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<p>[QUOTE="McRazor, post: 17264631, member: 44454"]</p><div style="text-align: justify; max-width: "><p style="text-align: center"><img src="http://i.imgur.com/V0VpAsy.png" data-url="http://i.imgur.com/V0VpAsy.png" class="bbImage " style="" alt="" title="" /></p></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">[spoiler]<a href="http://narutobase.net/forums/showthread.php?t=157595&page=23&p=14008943&viewfull=1#post14008943"><strong>Sound Propulsion | Oto Suishin</strong></a></div> <div style="text-align: justify; max-width: "><strong>Type:</strong> NinGenTaijutsu</div> <div style="text-align: justify; max-width: "><strong>Background:</strong></div> <div style="text-align: justify; max-width: ">Upon overusing the sound element and becoming too accustomed to it, Barney decided to come up with something new and more unique than what the actual element offered him. Being also well known as a genjutsu user, Barney figured that he could try and incorporate the ability into his new style that he called Oto Suishin. Oto Suishin revolves around using high pressure soundwaves in order to propulse oneself and to increase momentum. After a certain amount of trying and combining different movements and techniques, the fighting style finally started looking like something. Barney could execute swift and easy moves in the most unpredictable ways by simply ejecting high pressure soundwaves out of his tenketsu. This was an obvious breath taker but Barney wasn't satisfied. Something was missing in his mind and he wanted to push it further. This led him to using the ejected high pressure soundwaves as mediums for inducing genjutsu. Just a glance of an unaware opponent and Barney would burst forth leaving a silhouette behind him, tricking his opponent into different realities. This was the moment when Barney was finally happy with his product and felt it was worthy of being shown publicly.</div> <div style="text-align: justify; max-width: "><strong>Description on the Abilities and Inner Workings of the Style:</strong></div> <div style="text-align: justify; max-width: ">Sound is a mechanical wave that results from the back and forth vibration of the particles of the medium through which the sound wave is moving. Since a sound wave consists of a repeating pattern of high-pressure and low-pressure regions moving through a medium, it is sometimes referred to as a pressure wave. The main indicator of the pressure which a soundwave produces is the frequency, meaning that higher frequencies will produce more pressure when expelled. Using this theorem it is safe to assume that a very high frequency soundwave will be able to produce a sufficient amount of pressure to increase or reduce momentum, depending on the existent trajectory of the moving limb/body part and the direction in which the soundwave is expelled.</div> <div style="text-align: justify; max-width: ">As already mentioned, Sound Propulsion revolves around using those very soundwaves to increase or reduce ones own momentum which can also be referred to as propulsion. What the soundwaves allow the user is very unpredictable movement by creating momentum out of, apparently, nothing. Of course it's not actually nothing but rather the users own chakra that initiates the soundwave. This allows the user to perform quick lunges, position shifts, stronger punches with increased momentum and even increased mid-air maneuverability. The soundwaves can be expelled from any tenketsu of his body, in any desired direction, giving the user the ability to fine tune his actions and movements and to easily fight his opponents. Using the same principle behind increasing momentum, the user can decrease it to slow down his movement and to even stop it completely. This allows him to even slow down opponents strikes in very limited situations, mostly before imminent collision, to the point where they can be intercepted and exploited.</p><p style="margin-left: 20px">An example scenario for increasing momentum to show how exactly I see it working. I would charge at my opponent and prepare to punch him with my hand. When I'm close enough I would expel the soundwave out of my elbow, in the opposite direction of where I want my arm to go. Assuming that my shoulder is the center of rotation and the fixation point, once the soundwave is ejected in the opposite direction of my intended movement then my hand would burst forward with increased momentum resulting in a stronger as well as unpredictable punch.</p> <p style="margin-left: 20px">[SPOILER][/SPOILER]</p></div> <div style="text-align: justify; max-width: ">[SPOILER]</p><p style="text-align: center"><img src="http://i.imgur.com/aL3dDNz.png" data-url="http://i.imgur.com/aL3dDNz.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center">A simple explanation of the process behind the propulsion.</p></div> <div style="text-align: justify; max-width: ">[/SPOILER]</p><p style="text-align: center"></p></div> <div style="text-align: justify; max-width: "></p><p style="margin-left: 20px">In case I want to slow down my momentum I would follow the same principle but by expelling the soundwave from my fist instead of my elbow. This would result in slowing down my already existing momentum and stopping my hand from moving forward. There is also a useful application of the built up pressure. Although not solid it can be felt and present itself as an obstacle. This application would also be used in order to slow an opponents punch if we were to, for example, simultaneously punch our fists. As our fists are about to collide I would expel the soundwave from my fist and create a "cushion" of high pressure that would slow both our movements; mine because of the previously mentioned reasons and the opponents because the high pressure buildup would present itself as an obstacle for the opponent, thus requiring more force to break through it. This could essentially be used to stop the opponents movement and then for example use the other hand or other means to exploit that advantage.</p></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Now that the very basic workings of the style are explained we can touch the genjutsu ability. Basically, once the soundwave is expelled, it leaves behind a transparent but still visible trace. Since this soundwave is fueled with the users chakra he would use the remains of it to create very basic visual illusions. They would be very simple and used only for tricking the opponents eyesight without impairing any of his abilities to continue the battle. Stronger and experienced opponents wouldn't have problems with the illusions because it is quite easy to distinguish them and to see the clear image of the whole situation.</div> <div style="text-align: justify; max-width: ">[SPOILER]</p><p style="text-align: center"><img src="http://i.imgur.com/eeHYjTy.png" data-url="http://i.imgur.com/eeHYjTy.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center">Note the pressure wave behind the jet. It's actually not a heat wave but a pressure wave created by the extremely loud jet. Proof is in the article on the link.</p> <p style="text-align: center"></p> <p style="text-align: center">(source: <a href="http://members.d11nuscgaux.info/deck/hear_about.html">http://members.d11nuscgaux.info/deck/hear_about.html</a>)</p></div> <div style="text-align: justify; max-width: ">[/SPOILER]</p><p style="text-align: center"></p> <p style="margin-left: 20px">An example of both the propulsion an genjutsu ability in use. I would charge at my opponent with the intention to kick him with my foot. Once in range I would expel the soundwave from my foot, thus propelling my leg into my opponent with increased momentum. As my leg moves from its previous position it leaves a trace of the soundwave and as the opponent sees it the illusion activates, using the remains of the expelled chakra to disturb his chakra flow. What he opponent would see it the users body and its movement while he would also see a "fake" limb left behind, making it seem as if the users leg moved in a blur.</p> <p style="margin-left: 20px">[SPOILER][/SPOILER]</p></div> <div style="text-align: justify; max-width: ">[SPOILER]</p><p style="text-align: center"><img src="http://static3.wikia.nocookie.net/__cb20111205000126/naruto/images/thumb/d/d1/Yanagi.png/320px-Yanagi.png" data-url="http://static3.wikia.nocookie.net/__cb20111205000126/naruto/images/thumb/d/d1/Yanagi.png/320px-Yanagi.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center">The illusion that the opponent would see wouldn't differ much from this illusion except that there wouldn't be so many limbs but only one, in the previous position where the users limb was.</p></div> <div style="text-align: justify; max-width: ">[/SPOILER]</p><p style="text-align: center"></p></div> <div style="text-align: justify; max-width: ">Depending on the techniques and complexity of the movements, the genjutsu ability won't always be possible, thus the user can compromise between raw and strong propulsions with the genjutsu ability and fine tuned movements without the ability of casting the genjutsu.</div> <div style="text-align: justify; max-width: "><strong>Example Techniques:</strong></div> <div style="text-align: justify; max-width: ">Oto Suishin: Suishin | Sound Propulsion: Propulsion</div> <div style="text-align: justify; max-width: ">Type: Supplementary</div> <div style="text-align: justify; max-width: ">Rank: C rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 15</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. By ejecting the soundwaves from multiple tenketsu, the user would have the ability to fine tune his movements as well as trajectory.</div> <div style="text-align: justify; max-width: ">Oto Suishin: Kusshon | Sound Propulsion: Cushion</div> <div style="text-align: justify; max-width: ">Type: Supplementary</div> <div style="text-align: justify; max-width: ">Rank: C rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 15</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: Ejecting sound from one of his tenketsu allows the user to create a high pressure soundwave cushion that can stop and slow down enemy movement, specifically punches and kicks. Due to the high pressure the opponent would need more force to execute his movements thus he risks to be caught in a disadvantageous position.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>Additional effects and Restrictions:</strong></div> <div style="text-align: justify; max-width: ">A master of Sound Propulsion will have slightly increased reflexes due to the body being accustomed to the momentary propulsions and position shifts, which is achieved through extensive training and specialization. He will also have greater general perception because a wrongly executed propulsion could cost him his life. He is of a calm and composed demeanor and always with his guard held up. He is always observing the situations and calculating his propulsions for the best possible outcome. Other than that, unpredictability of his movements when using Sound Propulsion is one of the key features.</div> <div style="text-align: justify; max-width: ">Regular eyes (non-dojutsu) would have slight difficulty distinguishing the user and his limbs from the illusionary ones created by the expelled soundwaves. Dojutsu users (sharingan, byakugan, rinnegan) as well as highly skilled taijutsu users (Taijutsu masters, EIG masters) wouldn't have problems distinguishing the real user and his movements and intentions because of their expertise in martial arts and close quarter combat. Taijutsu specialists will also be able to effectively counter the movements, albeit with somewhat slightly higher difficulty.</div> <div style="text-align: justify; max-width: ">To be able to learn Sound Propulsion, one has to complete Sound, Genjutsu and Taijutsu training as well as be of Kage rank. Training is performed exclusively by McRazor.</div> <div style="text-align: justify; max-width: ">[hr][/hr]</div> <div style="text-align: justify; max-width: ">A great CFS, well explained and detailed thoroughly. Good job!</p><p style="text-align: center">____________________</p> <p style="text-align: center"></p> <p style="text-align: center">P a t e n t C e r t i f i c a t e</p></div> <div style="text-align: justify; max-width: "></p><div style="text-align: justify; max-width: ">McRazor, our loyal member, gave on the 20th of December, 2013 a request for a Patent on custom fighting style Sound Propulsion | Oto Suishin. I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;</div></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></p><p style="text-align: center"><a href="http://narutobase.net/forums/showthread.php?t=157595&page=23&p=14008943&viewfull=1#post14008943">Sound Propulsion | Oto Suishin</a></p> <p style="text-align: center"></p> <p style="text-align: center">Powered by Madāra Uchiha</p> <p style="text-align: center"></p> <p style="text-align: center">Copyright 2013, McRazor, NarutoBase.net</p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" data-url="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" class="bbImage " style="" alt="" title="" /></p></div> <div style="text-align: justify; max-width: ">[/spoiler]</div> <div style="text-align: justify; max-width: ">[BORDER=Taught to]1) <a href="http://narutobase.net/forums/showthread.php?t=557654">Erzo</a></div> <div style="text-align: justify; max-width: ">2) <a href="http://narutobase.net/forums/showthread.php?t=231700&page=4&p=16720236&viewfull=1#post16720236">Scorps</a></div> <div style="text-align: justify; max-width: ">3) <a href="http://narutobase.net/forums/showthread.php?t=586868&page=2&p=17478611&viewfull=1#post17478611">Lili-Chwan</a></div> <div style="text-align: justify; max-width: ">4) <a href="http://narutobase.net/forums/showthread.php?t=557654">Dragy</a></div> <div style="text-align: justify; max-width: ">5) <a href="http://narutobase.net/forums/showthread.php?t=557654&p=20939873&viewfull=1#post20939873">Cobalt</a></div> <div style="text-align: justify; max-width: ">6) <a href="https://animebase.me/threads/sound-propulsion.781154/">Mirai</a>[/BORDER]</div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=157594&page=172&p=16416564&viewfull=1#post16416564">Oto Suishin: Suishin | Sound Propulsion: Propulsion</a></strong></div> <div style="text-align: justify; max-width: ">Type: Supplementary</div> <div style="text-align: justify; max-width: ">Rank: C rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 15</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. By ejecting the soundwaves from multiple tenketsu, the user would have the ability to fine tune his movements as well as trajectory. The user can perform an infinite (technically 361 because that's the number of tenketsu a body possesses) amount of simultaneous propulsions from his tenketsu in order to execute a specific movement while he can only perform two concurrent movements in a short duration of time. These propulsions are delicate, used for fine tuned movements thus why they do not support genjutsu induction.</div> <div style="text-align: justify; max-width: ">Note: Can only be used 4 times per battle</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=157594&page=172&p=16416564&viewfull=1#post16416564">Oto Suishin: Suishin no Sakkaku | Sound Propulsion: Illusion of Propulsion</a></strong></div> <div style="text-align: justify; max-width: ">Type: Supplementary</div> <div style="text-align: justify; max-width: ">Rank: B rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 20</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. This technique is based on raw and powerful propulsions that leave behind great amounts of chakra which is used for genjutsu induction. These propulsions increase the momentum behind the users kicks and punches by a great margin. A propulsion of this type, seen from the opponents perspective would seem as if the users limb or even his whole body burst forth leaving silhouettes behind him. This happens due to the residue chakra from the propulsions being used to induce low rank visual illusions. Their main purpose is to confuse the opponent and to distract him, though a ninja who is a taijutsu master or doujutsu wielder will be able to accurately track the user.</div> <div style="text-align: justify; max-width: ">Note: Can only be used 3 times per battle</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=157594&page=184&p=17490485&viewfull=1#post17490485">Oto Suishin: Hanpatsu-ryoku | Sound Propulsion: Repulsion</a></strong></div> <div style="text-align: justify; max-width: ">Type: Defensive/Supplementary</div> <div style="text-align: justify; max-width: ">Rank: B rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 20</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: Following the principle of ejecting the high pressure soundwaves from his body, the user can use them to slow down his own movement as well as prevent and slow down an opponents strike. By ejecting the soundwaves from his fist, for example, while moving it towards the opponent the user can slow down and stop the movement of his hand. Depending on the situation on the battlefield this can come as a very useful technique for situations when something doesn't go as planned and allows the user to assert the situation and act accordingly. This technique is aimed to be used for close quarters combat and it is aimed to be used against opponent's physical attacks, including those with various weapons. However, the user can also use this technique to stop weapons that the opponent throws as projectiles (kunai, shuriken, etc.) from inflicting wounds but it has to follow logic, i.e the user has to expel the soundwaves from his torso if he wants to create the cushion and stop kunai or shuriken aimed at it. Same goes for limbs and other body parts. Following this principle, the user can also slow down and stop an opponents strike by ejecting the high pressure soundwaves which present themselves as an obstacle in this situation. Due to the high pressure buildup that acts as a cushion the opponent would need more force to overcome and overpower it. This application is, as already explained, very useful in hand to hand combat because it gives the user the chance to exploit the situation, e.g. suddenly stopping his opponent's punch, and quickly change his tactics as he sees fit, e.g. grabbing the opponent's arm and proceeding to punch him in the stomach, etc. This technique follows the elemental interactions of the sound element, meaning that elemental attacks strong to sound would easily overcome the cushion even at the same rank. Obviously, elemental attacks weak to sound, at the same rank, would need to double the effort to overcome the cushion. Regular taijutsu and kenjutsu are considered neutral to sound in this regard and to overcome the cushion, they would just need to be one rank stronger. As usual for close quarters combat, reaction speed is very important and if the user can't react to an attack, it means that he can't create the cushion in time to protect himself. Slower enemies would be at a greater disadvantage.</div> <div style="text-align: justify; max-width: ">Note: Can only be used 4 times per battle</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=157594&page=184&p=17490485&viewfull=1#post17490485">Oto Suishin: Yugan Rojikku | Sound Propulsion: Awry Logic</a></strong></div> <div style="text-align: justify; max-width: ">Type: Offensive/Defensive/Supplementary</div> <div style="text-align: justify; max-width: ">Rank: B rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 20</div> <div style="text-align: justify; max-width: ">Damage: 40</div> <div style="text-align: justify; max-width: ">Description: Awry Logic follows the basic principles of Sound Propulsion. It has the task to propulse the users limbs or body in a specified direction upon use. However, it also capitalizes on its secondary ability, to induce illusions. Instead of simply leaving a trail behind a successful propulsion, this illusion is a bit advanced. Once the propulsion is performed and the target is captured within the illusion, he would see the propulsion go in the opposite direction, giving the user a perfect opportunity to finish off the opponent with ease. The purpose of the inverted propulsion is to confuse the opponent and it lasts until the actual propulsion is finished. This means that upon finishing the propulsion, the illusion would dissipate and the opponent would suddenly see the user on a different location adding even more to the confusion effect.</div> <div style="text-align: justify; max-width: ">Note: Can only be used 3 times per battle with a one turn cooldown period in between usages</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20639749&viewfull=1#post20639749">Oto Suishin: Buki no nagare | Sound Propulsion: Weapon Flow</a></strong></div> <div style="text-align: justify; max-width: ">Type: Offensive/Supplementary</div> <div style="text-align: justify; max-width: ">Rank: B rank</div> <div style="text-align: justify; max-width: ">Range: Short (slash)/Long (throw)</div> <div style="text-align: justify; max-width: ">Chakra: 20</div> <div style="text-align: justify; max-width: ">Damage: 40 (+20 if supplementary)</div> <div style="text-align: justify; max-width: ">Description: Following the basic principle behind sound propulsion, the user can improve the lethality of his weapons and other various ninja tools. For slashes with swords, the user can eject a pressure wave from his hand in the opposite direction of the slash in order to increase the speed, as well as potency of the slash. Likewise, when throwing kunai, shuriken or other various ninja tools, the user can drastically increase their speed by ejecting a high pressure sound wave from his hand in the opposite direction of the thrown object. This will increase the momentum behind the throw and propel the object through the air faster than regular or even chakra coated ninja tools. If used on its own in order to improve the effectiveness of free form movements, then this technique assumes damage values of a B rank technique. However, if used as a supplementary technique in order to increase the power of a regular kenjutsu or taijutsu technique, it adds +20 to its damage output.</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20639749&viewfull=1#post20639749">Oto Suishin: Suishin kurōn sakkaku | Sound Propulsion: Propulsion Clone Illusion</a></strong></div> <div style="text-align: justify; max-width: ">Type: Supplementary</div> <div style="text-align: justify; max-width: ">Rank: B rank</div> <div style="text-align: justify; max-width: ">Range: Short/Mid</div> <div style="text-align: justify; max-width: ">Chakra: 20</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: Using this technique and following the principles of sound propulsion, the user will perform a concentrated full body propulsion in order to launch himself at the opponent or out of harms way and he will use the residue chakra after the propulsion in order to place a genjutsu upon the opponent. As the user propulses his body, the opponent will see a clone of the users body appear. It will seems to him as the user charged at him so quickly that he managed to split his body in the process, leaving a perfect copy of himself behind. Furthermore, in the illusion the clone will charge at the opponent, mirror mimicking the users movements. This means that the clone will do the same movements as the user but with the opposite hand or leg, for example. Once the clone reaches the opponent it disappears leaving the opponent with the sore reality.</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: ">Note: Can only be used 3 times per battle</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20639749&viewfull=1#post20639749">Oto Suishin: Uso o tsuku buki | Sound Propulsion: Deceitful Weaponry</a></strong></div> <div style="text-align: justify; max-width: ">Type: Supplementary</div> <div style="text-align: justify; max-width: ">Rank: B rank</div> <div style="text-align: justify; max-width: ">Range: Short (slash) /Mid (throw)</div> <div style="text-align: justify; max-width: ">Chakra: 20</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: After using Sound Propulsion: Weapon Flow, the user can use the residue sound chakra from the highly pressurized sound wave in order to put a visual genjutsu on the opponent. Upon placing the opponent into the genjutsu, he would see the slash or throw as multiple slashes or a volley of thrown weapons. Basically, after performing a propulsed slash with a sword, the opponent would see it as if the user performed the slash at such a great speed that it leaves a blur behind, making it seem as if they are multiple simultaneous slashes. This is aimed at making it harder for the opponent to know which slash is the real one and which one to defend from. Same goes for thrown weapons and ninja tools, except that they appear as if they're thrown in a volley in order to cover a greater area. In reality, the user performed one action and can take advantage of the confused opponent. Due to the nature of Sound Propulsion and the innate working of genjutsu within the fighting style, it is very easy to place the genjutsu on the opponent, taking very little to virtually no time since the chakra is already there, expulsed from the users tenketsu.</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: ">Note: Can only be used 3 times per battle.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20692628&viewfull=1#post20692628">Oto Suishin: Gōin'na | Sound Propulsion: Brute Force</a></strong></div> <div style="text-align: justify; max-width: ">Type: Offensive</div> <div style="text-align: justify; max-width: ">Rank: S rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 40</div> <div style="text-align: justify; max-width: ">Damage: 80</div> <div style="text-align: justify; max-width: ">Description: With the sole purpose of brute forcing his limb trough his opponent, in order to incapacitate him and deal as much damage as possible, the user ejects a high pressure soundwave out of his body. The attack follows the custom fighting styles principles in order to propulse a limb forward. The only difference between this technique and any regular strong fist technique is the fact that the punch never actually connects. Virtually, just before hitting the opponent, the user ejects a soundwave from his limb in order to stop that limbs movement, similar to the Repulsion technique, but instead, the ejected soundwave hits the opponent causing massive internal damage. The high frequency due to the vibration of the air particles, tears its way through the skin tissue of the opponent and does great damage to the opponents flesh all the way to the bone. Once it hits the bone, it resonates within it and the resonation spreads through the whole skeleton thanks to the joints holding the skeleton together, causing agonyzing pain.</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: ">Note: Can't use S rank Sound Propulsion or Sound Release techniques in the same and next turn</div> <div style="text-align: justify; max-width: ">Note: Can only be used 2 times per battle</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20692628&viewfull=1#post20692628">Oto Suishin: Kiken'na bachi | Sound Propulsion: Risky Repellence</a></strong></div> <div style="text-align: justify; max-width: ">Type: Deffensive</div> <div style="text-align: justify; max-width: ">Rank: S rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 40</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: Using this technique, the user can release a 360° omnidirectional burst of highly pressurized sound waves from his body in order to stop and repel projectiles and weapons thrown or swung at the user. This technique is a bit different than most of the Sound Propulsion techniques because it isn't focused in a specific direction in order to provoke movement, thus why the user isn't propulsed in any direction either. This is possible because the burst is omnidirectional, meaning that it pushes at the users body from all sides simultaneously, leaving him at the same place, unharmed. However, the highly pressurized sound waves used would be able to repel aforementioned techniques used against the user because they're based on the principles of the Repulsion technique. Logically, since the highly pressurized sound waves are made of sound chakra, they would follow the strengths and weaknesses for sound release. Timing of this technique is of utmost importance in order to execute it properly. If the user performs the technique too early then the pressurized sound waves would form a shield-like construct around the user and simply stop the incoming technique, but if they were timed to collide with the incoming technique at its zenith, it would be able to repel the technique backwards at the opponent due to its momentum. This works only for projectile techniques, taijutsu and kenjutsu techniques as well as free form variations of the latter two. The zenith of the high pressure sound wave is at half of short range from the users body. Due to the nature of the technique, it's impeccable need for timing and the fact that it doesn't produce destructive soundwaves, this technique can't be used to harm the opponent directly if he comes into range of the technique, and can only be used to forcefully push him back. The defense lasts for a turn, after which the soundwaves dissipate. This technique is used as a last resort defense, when everything else fails.</div> <div style="text-align: justify; max-width: ">Note: Can only be used by Sound Propulsion students</div> <div style="text-align: justify; max-width: ">Note: Can't use S rank Sound Propulsion or Sound Release techniques in the same and next turn</div> <div style="text-align: justify; max-width: ">Note: Can only be used 2 times per battle</div> <div style="text-align: justify; max-width: ">Note: Need to wait at least one turn before using again</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>推進 <a href="http://narutobase.net/forums/showthread.php?t=689138&page=4&p=20880306&viewfull=1#post20880306">Oto Suishin: Sekushīna gurō | Sound Propulsion: Sexy Taunt</a></strong></div> <div style="text-align: justify; max-width: ">Type: Supplementary/Defensive</div> <div style="text-align: justify; max-width: ">Rank: C rank</div> <div style="text-align: justify; max-width: ">Range: Short</div> <div style="text-align: justify; max-width: ">Chakra: 15</div> <div style="text-align: justify; max-width: ">Damage: N/A</div> <div style="text-align: justify; max-width: ">Description: A unique technique that bases its principles on Sexy Jutsu and Hiding in cloth technique, entwined with the effects and workings of the Sound Propulsion style. Following the basic principles of the style, the user will propulse his body in a desired direction, in order to charge at the opponent or to avoid an imminent thread. As he does so, he will use the residue chakra in order to place an illusion on the opponent. Within the illusion, the opponent will see the user propulse himself while simultaneously turning into a beautiful naked female, with perky attributes and a lovable smile. On the other hand, the users originals clothes will be left levitating in their original position. As the naked beauty taunts the opponent by sending him kisses and flashing her attributes, the clothes will start attacking the opponent. In reality, the user simply moved from his original position and is using the advantage of the confused opponent in order to strike.</div> [/QUOTE]</p>
[QUOTE="McRazor, post: 17264631, member: 44454"] [JUSTIFY][CENTER][IMG]http://i.imgur.com/V0VpAsy.png[/IMG][/CENTER] [spoiler][URL='http://narutobase.net/forums/showthread.php?t=157595&page=23&p=14008943&viewfull=1#post14008943'][B]Sound Propulsion | Oto Suishin[/B][/URL] [B]Type:[/B] NinGenTaijutsu [B]Background:[/B] Upon overusing the sound element and becoming too accustomed to it, Barney decided to come up with something new and more unique than what the actual element offered him. Being also well known as a genjutsu user, Barney figured that he could try and incorporate the ability into his new style that he called Oto Suishin. Oto Suishin revolves around using high pressure soundwaves in order to propulse oneself and to increase momentum. After a certain amount of trying and combining different movements and techniques, the fighting style finally started looking like something. Barney could execute swift and easy moves in the most unpredictable ways by simply ejecting high pressure soundwaves out of his tenketsu. This was an obvious breath taker but Barney wasn't satisfied. Something was missing in his mind and he wanted to push it further. This led him to using the ejected high pressure soundwaves as mediums for inducing genjutsu. Just a glance of an unaware opponent and Barney would burst forth leaving a silhouette behind him, tricking his opponent into different realities. This was the moment when Barney was finally happy with his product and felt it was worthy of being shown publicly. [B]Description on the Abilities and Inner Workings of the Style:[/B] Sound is a mechanical wave that results from the back and forth vibration of the particles of the medium through which the sound wave is moving. Since a sound wave consists of a repeating pattern of high-pressure and low-pressure regions moving through a medium, it is sometimes referred to as a pressure wave. The main indicator of the pressure which a soundwave produces is the frequency, meaning that higher frequencies will produce more pressure when expelled. Using this theorem it is safe to assume that a very high frequency soundwave will be able to produce a sufficient amount of pressure to increase or reduce momentum, depending on the existent trajectory of the moving limb/body part and the direction in which the soundwave is expelled. As already mentioned, Sound Propulsion revolves around using those very soundwaves to increase or reduce ones own momentum which can also be referred to as propulsion. What the soundwaves allow the user is very unpredictable movement by creating momentum out of, apparently, nothing. Of course it's not actually nothing but rather the users own chakra that initiates the soundwave. This allows the user to perform quick lunges, position shifts, stronger punches with increased momentum and even increased mid-air maneuverability. The soundwaves can be expelled from any tenketsu of his body, in any desired direction, giving the user the ability to fine tune his actions and movements and to easily fight his opponents. Using the same principle behind increasing momentum, the user can decrease it to slow down his movement and to even stop it completely. This allows him to even slow down opponents strikes in very limited situations, mostly before imminent collision, to the point where they can be intercepted and exploited. [INDENT]An example scenario for increasing momentum to show how exactly I see it working. I would charge at my opponent and prepare to punch him with my hand. When I'm close enough I would expel the soundwave out of my elbow, in the opposite direction of where I want my arm to go. Assuming that my shoulder is the center of rotation and the fixation point, once the soundwave is ejected in the opposite direction of my intended movement then my hand would burst forward with increased momentum resulting in a stronger as well as unpredictable punch.[/INDENT] [INDENT][SPOILER][/SPOILER][/INDENT] [SPOILER] [CENTER][IMG]http://i.imgur.com/aL3dDNz.png[/IMG] A simple explanation of the process behind the propulsion.[/CENTER] [/SPOILER] [CENTER][/CENTER] [INDENT]In case I want to slow down my momentum I would follow the same principle but by expelling the soundwave from my fist instead of my elbow. This would result in slowing down my already existing momentum and stopping my hand from moving forward. There is also a useful application of the built up pressure. Although not solid it can be felt and present itself as an obstacle. This application would also be used in order to slow an opponents punch if we were to, for example, simultaneously punch our fists. As our fists are about to collide I would expel the soundwave from my fist and create a "cushion" of high pressure that would slow both our movements; mine because of the previously mentioned reasons and the opponents because the high pressure buildup would present itself as an obstacle for the opponent, thus requiring more force to break through it. This could essentially be used to stop the opponents movement and then for example use the other hand or other means to exploit that advantage.[/INDENT] Now that the very basic workings of the style are explained we can touch the genjutsu ability. Basically, once the soundwave is expelled, it leaves behind a transparent but still visible trace. Since this soundwave is fueled with the users chakra he would use the remains of it to create very basic visual illusions. They would be very simple and used only for tricking the opponents eyesight without impairing any of his abilities to continue the battle. Stronger and experienced opponents wouldn't have problems with the illusions because it is quite easy to distinguish them and to see the clear image of the whole situation. [SPOILER] [CENTER][IMG]http://i.imgur.com/eeHYjTy.png[/IMG] Note the pressure wave behind the jet. It's actually not a heat wave but a pressure wave created by the extremely loud jet. Proof is in the article on the link. (source: [URL]http://members.d11nuscgaux.info/deck/hear_about.html[/URL])[/CENTER] [/SPOILER] [CENTER][/CENTER] [INDENT]An example of both the propulsion an genjutsu ability in use. I would charge at my opponent with the intention to kick him with my foot. Once in range I would expel the soundwave from my foot, thus propelling my leg into my opponent with increased momentum. As my leg moves from its previous position it leaves a trace of the soundwave and as the opponent sees it the illusion activates, using the remains of the expelled chakra to disturb his chakra flow. What he opponent would see it the users body and its movement while he would also see a "fake" limb left behind, making it seem as if the users leg moved in a blur.[/INDENT] [INDENT][SPOILER][/SPOILER][/INDENT] [SPOILER] [CENTER][IMG]http://static3.wikia.nocookie.net/__cb20111205000126/naruto/images/thumb/d/d1/Yanagi.png/320px-Yanagi.png[/IMG] The illusion that the opponent would see wouldn't differ much from this illusion except that there wouldn't be so many limbs but only one, in the previous position where the users limb was.[/CENTER] [/SPOILER] [CENTER][/CENTER] Depending on the techniques and complexity of the movements, the genjutsu ability won't always be possible, thus the user can compromise between raw and strong propulsions with the genjutsu ability and fine tuned movements without the ability of casting the genjutsu. [B]Example Techniques:[/B] Oto Suishin: Suishin | Sound Propulsion: Propulsion Type: Supplementary Rank: C rank Range: Short Chakra: 15 Damage: N/A Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. By ejecting the soundwaves from multiple tenketsu, the user would have the ability to fine tune his movements as well as trajectory. Oto Suishin: Kusshon | Sound Propulsion: Cushion Type: Supplementary Rank: C rank Range: Short Chakra: 15 Damage: N/A Description: Ejecting sound from one of his tenketsu allows the user to create a high pressure soundwave cushion that can stop and slow down enemy movement, specifically punches and kicks. Due to the high pressure the opponent would need more force to execute his movements thus he risks to be caught in a disadvantageous position. [B]Additional effects and Restrictions:[/B] A master of Sound Propulsion will have slightly increased reflexes due to the body being accustomed to the momentary propulsions and position shifts, which is achieved through extensive training and specialization. He will also have greater general perception because a wrongly executed propulsion could cost him his life. He is of a calm and composed demeanor and always with his guard held up. He is always observing the situations and calculating his propulsions for the best possible outcome. Other than that, unpredictability of his movements when using Sound Propulsion is one of the key features. Regular eyes (non-dojutsu) would have slight difficulty distinguishing the user and his limbs from the illusionary ones created by the expelled soundwaves. Dojutsu users (sharingan, byakugan, rinnegan) as well as highly skilled taijutsu users (Taijutsu masters, EIG masters) wouldn't have problems distinguishing the real user and his movements and intentions because of their expertise in martial arts and close quarter combat. Taijutsu specialists will also be able to effectively counter the movements, albeit with somewhat slightly higher difficulty. To be able to learn Sound Propulsion, one has to complete Sound, Genjutsu and Taijutsu training as well as be of Kage rank. Training is performed exclusively by McRazor. [hr][/hr] A great CFS, well explained and detailed thoroughly. Good job! [CENTER]____________________ P a t e n t C e r t i f i c a t e[/CENTER] [JUSTIFY]McRazor, our loyal member, gave on the 20th of December, 2013 a request for a Patent on custom fighting style Sound Propulsion | Oto Suishin. I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;[/JUSTIFY] [CENTER][URL='http://narutobase.net/forums/showthread.php?t=157595&page=23&p=14008943&viewfull=1#post14008943']Sound Propulsion | Oto Suishin[/URL] Powered by Madāra Uchiha Copyright 2013, McRazor, NarutoBase.net [IMG]http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png[/IMG][/CENTER] [/spoiler] [BORDER=Taught to]1) [URL='http://narutobase.net/forums/showthread.php?t=557654']Erzo[/URL] 2) [URL='http://narutobase.net/forums/showthread.php?t=231700&page=4&p=16720236&viewfull=1#post16720236']Scorps[/URL] 3) [URL='http://narutobase.net/forums/showthread.php?t=586868&page=2&p=17478611&viewfull=1#post17478611']Lili-Chwan[/URL] 4) [URL='http://narutobase.net/forums/showthread.php?t=557654']Dragy[/URL] 5) [URL='http://narutobase.net/forums/showthread.php?t=557654&p=20939873&viewfull=1#post20939873']Cobalt[/URL] 6) [url=https://animebase.me/threads/sound-propulsion.781154/]Mirai[/url][/BORDER] [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=157594&page=172&p=16416564&viewfull=1#post16416564']Oto Suishin: Suishin | Sound Propulsion: Propulsion[/URL][/B] Type: Supplementary Rank: C rank Range: Short Chakra: 15 Damage: N/A Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. By ejecting the soundwaves from multiple tenketsu, the user would have the ability to fine tune his movements as well as trajectory. The user can perform an infinite (technically 361 because that's the number of tenketsu a body possesses) amount of simultaneous propulsions from his tenketsu in order to execute a specific movement while he can only perform two concurrent movements in a short duration of time. These propulsions are delicate, used for fine tuned movements thus why they do not support genjutsu induction. Note: Can only be used 4 times per battle Note: Can only be used by Sound Propulsion students [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=157594&page=172&p=16416564&viewfull=1#post16416564']Oto Suishin: Suishin no Sakkaku | Sound Propulsion: Illusion of Propulsion[/URL][/B] Type: Supplementary Rank: B rank Range: Short Chakra: 20 Damage: N/A Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. This technique is based on raw and powerful propulsions that leave behind great amounts of chakra which is used for genjutsu induction. These propulsions increase the momentum behind the users kicks and punches by a great margin. A propulsion of this type, seen from the opponents perspective would seem as if the users limb or even his whole body burst forth leaving silhouettes behind him. This happens due to the residue chakra from the propulsions being used to induce low rank visual illusions. Their main purpose is to confuse the opponent and to distract him, though a ninja who is a taijutsu master or doujutsu wielder will be able to accurately track the user. Note: Can only be used 3 times per battle Note: Can only be used by Sound Propulsion students [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=157594&page=184&p=17490485&viewfull=1#post17490485']Oto Suishin: Hanpatsu-ryoku | Sound Propulsion: Repulsion[/URL][/B] Type: Defensive/Supplementary Rank: B rank Range: Short Chakra: 20 Damage: N/A Description: Following the principle of ejecting the high pressure soundwaves from his body, the user can use them to slow down his own movement as well as prevent and slow down an opponents strike. By ejecting the soundwaves from his fist, for example, while moving it towards the opponent the user can slow down and stop the movement of his hand. Depending on the situation on the battlefield this can come as a very useful technique for situations when something doesn't go as planned and allows the user to assert the situation and act accordingly. This technique is aimed to be used for close quarters combat and it is aimed to be used against opponent's physical attacks, including those with various weapons. However, the user can also use this technique to stop weapons that the opponent throws as projectiles (kunai, shuriken, etc.) from inflicting wounds but it has to follow logic, i.e the user has to expel the soundwaves from his torso if he wants to create the cushion and stop kunai or shuriken aimed at it. Same goes for limbs and other body parts. Following this principle, the user can also slow down and stop an opponents strike by ejecting the high pressure soundwaves which present themselves as an obstacle in this situation. Due to the high pressure buildup that acts as a cushion the opponent would need more force to overcome and overpower it. This application is, as already explained, very useful in hand to hand combat because it gives the user the chance to exploit the situation, e.g. suddenly stopping his opponent's punch, and quickly change his tactics as he sees fit, e.g. grabbing the opponent's arm and proceeding to punch him in the stomach, etc. This technique follows the elemental interactions of the sound element, meaning that elemental attacks strong to sound would easily overcome the cushion even at the same rank. Obviously, elemental attacks weak to sound, at the same rank, would need to double the effort to overcome the cushion. Regular taijutsu and kenjutsu are considered neutral to sound in this regard and to overcome the cushion, they would just need to be one rank stronger. As usual for close quarters combat, reaction speed is very important and if the user can't react to an attack, it means that he can't create the cushion in time to protect himself. Slower enemies would be at a greater disadvantage. Note: Can only be used 4 times per battle Note: Can only be used by Sound Propulsion students [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=157594&page=184&p=17490485&viewfull=1#post17490485']Oto Suishin: Yugan Rojikku | Sound Propulsion: Awry Logic[/URL][/B] Type: Offensive/Defensive/Supplementary Rank: B rank Range: Short Chakra: 20 Damage: 40 Description: Awry Logic follows the basic principles of Sound Propulsion. It has the task to propulse the users limbs or body in a specified direction upon use. However, it also capitalizes on its secondary ability, to induce illusions. Instead of simply leaving a trail behind a successful propulsion, this illusion is a bit advanced. Once the propulsion is performed and the target is captured within the illusion, he would see the propulsion go in the opposite direction, giving the user a perfect opportunity to finish off the opponent with ease. The purpose of the inverted propulsion is to confuse the opponent and it lasts until the actual propulsion is finished. This means that upon finishing the propulsion, the illusion would dissipate and the opponent would suddenly see the user on a different location adding even more to the confusion effect. Note: Can only be used 3 times per battle with a one turn cooldown period in between usages Note: Can only be used by Sound Propulsion students [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20639749&viewfull=1#post20639749']Oto Suishin: Buki no nagare | Sound Propulsion: Weapon Flow[/URL][/B] Type: Offensive/Supplementary Rank: B rank Range: Short (slash)/Long (throw) Chakra: 20 Damage: 40 (+20 if supplementary) Description: Following the basic principle behind sound propulsion, the user can improve the lethality of his weapons and other various ninja tools. For slashes with swords, the user can eject a pressure wave from his hand in the opposite direction of the slash in order to increase the speed, as well as potency of the slash. Likewise, when throwing kunai, shuriken or other various ninja tools, the user can drastically increase their speed by ejecting a high pressure sound wave from his hand in the opposite direction of the thrown object. This will increase the momentum behind the throw and propel the object through the air faster than regular or even chakra coated ninja tools. If used on its own in order to improve the effectiveness of free form movements, then this technique assumes damage values of a B rank technique. However, if used as a supplementary technique in order to increase the power of a regular kenjutsu or taijutsu technique, it adds +20 to its damage output. Note: Can only be used by Sound Propulsion students [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20639749&viewfull=1#post20639749']Oto Suishin: Suishin kurōn sakkaku | Sound Propulsion: Propulsion Clone Illusion[/URL][/B] Type: Supplementary Rank: B rank Range: Short/Mid Chakra: 20 Damage: N/A Description: Using this technique and following the principles of sound propulsion, the user will perform a concentrated full body propulsion in order to launch himself at the opponent or out of harms way and he will use the residue chakra after the propulsion in order to place a genjutsu upon the opponent. As the user propulses his body, the opponent will see a clone of the users body appear. It will seems to him as the user charged at him so quickly that he managed to split his body in the process, leaving a perfect copy of himself behind. Furthermore, in the illusion the clone will charge at the opponent, mirror mimicking the users movements. This means that the clone will do the same movements as the user but with the opposite hand or leg, for example. Once the clone reaches the opponent it disappears leaving the opponent with the sore reality. Note: Can only be used by Sound Propulsion students Note: Can only be used 3 times per battle [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20639749&viewfull=1#post20639749']Oto Suishin: Uso o tsuku buki | Sound Propulsion: Deceitful Weaponry[/URL][/B] Type: Supplementary Rank: B rank Range: Short (slash) /Mid (throw) Chakra: 20 Damage: N/A Description: After using Sound Propulsion: Weapon Flow, the user can use the residue sound chakra from the highly pressurized sound wave in order to put a visual genjutsu on the opponent. Upon placing the opponent into the genjutsu, he would see the slash or throw as multiple slashes or a volley of thrown weapons. Basically, after performing a propulsed slash with a sword, the opponent would see it as if the user performed the slash at such a great speed that it leaves a blur behind, making it seem as if they are multiple simultaneous slashes. This is aimed at making it harder for the opponent to know which slash is the real one and which one to defend from. Same goes for thrown weapons and ninja tools, except that they appear as if they're thrown in a volley in order to cover a greater area. In reality, the user performed one action and can take advantage of the confused opponent. Due to the nature of Sound Propulsion and the innate working of genjutsu within the fighting style, it is very easy to place the genjutsu on the opponent, taking very little to virtually no time since the chakra is already there, expulsed from the users tenketsu. Note: Can only be used by Sound Propulsion students Note: Can only be used 3 times per battle. [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20692628&viewfull=1#post20692628']Oto Suishin: Gōin'na | Sound Propulsion: Brute Force[/URL][/B] Type: Offensive Rank: S rank Range: Short Chakra: 40 Damage: 80 Description: With the sole purpose of brute forcing his limb trough his opponent, in order to incapacitate him and deal as much damage as possible, the user ejects a high pressure soundwave out of his body. The attack follows the custom fighting styles principles in order to propulse a limb forward. The only difference between this technique and any regular strong fist technique is the fact that the punch never actually connects. Virtually, just before hitting the opponent, the user ejects a soundwave from his limb in order to stop that limbs movement, similar to the Repulsion technique, but instead, the ejected soundwave hits the opponent causing massive internal damage. The high frequency due to the vibration of the air particles, tears its way through the skin tissue of the opponent and does great damage to the opponents flesh all the way to the bone. Once it hits the bone, it resonates within it and the resonation spreads through the whole skeleton thanks to the joints holding the skeleton together, causing agonyzing pain. Note: Can only be used by Sound Propulsion students Note: Can't use S rank Sound Propulsion or Sound Release techniques in the same and next turn Note: Can only be used 2 times per battle [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=689138&page=3&p=20692628&viewfull=1#post20692628']Oto Suishin: Kiken'na bachi | Sound Propulsion: Risky Repellence[/URL][/B] Type: Deffensive Rank: S rank Range: Short Chakra: 40 Damage: N/A Description: Using this technique, the user can release a 360° omnidirectional burst of highly pressurized sound waves from his body in order to stop and repel projectiles and weapons thrown or swung at the user. This technique is a bit different than most of the Sound Propulsion techniques because it isn't focused in a specific direction in order to provoke movement, thus why the user isn't propulsed in any direction either. This is possible because the burst is omnidirectional, meaning that it pushes at the users body from all sides simultaneously, leaving him at the same place, unharmed. However, the highly pressurized sound waves used would be able to repel aforementioned techniques used against the user because they're based on the principles of the Repulsion technique. Logically, since the highly pressurized sound waves are made of sound chakra, they would follow the strengths and weaknesses for sound release. Timing of this technique is of utmost importance in order to execute it properly. If the user performs the technique too early then the pressurized sound waves would form a shield-like construct around the user and simply stop the incoming technique, but if they were timed to collide with the incoming technique at its zenith, it would be able to repel the technique backwards at the opponent due to its momentum. This works only for projectile techniques, taijutsu and kenjutsu techniques as well as free form variations of the latter two. The zenith of the high pressure sound wave is at half of short range from the users body. Due to the nature of the technique, it's impeccable need for timing and the fact that it doesn't produce destructive soundwaves, this technique can't be used to harm the opponent directly if he comes into range of the technique, and can only be used to forcefully push him back. The defense lasts for a turn, after which the soundwaves dissipate. This technique is used as a last resort defense, when everything else fails. Note: Can only be used by Sound Propulsion students Note: Can't use S rank Sound Propulsion or Sound Release techniques in the same and next turn Note: Can only be used 2 times per battle Note: Need to wait at least one turn before using again [B]推進 [URL='http://narutobase.net/forums/showthread.php?t=689138&page=4&p=20880306&viewfull=1#post20880306']Oto Suishin: Sekushīna gurō | Sound Propulsion: Sexy Taunt[/URL][/B] Type: Supplementary/Defensive Rank: C rank Range: Short Chakra: 15 Damage: N/A Description: A unique technique that bases its principles on Sexy Jutsu and Hiding in cloth technique, entwined with the effects and workings of the Sound Propulsion style. Following the basic principles of the style, the user will propulse his body in a desired direction, in order to charge at the opponent or to avoid an imminent thread. As he does so, he will use the residue chakra in order to place an illusion on the opponent. Within the illusion, the opponent will see the user propulse himself while simultaneously turning into a beautiful naked female, with perky attributes and a lovable smile. On the other hand, the users originals clothes will be left levitating in their original position. As the naked beauty taunts the opponent by sending him kisses and flashing her attributes, the clothes will start attacking the opponent. In reality, the user simply moved from his original position and is using the advantage of the confused opponent in order to strike.[/JUSTIFY] [/QUOTE]
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