solely focused on collaboration with almost any form or stance of Taijutsu in close quarters combat, especially Free-Form Taijutsu. The user begins by gathering a large amount of Chakra and distributing it equally throughout their body. Once this is done, the user then performs Taijutsu actions, motions, movements, etc, releasing the gathered Chakra in conjunction with them. Just like with the parent technique, these Taijutsu actions and motions are physically representative of the nature of an Element (An example of this would be using friction to perform Fire Release, or fluid motions for Water Release, etc.), which cause the Chakra to take on the properties of, and change into that Element. From there, the user applies Shape Manipulation and the same level of creative freedom from the parent technique to perform various kinds of Ninjutsu enhanced Taijutsu actions, either creating the Element they wish to use from their own Chakra, or using their Chakra to manipulate existing sources, like a nearby source of Water, or the ground beneath their feet, however, any and all offensive actions involving an existing source must originate from within Short Range of the user, same with Elements created by the user. Additionally, the user is able to utilize all canon forms/ states for the Elements they perform, for example, if they use Fire Release they could use ash, or flammable mist, however, the state or form of any attack performed via this technique cannot be changed once released, as the Chakra has already left the body, and been given form.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">The user can split the Chakra Pool from this Jutsu into as many attacks they wish to perform, within reason, so the user can perform 1 A-Rank, or 2 B-Rank, etc, or even a combination of different ranked attacks, like 1 B-Rank and 2 C-Rank, etc. However with each division of the Chakra used, so too does each individual action logically lose power, although, this drawback is arguably the Jutsu's best quality, due to fact that the Nature of the users Chakra is only changed when released in conjunction with Taijutsu actions. This allows the user to swiftly and accurately shift between multiple Elements, performing extremely unique combinations of Elements, easily creating their own "style", simply by performing a series of basic actions and combing the Elements those actions unleash. Additionally, at the start of each turn for the duration of this technique the user can expend Chakra equivalent to the amount of Chakra utilized up until that point, restoring the Chakra they have for this technique back up to it's max. Although this action can easily end up eating through the users Chakra reserves, this ensures they can maintain the Jutsu for it's maximum turn limit, receiving the most from this Jutsu in return for the high cost required to maintain it. Finally, while the Chakra for this technique is gathered and prepared throughout the user's body, as it is yet to be molded, repurposed and released into an actual attack, the user can perform other Jutsu whilst this one is active, without consuming the Chakra pool gathered for this technique, however, this cannot be done simultaneously while the user is releasing an attack from this technique, as they are logically using their Chakra to shape that attack and cannot divert neither their attention, nor Chakra flow between multiple techniques.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Note:</strong> The user can keep this technique active for a max of 4 turns, and must wait 2 turns after it's deactivation before they can use it again. If the user does not use the full amount of Chakra gathered for this technique by the end of the turn limit, they lose the remaining Chakra. Finally, this Jutsu can be used a max of 3 times per battle.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ, and only to those who have learned "(Ninpō: Ritomasu Fingā) Ninja Art: Litmus Finger".</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">[SPOILER]<p style="text-align: center"><img src="https://i.imgur.com/6pEu2ry.png" data-url="https://i.imgur.com/6pEu2ry.png" class="bbImage " style="" alt="" title="" /></p></p> <p style="text-align: left">[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved Here [<a href="http://narutobase.net/forums/showthread.php?t=157594&page=207&p=20400152&viewfull=1#post20400152">χ</a>] Updated Here [<a href="https://narutobase.net/forums/showthread.php?t=711213&page=62&p=21836514&viewfull=1#post21836514">χ</a>]</p></p> <p style="text-align: left"></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="http://narutobase.net/forums/showthread.php?t=500799">Nathan.</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 <a href="http://narutobase.net/forums/showthread.php?t=549570">Lili-Chwan</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 <a href="http://narutobase.net/forums/showthread.php?t=549570">Souji</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 <a href="http://narutobase.net/forums/showthread.php?t=700087">Six Pāths</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5 <a href="http://narutobase.net/forums/showthread.php?t=663965">Lord of Kaos</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6 <a href="https://animebase.me/threads/w-imperfect.780556/">Drackos</a></p></p> <p style="text-align: left">[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">#12: (Sentō Shōkan: Genjū no Tenken) Combat Summoner: Heavenly Fist of the Eidolon</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">[SPOILER]<strong>(Sentō Shōkan: Genjū no Tenken) Combat Summoner: Heavenly Fist of the Eidolon</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Type:</strong> Offensive</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Rank:</strong> A-Rank</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Range:</strong> Short</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Chakra:</strong> 30</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Damage:</strong> 60</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Description:</strong> The user starts by drawing blood across the Combat Summoning Tattoo('s) present on the limb('s) they wish to perform this Jutsu with. Once this is done, the user must simultaneously throw a punch, kick or whatever Taijutsu action they desire, while they channel Chakra into their Combat Summoning Tattoo('s). This will trigger the basic Combat Summoning method, having a corresponding Summon simultaneously attack in an identical fashion, however, this is only the first step of this technique. Immediately after the first Combat Summoning is achieved, and the Summon is attacking in tandem with the summoner, the summoner abruptly stop channelling Chakra into the Tattoo('s), halting the process of technique mid-usage. The user then immediately repeats the last step, and channels Chakra back into the Tattoo('s), causing another Combat Summoning to occur virtually instantly after the previous one began, while occupying a different space around the limb(s) the user is attacking with. While still performing the same physical action, the user repeats this step again, and again, and again, each time stopping and restarting the circulation of their Chakra to the designated limb(s), causing the same effect to occur, Summoning another corresponding limb/ body part of their Summon('s) to add to the ever growing number of attacks assailing the target. The end result is a seemingly endless, "wild" barrage of attacks, all thrown at almost exactly the same time, and all in sequence with one another, forming a "wall" of punches, kicks, or whatever type of Taijutsu the user performs. The user can incorporate multiple Animals from any of the Summoning Contracts they are signed with into this Jutsu, however, this Jutsu cannot be performed in conjunction with specific animals from those Contracts, only generic Summons. Additionally, the focus, or more specifically the area of effect of this Jutsu can be manipulated by the user, allowing them one of two potential usages for this technique. The first is to attack over a wide area, roughly 180 degrees with the central point being directly in front of the direction the attack is thrown, potentially allowing the user to attack multiple targets, objects, counter Jutsu, etc, or even prevent a flanking attempt by covering a wider area than a standard attack. Alternatively, the user can focus all of the attacks in one specific direction, or on one specific point, maximizing damage by targeting an opponents weak point in their defence, or areas where a continuous series of attacks would be far more effective than an offensive that was spread out. The maximum range of this Jutsu is Short Range.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Note:</strong> This technique can be used a maximum of 3 times per battle. Additionally, no Combat Summoner Jutsu can be used within the same turn.</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><strong>Note:</strong> Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ, and only to those who have learned "(Nintaijutsu: Sentō Shōkan no Jutsu) Ninja Body Art: Combat Summoner Technique".</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'">[SPOILER]<img src="http://i.imgur.com/gQYzmBJ.gif" data-url="http://i.imgur.com/gQYzmBJ.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">Approved Here [<a href="https://narutobase.net/forums/showthread.php?t=711213&page=3&p=20663321&viewfull=1#post20663321">χ</a>]</p></p> <p style="text-align: left"></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">People I have Taught this Custom To.</p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'"></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#1 <a href="https://narutobase.net/forums/showthread.php?t=500799&page=2">Nathan.</a></p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#2 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#3 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#4 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#5 </p></span></p><p style="margin-left: 20px"><span style="font-family: 'Times New Roman'">#6 </p></p> <p style="text-align: left">[/SPOILER]</p></p> <p style="text-align: center"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">[HR][/HR]</p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Customs Taught to Me</span></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'"></p></span></p><p style="text-align: center"><span style="font-family: 'Times New Roman'">N/A</p><p></span>[/QUOTE]</p>
[QUOTE="Imperfect, post: 17886340, member: 181978"] [CENTER][IMG]http://i.imgur.com/0g7PCIr.png[/IMG] [FONT=Times New Roman][SIZE=5]Taijutsu[/SIZE] [SIZE=3]My Customs[/SIZE][/FONT][/CENTER][FONT=Times New Roman] #8: (Amaterasu no Hakudatsu) Heavenly Illumination's Deprivation [SPOILER][B](Amaterasu no Hakudatsu) Heavenly Illumination's Deprivation[/B] [B]Type:[/B] Supplementary/ Defensive [B]Rank:[/B] S-Rank/ Forbidden [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] N/A (-20 to user after they perform the Forbidden Rank variation) [B]Description:[/B] This technique's very namesake is derived from it's original purpose, which was to deprive the Forbidden Technique of the Uchiha Clan, Amaterasu, of oxygen, thus causing the "inextinguishable flames" to die out at a much more rapid rate than the "Seven days and seven nights" that it's legends state. To achieve this, user performs a swift series of powerful sweeping/ arching Taijutsu actions, all performed at the air surrounding themselves, or their intended target. The intent is not to actually land a direct hit on the intended target or for the attacks to even be remotely within the vicinity of the target, only to have the target be within range of this technique's effect. By successfully performing this series of sweeping and arcing Taijutsu actions, the user disrupts and shifts the flow of air around their target, forcing the air within the area to be "pushed" out of the area. This is somewhat visible in the form of a semi-translucent "dome" around the target, with the area inside this "dome" possessing lower quantities of all elements found in the air, especially oxygen, thanks to the air being forced back. For example, if the users right arm has caught fire, the user can perform the actions and motions with their left, using their strength and speed to remove the elements in the air that allow the fire to continuously burn, causing it to die out almost instantly. The user can also use this technique to neutralize flames that have hit and are burning a partner of the user. The user simply performs the same kind of actions and motions, with the target area being within the range of those actions. Of course, this Jutsu doesn't heal any damage done to anyone hit by a Fire Release Jutsu, it's merely a defensive measure to prevent further damage from remaining flames. Another way this Jutsu can be used is defensively, as a preventative measure, rendering Fire Jutsu inert before they either hit the user, their intended target, or if the user has a decent sense of timing, as they are released. If the user can recognize that a Fire Release Jutsu is about to be performed, through whatever Sensory ability they may possess, and/ or through logical reasoning, this Jutsu can be performed to counter an enemy Fire Release Jutsu either before it's fully performed, or before it reaches the user. The effects of this Jutsu only persist for a few seconds before the air quickly rushes back to the spot the user performs this technique on, meaning if this Jutsu is used defensively, the users timing must be impeccable, otherwise their Jutsu would fail to achieve it's goal, leaving the user open, thus more than likely be hit by the incoming Fire Release Jutsu. This only works on the area where the movement is made, meaning if the user swings their arm infront of them, it doesn't effect fire from behind them. [B]Note:[/B] The S-Rank variant can only be performed a max of 2 times per battle/ event. The Forbidden Ranked variant can only be performed once per battle/ event. Additionally, if the user performs the S-Rank variant more than once, they cannot use the Forbidden Ranked variant, and if they use the Forbidden Ranked variant, they cannot use the S-Ranked variant. [B]Note:[/B] After the first usage of the S-Rank variant, the user cannot perform this Jutsu for 2 turns. After the second, the user cannot perform this Jutsu and Taijutsu of S-Rank or above for 3 turns. [B]Note:[/B] After the user performs the Forbidden ranked variant, the limb(s) utilized in the usage of this technique will succumb to extreme cramping due to the high level of force and muscle control required to displace enough air to affect Jutsu of Forbidden Rank, like the Amaterasu. This results in high levels of pain for the user, as well as an inability to perform any Taijutsu above B-Rank with the affected limb(s) for 4 turns. Additionally, the power of the user's Taijutsu also suffers as a result, weakening the users Taijutsu by 10 Damage for 4 turns. Not only this, but the user is unable to use his arm for handseals for a full turn following the user of the forbidden ranked variation due to the strain it takes to cause such a vacuum. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ. [STRIKE]And can't be used against The Pervy Sage.[/STRIKE] [HR][/HR] [CENTER]Approved Here. [[URL="http://narutobase.net/forums/showthread.php?t=157594&page=212&p=20498738&viewfull=1#post20498738"]χ[/URL]][/CENTER] [LEFT][INDENT]People I have Taught this Custom To. #1 [URL="http://narutobase.net/forums/showthread.php?t=500799"]Nathan[/URL] #2 [URL="http://narutobase.net/forums/showthread.php?t=708715"]Zaphkiel[/URL] #3 [URL="https://animebase.me/threads/deal-of-the-century.776011/post-22018686"]LoK[/URL] #4 [URL="https://animebase.me/threads/data-lost.782645/"]Keotsu[/URL] #5 #6[/INDENT][/LEFT][/SPOILER] #11: (Taijutsu: Ōrumaitei no Kosei) Body Art: Quirk of the All Mighty [SPOILER][B](Taijutsu: Ōrumaitei no Kosei) Body Art: Quirk of the All Mighty[/B] [B]Type:[/B] Defensive [B]Rank:[/B] B-Rank - S-Rank [B]Range:[/B] Self [B]Chakra:[/B] N/A [B]Damage:[/B] N/A [B]Description:[/B] Created by a "Hero" known only as the "Symbol of Peace", Quirk of the All Mighty is an advanced Taijutsu technique that requires extreme body control, meaning any who wish to perform this technique must have completed training in basic Taijutsu, as well as specialize in the field should they wish to utilize this technique. Quirk of the All Mighty is a defensive Taijutsu technique which utilizes the concept of "Shock Absorption" to negate physical damage. Typically when a "shock absorber" is mentioned, some form of plush material comes to mind, like polystyrene, but the human body also has it's own natural Shock Absorber. The muscles. Unlike other kinds of Shock Absorbers though, when our muscles absorb shock, they do not "cushion" a blow, or push it back, instead they absorb shock by contracting. The same concept is applied, but on a much larger scale, to the entirety of the user's body. User's of this technique learn how to perfectly control their body's muscles in such a way that they can contract the muscles in any given area that is being attacked, as well as the surrounding muscles in such a way that they can "divert" it in the direction they contract their muscles. Using this technique the user could block a Taijutsu attack with their palm, contract the muscles in their arm, then their torso, and finally their leg, before releasing it into the ground beneath their feet, neutralizing it. [SUP][[URL="https://i.imgur.com/eJ452XW.gif"]X[/URL]][/SUP] [B]Note:[/B] A-Rank can be performed a max of 4 times per battle, S-Rank can be performed 2 times per battle. Additionally, the user must wait at least 1 turn between usages of A-Rank or higher. [B]Note:[/B] This only works on physical force. Residual damage, like electricity/shocking from a lightning ball, sharpness from a wind blade, or heat/burning from a fireball would still inflict damage. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ. [SPOILER][CENTER][IMG]http://i.imgur.com/PjP5mJN.gif[/IMG][/CENTER][/SPOILER] [CENTER]Approved Here. [[URL="http://narutobase.net/forums/showthread.php?t=711213&page=6&p=20709834&viewfull=1#post20709834"]χ[/URL]] Updated Here. [[URL="https://narutobase.net/forums/showthread.php?t=711213&page=55&p=21737234#post21737234"]χ[/URL]][/CENTER] [LEFT][INDENT]People I have Taught this Custom To. #1 [URL="http://narutobase.net/forums/showthread.php?t=500799"]Nathan.[/URL] #2 [URL="https://animebase.me/threads/deal-of-the-century.776011/post-22018686"]LoK[/URL] #3 [URL="https://animebase.me/threads/data-lost.782645/"]Keotsu[/URL] #4 #5 #6 [/INDENT][/LEFT][/SPOILER] #17: (Migatte no Gokui ☯ Chō Hon'nō) Mastery of Self-Movement ☯ Ultra Instinct [SPOILER][B](Migatte no Gokui[/B] ☯ [B]Chō hon'nō) Mastery of Self-Movement[/B] ☯ [B]Ultra Instinct[/B] [B]Type:[/B] Supplementary/ Defensive [B]Rank:[/B] N/A [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] N/A [B]Description:[/B] An advanced Taijutsu art, based on the martial art of "(Mushin) Empty Mind", a mental state where the body reflexively reacts without the need of having any specific input from the practitioner, resulting in such refined levels of instinct and intuition to a level where they can respond to any threat without the need for thought. This is achieved via an intense level of training, wherein one is endlessly bombarded with incredibly fast, yet weak strikes, until they eventually grasp the concept of "self-movement", where each part of the body seemingly acts independently of the user's own will. It teaches one to abandon the practice of "thinking before moving", and simply initiate "moving without thinking". This is incredibly useful, as messages from the brain can only move through the nervous system to one's body parts so fast, subsequently losing precious time in combat that add up with every consecutive movement and action. This technique does not increase, or grant any kind of additional boost to the user's movement, tracking or reaction speed in any sense. Instead, it is akin to an automated defensive stance that allows the user to effectively negate any incoming physical attack that they can, visually or otherwise, register, without actually thinking about performing the actions. The body moves, almost as if on it's own accord, to respond to incoming attacks, and attempts to negate, redirect, or counter them in the most logical manner, before proceeding to intercept the next attack. A perfect idiom to describe this stance is "The lights are on, but no one is home", as the user is clearly responding to external threats, yet doesn't always seem entirely "present". One of the many benefits to this technique is that it is purely physical, and, by it's very nature, requires little to no input from the user themselves, especially in regards to their Chakra flow. As their body is reacting instinctively, rather than with directed motions and a proper input from the user themselves, they're free to use their heads to perform other actions, such as analysing attack patterns, potential weak points, and formulate and initiate proper counter attacks, etc. There are significant drawbacks to this technique as well however as, by it's very nature, it can only allow the user's body to react to actions and attacks that they can witness. This means the user cannot use this technique against attacks faster than they can track or logically register due to speed, but also attacks of a deceptive nature, or attack the user in some unregisterable manner, such as attacks that cannot be physically seen, like "Frog Kumite", or attacks that strike outside the user's field of vision. However, in the case of techniques that are directly applied via physical actions, such as in the case of a Shinobi driving a Rasengan into the body of their opponent, the user can divert this incoming threat by redirecting the physical motions of the opponent's strike, "countering" the Rasengan without making physical contact with it, or even ending the technique. [[URL="https://i.imgur.com/pIIq0kK.gif"]X[/URL]] Finally, entering into this stance does not constitute the usage of one of the user's 3 Jutsu per turn, however, if this technique is used to defend against another Jutsu, every instance of a successfully defended technique does consume one of the user's allotted Jutsu from their next turn. When used to defend against freeform actions and movements, no Jutsu slots are consumed. This can, in most cases, force a stalemate in close-quarters combat centric fights, as neither party gains any ground, or inflicts damage upon the other. [B]Note:[/B] Can only be used for a max of 3 turns, and user must wait 3 turns between usages. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ, and can only be used by Biographies with a Taijutsu specialty. [SPOILER][CENTER][IMG]https://i.imgur.com/mFnNFq4.gif[/IMG] [IMG]https://i.imgur.com/GSsu3F6.gif[/IMG][/CENTER][/SPOILER] [CENTER]Approved Here. [[URL="https://narutobase.net/forums/showthread.php?t=711213&page=49&p=21554825&viewfull=1#post21554825"]χ[/URL]][/CENTER] [LEFT][INDENT]People I have Taught this Custom To. #1 [URL="http://narutobase.net/forums/showthread.php?t=500799"]Nathan.[/URL] #2 [URL="https://narutobase.net/forums/showthread.php?t=747244"]Ultra Instinct[/URL] #3 [URL="https://animebase.me/threads/deal-of-the-century.776011/post-22018686"]LoK[/URL] #4 [URL="https://animebase.me/threads/data-lost.782645/"]Keotsu[/URL] #5 #6 [/INDENT][/LEFT][/SPOILER] #20: (Riko Shugi no Kī ☯ Chō Zenchō) Key of Egoism ☯ Ultra Omen [SPOILER][B](Riko Shugi no Kī ☯ Chō Zenchō) Key of Egoism ☯ Ultra Omen[/B] [B]Type:[/B] Supplementary/ Defensive [B]Rank:[/B] N/A [B]Range:[/B] Self [B]Chakra:[/B] N/A [B]Damage:[/B] N/A (+20 Taijutsu/ Kenjutsu (Hakai) [B]Description:[/B] Ultra Omen is a paired technique, comprised of a supplementary mental state for "(Migatte no Gokui ☯ Chō hon'nō) Mastery of Self-Movement ☯ Ultra Instinct", achieved through the freedom of thought and conscious action the user achieves by relegating the act of evading, countering, etc, perceived incoming physical threats to their autonomous instincts, and reflexive body, allowing them to focus their attention elsewhere. This culminates in a series of supplementary buffs and applications which improve the users overall close-quarters combat capabilities, all tied to the distinct basis "Ultra Instinct" provides. Naturally this technique can only be utilized with, and is automatically activated once Ultra Instinct is activated, being passively applied within the same timeframe slot, without using one of the user's 3 Jutsu per turn. Upon activation the user, who must at least be a Taijutsu specialist, selects one of the following applications to activate during the current usage of "Ultra Instinct", while users with a higher proficiency in Taijutsu, for example, users with access to Kaito's Taijutsu, the Eight Inner Gates, or Seven Heavenly Breaths can select up to two. The chosen application(s) take effect immediately, within the same timeframe of both techniques activating, cannot be changed once selected, and remain active until "Ultra Instinct" deactivates, whether due the expiry of it's duration, the user's will, or upon a forced deactivation, such as a K.O, death, etc. The applications are as follows; [INDENT][B](Mezame) Awakening:[/B] As the user's body becomes accustomed to the feeling of responding to external threats at its "normal" speed, eventually the user reaches a point where they are able to make Movements/ Reactions beyond their body's regular capabilities. The user gains a x2 speed modifier for both their Movement and Reaction speed whist "Ultra Instinct" is active, however, upon deactivation, the user suffers -4 to their base movement and reaction speeds for 2 turns as a result of pushing their body beyond it's natural limitations. [[URL="https://i.imgur.com/OfqJNg6.gif"]X[/URL]] [[URL="https://i.imgur.com/8Q8956Z.gif"]X[/URL]] [B](Hakai) Destruction:[/B] The user extends their autonomous instinct to the general movements and actions of their Offensive Taijutsu techniques, allowing them to consciously exert more physical effort into their techniques, resulting in a passive +20 increase in damage to all of their physical attacks (Taijutsu, Kenjutsu, etc). Upon deactivation, the added exertion from forcing more power into their attacks leaves the user's body aching, causing the user to lose -10 damage to their Taijutsu for 3 turns. [[URL="https://i.imgur.com/JjC2vJl.gif"]X[/URL]] [B](Kenbunshoku) Observation:[/B] By focusing their attention on incoming projectiles, the user is able to utilize "Ultra Instinct" to evade small to medium scale ranged techniques, such as basic projectiles, streams, etc, regardless of their Rank. Naturally this follows the same restrictions and drawbacks detailed within "Ultra Instinct", meaning each successfully evaded Jutsu consumes one of the user's 3 Jutsu per turn from their next turn, and only works on projectiles they can either physically see, or otherwise logically perceive. [[URL="https://i.imgur.com/ROiOb9O.gif"]X[/URL]] [[URL="https://i.imgur.com/X6ezPBT.gif"]X[/URL]] [B](Kōtai) Shift:[/B] By tensing the muscles upon the moment of the evasion, the user increases the overall acceleration of the their manoeuvre, but not the actual speed of the movement, creating after-images that linger for several moments. Alternatively, the user can perform the same tensing motion as they start a physical attack, creating a form of "before-image", that projects an image of the attack that continues on, allowing the user to change their attack, potentially creating an opening in their opponent's defence. The creation of a "Before Image" is a passive action, but can only be done once per turn. Finally, after using either, once this technique ends, the user's body is left in a spasmodic state, leaving them incapable of perform intricate or delicate movements, such as complex Taijutsu movements, or weaving handseals for 2 turns. [[URL="https://i.imgur.com/h0IIaC0.gif"]X[/URL]] [[URL="https://i.imgur.com/CVrm8PP.gif"]X[/URL]][/INDENT] [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ, and only to those who have learned "Migatte no Gokui ☯ Chō hon'nō) Mastery of Self-Movement ☯ Ultra Instinct". [CENTER]Approved Here. [[URL="https://narutobase.net/forums/showthread.php?t=711213&page=57&p=21780819&viewfull=1#post21780819"]χ[/URL]][/CENTER] [LEFT][INDENT]People I have Taught this Custom To. #1 [URL="https://animebase.me/threads/deal-of-the-century.776011/post-22018686"]LoK[/URL] #2 [URL="https://animebase.me/threads/data-lost.782645/"]Keotsu[/URL] #3 #4 #5 #6 [/INDENT][/LEFT][/SPOILER] #24: (Hon Cheon Meol Gyuk) Chaotic Heavens Destruction Strike [SPOILER][B](Hon Cheon Meol Gyuk) Chaotic Heavens Destruction Strike[/B] [B]Type:[/B] Offensive/ Supplementary [B]Rank:[/B] Forbidden [B]Range:[/B] Short - Long (Short - Mid (Steps) [B]Chakra:[/B] 50 [B]Damage:[/B] 90 (-10 to user per arm) [B]Description:[/B] Considered the pinnacle of a secretive Martial Arts known as the (Hyun Won-Moon) Black Heaven & Earth School, the Chaotic Heavens Destruction Strike is a highly advanced Taijutsu technique with multiple steps, and extreme effects for both the target and it's user. The user starts by gathering Chakra within their feet, and uses this to quickly retreat, taking three steps back, each one allowing the user to move up to 3m away from their current location, and at a speed equal to double their base movement speed. The user then redirects the flow of this Chakra towards their fists, and brings them towards their stomach, compressing the Chakra as they enter into a stance with their back to the target. After several moments of allowing the Chakra to coalesce in their fists, the user then performs one final step, this time towards their target, allowing them to travel up to 5m, as they right their posture, turn their body to face their target, then throw simultaneous punches, using the centrifugal force from the body's rotation, and put the full force of their weight into the strike. The end result is a heavy shock-wave that releases from the users fists, as the Chakra is expelled in the form of an accurate and highly precise concussive blast, akin in nature to a Wind Release Jutsu. Due to the amount and overall concentration of Chakra present within the blast, it is considered neutral to Elemental Chakra and Jutsu. It is also possible to perform this technique with only one arm, however the damage is halved, while the Chakra cost remains the same. Finally, with such a powerful technique comes equally severe consequences to the user. First, due to overexerting their body with the rapid steps found in the first part of the technique, the user's legs enter a state of shock, reducing the user's movement and reaction speed by -2 for 3 turns. Secondly the highly concentrated amount of Chakra within their arms leaves them in extreme pain, reducing the damage the user's fist-based Taijutsu inflict by -10 for 3 turns. Lastly upon firing the technique at the target the user's fists are overcome with pain, inflicting 10 damage per arm used with the technique. [B]Note:[/B] Can only be used once per battle, unless the user is a Taijutsu specialist, in which case they can perform the technique a second time, at the cost of doubling the technique's drawbacks and recoil damage, and requires a 2 turn cooldown period before it can be used. Additionally, after using this technique, no A-Rank or higher Taijutsu techniques can be performed for 2 turns. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ. [SPOILER][CENTER][IMG]https://i.imgur.com/9Zkrljd.png[/IMG][/CENTER][/SPOILER] [CENTER]Approved: [URL="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22003912"]Here[/URL].[/CENTER] [LEFT][INDENT]People I have Taught this Custom To. #1 [URL="https://animebase.me/threads/deal-of-the-century.776011/post-22018686"]LoK[/URL] #2 [URL="https://animebase.me/threads/data-lost.782645/"]Keotsu[/URL] #3 #4 #5 #6 [/INDENT][/LEFT][/SPOILER] [HR][/HR] [CENTER][SIZE=3]Customs Taught to Me[/SIZE][/CENTER] (Tekkai) Iron Mass [SPOILER][B](Tekkai) Iron Mass[/B] [B]Rank:[/B] A [B]Type:[/B] Supplementary; Taijutsu [B]Range:[/B] - [B]Chakra Cost:[/B] 30 [B]Damage Points:[/B] +10 to Taijutsu [B]Description:[/B] After years of training in Taijutsu, the user has developed a way of nullifying physical damage. He will focus Chakra through the muscles on his body, hardening them to the level of iron so that even a sword only does a superficial cut on the user. This gives him more resistance while suffering attacks and at the same time, more force. Although with this technique the user can endure a lot of damage, a strong enough technique, such as Tsunade’s and Sakura’s enhanced punches can affect him. This technique is said to be as strong as Kakuzu’s Earth Spear. This technique has some weaknesses, has it only hardens the user's muscles, meaning some parts of the user's body will still be vulnerable, like the tendons behind the knee, ears, etc. [CENTER]Taught Here [[URL="http://narutobase.net/forums/showthread.php?t=567531"]χ[/URL]][/CENTER][/SPOILER] (Taijutsu: Puraudomearī) Body Art: Proud Mary [SPOILER][B](Taijutsu: Puraudomearī) Body Art: Proud Mary[/B] [B]Type:[/B] Offensive/ Supplementary [B]Rank:[/B] B-Rank [B]Range:[/B] Short (- Long (Mobility) [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] A technique that utilizes physical enhancement through Chakra, for a simple yet effective purpose , Proud Mary requires the user to possess a basic understanding of Taijutsu, and be flexible enough to achieve it's unique, and honestly odd stance. The user starts by gathering Chakra throughout their legs, using it to enhance their natural capabilities, and preparing to stabilize this Jutsu's next step. The user leaps forward with their dominant foot and proceeds to perform a downward arcing kick, spinning their entire upper body, whilst keeping their leg as straight as possible. From this point the user then proceeds to continue the same spinning motion and transition into another downwards arcing kick with the opposite leg, requiring the user to perform a full-split and maintain it for as long as they wish to continue using this technique. The user then proceeds to continuously perform the same series of spinning kicks, keeping their legs rigid and straight, using the constant spinning to both appear and effectively function like a wheel, quickly traversing the terrain, whilst performing a powerful and relentless series of kicks, almost akin to a buzz-saw. This technique can be used to easily close a gap between the user and their target, or to evade certain techniques, and when combined with the "Tree Climbing Exercise" allows the user to effectively traverse almost any kind of terrain at high speeds, even topographical features that are highly elevated, or are inconsistent in nature. Additionally, through the constant spinning/ rotating motion this technique employs, the user can easily reach great speeds, equivalent to their individual top speed, determined by factors such as their Rank, overall Speed Level, etc. This is what makes the technique easily fatal, the overall high speed the user charges at their opponent with, combined with the seemingly endless series of kicks can easily cause severe damage, whether through trauma from physical impact, or even lacerations, simply due to how fast the user is spinning. [SPOILER][IMG]http://i.imgur.com/Y58Awpz.gif[/IMG][/SPOILER] [B]Restrictions[/B] ☆ Can only be used twice per battle ☆ Can not use Taijutsu above B rank in the same turn ☆ Can not be used in consecutive turns [CENTER]Taught Here [[URL="http://narutobase.net/forums/showthread.php?t=714786"]χ[/URL]][/CENTER][/SPOILER] (Hijutsu: Ningen no Rikigaku Ichi-ji keishiki) - Secret Technique: The art of Human Mechanics Primary Form [SPOILER][B](Hijutsu: Ningen no Rikigaku Ichi-ji keishiki) - Secret Technique: The art of Human Mechanics Primary Form[/B] [B]Rank:[/B] A-Rank [B]Type:[/B] Supplementary [B]Range:[/B] Short [B]Chakra:[/B] 30 [B]Damage:[/B] N/A (+15 through power increase) [B]Description:[/B] This technique uses the knowledge of the human body and its hidden mechanics, the joints. By understanding the mechanics of the joints one can use them in various ways to increase performance in battle. The user can increase the power of their physical techniques by using maximum joint movement to deliver great power but at the cost of this the speed isn't particularly great as it takes longer to move a joint fully. The user can increase the speed of motion by short joint movements and thus the increase in speed is increased three times faster than the technique used standardly without the knowledge of such performance this can also be done with the use of multiple joints. For example using the Shoulder joint, the elbow joint and the knee joint one can increase the speed of a swung sword greatly compared to using the single joint fully where they raise their arm completely and bring the arm back down. When the user of this technique fully uses all his joints in his body simultaneously they can increase their speed to the point as fast as rock lee without weights however the reaction of the user depends on the ranking and their mastery of Taijutsu. When using this method the user applies careful Chakra control to the joints so that they are not over stressed and thus can continuously maintain the effects through their battle. [B]Note:[/B] This technique once activated will last for the 4 entire turns.[/SPOILER] (Kōfun Jōtai) The Adrenaline Rush [SPOILER][B](Kōfun Jōtai) The Adrenaline Rush[/B] [B]Rank:[/B] S-Rank [B]Type:[/B] Supplementary [B]Range:[/B] Self [B]Chakra:[/B] 40 (20 every turn) [B]Damage:[/B] N/A [B]Description:[/B] To activate this technique, the user must focus chakra into the disaster centers in the brain, to forcefully activate the state known as adrenaline rush. The disaster centers in the users brain will react to the chakra as if it was a real disaster situation, the centers will therefore immediately jump-start the user’s body. The disaster center sends a message to the glands just above the user’s kidneys, to release a great amount of adrenaline into the user’s body. The adrenaline will boost the user’s heart rate and his blood flow. The adrenaline also signals the user’s liver to flood the body with glucose blood sugar for fuel. But what really makes the users body reach its limit is instant energy, which is released along with the glucose and the adrenaline. Instant energy, (ATP or Adenosine triphosphate) is energy stored in all muscles, which is released in a crisis situation to boost the user’s body. All these biochemical reactions happen extremely fast, it takes less than a second for the users body to fully unleash the effects of the technique. These reactions causes the users body to peak and reach it’s absolute limit for a short amount of time, but since the effects are Chakra caused, and since the user during this technique continuously floods his veins with chakra, the effects lasts longer. The effects are: [B]Heightened senses:[/B] Stronger sense of smell, hearing and thought processing. [B]Pain reduction:[/B] All feelings of pain and numbness are almost nullified. [B]Faster reaction time:[/B] This doesn’t make the user faster generally. [B]Superhuman strength:[/B] Adrenaline rush causes the body to peak in performance, a big adrenaline rush can give a regular mother the strength to lift a car easily, it is estimated that a full adrenaline rush gives a boost of strength which equals 400% [B]Notes:[/B] • Lasts for 5 turns. • The user cannot use any Elemental Ninjutsu while this is active. • The user cannot use any Genjutsu or clones of any kind when this is active. • Because of the energy burn the user cannot use A-ranked or above technique for 1 turn after this technique ends, and he cannot use any S-ranked or above for 2 turns after this technique ends. • Because of the strain this technique puts on the user, he cannot use any Genjutsu for next 5 turns. • No summoning while this is active. • Can only be used Once per match. [CENTER]Taught: [URL="https://animebase.me/threads/zero-chill.776327/"]Here[/URL].[/CENTER][/SPOILER] (Taijutsu: Rendo) Body Technnique: Rend [SPOILER]Taijutsu: Rendo | Body Technnique: Rend Type: Offensive/Supplementary Rank: A Range: Short Chakra: N/A Damage: 60 Description: This technique can be used either as a standalone taijutsu strike, or as part of a counter by employing a variety of bodily movement. Regardless of which is chosen, the strike will be delivered with the hands, which will be cupped similar to a clawed formation, meant to mimic the claws of feral beasts. The strike is ideally delivered to areas with soft tissue targets, such as the eyes or throat the armpits etc. Tearing with their fingernails and fingertips the user will literally rip the flesh of the victim with this powerful manouver, should it strike a soft target area it can deliver considerable damage, with strikes to the eyes causing blindness, strikes to the throat causing the target to be unable to speak or use jutsu from the mouth. Strikes to either armpit or thigh will disable the arm or leg preventing movement, while these injuries can be severe they are very rarely fatal unless by some fluke. Notes: -The user can avoid small scale attacks before countering with this in the second version, using a variety of movement similar to drunken fist. -Can only be used 3 times per battle. [CENTER]Taught [URL="https://animebase.me/threads/for-my-favourite-fire-student.776375/"]Here[/URL].[/CENTER][/SPOILER] (Taijutsu: Tengoku piasu tsume) - Taijutsu: Heaven Piercing Claw [SPOILER]Taijutsu: Tengoku piasu tsume) - Taijutsu: Heaven Piercing Claw Type: Offensive/Defensive Rank: A-Rank Range: Short Chakra: N/A Damage: 60 Description: The user of this technique will begin by using an open palm, with no separation between his fingertips, then by thrusting his fingertips in to a sensitive location on the opponents body such as the sternum, or any major nerve cluster the user will cause considerable damage along with debilitating effects that vary on the location struck, for example if the sternum was struck the opponent would have the wind knocked from his body losing 3 total speed levels and being unable to use fast movement abilities such as the body flicker additionally he would lose the ability to mold chakra in his stomach, preventing the usage of abilities that require this, such as fire techniques expelled from the mouth. Should the user strike a nerve cluster in the arms of the opponent, said opponent would be unable to use the arm to perform any actions for three turns, and upon regaining usage of the arm he would be slowed considerably in regards to forming handseals, with a single seal taking as long as two normally, and scaling upwards with two taking the time of four etc. If a leg was struck the opponent would be unable to move under his own volition for three turns and upon regaining the ability to move would still be unable to do so for extended distances, being unable to move six or more meters per turn for the remainder of the fight without collapsing and causing permanent damage to the afflicted leg. This technique can be used in a counter striking method against an oncoming taijutsu attack by avoiding the opponents attack using a variety of stepping motions I.E a sidestep or backstep, but can also be used offensively. The thrusting motion of the attack using the fingertips can be substituted with a bladed weapon if desired such as a sword or kunai. Regardless of being armed or unarmed or what area is struck the attack is capable of causing quite heavy bleeding if successful comparable to the bleeding caused by biting ones own tongue off. Which can have negative long term effects obviously including bleeding out over a number of turns unless the blood loss is somehow stemmed. Notes: -Can only be used by those who have completed canon taijutsu (not NB taijutsu) -May only be used three times -Only teachable by ReXii [CENTER]Taught [URL="https://animebase.me/threads/stuff-for-imp.775571/#post-22025414"]Here[/URL].[/CENTER][/SPOILER] [HR][/HR] [CENTER][IMG]http://i.imgur.com/b0aXWya.png[/IMG] [SIZE=5]Nintaijutsu[/SIZE] [SIZE=3]My Customs[/SIZE] [LEFT]#4: (Nintaijutsu: Sentō Shōkan no Jutsu) Ninja Body Art: Combat Summoner Technique [SPOILER][B](Nintaijutsu: Sentō Shōkan no Jutsu) Ninja Body Art: Combat Summoner Technique[/B] [B]Type:[/B] Offensive/ Defensive/ Supplementary [B]Rank:[/B] B-Rank [B]Range:[/B] Short - Mid (Depending on the size of the Summon) [B]Chakra:[/B] 20 - 40 (Depending on the Rank of the Summon) [B]Damage:[/B] 40 - 80 (Depending on the Rank of the Summon) [B]Description:[/B] Created by a Summoning Jutsu savant known as the Sentō Shōkan (Combat Summoner) with the specific goal of allowing the user to combine both the Summoning Jutsu and Taijutsu together, he was able to create a new form of Close Quarters Combat. In the simplest terms, the Combat Summoner technique takes the basic concept of the Summoning Jutsu and allows them to be performed in conjunction with Taijutsu. As this Jutsu has its roots set in the Summoning Jutsu, this Jutsu requires it's user to fulfil similar conditions as the Summoning Jutsu, with minor differences which are explained below. This Jutsu is primarily responsible for introducing and explaining the concept of "Combat Summoning", and acting as a reference for derived techniques, all of which will logically fall under the category of Nintaijutsu. There are 2 key aspects to the Combat Summoner technique, the first of which is the alteration to and general application of the user's Summoning Tattoo('s). Instead of being a small, easily concealed Tattoo which is utilized for instant Summoning without Hand Seals, the Tattoo is applied to the entirety of the users body. Because of this it functions like an active map of the user's body for the Summoning Technique itself, with each part of the user's body being linked to a corresponding part of their Summoning Animal's body through their Tattoo's. This allows the user to Summon the corresponding body part of their Summon by activating the Tattoo('s) located on that specific body part. The second aspect is the actual application of the technique in battle. The regular Summoning Jutsu works by signing a Contract with a specific Animal in blood, then sacrificing a small portion of blood each time the user wishes to use the Summoning Jutsu, by wiping blood on their Tattoo, then applying both Chakra and pressure to a surface via direct contact. This technique's Summoning steps are almost identical, with the only real difference being a more direct approach to the "Contact" portion. Logically the user must still apply both blood and Chakra to their Tattoo's, and make contact with a surface, the surface mainly being considered the opponent's body, before the Combat Summoning actually occurs. The following is an example of how this Jutsu would work within a standard combat scenario; A signer of the Toad Contract performs the D-Rank Taijutsu technique "(Kodzuku) Punch" with their left fist which connects with their target, while also meeting the conditions for the Summoning Jutsu. As they channel Chakra through the Tattoo on their left arm, which also has the necessary blood wiped across it, they become able to "Summon" the left arm of their Summoning Animal to reinforce their attack, which for the purposes of this example is the B-Rank Summon, Gamatatsu. Gamatatsu's fist then almost instantly "materializes" in the area surrounding the user's left arm, similar in appearance and function to how users of the Mangekyō Sharingan can partially manifest their Susano'o's arm, appearing in the area surrounding the user, but not "overlapping" it. This means that any harmful Jutsu that the user may have active will not affect the Summoned fist, as they would not be able to make direct contact, unless the harmful Jutsu has an extended range. Gamatatsu's fist also attacks the target, following the same general speed, trajectory, etc as the users attack, creating a two pronged attack, one being the D-Rank (20 Damage) punch the user threw, and the other being the B-Rank (40 Damage) Combat Summoner punch from Gamatatsu, resulting in a total of 60 damage, should both punches successfully land without interference. Upon the completion of the attack, whether either attack was successful or not, Gamatatsu's arm disappears as quickly as it appeared, leaving the user to plan their next attack accordingly. [B]Note:[/B] The Combat Summoner Tattoo's are designed and applied by the user at their own discretion, requiring the user to post this Jutsu in the "Other" portion, and describe the appearance of their Tattoo's within the "Appearance" portion, of any Biography that wishes to use this Jutsu. [B]Note:[/B] Although the damage of this technique is taken directly from the Rank of the chosen Summon, unique effects and abilities for any Summons utilized with this technique must also be taken into consideration, whether they be a result of that Summon's Biology, or some passive ability they possess. [B]Note:[/B] Due to the unique method of Summoning that the Combat Summoner Jutsu utilizes, the partial Summoning method employed by the Combat Summoner Jutsu does not affect the Regular Summoning Jutsu Method. This is because the Combat Summoning method relies solely on the actions and Chakra of the user for it's activation, and thus doesn't conflict with it. However, any Animal that has been Summoned using the Regular Method, and subsequently used up their summoning time, cannot be Summoned via the Combat Summoner Method. This is because when Animals are Summoned using the Regular Method, they expend their own Chakra to maintain the Summoning, and once they run out of Chakra, typically around 4 turns later, they become unavailable to be Summoned afterwords. The Combat Summoner Method adheres to this restriction because it's based on the Summoning Animal, not the method of Summoning. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ. [SPOILER][CENTER][IMG]http://i.imgur.com/nHLQ4U8.gif[/IMG][/CENTER][/SPOILER] [CENTER]Approved Here [[URL="http://narutobase.net/forums/showthread.php?t=157594&page=207&p=20400152&viewfull=1#post20400152"]χ[/URL]] Updated Here [SUP][[URL="https://narutobase.net/forums/showthread.php?t=711213&page=35&p=21264547&viewfull=1#post21264547"]χ[/URL]][/SUP][/CENTER] [INDENT]People I have Taught this Custom To. #1 [URL="http://narutobase.net/forums/showthread.php?t=500799"]Nathan.[/URL] #2 [URL="http://narutobase.net/forums/showthread.php?t=706233"]The Pervy Sage.[/URL] #3 #4 #5 #6[/INDENT][/SPOILER] #5: (Nintaijutsu: Ritomasu Fisuto) Ninja Body Technique: Litmus Fist [SPOILER][B](Nintaijutsu: Ritomasu Fisuto) Ninja Body Art: Litmus Fist[/B] [B]Type:[/B] Supplementary/ Offensive [B]Rank:[/B] A-Rank [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 (Plus up to an additional 30 Chakra each turn) [B]Damage:[/B] 60 [B]Description:[/B] Developed as a form of Taijutsu supplement, Litmus Fist carries on the concepts of it's parent technique, Litmus Finger, into new fields of use on a much larger, more focused scale. Where the parent technique was focused on creativity and speed through lack of any Hand Seals, this technique is solely focused on collaboration with almost any form or stance of Taijutsu in close quarters combat, especially Free-Form Taijutsu. The user begins by gathering a large amount of Chakra and distributing it equally throughout their body. Once this is done, the user then performs Taijutsu actions, motions, movements, etc, releasing the gathered Chakra in conjunction with them. Just like with the parent technique, these Taijutsu actions and motions are physically representative of the nature of an Element (An example of this would be using friction to perform Fire Release, or fluid motions for Water Release, etc.), which cause the Chakra to take on the properties of, and change into that Element. From there, the user applies Shape Manipulation and the same level of creative freedom from the parent technique to perform various kinds of Ninjutsu enhanced Taijutsu actions, either creating the Element they wish to use from their own Chakra, or using their Chakra to manipulate existing sources, like a nearby source of Water, or the ground beneath their feet, however, any and all offensive actions involving an existing source must originate from within Short Range of the user, same with Elements created by the user. Additionally, the user is able to utilize all canon forms/ states for the Elements they perform, for example, if they use Fire Release they could use ash, or flammable mist, however, the state or form of any attack performed via this technique cannot be changed once released, as the Chakra has already left the body, and been given form. The user can split the Chakra Pool from this Jutsu into as many attacks they wish to perform, within reason, so the user can perform 1 A-Rank, or 2 B-Rank, etc, or even a combination of different ranked attacks, like 1 B-Rank and 2 C-Rank, etc. However with each division of the Chakra used, so too does each individual action logically lose power, although, this drawback is arguably the Jutsu's best quality, due to fact that the Nature of the users Chakra is only changed when released in conjunction with Taijutsu actions. This allows the user to swiftly and accurately shift between multiple Elements, performing extremely unique combinations of Elements, easily creating their own "style", simply by performing a series of basic actions and combing the Elements those actions unleash. Additionally, at the start of each turn for the duration of this technique the user can expend Chakra equivalent to the amount of Chakra utilized up until that point, restoring the Chakra they have for this technique back up to it's max. Although this action can easily end up eating through the users Chakra reserves, this ensures they can maintain the Jutsu for it's maximum turn limit, receiving the most from this Jutsu in return for the high cost required to maintain it. Finally, while the Chakra for this technique is gathered and prepared throughout the user's body, as it is yet to be molded, repurposed and released into an actual attack, the user can perform other Jutsu whilst this one is active, without consuming the Chakra pool gathered for this technique, however, this cannot be done simultaneously while the user is releasing an attack from this technique, as they are logically using their Chakra to shape that attack and cannot divert neither their attention, nor Chakra flow between multiple techniques. [B]Note:[/B] The user can keep this technique active for a max of 4 turns, and must wait 2 turns after it's deactivation before they can use it again. If the user does not use the full amount of Chakra gathered for this technique by the end of the turn limit, they lose the remaining Chakra. Finally, this Jutsu can be used a max of 3 times per battle. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ, and only to those who have learned "(Ninpō: Ritomasu Fingā) Ninja Art: Litmus Finger". [SPOILER][CENTER][IMG]https://i.imgur.com/6pEu2ry.png[/IMG][/CENTER][/SPOILER] [CENTER]Approved Here [[URL="http://narutobase.net/forums/showthread.php?t=157594&page=207&p=20400152&viewfull=1#post20400152"]χ[/URL]] Updated Here [[URL="https://narutobase.net/forums/showthread.php?t=711213&page=62&p=21836514&viewfull=1#post21836514"]χ[/URL]][/CENTER] [INDENT]People I have Taught this Custom To. #1 [URL="http://narutobase.net/forums/showthread.php?t=500799"]Nathan.[/URL] #2 [URL="http://narutobase.net/forums/showthread.php?t=549570"]Lili-Chwan[/URL] #3 [URL="http://narutobase.net/forums/showthread.php?t=549570"]Souji[/URL] #4 [URL="http://narutobase.net/forums/showthread.php?t=700087"]Six Pāths[/URL] #5 [URL="http://narutobase.net/forums/showthread.php?t=663965"]Lord of Kaos[/URL] #6 [URL="https://animebase.me/threads/w-imperfect.780556/"]Drackos[/URL][/INDENT][/SPOILER] #12: (Sentō Shōkan: Genjū no Tenken) Combat Summoner: Heavenly Fist of the Eidolon [SPOILER][B](Sentō Shōkan: Genjū no Tenken) Combat Summoner: Heavenly Fist of the Eidolon[/B] [B]Type:[/B] Offensive [B]Rank:[/B] A-Rank [B]Range:[/B] Short [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] The user starts by drawing blood across the Combat Summoning Tattoo('s) present on the limb('s) they wish to perform this Jutsu with. Once this is done, the user must simultaneously throw a punch, kick or whatever Taijutsu action they desire, while they channel Chakra into their Combat Summoning Tattoo('s). This will trigger the basic Combat Summoning method, having a corresponding Summon simultaneously attack in an identical fashion, however, this is only the first step of this technique. Immediately after the first Combat Summoning is achieved, and the Summon is attacking in tandem with the summoner, the summoner abruptly stop channelling Chakra into the Tattoo('s), halting the process of technique mid-usage. The user then immediately repeats the last step, and channels Chakra back into the Tattoo('s), causing another Combat Summoning to occur virtually instantly after the previous one began, while occupying a different space around the limb(s) the user is attacking with. While still performing the same physical action, the user repeats this step again, and again, and again, each time stopping and restarting the circulation of their Chakra to the designated limb(s), causing the same effect to occur, Summoning another corresponding limb/ body part of their Summon('s) to add to the ever growing number of attacks assailing the target. The end result is a seemingly endless, "wild" barrage of attacks, all thrown at almost exactly the same time, and all in sequence with one another, forming a "wall" of punches, kicks, or whatever type of Taijutsu the user performs. The user can incorporate multiple Animals from any of the Summoning Contracts they are signed with into this Jutsu, however, this Jutsu cannot be performed in conjunction with specific animals from those Contracts, only generic Summons. Additionally, the focus, or more specifically the area of effect of this Jutsu can be manipulated by the user, allowing them one of two potential usages for this technique. The first is to attack over a wide area, roughly 180 degrees with the central point being directly in front of the direction the attack is thrown, potentially allowing the user to attack multiple targets, objects, counter Jutsu, etc, or even prevent a flanking attempt by covering a wider area than a standard attack. Alternatively, the user can focus all of the attacks in one specific direction, or on one specific point, maximizing damage by targeting an opponents weak point in their defence, or areas where a continuous series of attacks would be far more effective than an offensive that was spread out. The maximum range of this Jutsu is Short Range. [B]Note:[/B] This technique can be used a maximum of 3 times per battle. Additionally, no Combat Summoner Jutsu can be used within the same turn. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ, and only to those who have learned "(Nintaijutsu: Sentō Shōkan no Jutsu) Ninja Body Art: Combat Summoner Technique". [SPOILER][IMG]http://i.imgur.com/gQYzmBJ.gif[/IMG][/SPOILER] [CENTER]Approved Here [[URL="https://narutobase.net/forums/showthread.php?t=711213&page=3&p=20663321&viewfull=1#post20663321"]χ[/URL]][/CENTER] [INDENT]People I have Taught this Custom To. #1 [URL="https://narutobase.net/forums/showthread.php?t=500799&page=2"]Nathan.[/URL] #2 #3 #4 #5 #6 [/INDENT][/SPOILER][/LEFT] [HR][/HR] [SIZE=3]Customs Taught to Me[/SIZE] N/A[/CENTER][/FONT] [/QUOTE]
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