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<p>[QUOTE="Detective L, post: 14898830, member: 179403"]</p><div style="text-align: justify; max-width: "><p style="text-align: center"><span style="font-family: 'Garamond'"><span style="font-size: 22px"><span style="color: rgb(0, 0, 0)"><strong><em>❝ You don't know anything - you have no idea what's coming. No idea what you're capable of, what's inside you. What you know is a but a drop of </em></strong></span><span style="color: rgb(41, 105, 176)"><strong><em>water</em></strong></span><span style="color: rgb(0, 0, 0)"><strong><em>, the truth is an ocean.❞</em></strong> </span></span></span></p> </div><div style="text-align: justify; max-width: "></p><p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=484397&p=14560251#post14560251"><strong>(Suiton: Mizu Yakke) Water Style: Water Cloak</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: S</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user focuses water to cloak around them, forming some shapes the user wants around them. While cloaked the user can scretch the water around them to attack, (like the kyuubi cloak) and form fists, hands, tendrils, etc.......(its like the kyuubi cloak but with water)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Lasts for 2 turns.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Needs water source to use the jutsu.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Only useable for once per battle.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Only taught by Question</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=489857"><strong>(Suiton: Mizu Kabe ) - Water Style: Water Wall</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Defence</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: B</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 20</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=523685"><strong>(Suiton: Secchakuzai Joushou Tama) - Water Release: Adhesive Rising Spheres</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary/Offensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: S-Rank</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 40</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: 80</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user performs 3 hand seals as they send their suiton based chakra to a water source, spreading their chakra in accordance to the area size the user chooses to affect. They then control their chakra to blend with the water to form spheres of water that possess sticky, adhesive properties in a similar manner as Water Style: Starch Syrup Capture Field. Depending on the affected area's size, the spheres themselves will vary in quantity and size. If the affected area is a localized short range radius, then no water source is required and only a single sphere will erupt and it would be large enough to engulf 5 shinobis inside of it. If the affected area is a localized mid range radius, then each sphere would be as large as that of "Water Release: Gushing Water Imprisonment", enough to engulf a single shinobi (one person per sphere). Finally, if the affected area is a localized long range radius, then each sphere would only be large enough to engulf a shinobi's limb (so 6 of them fused together would be enough to entirely engulf a single shinobi). These spheres of adhesive water begin to rise from below the water source's surface. They rise up towards the sky up to mid range from the water source's surface. That is only the case for those spheres which did not get attached to nor engulfed something larger than themselves. As they rise up, the spheres gradually stick with eachother, turning into larger spheres which then becomes heavier. Once the maximum height is reached, all the adhesive liquid spheres that have overwhelmed something will compress themselves slightly, crushing whatever's inside of them as they then fall back. The localized long range affected area variant, from its beginning, will partially incapacitate targets who gets in contact with the adhesive liquid spheres because of the spheres overwhelming different parts (normally limbs) of their body. When multiple spheres overwhelm parts of the same target's body they then fuse with eachother to finally engulf the target entirely. This entire process can be hastened if the user has already engulfed their desired target or target's body part into a sphere. If that's the case, then they can immediately, by mental command, trigger the compression of said sphere(s) to damage the target(s) and end the entire jutsu instead of waiting for all the spheres to rise up to mid-range in height. The mid-range and long-range radius variants can be made in such manner that no spheres would rise beneath the user or certain allies if these are inside the affected area.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=535675"><strong>Suiton: Kikkubokushingu Mizu | Water Release: Water Kickboxing</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Attack | Defence</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: 60</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user focuses water chakra in any part of his body which he intends to use to attack or defend from an attack (e.g. fists, palms, arms, legs, etc) and when attacking or defending, releases and molds the water to an expanded size of that body part. For example, if the user wants to punch an opponent with his/her right fist, he/she releases water from that fist, quickly shaping it into that same fist but a faster and larger size of it, dealing more damage to the opponent and leaving them soaked. If it's a kick, then the water released is molded into the shape of the user's leg but a faster and bigger size. The releasing of the water is really fast, making it seem like user is punching/kicking them out of their body. The size of the expanded water body part is the same as an Akimichi's but does not have the solid property of a normal hand since it is water. The user can punch/kick out the expanded water body parts multiple times, although not more than 3 times with one .</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Usable 4 times per battle and only on one particular limb at a time.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be taught by Naizen.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=523629&p=15662589#post15662589"><strong>[Suiton: Rippou Fuzen] - Water Style: Cube of Mischief</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Offensive/Attack</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short - Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 20</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: 40</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: This technique can only be used when the target is standing on water. The user will first wave 1 hand-seal. Doing so, will focus chakra into the water below the opponent, then the water opens up in a square shaped box below the target, making them fall in. Afterwards the user if wanted may wave 1 more handseal and cause the sides of the cube to close in on each other with tremendous strength, violently crushing the victim to a bone-breaking degree due to the pressure of the water. This technique is very versatile, for it can be as wide and as deep as the user wants, within narutoverse logic and reason; to fit the entire body or just a part, meaning the user can open it only wide enough to make 1 of the opponent's foot fall in and then crush it [ if wanted ]. This can be done wide enough to make 5 bodies lined up fall inside, and as deep as 10 meters, however, the larger the space, the more it takes to close in. Nevertheless the process in which it opens and shuts is rather fast. It can be shut just enough to prevent foot or body movement, not crushing the trapped body [part].</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">- May only be used x3 per battle.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">- Must be taught by Loki</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=524087&p=15661620#post15661620"><strong>Suiton: Pengin no Ima - Water Style: Penguin's Current</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: C</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Medium</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 15</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: After forming the bird hand seal, the user sends his chakra onto into the ground. This chakra forms an extremely fast current of water to be formed about a meter deep and a meter wide. Anything that enters the current has its speed tripled due to the current's extreme speed. At the end of the current is a wall of water with high viscosity chakra content, cushioning the impact of anything that hits it.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be used twice.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be taught by Penguin.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Lasts a single turn.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=524087&p=15661620#post15661620"><strong>Suiton: Pengin no Kōgeki - Water Style: Penguin's Offensive</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Offensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: B</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 20</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: 40</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: After performing the Bird hand seal, the user releases chakra one meter away from the opponent, in as many as four different spots. The chakra in the air starts gathering moisture, forming many golf ball sized penguins up to fifty count at once. The penguins themselves may be small, but are as sharp as razors. The penguins then charge/descend at the opponent as soon as they take form.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be used four times.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be taught by Penguin.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=541440"><strong>Suiton: seiryoku suijun|Water Release: Forced Plummet</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Offensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage Points: 60</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user concentrates his chakra into any water source to make a couple of large tendrils quickly rise out and head into the air at high speeds. The liquid is composed of a very adhesive mixture and is able to stick to anything it touches. The tendrils latch on to anything airborne that the user controls them to and then brings it crashing down.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be used 4 times per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be Taught by -Danzo-</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=167&p=16141047#post16141047"><strong>5.( Suiton: Dāku• u~ōtāzu ) | Water Release: The Dark Waters</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A rank</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short – Mid range</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user starts by forming three hand seals, and then manipulating Water within reach (short to mid range). The user will then insert his chakra into the water source, and cause this Water to turn into a dark, black flammable oil. This happens quite fast, and can easily be set ablaze with any fire based jutsu. This technique can be used to change the properties of Water, within reason, basically only allowing the user to change a water source of small size into the dark flammable oil. When used in a large water source, only a small patch will be changed.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be taught by -L-</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be used twice a fight</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Requires mastery of Water to be used</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=575701&p=16943944#post16943944"><strong>(Suiton: Yokoshimana Doroppu) - Water Style: Devious Drop</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Offensive, Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: B</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short – Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 20</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user channels their suiton chakra into a water source within mid-range of them. The chakra will target the location where the opponent is standing and change the properties of the water in a 1x1x3(long x wide x deep) meter area giving them syrup and glue-like properties. This prism of water will suffocate them if they do not escape from it. They will sink at a fairly fast pace.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be used twice per battle.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be taught by Drackos</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=601117"><strong>(Suiton: Mizu seiun) - Water Release : Water Nebula</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: B - Rank</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short - Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: 60</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: After concentrating their chakra into the water and doing the hand seals: Ram → Tiger → Boar, the user creates two columns of water that appear on either side of the opponent, and rotate around each other and forms a helix in which each column closes in after the other, pushing the opponent against the column which is closing in, which pushes back against the other and so on.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">- Water source is required</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">- Can only hit a single opponent</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">- Can only be use 3 times in a battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">- Can only be taught by Ouacus</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=644487&p=18727190#post18727190"><strong>(Suiton: Hydragyrum boryūmu) - Water Release: Volumen Hydragyrum</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Offensive/Supplementary/Defensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short (Created in short, Mid range reach)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 30 (-10 Chakra per turn)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/A (60 if used Offensively)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user will perform a series of three hand seals ( Ram - Horse - Tiger ) and send water-based chakra in an area around them within short-range. He will materialize sticky water, similar to the water found in (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field, and shape into the shape of a sphere. The water created in this technique differs from most water, where it has a shiny luster and acts as a mirror rather than being completely blue or translucent. The blob of water is quite useful and has two main abilities. Firstly, the blob, if within three meters of the user, acts as a near-instantaneous defense against a wide array of attacks. It is a sentient being that can grow in size, up to twice the size of the user and immediately cover the user (transparent from the inside) in a sphere of its own body (Shape is changeable to an extent; it could be a wall, block, cube, vortex-like shape, etc). The water body would be able to defend against a multitude of attacks by using its body, and more specifically, the sticky aspects of its composition. If a physical and tangible based attack, such as earth or earth based elements, is sent out by the target, that attack would stick into the blob's body and cling to it. If an energy based is released, like Fire, or Lightning, it would simply act as a normal Water Defense. A secondary ability sacrifices the blob itself. Through a single hand seal, a multitude of tentacles can burst forth from the main body of the blob up to mid-range. It is capable of grabbing a hold of enemies around the battlefield, and either pierce them, or grasp them and pull them into the main body. If the enemy is successfully trapped within the main body, the sticky-like composition of water would make it difficult to even move. The user can choose to keep the enemy within the body as a form of torture, or use chakra to increase the density of the water, which would easily crush a normal human.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Notes&Restricitons:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note #1 The blob can only be created three times and lasts in the battlefield for up to three turns.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note #2 The blob itself is a sentient being that can act on its own accord. It simply feeds from the users' chakra per turn to allow it to maintain the blob. Because of the constant donation of chakra, if it is not completely destroyed within one turn, then the blob would regenerate off of the users' chakra.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note #3 The blob itself is relatively slow and moves at the user's walking speed.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note #4 Can only be taught by EdwardSama</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note #5 The second ability is the only offensive component of this technique. The initial activation despite being near-instant is purely defensive in usage.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=526881"><strong>(Suiton: Euryubiā no Chronosphere) - Water Release: Eurybia's Chronosphere</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary/Defensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short - Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 30 (-10 per turn)</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: Eurybia's Chronosphere is a technique of water release whereas user manipulates water molecules around their surrounding reaching up to mid range radius. With application of processes of both nature and shape manipulation they would cause water molecules to change their properties to a sticky, adhesive like nature. However such process wouldn't quite be visible by a normal eye nor would it deal any damage. The water molecules would stay around both the user and opponent in a four turns span and user won't be able to use them as to directly attack their target however everything that enters radius of the water molecules would have its speed decreased until it completely loses its momentum and collapses. The decrease in speed wouldn't affect the user themselves due to users chakra being infused within the molecules. Same would apply to jutsus user uses. The molecules would immediately converge onto entities which are in motion and which speed is above the one of the user's when this technique was activated. Additionally, the molecules in the surrounding will be able as to be mentally maneuvered by user's will in addition with hand gestures however never as to form shapes and constructs and never to be used offensively. When they attach themselves onto an entity of sorts within their range, user would be able to via mental command control movement of the said entity and even push it towards the one who initially sent it, however following elemental weaknesses and strengths. Additionally this could only be used once during duration of the technique and such would have effects on the technique itself, making it wear off quicker (duration decreases by one turn).. Within the Chronosphere, the speed of an entity moving would be decreased up to four times compared to their original speed. This would apply only to solid entities. The closer they are to the one who performed this technique the greater is reduction of speed due to the more and more molecules attaching themselves onto an entity. Although the movement of user wouldn't be affected within the Chronosphere, movement of those whose chakra signature is differing would (This would also apply to allies of the one who performed the technique due to the difference in chakra signature). Despite not being able as to use the molecules of adhesive liquid as to offend opponent directly, if they attach onto the body of them, their movement capabilities would gradually decrease. However this happens over time, as more and more molecules attach to ones body. Furthermore, user would be able as to use the molecules as to completely stop specific part of the body (joints, hand, leg etc.) they are enveloping by mentally moving molecules once during duration of this technique. This wouldn't make damage to the one within the Chronosphere, however it wouldn't allow them to perform specific movements. Keeping in mind that it would only work on people who are in motion and who's speed is greater than that of the user when this technique was first activated.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Lasts for four turns</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be used twice per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note: Can only be Taught by Akasha</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=523629"><strong>(Suiton: Shiryu Haiwo) - Water Style: Devious Dragon Spears</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Offensive</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range Short - Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage: 60</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: In order to activate Shiryu Haiwo, the user will wave a set of two hand seals (rabbit > dragon) infusing chakra into the water below the target. After doing so, either one or up to four rather large and sharp spears of spiralling water to hurl upwards in order to impale the target set by the user. These spears are large enough to even surpass a large boat in height, covering at most up to 20 meters into the air. This technique was developed to assault mainly air bone opponents, or even opponents riding their sumons in the air, sharp enough to impale large summonings (albeit, not as large as gamabunta). However, a water source is required to be located (always) in the area below the target. Thus, it's a technique mostly useful when fighting on open water where both fighters are on water, such as lakes/oceans. Although creating a water source (with another technique) on the area below the target will also work. The spears are so devious, that with constant chakra control, the user is able to make them turn in mid air and attack side ways; useful to keep pressure on the target should they move in mid air. Although, the latter requires constant chakra, so the user cannot use any other techniques when manipulating the spears.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">- Can only be used x3 per battle.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=670929"><strong>Water Release: Tear of Sadness <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> [Suiton:Namida no Hiai]</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: B</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: -</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 20</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage Points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: A tear falls from the user's eye on water, making it's volume grow to a relatively large lake.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-May be used only by Reido Kira.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=710333"><strong>(Suiton: Bochabocha Seme) Water Release: Splash Attack</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: E</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 5</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage points: N/A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user will lay down in an water source and flop around like a fish. this causes small amounts of water to splash up on any nearby opponent(s). This is often used as a taunt to anger an opponent before battle.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Requires a Water Source</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-This Jutsu can only be taught by Serpent</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=710333"><strong>(Suiton: Jinzouningen) Water Release: Prone</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: A</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short-Mid</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 30</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage points: 60</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user will make a single handseal forming a basic Dome of water around them that is able to block incoming techniques of the appropriate rank. The dome is able to be maintained so after blocking the attack, the user will form another handseal causing the water to explode outward forming small hair like needle of dense water in all directions. These Needles cannot penetrate targets of greater density.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be used twice per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Requires a 2 turn cool down</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Requires a water source</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-If maintained, the user spends another move.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be taught by Serpent</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=710333"><strong>(Suiton: Uzumaki Dri-Engai) Water Release: Dome of the Slashing Whirlpool</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: S</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Mid-Long</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 40</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage points: 80</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: The user will make 4 handseals, forming a whirlpool from under the opponent, this whirlpool will pull the opponent deep into the water and then form into a dome that will be spinning at high speed. because of the speed, the water is capable of shredding flesh. If the opponent is already under water, the Dome can be produced without the need of the whirlpool, allowing for a faster delivery of the attack.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Notes:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be used once per battle.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Requires a Water Source.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-No S-ranks or above next turn.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-This Jutsu can only be taught by Serpent</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=710333"><strong>(Suiton: Koi Kihou) Water Release: Dense Pressure</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Attack</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: Forbidden</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 50</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage points: 100</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: After the user catches their opponent in "Water Style: Water Prison" the user will make a single handseal with their free hand. this causes the pressure of the water to build as if going deep into water, this causes the trapped opponent ear drums to burst. the pressure will continue to build until the opponent is completely crushed by the Jutsu, however because the user's hand is withing the water, their hand will be crushed as well.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be used after "Water Style: Water Prison"</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be used once per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-This Jutsu can only be taught by Serpent</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'"><a href="http://narutobase.net/forums/showthread.php?t=710333"><strong>(Kinjutsu Suiton: Itami Gisei) Forbidden Water Release: Sacrificial Pain.</strong></a></span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Type: Supplementary/Attack/Defence</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Rank: Forbidden</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Range: Short</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Chakra Cost: 50</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Damage points: 90</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Description: Before or After making contact with an opponent the user will drawl water from there own body and form small thin yet dense spikes as thin as needles stick out throughout there body or designated area of the user. This will form a defensive lair of countless needles that can easily pierce into an opponent. When these needles stab into an opponent they take old keeping the opponent stuck in the connected area almost like glue, although this is causes by small barbs located at the ends of each spike. Upon the users will they can release the water outwards in a large blast that will blast back the opponent causing extreme crushing power and force sending them flying backwards. Because of the use of the users own water within his body this Jutsu causes extreme dehydration. This makes the user feel drained and dizzy as well as blurs his vision stunting his ability to see well. This will also cause the user to look slightly "aged" after use of this Jutsu.</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">Note:</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Can only be used one time per battle</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-Dehydration last for two turns</span></p> <p style="margin-left: 20px"><span style="font-family: 'Garamond'">-This Jutsu can only be taught by Serpent</span></p> </div>[/QUOTE]</p>
[QUOTE="Detective L, post: 14898830, member: 179403"] [JUSTIFY][CENTER][FONT=Garamond][SIZE=22px][COLOR=rgb(0, 0, 0)][B][I]❝ You don't know anything - you have no idea what's coming. No idea what you're capable of, what's inside you. What you know is a but a drop of [/I][/B][/COLOR][COLOR=rgb(41, 105, 176)][B][I]water[/I][/B][/COLOR][COLOR=rgb(0, 0, 0)][B][I], the truth is an ocean.❞[/I][/B] [/COLOR][/SIZE][/FONT][/CENTER][/JUSTIFY] [JUSTIFY] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=484397&p=14560251#post14560251'][B](Suiton: Mizu Yakke) Water Style: Water Cloak[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: S[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short-Mid[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 40[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage Points: N/A[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user focuses water to cloak around them, forming some shapes the user wants around them. While cloaked the user can scretch the water around them to attack, (like the kyuubi cloak) and form fists, hands, tendrils, etc.......(its like the kyuubi cloak but with water)[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Lasts for 2 turns.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Needs water source to use the jutsu.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Only useable for once per battle.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Only taught by Question[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=489857'][B](Suiton: Mizu Kabe ) - Water Style: Water Wall[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Defence[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: B[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short-Mid[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 20[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage Points: N/A[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=523685'][B](Suiton: Secchakuzai Joushou Tama) - Water Release: Adhesive Rising Spheres[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary/Offensive[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: S-Rank[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short-Long[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 40[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: 80[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user performs 3 hand seals as they send their suiton based chakra to a water source, spreading their chakra in accordance to the area size the user chooses to affect. They then control their chakra to blend with the water to form spheres of water that possess sticky, adhesive properties in a similar manner as Water Style: Starch Syrup Capture Field. Depending on the affected area's size, the spheres themselves will vary in quantity and size. If the affected area is a localized short range radius, then no water source is required and only a single sphere will erupt and it would be large enough to engulf 5 shinobis inside of it. If the affected area is a localized mid range radius, then each sphere would be as large as that of "Water Release: Gushing Water Imprisonment", enough to engulf a single shinobi (one person per sphere). Finally, if the affected area is a localized long range radius, then each sphere would only be large enough to engulf a shinobi's limb (so 6 of them fused together would be enough to entirely engulf a single shinobi). These spheres of adhesive water begin to rise from below the water source's surface. They rise up towards the sky up to mid range from the water source's surface. That is only the case for those spheres which did not get attached to nor engulfed something larger than themselves. As they rise up, the spheres gradually stick with eachother, turning into larger spheres which then becomes heavier. Once the maximum height is reached, all the adhesive liquid spheres that have overwhelmed something will compress themselves slightly, crushing whatever's inside of them as they then fall back. The localized long range affected area variant, from its beginning, will partially incapacitate targets who gets in contact with the adhesive liquid spheres because of the spheres overwhelming different parts (normally limbs) of their body. When multiple spheres overwhelm parts of the same target's body they then fuse with eachother to finally engulf the target entirely. This entire process can be hastened if the user has already engulfed their desired target or target's body part into a sphere. If that's the case, then they can immediately, by mental command, trigger the compression of said sphere(s) to damage the target(s) and end the entire jutsu instead of waiting for all the spheres to rise up to mid-range in height. The mid-range and long-range radius variants can be made in such manner that no spheres would rise beneath the user or certain allies if these are inside the affected area.[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=535675'][B]Suiton: Kikkubokushingu Mizu | Water Release: Water Kickboxing[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: A[/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Attack | Defence[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 30[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: 60[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user focuses water chakra in any part of his body which he intends to use to attack or defend from an attack (e.g. fists, palms, arms, legs, etc) and when attacking or defending, releases and molds the water to an expanded size of that body part. For example, if the user wants to punch an opponent with his/her right fist, he/she releases water from that fist, quickly shaping it into that same fist but a faster and larger size of it, dealing more damage to the opponent and leaving them soaked. If it's a kick, then the water released is molded into the shape of the user's leg but a faster and bigger size. The releasing of the water is really fast, making it seem like user is punching/kicking them out of their body. The size of the expanded water body part is the same as an Akimichi's but does not have the solid property of a normal hand since it is water. The user can punch/kick out the expanded water body parts multiple times, although not more than 3 times with one .[/FONT][/INDENT] [INDENT][FONT=Garamond]-Usable 4 times per battle and only on one particular limb at a time.[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be taught by Naizen.[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=523629&p=15662589#post15662589'][B][Suiton: Rippou Fuzen] - Water Style: Cube of Mischief[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Offensive/Attack[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: A[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short - Long[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 20[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: 40[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: This technique can only be used when the target is standing on water. The user will first wave 1 hand-seal. Doing so, will focus chakra into the water below the opponent, then the water opens up in a square shaped box below the target, making them fall in. Afterwards the user if wanted may wave 1 more handseal and cause the sides of the cube to close in on each other with tremendous strength, violently crushing the victim to a bone-breaking degree due to the pressure of the water. This technique is very versatile, for it can be as wide and as deep as the user wants, within narutoverse logic and reason; to fit the entire body or just a part, meaning the user can open it only wide enough to make 1 of the opponent's foot fall in and then crush it [ if wanted ]. This can be done wide enough to make 5 bodies lined up fall inside, and as deep as 10 meters, however, the larger the space, the more it takes to close in. Nevertheless the process in which it opens and shuts is rather fast. It can be shut just enough to prevent foot or body movement, not crushing the trapped body [part].[/FONT][/INDENT] [INDENT][FONT=Garamond]- May only be used x3 per battle.[/FONT][/INDENT] [INDENT][FONT=Garamond]- Must be taught by Loki[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=524087&p=15661620#post15661620'][B]Suiton: Pengin no Ima - Water Style: Penguin's Current[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: C[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short-Medium[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 15[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: After forming the bird hand seal, the user sends his chakra onto into the ground. This chakra forms an extremely fast current of water to be formed about a meter deep and a meter wide. Anything that enters the current has its speed tripled due to the current's extreme speed. At the end of the current is a wall of water with high viscosity chakra content, cushioning the impact of anything that hits it.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be used twice.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be taught by Penguin.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Lasts a single turn.[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=524087&p=15661620#post15661620'][B]Suiton: Pengin no Kōgeki - Water Style: Penguin's Offensive[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Offensive[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: B[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short-Long[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 20[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: 40[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: After performing the Bird hand seal, the user releases chakra one meter away from the opponent, in as many as four different spots. The chakra in the air starts gathering moisture, forming many golf ball sized penguins up to fifty count at once. The penguins themselves may be small, but are as sharp as razors. The penguins then charge/descend at the opponent as soon as they take form.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be used four times.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be taught by Penguin.[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=541440'][B]Suiton: seiryoku suijun|Water Release: Forced Plummet[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: A[/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Offensive[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short-Long[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 30[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage Points: 60[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user concentrates his chakra into any water source to make a couple of large tendrils quickly rise out and head into the air at high speeds. The liquid is composed of a very adhesive mixture and is able to stick to anything it touches. The tendrils latch on to anything airborne that the user controls them to and then brings it crashing down.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be used 4 times per battle[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be Taught by -Danzo-[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=157594&page=167&p=16141047#post16141047'][B]5.( Suiton: Dāku• u~ōtāzu ) | Water Release: The Dark Waters[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: A rank[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short – Mid range[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 30[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user starts by forming three hand seals, and then manipulating Water within reach (short to mid range). The user will then insert his chakra into the water source, and cause this Water to turn into a dark, black flammable oil. This happens quite fast, and can easily be set ablaze with any fire based jutsu. This technique can be used to change the properties of Water, within reason, basically only allowing the user to change a water source of small size into the dark flammable oil. When used in a large water source, only a small patch will be changed.[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be taught by -L-[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be used twice a fight[/FONT][/INDENT] [INDENT][FONT=Garamond]-Requires mastery of Water to be used[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=575701&p=16943944#post16943944'][B](Suiton: Yokoshimana Doroppu) - Water Style: Devious Drop[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Offensive, Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: B[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short – Mid[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 20[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user channels their suiton chakra into a water source within mid-range of them. The chakra will target the location where the opponent is standing and change the properties of the water in a 1x1x3(long x wide x deep) meter area giving them syrup and glue-like properties. This prism of water will suffocate them if they do not escape from it. They will sink at a fairly fast pace.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be used twice per battle.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be taught by Drackos[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=601117'][B](Suiton: Mizu seiun) - Water Release : Water Nebula[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: B - Rank[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short - Long[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 30[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: 60[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: After concentrating their chakra into the water and doing the hand seals: Ram → Tiger → Boar, the user creates two columns of water that appear on either side of the opponent, and rotate around each other and forms a helix in which each column closes in after the other, pushing the opponent against the column which is closing in, which pushes back against the other and so on.[/FONT][/INDENT] [INDENT][FONT=Garamond]Notes:[/FONT][/INDENT] [INDENT][FONT=Garamond]- Water source is required[/FONT][/INDENT] [INDENT][FONT=Garamond]- Can only hit a single opponent[/FONT][/INDENT] [INDENT][FONT=Garamond]- Can only be use 3 times in a battle[/FONT][/INDENT] [INDENT][FONT=Garamond]- Can only be taught by Ouacus[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=644487&p=18727190#post18727190'][B](Suiton: Hydragyrum boryūmu) - Water Release: Volumen Hydragyrum[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Offensive/Supplementary/Defensive[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: A[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short (Created in short, Mid range reach)[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 30 (-10 Chakra per turn)[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: N/A (60 if used Offensively)[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user will perform a series of three hand seals ( Ram - Horse - Tiger ) and send water-based chakra in an area around them within short-range. He will materialize sticky water, similar to the water found in (Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field, and shape into the shape of a sphere. The water created in this technique differs from most water, where it has a shiny luster and acts as a mirror rather than being completely blue or translucent. The blob of water is quite useful and has two main abilities. Firstly, the blob, if within three meters of the user, acts as a near-instantaneous defense against a wide array of attacks. It is a sentient being that can grow in size, up to twice the size of the user and immediately cover the user (transparent from the inside) in a sphere of its own body (Shape is changeable to an extent; it could be a wall, block, cube, vortex-like shape, etc). The water body would be able to defend against a multitude of attacks by using its body, and more specifically, the sticky aspects of its composition. If a physical and tangible based attack, such as earth or earth based elements, is sent out by the target, that attack would stick into the blob's body and cling to it. If an energy based is released, like Fire, or Lightning, it would simply act as a normal Water Defense. A secondary ability sacrifices the blob itself. Through a single hand seal, a multitude of tentacles can burst forth from the main body of the blob up to mid-range. It is capable of grabbing a hold of enemies around the battlefield, and either pierce them, or grasp them and pull them into the main body. If the enemy is successfully trapped within the main body, the sticky-like composition of water would make it difficult to even move. The user can choose to keep the enemy within the body as a form of torture, or use chakra to increase the density of the water, which would easily crush a normal human.[/FONT][/INDENT] [INDENT][FONT=Garamond]Notes&Restricitons:[/FONT][/INDENT] [INDENT][FONT=Garamond]Note #1 The blob can only be created three times and lasts in the battlefield for up to three turns.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note #2 The blob itself is a sentient being that can act on its own accord. It simply feeds from the users' chakra per turn to allow it to maintain the blob. Because of the constant donation of chakra, if it is not completely destroyed within one turn, then the blob would regenerate off of the users' chakra.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note #3 The blob itself is relatively slow and moves at the user's walking speed.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note #4 Can only be taught by EdwardSama[/FONT][/INDENT] [INDENT][FONT=Garamond]Note #5 The second ability is the only offensive component of this technique. The initial activation despite being near-instant is purely defensive in usage.[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=526881'][B](Suiton: Euryubiā no Chronosphere) - Water Release: Eurybia's Chronosphere[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary/Defensive[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: A[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short - Mid[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 30 (-10 per turn)[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: N/A[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: Eurybia's Chronosphere is a technique of water release whereas user manipulates water molecules around their surrounding reaching up to mid range radius. With application of processes of both nature and shape manipulation they would cause water molecules to change their properties to a sticky, adhesive like nature. However such process wouldn't quite be visible by a normal eye nor would it deal any damage. The water molecules would stay around both the user and opponent in a four turns span and user won't be able to use them as to directly attack their target however everything that enters radius of the water molecules would have its speed decreased until it completely loses its momentum and collapses. The decrease in speed wouldn't affect the user themselves due to users chakra being infused within the molecules. Same would apply to jutsus user uses. The molecules would immediately converge onto entities which are in motion and which speed is above the one of the user's when this technique was activated. Additionally, the molecules in the surrounding will be able as to be mentally maneuvered by user's will in addition with hand gestures however never as to form shapes and constructs and never to be used offensively. When they attach themselves onto an entity of sorts within their range, user would be able to via mental command control movement of the said entity and even push it towards the one who initially sent it, however following elemental weaknesses and strengths. Additionally this could only be used once during duration of the technique and such would have effects on the technique itself, making it wear off quicker (duration decreases by one turn).. Within the Chronosphere, the speed of an entity moving would be decreased up to four times compared to their original speed. This would apply only to solid entities. The closer they are to the one who performed this technique the greater is reduction of speed due to the more and more molecules attaching themselves onto an entity. Although the movement of user wouldn't be affected within the Chronosphere, movement of those whose chakra signature is differing would (This would also apply to allies of the one who performed the technique due to the difference in chakra signature). Despite not being able as to use the molecules of adhesive liquid as to offend opponent directly, if they attach onto the body of them, their movement capabilities would gradually decrease. However this happens over time, as more and more molecules attach to ones body. Furthermore, user would be able as to use the molecules as to completely stop specific part of the body (joints, hand, leg etc.) they are enveloping by mentally moving molecules once during duration of this technique. This wouldn't make damage to the one within the Chronosphere, however it wouldn't allow them to perform specific movements. Keeping in mind that it would only work on people who are in motion and who's speed is greater than that of the user when this technique was first activated.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Lasts for four turns[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be used twice per battle[/FONT][/INDENT] [INDENT][FONT=Garamond]Note: Can only be Taught by Akasha[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=523629'][B](Suiton: Shiryu Haiwo) - Water Style: Devious Dragon Spears[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Offensive[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: A[/FONT][/INDENT] [INDENT][FONT=Garamond]Range Short - Long[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra: 30[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage: 60[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: In order to activate Shiryu Haiwo, the user will wave a set of two hand seals (rabbit > dragon) infusing chakra into the water below the target. After doing so, either one or up to four rather large and sharp spears of spiralling water to hurl upwards in order to impale the target set by the user. These spears are large enough to even surpass a large boat in height, covering at most up to 20 meters into the air. This technique was developed to assault mainly air bone opponents, or even opponents riding their sumons in the air, sharp enough to impale large summonings (albeit, not as large as gamabunta). However, a water source is required to be located (always) in the area below the target. Thus, it's a technique mostly useful when fighting on open water where both fighters are on water, such as lakes/oceans. Although creating a water source (with another technique) on the area below the target will also work. The spears are so devious, that with constant chakra control, the user is able to make them turn in mid air and attack side ways; useful to keep pressure on the target should they move in mid air. Although, the latter requires constant chakra, so the user cannot use any other techniques when manipulating the spears.[/FONT][/INDENT] [INDENT][FONT=Garamond]- Can only be used x3 per battle.[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=670929'][B]Water Release: Tear of Sadness ♦ [Suiton:Namida no Hiai][/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: B[/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: -[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 20[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage Points: N/A[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: A tear falls from the user's eye on water, making it's volume grow to a relatively large lake.[/FONT][/INDENT] [INDENT][FONT=Garamond]-May be used only by Reido Kira.[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=710333'][B](Suiton: Bochabocha Seme) Water Release: Splash Attack[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: E[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 5[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage points: N/A[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user will lay down in an water source and flop around like a fish. this causes small amounts of water to splash up on any nearby opponent(s). This is often used as a taunt to anger an opponent before battle.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note:[/FONT][/INDENT] [INDENT][FONT=Garamond]-Requires a Water Source[/FONT][/INDENT] [INDENT][FONT=Garamond]-This Jutsu can only be taught by Serpent[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=710333'][B](Suiton: Jinzouningen) Water Release: Prone[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: A[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short-Mid[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 30[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage points: 60[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user will make a single handseal forming a basic Dome of water around them that is able to block incoming techniques of the appropriate rank. The dome is able to be maintained so after blocking the attack, the user will form another handseal causing the water to explode outward forming small hair like needle of dense water in all directions. These Needles cannot penetrate targets of greater density.[/FONT][/INDENT] [INDENT][FONT=Garamond]Notes:[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be used twice per battle[/FONT][/INDENT] [INDENT][FONT=Garamond]-Requires a 2 turn cool down[/FONT][/INDENT] [INDENT][FONT=Garamond]-Requires a water source[/FONT][/INDENT] [INDENT][FONT=Garamond]-If maintained, the user spends another move.[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be taught by Serpent[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=710333'][B](Suiton: Uzumaki Dri-Engai) Water Release: Dome of the Slashing Whirlpool[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: S[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Mid-Long[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 40[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage points: 80[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: The user will make 4 handseals, forming a whirlpool from under the opponent, this whirlpool will pull the opponent deep into the water and then form into a dome that will be spinning at high speed. because of the speed, the water is capable of shredding flesh. If the opponent is already under water, the Dome can be produced without the need of the whirlpool, allowing for a faster delivery of the attack.[/FONT][/INDENT] [INDENT][FONT=Garamond]Notes:[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be used once per battle.[/FONT][/INDENT] [INDENT][FONT=Garamond]-Requires a Water Source.[/FONT][/INDENT] [INDENT][FONT=Garamond]-No S-ranks or above next turn.[/FONT][/INDENT] [INDENT][FONT=Garamond]-This Jutsu can only be taught by Serpent[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=710333'][B](Suiton: Koi Kihou) Water Release: Dense Pressure[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Attack[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: Forbidden[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 50[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage points: 100[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: After the user catches their opponent in "Water Style: Water Prison" the user will make a single handseal with their free hand. this causes the pressure of the water to build as if going deep into water, this causes the trapped opponent ear drums to burst. the pressure will continue to build until the opponent is completely crushed by the Jutsu, however because the user's hand is withing the water, their hand will be crushed as well.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note:[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be used after "Water Style: Water Prison"[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be used once per battle[/FONT][/INDENT] [INDENT][FONT=Garamond]-This Jutsu can only be taught by Serpent[/FONT][/INDENT] [INDENT][/INDENT] [INDENT][FONT=Garamond][URL='http://narutobase.net/forums/showthread.php?t=710333'][B](Kinjutsu Suiton: Itami Gisei) Forbidden Water Release: Sacrificial Pain.[/B][/URL][/FONT][/INDENT] [INDENT][FONT=Garamond]Type: Supplementary/Attack/Defence[/FONT][/INDENT] [INDENT][FONT=Garamond]Rank: Forbidden[/FONT][/INDENT] [INDENT][FONT=Garamond]Range: Short[/FONT][/INDENT] [INDENT][FONT=Garamond]Chakra Cost: 50[/FONT][/INDENT] [INDENT][FONT=Garamond]Damage points: 90[/FONT][/INDENT] [INDENT][FONT=Garamond]Description: Before or After making contact with an opponent the user will drawl water from there own body and form small thin yet dense spikes as thin as needles stick out throughout there body or designated area of the user. This will form a defensive lair of countless needles that can easily pierce into an opponent. When these needles stab into an opponent they take old keeping the opponent stuck in the connected area almost like glue, although this is causes by small barbs located at the ends of each spike. Upon the users will they can release the water outwards in a large blast that will blast back the opponent causing extreme crushing power and force sending them flying backwards. Because of the use of the users own water within his body this Jutsu causes extreme dehydration. This makes the user feel drained and dizzy as well as blurs his vision stunting his ability to see well. This will also cause the user to look slightly "aged" after use of this Jutsu.[/FONT][/INDENT] [INDENT][FONT=Garamond]Note:[/FONT][/INDENT] [INDENT][FONT=Garamond]-Can only be used one time per battle[/FONT][/INDENT] [INDENT][FONT=Garamond]-Dehydration last for two turns[/FONT][/INDENT] [INDENT][FONT=Garamond]-This Jutsu can only be taught by Serpent[/FONT][/INDENT][/JUSTIFY] [/QUOTE]
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