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[QUOTE="Luther, post: 10969418, member: 90636"] [center][img]http://images2.wikia.nocookie.net/__cb20100118095049/naruto/images/thumb/7/7b/Land_of_Earth_Symbol.svg/120px-Land_of_Earth_Symbol.svg.png[/img][/center] [FONT=Century Gothic] [b]6.(Doton: Yasumichuu Funkei)Earth style: enclosed Decapitation[/b] Rank: A Type: Attack Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: This Jutsu can only be done on ground or where there is earth,the user makes several earth hand seals and focuses his chakra on hands and slamming palm to the ground bringing about 4 large enclosed rock pillars [B]with Multiple sharp edges which quickly when comes in contact with the target causes severe injuries. Note:This jutsu must be taught be thunder bolt to use. Note:Can Be used twice in battle Note:The user must wait 3 turns to use again 1.Noni [u](Doton: Kuroi Kurohyou) - Earth release: Black Panthers[/u] Rank: S Type: Attack Range:Short-long Chakra Cost: 40 Damage Points: 80 Description: The user quickly concentrates his doton chakra in his hands and quickly touches the ground to release 2 panthers made out of Earth to run at the opponent at full force and take down the opponent savagely without trouble upon impact. The user can take his hands of the ground and the jutsu will still be active however to control the panthers the user must bring his hands back to the ground. If the users hands are not touching the ground, the panthers will simply attack the opponent whenever they see him/her. Note: can only be used by RockLeeGreenBeast and those he shares this jutsu with. Note: Can only be used 2 times. Note: Panthers must be destroyed with an approperate jutsu. Note: Panthers disperse after 3 turns if they are not destroyed. Note: No S-rank Earth jutsus next turn. Note: User can order the Panthers and tell them what to do as long as his hands are still touching the ground. [u](Doton: Enchou kangoku) – Earth Style: Dome Prison[/u] Rank: S Type: Supplementary/Defense Range: Short-Mid Chakra cost: 40 Damage Points: 80 Description: This jutsu is used to trap an opponent in a dense dome of rock that rises up and imprisons the them, which can be further manipulated so that spikes will protrude from the inside of the dome piercing the target. The spikes cannot penetrate targets of greater density. *Note: Can only be used 3 times per battle. *Note: No S rank earth techniques the following turn. *Can only be taught by McKnockout [u](Tsuchi Kabe-Tama) Earth Wall-Bullets:[/u] Type: Attack/Defense Rank: B Range: Short-Long Chakra Cost: 20 Damage points: 40 Description:a large wall raises from the ground in front of the user, the wall then shoots hundreds of little bullets at there opponent. Notes: -This Jutsu can only be taught by Serpent [u](Doton: Ishi Sekkou) Earth Release: Stone Scout:[/u] Type: Supplementary Rank: B Range: Short-Long Chakra Cost: 20 (+10 Per-Turn) Damage points: N/A Description: The user picks up a small rock and molds it into a bird, the bird then fly's high in the sky and scout's the battle field. the user's and Stone Scouts vision's are linked. Note: -This Jutsu can only be taught by Serpent [u]Earth Release: Sand Trap (Doton: Sandotorappu)[/u] Rank: B Type: Supplementary Range: Short-, Mid-, and Long-Ranged Chakra Cost: 25 Damage Points:N/A Description: The user changes the constancy of the earth below the target to have the constancy of wet clay, allowing the target to sink while it hardens. They will sink until their hands and the body below the waist is submerged, when it will harden. If used successfully, the opponent will be unable to use hand seals. ~The target must be standing on an earth source. *the user does not manipulate sand in any way. [u]Earth Release: Growing Shuriken (Doton: Seichō Shite Iru Shuriken)[/u] Rank: A Type: Offensive Range: Short- and Mid-Ranged Chakra Cost: 30 Damage Points: 60 Description: The user creates two large rings out of earth, similar to the rings in the middle of a shuriken. The user then throws the rings through the air, and they gather earth along the way, forming two extremely large shuriken. They target the opponents arms, similar to the attack Sasuke launched by Sasuke on Deidara with two real large shuriken. ~Requires an earth source to be between the target and the user, as well as below the user. [u](Doton: Yurasu Bakura) Earth Element: Rock Explosion[/u] Type: Offensive Rank: B Range: Short – long Damage points: 25 Chakra cost: 40 Description: The user takes rock from the ground and increases the density, making the rock much harder than normal rock. They then launch it at the opponent and keep a string attached to the rock. When the rock comes in close range of the opponent, the opponent releases chakra through the string by making the ram hand seal, making the rock explode and causing severe damage to the opponent. The injection of chakra goes fast. Note: Can only be taught by Wesobi Note: Can only be used twice per battle Note: The string is clearly visible to doujutus users, due to the injection of chakra before the explosion. Non-doujutsu users can see the string, but not very clear. Note: No Doton attacks in the same turn. [u](Doton: Tsuchi Musha) -Earth Style: Earth Marauders[/u] Type: Attack/Defense/Supplementary Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: 80 Description: This technique is some ways mimics the stone golums/earth clones. The user will preform two hand seals and spits out mud from mouth to ground then it solidifies. By doing this the user will have three options on what will be formed from the mud. The three choices are Broad sword wielding Warrior/ Archer with Bow/ Viking with giant shield. Warrior attacks are basic Kenjutsu; Archer attacks are typical shots. These Marauders stand about 13 feet tall. With the exception of the Viking the Archer/Warrior are basic attacking types. The warrior is capable of attacking at short range and the archer is capable of attacking at mid - long distance doing the based damage. The Marauders are able to move as fast as a clone and they are quick with their attacks. These Marauders are unable to use jutsus of any kind. Notes: - Only one Marauder is able to be used at a time. - They last on field until destroyed. - Unable to use Doton technique in same move they are created. - Unable to reform after begin destroyed. - Usable once per battle. - Only usable by Dexter.. - Only trainable by Dexter.. [u](Doton: oshi sacchi) Earth Release: Pressure Sensing[/u] Rank: C Type: Supplementary/Defense Range: Short-long Chakra cost: 20 Damage Points: N/A Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground. -User must make contact with the ground while using this jutsu.[/B][/FONT][B][/b] [/QUOTE]
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