Menu
Forums
What's new
New posts
New social group messages
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Clubs
New social group messages
Social group list
Search Clubs
Search Club discussions
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
New social group messages
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
The Official CJ Donation Thread!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
[QUOTE="-Best-, post: 21955254, member: 202522"] Name: Best Rank: Jounin Custom Jutsus you wish to donate to become canon: [SPOILER] [B](Senpuku Kuro Ito No Jutsu) – Hiding in Threads Technique[/B] [spoiler]Rank: B Type: Defensive/Supplementary Range: Short-Long Range Chakra Cost: 20 Damage Points: N/A Description: Whilst in contact with dark threads, Kakuzu will channel his chakra throughout his body to completely and silently merge with the dark threads. Once merged, he can travel through the dark threads and re-emerge from any location on the source of dark threads, making sure to do so silently. The dark threads he merges into and emerges from must be interconnected. This technique can also be used if Kakuzu is physically connected to the source of dark threads via a bodily connection (the dark threads come from his body), making this extremely versatile in use. The speed at which Kakuzu travels through the threads is same as that of his normal running speed and so can be reacted to. Note: Can only be used four times per battle Note: Can only be used by Kakuzu Note: Can only be Taught by -Best- Note: Dojutsu and Sensory Ninjas can see through this technique [/spoiler] [B](Jiongu: Masuku Kyuuzou) – Earth Grudge Fear: Masked Explosion[/B] [SPOILER]Type: Offensive Rank: Forbidden Range: Short - Long (Explosion is Short-Ranged) Chakra: 50 Damage: 90 (-40 damage to the user) Description: Kakuzu will focus his chakra into one his elemental masks (whether its inside or outside of his body) to cause it to erupt into a devastating Forbidden Ranked blast of its respective element. Due to differences in transition states (solid, liquid, gas and energy-based), the various effects that can be produced by this technique will differ widely. However, they all follow the universal rule that once an elemental heart as been forced to "explode", until its replaced the user will become unable to utilize the sacrificed element. If this jutsu is used on a mask currently inside of the user's body, the jutsu will go ahead as planned but the user will be killed in the process. Fire Mask When forced to erupt, the Katon mask will release an intensive omni-directional burst of fire which will swiftly incinerate anything and anyone caught within its five-meter radius blast radius. Whilst inherently small scale, the sheer heat and power of these flames is enough to reduce almost anything to ashes if they're unfortunate enough to be caught inside in its reach. Lightning Mask When forced to erupt, the Raiton mask will burst into an eruption of bright light and surging electricity, capturing the opponent in a cube composed of solid-like confines (similar to the one produced Lightning Release: Plasma Ball) whilst they are ravaged inside by countless wild bolts of lightning, tearing them apart on a near-molecular level. The initial explosion of lightning serves the simultaneous purposes of blinding and paralyzing the opponent, rendering them near helpless if caught within the explosion. This elemental explosion seems to resemble the process of demolecularization used in Dust Release, albeit on a much lesser scale. The plasma cube will encase anything within a five meter radius of the initial "explosion". Wind Mask When forced to erupt, the Fuuton mask will suddenly implode in on itself capturing everything within a five meter radius into a dome of slicing winds. The dome will exhibit properties similar to those produced in Rasenshuriken, with the microscopic blades of wind cutting and slicing the opponent on a molecular level, severing all nerve channels in the body, leaving the target unable to move after being struck. They also attack the entire chakra circulatory system, which cannot be repaired by any form of medical ninjutsu whatsoever. Unlike the other elemental "explosions", this one is the only one which does not directly kill but simply leaves the opponent in a vegetative state, unable to move or mold chakra, making this very effective against medical shinobi. Earth Mask When forced to erupt, the earth mask will explode into a copious quantity of adhesive mud that will ensnare anything within short-range of its position. The mud on contact with anything will harden into rock and so will effectively petrify anything caught within its reach. Restrictions: - Can only be used two times per battle - User loses access to elemental affinity of the destroyed mask -No Earth Grudge Fear jutsu A-Rank or above in the user's next two turns - Cannot be used on clones of the masks, only the originals - Only a single mask can be made to explode per usage [/SPOILER] [B](Jiongu: Masuku Maruchipuru) – Earth Grudge Fear: Masked Multiplicity[/B] [SPOILER]Type: Supplementary Rank: B Range: Short - Long (Clone made short-range of target) Chakra Cost: 20 Damage Points: N/A Description: The user will focus his chakra throughout his body before using it to a single clone of any of his masks. This jutsu can be used on masks inside Kakuzu's body or anywhere on the field. If used on masks inside of Kakuzu's body, it will be created within short-range of the user. If used on masks outside of the body, it will be created within short-range of the cloned mask. If an outfield mask was cloned and the original re-enters his body, the masked clone will not disperse. The same applies if a mask inside of Kakuzu leaves the body after being cloned. This cloned mask possess the same strengths and weaknesses of Kakuzu's masks except it is only as durable as ordinary shadow clones. The cloned mask cannot enter and incorporate themselves into Kakuzu's body like the originals and if for example the lightning mask is destroyed then all of the lightning mask clones will disperse too. Note: Can only be taught by -Best- Note: Abides by all rules of cloning techniques Note: Only a single clone can be created per usage[/SPOILER] Doton : Mosquito Trap | Earth Style : Mosquito Turapu [spoiler] Type: Offensive Rank: A Range: Short - Long Chakra: 30 Damage: N/A(60 if Bursted up) Description: The user will spit out 30 earthen Mosquitoes from their mouth. The size of each mosquito is at the size of a normal mosquito. These mosquitoes Can either sustain as a single group or gets divided into two or three groups(10-15 per group) and stays in the air. The mosquitoes can reach upto Long range from the user in all directions i.e. they can reach long range heights from the user. The main characteristic of this mosquito is that, when these mosquitoes attack the opponent Instead of doing actual damage, they will pierce the opponents skin, turn into a watery mud material and enter the Epidermis layer of the Skin. On reaching the Layer, the watery mud will get hardened and the the weight of the watery mud will be increased ten fold. So, when a mass of 10-15 Mosquitoes attack a particular part of the skin of the opponent, the entire part(a leg or a hand or the head etc etc.) will suffer a large weight gain which makes the particular part unable to be used by the opponent. The user can also use this technique is another way. instead of turning into a water mud substance, the mosquito can turn into numerous small sized mosquito and enter the epidermis layer of the skin of the opponent. When the user makes a single hand seal, the tiny mosquitoes burst thereby creating slight cracks on the skin layer of the particular part on the opponents body .They will suffer damage because of the pain caused by the cracks and also renders that part to be useless in Taijutsu move of B rank and above for two turns. In order to affect a particular part like the leg or hand or head. at least 10 mosquitoes are required or else the technique will be rendered use less. In order to affect a large portion of the body like the entire upper body or the entire lower body all the 30 mosquitos are needed. - Can only be taught by -Best- - The attack of the Mosquitoes is counted as a move and occupies a jutsu slot. - No Doton techniques above S ranks for the next two turns. - No Doton techniques S rank and above in the same turn. - The mosquitoes last in the battlefield for 4 turns. - Can only be used twice per battle[/spoiler] Wind Release : Hawkeye's vengeance | Fuuton : Hōkuai no fukushū [spoiler] Type: Offensive Rank: S Range: Mid - Long Chakra: 40 Damage: 80 Description: The user does a string of three hand seals and channel wind chakra into their sword and swing it towards the opponent in an arc like fashion, sending a big crescent shaped wind blade. This blade has the capability of picking up dusts and debris in it's path creating a small dust storm around it whilst travelling to the destination. The blade can be used in two ways. 1. First usage is, as it is sent towards the opponent the wind blade and the sword are tethered together with a small wind string. Now, when the user swings the sword another time, the tether between the wind blade and the sword is broken and the Blade suddenly bursts into violent cyclone of wind 10 meter in height, 5 meter in diameter sucking in anything short range around it dealing massive slashing damage. 2. Second usage is almost similar to the first usage. When the user swings the sword , the tether between the sword and blade is broken but instead of bursting into a violent massive cyclone, the blade splits into three different blades. Two blades will take a boomerang arc like path towards the sides or top of the opponent and hit them from behind after travelling a distance of mid range behind the opponent whilst the center one directly assaults the opponent. If the sword is swung to the side, then the two blades travel to the sides of the opponent, If it is swung towards the top then the two blades travel to the top of the opponent. Once the tether between the blade and the sword is broken, the technique will act on it's own accord so that the user can proceed with the next technique. Restrictions: *Can only be used twice per battle* *Even with the tether, the blades cannot be controlled* *Must have a turn gap before usage* *No wind techniques above A rank in the same turn and in the next turn* *No Chakra related Kenjutsu moves in the same turn and above B rank chakra related Kenjutsu in the next turn* *When using the second application of the technique, the S-rank is divided by 3 (swords), thus making each sword B-rank in power. *Can only be taught by -Marco-*[/spoiler] [/SPOILER] Links to their approval from the official CJ submission thread: Hiding in threads: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=160&p=15421554&viewfull=1#post15421554[/URL] Masked explosion: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=266&p=18975797&viewfull=1#post18975797[/URL] Masked multiplicity: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=266&p=18975797&viewfull=1#post18975797[/URL] Wind tech: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=250&p=18656894&viewfull=1#post18656894[/URL] Earth tech: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=162&p=15700790&viewfull=1#post15700790[/URL] Donating to custom: [B]Wind style/Flying Thunder God: Divine Wind Teleportation | ⊱Futon/Hiraishin : KamiKaze Terepoteshon⊰[/B] [SPOILER]Type: Offensive/Defensive Rank: S Range: Short ( Mid - Long after Teleport) Chakra: 40 Damage: N/A(Equal to the Teleported technique's damage) Description: With a FTG kunai held in his hand, The user would dash towards the incoming projectile technique. When the user is almost short range from the technique, Ceasing his movement momentarily, The user will release wind chakra through all the chakra points in his body to create a tangible replica of himself around him. The kunai held in the user's hand will be carried away and held by the replica which will continue towards the jutsu as the user ceases his movement. As soon as the replica and the technique clashes with each other, the user with the help of the kunai in the replica's hand will teleport the replica and Kunai along with the incoming technique that hit the replica to another Kunai or any place/object/target that is marked with the FTG seal using the Flying thunder god technique. This will result in a huge blast damaging anything short range around the area where the technique was teleported. The after effects of the blast depends upon technique that is intercepted which is detailed as follows. Can teleport projectiles up to the size of a Vacuum Great sphere. Fire: Up to and including S-ranked projectile based fire techniques can be teleported. The resultant will be a huge explosion leading to a humongous maelstrom of fire in the teleported region burning everything to crisp caught within the explosion. Water: Up to and including S-ranked projectiles can be teleported. The resultant will be a blast of water damaging anything short range around the teleported region. More than slash damage, it produced blunt damage. Wind: Up to and including S-ranked Wind projectiles can be teleported. The resultant will be a huge blast of wind developing into a stationary tornado sucking in everything short range around it. More than blunt damage, it produces severe slashing damage chopping anything caught within the radius. Lightning: Up to and including S-ranked Projectiles can be teleported. The resultant will be a huge blast of lightning destroying anything short range around it. This pierces and paralyses the opponent. Earth: Up to and including S-ranked Earth Projectiles can be teleported. The resultant will be a huge blast Earth With multiple shards of Earth impaling anything within short range around the teleported mark. For other KG's Projectiles the resultant will be a humongous blast with the characteristic of the respective KG destroying anything short range around the teleported mark. Restrictions: *Can be used twice per battle. *No wind technique above B rank in the same turn as well as no wind technique above A rank for next turn. No S/T techniques in the same turn* *Consumes two jutsu slots* *Needs a two turn gap before another usage* *Can only be used by Minato/Tobirama biographies* *Can only be taught by -Best-*[/SPOILER] 2. [B]Flying Thunder God Explosive tag | Hiraishin Kibaku Fuda[/B] [SPOILER]Type: Supplementary | Offensive Rank: N/A Range: N/A Chakra: N/A Damage: N/A Description: After years of fighting and training with Hiraishin no jutsu and Bukijutsu, Minato thought of a way to implement both together and make it more versatile than his FTG kunai. He made a new type of explosive tags that is slightly larger that the normal explosive tag. The main difference between this explosive tag and the normal explosive tag is that, on the right side of this particular type of Explosive tag, the FTG seal is present. This enables the user to perform FTG seal based techniques with this explosive tag. Another thing to note is that, the FTG that is placed is quite big such that it will be easy for others to differentiate it from other normal explosive tags like Minato's FTG kunais. However only a person with FTG knowledge will know that it's an FTG seal that is present in it. Once the tag goes off and explodes, the FTG seal preset will be nullified and becomes useless. [CENTER][SPOILER][IMG]http://i.imgur.com/XUUrwJh.jpg[/IMG][/SPOILER][/CENTER] [/SPOILER] 3. [B]Ninpo/Hiraishin : Bakuhatsu odoroki ♚ Ninja arts/Flying Thunder God : Explosive surprise ♚[/B] [SPOILER]Type: Offensive Rank: S rank Range: Short - Long ( Short - Mid ) Chakra: 40 Damage: 80 Description: A combination concept of "the replacement technique" along with "Hiraishin no jutsu". When the user is right about to be teleported, He replaces himself with 20 - 30 explosive tags infused with the user's chakra in it, in his current position before teleporting to another marked location. These explosive tags theater itself together with the chakra present in it covering an area of the circumference of the user's body such that it appears as a explosive tagged replica of the user. Now this tethered tag can be used in two ways - One way of using this is, These tags can be simply made to explode with a single special hand seal like Deidara's Katsu creating a violent massive explosion with a short range radius. If any target is present within short range of the tags, the user can manipulate the tags to quickly attach itself to the target, surround his entirety and explode or just explode. - Another way is, By maintaining the special hand seal, these explosive tags can be controlled in order to reach anywhere within mid rage and explode in the desired location. Due to the chakra coating in these explosive tags, they have the property to easily slash/ slightly penetrate through human/summon's flesh and then explode in order to increase the intensity of the damage. The penetrative property is low hence even a C ranked armour can protect from the piercing attack of the explosive tags. Restrictions: *Can only be used by bios capable of using FTG* *No Ninjutsu above B rank in the same turns and above A rank in the next turn* *No FTG technique in the same turn* *Consumes two jutsu slot* *Can only be taught by -Best-* [spoiler]Taught to: 1. Penguin [URL="http://narutobase.net/forums/showthread.php?t=666307"][x][/URL][/spoiler][/SPOILER] 4. [B]Hiraishin Yajirushi Suteppu no Jutsu | FTG Arrow step technique[/B] [spoiler]Type: Supplementary Rank: S rank Range: Short Chakra: 40 Damage: N/A Description: A more advanced Teleportation technique using the Hiraishin no jutsu. In order to perform this technique, The object in which the technique is to be performed must already have the FTG seal in it. It involves on the core concept of Hiraishin no jutsu and the fact that the user can teleport anywhere short range around the FTG seal mark. Once the target is tagged with the FTG seal, The user will manipulate the object and perform the Hiraishin no jutsu on the object in order to teleport the object to the seal present in itself so that it will be mutually teleported within it's own position slightly short range from it's previous position. The target can be teleported anywhere short range around the target's previous position. However, this technique can only teleport objects/beings/substance upto the size of a normal human being. Anything above the size of a normal human being cannot be teleported using this technique. Objects can be anything within the above criteria starting from a normal kunai to even the opponent provided the target has the FTG seal in it. Restrictions: *Can only be used twice per battle* *Can only be used by Best* *Can only be used with normal FTG seals*[/spoiler] 5. [B]Sashisematta Bakuhatsu | Impending Explosion[/B] [spoiler]Type: Offensive | Supplementary Rank: A rank Range: Short - Long Chakra: 30 Damage: +20 the Explosive tag related and FTG seal related techniques Description: This technique is based on the concept of The Hiraishin no jutsu. In order to use this technique, the user must be using the FTG explosive tag variant found here. This technique is more of a supplementary technique. The working of the technique is pretty simple, All this technique does is continuously feed an existing FTG seal with multitude of FTG sealed explosive paper tags by teleporting the FTG explosive tags to the seal with the help of Hiraishin no jutsu and exploding them. Just before one tags explodes, another tag get's teleported there thereby creating a chain of explosion. Example say if the user is using the Hidden Explosive Tags Technique technique with the FTG explosive tags. The user by using this technique will keep teleporting additional FTG explosive tags to feed the parent technique thereby making the explosion a continuous one until the user stops feeding it with explosive tags. By teleporting the Explosive tags to the seal and making them explode, this technique creates a continuous chain of explosion which not only keeps the explosion going on but also increase the damage created by the parent technique. This technique can not only be used on explosive tag related ninjutsu but on any technique that involves a FTG seal in it. For example say if a Explosive shadow clone with a FTG seal on it is set to detonate, just before the clone gets detonated, the user can use this technique to make FTG explosive tags to teleport to the seal present on the clone thereby making the explosion of the clone a continuous and a powerful one. Restriction: *Lasts a maximum of one turn* *Can only be used Four times per battle* *Can be used simultaneously in the same time time frame with the parent technique* *Needs a turn gap before using it again in the battle* *Can only be taught by -Best-*[/spoiler] Links: Divine wind teleportation: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=261&p=18775286&viewfull=1#post18775286[/URL] Explosive surprise: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=262&p=18834774&viewfull=1#post18834774[/URL] Arrow step: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=267&p=19023350&viewfull=1#post19023350[/URL] Impending doom: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=290&p=20051023&viewfull=1#post20051023[/URL] [/QUOTE]
Insert quotes…
Name
Verification
What animal is associated with Naruto's inner demon?
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
The Official CJ Donation Thread!
Top