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<p>[QUOTE="21 Savage, post: 21339593, member: 208048"]</p><p><strong>Re: Dev's Deadly Chambers</strong></p><p></p><p><strong>Ninpou: Gōi - Ninja Art: Accomplice</strong></p><p style="margin-left: 20px">Type: Supplementary</p> <p style="margin-left: 20px">Rank: S</p> <p style="margin-left: 20px">Range: Short-Mid</p> <p style="margin-left: 20px">Chakra: 40(depends on the familiar)</p> <p style="margin-left: 20px">Damage: N/A</p> <p style="margin-left: 20px">Description: A brother technique of "Ninja Art: Outcast" albeit it works in a reverse manner. Unlike turning an active armor into a separate sentient entity, the user would be able to wear a sentient or non-sentient familiar like an armor. Same with Outcast, when the user wills it, the sentient familiar splits to bits of itself and converge around the user, forming a fitted armor around him. For example, earth would split to million bits (dust), water splits to mist, etc., and form back around the user as a armor. The armor would have the same ability, strength and durability the familiar has and it would also require the same chakra needed to sustain the familiar, to sustain the armor. An alternative usage of this ability is instead of the user choosing the familiar to form an armor around him, he may will it that they merge with him thus the user's body becomes more or less the property of the familiar itself. The characteristic however, is only noticeable on the outer appearance of the user. His skin becomes more like earth spear technique if he merges with earth familiar, His skin becomes blinding like an active flash bomb when he merges with lightning familiar etc. The user's body also gets the strength and durability of the familiar. However, the familiar must be that of the user, due to the fact that he must know the inner workings of the familiar to be able to turn it to an armor.</p> <p style="margin-left: 20px">Usable 3x per battle</p> <p style="margin-left: 20px">Can only be used on S-rank and below</p> <p style="margin-left: 20px">The armor takes the remaining duration of the familiar and also the user spend the chakra that is needed to sustain the familiar in the first place.</p> <p style="margin-left: 20px">2 turns in between usages</p> <p style="margin-left: 20px">While the armor is active, the user can't use other elemental nature apart from that of the armor and those that comprises it IF the armor is elemental in nature</p> <p style="margin-left: 20px">Only works on techniques the user has</p> <p style="margin-left: 20px">mastered.</p><p><strong>Ninjutsu: Satta |Ninja Art: Outcast</strong></p><p style="margin-left: 20px">Type: Supplementary</p> <p style="margin-left: 20px">Rank: S</p> <p style="margin-left: 20px">Range: Short-Mid</p> <p style="margin-left: 20px">Chakra: 40</p> <p style="margin-left: 20px">Damage: N/A(Depending on the armor)</p> <p style="margin-left: 20px">Description: The jutsu requires one to be wearing an armor be it armor made of pure chakra, energy, barrier or even elemental. With the activation of the jutsu, the armor is torn off the user's body, turning into millions of miniscule version of itself. For example, chakra armor would turn to nothing but intangible aura of deformed chakra, earth armor would turn to pebbles, water would turn to mist, lightning would turn to unfocused electricity etc. After deforming, the deformed armor would splash outwards and reform back short-mid range from the user as the same armour but with the user not in it. With this now, the armor become able to act on his own without the user's consent though the armor's working principle would not differ from when it is worn on the user. The only difference now is that it is now separated from the user and now a single entity on itself. The user still sacrifice the chakra he is spending when he wears the armor but he is not restricted elementally again if he was restrained beforehand when he was wearing the armour. The jutsu can work on armor the user is wearing upto S-Rank.</p> <p style="margin-left: 20px">-3x per battle</p> <p style="margin-left: 20px">-Lasts 4 turns</p> <p style="margin-left: 20px">-While the armor is active, the user can't</p> <p style="margin-left: 20px">use other elemental nature apart from that of the armor and those that comprises it IF the amor is elemental in nature</p> <p style="margin-left: 20px">-Cant be used on forbidden rank techniques or armor.</p><p><strong>Suiton - Hidaka shita heizu|Water Style: Bloated Haze</strong></p><p style="margin-left: 20px">Type: Supplementary/Offense</p> <p style="margin-left: 20px">Rank: S</p> <p style="margin-left: 20px">Range: Short-Long</p> <p style="margin-left: 20px">Chakra: 40(-10 per turn)</p> <p style="margin-left: 20px">Damage: 80</p> <p style="margin-left: 20px">Description: The user would focus his chakra into the surrounding mist and cause several portion of the mist to coagulate and expand until there are several hovering bloated water all around the terrain. The bloated water looks like blobs of water though they are rather dense and can be used for effective footings for the user. However, the floating blobs would explode upon the touch of anyone other than the user due to it reacting to other chakra signatures apart from the user. The explosion is simply a rapid instability water molecule within the blob, making it blast outwards from its compressed form while the resultant explosion is a physical blunt force of water. The explosion span a 3m radius. The user is able to conceal this bloated forms of water within the surrounding mist even concealed from the sharingan as they are normally blind within the mist, however, they would be able to see</p> <p style="margin-left: 20px">notice the thick mass of chakra short range from them. Byakugan however, is able to see them within the mist. The user has total control over their movement and by sacrificing a move per turn, he is able to move them with his will to set traps or to attack the opponent directly. The explosion</p> <p style="margin-left: 20px">causes by a bloated mist is equivalent S-rank water explosion and would cover a short range radius. Should more than one bloated mist is sent towards the opponent at once, then all of them amounts to an S-rank attack though only upto 6 bloats can be made.If the mist continues to exist, the user continues to sacrifice his chakra per turn to re-generate used up bloats while using the immediate mist as the source until the jutsu ends or there are no more mist around.</p> <p style="margin-left: 20px">-Requires mist to be present to use</p> <p style="margin-left: 20px">-2x per battle</p> <p style="margin-left: 20px">-Last 4 turns or when the user ends it</p> <p style="margin-left: 20px">-No Earth jutsu the same turn this is used</p> <p style="margin-left: 20px">-2 turns inbetween usage</p> <p style="margin-left: 20px">-No water jutsu the turn after this jutsu</p> <p style="margin-left: 20px">ends.</p><p><a href="https://narutobase.net/forums/showthread.php?t=734231&p=21330468#post21330468">Learnt Here</a></p><p>[/QUOTE]</p>
[QUOTE="21 Savage, post: 21339593, member: 208048"] [b]Re: Dev's Deadly Chambers[/b] [B]Ninpou: Gōi - Ninja Art: Accomplice[/B] [indent]Type: Supplementary Rank: S Range: Short-Mid Chakra: 40(depends on the familiar) Damage: N/A Description: A brother technique of "Ninja Art: Outcast" albeit it works in a reverse manner. Unlike turning an active armor into a separate sentient entity, the user would be able to wear a sentient or non-sentient familiar like an armor. Same with Outcast, when the user wills it, the sentient familiar splits to bits of itself and converge around the user, forming a fitted armor around him. For example, earth would split to million bits (dust), water splits to mist, etc., and form back around the user as a armor. The armor would have the same ability, strength and durability the familiar has and it would also require the same chakra needed to sustain the familiar, to sustain the armor. An alternative usage of this ability is instead of the user choosing the familiar to form an armor around him, he may will it that they merge with him thus the user's body becomes more or less the property of the familiar itself. The characteristic however, is only noticeable on the outer appearance of the user. His skin becomes more like earth spear technique if he merges with earth familiar, His skin becomes blinding like an active flash bomb when he merges with lightning familiar etc. The user's body also gets the strength and durability of the familiar. However, the familiar must be that of the user, due to the fact that he must know the inner workings of the familiar to be able to turn it to an armor. Usable 3x per battle Can only be used on S-rank and below The armor takes the remaining duration of the familiar and also the user spend the chakra that is needed to sustain the familiar in the first place. 2 turns in between usages While the armor is active, the user can't use other elemental nature apart from that of the armor and those that comprises it IF the armor is elemental in nature Only works on techniques the user has mastered.[/indent] [B]Ninjutsu: Satta |Ninja Art: Outcast[/B] [indent]Type: Supplementary Rank: S Range: Short-Mid Chakra: 40 Damage: N/A(Depending on the armor) Description: The jutsu requires one to be wearing an armor be it armor made of pure chakra, energy, barrier or even elemental. With the activation of the jutsu, the armor is torn off the user's body, turning into millions of miniscule version of itself. For example, chakra armor would turn to nothing but intangible aura of deformed chakra, earth armor would turn to pebbles, water would turn to mist, lightning would turn to unfocused electricity etc. After deforming, the deformed armor would splash outwards and reform back short-mid range from the user as the same armour but with the user not in it. With this now, the armor become able to act on his own without the user's consent though the armor's working principle would not differ from when it is worn on the user. The only difference now is that it is now separated from the user and now a single entity on itself. The user still sacrifice the chakra he is spending when he wears the armor but he is not restricted elementally again if he was restrained beforehand when he was wearing the armour. The jutsu can work on armor the user is wearing upto S-Rank. -3x per battle -Lasts 4 turns -While the armor is active, the user can't use other elemental nature apart from that of the armor and those that comprises it IF the amor is elemental in nature -Cant be used on forbidden rank techniques or armor.[/indent] [B]Suiton - Hidaka shita heizu|Water Style: Bloated Haze[/B] [indent]Type: Supplementary/Offense Rank: S Range: Short-Long Chakra: 40(-10 per turn) Damage: 80 Description: The user would focus his chakra into the surrounding mist and cause several portion of the mist to coagulate and expand until there are several hovering bloated water all around the terrain. The bloated water looks like blobs of water though they are rather dense and can be used for effective footings for the user. However, the floating blobs would explode upon the touch of anyone other than the user due to it reacting to other chakra signatures apart from the user. The explosion is simply a rapid instability water molecule within the blob, making it blast outwards from its compressed form while the resultant explosion is a physical blunt force of water. The explosion span a 3m radius. The user is able to conceal this bloated forms of water within the surrounding mist even concealed from the sharingan as they are normally blind within the mist, however, they would be able to see notice the thick mass of chakra short range from them. Byakugan however, is able to see them within the mist. The user has total control over their movement and by sacrificing a move per turn, he is able to move them with his will to set traps or to attack the opponent directly. The explosion causes by a bloated mist is equivalent S-rank water explosion and would cover a short range radius. Should more than one bloated mist is sent towards the opponent at once, then all of them amounts to an S-rank attack though only upto 6 bloats can be made.If the mist continues to exist, the user continues to sacrifice his chakra per turn to re-generate used up bloats while using the immediate mist as the source until the jutsu ends or there are no more mist around. -Requires mist to be present to use -2x per battle -Last 4 turns or when the user ends it -No Earth jutsu the same turn this is used -2 turns inbetween usage -No water jutsu the turn after this jutsu ends.[/indent] [URL=https://narutobase.net/forums/showthread.php?t=734231&p=21330468#post21330468]Learnt Here[/URL] [/QUOTE]
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