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<p>[QUOTE="Arthorius, post: 22077530, member: 272644"]</p><p><strong>Chitinous Vestige</strong></p><p></p><p>[Spoiler]<strong> Custom element Japanese name: </strong> Kichinoton</p><p></p><p><strong>Custom element English name:</strong> Chitinous Vestige Release</p><p></p><p><strong>The element is based on:</strong> Sea of life + Chakra Absorption</p><p></p><p><strong>Facts that prove the element to be possible (in the manga context):</strong> This element is based on the sea of life’s ability to alter living things on the genetic level, being an ability unique to the roleplay it’s difficult to prove this particularly ability in the manga context, however when combined with aspects of fuuinjutsu which is capable of absorbing chakra the ability of Chitinous Vestige becomes possible. Also chitin itself exists in the series as beetles and bugs exist, given the sea of life's abilities to alter life modifying and altering afflicted organic matter into corrupted chitin should be possible.</p><p></p><p><strong>How it works:</strong> This element works similarly to the jutsu in the sea of life canon list, however this form unlike the canon variant is solid in nature, being many microscopic solid pieces that form lattice like designs, so while it can still have limited malleability it’s always in a solid state. This solid state allows the lattices to be formed as fuuinjutsu seals for the express purpose of absorbing chakra inside the chitinous shapes created by the element, unlike most custom elements however chitinous vestige is entirely defensive and supplementary in nature so while this ability to absorb things is powerful it can never be used in an offensive way, only defensive and supplementary.</p><p></p><p>This release will essentially create solid constructs that can clash with enemy techniques and absorb the chakra from them, they then remain on the field and using the absorbed chakra begin to convert the land around their location into more chitinous vestige at a set rate. Any living thing that remains in contact with this element, will be affected by the amino-geis at the standard rate outlined in the children of Tiamat rules. Despite its inability to cause damage Chitinous Vestige excels at terrain control and inhibiting adversaries, though it should be noted that unlike the regular sea of life the Chitinous Vestige can not be shifted into different forms like the vile haze or the liquid standard form. Visually speaking the element appears like regular chitin in the real world, however this form is altered by the sea of life at a fundamental level, taking on a grey appearance with cracked glowing red lines throughout. Chakra absorbed by the element from opposing techniques is not returned to the user of the element, instead being stored directly in the chitinous vestige and spent to convert the surrounding area. Once the chakra stored in the object has been spent it will crumble to dust, however the ground it has converted will not revert to its original state and will remain as chitinous vestige unless it is destroyed.</p><p></p><p>Uniquely the chitinous vestige will, through the usage of certain techniques, begin to corrupt small creatures inside the ground like worms and bugs. These corrupted amalgamations will be drawn inside the vestige and erupt from a cocoon of the element, rendering the chitinous vestige inert but creating a powerful minion or minions. However this presents the user with a choice between expanding their terrain control or sacrificing it for a minion.</p><p></p><p></p><p><strong>Jutsu Usage Examples:</strong> [spoiler]</p><p></p><p><strong>( Kichinoton: ) Chitinous Vestige Release: Dragon's Teeth</strong></p><p><strong>Type:</strong> Defensive/Supplementary</p><p><strong>Rank:</strong> C-S</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra Cost:</strong> 25-50</p><p><strong>Damage Points:</strong> N/A</p><p><strong>Description: </strong>The user releases a considerable amount of chitinous vestige from their body, in a form of their choosing that respects the scaling of the rank used. This chitinous vestige when clashing with an opposing technique will be capable of absorbing it based on the standard fuuinjutsu rulings, once a technique has been absorbed the chitinous vestige will plant itself in the ground and begin converting the terrain around it at a rate of five meters per turn in all directions. Anything that comes into contact with the converted ground will be afflicted with the amino-geis.</p><p></p><p><strong>Note: </strong>Each turn the dragon's teeth uses ten chakra to convert the surrounding area, used directly from the reserves of chakra it absorbed from enemy techniques.</p><p></p><p></p><p><strong>( Kichinoton: ) Chitinous Vestige Release: Encapsulation </strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra Cost:</strong> 40</p><p><strong>Damage Points:</strong> N/A</p><p><strong>Description:</strong> The user will launch a small golf ball sized blast of chitinous vestige from their body aimed to engulf an organic life form such as an enemy ninja, a summoning animal, or really any living thing. Once this ability strikes the intended target it will begin to rapidly expand, covering the target in a shell of chitinous vestige leaving them physically incapable of movement inside and inflicting them with the amino-geis. Breaking the detainment requires the enemy to use a technique with more chakra than the vestige can absorb.</p><p></p><p><strong>( Kichinoton: ) Chitinous Vestige Release: Shades of the Lahmu </strong></p><p><strong>Type: </strong>Supplementary</p><p><strong>Rank: </strong>B-S</p><p><strong>Range: </strong>Short-Long</p><p><strong>Chakra Cost: </strong>40</p><p><strong>Damage Points: </strong>N/A</p><p><strong>Description: </strong>The user will activate their chitinous vestige already present on the ground, causing all the genetic material of the corrupted creatures below the ground to be sucked into what appears visually to be a mud like cocoon. The cocoon has a HP value equal to it’s rank, modified by being made of the sea of life, I.E an A rank has 80 hp an S rank has 100 hp. After being on the field for one turn, the cocoon will hatch revealing a monstrous creature with the same health points as the cocoon, this creature is capable of utilizing the sea of life however the sea of life will be in a solid form similar to chitinous vestige and will act as a prison for enemies struck by them, similar to the binding sand coffin, leaving victims paralysed physically even after suffering damage.</p><p></p><p>[/spoiler]</p><p></p><p><strong>Conditions to be able to use it:</strong> Access to the sea of life and mastery of basic fuuinjutsu</p><p></p><p><strong>Is weak to:</strong> Nothing, Chitinous Vestige is neutral to all things as is the sea of life.</p><p></p><p><strong>Is strong against:</strong> Nothing, Chitinous Vestige is neutral to all things as is the sea of life.</p><p></p><p><strong>Co-creator:</strong> N/A</p><p></p><p><strong>Students I passed this custom element on too:</strong> ? & ? [/Spoiler]</p><p></p><p><strong>( Kichinoton: Ryu no Ha ) Chitinous Vestige Release: Dragon's Teeth</strong></p><p><strong>Type:</strong> Defensive/Supplementary</p><p><strong>Rank:</strong> C-S</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra Cost:</strong> <strong>20-50</strong></p><p><strong>Damage Points:</strong> N/A</p><p><strong>Description: </strong>The user releases a considerable amount of chitinous vestige from their body, in a form of their choosing that respects the scaling of the rank used. This chitinous vestige when clashing with an opposing technique will be capable of absorbing it based on the standard fuuinjutsu rulings, once a technique has been absorbed the chitinous vestige will plant itself in the ground and begin converting the terrain around it at a rate of five meters per turn in all directions. Anything that comes into contact with the converted ground will be afflicted with the amino-geis. The planted vestige will take on the shape of a large spike roughly twelve feet in height and two feet in width, taking on a damage resistance of it's ranks base damage plus an additional twenty due to it's nature as a sea of life variation. For example an S ranked dragons tooth will have a resistance to 90 damage, requiring that much to be destroyed and following the damage rules for anything below that amount. Meaning a standard C rank jutsu would have no effect at all for example.</p><p></p><p><strong>Note: </strong>Each turn the dragon's teeth uses ten chakra to convert the surrounding area, used directly from the reserves of chakra it absorbed from enemy techniques. Upon expending all the absorbed chakra contained inside it the dragon's tooth will become inert no longer covering additional terrain, however the Amino-Geis will remain present in any ground already converted.</p><p><strong>Note: </strong>Converted ground will have an innate defense equal to the tooth itself, requiring the same damage to destroy, however as with all Chitinous Vestige it doesn't cause damage to others, relying on the corrupting presence of the Amino-Geis to harm.</p><p><strong>Note: </strong>S ranked applications may be used thrice per battle, A ranked applications may be used four times and B rank can be used a unlimited amount of times.</p><p><strong>Note: </strong>A ranked usage and above will prevent the user from performing chitinous vestige techniques during the next turn, with the exception of techniques that create familiars from the element.</p><p><strong><strong>Note:</strong></strong> S ranked usage will prevent the user from using fuuinjutsu above A rank for two turns after.</p><p></p><p><strong>( Kichinoton: Kapuseru-ka ) Chitinous Vestige Release: Encapsulation</strong></p><p><strong>Type:</strong> Defensive/Supplementary</p><p><strong>Rank:</strong> A-S</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra Cost:</strong> 40-50</p><p><strong>Damage Points:</strong> N/A</p><p><strong>Description:</strong> The user will launch a small golf ball sized blast of chitinous vestige from their body aimed to engulf an organic life form such as an enemy ninja, a summoning animal, or really any living thing. Once this ability strikes the intended target it will begin to rapidly expand, covering the target in a shell of chitinous vestige leaving them physically incapable of movement inside and inflicting them with the amino-geis. Breaking the detainment requires the enemy to use a technique strong enough to destroy the vestige itself, though it should be noted that the encapsulation can absorb techniques following the standard fuuinjutsu rulings and contains a damage resistance equal to standard jutsu it's rank with an additional twenty due to it's nature as a sea of life variant. An alternate usage of the technique allows the user to fire it at an opposing technique, at which point it will absorb the technique following the fuuinjutsu rules, expanding the encapsulation from a small golf ball, when this larger ball makes contact with the terrain it will immediately terraform it, creating a short range source of chitinous vestige where it impacts, that contains the chakra it has absorbed. Until the ball has struck an object it carries no damage resistance, relying on it's absorbing quality to survive engagements.</p><p><strong></strong></p><p><strong>Note: </strong>Each turn the target remains encapsulated they will have their chakra drained and be afflicted with the Amino-Geis, should this lead to them being exhausted entirely of chakra or completely controlled by the Amino-Geis they can be directed to break free of the encapsulation and will recover health equal to the techniques damage resistance.</p><p><strong>Note: </strong>S ranked applications may be used thrice per battle, A ranked applications may be used four times.</p><p><strong>Note: </strong>A ranked usage and above will prevent the user from performing chitinous vestige techniques during the next turn, with the exception of techniques that create familiars from the element.</p><p><strong>Note: </strong>S ranked usage will prevent the user from using fuuinjutsu above A rank for two turns after.</p><p>[/QUOTE]</p>
[QUOTE="Arthorius, post: 22077530, member: 272644"] [B]Chitinous Vestige[/B] [Spoiler][B] Custom element Japanese name: [/B] Kichinoton [B]Custom element English name:[/B] Chitinous Vestige Release [B]The element is based on:[/B] Sea of life + Chakra Absorption [B]Facts that prove the element to be possible (in the manga context):[/B] This element is based on the sea of life’s ability to alter living things on the genetic level, being an ability unique to the roleplay it’s difficult to prove this particularly ability in the manga context, however when combined with aspects of fuuinjutsu which is capable of absorbing chakra the ability of Chitinous Vestige becomes possible. Also chitin itself exists in the series as beetles and bugs exist, given the sea of life's abilities to alter life modifying and altering afflicted organic matter into corrupted chitin should be possible. [B]How it works:[/B] This element works similarly to the jutsu in the sea of life canon list, however this form unlike the canon variant is solid in nature, being many microscopic solid pieces that form lattice like designs, so while it can still have limited malleability it’s always in a solid state. This solid state allows the lattices to be formed as fuuinjutsu seals for the express purpose of absorbing chakra inside the chitinous shapes created by the element, unlike most custom elements however chitinous vestige is entirely defensive and supplementary in nature so while this ability to absorb things is powerful it can never be used in an offensive way, only defensive and supplementary. This release will essentially create solid constructs that can clash with enemy techniques and absorb the chakra from them, they then remain on the field and using the absorbed chakra begin to convert the land around their location into more chitinous vestige at a set rate. Any living thing that remains in contact with this element, will be affected by the amino-geis at the standard rate outlined in the children of Tiamat rules. Despite its inability to cause damage Chitinous Vestige excels at terrain control and inhibiting adversaries, though it should be noted that unlike the regular sea of life the Chitinous Vestige can not be shifted into different forms like the vile haze or the liquid standard form. Visually speaking the element appears like regular chitin in the real world, however this form is altered by the sea of life at a fundamental level, taking on a grey appearance with cracked glowing red lines throughout. Chakra absorbed by the element from opposing techniques is not returned to the user of the element, instead being stored directly in the chitinous vestige and spent to convert the surrounding area. Once the chakra stored in the object has been spent it will crumble to dust, however the ground it has converted will not revert to its original state and will remain as chitinous vestige unless it is destroyed. Uniquely the chitinous vestige will, through the usage of certain techniques, begin to corrupt small creatures inside the ground like worms and bugs. These corrupted amalgamations will be drawn inside the vestige and erupt from a cocoon of the element, rendering the chitinous vestige inert but creating a powerful minion or minions. However this presents the user with a choice between expanding their terrain control or sacrificing it for a minion. [B]Jutsu Usage Examples:[/B] [spoiler] [B]( Kichinoton: ) Chitinous Vestige Release: Dragon's Teeth Type:[/B] Defensive/Supplementary [B]Rank:[/B] C-S [B]Range:[/B] Short-Mid [B]Chakra Cost:[/B] 25-50 [B]Damage Points:[/B] N/A [B]Description: [/B]The user releases a considerable amount of chitinous vestige from their body, in a form of their choosing that respects the scaling of the rank used. This chitinous vestige when clashing with an opposing technique will be capable of absorbing it based on the standard fuuinjutsu rulings, once a technique has been absorbed the chitinous vestige will plant itself in the ground and begin converting the terrain around it at a rate of five meters per turn in all directions. Anything that comes into contact with the converted ground will be afflicted with the amino-geis. [B]Note: [/B]Each turn the dragon's teeth uses ten chakra to convert the surrounding area, used directly from the reserves of chakra it absorbed from enemy techniques. [B]( Kichinoton: ) Chitinous Vestige Release: Encapsulation Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short-Mid [B]Chakra Cost:[/B] 40 [B]Damage Points:[/B] N/A [B]Description:[/B] The user will launch a small golf ball sized blast of chitinous vestige from their body aimed to engulf an organic life form such as an enemy ninja, a summoning animal, or really any living thing. Once this ability strikes the intended target it will begin to rapidly expand, covering the target in a shell of chitinous vestige leaving them physically incapable of movement inside and inflicting them with the amino-geis. Breaking the detainment requires the enemy to use a technique with more chakra than the vestige can absorb. [B]( Kichinoton: ) Chitinous Vestige Release: Shades of the Lahmu Type: [/B]Supplementary [B]Rank: [/B]B-S [B]Range: [/B]Short-Long [B]Chakra Cost: [/B]40 [B]Damage Points: [/B]N/A [B]Description: [/B]The user will activate their chitinous vestige already present on the ground, causing all the genetic material of the corrupted creatures below the ground to be sucked into what appears visually to be a mud like cocoon. The cocoon has a HP value equal to it’s rank, modified by being made of the sea of life, I.E an A rank has 80 hp an S rank has 100 hp. After being on the field for one turn, the cocoon will hatch revealing a monstrous creature with the same health points as the cocoon, this creature is capable of utilizing the sea of life however the sea of life will be in a solid form similar to chitinous vestige and will act as a prison for enemies struck by them, similar to the binding sand coffin, leaving victims paralysed physically even after suffering damage. [/spoiler] [B]Conditions to be able to use it:[/B] Access to the sea of life and mastery of basic fuuinjutsu [B]Is weak to:[/B] Nothing, Chitinous Vestige is neutral to all things as is the sea of life. [B]Is strong against:[/B] Nothing, Chitinous Vestige is neutral to all things as is the sea of life. [B]Co-creator:[/B] N/A [B]Students I passed this custom element on too:[/B] ? & ? [/Spoiler] [B]( Kichinoton: Ryu no Ha ) Chitinous Vestige Release: Dragon's Teeth Type:[/B] Defensive/Supplementary [B]Rank:[/B] C-S [B]Range:[/B] Short-Mid [B]Chakra Cost:[/B] [B]20-50 Damage Points:[/B] N/A [B]Description: [/B]The user releases a considerable amount of chitinous vestige from their body, in a form of their choosing that respects the scaling of the rank used. This chitinous vestige when clashing with an opposing technique will be capable of absorbing it based on the standard fuuinjutsu rulings, once a technique has been absorbed the chitinous vestige will plant itself in the ground and begin converting the terrain around it at a rate of five meters per turn in all directions. Anything that comes into contact with the converted ground will be afflicted with the amino-geis. The planted vestige will take on the shape of a large spike roughly twelve feet in height and two feet in width, taking on a damage resistance of it's ranks base damage plus an additional twenty due to it's nature as a sea of life variation. For example an S ranked dragons tooth will have a resistance to 90 damage, requiring that much to be destroyed and following the damage rules for anything below that amount. Meaning a standard C rank jutsu would have no effect at all for example. [B]Note: [/B]Each turn the dragon's teeth uses ten chakra to convert the surrounding area, used directly from the reserves of chakra it absorbed from enemy techniques. Upon expending all the absorbed chakra contained inside it the dragon's tooth will become inert no longer covering additional terrain, however the Amino-Geis will remain present in any ground already converted. [B]Note: [/B]Converted ground will have an innate defense equal to the tooth itself, requiring the same damage to destroy, however as with all Chitinous Vestige it doesn't cause damage to others, relying on the corrupting presence of the Amino-Geis to harm. [B]Note: [/B]S ranked applications may be used thrice per battle, A ranked applications may be used four times and B rank can be used a unlimited amount of times. [B]Note: [/B]A ranked usage and above will prevent the user from performing chitinous vestige techniques during the next turn, with the exception of techniques that create familiars from the element. [B][B]Note:[/B][/B] S ranked usage will prevent the user from using fuuinjutsu above A rank for two turns after. [B]( Kichinoton: Kapuseru-ka ) Chitinous Vestige Release: Encapsulation Type:[/B] Defensive/Supplementary [B]Rank:[/B] A-S [B]Range:[/B] Short-Mid [B]Chakra Cost:[/B] 40-50 [B]Damage Points:[/B] N/A [B]Description:[/B] The user will launch a small golf ball sized blast of chitinous vestige from their body aimed to engulf an organic life form such as an enemy ninja, a summoning animal, or really any living thing. Once this ability strikes the intended target it will begin to rapidly expand, covering the target in a shell of chitinous vestige leaving them physically incapable of movement inside and inflicting them with the amino-geis. Breaking the detainment requires the enemy to use a technique strong enough to destroy the vestige itself, though it should be noted that the encapsulation can absorb techniques following the standard fuuinjutsu rulings and contains a damage resistance equal to standard jutsu it's rank with an additional twenty due to it's nature as a sea of life variant. An alternate usage of the technique allows the user to fire it at an opposing technique, at which point it will absorb the technique following the fuuinjutsu rules, expanding the encapsulation from a small golf ball, when this larger ball makes contact with the terrain it will immediately terraform it, creating a short range source of chitinous vestige where it impacts, that contains the chakra it has absorbed. Until the ball has struck an object it carries no damage resistance, relying on it's absorbing quality to survive engagements. [B] Note: [/B]Each turn the target remains encapsulated they will have their chakra drained and be afflicted with the Amino-Geis, should this lead to them being exhausted entirely of chakra or completely controlled by the Amino-Geis they can be directed to break free of the encapsulation and will recover health equal to the techniques damage resistance. [B]Note: [/B]S ranked applications may be used thrice per battle, A ranked applications may be used four times. [B]Note: [/B]A ranked usage and above will prevent the user from performing chitinous vestige techniques during the next turn, with the exception of techniques that create familiars from the element. [B]Note: [/B]S ranked usage will prevent the user from using fuuinjutsu above A rank for two turns after. [/QUOTE]
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