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<p>[QUOTE="Luther, post: 13391087, member: 90636"]</p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'"><strong><u>(Suiton: Mizu Chōeki Tekunikku) - Water style: Water imprisonment Technique</u></strong></span></p><p><span style="font-family: 'Century Gothic'">Type: Offensive/Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: A</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage: 60 (+15 with lightning added)</span></p><p><span style="font-family: 'Century Gothic'">Description: The user performs the Tiger → Ram handseals and send their chakra to the water source beneath the target. With this they are able to manipulate the water and shape it. They use their chakra to move the water quickly, covering their opponent from underneath. It starts out by covering their feet and slowly move throughout their whole body. When the target is completely covered with the dense water, (shaped kind of like an 3 dimensional oval), the user will put their hands together and sort of squeeze their hands, so that the orb of water would become more pressurized. When they squeeze their hands together hard and harder, the orb becomes denser and denser. After one turn of adding pressure and such by squeezing your hands together, the water will return back to water because it cannot be squished any further. The effects of this technique makes the victim have harder breathing, sluggish movements, and sore body (because of the pressure applied on them) for the next turn.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Notes & Restrictions:</span></p><p><span style="font-family: 'Century Gothic'">- Can only be used three times per battle</span></p><p><span style="font-family: 'Century Gothic'">- Needs to wait two full turns before using again.</span></p><p><span style="font-family: 'Century Gothic'">- Can only be taught by EdwardSama</span></p><p><span style="font-family: 'Century Gothic'">- The victim, if they escape before being covered in the water, will not face any side-effects from the technique.</span></p><p><span style="font-family: 'Century Gothic'">- The victim, if they escape in the middle of the technique, will face the same effect as a victim who was trapped for one whole turn, but on a lesser scale.</span></p><p><span style="font-family: 'Century Gothic'">- The victim, if they are trapped for one full turn, will take the full effects of this technique (harder breathing, sluggish movements, sore body)</span></p><p><span style="font-family: 'Century Gothic'">- The user can add a lightning technique after the water completely covers the target, which will add 15 in damage points.</span></p><p><span style="font-family: 'Century Gothic'">- Requires a water source</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Learned Here:<a href="http://narutobase.net/forums/showthread.php?t=439719">http://narutobase.net/forums/showthread.php?t=439719</a></span></p><p>[/QUOTE]</p>
[QUOTE="Luther, post: 13391087, member: 90636"] [FONT=Century Gothic] [B][U](Suiton: Mizu Chōeki Tekunikku) - Water style: Water imprisonment Technique[/U][/B] Type: Offensive/Supplementary Rank: A Range: Short Chakra: 30 Damage: 60 (+15 with lightning added) Description: The user performs the Tiger → Ram handseals and send their chakra to the water source beneath the target. With this they are able to manipulate the water and shape it. They use their chakra to move the water quickly, covering their opponent from underneath. It starts out by covering their feet and slowly move throughout their whole body. When the target is completely covered with the dense water, (shaped kind of like an 3 dimensional oval), the user will put their hands together and sort of squeeze their hands, so that the orb of water would become more pressurized. When they squeeze their hands together hard and harder, the orb becomes denser and denser. After one turn of adding pressure and such by squeezing your hands together, the water will return back to water because it cannot be squished any further. The effects of this technique makes the victim have harder breathing, sluggish movements, and sore body (because of the pressure applied on them) for the next turn. Notes & Restrictions: - Can only be used three times per battle - Needs to wait two full turns before using again. - Can only be taught by EdwardSama - The victim, if they escape before being covered in the water, will not face any side-effects from the technique. - The victim, if they escape in the middle of the technique, will face the same effect as a victim who was trapped for one whole turn, but on a lesser scale. - The victim, if they are trapped for one full turn, will take the full effects of this technique (harder breathing, sluggish movements, sore body) - The user can add a lightning technique after the water completely covers the target, which will add 15 in damage points. - Requires a water source Learned Here:[url]http://narutobase.net/forums/showthread.php?t=439719[/url][/FONT] [/QUOTE]
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