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<p>[QUOTE="Punk Hazard, post: 21873990, member: 70993"]</p><p style="text-align: center"><span style="color: rgb(204, 204, 204)"><strong><span style="font-size: 26px">Sea Prism Release</span></strong></span></p> <p style="text-align: center"></p><p><strong>Custom element Japanese name: </strong>Kairōsekiton</p><p></p><p><strong>Custom element English name: </strong>Sea Prism Release</p><p></p><p><strong>The element is based on:</strong> Earth Release + Yin Release</p><p></p><p><strong>Facts that prove the element to be possible (in the manga context):</strong> Materials that are capable of interacting with the chakra network of individuals have been seen throughout the manga in both productive and disruptive executions. Chakra metal, such as Asuma's trench knives for instance, has been shown to be able highly conductive to the wearer's chakra, making it easier to channel through than most materials. The chakra rods produced through various Rinnegan users have shown the opposite effect, allowing its producer to transmit their chakra through the rods and into the target to disturb their flow of chakra, and their ability to mold their own chakra. Yin Release within the RP has been shown similar effects, able to drain chakra from techniques and targets alongside spiritual energy and produce disruptive effects on its targets. Examples include the Hands of Sloth technique that is capable of disrupting the target's ability to mold chakra in order to prevent usages of multiple techniques within the same timeframe, and Hungry Ghost displaying the ability to weaken all jutsu via its chakra draining properties.</p><p></p><p><strong>How it works:</strong> Sea Prism Release incorporates Yin and Earth Release natures to produce a special material. Sea Prism utilizes Earth Release as the basis for its physical form, taking on the appearance and composition of a grey stone. Sea Prism is far more durable than normal Earth Release, comparable to the toughest diamonds, a feature induced through the inclusion of Yin Release. However, the true contribution of Yin Release lies in the addition of disruptive properties to Sea Prism Stone. Specifically, Sea Prism induces chakra and spiritual draining effects upon contact with other living things, including human beings. Like the Rinnegan chakra rods and Asuma's chakra metal, Sea Prism is highly conductive towards chakra. Sea Prism is, however, distinct from both, functioning somewhat as an amalgamation of their features. Like the chakra metal blades, Sea Prism is capable of drawing out the chakra of their targets, conducting it into itself so long as contact is maintained. However, unlike the chakra metal, this process disrupts the target's ability to mold chakra, similar to the chakra rods of the Rinnegan(distinct from the chakra rods, Sea Prism does not disrupt the target's chakra via insertion of the user's chakra into the target, but by forcing their flow of chakra erratically towards itself via the chakra draining properties of Yin Release). As such, those who are in physical contact with Sea Prism experience an exhaustive-like state due to their chakra being drained towards the Sea Prism, alongside their spiritual energy(aside from the user himself). Those ensnared by Sea Prism's contact become incapable of molding their chakra and feel weakened as their mental energy is drained, but retain their ability to remain conscious and move. However, Sea Prism does not "steal" the target's absorbed chakra. Should a target break physical contact with the Sea Prism, they regain their ability to mold chakra instantly, experiencing no loss of chakra from this base exposure to Sea Prism due to the chakra being returned to them the instant they break contact. Sea Prism cannot be manifested from the ground within a short-range radius of the opponent.</p><p></p><p><strong>Jutsu Usage Examples:</strong></p><p></p><p>Creation technique</p><p>Rank: A</p><p>Type: Offensive/Defensive/Supplementary</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will create a chain out of Sea Prism and entangle their target, draining them.</p><p></p><p>Creation technique</p><p>Rank: A</p><p>Type: Offensive/Defensive/Supplementary</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will weave several handseals, causing a coffin of Sea Prism to emerge from the ground around the target that locks them inside.</p><p></p><p>Creation technique</p><p>Rank: A</p><p>Type: Offensive/Defensive/Supplementary</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will create a spear of Sea Prism that they will throw to impale the target.</p><p></p><p><strong>Conditions to be able to use it:</strong> Mastery of Earth Release and Yin Release</p><p></p><p><strong>Is weak to:</strong> N/A</p><p></p><p><strong>Is strong against:</strong> N/A</p><p></p><p><strong>Co-creator:</strong> N/A</p><p></p><p><strong>Students I passed this custom element on too: ? & ?</strong></p><p></p><p style="text-align: center">☣ P a t e n t C e r t i f i c a t e ☣</p> <p style="text-align: center"></p> <p style="text-align: center">I, Lord of Kaos of the Custom Elements Bureau, declare for all men to hear that I give you the following Joestar, our loyal member, gave on the date November 9th, 2018 a request for a Patent on his custom element (Liquid Indium); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following;</p> <p style="text-align: center"></p> <p style="text-align: center">Kairōsekiton | Sea Prism Release</p> <p style="text-align: center"></p> <p style="text-align: center">Powered by Lord of Kaos</p> <p style="text-align: center"></p> <p style="text-align: center">Copyright © 2018, Joestar, AnimeBase.me</p> <p style="text-align: center"></p><p><strong>(Kairōsekiton: Surirā Bāku ) Sea Prism Release: Thriller Bark</strong></p><p><strong>Type: </strong>Offensive/Supplementary</p><p><strong>Rank:</strong> A</p><p><strong>Range: </strong>Short - Long</p><p><strong>Chakra Cost:</strong> 50</p><p><strong>Damage: </strong>60</p><p><strong>Description:</strong> The user will weave several handseals and cause several chains of Sea Prism to emerge from the ground. These chains are extremely flexible and long, capable of reaching up to long-range from the point of their manifestation. The chains will wrap around the target, binding them and draining their ability to mold chakra. The user can employ these chains to simply restrain the target or violently constrict and pull at the target's body, inflicting damage to them.</p><p></p><p>Note: Can only be used four times per battle</p><p>Note: Lasts for two turns per usage</p><p>Note: Requires a cooldown of one turn before being used again after chains are removed from play</p><p></p><p><strong>(Kairōsekiton: Shinsekai ) Sea Prism Release: New World</strong></p><p><strong>Type: </strong>Offensive/Supplementary/Defensive</p><p><strong>Rank:</strong> B-S</p><p><strong>Range: </strong>Short - Long</p><p><strong>Chakra Cost:</strong> 40 - 60</p><p><strong>Damage: </strong>30-80</p><p><strong>Description: </strong>This technique allows the user to generate Sea Prism, either through creating the element through their body or by transforming the ground. The shape and amount of Sea Prism created depends solely on the user's imagination, and can be pillars, spikes, walls, melee weapons, etc. The user can create the element through their limbs ( B rank usage ) to enhance their physical blows through its tremendous heat, or use it as a ranged weapon. </p><p>Note: S-rank version can only be used three times per battle. A-rank can be used four times per battle. Either variation requires necessary handseals for usage. </p><p>Note: S-rank version requires a cooldown of one turn before any Sea Prism techniques can be used again.</p><p>[/QUOTE]</p>
[QUOTE="Punk Hazard, post: 21873990, member: 70993"] [CENTER][COLOR=rgb(204, 204, 204)][B][SIZE=26px]Sea Prism Release[/SIZE][/B][/COLOR] [/CENTER] [B]Custom element Japanese name: [/B]Kairōsekiton [B]Custom element English name: [/B]Sea Prism Release [B]The element is based on:[/B] Earth Release + Yin Release [B]Facts that prove the element to be possible (in the manga context):[/B] Materials that are capable of interacting with the chakra network of individuals have been seen throughout the manga in both productive and disruptive executions. Chakra metal, such as Asuma's trench knives for instance, has been shown to be able highly conductive to the wearer's chakra, making it easier to channel through than most materials. The chakra rods produced through various Rinnegan users have shown the opposite effect, allowing its producer to transmit their chakra through the rods and into the target to disturb their flow of chakra, and their ability to mold their own chakra. Yin Release within the RP has been shown similar effects, able to drain chakra from techniques and targets alongside spiritual energy and produce disruptive effects on its targets. Examples include the Hands of Sloth technique that is capable of disrupting the target's ability to mold chakra in order to prevent usages of multiple techniques within the same timeframe, and Hungry Ghost displaying the ability to weaken all jutsu via its chakra draining properties. [B]How it works:[/B] Sea Prism Release incorporates Yin and Earth Release natures to produce a special material. Sea Prism utilizes Earth Release as the basis for its physical form, taking on the appearance and composition of a grey stone. Sea Prism is far more durable than normal Earth Release, comparable to the toughest diamonds, a feature induced through the inclusion of Yin Release. However, the true contribution of Yin Release lies in the addition of disruptive properties to Sea Prism Stone. Specifically, Sea Prism induces chakra and spiritual draining effects upon contact with other living things, including human beings. Like the Rinnegan chakra rods and Asuma's chakra metal, Sea Prism is highly conductive towards chakra. Sea Prism is, however, distinct from both, functioning somewhat as an amalgamation of their features. Like the chakra metal blades, Sea Prism is capable of drawing out the chakra of their targets, conducting it into itself so long as contact is maintained. However, unlike the chakra metal, this process disrupts the target's ability to mold chakra, similar to the chakra rods of the Rinnegan(distinct from the chakra rods, Sea Prism does not disrupt the target's chakra via insertion of the user's chakra into the target, but by forcing their flow of chakra erratically towards itself via the chakra draining properties of Yin Release). As such, those who are in physical contact with Sea Prism experience an exhaustive-like state due to their chakra being drained towards the Sea Prism, alongside their spiritual energy(aside from the user himself). Those ensnared by Sea Prism's contact become incapable of molding their chakra and feel weakened as their mental energy is drained, but retain their ability to remain conscious and move. However, Sea Prism does not "steal" the target's absorbed chakra. Should a target break physical contact with the Sea Prism, they regain their ability to mold chakra instantly, experiencing no loss of chakra from this base exposure to Sea Prism due to the chakra being returned to them the instant they break contact. Sea Prism cannot be manifested from the ground within a short-range radius of the opponent. [B]Jutsu Usage Examples:[/B] Creation technique Rank: A Type: Offensive/Defensive/Supplementary Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user will create a chain out of Sea Prism and entangle their target, draining them. Creation technique Rank: A Type: Offensive/Defensive/Supplementary Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user will weave several handseals, causing a coffin of Sea Prism to emerge from the ground around the target that locks them inside. Creation technique Rank: A Type: Offensive/Defensive/Supplementary Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user will create a spear of Sea Prism that they will throw to impale the target. [B]Conditions to be able to use it:[/B] Mastery of Earth Release and Yin Release [B]Is weak to:[/B] N/A [B]Is strong against:[/B] N/A [B]Co-creator:[/B] N/A [B]Students I passed this custom element on too: ? & ?[/B] [CENTER]☣ P a t e n t C e r t i f i c a t e ☣ I, Lord of Kaos of the Custom Elements Bureau, declare for all men to hear that I give you the following Joestar, our loyal member, gave on the date November 9th, 2018 a request for a Patent on his custom element (Liquid Indium); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following; Kairōsekiton | Sea Prism Release Powered by Lord of Kaos Copyright © 2018, Joestar, AnimeBase.me [/CENTER] [B](Kairōsekiton: Surirā Bāku ) Sea Prism Release: Thriller Bark Type: [/B]Offensive/Supplementary [B]Rank:[/B] A [B]Range: [/B]Short - Long [B]Chakra Cost:[/B] 50 [B]Damage: [/B]60 [B]Description:[/B] The user will weave several handseals and cause several chains of Sea Prism to emerge from the ground. These chains are extremely flexible and long, capable of reaching up to long-range from the point of their manifestation. The chains will wrap around the target, binding them and draining their ability to mold chakra. The user can employ these chains to simply restrain the target or violently constrict and pull at the target's body, inflicting damage to them. Note: Can only be used four times per battle Note: Lasts for two turns per usage Note: Requires a cooldown of one turn before being used again after chains are removed from play [B](Kairōsekiton: Shinsekai ) Sea Prism Release: New World Type: [/B]Offensive/Supplementary/Defensive [B]Rank:[/B] B-S [B]Range: [/B]Short - Long [B]Chakra Cost:[/B] 40 - 60 [B]Damage: [/B]30-80 [B]Description: [/B]This technique allows the user to generate Sea Prism, either through creating the element through their body or by transforming the ground. The shape and amount of Sea Prism created depends solely on the user's imagination, and can be pillars, spikes, walls, melee weapons, etc. The user can create the element through their limbs ( B rank usage ) to enhance their physical blows through its tremendous heat, or use it as a ranged weapon. Note: S-rank version can only be used three times per battle. A-rank can be used four times per battle. Either variation requires necessary handseals for usage. Note: S-rank version requires a cooldown of one turn before any Sea Prism techniques can be used again. [/QUOTE]
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