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<p>[QUOTE="Detective L, post: 18625911, member: 179403"]</p><p style="text-align: center"><span style="font-family: 'Georgia'"><span style="font-size: 22px"><span style="color: rgb(184, 49, 47)">[ Fuuinjutsu ]</span></span></span></p> <div style="text-align: justify; max-width: "><span style="font-family: 'Century Gothic'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=295&p=20213583&viewfull=1#post20213583"><strong>13. (Fuuinjutsu: Meshitsukai) <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Sealing Arts: The Servant</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A rank</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: After witnessing countless techniques, Dean created a specific seal that is placed on the summonings he owns, with the Kanji, "Stay". This seal would contain a set amount of chakra, and would only be triggered when someone uses a technique aimed at making a summoning disperse back to its homeland. This seal would activate, and release a surge of chakra from it, capable of flushing out the foreign chakra aimed at making the summoning disperse. The two would clash, and disperse, leaving the summoning unharmed and leave them to remain on the field. The seal is placed onto all summonings before hand, and is always on them when they are summoned into battle, though it should be mentioned in the biography.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Can only be taught by Detective L.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />Can only be used once per summon</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=702157"><strong>(Fuuinjutsu: Matomemasu) Sealing Jutsu: Bring Together</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short-Mid(length the range of the seals can reach up to draw someone or thing)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user places seals on different objects(inanimate). These seals are connected via their kanji symbols. The seals are activated to draw each other close together. The seals can be activated one at time or multiples at once. These seals primarily for weapon users that uses multiple weapons and can't get them back since they are to far away to reach but can be used to draw in almost anything to another seal. The seals are activated with a hand seal. The speed that the weapon comes together is Sannin rank running speed</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only place four seals which is the max, no more can be placed until one of the seals is removed.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-The user automatically has a seal on themselves(must have this jutsu posted in the beginning of a match or in the bio) so that leaves three other seals to be used.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Placing a seal, removing a seal and attraction(bringing them together) counts towards the three moves per turn</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">- Cannot be used with the projectile clone jutsu</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=703629&p=20373597#post20373597"><strong>Sealing/Sound Release: The Nine Muses [Clio, Euterpe, and Thalia]) - Fuuin/Ototon: Kyu no Myuzyu [Clio, Euterpe, Thalia]</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: S</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 40</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: 80</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The jutsu is a seal on the user's body in the form of a tattoo. The tattoo is stylized with a musical note, and a kanji 楽 - meaning 'To Sing'. The user, by singing softly to himself an incantation Sing to me, O Muse would release the seal, the user's voice and his singing acting as the 'key' to the seal. The seal contains a simply adorned, but ancient appearing music box. The music box would then release one of three chakra based constructs, taking the appearence of beautiful women. The muses are extremely beautiful, The user is only able to summon one Muse at a time, and would be capable of summoning two of them total per battle with this tech. However, two muses cannot be on the field at the same time. The seal itself would be A ranked, while the muses are each S ranked sound constructs. Each of whom wears a classic Greek dress, and carries a unique intsturment, and having a unique ability. Rumored to require an incantation to serve ancient artists, philosophers, and poets inspiration - the nine muses was a jutsu developed by Vex utilizing sound jutsu. The Muses are meant to serve the user in battle, assisting him and providing support. Of course, each of them is based upon Sound Release, and has an ability relating to sound.The first three muses are:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Clio: The Muse of History and Wisdom.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">This muse is the Muse of History and wisdom, and is commonly depicted with a book in one hand, and a clarion horn in the other hand. Her ability lies in the usage of echo location - by blowing upon her Clarion, she sounds out numerous low amplitude high frequency soundwaves around the entire field up to Mid range. Using principles of echolocation similar to the Inner Sonar Skill, the soundwaves travel across the field bouncing off of physical objects, allowing Clio to determine the location of objects, people, etc around the field up to mid range. The horn would constantly and passively redirect the information back to the user, giving him access to information that Clio gathers.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Euterpe: The Muse of Music</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Euterpe is depicted as holding a flute in her hand, being able to use it as a medium for sound jutsu that the user knows. However, these sound jutsu's speed remains constant, equal to their original speed. Thus, destructive sound techniques would not, by any means, be 'sped up' through use through the flute. However, the jutsu would instead gain an increase in range, causing the sound to move one range higher than it normally would (I.E a short range sound jutsu would become mid ranged). This would not increase speed or power, simply range, and would only work on sound jutsu.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Thalia: The Muse of Comedy</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The muse of comedy is depicted as a shorter woman, that however would carry a mask. The mask appears to be smiling, however this mask is imbued with sound chakra. Using her ability, Thalia becomes capable of putting on the mask and mimicking a person's physical appearance. Moreover, using sound chakra to gather the rhythm, melody, vocal patterns, and tendencies, Thalia becomes capable of mimicking their voice to such a degree that not even an extremely close friend would be able to tell them apart. However, if an enemy were to figure out her identity, she would be destroyed very easily.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Teachable only by Vex</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Muses last 3 turns</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Tech can be used twice per battle, however two muses cannot be in battle at the same time</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: No sound above A rank in the same turn</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Takes 5 chakra per turn</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Elemental weaknesses and strengths apply</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=309&p=20393532&viewfull=1#post20393532"><strong>17. (Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra cost: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only be taught by Detective L</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Must be stated in user’s biography and can only be activated once per battle/event</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Alternative use can only be used once per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=705198"><strong>(Fūinjutsu: Jō Kōken) – Sealing Technique: Imperial Guardian]</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Defensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra Cost: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "ガ" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula erects an invisible barrier that's made around the user at all times but does not actually cost the user a move until it activates, the barrier works by detecting the chakra of a fast incoming technique and deflects it, causing it to dissipate and leave the user unharmed, the barrier's deflection ability is only triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the barrier that's around the user detects the speed once the technique collides with the chakra released from the barrier that's around the user and the sealing formula glows suddenly, causing the barrier that surrounds the user to repel the incoming technique within short range of the user.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Can only be trigger twice per battle.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Can guard against up to an S-rank technique.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: The user can use it twice counting as two moves per turn and using +30 chakra with each usage to guard against a forbidden ranked technique, this can only be used once.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: No Fūinjutsu techniques in the same turn.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=315&p=20477581&viewfull=1#post20477581"><strong>18. (Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary/Defensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra cost: N/A (-30 on activation)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only be taught by Detective L.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-This seal can only activate twice per battle and lasts one turn</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-This technique must be stated in user's biography</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Follows elemental strengths and weaknesses</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-User must possess the given element and it cannot be a CE</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Happens passively but counts as one of the user's moves per turn</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=315&p=20477581&viewfull=1#post20477581"><strong>19. (Fuuin: Kichigai Kouyou) - Sealing Technique: Mad Enhancement</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short - Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only be taught by Detective L</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only be used twice per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=704575"><strong>Fuuinjutsu: Boukun no Ryoudo] – Sealing Technique: Tyrant’s Dominion</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: B</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: N/A (+1 range to technique applied to)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra Cost: N/A (+20 to the technique used prior to this)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage Points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Can only be used three times per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Must have a one turn cool down the least between each usage</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Seal must be place within user's bio</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Can only be taught by Venom</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=703880"><strong>Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Defensive/Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: S</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short - Long </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 40 (80 chakra for double usage)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Can only be used three times per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=325&p=20588579&viewfull=1#post20588579"><strong>21. Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 (-10 to the main two affinities of the user) </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage:N/A (-10 to the main two affinities of the user) </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only be used or activated once per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can't be used on bios without two elemental specialties</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can’t be used on S-Rank and above Fuuin</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can’t be used on Multiple Infinite Embraces</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=325&p=20588579&viewfull=1#post20588579"><strong>22.(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Defensive/Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 (-10 chakra per turn)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Can only activate a maximum of thrice per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=709273"><strong>( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: C</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra cost: 15 ( -5 each turn )</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Can only be used on weapons the user owns. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=709273&page=2"><strong>Fuuinjutsu: Do~ūmu no jikan*(Sealing Arts: Doom's Time)</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type:Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank:A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range:Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra:30 (-10 Per Turn)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage:N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description:*The user will perform a single handseal and release millions upon millions of razor thin barrier stemming from himself and spanning out in every direction. The barriers will only react if another body touches them, and nothing else. So any elemental or otherwise technique will not be affected by the barrier whatsoever. Whenever another being reaches this barrier it will be activated. The barriers will begin to constantly be made and pushed outwards towards the opponent (but never extending past its range) so that with every centimeter the opponent tries to move towards him, they must resist the barriers being made and pushing out to them. This does no harm to the opponent, but it slows them down and thus gives the user more time to react, giving the user the equivalent of the additional reactions and tracking of Tobirama when this technique is in use (ie; Tobirama's reaction is 3x so it slows them down x3). The barriers, stemming from the user, move with him as well and thus he may move as he wishes.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can be used twice per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Lasts 4 turns</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-No A rank and above fuuin til the next turn </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Speed boosts for the user are nullified while this technique is active</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=709273&page=4&p=20620314&posted=1#post20620314"><strong>( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Offensive/Defensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra cost: 30 </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage points: 60 to opponent</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Can be applied passively and pre-placed on the user's bio. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Can only be used or applied 4 times. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Cannot be combined with techniques that increase the chakra cost of this jutsu</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="http://narutobase.net/forums/showthread.php?t=709273&page=4&p=20620314&posted=1#post20620314"><strong>( Fuuinjutsu: Zōkyō no Bia) - Sealing Arts: Bia's Augmentation</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: B</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra cost: +20 to jutsu</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: A purely defensive and supplementary jutsu, the user creates a barrier around a selected shield, armor or other body used for defensive purposes. This can range from chakra armors to physical shields/barriers to raw chakra bodies around the user and various types of defensive jutsu. The purpose of this barrier is to reinforce the defense of the targeted jutsu by means of the barrier around it. What this does is add additional chakra to the barrier when it's created, increasing the power of the jutsu by 20 damage points by making a thin physical barrier around the jutsu made to act as a second layer around the jutsu to allow it to augment it's effects and defensive aspects. While simple, the barrier acts as a small coating that can only be described as skin tight in relation to how close it is to the jutsu it's applied to. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Can be used 4 times with a 2 turn cool down in between usages.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Because this jutsu's effects are reliant upon another jutsu being used, this can be used in the same timeframe as another.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Cannot be used with Cursed Seal: Soter's Deliverance</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=726840&p=21189421#post21189421"><strong>Sealing Technique: Shell of the Black Turtle (Fuinjutsu: Genbu no Kai)</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary/Defensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 + Damage absorbed</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage:N/a</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: Shell of the Black turtle is a powerful Defensive-Barrier Sealing technique, named after of the 4 Guardian Beasts Black Turtle (Genbu). The technique is performed using the boar seal, it forms an array of several hexagonal shields of solidified energy, the color of these shields is translucent red. The shields levitate around the user and move with him as he travels, the shields move with the users will and can be used to form a defensive grid as well as spherical barrier, because of the unique shape of the shields it makes the technique very versatile to both defend and attack at the same time. The barrier does not extends to user alone, the shields could be moved (Medium distances) to trap the opponents or to protect allies. Named after Genbu, the technique itself has outstanding Defensive capabilities though it requires an equally skilled user to wield. The shield has some drawbacks:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The amount of energy required to maintain the shield is proportional to the amount of energy being blocked by the shields. So to say, blocking a technique with 80 Damage requires a Chakra tax of 80, this makes the technique only suitable for users with good chakra reserves. Because the technique cannot be replayed over and over, its not too good for weak techniques, getting struck with strong techniques on the other hand consumes a good amount of chakra instantly (Chakra worth 2 S ranks, to defend against 1) which can be exhausting against overly powerful techniques. The defense is otherwise absolute but when put against close range techniques that require a constant supply of chakra such as Chidori, continuous contact will quickly drain the user’s chakra requiring him to break the technique if possible. When a shield breaks, it creates a small concussion knocking back opponent a few meters away.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Last 2 turns, usable twice per conflict. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Appearance: <a href="http://images.wikia.com/codegeass/images/0/0c/Shinkiro_-_Absolute_Defense_System.png">X</a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=726840&p=21189421#post21189421"><strong>Sealing Technique: Dark Ecriture (Fuinjutsu: Yami no Chojutsu)</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short-Long </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra Cost: 30 (+10/turn)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage Points: 10/ turn (to the user)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: Dark Ecriture is a technique that allows the user to detect hidden seals within the users field of vision. The technique activates using a seal of confrontation following which many sealing formula appear around the users left eye. They then begin to sink inside using the lens which itself is a painful process where the user needs to keep his eye open. Once performed the seals inside the eye filter the users vision making everything appear grayscale. All seals however that are hidden or apparent starts to glow, the user is able to see the glow even if the seals are hidden behind objects or clothes. With added focus he is able to read them identifying their purpose. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: Usable twice in battle, Lasts 4 turns.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only detect techniques up to its own rank.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=732105"><strong>Fuinjutsu Kaijin Naraku - Sealing Arts Ash of Hades</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementaty</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A rank</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: (+20 to earth)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The user places a specific sealing tag onto the ground. Then by Clapping there hands together (does not require the hands to remain together) the tag will activate. This will send out a fire based ash which will work with the organic material throughout the ground. Turning the organic material into a strong B rank fire ash. This can boost the qualities and damage of any earth jutsu used for two turns (from the ground). Melding earth jutsu and the ash together into a combination of strengthening the earth's damage output. It will add +20 Damage to any earth jutsu and will also give those earth jutsu used a fire based attribute as well. This will cause severe burning upon impact of the ash based earth jutsu's. It can be seen by normal methods and doujutsu user's will be able to detect exactly what is happening. You can also feel the heat radiating from the ground as well as smell the burning organic material throughout the battlefield. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Restrictions:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">+useable once per battle.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">+Cannot be paired with forbidden ranked earth jutsu</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">+lasts for two turns. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">+cannot use Fuin for one turn after the usage has finished.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">+ Can only be paired with two earth jutsu per turn.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">+ can only be taught by juha</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=732105"><strong>Fuinjutsu Ranpu EcitureKagami- Sealing Arts Light Eciture Mirror</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementaty</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: B rank</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 20</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The user of this technique will have to first have any type of active barrier in place before using this jutsu. The barrier in question will be the focal point of this jutsu and will be enhanced or modified due to this sealing tag. The tag once placed upon any barrier will give the barrier a new type of quality. Making anything inside the barrier disappear by using the light to refract and hide anything inside.* The barrier itself will even become hidden to the naked eye. Making it seem like the user just up and vanished. Some might think of it as teleportation but in reality it is a simple mirror trick where the barriers properties are altered slight to hide objects inside it and the barrier itself. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The other quality this tag adds is that anything that comes into contact that is energy based with the barrier. It will redirect back towards the enemy. This will work for energy based jutsu up to and including C rank. Working like a strong deflector to bounce the energy off of the barrier and back at the enemy. The barrier once hit by anything will disrupt the mirror effect of hiding itself and the user however.* </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The user inside the barrier can only use jutsu that originated from the ground during the usage of this. As any energy based objects from inside the barrier will disrupt it. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Restrictions:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Cannot use any other barriers or seals while this is active.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">- Cannot use S rank and above jutsu during this usage or it will disrupt the mirror effect.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-This ability will last as long as the barriers last.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">- can redirect up to 2 C rank energy blasts per turn </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-can only be taught by Juha</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=703629&p=20480595#post20480595"><strong>( Fuuinjutsu: Shukufuku no Macaria ) - Sealing Arts: Macaria's Blessing</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary/Defensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra cost: 30 </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage points: Equal to jutsu</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: This is able to affect Ninjutsu of S rank and lower. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Note: This seal can be released up to 4 times per battle with a two turn break in usage.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=742955"><strong>(Fuuinjutsu: Fantomu ken o hauringu) - Sealing Technique: Howling Phantom Swords</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Offensive/Defensive/Supplemental</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A Rank</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 (-10 per weapon)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: 60</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user after placing a unique version of the lightning blade creation seal on his body. Will perform two handseals before clapping his hands. Activating a powerful sealing jutsu on his body that allows him to summon a grand armory of weapons from his body at any point. Once activated the sealing technique remains able to summon and replace destroyed weapons from the users body. The weapons summoned can be hugely varied basic weapons of the users choice and when summoned will hover around his body within a 5 meter radius being controlled by his hand gestures in a similar fashion to the floating ninja tools jutsu. These weapons carry a static damage property of D rank damage each and the user is capable of having up to six weapons summoned at any one time. If destroyed another weapon can be summoned in it's place, upon summoning the weapons initially appear somewhat ethereal before forming completely, while this is only momentary it prevents the weapons just popping up in mid air with no forewarning. Essentially this jutsu gives the user a unique ability to have weapons readily available to him at any point. This jutsu is the cornerstone of the phantom swords techniques. These weapons are formed from raw chakra focused in a similar fashion to the rasengan making them capable of competing with elemental jutsu equally when released they are raw chakra which the user focuses causing the slight delay.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Once activated remains active until the battle ends-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Summoning additional swords costs a move slot, but the user can summon between 1-6 swords for a single move slot depending on his needs-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Must be mentioned in the users biography-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Each individual blade is capable of taking D rank damage before breaking.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only be taught by ReXii-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=742955"><strong>(Fuuinjutsu: Fantomu ken o hauringu: Dai gōshi āsenaru) - Sealing Technique: Howling Phantom Swords: Armiger Arsenal)</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Offensive/Defensive/Supplemental</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: S Rank</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 40 </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: 80</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: An improvement on the original Howling Phantom Swords technique, the user will sacrifice the ability to summon the six swords and instead replace them with a singular weapon of increased power, there are several of these weapons and each one has unique properties. But only one may be summoned at any given time. Summoning a replacement will cause the one present to vanish and it's effects will no longer be usable. This technique can be activated once the parent technique is active, and can only be sustained for four turns before reverting to the parent technique for four turns to recharge. At which point the user can reactivate it at the cost of a move slot. The abilities of the various weapons will be listed below. The technique works by supplying increased chakra to the parent technique. While the seal itself remains A ranked the chakra provided to the weapons is heightened.</span></p> </div><div style="text-align: justify; max-width: "><span style="font-family: 'Century Gothic'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Aqesiro</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Sword that slices through space and time, allowing its wielder to warp at will.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The first of the swords and also one that may only be used by a Minato biography or a biography with access to the flying thunder god technique. The sword is marked with the seal of the FTG on creation, the blade takes the form of a scimitar with a single edged cutting blade. Reminiscent of a pirates sword. With a large square crossguard. As with all of the Howling Phantom swords it's composed of pure chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The blade allows the user to teleport to it once every two turns and this costs a move slot. </span></p> </div><div style="text-align: justify; max-width: "><span style="font-family: 'Century Gothic'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Secace</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Storied sword that strikes with waves of resonance. Calls forth the formidable power of the Knightswords.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The second of the swords of the Armiger Arsenal. Secace takes the form of a longsword with a double edged cutting style. Reminiscent of a captains sword. With a circular crossguard. This sword is part of the elemental variants and allows the user to use the water element to resonate through the blade upon striking, it will cause water to blast through the opponent or object struck finding any orifice such as pores or porous material to penetrate the target causing heavy internal damage. As with all of the Howling Phantom swords it's composed of pure suiton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move. </span></p> </div><div style="text-align: justify; max-width: "><span style="font-family: 'Century Gothic'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Galatine</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Gallant greatsword that cuts through thin air to find its mark. Calls forth the protective power of the Knightshield.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The third of the swords of the Armiger Arsenal. Galatine takes the form of a greatsword with a double edged cutting style. Reminiscent of a giant knights sword. With a rectangular crossguard. This sword is part of the elemental variants and allows the user to use the wind element to create a large shield in front of the blade composed of pure wind chakra that is capable of blocking against attacks. As with all of the Howling Phantom swords it's composed of pure fuuton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move. </span></p> </div><div style="text-align: justify; max-width: "><span style="font-family: 'Century Gothic'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rhongomyniad</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Lance that nimbly negates damage using displacement. Calls forth the preventive power of the Knightguard</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The fourth of the swords of the Armiger Arsenal. Rhongomyniad takes the form of a large dragoon lance instead of a sword. The spear is three meters in length. Reminiscent of a spartans primary weapon. With a hooked end aimed to cause huge damage to an opponent. This sword is part of the elemental variants and allows the user to use the fire element to create a wave of fire aimed to consume attacks heading towards the user while pushing him 5 meters in an chosen direction. As with all of the Howling Phantom swords it's composed of pure katon chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move. </span></p> </div><div style="text-align: justify; max-width: "><span style="font-family: 'Century Gothic'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Carnwennan</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Daggers that light the darkness. Calls forth the paralyzing power of the Knightguard</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">The fifth of the swords of the Armiger Arsenal. Carnwennan takes the form of two large straight daggers instead of a sword. The daggers are large and double edged. Reminiscent of Roman Gladius though slightly smaller. This sword is part of the elemental variants and allows the user to use the lightning element to create a shroud of chakra to enhance the length of the daggers to roughly the size of normal swords. When this chakra clashes with an opposing technique one of two things happen, if it overpowers the technique the electricity will run through the length of the technique and travel on paralyzing the opponent, or if the techniques cancel each other the lightning shroud will explode in to a flash of blinding light capable of blinding an opponent. As with all of the Howling Phantom swords it's composed of pure raiton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move. </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Once activated remains active until the battle ends with the exception of it's cool down period-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Summoning additional swords costs a move slot, but the user can summon any of the weapons listed-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Must be mentioned in the users biography-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Must have activated the parent technique to use this-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Each individual blade is capable of taking S rank damage before breaking-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Each blades ability can only be used twice per battle in addition to the rules in the moves-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">-Can only be taught by ReXii-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=484397&p=19263076#post19263076"><strong>(Fuujin: Kuro Boido) - Wind Sealing Art: Dark Void</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Attack</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: S</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short-Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 40</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: With a seal mark written "封" between their hands, the user utilises shape and nature manipulation by performing Rat>Ram>clap hands to create a sphere of wind. The wind sphere is about the size of a bowling ball held between the user's hands and it contains the seal mark in its center. Once made, the user can launch the sphere at high speeds towards his target. Once it reaches their vicinity(or on impact), the wind sphere expands to 5m(short range radius) while the seal mark simultaneously activates, sucking in everything nearby and finally; seals them inside the mark which corresponds to the one on the user's hand. The technique however cannot seal a human person but can seal summons, weapons/tools, clones, techniques (if feasible), Edo Tensei summons, etc. The user can perform the reverse order of hand seals and slam their hand on the ground to unseal the technique.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">~ 3 times per battle.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">~ No wind or fuuinjutsu in the same or next turn.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=659265&page=2"><strong>(Fūinjutsu: Geijutsu Soshite Kaikaku) – Sealing Technique: Artifice and Revision</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: B</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: N/A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: N/A (+20 chakra to the applied seal)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: This is a unique sealing technique in that it is not a standalone seal; it is actually a supplement to a seal, or an adjustment to sealing script, applied to other seals such as the generic Sealing Tag technique. This technique is designed to slightly adjust their sealing script so to emulate the effects of the Multiple Infinite Embraces. Through an infusion of chakra the applied sealing tag will, upon contact with its target, release an intangible barrier on its target, much like armor. Those entrapped within the armor will experience the disruptive effects of the Multiple Infinite Embraces, but to a lesser degree. The target will be unable to mold chakra above S-Rank while affected while also losing 50 chakra per turn, allowing the user to gain the stolen chakra. Unlike the Multiple Infinite Embraces, which can be escaped by destroying the barrier, this barrier can only be destroyed by destroying the tag which it is applied to. Because of the nature of this technique it can be used within the same timeframe as the tag which it is applied to. Can only be used two times per battle, with two turns in between each application. Its effects cannot be boosted to restrict the target further.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=659265&page=2"><strong>(Fūinjutsu: Arashi Monshō) – Sealing Technique: Storm Crest</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Defensive </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 (-5 per turn) </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: This technique operates akin to Sealing Technique: Living Barrier. However, unlike Living Barrier this technique specializes in the creation of a defensive barrier in order to protect the user. By crossing the user’s arms the user produces a barrier which emerges from their arms as a hemisphere/half-dome construct in front of them, protecting them from frontal attacks. The barrier is incredibly durable, only being able to be broken by A-Rank attacks, playing neutrally to elemental techniques. The advantage created through the use of Storm Crest is its potent speed, enabled simply by the user crossing his arms; this makes the technique very potent and possible to use, even in close quarters combat. When activated Storm Crest can be sustained at a minimal chakra cost per turn. Because the barrier is sustained by the user they are able to regenerate the barrier retroactively from its creation. As such attacks which lack the strength to destroy the barrier simply cause the barrier to return to full strength (at the cost of a move), requiring that the barrier be overpowered completely by an attack in order to neutralize it. Storm Crest can be used three times per battle with a single turn in between applications</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=659265&page=2"><strong>(Fūinjutsu: Kōsoku Fantajia) – Sealing Technique: Restraints of Phantasia</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Offensive, Supplementary </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short – Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: This technique employs the usage of barriers to create a technique designed to restrain targets. With a single hand seal the user causes a large geometric barrier to encapsulate the target in what appears to be a box. The walls restrain the target by pressing and squeezing down on the target; while they exert great pressure and effectively prevent the target from moving under normal circumstances they are harmless themselves. The barrier itself can fit to the size of its target, however it cannot reach sizes equivalent to boss summons. It can only be used to trap targets up to three times the size of an average human. The barrier is simple to escape, however, in that it only requires an A-Rank technique to shatter it from within. Unlike the Embraces, which specialize in sealing abilities and chakra, the Restraints of Phantasia is only able to restrain its target independent of the user. The Restraints can also be used on targets within mid-air, causing them to enter a sort of suspended animation within the barrier. Restraints of Phantasia can only be used three times per battle within two turns in between applications. No fuuin above A rank in the following turn</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=659265&page=2"><strong>(Fūinjutsu: Ishutaru no Heiki) – Sealing Technique: Ishtar’s Armory</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Offensive, Defensive, Supplementary </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short – Long </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 (-5 per turn) </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: 60 </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: This technique is the sibling of Sealing Technique: Ethereal Guardian. Like its sister technique, Ishtar’s Armory employs the same principle of malleability and versatility allowing the user to produce a wide variety of barriers. These barriers, like the familiars created by Ethereal Guardian, are limited only by the user’s imagination in their creation allowing the user to produce objects which range from simple geometric constructs, such as a pillar, to something as complex as a sword, kunai, bird, or dragon. Although, unlike the Ethereal Guardian, which allows the user to produce familiars which siphon chakra these constructs are static and simply drain the user’s chakra should they be sustained over multiple turns. The created objects cannot exceed a maximum of 15 meters in height or width. By default their created color, like Ethereal Guardian, is white. These constructs are created within short-range of the user and can reach up to long-range from the user’s position. They are capable of levitating by default, like Ethereal Guardian. The user is able to produce multiple constructs freely, following normal splitting rules. Ishtar’s Armory can be used four times per battle with two turns in between applications. In the following turn the user is unable to use Sealing techniques above B-Rank. Creations are only able to be sustained for up to two turns, during which it will occupy one of the user's three moves per turn.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=659265&page=2"><strong>(Fūinjutsu: Butsuri Kyōsaku) – Sealing Technique: Physical Arctation</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: B </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: N/A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: N/A (+10 chakra cost to applied seal) </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: This is a unique sealing technique in that it is not a standalone seal; it is actually a supplement to a seal, or an adjustment to sealing script, applied to other seals such as the generic Sealing Tag technique. Physical Arctation is based on the principles of Sealing Technique: Artifice and Revision. This technique is designed to slightly adjust their sealing script so to emulate the effects of the Living Barrier. Through an infusion of chakra the applied adjusted script will release an intangible barrier on its target, much like an armor. Those entrapped within will experience the disruptive effects of the Living Barrier, but to a lesser degree. The barrier creates a seal which effectively seals away 40% of the target’s maximum chakra reserves while also preventing the target from using techniques above S-Rank. Unlike the Living Barrier, Physical Arctation will remain active until the seal which it has adjusted is destroyed. Because of the nature of this technique it can be used within the same timeframe as the technique it is applied to. Physical Arctation can only be used two times per battle, with two turns in between each application. Its effects cannot be boosted to restrict the target further.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=659265&page=2"><strong>(Fūinjutsu: Mugen Kyōsaku) – Sealing Technique: Infinite Constriction</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: C</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short – Mid </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: N/A (+5 chakra cost to applied technique) </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A </span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: This is a unique sealing technique in that it is not a standalone seal; it is actually a supplement passively applied to the Infinite and Multiple Infinite Embraces. When created the Embraces, both B and A-Rank versions, create a cuboid structure around its target(s). With the supplement Infinite Constriction the cuboid construct is modified to become far more malleable and instead fit itself around a single target trapping them within it. In order for this supplement to operate generic black sealing script will spread on the barrier produced; the script, while plainly visible, will not obscure vision of the target trapped within the Embraces. This can be best visualized as a tightly fit spandex suit which forms around the target and traps them within it, effectively making the Embraces a far more potent restricting technique. Because of this technique’s nature it can be applied within the same time frame as the Infinite Embraces and its variants. Infinite Constriction does not supplement the strength or durability of the Embraces and its variants.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'"><a href="https://narutobase.net/forums/showthread.php?t=762729"><strong>(Fuuinjutsu: Disupurēsa Kabei) Sealing Arts: Displacer Wall</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Range: Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Chakra: 30 (-10 each turn)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Description: The user will weave several hands, erecting form their body a translucent, wisteria barrier that spreads throughout the battlefield. The barrier is intangible and carries no physical or damaging properties, allowing it to spread instantly to its full perimeter. The barrier carries a chakra-detecting property, allowing it to "analyze" techniques that exist within its range. The barrier is capable of detecting infusions or other enhancements throughout the enemy's techniques; upon detection of such a technique, the barrier will activate, forcibly stripping the infusion from the technique, absorbing this power into itself. The barrier does not weaken the technique in any way beyond that, and as such has no effect on techniques that are not passively or actively enhanced in some way. In addition to the previous effect, the user is capable of weaving an additional seal, allowing the absorbed power to be released back into a technique of their own. This action consumes a move slot in the turn used but is passive so as to allow the boost to be applied to a technique used. The user can only do this with one "stored" infusion at a time but is capable of choosing which in the event that multiple have been stripped. In the event that an infusion is stripped and stored, the chakra used is "purified" by the barrier, allowing the power to be applied to the user's jutsu even in the event that the original boost was only applicable to a certain type of technique.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">- No Fuuinjutsu above A-rank can be used in the same turn or next turn.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">- Can only be used three times per battle, lasting for two turns per usage.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Century Gothic'">- Requires a two turn cooldown between erection of barriers</span></p> </div>[/QUOTE]</p>
[QUOTE="Detective L, post: 18625911, member: 179403"] [CENTER][FONT=Georgia][SIZE=22px][COLOR=rgb(184, 49, 47)][ Fuuinjutsu ][/COLOR][/SIZE][/FONT][/CENTER] [JUSTIFY][FONT=Century Gothic][/FONT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=157594&page=295&p=20213583&viewfull=1#post20213583'][B]13. (Fuuinjutsu: Meshitsukai) ♦ Sealing Arts: The Servant[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A rank[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: After witnessing countless techniques, Dean created a specific seal that is placed on the summonings he owns, with the Kanji, "Stay". This seal would contain a set amount of chakra, and would only be triggered when someone uses a technique aimed at making a summoning disperse back to its homeland. This seal would activate, and release a surge of chakra from it, capable of flushing out the foreign chakra aimed at making the summoning disperse. The two would clash, and disperse, leaving the summoning unharmed and leave them to remain on the field. The seal is placed onto all summonings before hand, and is always on them when they are summoned into battle, though it should be mentioned in the biography.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Notes:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]♦Can only be taught by Detective L.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]♦Can only be used once per summon[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=702157'][B](Fuuinjutsu: Matomemasu) Sealing Jutsu: Bring Together[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short-Mid(length the range of the seals can reach up to draw someone or thing)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra Cost: 30[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage Points: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user places seals on different objects(inanimate). These seals are connected via their kanji symbols. The seals are activated to draw each other close together. The seals can be activated one at time or multiples at once. These seals primarily for weapon users that uses multiple weapons and can't get them back since they are to far away to reach but can be used to draw in almost anything to another seal. The seals are activated with a hand seal. The speed that the weapon comes together is Sannin rank running speed[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only place four seals which is the max, no more can be placed until one of the seals is removed.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-The user automatically has a seal on themselves(must have this jutsu posted in the beginning of a match or in the bio) so that leaves three other seals to be used.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Placing a seal, removing a seal and attraction(bringing them together) counts towards the three moves per turn[/FONT][/INDENT] [INDENT][FONT=Century Gothic]- Cannot be used with the projectile clone jutsu[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=703629&p=20373597#post20373597'][B]Sealing/Sound Release: The Nine Muses [Clio, Euterpe, and Thalia]) - Fuuin/Ototon: Kyu no Myuzyu [Clio, Euterpe, Thalia][/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: S[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short-Mid[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 40[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: 80[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The jutsu is a seal on the user's body in the form of a tattoo. The tattoo is stylized with a musical note, and a kanji 楽 - meaning 'To Sing'. The user, by singing softly to himself an incantation Sing to me, O Muse would release the seal, the user's voice and his singing acting as the 'key' to the seal. The seal contains a simply adorned, but ancient appearing music box. The music box would then release one of three chakra based constructs, taking the appearence of beautiful women. The muses are extremely beautiful, The user is only able to summon one Muse at a time, and would be capable of summoning two of them total per battle with this tech. However, two muses cannot be on the field at the same time. The seal itself would be A ranked, while the muses are each S ranked sound constructs. Each of whom wears a classic Greek dress, and carries a unique intsturment, and having a unique ability. Rumored to require an incantation to serve ancient artists, philosophers, and poets inspiration - the nine muses was a jutsu developed by Vex utilizing sound jutsu. The Muses are meant to serve the user in battle, assisting him and providing support. Of course, each of them is based upon Sound Release, and has an ability relating to sound.The first three muses are:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Clio: The Muse of History and Wisdom.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]This muse is the Muse of History and wisdom, and is commonly depicted with a book in one hand, and a clarion horn in the other hand. Her ability lies in the usage of echo location - by blowing upon her Clarion, she sounds out numerous low amplitude high frequency soundwaves around the entire field up to Mid range. Using principles of echolocation similar to the Inner Sonar Skill, the soundwaves travel across the field bouncing off of physical objects, allowing Clio to determine the location of objects, people, etc around the field up to mid range. The horn would constantly and passively redirect the information back to the user, giving him access to information that Clio gathers.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Euterpe: The Muse of Music[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Euterpe is depicted as holding a flute in her hand, being able to use it as a medium for sound jutsu that the user knows. However, these sound jutsu's speed remains constant, equal to their original speed. Thus, destructive sound techniques would not, by any means, be 'sped up' through use through the flute. However, the jutsu would instead gain an increase in range, causing the sound to move one range higher than it normally would (I.E a short range sound jutsu would become mid ranged). This would not increase speed or power, simply range, and would only work on sound jutsu.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Thalia: The Muse of Comedy[/FONT][/INDENT] [INDENT][FONT=Century Gothic]The muse of comedy is depicted as a shorter woman, that however would carry a mask. The mask appears to be smiling, however this mask is imbued with sound chakra. Using her ability, Thalia becomes capable of putting on the mask and mimicking a person's physical appearance. Moreover, using sound chakra to gather the rhythm, melody, vocal patterns, and tendencies, Thalia becomes capable of mimicking their voice to such a degree that not even an extremely close friend would be able to tell them apart. However, if an enemy were to figure out her identity, she would be destroyed very easily.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Teachable only by Vex[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Muses last 3 turns[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Tech can be used twice per battle, however two muses cannot be in battle at the same time[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: No sound above A rank in the same turn[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Takes 5 chakra per turn[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Elemental weaknesses and strengths apply[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=157594&page=309&p=20393532&viewfull=1#post20393532'][B]17. (Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra cost: 30[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage points: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Notes:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only be taught by Detective L[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Must be stated in user’s biography and can only be activated once per battle/event[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Alternative use can only be used once per battle[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=705198'][B](Fūinjutsu: Jō Kōken) – Sealing Technique: Imperial Guardian][/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Defensive[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra Cost: 30[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage Points: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "ガ" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula erects an invisible barrier that's made around the user at all times but does not actually cost the user a move until it activates, the barrier works by detecting the chakra of a fast incoming technique and deflects it, causing it to dissipate and leave the user unharmed, the barrier's deflection ability is only triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the barrier that's around the user detects the speed once the technique collides with the chakra released from the barrier that's around the user and the sealing formula glows suddenly, causing the barrier that surrounds the user to repel the incoming technique within short range of the user.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Can only be trigger twice per battle.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Can guard against up to an S-rank technique.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: The user can use it twice counting as two moves per turn and using +30 chakra with each usage to guard against a forbidden ranked technique, this can only be used once.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: No Fūinjutsu techniques in the same turn.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=157594&page=315&p=20477581&viewfull=1#post20477581'][B]18. (Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary/Defensive[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra cost: N/A (-30 on activation)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage points: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Notes:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only be taught by Detective L.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-This seal can only activate twice per battle and lasts one turn[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-This technique must be stated in user's biography[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Follows elemental strengths and weaknesses[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-User must possess the given element and it cannot be a CE[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Happens passively but counts as one of the user's moves per turn[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=157594&page=315&p=20477581&viewfull=1#post20477581'][B]19. (Fuuin: Kichigai Kouyou) - Sealing Technique: Mad Enhancement[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short - Long[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Notes:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only be taught by Detective L[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only be used twice per battle[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=704575'][B]Fuuinjutsu: Boukun no Ryoudo] – Sealing Technique: Tyrant’s Dominion[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: B[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: N/A (+1 range to technique applied to)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra Cost: N/A (+20 to the technique used prior to this)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage Points: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Can only be used three times per battle[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Must have a one turn cool down the least between each usage[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Seal must be place within user's bio[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Can only be taught by Venom[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=703880'][B]Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Defensive/Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: S[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short - Long [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 40 (80 chakra for double usage)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Can only be used three times per battle[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=157594&page=325&p=20588579&viewfull=1#post20588579'][B]21. Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 (-10 to the main two affinities of the user) [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage:N/A (-10 to the main two affinities of the user) [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only be used or activated once per battle[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can't be used on bios without two elemental specialties[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can’t be used on S-Rank and above Fuuin[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can’t be used on Multiple Infinite Embraces[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=157594&page=325&p=20588579&viewfull=1#post20588579'][B]22.(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Defensive/Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 (-10 chakra per turn)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Can only activate a maximum of thrice per battle[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=709273'][B]( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: C[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra cost: 15 ( -5 each turn )[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage points: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Can only be used on weapons the user owns. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=709273&page=2'][B]Fuuinjutsu: Do~ūmu no jikan*(Sealing Arts: Doom's Time)[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type:Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank:A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range:Short-Mid[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra:30 (-10 Per Turn)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage:N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description:*The user will perform a single handseal and release millions upon millions of razor thin barrier stemming from himself and spanning out in every direction. The barriers will only react if another body touches them, and nothing else. So any elemental or otherwise technique will not be affected by the barrier whatsoever. Whenever another being reaches this barrier it will be activated. The barriers will begin to constantly be made and pushed outwards towards the opponent (but never extending past its range) so that with every centimeter the opponent tries to move towards him, they must resist the barriers being made and pushing out to them. This does no harm to the opponent, but it slows them down and thus gives the user more time to react, giving the user the equivalent of the additional reactions and tracking of Tobirama when this technique is in use (ie; Tobirama's reaction is 3x so it slows them down x3). The barriers, stemming from the user, move with him as well and thus he may move as he wishes.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can be used twice per battle[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Lasts 4 turns[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-No A rank and above fuuin til the next turn [/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Speed boosts for the user are nullified while this technique is active[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=709273&page=4&p=20620314&posted=1#post20620314'][B]( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Offensive/Defensive[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra cost: 30 [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage points: 60 to opponent[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Can be applied passively and pre-placed on the user's bio. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Can only be used or applied 4 times. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Cannot be combined with techniques that increase the chakra cost of this jutsu[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='http://narutobase.net/forums/showthread.php?t=709273&page=4&p=20620314&posted=1#post20620314'][B]( Fuuinjutsu: Zōkyō no Bia) - Sealing Arts: Bia's Augmentation[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: B[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra cost: +20 to jutsu[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage points: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: A purely defensive and supplementary jutsu, the user creates a barrier around a selected shield, armor or other body used for defensive purposes. This can range from chakra armors to physical shields/barriers to raw chakra bodies around the user and various types of defensive jutsu. The purpose of this barrier is to reinforce the defense of the targeted jutsu by means of the barrier around it. What this does is add additional chakra to the barrier when it's created, increasing the power of the jutsu by 20 damage points by making a thin physical barrier around the jutsu made to act as a second layer around the jutsu to allow it to augment it's effects and defensive aspects. While simple, the barrier acts as a small coating that can only be described as skin tight in relation to how close it is to the jutsu it's applied to. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Can be used 4 times with a 2 turn cool down in between usages.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Because this jutsu's effects are reliant upon another jutsu being used, this can be used in the same timeframe as another.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Cannot be used with Cursed Seal: Soter's Deliverance[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=726840&p=21189421#post21189421'][B]Sealing Technique: Shell of the Black Turtle (Fuinjutsu: Genbu no Kai)[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary/Defensive[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short-Mid[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 + Damage absorbed[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage:N/a[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: Shell of the Black turtle is a powerful Defensive-Barrier Sealing technique, named after of the 4 Guardian Beasts Black Turtle (Genbu). The technique is performed using the boar seal, it forms an array of several hexagonal shields of solidified energy, the color of these shields is translucent red. The shields levitate around the user and move with him as he travels, the shields move with the users will and can be used to form a defensive grid as well as spherical barrier, because of the unique shape of the shields it makes the technique very versatile to both defend and attack at the same time. The barrier does not extends to user alone, the shields could be moved (Medium distances) to trap the opponents or to protect allies. Named after Genbu, the technique itself has outstanding Defensive capabilities though it requires an equally skilled user to wield. The shield has some drawbacks:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]The amount of energy required to maintain the shield is proportional to the amount of energy being blocked by the shields. So to say, blocking a technique with 80 Damage requires a Chakra tax of 80, this makes the technique only suitable for users with good chakra reserves. Because the technique cannot be replayed over and over, its not too good for weak techniques, getting struck with strong techniques on the other hand consumes a good amount of chakra instantly (Chakra worth 2 S ranks, to defend against 1) which can be exhausting against overly powerful techniques. The defense is otherwise absolute but when put against close range techniques that require a constant supply of chakra such as Chidori, continuous contact will quickly drain the user’s chakra requiring him to break the technique if possible. When a shield breaks, it creates a small concussion knocking back opponent a few meters away.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Last 2 turns, usable twice per conflict. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Appearance: [URL='http://images.wikia.com/codegeass/images/0/0c/Shinkiro_-_Absolute_Defense_System.png']X[/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=726840&p=21189421#post21189421'][B]Sealing Technique: Dark Ecriture (Fuinjutsu: Yami no Chojutsu)[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short-Long [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra Cost: 30 (+10/turn)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage Points: 10/ turn (to the user)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: Dark Ecriture is a technique that allows the user to detect hidden seals within the users field of vision. The technique activates using a seal of confrontation following which many sealing formula appear around the users left eye. They then begin to sink inside using the lens which itself is a painful process where the user needs to keep his eye open. Once performed the seals inside the eye filter the users vision making everything appear grayscale. All seals however that are hidden or apparent starts to glow, the user is able to see the glow even if the seals are hidden behind objects or clothes. With added focus he is able to read them identifying their purpose. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: Usable twice in battle, Lasts 4 turns.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only detect techniques up to its own rank.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=732105'][B]Fuinjutsu Kaijin Naraku - Sealing Arts Ash of Hades[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementaty[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A rank[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short-Mid[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: (+20 to earth)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: [/FONT][/INDENT] [INDENT][FONT=Century Gothic]The user places a specific sealing tag onto the ground. Then by Clapping there hands together (does not require the hands to remain together) the tag will activate. This will send out a fire based ash which will work with the organic material throughout the ground. Turning the organic material into a strong B rank fire ash. This can boost the qualities and damage of any earth jutsu used for two turns (from the ground). Melding earth jutsu and the ash together into a combination of strengthening the earth's damage output. It will add +20 Damage to any earth jutsu and will also give those earth jutsu used a fire based attribute as well. This will cause severe burning upon impact of the ash based earth jutsu's. It can be seen by normal methods and doujutsu user's will be able to detect exactly what is happening. You can also feel the heat radiating from the ground as well as smell the burning organic material throughout the battlefield. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Restrictions:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]+useable once per battle.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]+Cannot be paired with forbidden ranked earth jutsu[/FONT][/INDENT] [INDENT][FONT=Century Gothic]+lasts for two turns. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]+cannot use Fuin for one turn after the usage has finished.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]+ Can only be paired with two earth jutsu per turn.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]+ can only be taught by juha[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=732105'][B]Fuinjutsu Ranpu EcitureKagami- Sealing Arts Light Eciture Mirror[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementaty[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: B rank[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short-Mid[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 20[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: [/FONT][/INDENT] [INDENT][FONT=Century Gothic]The user of this technique will have to first have any type of active barrier in place before using this jutsu. The barrier in question will be the focal point of this jutsu and will be enhanced or modified due to this sealing tag. The tag once placed upon any barrier will give the barrier a new type of quality. Making anything inside the barrier disappear by using the light to refract and hide anything inside.* The barrier itself will even become hidden to the naked eye. Making it seem like the user just up and vanished. Some might think of it as teleportation but in reality it is a simple mirror trick where the barriers properties are altered slight to hide objects inside it and the barrier itself. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]The other quality this tag adds is that anything that comes into contact that is energy based with the barrier. It will redirect back towards the enemy. This will work for energy based jutsu up to and including C rank. Working like a strong deflector to bounce the energy off of the barrier and back at the enemy. The barrier once hit by anything will disrupt the mirror effect of hiding itself and the user however.* [/FONT][/INDENT] [INDENT][FONT=Century Gothic]The user inside the barrier can only use jutsu that originated from the ground during the usage of this. As any energy based objects from inside the barrier will disrupt it. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Restrictions:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Cannot use any other barriers or seals while this is active.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]- Cannot use S rank and above jutsu during this usage or it will disrupt the mirror effect.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-This ability will last as long as the barriers last.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]- can redirect up to 2 C rank energy blasts per turn [/FONT][/INDENT] [INDENT][FONT=Century Gothic]-can only be taught by Juha[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=703629&p=20480595#post20480595'][B]( Fuuinjutsu: Shukufuku no Macaria ) - Sealing Arts: Macaria's Blessing[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary/Defensive[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra cost: 30 [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage points: Equal to jutsu[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: This is able to affect Ninjutsu of S rank and lower. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Note: This seal can be released up to 4 times per battle with a two turn break in usage.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=742955'][B](Fuuinjutsu: Fantomu ken o hauringu) - Sealing Technique: Howling Phantom Swords[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Offensive/Defensive/Supplemental[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A Rank[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 (-10 per weapon)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: 60[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user after placing a unique version of the lightning blade creation seal on his body. Will perform two handseals before clapping his hands. Activating a powerful sealing jutsu on his body that allows him to summon a grand armory of weapons from his body at any point. Once activated the sealing technique remains able to summon and replace destroyed weapons from the users body. The weapons summoned can be hugely varied basic weapons of the users choice and when summoned will hover around his body within a 5 meter radius being controlled by his hand gestures in a similar fashion to the floating ninja tools jutsu. These weapons carry a static damage property of D rank damage each and the user is capable of having up to six weapons summoned at any one time. If destroyed another weapon can be summoned in it's place, upon summoning the weapons initially appear somewhat ethereal before forming completely, while this is only momentary it prevents the weapons just popping up in mid air with no forewarning. Essentially this jutsu gives the user a unique ability to have weapons readily available to him at any point. This jutsu is the cornerstone of the phantom swords techniques. These weapons are formed from raw chakra focused in a similar fashion to the rasengan making them capable of competing with elemental jutsu equally when released they are raw chakra which the user focuses causing the slight delay.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Notes:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Once activated remains active until the battle ends-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Summoning additional swords costs a move slot, but the user can summon between 1-6 swords for a single move slot depending on his needs-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Must be mentioned in the users biography-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Each individual blade is capable of taking D rank damage before breaking.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only be taught by ReXii-[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=742955'][B](Fuuinjutsu: Fantomu ken o hauringu: Dai gōshi āsenaru) - Sealing Technique: Howling Phantom Swords: Armiger Arsenal)[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Offensive/Defensive/Supplemental[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: S Rank[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 40 [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: 80[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: An improvement on the original Howling Phantom Swords technique, the user will sacrifice the ability to summon the six swords and instead replace them with a singular weapon of increased power, there are several of these weapons and each one has unique properties. But only one may be summoned at any given time. Summoning a replacement will cause the one present to vanish and it's effects will no longer be usable. This technique can be activated once the parent technique is active, and can only be sustained for four turns before reverting to the parent technique for four turns to recharge. At which point the user can reactivate it at the cost of a move slot. The abilities of the various weapons will be listed below. The technique works by supplying increased chakra to the parent technique. While the seal itself remains A ranked the chakra provided to the weapons is heightened.[/FONT][/INDENT][/JUSTIFY] [JUSTIFY][FONT=Century Gothic][/FONT] [INDENT][FONT=Century Gothic]Aqesiro[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Sword that slices through space and time, allowing its wielder to warp at will.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]The first of the swords and also one that may only be used by a Minato biography or a biography with access to the flying thunder god technique. The sword is marked with the seal of the FTG on creation, the blade takes the form of a scimitar with a single edged cutting blade. Reminiscent of a pirates sword. With a large square crossguard. As with all of the Howling Phantom swords it's composed of pure chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The blade allows the user to teleport to it once every two turns and this costs a move slot. [/FONT][/INDENT][/JUSTIFY] [JUSTIFY][FONT=Century Gothic][/FONT] [INDENT][FONT=Century Gothic]Secace[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Storied sword that strikes with waves of resonance. Calls forth the formidable power of the Knightswords.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]The second of the swords of the Armiger Arsenal. Secace takes the form of a longsword with a double edged cutting style. Reminiscent of a captains sword. With a circular crossguard. This sword is part of the elemental variants and allows the user to use the water element to resonate through the blade upon striking, it will cause water to blast through the opponent or object struck finding any orifice such as pores or porous material to penetrate the target causing heavy internal damage. As with all of the Howling Phantom swords it's composed of pure suiton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move. [/FONT][/INDENT][/JUSTIFY] [JUSTIFY][FONT=Century Gothic][/FONT] [INDENT][FONT=Century Gothic]Galatine[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Gallant greatsword that cuts through thin air to find its mark. Calls forth the protective power of the Knightshield.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]The third of the swords of the Armiger Arsenal. Galatine takes the form of a greatsword with a double edged cutting style. Reminiscent of a giant knights sword. With a rectangular crossguard. This sword is part of the elemental variants and allows the user to use the wind element to create a large shield in front of the blade composed of pure wind chakra that is capable of blocking against attacks. As with all of the Howling Phantom swords it's composed of pure fuuton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move. [/FONT][/INDENT][/JUSTIFY] [JUSTIFY][FONT=Century Gothic][/FONT] [INDENT][FONT=Century Gothic]Rhongomyniad[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Lance that nimbly negates damage using displacement. Calls forth the preventive power of the Knightguard[/FONT][/INDENT] [INDENT][FONT=Century Gothic]The fourth of the swords of the Armiger Arsenal. Rhongomyniad takes the form of a large dragoon lance instead of a sword. The spear is three meters in length. Reminiscent of a spartans primary weapon. With a hooked end aimed to cause huge damage to an opponent. This sword is part of the elemental variants and allows the user to use the fire element to create a wave of fire aimed to consume attacks heading towards the user while pushing him 5 meters in an chosen direction. As with all of the Howling Phantom swords it's composed of pure katon chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move. [/FONT][/INDENT][/JUSTIFY] [JUSTIFY][FONT=Century Gothic][/FONT] [INDENT][FONT=Century Gothic]Carnwennan[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Daggers that light the darkness. Calls forth the paralyzing power of the Knightguard[/FONT][/INDENT] [INDENT][FONT=Century Gothic]The fifth of the swords of the Armiger Arsenal. Carnwennan takes the form of two large straight daggers instead of a sword. The daggers are large and double edged. Reminiscent of Roman Gladius though slightly smaller. This sword is part of the elemental variants and allows the user to use the lightning element to create a shroud of chakra to enhance the length of the daggers to roughly the size of normal swords. When this chakra clashes with an opposing technique one of two things happen, if it overpowers the technique the electricity will run through the length of the technique and travel on paralyzing the opponent, or if the techniques cancel each other the lightning shroud will explode in to a flash of blinding light capable of blinding an opponent. As with all of the Howling Phantom swords it's composed of pure raiton chakra of S ranked and behaves as the other swords in it's strengths and weaknesses. It can also be controlled in the same way as the howling phantom swords. The ability of the blade can be used once every two turns and is considered an S ranked move. [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Notes:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Once activated remains active until the battle ends with the exception of it's cool down period-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Summoning additional swords costs a move slot, but the user can summon any of the weapons listed-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Must be mentioned in the users biography-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Must have activated the parent technique to use this-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Each individual blade is capable of taking S rank damage before breaking-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Each blades ability can only be used twice per battle in addition to the rules in the moves-[/FONT][/INDENT] [INDENT][FONT=Century Gothic]-Can only be taught by ReXii-[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=484397&p=19263076#post19263076'][B](Fuujin: Kuro Boido) - Wind Sealing Art: Dark Void[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Attack[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: S[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short-Long[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 40[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: With a seal mark written "封" between their hands, the user utilises shape and nature manipulation by performing Rat>Ram>clap hands to create a sphere of wind. The wind sphere is about the size of a bowling ball held between the user's hands and it contains the seal mark in its center. Once made, the user can launch the sphere at high speeds towards his target. Once it reaches their vicinity(or on impact), the wind sphere expands to 5m(short range radius) while the seal mark simultaneously activates, sucking in everything nearby and finally; seals them inside the mark which corresponds to the one on the user's hand. The technique however cannot seal a human person but can seal summons, weapons/tools, clones, techniques (if feasible), Edo Tensei summons, etc. The user can perform the reverse order of hand seals and slam their hand on the ground to unseal the technique.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]~ 3 times per battle.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]~ No wind or fuuinjutsu in the same or next turn.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=659265&page=2'][B](Fūinjutsu: Geijutsu Soshite Kaikaku) – Sealing Technique: Artifice and Revision[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: B[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: N/A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: N/A (+20 chakra to the applied seal)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: This is a unique sealing technique in that it is not a standalone seal; it is actually a supplement to a seal, or an adjustment to sealing script, applied to other seals such as the generic Sealing Tag technique. This technique is designed to slightly adjust their sealing script so to emulate the effects of the Multiple Infinite Embraces. Through an infusion of chakra the applied sealing tag will, upon contact with its target, release an intangible barrier on its target, much like armor. Those entrapped within the armor will experience the disruptive effects of the Multiple Infinite Embraces, but to a lesser degree. The target will be unable to mold chakra above S-Rank while affected while also losing 50 chakra per turn, allowing the user to gain the stolen chakra. Unlike the Multiple Infinite Embraces, which can be escaped by destroying the barrier, this barrier can only be destroyed by destroying the tag which it is applied to. Because of the nature of this technique it can be used within the same timeframe as the tag which it is applied to. Can only be used two times per battle, with two turns in between each application. Its effects cannot be boosted to restrict the target further.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=659265&page=2'][B](Fūinjutsu: Arashi Monshō) – Sealing Technique: Storm Crest[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Defensive [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 (-5 per turn) [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: This technique operates akin to Sealing Technique: Living Barrier. However, unlike Living Barrier this technique specializes in the creation of a defensive barrier in order to protect the user. By crossing the user’s arms the user produces a barrier which emerges from their arms as a hemisphere/half-dome construct in front of them, protecting them from frontal attacks. The barrier is incredibly durable, only being able to be broken by A-Rank attacks, playing neutrally to elemental techniques. The advantage created through the use of Storm Crest is its potent speed, enabled simply by the user crossing his arms; this makes the technique very potent and possible to use, even in close quarters combat. When activated Storm Crest can be sustained at a minimal chakra cost per turn. Because the barrier is sustained by the user they are able to regenerate the barrier retroactively from its creation. As such attacks which lack the strength to destroy the barrier simply cause the barrier to return to full strength (at the cost of a move), requiring that the barrier be overpowered completely by an attack in order to neutralize it. Storm Crest can be used three times per battle with a single turn in between applications[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=659265&page=2'][B](Fūinjutsu: Kōsoku Fantajia) – Sealing Technique: Restraints of Phantasia[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Offensive, Supplementary [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short – Mid[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: This technique employs the usage of barriers to create a technique designed to restrain targets. With a single hand seal the user causes a large geometric barrier to encapsulate the target in what appears to be a box. The walls restrain the target by pressing and squeezing down on the target; while they exert great pressure and effectively prevent the target from moving under normal circumstances they are harmless themselves. The barrier itself can fit to the size of its target, however it cannot reach sizes equivalent to boss summons. It can only be used to trap targets up to three times the size of an average human. The barrier is simple to escape, however, in that it only requires an A-Rank technique to shatter it from within. Unlike the Embraces, which specialize in sealing abilities and chakra, the Restraints of Phantasia is only able to restrain its target independent of the user. The Restraints can also be used on targets within mid-air, causing them to enter a sort of suspended animation within the barrier. Restraints of Phantasia can only be used three times per battle within two turns in between applications. No fuuin above A rank in the following turn[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=659265&page=2'][B](Fūinjutsu: Ishutaru no Heiki) – Sealing Technique: Ishtar’s Armory[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Offensive, Defensive, Supplementary [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short – Long [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 (-5 per turn) [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: 60 [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: This technique is the sibling of Sealing Technique: Ethereal Guardian. Like its sister technique, Ishtar’s Armory employs the same principle of malleability and versatility allowing the user to produce a wide variety of barriers. These barriers, like the familiars created by Ethereal Guardian, are limited only by the user’s imagination in their creation allowing the user to produce objects which range from simple geometric constructs, such as a pillar, to something as complex as a sword, kunai, bird, or dragon. Although, unlike the Ethereal Guardian, which allows the user to produce familiars which siphon chakra these constructs are static and simply drain the user’s chakra should they be sustained over multiple turns. The created objects cannot exceed a maximum of 15 meters in height or width. By default their created color, like Ethereal Guardian, is white. These constructs are created within short-range of the user and can reach up to long-range from the user’s position. They are capable of levitating by default, like Ethereal Guardian. The user is able to produce multiple constructs freely, following normal splitting rules. Ishtar’s Armory can be used four times per battle with two turns in between applications. In the following turn the user is unable to use Sealing techniques above B-Rank. Creations are only able to be sustained for up to two turns, during which it will occupy one of the user's three moves per turn.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=659265&page=2'][B](Fūinjutsu: Butsuri Kyōsaku) – Sealing Technique: Physical Arctation[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: B [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: N/A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: N/A (+10 chakra cost to applied seal) [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: This is a unique sealing technique in that it is not a standalone seal; it is actually a supplement to a seal, or an adjustment to sealing script, applied to other seals such as the generic Sealing Tag technique. Physical Arctation is based on the principles of Sealing Technique: Artifice and Revision. This technique is designed to slightly adjust their sealing script so to emulate the effects of the Living Barrier. Through an infusion of chakra the applied adjusted script will release an intangible barrier on its target, much like an armor. Those entrapped within will experience the disruptive effects of the Living Barrier, but to a lesser degree. The barrier creates a seal which effectively seals away 40% of the target’s maximum chakra reserves while also preventing the target from using techniques above S-Rank. Unlike the Living Barrier, Physical Arctation will remain active until the seal which it has adjusted is destroyed. Because of the nature of this technique it can be used within the same timeframe as the technique it is applied to. Physical Arctation can only be used two times per battle, with two turns in between each application. Its effects cannot be boosted to restrict the target further.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=659265&page=2'][B](Fūinjutsu: Mugen Kyōsaku) – Sealing Technique: Infinite Constriction[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: C[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short – Mid [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: N/A (+5 chakra cost to applied technique) [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A [/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: This is a unique sealing technique in that it is not a standalone seal; it is actually a supplement passively applied to the Infinite and Multiple Infinite Embraces. When created the Embraces, both B and A-Rank versions, create a cuboid structure around its target(s). With the supplement Infinite Constriction the cuboid construct is modified to become far more malleable and instead fit itself around a single target trapping them within it. In order for this supplement to operate generic black sealing script will spread on the barrier produced; the script, while plainly visible, will not obscure vision of the target trapped within the Embraces. This can be best visualized as a tightly fit spandex suit which forms around the target and traps them within it, effectively making the Embraces a far more potent restricting technique. Because of this technique’s nature it can be applied within the same time frame as the Infinite Embraces and its variants. Infinite Constriction does not supplement the strength or durability of the Embraces and its variants.[/FONT][/INDENT] [INDENT][FONT=Century Gothic][/FONT][/INDENT] [INDENT][FONT=Century Gothic][URL='https://narutobase.net/forums/showthread.php?t=762729'][B](Fuuinjutsu: Disupurēsa Kabei) Sealing Arts: Displacer Wall[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Century Gothic]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Rank: A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Range: Short-Mid[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Chakra: 30 (-10 each turn)[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Description: The user will weave several hands, erecting form their body a translucent, wisteria barrier that spreads throughout the battlefield. The barrier is intangible and carries no physical or damaging properties, allowing it to spread instantly to its full perimeter. The barrier carries a chakra-detecting property, allowing it to "analyze" techniques that exist within its range. The barrier is capable of detecting infusions or other enhancements throughout the enemy's techniques; upon detection of such a technique, the barrier will activate, forcibly stripping the infusion from the technique, absorbing this power into itself. The barrier does not weaken the technique in any way beyond that, and as such has no effect on techniques that are not passively or actively enhanced in some way. In addition to the previous effect, the user is capable of weaving an additional seal, allowing the absorbed power to be released back into a technique of their own. This action consumes a move slot in the turn used but is passive so as to allow the boost to be applied to a technique used. The user can only do this with one "stored" infusion at a time but is capable of choosing which in the event that multiple have been stripped. In the event that an infusion is stripped and stored, the chakra used is "purified" by the barrier, allowing the power to be applied to the user's jutsu even in the event that the original boost was only applicable to a certain type of technique.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]Notes:[/FONT][/INDENT] [INDENT][FONT=Century Gothic]- No Fuuinjutsu above A-rank can be used in the same turn or next turn.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]- Can only be used three times per battle, lasting for two turns per usage.[/FONT][/INDENT] [INDENT][FONT=Century Gothic]- Requires a two turn cooldown between erection of barriers[/FONT][/INDENT][/JUSTIFY] [/QUOTE]
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