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<p>[QUOTE="Zenryoku, post: 21823900, member: 17203"]</p><p style="text-align: center"><span style="font-size: 22px">Sound Ninjutsu Techniques</span></p><p></p><p>My own techniques:</p><p></p><p><strong>(Ototon: Sen'yō no Sebun’nōto) – Sound Release: Seven Notes One Purpose</strong></p><p>[spoiler]</p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short – Mid</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user is capable of focusing their sound chakra into their palms or feet and then releasing the concentrated sound chakra to create sonic jet waves which provide the user of means to travel through propulsion to evade or change the distance between the user and the opponent. The user may also aim these sound waves directly towards the target so that they can push them away at the same time as making ground from the target.</p><p>Note: User cannot perform Sound release in the same turn.</p><p>Note: User cannot perform taijutsu the following turn.</p><p>Taught:</p><p>[/spoiler]</p><p></p><p><strong>(Ototon: Shindō Hōden) - Sound Release: Vibration Discharge</strong></p><p>[spoiler]</p><p>Rank: A</p><p>Type: Offensive, Supplementary, Defence</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user manipulates their chakra releasing it infront of them and generating a invisible field around 2 meters high and 2 meters wide trapping particles in the air which the user causes to violently vibrate and making them move rapidly within the field and building up energy as they move rapidly. The particles then collide together releasing the built up energy outwards away from the user which effectively can block incoming techniques equal to and below the rank or merely to send an opponent flying causing blunt force damage and affecting their sense of balance and hearing temporarily.</p><p>Note: No S rank Sound, Wind or Lightning techniques the following turn.</p><p>Taught:</p><p>[/spoiler]</p><p></p><p><strong>(Ototon: Shindō Sāji) - Sound Release: Vibration Surge</strong></p><p>[spoiler]</p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short - Long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user manipulates their chakra releasing it into the air and sending vibrations which in turn cause particles to react in a desired location and causing the particles to vibrate and collide resulting in a release of energy that creates an explosion reaching out to 3 meters in diameter capable of destroying rocks and sending the opponent flying whilst affecting their sense of balance and sight.Note: Can only be used every two turns.</p><p>Taught:</p><p>[/spoiler]</p><p></p><p>Given techniques:</p><p></p><p>Detective L</p><p></p><p><strong>( Ototon: Curse of Dolohov's ) - Sound Release: Dolohov's Noroi</strong></p><p>[spoiler]</p><p>Type: Offensive</p><p>Rank: A rank</p><p>Range: Short - Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: A Sound jutsu based upon Sectumsempra, but rather than amplify it's abilities, it is less powerful than the parent technique while offering greater versatility. By making a sudden slashing movement with his arm or a weapon whilst molding Ototon chakra, the user releases visible Sound waves that resemble a streak of purple jet like flames. Unlike the parent technique, the user isn't able to alter his arm movement's to direct the attack, instead acting as a direct projectile shot forward. However, just like the parent technique, the waves cause direct damage to the area struck, only this time below the surface and not visible. Causing no visible marks or bleeding, the wave vibrates and causes high pain within the muscles and tissues of the limb struck. If struck within a limb, the afflicted limb is left with deep tissue damage that leaves it unusable from the damage. If struck in the chest, the wave is capable of rendering an opponent unconscious as it constricts the muscles of the lungs and causes great pain, however not directly killing them.</p><p>Notes:-Can only be taught by Detective L-Can only be used 3 times at max.-After using, the user cannot use S rank and above Sound jutsu the next turn</p><p>.<a href="https://narutobase.net/forums/showthread.php?t=762236">Exhange of Scrolls</a></p><p>[/spoiler]</p><p></p><p style="text-align: center"><span style="font-size: 22px">Senjutsu Techniques</span></p><p></p><p>My own:</p><p></p><p>Allowed by The Pervy Sage</p><p></p><p><strong>(Sennin rippou) – Sage cube</strong></p><p>[spoiler]</p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short - Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will perform 2 handseals then holding their hands 10 inches apart. The user will then gather a large about of sage chakra between their hands into a compact cube. This cube is like the frog kata, but combining the chakra with shape manipulation to make it into a cube. Within a couple of seconds this cube will be ready. As soon as the cube is formed the user can launch it at its target at great speeds by thrusting their hands forward. After being released, the cube will expand to have a length of 1 meter making a large cube to hit the target. Upon impact, the preasure and power of the sage chakra will erupt blasting everything within mid range of the cube.</p><p>Note: useable twice</p><p>Note: Need to be in sage mode or hawk mode</p><p>Note: Reduces sage/hawk mode by 2 turns</p><p>Note: Must be taught by the pervy sage</p><p>[/spoiler]</p><p></p><p>(Sennin Arashi) - Sage storm</p><p>[spoiler]</p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short - Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will gather there sage chakra while in sage mode and release it into the sky around the battlefield. In doing so the user will be able to create storm clouds above the battle that they control, combining it with the power of nature. After using this technique, the clouds will take one turn to completely form. When the storm clouds have formed, the user can control their chakra within the clouds to call down a lightning bolt that is infused with sage chakra on any desired location at intense speeds. Due to the lightning being infused with sage chakra, wind isn’t as effective as it would usually be and so it takes the same ranked wind to stop the lightning bolt, if it’s fast enough.</p><p>Note: Useable twice</p><p>Note: Must be in sage mode or hawk mode</p><p>Note: Reduces sage/hawk mode by 1 turn</p><p>Note: Must be taught by the pervy sage</p><p>[/spoiler]</p><p></p><p>(Sennin hando) - Sage hand</p><p>[spoiler]</p><p>Rank: S rank</p><p>Type: Offensive</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will gather their sage chakra into their hand and then, go to slap their opponent. This is no ordinary slap, as it is used when you expect the opponent to block. As you slap them, you release the sage chakra out of your palm sending a narutal energy wave blast out of you hand, traveling infront of you at high speeds. If the opponent doesn't dodge this, the energy is released onto the targets face hitting them harder than tsunade hits. This blast can blast back anything of A rank or below.</p><p>Note: Useable twice</p><p>Note: Must be in sage/hawk mode</p><p>Note: Reduces sage/hawk mode by 2 turns</p><p>[/spoiler]</p><p></p><p>(Senning: shouheki) - Sage art barier</p><p>[spoiler]</p><p>Rank: Forbidden</p><p>Type: Defence</p><p>Range: Short</p><p>Chakra Cost: 60</p><p>Damage Points: N/a</p><p>Description: After performing 1 handseal the user will slam there hand down to the ground and release there chakra into a dome shape around them them. This barrier is unseable by anyone who hasn't mastared senjutsu or the famours hawk mode. This sheild can block near anything for up to one turn, within reason. As long as the user is concerntrating on the barrier, they are unable to do any other jutsu. This takes its toll on the user due to exerting a high level of chakra to maintain the barrier.</p><p></p><p>Note: No other jutsu at the same time as this</p><p>Note: Reduces sage mode/hawk mode by 2 turns</p><p>Note: 30 damage to the user due to the strain.</p><p>Note: Must be in sage mode or hawk mode to use</p><p>Note: Useable once</p><p>[/spoiler]</p><p></p><p>(Sennin Dangan) - Sage art bullets</p><p>[spoiler]</p><p>Type: Attack</p><p>Rank: Forbidden</p><p>Range: Short-long</p><p>Chakra Cost: 50</p><p>Damage Points: 90</p><p>Description: The user will perform in 2 hand seals as they breathe in. At the same time the user will gather there fire, wind and sage chakra into their gullet. Using rotation and shape manipulation, the user will spit out up to 3 balls of rotating spheres of fire wind and sage chakra balls. Simalar to the rasengan, these fire/wind balls are 6 inches in diamete as the user spits them out but expand to a 1 meter diameter after a second or 2. On impact these balls will expand in a cutting distructive dome burning and cutting withing a 5 meter radius, and then explode leaving a crater where they hit.</p><p>Note: Useable once</p><p>Note: Must be in sage mode</p><p>Note: Depletes sage modes length by 2 turns.</p><p>Note: User takes 40 damage in close range</p><p>Note: User takes 20 damage at mid range</p><p>[/spoiler]</p><p></p><p>(Senjutsu: seijinnami) - SageArt: sage wave</p><p>[spoiler]</p><p>Type: Attack/Deffence</p><p>Rank: S-rank</p><p>Range: Short-Mide</p><p>Chakra cost: 50</p><p>Damage points: 80</p><p>Description: Once the user is in sage mode they have control of there natural energy which will be infused with their sage chakra. This jutsu shows a mastery of sage mode and chakra control. The user will slam their hand down to the ground crouching down releasing a wave of sage chakra combined with there own chakra sending a dome shaped energy wave all around the user blasting back anything in its path of equal or lower rank</p><p></p><p>Note: Must be in sage mode</p><p>Note: Reduces sage mode by 2 turn</p><p>Note: No other A rank or higher sage jutsu in the next turn</p><p>Note: can only be used twice</p><p>[/spoiler]</p><p></p><p>(Seijin Hira no jutsu) - Buddhist palm technique</p><p>[Spoiler]</p><p>Rank: A</p><p>Type: Attack/Defence</p><p>Range: All</p><p>Chakra cost: 30</p><p>Damage Points: 60</p><p>Description: This technique is based on the use of frog katanas and requires the mastery of sage mode and the ability to gather natural energy. After performing 2 hand seals the user will gather a small amount of natural energy and there wind chakra together. They will then focus there chakra in to their hand and thrust there palm forward is a swift, fast motion. This releases a huge wave of slicing wind with the great force of natural energy, sent at the opponent at immense speeds in the shape of a man sized hand. This intense force has the power to blast the target back while slicing them, but is very hard to control.</p><p>Note: Can be used by all masters of natural energy</p><p>Note: Must be able to control natural energy</p><p>Note: Usable twice</p><p>Note: No A rank or above Wind techniques the following turn.</p><p>[/spoiler]</p><p></p><p>(Sennin Fuuin: Ero Toki) - Sage Sealing art: Pervy time</p><p>[spoiler]</p><p>Rank: S</p><p>Type: Seal breaking</p><p>Range: Short-mid</p><p>Chakra Cost: 20 (to break the seal)</p><p>Damage Points: 100</p><p>Description: Before the battle, the user will have placed a special seal on their body while in sage mode. As they did, the would have have sealed 100 chakra points worth of natural energy into this seal placed on their body (like how jiraiya sealed the black flames into the scroll). The user will then perform one quick handseal thrusting their hands outwards releasing the seal. Upon doing so, they will release the large blast of natural energy outwards in all directions from their body. This is purely for damage, the user can't use this natural energy for sage mode. (see video below)</p><p></p><p>Note: Useable once</p><p>Note: Must be placed on bio or stated at the begining of the battle.</p><p>Note: No fuuin jutsu for 2 turns</p><p>Note: Can only be used by those able to control natural energy.</p><p>Note: This takes up two of the users 3 jutsu for the turn.</p><p>Note: The natural energy acts purely as a blast of energy with no added characteristics.</p><p>Note: Can't use while in Sage Mode (or similar).</p><p>[/spoiler]</p><p></p><p>(Senning Iyoku ) - Sage's Will</p><p>[spoiler]</p><p>Type: Attack/defence</p><p>Rank: A</p><p>Range: Short to Long</p><p>Chakra cost: 30</p><p>Damage points: +1 rank</p><p>Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode.</p><p></p><p>Note: Only works on A ranks and below</p><p>Note: Reduces sage mode by one turn</p><p>Note: Can only be used in sage mode/hawk mode</p><p>Note: Must have special permission from The Pervy Sage to use this</p><p>[/spoiler]</p><p></p><p>(Sennin: Pervy power) - Sage art: Ero Ryoku</p><p>[spoiler]</p><p>Type: Attack/defence</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra cost: 30</p><p>Damage points: N/a</p><p>Description: This jutsu was specially designed after Naruto found he was able to throw the FRS by adding the sage chakra and shaping it. By using this technique and adding the sage chakra to the "Elemental Rasengan" (cannon S rank nin), the user is able to reshape it so that they are able to throw the elemental rasengan. This does not increase the power of the attack, just enables the user to throw the technique. Like the FRS, the elemantal rasengan will expand when the user wishes hitting everything within short range</p><p></p><p>Note: Reduces sage/hawk mode by one turn</p><p>Note: Can only be used in sage mode/hawk mode</p><p>Note: Must have special permission from The Pervy Sage to use this</p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Zenryoku, post: 21823900, member: 17203"] [CENTER][SIZE=22px]Sound Ninjutsu Techniques[/SIZE][/CENTER] My own techniques: [B](Ototon: Sen'yō no Sebun’nōto) – Sound Release: Seven Notes One Purpose[/B] [spoiler] Rank: A Type: Supplementary Range: Short – Mid Chakra cost: 30 Damage points: N/A Description: The user is capable of focusing their sound chakra into their palms or feet and then releasing the concentrated sound chakra to create sonic jet waves which provide the user of means to travel through propulsion to evade or change the distance between the user and the opponent. The user may also aim these sound waves directly towards the target so that they can push them away at the same time as making ground from the target. Note: User cannot perform Sound release in the same turn. Note: User cannot perform taijutsu the following turn. Taught: [/spoiler] [B](Ototon: Shindō Hōden) - Sound Release: Vibration Discharge[/B] [spoiler] Rank: A Type: Offensive, Supplementary, Defence Range: Short Chakra cost: 30 Damage points: 60 Description: The user manipulates their chakra releasing it infront of them and generating a invisible field around 2 meters high and 2 meters wide trapping particles in the air which the user causes to violently vibrate and making them move rapidly within the field and building up energy as they move rapidly. The particles then collide together releasing the built up energy outwards away from the user which effectively can block incoming techniques equal to and below the rank or merely to send an opponent flying causing blunt force damage and affecting their sense of balance and hearing temporarily. Note: No S rank Sound, Wind or Lightning techniques the following turn. Taught: [/spoiler] [B](Ototon: Shindō Sāji) - Sound Release: Vibration Surge[/B] [spoiler] Rank: A Type: Offensive Range: Short - Long Chakra cost: 30 Damage points: 60 Description: The user manipulates their chakra releasing it into the air and sending vibrations which in turn cause particles to react in a desired location and causing the particles to vibrate and collide resulting in a release of energy that creates an explosion reaching out to 3 meters in diameter capable of destroying rocks and sending the opponent flying whilst affecting their sense of balance and sight.Note: Can only be used every two turns. Taught: [/spoiler] Given techniques: Detective L [B]( Ototon: Curse of Dolohov's ) - Sound Release: Dolohov's Noroi[/B] [spoiler] Type: Offensive Rank: A rank Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: A Sound jutsu based upon Sectumsempra, but rather than amplify it's abilities, it is less powerful than the parent technique while offering greater versatility. By making a sudden slashing movement with his arm or a weapon whilst molding Ototon chakra, the user releases visible Sound waves that resemble a streak of purple jet like flames. Unlike the parent technique, the user isn't able to alter his arm movement's to direct the attack, instead acting as a direct projectile shot forward. However, just like the parent technique, the waves cause direct damage to the area struck, only this time below the surface and not visible. Causing no visible marks or bleeding, the wave vibrates and causes high pain within the muscles and tissues of the limb struck. If struck within a limb, the afflicted limb is left with deep tissue damage that leaves it unusable from the damage. If struck in the chest, the wave is capable of rendering an opponent unconscious as it constricts the muscles of the lungs and causes great pain, however not directly killing them. Notes:-Can only be taught by Detective L-Can only be used 3 times at max.-After using, the user cannot use S rank and above Sound jutsu the next turn .[URL='https://narutobase.net/forums/showthread.php?t=762236']Exhange of Scrolls[/URL] [/spoiler] [CENTER][SIZE=22px]Senjutsu Techniques[/SIZE][/CENTER] My own: Allowed by The Pervy Sage [B](Sennin rippou) – Sage cube[/B] [spoiler] Rank: S Type: Offensive Range: Short - Long Chakra cost: 40 Damage points: 80 Description: The user will perform 2 handseals then holding their hands 10 inches apart. The user will then gather a large about of sage chakra between their hands into a compact cube. This cube is like the frog kata, but combining the chakra with shape manipulation to make it into a cube. Within a couple of seconds this cube will be ready. As soon as the cube is formed the user can launch it at its target at great speeds by thrusting their hands forward. After being released, the cube will expand to have a length of 1 meter making a large cube to hit the target. Upon impact, the preasure and power of the sage chakra will erupt blasting everything within mid range of the cube. Note: useable twice Note: Need to be in sage mode or hawk mode Note: Reduces sage/hawk mode by 2 turns Note: Must be taught by the pervy sage [/spoiler] (Sennin Arashi) - Sage storm [spoiler] Rank: S Type: Offensive Range: Short - Long Chakra cost: 40 Damage points: 80 Description: The user will gather there sage chakra while in sage mode and release it into the sky around the battlefield. In doing so the user will be able to create storm clouds above the battle that they control, combining it with the power of nature. After using this technique, the clouds will take one turn to completely form. When the storm clouds have formed, the user can control their chakra within the clouds to call down a lightning bolt that is infused with sage chakra on any desired location at intense speeds. Due to the lightning being infused with sage chakra, wind isn’t as effective as it would usually be and so it takes the same ranked wind to stop the lightning bolt, if it’s fast enough. Note: Useable twice Note: Must be in sage mode or hawk mode Note: Reduces sage/hawk mode by 1 turn Note: Must be taught by the pervy sage [/spoiler] (Sennin hando) - Sage hand [spoiler] Rank: S rank Type: Offensive Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: The user will gather their sage chakra into their hand and then, go to slap their opponent. This is no ordinary slap, as it is used when you expect the opponent to block. As you slap them, you release the sage chakra out of your palm sending a narutal energy wave blast out of you hand, traveling infront of you at high speeds. If the opponent doesn't dodge this, the energy is released onto the targets face hitting them harder than tsunade hits. This blast can blast back anything of A rank or below. Note: Useable twice Note: Must be in sage/hawk mode Note: Reduces sage/hawk mode by 2 turns [/spoiler] (Senning: shouheki) - Sage art barier [spoiler] Rank: Forbidden Type: Defence Range: Short Chakra Cost: 60 Damage Points: N/a Description: After performing 1 handseal the user will slam there hand down to the ground and release there chakra into a dome shape around them them. This barrier is unseable by anyone who hasn't mastared senjutsu or the famours hawk mode. This sheild can block near anything for up to one turn, within reason. As long as the user is concerntrating on the barrier, they are unable to do any other jutsu. This takes its toll on the user due to exerting a high level of chakra to maintain the barrier. Note: No other jutsu at the same time as this Note: Reduces sage mode/hawk mode by 2 turns Note: 30 damage to the user due to the strain. Note: Must be in sage mode or hawk mode to use Note: Useable once [/spoiler] (Sennin Dangan) - Sage art bullets [spoiler] Type: Attack Rank: Forbidden Range: Short-long Chakra Cost: 50 Damage Points: 90 Description: The user will perform in 2 hand seals as they breathe in. At the same time the user will gather there fire, wind and sage chakra into their gullet. Using rotation and shape manipulation, the user will spit out up to 3 balls of rotating spheres of fire wind and sage chakra balls. Simalar to the rasengan, these fire/wind balls are 6 inches in diamete as the user spits them out but expand to a 1 meter diameter after a second or 2. On impact these balls will expand in a cutting distructive dome burning and cutting withing a 5 meter radius, and then explode leaving a crater where they hit. Note: Useable once Note: Must be in sage mode Note: Depletes sage modes length by 2 turns. Note: User takes 40 damage in close range Note: User takes 20 damage at mid range [/spoiler] (Senjutsu: seijinnami) - SageArt: sage wave [spoiler] Type: Attack/Deffence Rank: S-rank Range: Short-Mide Chakra cost: 50 Damage points: 80 Description: Once the user is in sage mode they have control of there natural energy which will be infused with their sage chakra. This jutsu shows a mastery of sage mode and chakra control. The user will slam their hand down to the ground crouching down releasing a wave of sage chakra combined with there own chakra sending a dome shaped energy wave all around the user blasting back anything in its path of equal or lower rank Note: Must be in sage mode Note: Reduces sage mode by 2 turn Note: No other A rank or higher sage jutsu in the next turn Note: can only be used twice [/spoiler] (Seijin Hira no jutsu) - Buddhist palm technique [Spoiler] Rank: A Type: Attack/Defence Range: All Chakra cost: 30 Damage Points: 60 Description: This technique is based on the use of frog katanas and requires the mastery of sage mode and the ability to gather natural energy. After performing 2 hand seals the user will gather a small amount of natural energy and there wind chakra together. They will then focus there chakra in to their hand and thrust there palm forward is a swift, fast motion. This releases a huge wave of slicing wind with the great force of natural energy, sent at the opponent at immense speeds in the shape of a man sized hand. This intense force has the power to blast the target back while slicing them, but is very hard to control. Note: Can be used by all masters of natural energy Note: Must be able to control natural energy Note: Usable twice Note: No A rank or above Wind techniques the following turn. [/spoiler] (Sennin Fuuin: Ero Toki) - Sage Sealing art: Pervy time [spoiler] Rank: S Type: Seal breaking Range: Short-mid Chakra Cost: 20 (to break the seal) Damage Points: 100 Description: Before the battle, the user will have placed a special seal on their body while in sage mode. As they did, the would have have sealed 100 chakra points worth of natural energy into this seal placed on their body (like how jiraiya sealed the black flames into the scroll). The user will then perform one quick handseal thrusting their hands outwards releasing the seal. Upon doing so, they will release the large blast of natural energy outwards in all directions from their body. This is purely for damage, the user can't use this natural energy for sage mode. (see video below) Note: Useable once Note: Must be placed on bio or stated at the begining of the battle. Note: No fuuin jutsu for 2 turns Note: Can only be used by those able to control natural energy. Note: This takes up two of the users 3 jutsu for the turn. Note: The natural energy acts purely as a blast of energy with no added characteristics. Note: Can't use while in Sage Mode (or similar). [/spoiler] (Senning Iyoku ) - Sage's Will [spoiler] Type: Attack/defence Rank: A Range: Short to Long Chakra cost: 30 Damage points: +1 rank Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode. Note: Only works on A ranks and below Note: Reduces sage mode by one turn Note: Can only be used in sage mode/hawk mode Note: Must have special permission from The Pervy Sage to use this [/spoiler] (Sennin: Pervy power) - Sage art: Ero Ryoku [spoiler] Type: Attack/defence Rank: A Range: Short-Long Chakra cost: 30 Damage points: N/a Description: This jutsu was specially designed after Naruto found he was able to throw the FRS by adding the sage chakra and shaping it. By using this technique and adding the sage chakra to the "Elemental Rasengan" (cannon S rank nin), the user is able to reshape it so that they are able to throw the elemental rasengan. This does not increase the power of the attack, just enables the user to throw the technique. Like the FRS, the elemantal rasengan will expand when the user wishes hitting everything within short range Note: Reduces sage/hawk mode by one turn Note: Can only be used in sage mode/hawk mode Note: Must have special permission from The Pervy Sage to use this [/spoiler] [/QUOTE]
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