Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Vault Of Primordial Life
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Arthorius, post: 22026878, member: 272644"]</p><p style="text-align: center"><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/4/44/Ehrenstein.svg/1200px-Ehrenstein.svg.png" data-url="https://upload.wikimedia.org/wikipedia/commons/thumb/4/44/Ehrenstein.svg/1200px-Ehrenstein.svg.png" class="bbImage " style="width: 328px" alt="" title="" /></p> <p style="text-align: center"><strong>Genjutsu</strong></p><p></p><p>My own: [Spoiler]</p><p></p><p><strong>Genjutsu: Sofuto Bodi | Illusion Technnique: Soft Body</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> 60</p><p><strong>Description:</strong> Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives their body, causing them to feel as though their body has suddenly become excessively malleable and rubber like. While this illusion doesn't cause paralysis it does prevent the opponent moving their body effectively due to them believing they are suddenly rubbery, they will mess up attempting to form handseals, and will be unable to run until they break free from the illusion, additionally damage will be caused each turn after the first should the illusion not be broken as the mind is degraded by the rubbery illusion. While the victim is incapable of forming handseals or running, they may make bodily movements, and they're capable of moving via walking.</p><p><strong> Notes:</strong></p><p>-While this illusion can be layered, it can not be layered with any paralysis genjutsu.</p><p>-Can only be used 3 times per battle.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.</p><p></p><p><strong>Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> 60</p><p><strong>Description:</strong> Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to hear multiple questions posed by the user, these questions repeat constantly, over and over again in the victims head, becoming louder and faster as time progresses. This technique will cause the victim to be unable to hear anything on the battlefield due to the noise, they'll also be unable to perform certain advanced techniques, this includes fuuinjutsu due to the complexity of writing seals, medical ninjutsu due to the fine chakra control needed, or anything similar that states it requires fine or advanced chakra control. Should the victim not release this they will take damage from the constant noise.</p><p><strong>Notes:</strong></p><p>-The user can select the questions that will be repeated themselves should they wish, allowing for in character manipulation.</p><p>-Can only be used 3 times per battle.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.</p><p></p><p><strong>Genjutsu: Saisho No Tsumi | Illusion Technnique: First Sin</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A/S</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> 30-40</p><p><strong>Damage:</strong> 60-80</p><p><strong>Description:</strong> Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to see a large tree growing from the earth between himself and the opponent, knocking them both backwards in his mind, this tree will seem to grow endlessly till it's the size is capable of engulfing mountains in height and it's branches will cover the whole area in shade. Once the tree has grown to it's full height, thousands of apples will begin to fall from the tree from such a height that they reach terminal velocity striking the ground and the opponent like fleshy meteors causing serious mental damage. Optionally while the tree is growing a single large snake with yellow eyes will wrap around the opponent restricting his movement, appearing from the ground beneath the target as though it's burrowed it's way out of the earth much like the tree. The snake will hold the victim stationary while the apples bombard them each turn until released.</p><p><strong>Notes:</strong></p><p>- Using this illusion without the snake will be considered an A rank usage, while with the snake is an S rank usage due to it's paralysis element.</p><p>-Can only be used 3 times per battle at A rank and twice at S rank. No Genjutsu above A-rank next turn after using S-rank variant.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the per battle limit, I.E two victims is two usages.</p><p></p><p><strong>(Genjutsu: Abusaromo no Iwari) — Illusionary Technique: Absalom’s End</strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short - Mid</p><p><strong>Chakra cost:</strong> 40</p><p><strong>Damage points:</strong> 80</p><p><strong>Description:</strong> Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly impaled from behind by one or several blades, this will prevent the opponent from moving as the blades are all curved and hooked to prevent mobility. Once this has happened figure/figures will step in front of the victim holding the blades, these figures can either be simply visually similar to creations of the sea of life, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage caused by the blades.</p><p><strong>Note:</strong> While the victims can't run or walk they can make handseals, so it's not a full body paralysis.</p><p><strong>Note:</strong> Can only be used twice.</p><p><strong>Note:</strong> No Genjutsu above A-rank next turn.</p><p></p><p><strong>(Genjutsu: Karaku Natta Kagami) — Illusionary Technique: Blackened Mirror</strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank</strong>: S</p><p><strong>Range</strong>: Short - Mid</p><p><strong>Chakra cost</strong>: 40</p><p><strong>Damage points</strong>: 80</p><p><strong>Description:</strong> Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be trapped in a genjutsu completely, the user however will not be cast in the illusion trapping the opponent, inside the illusion the user will take on the form of the opponent, however they will have dark grey chitinous skin, red eyes and red lines across their body. This corrupt version of the opponent will then attack them, grasping them around the waist in a bear hug and lifting them off the floor immobilizing them and attempting to crush them.</p><p><strong>Note: </strong>Prior to the bear hug the opponent is not paralysed inside the illusion however the bear hug will immobilize them</p><p><strong>Note:</strong> Can only be used twice.</p><p><strong>Note: </strong>No Gen above A-rank next turn.</p><p></p><p><strong>Genjutsu: Kami No Nozumo Zai | Illusion Technnique: Divine Presence</strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra:</strong> 40</p><p><strong>Damage:</strong> 80</p><p><strong>Description:</strong> Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives things using extrasensory methods, working exclusively against those who can sense chakra and see chakra, such as dojutsu users or sage mode users. When afflicted by this illusion the victims sensory ability will start to go haywire, causing them to sense enemy chakra in everything around them, or seeing it in everything around them in the case of Dojutsu. This illusion will cause no paralysis effects however it will completely overpower the sensory of opponents, rendering it useless as they can sense the users chakra everywhere like a blanket of fog, making it impossible to pinpoint actual sources of the enemy chakra. Should the illusion not be broken the opponent will begin to take spiritual damage, feeling as though they are being crushed beneath the sheer force of the chakra.</p><p><strong>Notes:</strong></p><p>-Can only be used 3 times per battle.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.</p><p></p><p><strong>(Genjutsu: Ronginusunoyari) — Illusionary Technique: Spear of Longinus</strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short - Mid</p><p><strong>Chakra cost:</strong> 40</p><p><strong>Damage points:</strong> 80</p><p><strong>Description:</strong> Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly raised into the air by a cross, nails will slam through their hands and feet causing blood to spill down the wooden frame. Once this has happened a figure of the users choosing will step in front of the victim holding a long rusty spear, these figures can either be simply visually similar to creations of tiamat, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage from the spear being thrust through the victims heart.</p><p><strong>Note:</strong> Victims of this jutsu are not entirely paralysed by it, being able to perform jutsu that require no seals, they however can’t make seals or move under their own momentum in the illusion.</p><p><strong>Note:</strong> Can only be used twice.</p><p><strong>Note:</strong> No Genjutsu above A-rank next turn.</p><p></p><p><strong>(Genjutsu: Ten'nomegumi) — Illusionary Technique: Heavenly Grace</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short - Mid</p><p><strong>Chakra cost:</strong> 30</p><p><strong>Damage points:</strong> 60</p><p><strong>Description:</strong> Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique places a delayed trigger in the opponents mind, waiting to be triggered at a later point. From that moment forwards whenever the opponent uses a technique that creates a source of bright light the genjutsu will trigger, causing the victim to visualize the jutsu they used being multiple magnitudes of brightness higher than usual, causing their retinas to rupture and bleed and blinding them for the remainder of the turn this jutsu is triggered in. Aside from the blinding effect this genjutsu doesn't paralyse in any way. The illusion can only trigger once per person it's applied to, but will remain dormant until it triggers regardless of how long that might be.</p><p><strong>Note:</strong> A source of bright light can vary, but generally speaking any fire or lightning jutsu would cause the genjutsu to trigger along with anything similar. Additionally genjutsu kai will cause this to trigger however it won't cause damage simply blinding the victim.</p><p><strong>Note:</strong> Can only be used thrice and can be placed on multiple targets, counting as a single technique usage.</p><p><strong>Note:</strong> No Genjutsu above S-rank next turn.</p><p>[/Spoiler]</p><p></p><p>Taught By Others: [Spoiler]</p><p></p><p><strong>(Genjutsu: Midare)- Illusionary Technique: Disturbia</strong></p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user will and cast an illusion on the opponent's mind that sees a single figure appearing on the terrain- this figure can be anyone and anywhere the user chooses but it can't be made within 5 meters of the opponent. This figure will have a distant look at everything, as if looking through you and won't appear to be concerned with the world around them. They can't move, can't talk, not even think- they are essentially living statues. If left ignored by the opponent after one turn this figure multiplies into two figures with the second one being set anywhere the user pleases, even beside the opponent which is unlike the first figure. After the second turn these two multiply into 8 figures, and after the third turn 16 and so on until the entire field is completely filled and the opponent has nowhere to move. In reality, these multiplying statues are actually explosive kunai that the user throws at strategic locations- of course the opponent wouldn't actually see when the user throws these kunai. The more turns that pass the user throws more around the field until it is riddled with explosives. Then, with a single hand seal the user will detonate all the tags he had set. The aim is to get as many as close to the opponent as possible to ensure death before the illusion is broken.</p><p>Note(s):</p><p>- Can only be done 3x</p><p>- Requires a turn cooldown</p><p></p><p><strong>(Kōan Genjutsu: Jōmyō Inin)- Koan Illusion: Mortal Dictata</strong></p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra cost: 40</p><p>Damage: N/A</p><p>Description: The Jōmyō Inin or "Mortal Dictata" is a Genjutsu developed by a skilled Uchiha during one of his episodes of meditation. The nature of the illusion was a paradox placed on his mind that tampered with how he perceived opportunity and misfortune. He later recorded these feelings and became able to replicate them in the minds of others through chakra, making it a Genjutsu. The technique begins with a Ram hand seal and placing the chakra on the opponent(s)' mind. The illusion has two parts; fortune or misfortune, and will be highlighted below.</p><p></p><p>Fortune | Kōun: This side of the illusion tampers with the opponent's visual cortex where it completely changes the appearance of the user and his techniques. The user will appear gravely injured and weak in the opponent's eyes. This can be anything from missing limbs to profuse bleeding. Again, this is a visual illusion is does not actually tamper with the opponent's cognitive perception of the user, it only provides visual stimuli that would lead him/her to believe the opponent is actually injured. The second use to this side of the technique is how it affects the visual information of the user's jutsu as well. In other words, a grand fireball from the user may appear like a measly fireball to the opponent.</p><p></p><p>Misfortune | Fukō: This the second side of the illusion changes the opponent(s)' visual perception of the user and his techniques so that they appear much more superior to theirs. The user may appear godlike (as in vastly superior in strength and not looking all shiny and golden), in their peak condition and appear very capable of combat. This also applies to the techniques where a simple wave of water may appear even more devastating, like tsunami level. Of course the illusion doesn't actually change the rank and damage of the user's techniques, it only changes the appearance and will go as meticulous enough to alter the terrain to compliment the false powered jutsu. Such as the trees being flung about from the water waves to houses being decimated.</p><p></p><p>Both sides, Kōun & Fukō, when used individually are S ranked in strength. However, they can be used simultaneously, but only on different minds. Meaning, the user may place Fukō on one opponent and Kōun on another at the same time they activate this technique. This can lead to incoherence between allies and further aid the user. However, it is impossible to cast both sides of the illusion on one person at the same. However, if this double use is used both the techniques Kōun & Fukō become A ranked in strength while the overall technique itself is immediately spent twice and hence can't be used again. But if the user applies one at a time he may wait a while before using it again.</p><p></p><p>Note(s):</p><p>- Can only be used 2x.</p><p>- Kōun & Fukō lasts 2 turns each on the opponent(s), with a three turn countdown between each individual use.</p><p><a href="https://animebase.me/threads/illusions-with-arthorius.776482/unread">Taught</a></p><p></p><p><strong>(Genjutsu: Tarotto rīdingu, kōshukei no otoko) - Illusion Art: Tarot Reading, The Hanged Man</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra cost: 30</p><p>Damage points: 60 (Mental damage)</p><p>Description: This is a unique illusion that uses a tarot card as a medium to induce the illusion. The user will draw a card from their deck of Tarot cards, with the image of "The Hanged Man". In seeing this card the target/targets (Max of 3), will be bound in the illusion. "The Hanged Man usually indicates a lack of ability to help oneself through independent action". Upon seeing the card the target/targets will feel straw grow around them as hard as steel wrapping around them, binding them. This straw binds them pulling them into a T shape pose as they feel themselves pulled up onto a cross. In the illusion they will look as they have been made into a scarecrow, in reality they will just be paralysed, unable to move from the binding. As they remain bound the straw grows tighter around them, crushing them, causing the pain to do mental damage.</p><p></p><p><strong>Note</strong>: Usable three times per battle with a turn between uses.</p><p><a href="https://animebase.me/threads/what-do-the-cards-say.776601/">Taught</a></p><p></p><p><strong>(Genjutsu: Setsuwa no Ichi Ni Kumo) Illusion Technique: The Tale of the Itsy Bitsy Spider</strong></p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: This jutsu acts both as a form of Kai and an actual genjutsu. Itsy Bitsy Spider allows the user to manipulate the jutsu and make it work towards her own purposes, while trapping the opponent. This jutsu comes in 2 phases.</p><p>In the first phase, the user will suddenly start to turn into tiny hideous spiders, until she disintegrates completely, while manipulating the Genjutsu she's on. For example, if an opponent genjutsu creates a tree that envelops the user, it will constrict her so much that she explodes into multiple spiders, while the tree starts to decay. (The user can have any creativity she wants). This marks the release of the opponent jutsu.</p><p></p><p>In the second phase, the opponent will start to feel uncontrollable itch, and the genjutsu will force him/her to scratch him/herself frantically. The skin will start to breach and create gashes, from where small spiders will start to come out, as the skin will expose the muscles and the bones, until the person is just mutilating itself, with spiders appearing from every inch of his body. The fear and pain will grow on the person quickly and steadily, until all turns black and a huge hideous spiders suddenly appears in front of the user, with multiple horrible eyeballs, which will knock the opponent out, convulsing in his sleep.</p><p></p><p>*Knocks the opponent out for 2 turns*</p><p>*Can only be used against techniques of the same rank or lower*</p><p>*The user will not be able to use genjutsus for 3 turns*</p><p>*Can only be used 3 times per battle</p><p>*Genjutsu especialist or doujutsu specialist will be able to counter techniques one rank above*</p><p></p><p>Counter gen is fantastic honestly and this one is particularly macabre which I'm a big fan of, this one also works particularly well with my KG since I can turn in to spiders and create monstrous ones during the fight prior to using this, making it that much harder to reason as genjutsu.</p><p></p><p><strong>( Genjutsu: Mahou no Kei Chikin ) Illusion Technique: The Voodoo of the Headless Chicken</strong></p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: Requires 5 handseals. This jutsu acts as the opposite of False Surrounding (Kokohin). Instead of manipulating the opponent's perception of his/her surroundings, it changes the perception of his/her body by removing or adding organs/objects. This allows the user to remove limbs/organs, to prevent certain actions to be taken, such as ripping one's eyes to make the opponent blind, removing one's lungs to make the user pass out from lack of air, removing one's legs to prevent the target from running etc, or add certain objects/organs, such as blades to one's stomach, or adding stitches to one's mouth, silencing them.</p><p></p><p>*Can only be used 3 times per battle*</p><p>*Opponent needs to find a way to counter or release the genjutsu in his countering turn when the illusion pertains to "removal" of organs or he'll lose conscience from the pain and mental strain* </p><p></p><p>Taught here: <a href="https://animebase.me/threads/mind-tricks-with-children.781506/">https://animebase.me/threads/mind-tricks-with-children.781506/</a></p><p>[/Spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Arthorius, post: 22026878, member: 272644"] [CENTER][IMG width="328px"]https://upload.wikimedia.org/wikipedia/commons/thumb/4/44/Ehrenstein.svg/1200px-Ehrenstein.svg.png[/IMG] [B]Genjutsu[/B][/CENTER] My own: [Spoiler] [B]Genjutsu: Sofuto Bodi | Illusion Technnique: Soft Body Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short-Mid [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives their body, causing them to feel as though their body has suddenly become excessively malleable and rubber like. While this illusion doesn't cause paralysis it does prevent the opponent moving their body effectively due to them believing they are suddenly rubbery, they will mess up attempting to form handseals, and will be unable to run until they break free from the illusion, additionally damage will be caused each turn after the first should the illusion not be broken as the mind is degraded by the rubbery illusion. While the victim is incapable of forming handseals or running, they may make bodily movements, and they're capable of moving via walking. [B] Notes:[/B] -While this illusion can be layered, it can not be layered with any paralysis genjutsu. -Can only be used 3 times per battle. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages. [B]Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short-Mid [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to hear multiple questions posed by the user, these questions repeat constantly, over and over again in the victims head, becoming louder and faster as time progresses. This technique will cause the victim to be unable to hear anything on the battlefield due to the noise, they'll also be unable to perform certain advanced techniques, this includes fuuinjutsu due to the complexity of writing seals, medical ninjutsu due to the fine chakra control needed, or anything similar that states it requires fine or advanced chakra control. Should the victim not release this they will take damage from the constant noise. [B]Notes:[/B] -The user can select the questions that will be repeated themselves should they wish, allowing for in character manipulation. -Can only be used 3 times per battle. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages. [B]Genjutsu: Saisho No Tsumi | Illusion Technnique: First Sin Type:[/B] Offensive [B]Rank:[/B] A/S [B]Range:[/B] Short [B]Chakra:[/B] 30-40 [B]Damage:[/B] 60-80 [B]Description:[/B] Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to see a large tree growing from the earth between himself and the opponent, knocking them both backwards in his mind, this tree will seem to grow endlessly till it's the size is capable of engulfing mountains in height and it's branches will cover the whole area in shade. Once the tree has grown to it's full height, thousands of apples will begin to fall from the tree from such a height that they reach terminal velocity striking the ground and the opponent like fleshy meteors causing serious mental damage. Optionally while the tree is growing a single large snake with yellow eyes will wrap around the opponent restricting his movement, appearing from the ground beneath the target as though it's burrowed it's way out of the earth much like the tree. The snake will hold the victim stationary while the apples bombard them each turn until released. [B]Notes:[/B] - Using this illusion without the snake will be considered an A rank usage, while with the snake is an S rank usage due to it's paralysis element. -Can only be used 3 times per battle at A rank and twice at S rank. No Genjutsu above A-rank next turn after using S-rank variant. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the per battle limit, I.E two victims is two usages. [B](Genjutsu: Abusaromo no Iwari) — Illusionary Technique: Absalom’s End Type:[/B] Offensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short - Mid [B]Chakra cost:[/B] 40 [B]Damage points:[/B] 80 [B]Description:[/B] Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly impaled from behind by one or several blades, this will prevent the opponent from moving as the blades are all curved and hooked to prevent mobility. Once this has happened figure/figures will step in front of the victim holding the blades, these figures can either be simply visually similar to creations of the sea of life, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage caused by the blades. [B]Note:[/B] While the victims can't run or walk they can make handseals, so it's not a full body paralysis. [B]Note:[/B] Can only be used twice. [B]Note:[/B] No Genjutsu above A-rank next turn. [B](Genjutsu: Karaku Natta Kagami) — Illusionary Technique: Blackened Mirror Type:[/B] Offensive/Supplementary [B]Rank[/B]: S [B]Range[/B]: Short - Mid [B]Chakra cost[/B]: 40 [B]Damage points[/B]: 80 [B]Description:[/B] Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be trapped in a genjutsu completely, the user however will not be cast in the illusion trapping the opponent, inside the illusion the user will take on the form of the opponent, however they will have dark grey chitinous skin, red eyes and red lines across their body. This corrupt version of the opponent will then attack them, grasping them around the waist in a bear hug and lifting them off the floor immobilizing them and attempting to crush them. [B]Note: [/B]Prior to the bear hug the opponent is not paralysed inside the illusion however the bear hug will immobilize them [B]Note:[/B] Can only be used twice. [B]Note: [/B]No Gen above A-rank next turn. [B]Genjutsu: Kami No Nozumo Zai | Illusion Technnique: Divine Presence Type:[/B] Offensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short-Mid [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives things using extrasensory methods, working exclusively against those who can sense chakra and see chakra, such as dojutsu users or sage mode users. When afflicted by this illusion the victims sensory ability will start to go haywire, causing them to sense enemy chakra in everything around them, or seeing it in everything around them in the case of Dojutsu. This illusion will cause no paralysis effects however it will completely overpower the sensory of opponents, rendering it useless as they can sense the users chakra everywhere like a blanket of fog, making it impossible to pinpoint actual sources of the enemy chakra. Should the illusion not be broken the opponent will begin to take spiritual damage, feeling as though they are being crushed beneath the sheer force of the chakra. [B]Notes:[/B] -Can only be used 3 times per battle. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages. [B](Genjutsu: Ronginusunoyari) — Illusionary Technique: Spear of Longinus Type:[/B] Offensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short - Mid [B]Chakra cost:[/B] 40 [B]Damage points:[/B] 80 [B]Description:[/B] Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly raised into the air by a cross, nails will slam through their hands and feet causing blood to spill down the wooden frame. Once this has happened a figure of the users choosing will step in front of the victim holding a long rusty spear, these figures can either be simply visually similar to creations of tiamat, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage from the spear being thrust through the victims heart. [B]Note:[/B] Victims of this jutsu are not entirely paralysed by it, being able to perform jutsu that require no seals, they however can’t make seals or move under their own momentum in the illusion. [B]Note:[/B] Can only be used twice. [B]Note:[/B] No Genjutsu above A-rank next turn. [B](Genjutsu: Ten'nomegumi) — Illusionary Technique: Heavenly Grace Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short - Mid [B]Chakra cost:[/B] 30 [B]Damage points:[/B] 60 [B]Description:[/B] Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique places a delayed trigger in the opponents mind, waiting to be triggered at a later point. From that moment forwards whenever the opponent uses a technique that creates a source of bright light the genjutsu will trigger, causing the victim to visualize the jutsu they used being multiple magnitudes of brightness higher than usual, causing their retinas to rupture and bleed and blinding them for the remainder of the turn this jutsu is triggered in. Aside from the blinding effect this genjutsu doesn't paralyse in any way. The illusion can only trigger once per person it's applied to, but will remain dormant until it triggers regardless of how long that might be. [B]Note:[/B] A source of bright light can vary, but generally speaking any fire or lightning jutsu would cause the genjutsu to trigger along with anything similar. Additionally genjutsu kai will cause this to trigger however it won't cause damage simply blinding the victim. [B]Note:[/B] Can only be used thrice and can be placed on multiple targets, counting as a single technique usage. [B]Note:[/B] No Genjutsu above S-rank next turn. [/Spoiler] Taught By Others: [Spoiler] [B](Genjutsu: Midare)- Illusionary Technique: Disturbia[/B] Type: Supplementary Rank: B Range: Short-Mid Chakra: 20 Damage: N/A Description: The user will and cast an illusion on the opponent's mind that sees a single figure appearing on the terrain- this figure can be anyone and anywhere the user chooses but it can't be made within 5 meters of the opponent. This figure will have a distant look at everything, as if looking through you and won't appear to be concerned with the world around them. They can't move, can't talk, not even think- they are essentially living statues. If left ignored by the opponent after one turn this figure multiplies into two figures with the second one being set anywhere the user pleases, even beside the opponent which is unlike the first figure. After the second turn these two multiply into 8 figures, and after the third turn 16 and so on until the entire field is completely filled and the opponent has nowhere to move. In reality, these multiplying statues are actually explosive kunai that the user throws at strategic locations- of course the opponent wouldn't actually see when the user throws these kunai. The more turns that pass the user throws more around the field until it is riddled with explosives. Then, with a single hand seal the user will detonate all the tags he had set. The aim is to get as many as close to the opponent as possible to ensure death before the illusion is broken. Note(s): - Can only be done 3x - Requires a turn cooldown [B](Kōan Genjutsu: Jōmyō Inin)- Koan Illusion: Mortal Dictata[/B] Type: Supplementary Rank: S Range: Short-Mid Chakra cost: 40 Damage: N/A Description: The Jōmyō Inin or "Mortal Dictata" is a Genjutsu developed by a skilled Uchiha during one of his episodes of meditation. The nature of the illusion was a paradox placed on his mind that tampered with how he perceived opportunity and misfortune. He later recorded these feelings and became able to replicate them in the minds of others through chakra, making it a Genjutsu. The technique begins with a Ram hand seal and placing the chakra on the opponent(s)' mind. The illusion has two parts; fortune or misfortune, and will be highlighted below. Fortune | Kōun: This side of the illusion tampers with the opponent's visual cortex where it completely changes the appearance of the user and his techniques. The user will appear gravely injured and weak in the opponent's eyes. This can be anything from missing limbs to profuse bleeding. Again, this is a visual illusion is does not actually tamper with the opponent's cognitive perception of the user, it only provides visual stimuli that would lead him/her to believe the opponent is actually injured. The second use to this side of the technique is how it affects the visual information of the user's jutsu as well. In other words, a grand fireball from the user may appear like a measly fireball to the opponent. Misfortune | Fukō: This the second side of the illusion changes the opponent(s)' visual perception of the user and his techniques so that they appear much more superior to theirs. The user may appear godlike (as in vastly superior in strength and not looking all shiny and golden), in their peak condition and appear very capable of combat. This also applies to the techniques where a simple wave of water may appear even more devastating, like tsunami level. Of course the illusion doesn't actually change the rank and damage of the user's techniques, it only changes the appearance and will go as meticulous enough to alter the terrain to compliment the false powered jutsu. Such as the trees being flung about from the water waves to houses being decimated. Both sides, Kōun & Fukō, when used individually are S ranked in strength. However, they can be used simultaneously, but only on different minds. Meaning, the user may place Fukō on one opponent and Kōun on another at the same time they activate this technique. This can lead to incoherence between allies and further aid the user. However, it is impossible to cast both sides of the illusion on one person at the same. However, if this double use is used both the techniques Kōun & Fukō become A ranked in strength while the overall technique itself is immediately spent twice and hence can't be used again. But if the user applies one at a time he may wait a while before using it again. Note(s): - Can only be used 2x. - Kōun & Fukō lasts 2 turns each on the opponent(s), with a three turn countdown between each individual use. [URL='https://animebase.me/threads/illusions-with-arthorius.776482/unread']Taught[/URL] [B](Genjutsu: Tarotto rīdingu, kōshukei no otoko) - Illusion Art: Tarot Reading, The Hanged Man[/B] Rank: A Type: Supplementary Range: Short-Mid Chakra cost: 30 Damage points: 60 (Mental damage) Description: This is a unique illusion that uses a tarot card as a medium to induce the illusion. The user will draw a card from their deck of Tarot cards, with the image of "The Hanged Man". In seeing this card the target/targets (Max of 3), will be bound in the illusion. "The Hanged Man usually indicates a lack of ability to help oneself through independent action". Upon seeing the card the target/targets will feel straw grow around them as hard as steel wrapping around them, binding them. This straw binds them pulling them into a T shape pose as they feel themselves pulled up onto a cross. In the illusion they will look as they have been made into a scarecrow, in reality they will just be paralysed, unable to move from the binding. As they remain bound the straw grows tighter around them, crushing them, causing the pain to do mental damage. [B]Note[/B]: Usable three times per battle with a turn between uses. [URL='https://animebase.me/threads/what-do-the-cards-say.776601/']Taught[/URL] [B](Genjutsu: Setsuwa no Ichi Ni Kumo) Illusion Technique: The Tale of the Itsy Bitsy Spider[/B] Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: This jutsu acts both as a form of Kai and an actual genjutsu. Itsy Bitsy Spider allows the user to manipulate the jutsu and make it work towards her own purposes, while trapping the opponent. This jutsu comes in 2 phases. In the first phase, the user will suddenly start to turn into tiny hideous spiders, until she disintegrates completely, while manipulating the Genjutsu she's on. For example, if an opponent genjutsu creates a tree that envelops the user, it will constrict her so much that she explodes into multiple spiders, while the tree starts to decay. (The user can have any creativity she wants). This marks the release of the opponent jutsu. In the second phase, the opponent will start to feel uncontrollable itch, and the genjutsu will force him/her to scratch him/herself frantically. The skin will start to breach and create gashes, from where small spiders will start to come out, as the skin will expose the muscles and the bones, until the person is just mutilating itself, with spiders appearing from every inch of his body. The fear and pain will grow on the person quickly and steadily, until all turns black and a huge hideous spiders suddenly appears in front of the user, with multiple horrible eyeballs, which will knock the opponent out, convulsing in his sleep. *Knocks the opponent out for 2 turns* *Can only be used against techniques of the same rank or lower* *The user will not be able to use genjutsus for 3 turns* *Can only be used 3 times per battle *Genjutsu especialist or doujutsu specialist will be able to counter techniques one rank above* Counter gen is fantastic honestly and this one is particularly macabre which I'm a big fan of, this one also works particularly well with my KG since I can turn in to spiders and create monstrous ones during the fight prior to using this, making it that much harder to reason as genjutsu. [B]( Genjutsu: Mahou no Kei Chikin ) Illusion Technique: The Voodoo of the Headless Chicken[/B] Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: Requires 5 handseals. This jutsu acts as the opposite of False Surrounding (Kokohin). Instead of manipulating the opponent's perception of his/her surroundings, it changes the perception of his/her body by removing or adding organs/objects. This allows the user to remove limbs/organs, to prevent certain actions to be taken, such as ripping one's eyes to make the opponent blind, removing one's lungs to make the user pass out from lack of air, removing one's legs to prevent the target from running etc, or add certain objects/organs, such as blades to one's stomach, or adding stitches to one's mouth, silencing them. *Can only be used 3 times per battle* *Opponent needs to find a way to counter or release the genjutsu in his countering turn when the illusion pertains to "removal" of organs or he'll lose conscience from the pain and mental strain* Taught here: [URL]https://animebase.me/threads/mind-tricks-with-children.781506/[/URL] [/Spoiler] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Vault Of Primordial Life
Top