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<p>[QUOTE="Wesobi, post: 15903513, member: 52721"]</p><p style="text-align: center"><img src="http://i57.tinypic.com/aw73oi.jpg" data-url="http://i57.tinypic.com/aw73oi.jpg" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://i59.tinypic.com/28hjred.jpg" data-url="http://i59.tinypic.com/28hjred.jpg" class="bbImage " style="" alt="" title="" /></p><p></p><p>[SPOILER]</p><p></p><p><strong>Katon: Boushi Kuruma | Fire Element: Spinning wheel</strong></p><p>[spoiler]Rank: S</p><p>Type: Offensive/Defensive</p><p>Range: Short-mid</p><p>Chakra Cost: 40</p><p>Damange Points: 80</p><p>Description: The user will jump into mid-air and do 360° degree turn. While turning, he shoots two focussed amounts of Katon chakra out of his feet, sending two fireballs at the opponent. The first fireball is before the actual turn and the second one is made after the 360 ° turn (the user will do a sweeping motion with his foot while turning, and shoot out the second fireball at the end of the 360° turn.)</p><p>Note: Can only be taught by Wesobi</p><p>Note: The combined power of the two fireballs is the S-rank power, not separate. </p><p>Note: Can't use S-rank and above Fire jutsu for the next turn.</p><p>Note: Can only be used once[/spoiler]</p><p><a href="http://www.narutobase.net/forums/showthread.php?p=4013010&highlight=wesobi#post4013010">approved here</a></p><p></p><p>Taught to:</p><p>1) Vision</p><p></p><p><strong>Katon: Hijoui | Fire Element: Firecoat</strong></p><p>[spoiler]Rank: A</p><p>Type: Defensive</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: (-5 on the user)</p><p>Description: The user focuses Katon chakra in his body. He highly compresses it, and then sends it out of his body. The output of it goes so fast and the amount of chakra is so big that it can’t be sucked in by any kind of chakra-leeching ability. This technique is used for the sole purpose of killing any kind of parasitic creature that is on the person. Zetsu spores for example can’t suck this in because of the rapidness and amount of chakra of this attack.</p><p>Note: Can only be taught by Wesobi</p><p>Note: This attack can’t be used to defend from wind attacks. The flames would go out of control and severely burn the user.</p><p>Note: Can only be used to defend against any kind of chakra-leeching power</p><p>Note: Can only be used twice.</p><p>Note: The sudden outburst of chakra damages the user a little, though not enough for it to affect him for the rest of the battle.[/spoiler]</p><p><a href="http://www.narutobase.net/forums/showthread.php?p=4134766&highlight=wesobi#post4134766">approved here</a></p><p></p><p><strong>Katon: Ningyo no nenshō| Fire Release: Burning of the Mermaid</strong> </p><p>[spoiler]Type: Offensive/Defensive</p><p>Rank: S</p><p>Range: Mid-Long</p><p>Chakra Cost: 40</p><p>Chakra Damage: 80</p><p>Description: A jutsu that lives up to its rank and is quite complex. The user starts out by creating a dense sphere of fire in his hand, a bit bigger than his own fist. It is basically a sphere of fire, that has a highly compressed amound of fire chakra inside. The user then hurls the orb out at an incoming water attack, or directly at the opponent. When thrown at a water based attack, the user does the Tiger hand seal when the fire is about the hit the water, and the orb releases all of its power. Due to the sheer force, and sudden outburst, the water is blown back at the opponent, but instead of normal water, is boiling due to the fire that has heated it. The sent back water loses one rank in power and is thrown back in the form of an unfocused burst of steam, half the size of the initial water technique, although gaining the ability to scald and burn whatever it touches. If sent at the opponent directly, the user can create a massive wall of fire that goes towards the opponent once releasing the chakra and fire in the orb.</p><p>Note: Can only be taught by Wesobi</p><p>Note: Can only be used twice</p><p>Note: Can only send back up to A-rank water</p><p>Note: Can only use up to S-rank techniques in the same and next turn</p><p>Note: Must wait at least 3 turns before using this jutsu again[/spoiler]</p><p><a href="http://www.narutobase.net/forums/showpost.php?p=6026150&postcount=297">approved here</a></p><p></p><p>Taught to:</p><p>1) Zoro..</p><p>2) Scorps</p><p>3) Vision</p><p>[/SPOILER]</p><p></p><p></p><p style="text-align: center"><img src="http://i59.tinypic.com/2mmsjz5.jpg" data-url="http://i59.tinypic.com/2mmsjz5.jpg" class="bbImage " style="" alt="" title="" /></p><p></p><p></p><p></p><p>[SPOILER]Taught: <a href="http://www.narutobase.net/forums/showpost.php?p=6131903&postcount=42">here</a> and <a href="http://www.narutobase.net/forums/showpost.php?p=6131948&postcount=44">here</a></p><p>learned: <a href="http://www.narutobase.net/forums/showpost.php?p=6132053&postcount=45">here</a></p><p></p><p></p><p></p><p><strong>(Katon: kasai kakujuu) - Fire style: Fire expansion</strong></p><p>[spoiler]Type: Attack/Defence</p><p>Rank: A</p><p>Range: Short - long</p><p>Chakra Cost:30</p><p>Damage Points: +25</p><p>Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.</p><p>Note: Can only use used on fire the user or the users summon has created</p><p>Note: Can only be used once one each fire jutsu creates</p><p>Note: can only be used 3 times[/spoiler]</p><p></p><p><strong>Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember</strong></p><p>[SPOILER]Type: Offensive/Supplementary/Defensive</p><p>Rank: B-Rank</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu)</p><p>Description:</p><p>User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu.</p><p></p><p>Note: The ignited spot can easily be put out by taping it with an open palm or with a little water.</p><p>Note2: Enemy has to put out the ignited spot in the turn its used or in the next turn it will ignite the rest of his clothes.</p><p>Note3: Can't ignite flesh or wet materials.</p><p>Note4: The speed of ignition is slow except on paper or other more flammable materials.</p><p>Note5: Usable 5 times.</p><p>Note6: The ignition spot has to be within the users visual field.</p><p>Note7: Can only be taught by Scorps.</p><p></p><p><a href="http://www.narutobase.net/forums/showpost.php?p=4262283&postcount=4560">Approved here</a>[/SPOILER]</p><p></p><p><strong>(Katon)Fire style Solar Flare</strong></p><p>[spoiler]Type: attack</p><p>Rank: Forbidden</p><p>Chakra: 50</p><p>Damage: 80</p><p>Dicription: By focusing your fire chakra and making the sun's temperature making it unstable you can create a solar flare that can wipe a place the size of newyork.</p><p>Note: takes 1 turns to gather enough chakra to preform and even then, it takes time for the fire to get to the battle field.</p><p>Note: Does damage to every one on the field incuding the user.</p><p>Note: Cant use S-rank fire Jutsu's after this jutsu is preformed </p><p>( taught by uzumaki jake )[/SPOILER]</p><p></p><p><a href="http://www.narutobase.net/forums/showthread.php?t=267333">Taught here</a></p><p></p><p>(Kaen Tatsumaki) - Blazing Tornado</p><p>[SPOILER]Type: Attack/Defense</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra Cost: 80</p><p>Damage Points: 100</p><p>Description: The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage.</p><p></p><p>Note: Can only be used once</p><p>Note: No s ranks or above the next turn</p><p>Note: User will take 30 damage too if its used at mid range[/SPOILER]</p><p></p><p></p><p></p><p>(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream</p><p>Type: Attack/Defence</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling. </p><p></p><p>Note: can only make max of 2 blasts per use</p><p></p><p></p><p>(Katon: kensei no doragon ) - Fire Release: Power of the Dragon</p><p>Rank: B</p><p>Type: Offense</p><p>Range: Short</p><p>Chakra Cost: 20 (-5 per turn)</p><p>Damage Points: 40</p><p>Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.</p><p></p><p>Note: can stay active for 2 turns at a time</p><p>Note: Can't use water jutsu at the same time</p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Wesobi, post: 15903513, member: 52721"] [CENTER][IMG]http://i57.tinypic.com/aw73oi.jpg[/IMG] [IMG]http://i59.tinypic.com/28hjred.jpg[/IMG][/CENTER] [SPOILER] [B]Katon: Boushi Kuruma | Fire Element: Spinning wheel[/B] [spoiler]Rank: S Type: Offensive/Defensive Range: Short-mid Chakra Cost: 40 Damange Points: 80 Description: The user will jump into mid-air and do 360° degree turn. While turning, he shoots two focussed amounts of Katon chakra out of his feet, sending two fireballs at the opponent. The first fireball is before the actual turn and the second one is made after the 360 ° turn (the user will do a sweeping motion with his foot while turning, and shoot out the second fireball at the end of the 360° turn.) Note: Can only be taught by Wesobi Note: The combined power of the two fireballs is the S-rank power, not separate. Note: Can't use S-rank and above Fire jutsu for the next turn. Note: Can only be used once[/spoiler] [url=http://www.narutobase.net/forums/showthread.php?p=4013010&highlight=wesobi#post4013010]approved here[/url] Taught to: 1) Vision [B]Katon: Hijoui | Fire Element: Firecoat[/B] [spoiler]Rank: A Type: Defensive Range: Short Chakra Cost: 30 Damage Points: (-5 on the user) Description: The user focuses Katon chakra in his body. He highly compresses it, and then sends it out of his body. The output of it goes so fast and the amount of chakra is so big that it can’t be sucked in by any kind of chakra-leeching ability. This technique is used for the sole purpose of killing any kind of parasitic creature that is on the person. Zetsu spores for example can’t suck this in because of the rapidness and amount of chakra of this attack. Note: Can only be taught by Wesobi Note: This attack can’t be used to defend from wind attacks. The flames would go out of control and severely burn the user. Note: Can only be used to defend against any kind of chakra-leeching power Note: Can only be used twice. Note: The sudden outburst of chakra damages the user a little, though not enough for it to affect him for the rest of the battle.[/spoiler] [url=http://www.narutobase.net/forums/showthread.php?p=4134766&highlight=wesobi#post4134766]approved here[/url] [B]Katon: Ningyo no nenshō| Fire Release: Burning of the Mermaid[/B] [spoiler]Type: Offensive/Defensive Rank: S Range: Mid-Long Chakra Cost: 40 Chakra Damage: 80 Description: A jutsu that lives up to its rank and is quite complex. The user starts out by creating a dense sphere of fire in his hand, a bit bigger than his own fist. It is basically a sphere of fire, that has a highly compressed amound of fire chakra inside. The user then hurls the orb out at an incoming water attack, or directly at the opponent. When thrown at a water based attack, the user does the Tiger hand seal when the fire is about the hit the water, and the orb releases all of its power. Due to the sheer force, and sudden outburst, the water is blown back at the opponent, but instead of normal water, is boiling due to the fire that has heated it. The sent back water loses one rank in power and is thrown back in the form of an unfocused burst of steam, half the size of the initial water technique, although gaining the ability to scald and burn whatever it touches. If sent at the opponent directly, the user can create a massive wall of fire that goes towards the opponent once releasing the chakra and fire in the orb. Note: Can only be taught by Wesobi Note: Can only be used twice Note: Can only send back up to A-rank water Note: Can only use up to S-rank techniques in the same and next turn Note: Must wait at least 3 turns before using this jutsu again[/spoiler] [url=http://www.narutobase.net/forums/showpost.php?p=6026150&postcount=297]approved here[/url] Taught to: 1) Zoro.. 2) Scorps 3) Vision [/SPOILER] [CENTER][IMG]http://i59.tinypic.com/2mmsjz5.jpg[/IMG][/CENTER] [SPOILER]Taught: [url=http://www.narutobase.net/forums/showpost.php?p=6131903&postcount=42]here[/url] and [url=http://www.narutobase.net/forums/showpost.php?p=6131948&postcount=44]here[/url] learned: [url=http://www.narutobase.net/forums/showpost.php?p=6132053&postcount=45]here[/url] [B](Katon: kasai kakujuu) - Fire style: Fire expansion[/B] [spoiler]Type: Attack/Defence Rank: A Range: Short - long Chakra Cost:30 Damage Points: +25 Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power. Note: Can only use used on fire the user or the users summon has created Note: Can only be used once one each fire jutsu creates Note: can only be used 3 times[/spoiler] [B]Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember[/B] [SPOILER]Type: Offensive/Supplementary/Defensive Rank: B-Rank Range: Short-Mid Chakra: 20 Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu) Description: User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu. Note: The ignited spot can easily be put out by taping it with an open palm or with a little water. Note2: Enemy has to put out the ignited spot in the turn its used or in the next turn it will ignite the rest of his clothes. Note3: Can't ignite flesh or wet materials. Note4: The speed of ignition is slow except on paper or other more flammable materials. Note5: Usable 5 times. Note6: The ignition spot has to be within the users visual field. Note7: Can only be taught by Scorps. [URL="http://www.narutobase.net/forums/showpost.php?p=4262283&postcount=4560"]Approved here[/URL][/SPOILER] [B](Katon)Fire style Solar Flare[/B] [spoiler]Type: attack Rank: Forbidden Chakra: 50 Damage: 80 Dicription: By focusing your fire chakra and making the sun's temperature making it unstable you can create a solar flare that can wipe a place the size of newyork. Note: takes 1 turns to gather enough chakra to preform and even then, it takes time for the fire to get to the battle field. Note: Does damage to every one on the field incuding the user. Note: Cant use S-rank fire Jutsu's after this jutsu is preformed ( taught by uzumaki jake )[/SPOILER] [url=http://www.narutobase.net/forums/showthread.php?t=267333]Taught here[/url] (Kaen Tatsumaki) - Blazing Tornado [SPOILER]Type: Attack/Defense Rank: Forbidden Range: Short-Long Chakra Cost: 80 Damage Points: 100 Description: The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage. Note: Can only be used once Note: No s ranks or above the next turn Note: User will take 30 damage too if its used at mid range[/SPOILER] (Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream Type: Attack/Defence Rank: B Range: Short-Mid Chakra: 20 Damage: 40 Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling. Note: can only make max of 2 blasts per use (Katon: kensei no doragon ) - Fire Release: Power of the Dragon Rank: B Type: Offense Range: Short Chakra Cost: 20 (-5 per turn) Damage Points: 40 Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force. Note: can stay active for 2 turns at a time Note: Can't use water jutsu at the same time [/spoiler] [/QUOTE]
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