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<p>[QUOTE="Daemon, post: 10636186, member: 27063"]</p><p><strong>Re: Daemon's Customs</strong></p><p></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><u><em><span style="font-size: 15px"><strong>Taijutsu/Kenjutsu</strong></span></em></u></span></p> <p style="text-align: center"><img src="http://i.imgur.com/Wjf5y88.jpg" data-url="http://i.imgur.com/Wjf5y88.jpg" class="bbImage " style="" alt="" title="" /></p><p>[spoiler]2.<strong>(Taijutsu:Kujiku Inpakuto)-Taijutsu: Crushing Impact</strong></p><p>Type:Attack</p><p>Rank:S</p><p>Range:Short-Mid</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description:The user grabs the opponent and body slams him or her into the ground. Then the user jumps 10 meters into the air and elbow drops the person laying on the ground. before the user reaches the 5 meter mark when he/she is falling down the user adds a massive amount of lightning chakra all around their body making them fall faster and have a harder impact when they land on their opponent.</p><p>Restrictions:</p><p>-Can only Be used 3 times per battle</p><p>-May only be used by ~Minato~</p><p>Taught to Mugen Ryukyu- <a href="http://narutobase.net/forums/showthread.php?t=347099&page=2">http://narutobase.net/forums/showthread.php?t=347099&page=2</a></p><p>Taught to Afro/Red- <a href="http://narutobase.net/forums/showthread.php?t=414656&p=13663959&viewfull=1#post13663959">http://narutobase.net/forums/showthread.php?t=414656&p=13663959&viewfull=1#post13663959</a></p><p>Taught to Broly - <a href="http://narutobase.net/forums/showthread.php?t=463001">http://narutobase.net/forums/showthread.php?t=463001</a></p><p></p><p>3. <strong>(Konmoui|Nentenkei)- Soul Menace|Twisting Punishment</strong></p><p>Type:Attack</p><p>Rank:A</p><p>Range:Short</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: the user focuses lightning chakra into their palms then the user slams his/her on the opponents chest. When it connects the user turns there palm to the right in a 90 degree angle when the opponent turns their hand it will release the massive wave of chakra into the opponent sending them flying backward.</p><p>(Can only be used twice per battle)</p><p>(Can only be taught by Daemon)</p><p></p><p>taught to zero kelvin- <a href="http://narutobase.net/forums/showthread.php?t=335182">http://narutobase.net/forums/showthread.php?t=335182</a></p><p>Taught to Mugen Ryuku- <a href="http://narutobase.net/forums/showthread.php?t=347099">http://narutobase.net/forums/showthread.php?t=347099</a></p><p>Taught to House - <a href="http://narutobase.net/forums/showthread.php?t=436513&p=13299175&viewfull=1#post13299175">http://narutobase.net/forums/showthread.php?t=436513&p=13299175&viewfull=1#post13299175</a></p><p>taught to broly - <a href="http://narutobase.net/forums/showthread.php?t=463001">http://narutobase.net/forums/showthread.php?t=463001</a></p><p>taught to - Madara Uchiha <a href="http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571">http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571</a></p><p>taught to Mudo - <a href="https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842">https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842</a></p><p></p><p>4. <strong>(Chakra Gigei|Assai Yajuu|Mikon Buta Onjun Za Raion!)- Chakra Arts|Crushing Beast|Wild Boar Tames the Lion!</strong></p><p>Type: Attack</p><p>Rank:S</p><p>Range:Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points:85</p><p>Description: the user focuses a massive amount of chakra into their palms. the user then strikes the opponent multiple times in the chest area delivering heavy impact blows taking the breath out of the opponent. He/She then hits then opponent in the chest and twists their palm releasing all the chakra that is stored up in their palms sending them flying forward. The user follows up with a strong round house kick to the opponent's gut sending them spiraling into the air.</p><p>(Can only be used once per battle)</p><p>(No Taijustu next 2 turns)</p><p>(Can only be taught by Daemon)</p><p></p><p>5. <strong>(Taijutsu|Kankoui|Fukyuu Itami)-Fighting Technique|First Act|Opening Scene</strong></p><p>Type:Attack</p><p>Rank:A</p><p>Range:Short</p><p>Chakra Cost:N/A</p><p>Damage Points:60</p><p>Description: The user upper cuts the opponent lifting him some inches into the air. Then follows up with a round house kick to the chest knocking the air out of the victim. He or She then grabs the foes legs as they fly back and slam them back and forth on the ground. Once the opponent hits the ground for the last time, the performer kicks them in the chest causing them to slide across the ground and crash into a wall.</p><p>(Can only be taught by Daemon)</p><p></p><p>Taught to- Zero Kelvin- <a href="http://narutobase.net/forums/showthread.php?t=335182">http://narutobase.net/forums/showthread.php?t=335182</a></p><p>Taught to Mugen Ryukyu- <a href="http://narutobase.net/forums/showthread.php?t=347099&page=2">http://narutobase.net/forums/showthread.php?t=347099&page=2</a></p><p>Taught to Kerrah - <a href="http://narutobase.net/forums/showthread.php?t=466329">http://narutobase.net/forums/showthread.php?t=466329</a></p><p>Taught to House - <a href="http://narutobase.net/forums/showthread.php?t=467357&p=14055955#post14055955">http://narutobase.net/forums/showthread.php?t=467357&p=14055955#post14055955</a></p><p>taught to madara uchiha <a href="http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571">http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571</a></p><p></p><p>6.<strong> (Taijutsu|Kankoui|Kyuukei)-Fighting Technique|First Act| Intermission</strong></p><p>Type:Attack</p><p>Rank:B</p><p>Range:Short</p><p>Chakra Cost:20</p><p>Damage Points:40</p><p>Description: The user focuses chakra into their legs and starts charging at the opponent. The performer grabs the arm of the opponent and uses their right knee to slam into the elbow breaking the arm of the unlucky sparring partner. Then the user uses his/her right hand to slam the face of the opponent in the ground.</p><p>(Can only be taught by Daemon)</p><p></p><p>Taught to Zero Kelvin - <a href="http://narutobase.net/forums/showthread.php?t=335182">http://narutobase.net/forums/showthread.php?t=335182</a></p><p>Taught to Mugen Ryukyu- <a href="http://narutobase.net/forums/showthread.php?t=347099&page=2">http://narutobase.net/forums/showthread.php?t=347099&page=2</a></p><p>Taught to Kerrah- <a href="http://narutobase.net/forums/showthread.php?t=466329">http://narutobase.net/forums/showthread.php?t=466329</a></p><p>Taught to House -http://narutobase.net/forums/showthread.php?t=467357&p=14055955#post14055955http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571</p><p>Taught to madara uchiha <a href="http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571">http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571</a></p><p></p><p>7. <strong>(Taijutsu|Kankoui|Kishou Zecchou)-Fighting Technique|First Act|Rising Climax</strong></p><p>Type:Attack</p><p>Rank:S</p><p>Range:Short</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description: After the intermission is performed, the user grabs the opponent by the collar and tosses him or her into the air. He pivots his foot and charges chakra into his elbow. As the opponent falls, He/She lands directly on the users elbow breaking in their rib cage and puncturing the lungs. He quickly turns and grabs the opponent in the neck and drives them into the ground cracking the surface of the terrain. As he holds on to the neck, he begins to run which in return dragging the opponent through the ground then slamming them into a wall.</p><p>(Can only be taught by Daemon)</p><p>(can only be used after Fighting Technique|First Act| Intermission is performed.)</p><p>(Can only be used once per battle).</p><p></p><p>8. <strong>(Taijutsu|Kankoui|Doramatikku Shuukyoku)-Fighting Technique|First Act|Dramatic Finale</strong></p><p>Type:Attack</p><p>Rank:S</p><p>Range:Short</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description: After the climax is performed, He then clenches his fingers giving him a firm grip of the opponents body. He lifts the opponent off their feet and throws them in the air. He jumps after them and puts the opponent in a full nelson and crashing him into the ground face first. Maintaining the full nelson. He lifts him up again and throws him forward. Chakra then surges through the body of the user increasing his speed for this move only(he moves about as fast as Gai without his weights.) He then catches up to the opponent and punches them in the face hitting them into the side of a wall. He then begins to charge full speed and ram his shoulder into the mid section of the enemy killing them on impact.</p><p>(Can only be taught by Daemon)</p><p>(can only be used after Fighting Technique|First Act|Rising Climax is performed.)</p><p>(Can only be used once per battle).</p><p></p><p>9. <strong>(Nousatsu Kenjutsu|Vorutekkusu)- Enchanted Sword Technique|Vortex</strong></p><p>Type:Attack</p><p>Rank:A</p><p>Range:Short-Mid</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: The user focuses chakra into the tip of their blade(s). The user the begins to spin in a counterclockwise direction and they hold their sword(s) outward. The user then releases the chakra sending a burst from the tip of the sword capable of slicing clean through a boulder.</p><p>(Can only be used three times per battle)</p><p>(Can only be taught by Daemon)</p><p></p><p>Taught to mugen Ryukyu- <a href="http://narutobase.net/forums/showthread.php?t=347099&page=2">http://narutobase.net/forums/showthread.php?t=347099&page=2</a></p><p>taught to ishiro- <a href="http://narutobase.net/forums/showthread.php?t=467282">http://narutobase.net/forums/showthread.php?t=467282</a></p><p>taught to AJ: <a href="http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083">http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083</a></p><p>Taught to Mudo: <a href="https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842">https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842</a></p><p>10.<strong> (Nousatsu Kenjutsu|Bāsaku)- Enchanted Sword Technique|Berserk</strong></p><p>Type:Supplementary</p><p>Rank:S</p><p>Range:Short-Mid</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description: the user focuses a very massive chakra into their blade(s) then release a 9 hit combo on the opponent that comprises of a series of slices focusing on the torso and rib cage. This move can be done without adding chakra to the blades but the chakra gives it more effective damage</p><p>(Can only be used three times per battle)</p><p>(Can only be taught by Daemon)</p><p>Taught to Zero Kelvin- <a href="http://narutobase.net/forums/showthread.php?t=335182">http://narutobase.net/forums/showthread.php?t=335182</a></p><p>taught to AJ: <a href="http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083">http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083</a></p><p></p><p>Taught to Mudo: <a href="https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842">https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842</a></p><p></p><p>11. <strong>(Nousatsu Kenjutsu|Rasuto Arukanamu)- Enchanted Sword Technique|Last Arcanum</strong></p><p>Type:Attack</p><p>Rank:B</p><p>Range:Short-Mid</p><p>Chakra Cost:20</p><p>Damage Points:40</p><p>Description: The focuses a massive amount of chakra into their blades then they deliver A series off three slashes to the opponents body. The strikes cannot cause any instant death injuries but it can leave deep cuts in the opponents skin. (series of Strikes: 1 Horizontally across the waste,1 Diagonally across the chest,and 1 Vertically down the chest.)</p><p>(Can only be used three times per battle)</p><p>(Can only be taught by Daemon)</p><p>taught to AJ: <a href="http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083">http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083</a></p><p></p><p>taught to Mudo: <a href="https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842">https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842</a></p><p></p><p>16.<strong>(Yuukai Hi Kobushi) Intertwined Flame Fist</strong></p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points:80</p><p>Description: The user focuses fire chakra into his/her hand and builds is up over time. The user then breathes in deeply while winding back his/her fist. A strong punch is delivered into the air in front of them. Using precise timing the user releases 2 large streams of fire. Using their chakra control. They manipulate the fire stream to spiral around each other and once they are about to hit the enemy both of the streams of fire conjoin into only large blast in the shape of a first that completely incinerates the enemy. After this taijutsu technique is complete, the user's first is left steaming and smoking from its power and thus cannot use they hand for the rest of the turn.</p><p>Restrictions:</p><p>- can be taught by Daemon</p><p>- can only be used 2 times per battle.</p><p>- No fire elemental taijutsu can be used in the same turn.</p><p>- Look of the technique:</p><p>[spoiler]<img src="http://25.media.tumblr.com/8d5793712b52097efc14d2cd3f519c05/tumblr_mj8ikuaQQu1rqi09ro6_250.gif" data-url="http://25.media.tumblr.com/8d5793712b52097efc14d2cd3f519c05/tumblr_mj8ikuaQQu1rqi09ro6_250.gif" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p></p><p>Taught to</p><p>Madara Uchiha- <a href="http://narutobase.net/forums/showthread.php?t=369761">http://narutobase.net/forums/showthread.php?t=369761</a></p><p>Mugen Ryukyu- <a href="http://narutobase.net/forums/showthread.php?t=347099&page=2">http://narutobase.net/forums/showthread.php?t=347099&page=2</a></p><p>Priest - <a href="http://narutobase.net/forums/showthread.php?t=577190&p=17005825#post17005825">http://narutobase.net/forums/showthread.php?t=577190&p=17005825#post17005825</a></p><p>Kerrah - <a href="http://narutobase.net/forums/showthread.php?t=627895&p=18358117#post18358117">http://narutobase.net/forums/showthread.php?t=627895&p=18358117#post18358117</a> Selendrile - <a href="http://narutobase.net/forums/showthread.php?t=665542&p=19238239#post19238239">http://narutobase.net/forums/showthread.php?t=665542&p=19238239#post19238239</a></p><p></p><p><strong>The Adrenaline Rush (Kōfun Jōtai)</strong></p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: Self</p><p>Chakra cost: 40 (20 every turn)</p><p>Damage points: N/A</p><p>Description: To activate this technique, the user must focus chakra into the disaster centers in the brain, to forcefully activate the state known as adrenaline rush. The disaster centers in the users brain will react to the chakra as if it was a real disaster situation, the centers will therefore immediately jumpstart the user’s body. The disaster center sends a message to the glands just above the user’s kidneys, to release a great amount of adrenaline into the user’s body. The adrenaline will boost the user’s heart rate and his blood flow. The adrenaline also signals the user’s liver to flood the body with glucose blood sugar for fuel. But what really makes the users body reach its limit is instant energy, which is released along with the glucose and the adrenaline. Instant energy, (ATP or Adenosine triphosphate) is energy stored in all muscles, which is released in a crisis situation to boost the user’s body. All these biochemical reactions happen extremely fast, it takes less than a second for the users body to fully unleash the effects of the technique. These reactions causes the users body to peak and reach it’s absolute limit for a short amount of time, but since the effects are chakra caused, and since the user during this technique continuously floods his veins with chakra, the effects lasts longer. The effects are:</p><p>Heightened senses: Stronger sense of smell, hearing and thought processing.</p><p>Pain reduction: All feelings of pain and numbness are almost nullified.</p><p>Faster reaction time: This doesn’t make the user faster generally.</p><p>Superhuman strength: Adrenaline rush causes the body to peak in performance, a big adrenaline rush can give a regular mother the strength to lift a car easily, it is estimated that a full adrenaline rush gives a boost of strength which equals 400%</p><p>Notes:</p><p>• Lasts for 5 turns.</p><p>• The user cannot use any elemental ninjutsu while this is active.</p><p>• The user cannot use any Genjutsu or clones of any kind when this is active.</p><p>• Because of the energy burn the user cannot use A-ranked or above technique for 1 turn after this technique ends, and he cannot use any S-ranked or above for 2 turns after this technique ends.</p><p>• Because of the strain this technique puts on the user, he cannot use any Genjutsu for next 5 turns.</p><p>• No summoning while this is active.</p><p>• Can only be used Once per match.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=335182">Learned Here</a></p><p></p><p></p><p><strong>Tatsumaki Zankuukyaku|Hurricane Scythe Kick</strong></p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user jumps and, while in the air, rotates his or her legs, causing himself to spin in circles, kicking the opponent 3 times with rapid succession. The power behind the strikes increase with each spin, due to the user's momentum increasing. This attack can also be used against a standing target or while already in the air.</p><p></p><p><strong>Hyakkishu Hyakki Gojin|Hundred Devil Attacks</strong></p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: N/A</p><p>Damage Cost: 40</p><p>Description: The user jumps, and at the peak of his jump, suddenly extends his leg out, kicking the enemy in the face with great force, sending them flying backwards. The user can also use this attack to strike the enemy's legs/feet, knocking them off balance and causing them to crash into the ground.</p><p></p><p>17. <strong>(Fenikkusu Handou ) - Phoenix Kick</strong></p><p>Rank: A</p><p>Type:Attack</p><p>Range:Short</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: The user focuses chakra into their leg. The goes for a low kick towards the opponent. But instead of going for a hit, they let their foot hit the ground. The shockwave of the kick hitting the ground is transferred into the ground by the chakra. The user then releases the chakra into the ground underneath the user. Suddenly the chakra shoots up out the ground as a vortex that hit the opponent violently causing severe damage.</p><p>- Can only be taught by Daemon</p><p>[spoiler]<img src="http://images3.wikia.nocookie.net/__cb20130224185458/godofhighschool/images/thumb/c/c8/2/388px-2.jpeg" data-url="http://images3.wikia.nocookie.net/__cb20130224185458/godofhighschool/images/thumb/c/c8/2/388px-2.jpeg" class="bbImage " style="" alt="" title="" />[/img]</p><p>[/spoiler]</p><p></p><p>taught to scaze: <a href="http://narutobase.net/forums/showthread.php?t=442807">http://narutobase.net/forums/showthread.php?t=442807</a> , Lili Chwan, Loki, Vayne</p><p></p><p>20. (Ichi Chakra Ken Kata:Butou Ken Gengetsu)-One Chakra Sword Style: Dancing Blades of the Crescent Moon</p><p>Type:attack</p><p>Rank:A</p><p>Range:Short-Mid</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: the user takes out his blade(s) and focuses chakra into it. The chakra put into the sword increases the reach and damage of the sword. He/She then dashes towards the opponent and delivers a 8 slash strike to the opponents torso going right through their chest.</p><p>(Only Daemon can use this technique)</p><p>(can only be used twice per battle)</p><p></p><p>21.(Oni-Ken Gigei|Keiri Setsudanki)- Demonic Sword Art|Executioner's Guillotine</p><p>Type: Attack</p><p>Rank:A</p><p>Range:Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points:60</p><p>Description: The user focuses wind chakra into their sword. The the user throws their sword so i can move like a buzzsaw through the air. He/She then makes a hand sign releasing the wind chakra out of it while its spinning to create a wind/sword buzzsaw like attack.</p><p>(Can only be used three times per battle)</p><p>(Can only be taught by Daemon)</p><p></p><p>[strike]22.(Satsugigei|Nai Inpakuto)-Butcher Arts: Deadly Impact</p><p>Type:Attack</p><p>Rank:S</p><p>Range:Short-Mid</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description: The user delivers 7 slashes to the opponents body: One horizontal Slash to the torso, one Diagonal Slash(Right Shoulder to left thigh),Another Diagonal Slash(Left shoulder to right thigh),A vertical Slash (top to bottom),Another Vertical Slash(Bottom to Top), A Sword Thrust(to the gut). then the user focuses chakra into the blade making it denser and heavier so i can deliver a big impact. Finally theu user delivers a horizontal slash with the back of their blade to send the opponent flying back.</p><p>(Must have Zabuza's Sword)</p><p>(Usable only 2 times per battle)</p><p>(Can only be taught by Daemon)[/strike]</p><p></p><p>23.(Satsugigei|Fuu No Za Satsu )-Butcher Arts: Way of the Butcher</p><p>Type:Attack</p><p>Rank:B</p><p>Range:Short-Mid</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description: The user focuses a large amount of chakra into their blade. then then user delivers a horizontal slsh to the opponents gut cutting right through the opponent and spliting Him/her in half.</p><p>(Usable only 2 times per battle)</p><p>(Must have Zabuza's Sword)</p><p>(Can only be taught by Daemon)</p><p></p><p>Hakke Magenken: Primera no Kata | Eight Trigrams Demonic Illusion Fist: First Form</p><p></p><p>Hakke Magenken: Primera no Kata | Eight Trigrams Demonic Illusion Fist: First Form</p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short/Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user forms a circle with one of his hands, which will place the target in a Genjutsu where time will seem to slow down as the hand moves, to finally stop completely when the circle is complete. As time seems to become slower and slower, the target will gradually become unable to move his body, to finally become totally paralyzed as the circle becomes complete. It's important to notice that the opponent as the time to react accordingly as he notice the effect taking place. As the target gets captured in the Genjutsu, the user will appear in front of the target and place his hand in front of the targets eyes, which will place him in another Genjutsu where the target feels the users presence behind him. As the target gets captured in the second Genjutsu, the user gathers chakra in two fingers and thrusts them into the targets eyes with great force.</p><p>-Both illusions are C-ranked in strength.</p><p>-Can only be used 2 times per battle.</p><p>-Can only be taught by Zero Kelvin</p><p></p><p></p><p>Hakke Magenken: Segunda no Kata | Eight Trigrams Demonic Illusion Fist: Second Form</p><p></p><p>Hakke Magenken: Segunda no Kata | Eight Trigrams Demonic Illusion Fist: Second Form</p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short/Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user focuses wind chakra into his hands or weapon and gestures towards the target. The gesture places the target in a Genjutsu, where the target sees the user dashing towards him while performing several slashing motions with his hands or weapon, which causes several small blades of wind to seemingly shoot out from his hands or weapons and race towards the target. In reality, the user simply focuses chakra into their feet and vanishes in a blur of speed, after which he appears right in front of the target and stabs his weapon or hand into the targets abdomen. The stab is usually aimed at vital organs.</p><p>-The illusion is C-ranked in strength.</p><p>-Can only be used 2 times per battle.</p><p>-Can only be taught by Zero Kelvin</p><p>[MEDIA=youtube]ty02JFvT5bw[/MEDIA]</p><p>1:12 – 1:22</p><p></p><p></p><p>Hakke Magenken: Tercera no Kata | Eight Trigrams Demonic Illusion Fist: Third Form</p><p></p><p>Hakke Magenken: Tercera no Kata | Eight Trigrams Demonic Illusion Fist: Third Form</p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short/Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user performs a simple hand gesture, which immediately places the target in a Genjutsu, where he will feel nothing but absolute terror, fear and dread. First, the target will see the users hand begin to glow ominously, after which, the users body will disappear into a complete darkness and only his two hands will remain visible. The users two hands will immediately seem to form a box with the thumb, index and middle finger of each hand and as soon as the box is complete a glowing red eye will appear in the middle of the box and quickly begin to multiply. The target will feel as if thousands of glowing red eyes are racing past him with high speed. The only feelings the target will be able to feel is fear, paranoia, sadness and hopelessness. In reality, the user simply focuses chakra into his feet and earth chakra into his hands. The user will then disappears in a blur of speed; he quickly reappears behind the enemy and delivers a devastating dual palm thrust to his spine.</p><p>-The illusion is B-ranked.</p><p>-Can only be used 3 times per match.</p><p>-No S-ranked or above illusionary techniques during the next turn.</p><p>-Can only be taught by Zero Kelvin.</p><p>[MEDIA=youtube]8-0DH7DLMVs[/MEDIA]</p><p>2:21 – 2:34</p><p></p><p></p><p>Hakke Magenken: Cuatro no Kata | Eight Trigrams Demonic Illusion Fist: Fourth Form</p><p></p><p>Hakke Magenken: Cuatro no Kata | Eight Trigrams Demonic Illusion Fist: Fourth Form</p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short/Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user focuses wind chakra into his hands or into a weapon, this will causes the wind chakra to extend itself from the chosen object and thereby increase its range. The extended wind chakra is invisible to the naked eye. As the user focuses wind chakra, he performs a simple gesture with his hand or holds eye contact with the target, either one of these will cause the opponent to be trapped in a Genjutsu. Inside the Genjutsu, the target will see the user disappear in a blur of speed and feel his presence behind him a moment later, the feeling of having the user behind him will be extremely realistic and include both the smell, the sense of danger, etc. The second the target becomes captured in the Genjutsu, the user will dash towards him with incredible speed and perform two incredibly fast slashes with his weapon or hands. This technique is based on Asuma Sarutobi’s Hien (Flying Swallow)</p><p>-The illusion is C-ranked.</p><p>-Can only be used 3 times per battle.</p><p>-Can only be taught by Zero Kelvin</p><p>[MEDIA=youtube]6-_6ZAkwLYw[/MEDIA]</p><p>5:40 – 5:47</p><p></p><p>Hakke Magenken: Quinto no Kata | Eight Trigrams Demonic Illusion Fist: Fifth Form</p><p></p><p>Hakke Magenken: Quinto no Kata | Eight Trigrams Demonic Illusion Fist: Fifth Form</p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short/Mid</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user gathers a large amount of earth chakra in his hands and forms a pair of thick gloves made of very compressed and extremely durable minerals. The user gains eye contact with the target or performs a gesture; either method works and places the target in a Genjutsu. Inside the Genjutsu, the target will see the user jump into the air, where he lifts his arms above his head and uses the momentum he gains from his fall to deliver a devastating punch. The illusion will feel completely real, so if the punch makes contact, the target will feel the massive power of the punch as he will feel his bones break, but he will receive no actual damage from the illusion. In reality, the user simply disappears in a blur of speed and reappears close to the target, where the user will deliver an uncountable number of incredibly fast punches. The user will increase the speed of his punches, by using his long experience with Taijutsu and knowledge of his own body, to release the ATP stored in the users’ muscles and to release a dose of adrenaline from the glands just above the kidneys.</p><p>-The illusion is B-ranked.</p><p>-Can only be used 2 times per battle.</p><p>-No A-rank or above illusionary techniques during the next two turns.</p><p>-No S-rank Taijutsu during the next turn.</p><p>-Can only be taught by Zero Kelvin</p><p>[MEDIA=youtube]cAuWP3PRk4w[/MEDIA]</p><p>0:47 – 1:03</p><p></p><p><strong>Atsui-Appu: Warm-up</strong></p><p>Rank: N/A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra: N/A</p><p>Damage: (Taijutsu +10)(Ninjutsu +5)</p><p>Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.</p><p>Note: Can only be taught by Axle</p><p>Note: lasts 5 turns</p><p>Note: can only be used once per battle</p><p>Note: must be done at beginning of battle</p><p></p><p></p><p><strong>Kyōkiken | Madness Fist</strong></p><p>Rank: B</p><p>Type: Offensive/Supplementary/Defensive</p><p>Range: N/A</p><p>Chakra cost: N/A</p><p>Damage points: N/A</p><p>Description: Kyōkiken is a Taijutsu style, based loosely on the principles of Drunken Fist. To enter the Kyōkiken-state, the user must either be insane, or have many experiences with insane beings to draw upon for guidance. Where Drunken Fist revolves around relaxed and fluid movements, the Kyōkiken is the exact opposite. While in the Kyōkiken-state, the user will constantly tense up and seemingly spasm uncontrollably, but like the Drunken Fist, every movement in the Kyōkiken has a purpose. The seemingly heaving and rattling breaths of the user will make it easier for him/her to find a rhythm and flow in their attack and defense. The constant tensions and incoherent rambling of the user will serve to distract the target. Seemingly harmless and slow movements will change their trajectory and speed up considerably. Generally, the user will seem slow and menacing to the target, but the slow and rigid movements can turn into deadly and decapitating strikes with a single, convulsive motion.</p><p></p><p></p><p><strong>Tekken | Iron Fist</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Self</p><p>Chakra cost: 40</p><p>Damage points: +10 to Taijutsu that involves using ones hands</p><p>Description: After spending years training in Taijutsu, the user has developed a way to push his fists to their maximum capability. By continuously having exposed his hands to extreme environments, (like training punches in hot coals and practicing hand movement in ice water) the users has made his hands incredibly strong. The user focuses chakra into his fists and uses it to amplify the effects of his training, with this the users hands will be close to indestructible, no amount of force or temperature will affect the user’s hands, only extreme amounts of continuously applied incredible damage will damage them. This technique doesn’t make the user stronger in general; it just allows him to deal with attacks more freely since he won’t have to think about his hands.</p><p></p><p>(Su-pa Handou)- Super Kick</p><p>Type: Offensive</p><p>Rank: B rank</p><p>Range: Short</p><p>Chakra: N/A</p><p>Damage: 40</p><p>Description: The user will stand next to his opponent and extend his dominate leg up at the targets chin. He will kick the target right under the chin targeting the jaw. The force of hitting the target there will cause vibrations to go throughout his head. (try biting your teeth together really fast, you'll feel a little vibration, now imagine with a kick) When done correctly, the vibration would cause the user to suffer vibrational damage through the skull. This could lead to disorientation, causing the target to stagger a bit, leaving him slightly dizzy and stumbling backwards for a few moments.</p><p></p><p>Note: Can only be taught by Better/Gin Ichimaru</p><p>Note: Can only be used 5 times</p><p></p><p>(Kōuki Nehan Ashige) – Final Nirvana Kick</p><p>Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: Initiated by an upward spin kick with either leg, the user performs the high kick forward. At which point flames are release through the foot as a large blade of fire (several meters high) that grows up to 6 feet infront of the user. The blade is thin however concentrated with flaming power, capable of cutting through a target while burning through the wound as it slashes. After initiating the attack, the user appears to be surrounded by a small ring of fire that forms around them while the main blade of fire attacks/defends (ring has no rank, simply keeps foes from approaching carelessly). It is strong enough to counter elemental techniques following Fire's strength and weakness.</p><p></p><p>- Can be used thrice per battle, two turn(s) between uses.</p><p>- No fire elemental taijutsu can be used in the same turn.</p><p><a href="http://narutobase.net/forums/showthread.php?t=642357&p=18673976#post18673976">http://narutobase.net/forums/showthread.php?t=642357&p=18673976#post18673976</a></p><p></p><p>(Kumo-Ryū Nenshou Raishuu)- Cloud Style Burning Attack</p><p>Type: Offensive</p><p>Rank: A rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user focus chakra onto their feet and dashes towards the user with their sword in hand. Once they reach their target, the user takes their sword and slash their target multiple ways up to the user 7 times. These much stronger slices will chop up the target up to 7 pieces. Following up the user takes his other hand and focuses a ton of destructive raiton chakra into his hand and releases it at the pieces destroying the remains of their target (Like Lightning Release: Depth Charge).</p><p>Note:Number of slices depend on the user, maximum is 7.</p><p>Note: This technique can only be used 4 times.</p><p>Note: Can only taught by Better</p><p></p><p>(Kumo-Ryū Kensei Doumeihigyou) - Cloud Style Feint Attack</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Short to Mid</p><p>Chakra: 30</p><p>Damage: N/A (-60 damage if not broken due to mental strain)</p><p>Description: The user takes his sword out and immediately a Genjutsu is casted. When the user takes his sword out of the scabbard it makes a loud screech. The sound can be long or short, depends on how fast the user takes the sword out of the scabbard. Taking out the sword initiates the Genjutsu. Inside the genjutsu, target suddenly sees the user walk right by him. The user takes his blade and its scabbard and puts the sword back inside slowly. Once the sword is fully put inside its scabbard the target is then cut through his whole body and spills blood everywhere, dying in the illusion. In reality, the target is open to being cut down as he can't see whats really going on.</p><p>- Target isn't paralyzed. Attacking the target in the illusion walking behind them ends the Gen.</p><p>- Can be only used 3 times.</p><p>- Can only be taught by Better</p><p></p><p>[strike](Kumo-Ryū Fuuinjutsu: Niruida Kodawari) - Cloud Style Sealing Arts: Double Touble</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will write a simple seal on their non dominant hand and will speed at their opponent and with their sword in the other hand. They will strike their opponent, when the opponent blocks the attack with their own blade or dodges the user releases chakra into a seal written on his palm of his free hand and summons another sword. The user then with this new sword quickly strike the occupied opponent. When using this, the sword will always be summoned to where you put your seal on your hand. Not anywhere else they like.</p><p>-Requires Fuuinjutsu</p><p>-Can be used 3 times per battle</p><p>-Can only be taught by Better[/strike]</p><p></p><p>both learned- <a href="http://narutobase.net/forums/showthread.php?t=505178&p=16576874#post16576874">http://narutobase.net/forums/showthread.php?t=505178&p=16576874#post16576874</a></p><p></p><p></p><p>(Bushidō: Saisho no Seijū: Yi no Shuiro Fenikkusu) - Way of the Warrior: First Holy Beast: Vermilion Phoenix of Yi</p><p>Rank: S</p><p>Type: Supplementary, Defensive</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: The Vermilion Phoenix is the first and supreme Holy Beast, said to manifest itself to worthy Samurai who have learned to harness the power of the three lesser beasts beforehand. Despite its alleged superiority, the type of role the Phoenix plays is that of a support-based one; additionally, unlike the other series of techniques, this is not initiated through any form of Iaidō or Samurai Saber technique. It is activated by exuding one's chakra along the entirety of the body, causing the Phoenix (wings, upper torso and head) to manifest itself from the back of the Samurai. Its total wingspan stretches up to three meters, granting the Samurai the ability of flight, along with increasing the damage of all other Holy Beast techniques by twenty during the turns in which this is active; it can additionally fortify the strength of all defensive-based Holy Beast techniques by one rank. The Samurai can further manipulate the Phoenix at will to shield them from simple projectile-based weapons or techniques; though it should be noted that because this technique is not created through the Samurai Saber, the Phoenix does not interact neutrally with the five basic elements, instead, it is weak to any of them similar to normal raw chakra. Staying true to the legends of the Phoenix being reborn from its "ashes", if it is prematurely destroyed, it can be reactivated on the following turn for half the initial chakra cost, although if this is done, it only remains active for that same turn before disappearing. Activation of the Phoenix costs a move slot but occurs instantaneously for time-frame purposes.</p><p>Restrictions:</p><p>Note: Can only be used once per battle.</p><p>Note: Can only be used by Samurai biographies.</p><p>Note: Lasts for three turns, after which the Samurai will be unable to use any A-rank and above Samurai-Saber based techniques for the following turn. If the Phoenix is reborn after being destroyed and ends on the same turn, this same restriction applies.</p><p></p><p>(Bushidō: Daini no Seijū: Echigo no Konpeki Tsuin Ryū) - Way of the Warrior: Second Holy Beast: Azure Twin Dragon of Echigo</p><p>Hide</p><p>Rank: S</p><p>Type: Defensive, Offensive</p><p>Range: Short - Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: A maneuver which employs the concept of Zettai Tōroku, or Absolute Inscription, along with the Samurai Saber technique using short-swords. The Samurai will begin by activating the Samurai Saber technique within both weapons (if not already activated prior), before they unsheathe both of the blades using the Art of Iaidō, utilizing shape manipulation to form the chakra coursing through the blades into the shape of semi-tangible dragons, one dragon head stemming from each of the two individual blades. From here, there are two ways in which this technique can be applied; in a defensive manner, using the concept of Absolute Inscription to slash all around oneself, as the dragons violently circle the immediate vicinity all around in an effort to protect its master. Not only is this capable of defending against physical based attacks, but energy based ones as well. This is possible due to the speed in which the Samurai has unsheathed and slashed around them self with Iaidō, creating compressed waves of wind that push away at all forms of attacks (this is not wind release -- an example of the concept of using speed and strength to achieve this particular affect can be seen in the Leaf Dragon God technique). In an offensive manner, the Samurai can control the dragons completely with blade movements in order to make them bite into their target(s) or defend from attacks that aren't in their immediate short range. The dragons are individually equivalent to A-rank in strength, combining as an S rank technique only when used together to defend from attacks or when attacking simultaneously with both dragon constructs.</p><p>Restrictions:</p><p>Note: Can only be used by Samurai biographies.</p><p>Note: Can only be used twice per battle.</p><p>Note: As with all forms of Iaidō, this requires that both short-swords be sheathed prior to initiating the technique.</p><p>Note: Because the dragon constructs are formed from the Samurai Saber technique, the user is capable of sustaining its form continuously for only one turn following the initial activation of this technique as long as they fuel chakra into the blades (20 chakra for the following turn), or until the dragons have been destroyed.</p><p></p><p>(Bushidō: Dai San Seijū: Kai no Byakko) - Way of the Warrior: Third Holy Beast: White Tiger of Kai</p><p>Hide</p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Mid-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Kai no Byakko combines the concept of Iai Beheading with the Samurai Saber; it is part of a series of fabled samurai techniques based on the Four Holy Beasts. The user will activate the Samurai Saber technique (if not already activated prior) while simultaneously unsheathing it using Iaidō, gripping the sword with both hands as they swing it downward, releasing a torrent of chakra that takes the form of a massive tiger (slightly smaller than the Greater Stone Golem); the speed of the release is such that the tiger travels forward in the direction of the slash at the rate of a destructive sound release technique/slightly quicker than a wind release technique. The tiger crashes down onto the ground as it reaches the target, swiping its paw in a downward motion to cleave the opponent's head open and crush them. An alternate movement involves drawing the blade with Iaidō and pointing it directly in front with both hands in a forward thrusting motion, causing the tiger to materialize on the ground and sprint forward. The former maneuver is essentially used to contest against attacks that come from the sky or to drop down on the opponent, while the latter is used against incoming attacks that travel at ground level. From here, the Samurai can control the tiger's movements through their blade; these movements consist of moving the tiger to chase after its prey or swiping and biting into them. This technique is unique in that it cannot be used if the target is short range from the Samurai due to the sheer size of the tiger construct.</p><p>Restrictions:</p><p>Note: Can only be used by Samurai biographies.</p><p>Note: Can only be used twice per battle.</p><p>Note: Because the tiger is formed from the Samurai Saber, the user is capable of sustaining its form continuously for one turn following the initial activation of this technique as long as they fuel chakra into their blade (20 chakra for the following turn), or until the tiger has been destroyed.</p><p>Note: For the alternate movement that creates the tiger at ground level; the same restriction of distance applies, meaning that it doesn't materialize into the construct until the torrent of chakra reaches five or more meters away from the Samurai.</p><p></p><p>(Bushidō: Dai Shi Seijū: Genbu no Kurogame) - Way of the Warrior: Fourth Holy Beast: Black Tortoise of Genbu</p><p>Hide</p><p>Rank: S</p><p>Type: Defensive</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: The Kurogame of Genbu is another renown Samurai technique, and the fourth Holy Beast. Similar to its counterpart techniques, this utilizes the concept of the Samurai Saber and Iaidō to create a construct that provides a near absolute defense. After evoking the Samurai Saber technique (if not activated prior) the user will unsheathe their blade using Iaidō, performing a 360 degree horizontal slash while simultaneously releasing chakra, which in turn forms a construct that takes the form of a tortoise encompassing the immediate vicinity of the Samurai. The size of the tortoise doesn't exceed past short range, and varies in height such that its user can stand within it comfortably regardless of their own height. Immediately following the rotational slash, the Samurai pierces the earth below them with their blade, completing the technique. The result is a defense that completely encases the Samurai in a "dome" of chakra; the earth below is also covered by the tortoise, protecting them from attacks that may come from directly underneath. Additionally, the density of the chakra in which the tortoise is formed from causes the opponent to completely lose sight of the Samurai from within the dome, preventing any genjutsu that requires visual contact from going through; this is a double-edged sword however, since the Samurai will also be unable to see their opponent while inside. Due to the speed in which this technique is released through Iaidō, the entire construct forms at a moment's notice.</p><p>Restrictions:</p><p>Note: Can only be used twice per battle.</p><p>Note: Can only be used by Samurai biographies.</p><p>Note: The amount of damage this technique can take is equivalent to its rank.</p><p></p><p>All Way of Warrior Holy Beast techs taught - <a href="https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842">https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842</a></p><p>[/spoiler]</p><p></p><p></p><p></p><p style="text-align: center"><u><strong>Eight Inner Gates </strong></u></p><p></p><p><strong>(Kokuryuu no Houkou) - Roar of the Black Dragon</strong></p><p>[spoiler]Rank: A</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra Cost: N/A</p><p>Damage: 60</p><p>Description: The user, having at least the 3rd gate, The Gate of Life, open, darts forward towards his opponent. The motion itself is in a leaping fashion, with the user's less dominant leg in front. As the user's in the motion of doing so, their more dominant leg trails behind, scraping across the Earth, being met with both traction and air resistance; however that is the powerhouse behind this attack. The pressure of wind is built up and contained within the users dominant leg, and it will appear as a black aura cascading the entire leg. With a simple halt in motion, the user will place their forward leg on the ground whilst, the motion causes their other leg to ''shoot'' upwards from the ground and strike into the desired area of the target, upon impact with the opponent a simple shock wave is generated which takes the form of a dragon head, crushing the opponent and sending them flying away.</p><p>~Can only be used twice per battle</p><p>~No techniques above that of S-rank in the same turn.</p><p>~Damage dealt by this technique increases with the number of gates opened, starting with 60 for 3rd gate (gaining no boost) and increasing with the boosts given by each additional gate.</p><p>[spoiler]<img src="http://vignette1.wikia.nocookie.net/godofhighschool/images/6/66/Blue_Dragon%27s_Kick.jpg/revision/latest?cb=20120620015513" data-url="http://vignette1.wikia.nocookie.net/godofhighschool/images/6/66/Blue_Dragon%27s_Kick.jpg/revision/latest?cb=20120620015513" class="bbImage " style="" alt="" title="" />[/spoiler] [/spoiler]</p><p></p><p>Kaguya</p><p></p><p>[spoiler]C-Rank</p><p></p><p>(Hone Senbon Rendan)- Bone Needle Barrage</p><p>• Rank: C</p><p>• Type: Attack</p><p>• Range: Short-Mid</p><p>• Chakra Cost: 20</p><p>• Damage Points: 30</p><p>• Description: The user shoots a large number of bone needles from there arms which are harder then steel.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Hone Gekido)- Bone Rage</p><p>• Rank: C</p><p>• Type: Attack</p><p>• Range: Short</p><p>• Chakra Cost: 20</p><p>• Damage Points: 30</p><p>• Description: Shoots bone spikes form all over the body in every direction.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Hone Yari)- Bone Spear</p><p>• Rank: C</p><p>• Type: Attack</p><p>• Range: Short</p><p>• Chakra Cost: 20</p><p>• Damage Points: 30</p><p>• Description: A massive spear of bone which can be thrown or used as a weapon.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Hone Yaiba)- Bone Swords</p><p>• Rank: C</p><p>• Type: Attack</p><p>• Range: Short</p><p>• Chakra Cost: 20</p><p>• Damage Points: 30</p><p>• Description: The user creates two bone swords which are harder then steel and can be thrown or used as weapons.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Hone Shuriken)- Bone Shuriken</p><p>• Rank: C</p><p>• Type: Attack</p><p>• Range: Short-Mid</p><p>• Chakra Cost: 15</p><p>• Damage Points: 30</p><p>• Description: This technique creates multiple shuriken out of bone that can be fired from the user’s hands. Makes 10 shuriken.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Hone Yoroi)- Bone Armor</p><p>• Rank: C</p><p>• Type: Defense</p><p>• Range: Short</p><p>• Chakra Cost: 20</p><p>• Damage Points: N/A</p><p>• Description: The skin is cover in a thin layer of bone which is harder then steel to protect against taijutsu and projectiles (blocks taijutsu E-C rank and ninjutsu E-D rank).</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>*Note: Has an UPDATED Version*</p><p>(Hone Bunshin No Jutsu)- Bone Clone</p><p>• Rank: C</p><p>• Type: Supplementary</p><p>• Range: Short</p><p>• Chakra Cost: 20</p><p>• Damage Points: N/A</p><p>• Description: makes a bone clone which rip out of the user that can use all bone jutsus up to b rank and can explode to send bone spikes fly towards the enemy (does 10 damage if spikes hit).</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p>__________________________________________________ ___</p><p>B-Rank</p><p></p><p>(Hone Sousou)-Bone Burial</p><p>• Rank: B</p><p>• Type: Attack</p><p>• Range: Short-Mid</p><p>• Chakra Cost: 25</p><p>• Damage Points: 40</p><p>• Description: The user slams their hands on the ground. Bones begin to wrap around the target crushing them in an upward cork screw shaped mass of bone.</p><p></p><p></p><p>(Hone Tsubasa)- Bone Wings</p><p>• Rank: B</p><p>• Type: attack, defense, supplementary</p><p>• Range: Short-Mid</p><p>• Chakra Cost: 20</p><p>• Damage Points: 40</p><p>• Description: the user grows large bone wings from there back which can be used to fly or to defend or can be flapped to shoot out bone spikes at the enemy( they last for 3 turns)</p><p></p><p></p><p>(Hone on Tate)- Bone Shield</p><p>• Rank: B</p><p>• Type: Defense</p><p>• Range: Short-Mid</p><p>• Chakra Cost: 20</p><p>• Damage Points: N/A</p><p>• Description: The user creates a bone which is harder than steel to protect themselves.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Hone Heki)- Bone Wall</p><p>• Rank: B</p><p>• Type: Defense</p><p>• Range: Short-Mid</p><p>• Chakra Cost: 25</p><p>• Damage Points: N/A</p><p>• Description: This technique creates a large bone wall in front of the user the wall is harder than steel.</p><p></p><p></p><p>(Hone Shokushu)- Bone Tentacles</p><p>• Rank: B</p><p>• Type: attack/supplementary</p><p>• Range: Short-Mid</p><p>• Chakra Cost: 20</p><p>• Damage Points: 40</p><p>• Description: the user creates bone tentacles which come out of there back can be used to bind or pierce the opponent</p><p></p><p>__________________________________________________ ___________________</p><p>A-Rank</p><p></p><p>(Hone Kiba)- Bone Fangs</p><p>• Rank: A</p><p>• Type: Attack Range: Short-Mid</p><p>• Chakra Cost: 35</p><p>• Damage Points: 60</p><p>• Description: the user puts both hands on the ground and sends spikes racing towards the target to pierce them.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Inperiaru Hone Sousou)- Imperial Bone Burial</p><p>• Rank: A</p><p>• Type: Attack</p><p>• Range: Short-Mid</p><p>• Chakra Cost: 35</p><p>• Damage Points: 60</p><p>• Description: A bone burial on a massive scale used to crush multiple enemies. Leaves a giant upward cork screw shape mass of bone and a giant crater.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Hone Doragon)- Bone Dragon</p><p>• Rank: A</p><p>• Type: Attack/Supplementary</p><p>• Range: Short</p><p>• Chakra Cost: 35</p><p>• Damage Points: 60</p><p>• Description: Sends a bone dragon from the user’s body which can be used to bind opponents. Using further manipulation, bone spikes can pierce the enemy or can be shot from its mouth.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Hone Ya)- Bone Arrow</p><p>• Rank: A</p><p>• Type: Attack</p><p>• Range: Short-Long</p><p>• Chakra Cost: 35</p><p>• Damage Points: 60</p><p>• Description: A giant bone arrow is shot from the users arm with incredible force and can be guided by a fine flexible bone thread.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p>__________________________________________________ _______________</p><p>S Rank</p><p></p><p>(Hone Kangoku)- Bone Prison</p><p>• Rank: S</p><p>• Type: Attack/Supplementary</p><p>• Range: Short-Mid</p><p>• Chakra Cost:45</p><p>• Damage Points:80</p><p>• Description: This jutsu is used to trap the target in a bone dome which can be further manipulated so that bone spikes shoot from the inside piercing the target.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p></p><p>(Nibai Hone Doragon)- Double Bone Dragon</p><p>• Rank: S</p><p>• Type: Attack/Supplementary</p><p>• Range: Short</p><p>• Chakra Cost: 45</p><p>• Damage Points: 80</p><p>• Description: A double version of bone dragon which can bind the enemy and using further manipulation, bone spikes can be made to pierce the enemy or shot bone spikes from its mouth.</p><p>• Note: This jutsu can only be used by Kaguya Clan members.</p><p></p><p>(Honeton/Taijutsu: Zetsumei Renge no Mai)- Dance of Death Lotus</p><p>Rank: A</p><p>Type: Attack</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60 (-10 to user)</p><p>Description: After sending opponent skyward user will jump into the air to place his chest to the back of his opponent. He then erects massive bones from his torso that will wrap around his opponent to prevent escape(Similar to lee's bandages). As the pair begin their fall back to earth, User begins to spin downwards at a high rate of speed, driving himself and opponent head first into the ground.</p><p>Note</p><p>No Bone Jutsu Next turn</p><p></p><p>(Hone Tento)- Bone Tent</p><p></p><p></p><p>Type: Attack/Defense</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Point: 40</p><p>Damage Points: N/A</p><p>Description: The user stomps the ground, making some of the strongest bones in his body to come out 360 degrees around him, forming a tipi made of bones. This gives the user 360 degrees protection against S Rank attacks or weaker. The tent can be used to trap the opponent, making them suffocate, however it is not as strong on the inside as on the outside. The user can cancel this tech at will. Does not give protection against attacks that come from underground.</p><p>The technique lasts for 1 round the most, because of the low oxygen supply inside of it.</p><p>And the user cannot use this more than twice per battle, and there has to be 3 round interval between the usage, because thats how long it takes for the bones he used to regenerate.</p><p></p><p>(Honeton: Hone Yoroi) - Bone Release: Bone Armour</p><p>Rank: B</p><p>Type: Defence</p><p>Range: -</p><p>Chakra Cost: 25</p><p>Damage Points: -</p><p>Description: The user encases his body in a thin and light layer of bone which is unnoticeable to the naked eye which protects the user from most taijutsu attacks ( non-elemental tai excepting the Gates and Super strength ) and can absorb great impacts, leaving the user unharmed.</p><p>~ User's speed is slowed and he cannot go to speeds above the First Gate without cracking this armour</p><p></p><p>(Kaguya Fuuinjutsu: Genshiteki Honnou no Kaguya) - Kaguya's Sealing Technique: Kaguya's Primitive Instinct</p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: -</p><p>Chakra Cost: 40</p><p>Damage Points: (5 to user for each turn the jutsu is active)</p><p>Description: The user will focus a big deal of chakra on a seal, which every Kaguya has on his body and will activate it. This will cause an immediate reaction on the user's body and his personality will change, reverting to the primitive state of a Kaguya, without self control and a great desire to fight and kill everything in his way. He will turn bloodthirsty, aggressive,sadist and won't be affected by any pain the opponent may cause to him (it's just like the user turned into an animal only with the instinct of survival). A layer of bone will cover his body and multiple spikes will come out of the user's head, back, arms and legs. His strength will increase so much that his taijutsu attacks deal +10 attack. All of his chakra will convert to his Shikotsumyaku techniques wich will also do +10 damage and to one element (the element doesn't get any power ups). However, because of this he won't be able to use any summonigs, gengutsu, Kage Bunshins of any type or use any of the other elements he sealed away.</p><p>*This technique will last 4 turms</p><p>*All elements of the user will be sealed for the rest of the battle with the exception of the one he chose to maintain</p><p>*User will only be able to use Shikotsumyaku, Taijutsu and one Element for the rest of the battle</p><p>*After the jutsu wears out, the user will be left exhausted</p><p>*User takes 5 damage per turn</p><p></p><p>(Honeton: Shuukaikujo no Yuuen Gokakkei Enban) - Bone Release: Grand Pentagonal Disk of Mass Destruction</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short-Medium</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will make a big pentagonal disk made out of bone from his body. After that he will infuse the edges of the disk with fire chakra while the centre of it will be coated by a layer of lighting chakra. After that the user will send it spinning towards the opponent. On impact, it will cause a big explosion destroying everything within 3 metres radius from the spot of impact.</p><p>*Usable twice per battle</p><p>*Preparing the technique takes fifteen seconds.</p><p>*The disc travels at the speed of a shuriken, and has the average weight of ten.</p><p>*There has to be a gap of at minimum two turns between each use. </p><p></p><p>(Ruri'iro Sakikurue) Split and Deviate | Rod Bone</p><p>Type: Supplementary/Attack</p><p>Rank: B</p><p>Range: Short/Mid</p><p>Chakra: 20</p><p>Damage: - (40 if used as attack)</p><p>Description: The technique follows the concept of Sawarabi No Mai, on a much smaller scale. By stomping either foot against the ground, the Kaguya is rapidly able to grow and shoot bone rods from the ground, no larger than an arm's length. The technique has imaginable uses, such as using it as an alternative method to create a bone sword instead of having to manually remove it from their body. Otherwise using it as spikes to perforate targets from below. These can shoot from the ground at different angles, thus it can be created to the side of the user but shot at the target.</p><p>*It cannot be used in consecutive turns, with at least a 1 turn interval between uses.*</p><p>*Can be used four times per battle*</p><p></p><p>☾ Kitsune no Mai ☽ Dance of the Flying Sparrow</p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short/Long</p><p>Chakra: 20</p><p>Damage: -</p><p>Description: The techniques of Shikotsumyaku relate to close combat. However this technique allows the user to trick the laws of their clan by manipulating their bone creations they detach them from their body much like other clan techniques, however instead of merely releasing them from their body these are fired torwards a target. Such example would be 'Dance of the Clematis Flower' where the user through this technique can fire the bone spiral spear torwards a target, with great speed and a drilling motion in order to strike long ranged targets; not being restricted to close quarters any longer. The projectile carries the strength of it's original technique, this is merely a medium to lengthen it's reach, as such this jutsu does no actual damage either itself.</p><p>The technique works only on Shikotsumyaku techniques that grow directly from the user's body. And move at fast speed, yet still trackable by any strong fist user. The bone projectile can be given a spinning motion when it is sent forth if wanted, increasing it's cutting edge.</p><p>~ Usable with one DBP technique at a time regardless of the bone size/amount.</p><p>~ Only works on DBP techniques up to A rank.</p><p>~ Can be used four times per battle.</p><p></p><p>(Mujōu Karamatsu no Mai) - Ultimate Dance of the Larch</p><p>Type: Supplementary/Defensive/Offensive</p><p>Rank: Forbidden</p><p>Range: Short (self)</p><p>Chakra: 50 (-10 per turn)</p><p>Damage: 90</p><p>Description: A forbidden technique of the Kaguya clan, only usable by those who have mastered Shikotsumyaku; Regarded as the final and most advanced form of 'Dance of the Larch'. The user will perform a row of 4 two-handed seals, followed by growing an abundant amount of bones from their body, which will attach and surround to themselves as an outer layer of the skin. Sharp bones surround the user's knees, shoulders and arms to further improve defensive and offensive capabilities, the appearance of this armor which is considered to be the final stage of Dance of the Larch, instead of being plain, is a rather decorated structure - having vines and spikes of bone run accross it, the finger of the user being cladded in sharp bone, shoulders having large protective bone vines rising etc. Mujou is an armor-like structure that the brave kaguya warrior known as Nitian developed to supress other clans in close combat, many years before the Kaguya's demise against Kirigakure.</p><p></p><p>Abilities: The bone armor is made of cartilage and such making it malliable and flexible, yet still being able to adapt steel like density due to the user's heritage. The user can freely manipulate Mujou to the degree of creating tools, vines, and other appendages out of the armor. The bone armor itself has different sub modes. The main and basic mode being the offensive, includes the ability to create swords, shields, staffs, essentially any weapon/object within the user's imagination. The defensive mode allows the armor to detach itself from the wielder only partly, extending into a strengthen form due to the cartilage and the tendons to form an extremely resistant shape, completely consisting of bones to defend against incoming jutsu. The creation mode is the last, yet most potent mode where the creation would be manifested out of the armor itself, creating a wolf silhouette body consisting of a wolf's body features. In which a wolf's mouth/head would overwhelm around the user's head, and their hands would be clad with the wolf's claws [Virtually every aspect of a wolf onto the user, consisting of bone]. Within creation mode, the user's feet which are now clad with the legs of a wolf and their hands which are clad in claws can tear skin and limbs apart with a single swipe. Should the user use an S rank technique while creation mode is active, it would shut off instantly and befall onto the ground as useless remains of bone.</p><p>Note(s):</p><p>Note: Can only be used by Kaguya bio(s).</p><p>Note: While active user can't use any techniques which are released from the body directly (Except for oral techniques, as the user's mouth is not covered by the armor). Otherwise, techniques would get stopped by the armor itself and backfire at the user.</p><p>Note: This technique grants an A-Rank defense against fire and wind elemental attacks, except for Lightning which can only be defended against if it's of B rank strength. While being an almost absolute defense against S rank water and earth techniques.</p><p>Note: The body's weapon attacks will have an A rank strength each. The power of an attack is divided through the number of objects, such as hurling 2 spears from the armor, would mean they would be B rank each.</p><p>Note: Can only be used once and last for a maximum of four turns after which the user will be left extremely exhausted (unable to perform heavy movement for 2 turns) and unable to Shikotsmyaku for the rest of the match. Neither can they use S-ranked or higher elemental techniques 2 turns afterwards.</p><p>Note: The user may only use Shikotsumyaku, earth, water, and Taijutsu techniques when using this technique.</p><p>Note: The user may only use A rank and below techniques while active.</p><p>Note: When the technique is activated, the user cannot use S rank or higher Shikotsumyaku techniques in the same turn.</p><p>Note: Can only be taught by Loki</p><p></p><p>(Animarumateriaraizēshon) Animalistic Materialization</p><p>Rank: A</p><p>Type: Offense|Defense|Supplementary</p><p>Range: Short</p><p>Chakra Cost: 30 (-5 per turn)</p><p>Damage Points: 60</p><p>Description: Animalistic Materialization is a special Kaguya technique that allows the user to create tools based on the bone structures of prehistoric dinosaurs. By channeling their chakra to any part of their skeletal structure, the user can force a cluster of bones to explode from their body as they take the shape of a specific part of a dinosaur, allowing the user to utilize a prehistoric tool during battle. The forming of the tool is swift, and the size of the tool created is no bigger than the user's own body altitude, as any bigger would be a burden to move around with. Just like many other Kaguya techniques the bone density of the tools can be manipulated allowing the user to create highly dense tools that can make for a strong offense or defense. The user can create skulls of great durability, with two sharp protusions acting as horns, a skull and neck of otherwise abnormal size that can reach up to six feet in length and two in width, or a a 4-8 foot long tail with a club the size of a perons's head at the end. These are few of the many posibilities one can form, asit includes other aspects of common animals which would prove useful (claws over the palms, the back of a hedgehog, skull plates, monkey hands as extram limbs, etc.) The tools can be wielded as weapons, created as an extension of the users limb, or created as an extra limb where the user then operates it through bone manipulation. When created and wielded as a weapon the tool lasts until destroyed, but if created as an extension of a limb or as an extra limb then the tool disintegrates after being used. If the tool is kept as for the upcoming turns, the user must pay a chakra toll each turn that bone part is in play.</p><p>NOTES</p><p>►Can be used 3x per battle</p><p>►A creation which requires chakra each turn lasts 3 turns max.</p><p>►No Shikotsumyaku techniques S rank or higher in the same turn.</p><p>►Can only be taught by Loki</p><p></p><p>(Sougikishi no Kakuho Shichiyou) Wake of the Unruly Moons</p><p>Type: Supplementary/Attack</p><p>Rank: S</p><p>Range: Short (created) - Long (reach)</p><p>Chakra: 40 (-10 per turn)</p><p>Damage: 80</p><p>Description: The user will move low and slam both hands against the surface of the ground, using the abilities to shape their bones they will raise from the underground three or less animal skeletons. Pertaining to any animal they consider useful, bear, lion, etc. The bone structures with steel-like hardness will remain still near the user (within short range). However once the user performs the seal of activation, he channels his chakra into the skeletons giving them a shroud of chakra which in return will allow the awakened beasts to move as they would in life. Each animal would specialize in it's type, a lion would have sharp claws and jaws, while a bear would have greater force than normal. The user can only control up to three animals at a time without losing focus of the battle, trying to use more than three would result in a backfire, taking 20 damage. They move at the same base speed of the user, with the exception of animals who specialize in speed such as cheetah, which would move 1/4th faster, while strength animals would have 1/4th more raw force than the user, etc. To keep them active on the field the user's chakra is drained each turn (-10). The chakra shroud is blue, however because of the bone's "aged" aspects, the colors mix and give their shroud a vibrant pink/red hue. In essense it is still raw chakra.</p><p>- Can only be used twice per match. With a three turn cooldown between use.</p><p>- Lasts three turns on the field, unless the seal of de-activation is casted.</p><p>- While active on the field, the user cannot use any Forbidden Shikotsumyaku jutsu.</p><p>- No other S rank Shikotsumyaku in the same turn.</p><p>learned: <a href="http://narutobase.net/forums/showthread.php?t=676619&p=19517201#post19517201">http://narutobase.net/forums/showthread.php?t=676619&p=19517201#post19517201</a></p><p></p><p></p><p>Shikotsumyaku: Kameria no dansu - sōn | Dead Bone Pulse: Dance of the Camellia - Thorn</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short - Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user is able to create multiple spikes to emerge from an existing Kaguya bone, covering over it. The size of the spikes reach 1/5th of the existing kaguya bone. If the bone is in contact with the user then they have only to pass chakra into the bones having the spikes emerge. If the user is not in contact with a bone created by themselves then they can press their hands against the ground passing chakra through & allowing spikes to emerge from the bone .</p><p>- Can be used 3 times</p><p>- Can only be used by a Kaguya bio.</p><p>- Must be taught by Method</p><p></p><p>Shikotsumyaku: Kumo kakuchō | Dead Bone Pulse: Spider Extension</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30 (+10 each turn)</p><p>Damage: 60</p><p>Description: Although the name suggests otherwise, the user is able to manipulate their Skeletal structure to create 6 legs of considerable length to emerge from the back of the user. The legs extend from the user's spine. They reach up to 3 meters, allowing them to carry the user & strike a target up to the given distance.The legs are slender in shape & are each built up by 3 joints, allowing for more flexibility. The user is also able to use the top two limbs to strike targets or defend against certain attacks (Projectiles, weapons & certain jutsu following advantage & size), while the other 4 limbs sustain the user's balance (they can also be used the same way as the top two limbs, but causes the user to be left unbalanced if more than 2 legs are off the ground). The legs are attached to the user for a given amount of time (paying an additional chakra cost of +10 each turn) & can break off from the spine at any desired time (unless done so by the opponent). Due to a Kaguya's KG, the legs are as strong as steel.</p><p>- This jutsu lasts 2 turns</p><p>- Can be used 3 times</p><p>- Can not use use A Rank or above Kaguya techniques in the same turn</p><p>- Taught by Method</p><p></p><p>Shikotsumyaku: Kozo shifuto |Dead Bone Pulse: Structure Shift</p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40 (+15 each turn)</p><p>Damage: -</p><p>Description: This technique allows the user to alter their skeletal structure, this is done by mixing both calcium & chakra throughout the bone & around the joints of each one to increase the amount of bone tissue produced within the layers, helping to expand in either width or length. This follows a similar process as to when regenerating bone but without having to build upon any damaged bone or rely on cells to remove any unnecessary tissue, instead continues to layer on around the base.</p><p>Length Form: The user, by continuously layering bone tissue over their joints, extends the length of their limbs by 50cm(0.5m). The user takes on a taller & slender form to their original build, having the advantage of reaching further due to the extended length of their arms & traveling distances at a somewhat quicker pace due to the length extended around the user's legs. Having a slender build & Lengthening their structure allows the user's combat ability to rise in speed (striking the opponent at a faster speed & being able to react to a noticed attack with quick succession due to the user having a more agile, flexible form). However due to taking on a "thinner" form, the user's own strength declines (Taijutsu -5).</p><p>Width Form: By layering bone tissue around the whole of the user's bones they take on a much broader build, with their chest & shoulders slightly widening but arms & legs having a more significant change. The user's strength increases dramatically (Taijutsu +15), but while in this form the user moves at a much slower pace than average, being able to mainly react to attacks from a frontal assault & having to stay purely focused on their surroundings to attempt to react from behind(if noticed). Expanding the width of limbs & manipulating the density of the bone allows normal weapons to have no affect against the bones.</p><p>Depending on which form the user takes on, a majority of Kaguya techniques also follow the same principles also growing the same size as the newly formed limbs.</p><p>Length Form: Kaguya techniques that create swords, whips, spears or emerge from the user's body take on a much longer form(o.5m added) while having a thinner shape to them, this causes the used Kaguya jutsu to suffer in damage (Kaguya Technique -5) but compliments the speed & reach of the user in this form.</p><p>Width Form: Kaguya techniques that create swords, whips, spears or emerge from the user's body take on a much wider form, mainly being effected in width while staying the same in length, Kaguya techniques suffer in speed(having to provide more strength/effort to maneuver the bone),but gain a boost in damage (Kaguya Technique +10). This jutsu does not perform as a chakra surge so cannot be used to release one from a Genjutsu.</p><p>-Having a vast amount of chakra spread throughout the body, the user, while in either form, may only use jutsu B Rank & below.</p><p>-The user is able to shift from one form to another but must post this jutsu to do so, counting as 1 of 3 moves. Though this does not increase the amount of turns active, still only lasting 3 turns.</p><p>- Only usable once</p><p>- lasts 3 turns</p><p>- After 3 turns the user is unable to use A-S Rank jutsu for 2 turns.</p><p>- Only usable by Kaguya bios.</p><p>- Only teachable by Method</p><p></p><p>Shikotsumyaku: Hone Hakai | Dead Bone Pulse: Bone Breakdown</p><p>Type: Offensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user after having performed a previous Kaguya technique & stabbing their target with it, is able to manipulate the bone still in contact with him. The bone begins to break apart into tiny shards that travel across & spread throughout the entire body, able to enter the opponents blood stream. While the shards travel, due to jagged edges they are able to create cuts along their pathways. The cuts are miniscule & do not effect the opponent right after, but during a period of time the opponent begins to suffer the effects as number of shards spread across are able to create larger number of cuts. By the second turn after successfully performing this jutsu the opponent begins to feel the effects as they become light headed, woozy, fatigued & unable to focus. Due to these effects the opponent is unable to manipulate chakra properly, having them only able to perform A rank & below Jutsu. After 3 full turns after the techniques deployment, the target dies unless he has a way to remove or destroy the shards inside him. This jutsu cannot be used in conjunction with Kaguya techniques that are not in contact with the user or leave contact of the user.</p><p>- Can be used twice per battle</p><p>- Unable to perform Kaguya jutsu A Rank or above following turn</p><p>- Taught by Method</p><p></p><p>Shikotsumyaku: Shi sutorōku |Dead Bone Pulse: Death Stroke</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user manipulates their phalanges bones in both or either hand, having a spike-like bone emerge through the user's fingertips, extending up to a length of 15cm. They form up by two joints allowing for more flexibility, are sharply tipped & so finely shaped that the entire claw itself is able to cut into objects, used when swiping them across a target rather than piercing through. Being of the kaguya clan the claws are of a steel like density, allowing them to hold well against bladed weapons. Due to the slender shape & size of the claws, they are not suited against blunt melee weapons of equal density, namely hammers. This technique can also enhance the effects of "Ten Finger Drilling Bullets" by using the entire claw(s) rather than the tip as normal. The claws travel at the same speed as the original technique & as they travel they rapidly rotate, creating a drilling like effect on impact. The user must post said technique while this one is active. The damage of the enhanced "Ten Finger Drilling Bullets" would be that of a B Rank (totaling all the claws together). Being used as projectiles, the claws can reach a distance of up to long range.</p><p>- Can be used 3 times</p><p>- Taught by Method</p><p></p><p>Shikotsumyaku: Seichō rūto | Dead Bone Pulse: Growing Root</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: This technique allows the user to create offshoots from an existing Kaguya techinque, the offshoots follow a same pattern & flow as roots or branches from a tree. After successfully impaling the opponent with a Kaguya technique the user channels their chakra across the bone, manipulating it to create branches that spread out & trail in a disorderly path, covering a radius of up to 45cm. Depending on where the opponent is stabbed, this technique leaves a high chance of piercing through vital organs, causing severe damage on impact & thereafter if the opponent attempts to pull away. Furthermore, the user is able to channel chakra (an additional 10 chakra) to stretch the branches to either further pierce through the opponent or cross over each other or even organs, making it near impossible for the opponent to relieve themselves from the technique without causing further damage. The technique can only be performed on Kaguya techniques which stay in contact of the user.</p><p>- Can be used 3 times</p><p>- Taught by Method</p><p></p><p>all learned <a href="http://narutobase.net/forums/showthread.php?t=676670&p=19518366#post19518366">http://narutobase.net/forums/showthread.php?t=676670&p=19518366#post19518366</a></p><p></p><p>Bone Fishnet Crushing (Hone Sakananetto Kujiku)</p><p>Rank: A</p><p>Type: Supplementary/Defense/Attack</p><p>Range: Close</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The user stretches out his arms and a large bone net instantaneously rips from his rip-cage, creating a very thick net capable of trapping an enemy inside of it. The net, which is around roughly the size of half a car, is made from the bones in the rip cage. The net upon touching something, quickly closes up, similar to a Venus Fly Trap, trying to crush the object within the net. This jutsu is perfect at capturing enemies without having to do heavy battle as the net is created from the densest Kaguya bones, making it near unbreakable (those with strength of the first gate and higher will be able to break free or those who use focused elemental techniques of S rank and above on it ). This jutsu can also defend against Earth jutsus up to A-rank, as it can wrap around them and crush them.</p><p>-Can only be used twice.</p><p>-After using the user cannot use any Kaguya jutsus the following turn.</p><p>-After using, the user must wait at least 2 turns before using again.</p><p></p><p></p><p>Bone Animal Instincts (Hone Ikimono Insutinkuto)</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: N/A</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user manipulates his calcium within his bones to change the skeletal structure of his body to mimic the structure of any animal with a backbone, such as an wolf, monkey, tiger, etc. The user gains a increase in either strength, speed, or agility depending on the animal he “becomes.” While having the skeletal structure of an animal, the user can only use taijutsu. Lasts at most three turns. Can only be used twice a battle. The user can revert his skeleton back to human structure whenever he needs to but most re-perform the jutsu to turn his skeletal structure back into an animal</p><p>Note: The only animals the user can “turn” into are primates, felines, wolves/foxes/dog/other animal such as those two, and bears.</p><p>When the skeletal structure is of those animals, the user gains a small increase in regards to the animals: primates-increased flexibility and agility; felines-increased speed; canines- + 5 to all taijutsu and small increase in speed; bears- + 15 to all taijutsu attacks.</p><p></p><p>Limitless Drill of bone| Museigen Doriru no Hone</p><p>Rank:C</p><p>Type:Attack</p><p>Range:Short-Mid</p><p>Chakra Cost:20</p><p>Damage Points:30</p><p>Description: Derived from Teshi Sendan, the user focuses chakra into this phalanges of his foot and fire them off quickly. As the bones fly through the air, they will rotate and drill into their target once they make contact. Because of the Kaguya Clan's fast regenerative abilities, the rate of fire from and supply of bones can become limitless. Due to being from the foot, they have the advantage of being a great sneak attack as the enemy would not expect the attack to come, opening up a range of possible attacks afterward.</p><p></p><p>Pelvic Thrust Cannon|Kotsuban Tsuppari Taihou</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user focuses his calcium into the bones of his pelvis and makes a thrusting motion at the enemy. By doing this action, he forces out the bones of that area, releasing a cannon ball shot of bones at the enemy. The force of the cannon is so great that if hit in close range, it will break the bones of the enemy and cause severe and possibly lethal internal damage to the organs and bones of the enemy. If hit in mid range, it will cause enough damage to the enemy, to slow their movements for one turn and cause much muscle pain from impact. After using, the user's leg's movement will be slowed for the rest of the turn and the turn afterwards due to the bones having to grow back.</p><p>*Can only be used by Kaguya Clan Members*</p><p>*Can only be used twice and with a waiting period in between of at least 3 turns*</p><p>*after using, the user cannot use any Shikotsumyaku jutsus that relate to the bones of the lower body for two turns*</p><p>*Can only be taught by Lord of Kaos*</p><p></p><p>One Point Bone/Lightning Bullet (Ichi Ikkaku Hone/Denkou Tama)</p><p>Rank: Forbidden</p><p>Type: Offensive</p><p>Range: Short-Long</p><p>Chakra Cost: 50</p><p>Damage: 90 (-20 to the user from initial explosion)</p><p>Description: The user will point his arm out towards a target. After doing so, he will then form a "gun" shape with his fingers (thumb pointing upwards with index and middle fingers pointing towards target). Using the basis of Tenshi Sendan, the user will begin to develop a fingertip from his hand that he doesn't shoot outwards but it rather 'sits' at the edge of his fingers. The user will then infuse lightning chakra around and behind the bone, making it have lightning chakra imbibed into it. The user then forcefully releases it with a loud explosion that forces the user and everything within short range backwards several feet (explosion generated from lightning). The bone then travels with great speed towards the target with a sonic wave of lightning (wave is around the size of a car as well as wide as the front of a car) behind it from the initial blast. The jutsu in its entirety takes around three seconds to form. The user can create two fingertip-bullets at once, one on his index and one on his middle finger, with both being fired at the same time. The only noticeable difference is that their are two large lightning waves coming at the enemy and the user is noticeable damaged (fingertips burned, cannot perform any other jutsus that require hand seals that turn due to this). The lightning wave reaches the enemy a few seconds after the fingertip does. The two lightning waves together are equal to power and size of a S-rank lightning blast.</p><p>-Can only be used twice.</p><p>-Must wait at least three turns before using again.</p><p>-After using, the user cannot use any lightning jutsu for two turns.</p><p>-The user cannot use any Shikotsumyaku jutsus the next turn.</p><p>-If two bullets are made at once, no lightning jutsus for three turns.</p><p>-If two bullets are made, the user cannot use any other jutsu that require hand seals with that hand.</p><p>-The blast at the beginning of the jutsu is strong enough to blast the user backwards by around 15-20 feet.</p><p>-If two bullets are made, the blast at the beginning will be strong enough to blast anything in close range backwards by around 20-30 feet.</p><p>-Can only be used by Lord of Kaos.</p><p></p><p>learned: <a href="http://narutobase.net/forums/showthread.php?t=421357&page=2&p=19520581#post19520581">http://narutobase.net/forums/showthread.php?t=421357&page=2&p=19520581#post19520581</a></p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Daemon, post: 10636186, member: 27063"] [B]Re: Daemon's Customs[/B] [CENTER][FONT=Trebuchet MS][U][I][SIZE=15px][B]Taijutsu/Kenjutsu[/B][/SIZE][/I][/U][/FONT] [IMG]http://i.imgur.com/Wjf5y88.jpg[/IMG][/CENTER] [spoiler]2.[B](Taijutsu:Kujiku Inpakuto)-Taijutsu: Crushing Impact[/B] Type:Attack Rank:S Range:Short-Mid Chakra Cost:40 Damage Points:80 Description:The user grabs the opponent and body slams him or her into the ground. Then the user jumps 10 meters into the air and elbow drops the person laying on the ground. before the user reaches the 5 meter mark when he/she is falling down the user adds a massive amount of lightning chakra all around their body making them fall faster and have a harder impact when they land on their opponent. Restrictions: -Can only Be used 3 times per battle -May only be used by ~Minato~ Taught to Mugen Ryukyu- [URL]http://narutobase.net/forums/showthread.php?t=347099&page=2[/URL] Taught to Afro/Red- [URL]http://narutobase.net/forums/showthread.php?t=414656&p=13663959&viewfull=1#post13663959[/URL] Taught to Broly - [URL]http://narutobase.net/forums/showthread.php?t=463001[/URL] 3. [B](Konmoui|Nentenkei)- Soul Menace|Twisting Punishment[/B] Type:Attack Rank:A Range:Short Chakra Cost:30 Damage Points:60 Description: the user focuses lightning chakra into their palms then the user slams his/her on the opponents chest. When it connects the user turns there palm to the right in a 90 degree angle when the opponent turns their hand it will release the massive wave of chakra into the opponent sending them flying backward. (Can only be used twice per battle) (Can only be taught by Daemon) taught to zero kelvin- [URL]http://narutobase.net/forums/showthread.php?t=335182[/URL] Taught to Mugen Ryuku- [URL]http://narutobase.net/forums/showthread.php?t=347099[/URL] Taught to House - [URL]http://narutobase.net/forums/showthread.php?t=436513&p=13299175&viewfull=1#post13299175[/URL] taught to broly - [URL]http://narutobase.net/forums/showthread.php?t=463001[/URL] taught to - Madara Uchiha [URL]http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571[/URL] taught to Mudo - [URL]https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842[/URL] 4. [B](Chakra Gigei|Assai Yajuu|Mikon Buta Onjun Za Raion!)- Chakra Arts|Crushing Beast|Wild Boar Tames the Lion![/B] Type: Attack Rank:S Range:Short-Mid Chakra Cost: 40 Damage Points:85 Description: the user focuses a massive amount of chakra into their palms. the user then strikes the opponent multiple times in the chest area delivering heavy impact blows taking the breath out of the opponent. He/She then hits then opponent in the chest and twists their palm releasing all the chakra that is stored up in their palms sending them flying forward. The user follows up with a strong round house kick to the opponent's gut sending them spiraling into the air. (Can only be used once per battle) (No Taijustu next 2 turns) (Can only be taught by Daemon) 5. [B](Taijutsu|Kankoui|Fukyuu Itami)-Fighting Technique|First Act|Opening Scene[/B] Type:Attack Rank:A Range:Short Chakra Cost:N/A Damage Points:60 Description: The user upper cuts the opponent lifting him some inches into the air. Then follows up with a round house kick to the chest knocking the air out of the victim. He or She then grabs the foes legs as they fly back and slam them back and forth on the ground. Once the opponent hits the ground for the last time, the performer kicks them in the chest causing them to slide across the ground and crash into a wall. (Can only be taught by Daemon) Taught to- Zero Kelvin- [URL]http://narutobase.net/forums/showthread.php?t=335182[/URL] Taught to Mugen Ryukyu- [URL]http://narutobase.net/forums/showthread.php?t=347099&page=2[/URL] Taught to Kerrah - [URL]http://narutobase.net/forums/showthread.php?t=466329[/URL] Taught to House - [URL]http://narutobase.net/forums/showthread.php?t=467357&p=14055955#post14055955[/URL] taught to madara uchiha [URL]http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571[/URL] 6.[B] (Taijutsu|Kankoui|Kyuukei)-Fighting Technique|First Act| Intermission[/B] Type:Attack Rank:B Range:Short Chakra Cost:20 Damage Points:40 Description: The user focuses chakra into their legs and starts charging at the opponent. The performer grabs the arm of the opponent and uses their right knee to slam into the elbow breaking the arm of the unlucky sparring partner. Then the user uses his/her right hand to slam the face of the opponent in the ground. (Can only be taught by Daemon) Taught to Zero Kelvin - [URL]http://narutobase.net/forums/showthread.php?t=335182[/URL] Taught to Mugen Ryukyu- [URL]http://narutobase.net/forums/showthread.php?t=347099&page=2[/URL] Taught to Kerrah- [URL]http://narutobase.net/forums/showthread.php?t=466329[/URL] Taught to House -http://narutobase.net/forums/showthread.php?t=467357&p=14055955#post14055955http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571 Taught to madara uchiha [URL]http://narutobase.net/forums/showthread.php?t=421357&p=14387571#post14387571[/URL] 7. [B](Taijutsu|Kankoui|Kishou Zecchou)-Fighting Technique|First Act|Rising Climax[/B] Type:Attack Rank:S Range:Short Chakra Cost:40 Damage Points:80 Description: After the intermission is performed, the user grabs the opponent by the collar and tosses him or her into the air. He pivots his foot and charges chakra into his elbow. As the opponent falls, He/She lands directly on the users elbow breaking in their rib cage and puncturing the lungs. He quickly turns and grabs the opponent in the neck and drives them into the ground cracking the surface of the terrain. As he holds on to the neck, he begins to run which in return dragging the opponent through the ground then slamming them into a wall. (Can only be taught by Daemon) (can only be used after Fighting Technique|First Act| Intermission is performed.) (Can only be used once per battle). 8. [B](Taijutsu|Kankoui|Doramatikku Shuukyoku)-Fighting Technique|First Act|Dramatic Finale[/B] Type:Attack Rank:S Range:Short Chakra Cost:40 Damage Points:80 Description: After the climax is performed, He then clenches his fingers giving him a firm grip of the opponents body. He lifts the opponent off their feet and throws them in the air. He jumps after them and puts the opponent in a full nelson and crashing him into the ground face first. Maintaining the full nelson. He lifts him up again and throws him forward. Chakra then surges through the body of the user increasing his speed for this move only(he moves about as fast as Gai without his weights.) He then catches up to the opponent and punches them in the face hitting them into the side of a wall. He then begins to charge full speed and ram his shoulder into the mid section of the enemy killing them on impact. (Can only be taught by Daemon) (can only be used after Fighting Technique|First Act|Rising Climax is performed.) (Can only be used once per battle). 9. [B](Nousatsu Kenjutsu|Vorutekkusu)- Enchanted Sword Technique|Vortex[/B] Type:Attack Rank:A Range:Short-Mid Chakra Cost:30 Damage Points:60 Description: The user focuses chakra into the tip of their blade(s). The user the begins to spin in a counterclockwise direction and they hold their sword(s) outward. The user then releases the chakra sending a burst from the tip of the sword capable of slicing clean through a boulder. (Can only be used three times per battle) (Can only be taught by Daemon) Taught to mugen Ryukyu- [URL]http://narutobase.net/forums/showthread.php?t=347099&page=2[/URL] taught to ishiro- [URL]http://narutobase.net/forums/showthread.php?t=467282[/URL] taught to AJ: [URL]http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083[/URL] Taught to Mudo: [URL]https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842[/URL] 10.[B] (Nousatsu Kenjutsu|Bāsaku)- Enchanted Sword Technique|Berserk[/B] Type:Supplementary Rank:S Range:Short-Mid Chakra Cost:40 Damage Points:80 Description: the user focuses a very massive chakra into their blade(s) then release a 9 hit combo on the opponent that comprises of a series of slices focusing on the torso and rib cage. This move can be done without adding chakra to the blades but the chakra gives it more effective damage (Can only be used three times per battle) (Can only be taught by Daemon) Taught to Zero Kelvin- [URL]http://narutobase.net/forums/showthread.php?t=335182[/URL] taught to AJ: [URL]http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083[/URL] Taught to Mudo: [URL]https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842[/URL] 11. [B](Nousatsu Kenjutsu|Rasuto Arukanamu)- Enchanted Sword Technique|Last Arcanum[/B] Type:Attack Rank:B Range:Short-Mid Chakra Cost:20 Damage Points:40 Description: The focuses a massive amount of chakra into their blades then they deliver A series off three slashes to the opponents body. The strikes cannot cause any instant death injuries but it can leave deep cuts in the opponents skin. (series of Strikes: 1 Horizontally across the waste,1 Diagonally across the chest,and 1 Vertically down the chest.) (Can only be used three times per battle) (Can only be taught by Daemon) taught to AJ: [URL]http://narutobase.net/forums/showthread.php?t=714874&p=20722083#post20722083[/URL] taught to Mudo: [URL]https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842[/URL] 16.[B](Yuukai Hi Kobushi) Intertwined Flame Fist[/B] Rank: S Type: Offensive Range: Short-Long Chakra Cost: 40 Damage Points:80 Description: The user focuses fire chakra into his/her hand and builds is up over time. The user then breathes in deeply while winding back his/her fist. A strong punch is delivered into the air in front of them. Using precise timing the user releases 2 large streams of fire. Using their chakra control. They manipulate the fire stream to spiral around each other and once they are about to hit the enemy both of the streams of fire conjoin into only large blast in the shape of a first that completely incinerates the enemy. After this taijutsu technique is complete, the user's first is left steaming and smoking from its power and thus cannot use they hand for the rest of the turn. Restrictions: - can be taught by Daemon - can only be used 2 times per battle. - No fire elemental taijutsu can be used in the same turn. - Look of the technique: [spoiler][IMG]http://25.media.tumblr.com/8d5793712b52097efc14d2cd3f519c05/tumblr_mj8ikuaQQu1rqi09ro6_250.gif[/IMG][/spoiler] Taught to Madara Uchiha- [URL]http://narutobase.net/forums/showthread.php?t=369761[/URL] Mugen Ryukyu- [URL]http://narutobase.net/forums/showthread.php?t=347099&page=2[/URL] Priest - [URL]http://narutobase.net/forums/showthread.php?t=577190&p=17005825#post17005825[/URL] Kerrah - [URL]http://narutobase.net/forums/showthread.php?t=627895&p=18358117#post18358117[/URL] Selendrile - [URL]http://narutobase.net/forums/showthread.php?t=665542&p=19238239#post19238239[/URL] [B]The Adrenaline Rush (Kōfun Jōtai)[/B] Rank: S Type: Supplementary Range: Self Chakra cost: 40 (20 every turn) Damage points: N/A Description: To activate this technique, the user must focus chakra into the disaster centers in the brain, to forcefully activate the state known as adrenaline rush. The disaster centers in the users brain will react to the chakra as if it was a real disaster situation, the centers will therefore immediately jumpstart the user’s body. The disaster center sends a message to the glands just above the user’s kidneys, to release a great amount of adrenaline into the user’s body. The adrenaline will boost the user’s heart rate and his blood flow. The adrenaline also signals the user’s liver to flood the body with glucose blood sugar for fuel. But what really makes the users body reach its limit is instant energy, which is released along with the glucose and the adrenaline. Instant energy, (ATP or Adenosine triphosphate) is energy stored in all muscles, which is released in a crisis situation to boost the user’s body. All these biochemical reactions happen extremely fast, it takes less than a second for the users body to fully unleash the effects of the technique. These reactions causes the users body to peak and reach it’s absolute limit for a short amount of time, but since the effects are chakra caused, and since the user during this technique continuously floods his veins with chakra, the effects lasts longer. The effects are: Heightened senses: Stronger sense of smell, hearing and thought processing. Pain reduction: All feelings of pain and numbness are almost nullified. Faster reaction time: This doesn’t make the user faster generally. Superhuman strength: Adrenaline rush causes the body to peak in performance, a big adrenaline rush can give a regular mother the strength to lift a car easily, it is estimated that a full adrenaline rush gives a boost of strength which equals 400% Notes: • Lasts for 5 turns. • The user cannot use any elemental ninjutsu while this is active. • The user cannot use any Genjutsu or clones of any kind when this is active. • Because of the energy burn the user cannot use A-ranked or above technique for 1 turn after this technique ends, and he cannot use any S-ranked or above for 2 turns after this technique ends. • Because of the strain this technique puts on the user, he cannot use any Genjutsu for next 5 turns. • No summoning while this is active. • Can only be used Once per match. [URL='http://narutobase.net/forums/showthread.php?t=335182']Learned Here[/URL] [B]Tatsumaki Zankuukyaku|Hurricane Scythe Kick[/B] Rank: A Type: Offensive Range: Short Chakra cost: 30 Damage points: 60 Description: The user jumps and, while in the air, rotates his or her legs, causing himself to spin in circles, kicking the opponent 3 times with rapid succession. The power behind the strikes increase with each spin, due to the user's momentum increasing. This attack can also be used against a standing target or while already in the air. [B]Hyakkishu Hyakki Gojin|Hundred Devil Attacks[/B] Type: Offensive Rank: B Range: Short Chakra Cost: N/A Damage Cost: 40 Description: The user jumps, and at the peak of his jump, suddenly extends his leg out, kicking the enemy in the face with great force, sending them flying backwards. The user can also use this attack to strike the enemy's legs/feet, knocking them off balance and causing them to crash into the ground. 17. [B](Fenikkusu Handou ) - Phoenix Kick[/B] Rank: A Type:Attack Range:Short Chakra Cost:30 Damage Points:60 Description: The user focuses chakra into their leg. The goes for a low kick towards the opponent. But instead of going for a hit, they let their foot hit the ground. The shockwave of the kick hitting the ground is transferred into the ground by the chakra. The user then releases the chakra into the ground underneath the user. Suddenly the chakra shoots up out the ground as a vortex that hit the opponent violently causing severe damage. - Can only be taught by Daemon [spoiler][IMG]http://images3.wikia.nocookie.net/__cb20130224185458/godofhighschool/images/thumb/c/c8/2/388px-2.jpeg[/IMG][/img] [/spoiler] taught to scaze: [URL]http://narutobase.net/forums/showthread.php?t=442807[/URL] , Lili Chwan, Loki, Vayne 20. (Ichi Chakra Ken Kata:Butou Ken Gengetsu)-One Chakra Sword Style: Dancing Blades of the Crescent Moon Type:attack Rank:A Range:Short-Mid Chakra Cost:30 Damage Points:60 Description: the user takes out his blade(s) and focuses chakra into it. The chakra put into the sword increases the reach and damage of the sword. He/She then dashes towards the opponent and delivers a 8 slash strike to the opponents torso going right through their chest. (Only Daemon can use this technique) (can only be used twice per battle) 21.(Oni-Ken Gigei|Keiri Setsudanki)- Demonic Sword Art|Executioner's Guillotine Type: Attack Rank:A Range:Short-Mid Chakra Cost: 30 Damage Points:60 Description: The user focuses wind chakra into their sword. The the user throws their sword so i can move like a buzzsaw through the air. He/She then makes a hand sign releasing the wind chakra out of it while its spinning to create a wind/sword buzzsaw like attack. (Can only be used three times per battle) (Can only be taught by Daemon) [strike]22.(Satsugigei|Nai Inpakuto)-Butcher Arts: Deadly Impact Type:Attack Rank:S Range:Short-Mid Chakra Cost:40 Damage Points:80 Description: The user delivers 7 slashes to the opponents body: One horizontal Slash to the torso, one Diagonal Slash(Right Shoulder to left thigh),Another Diagonal Slash(Left shoulder to right thigh),A vertical Slash (top to bottom),Another Vertical Slash(Bottom to Top), A Sword Thrust(to the gut). then the user focuses chakra into the blade making it denser and heavier so i can deliver a big impact. Finally theu user delivers a horizontal slash with the back of their blade to send the opponent flying back. (Must have Zabuza's Sword) (Usable only 2 times per battle) (Can only be taught by Daemon)[/strike] 23.(Satsugigei|Fuu No Za Satsu )-Butcher Arts: Way of the Butcher Type:Attack Rank:B Range:Short-Mid Chakra Cost:40 Damage Points:80 Description: The user focuses a large amount of chakra into their blade. then then user delivers a horizontal slsh to the opponents gut cutting right through the opponent and spliting Him/her in half. (Usable only 2 times per battle) (Must have Zabuza's Sword) (Can only be taught by Daemon) Hakke Magenken: Primera no Kata | Eight Trigrams Demonic Illusion Fist: First Form Hakke Magenken: Primera no Kata | Eight Trigrams Demonic Illusion Fist: First Form Rank: A Type: Offensive Range: Short/Mid Chakra cost: 30 Damage points: 60 Description: The user forms a circle with one of his hands, which will place the target in a Genjutsu where time will seem to slow down as the hand moves, to finally stop completely when the circle is complete. As time seems to become slower and slower, the target will gradually become unable to move his body, to finally become totally paralyzed as the circle becomes complete. It's important to notice that the opponent as the time to react accordingly as he notice the effect taking place. As the target gets captured in the Genjutsu, the user will appear in front of the target and place his hand in front of the targets eyes, which will place him in another Genjutsu where the target feels the users presence behind him. As the target gets captured in the second Genjutsu, the user gathers chakra in two fingers and thrusts them into the targets eyes with great force. -Both illusions are C-ranked in strength. -Can only be used 2 times per battle. -Can only be taught by Zero Kelvin Hakke Magenken: Segunda no Kata | Eight Trigrams Demonic Illusion Fist: Second Form Hakke Magenken: Segunda no Kata | Eight Trigrams Demonic Illusion Fist: Second Form Rank: A Type: Offensive Range: Short/Mid Chakra cost: 30 Damage points: 60 Description: The user focuses wind chakra into his hands or weapon and gestures towards the target. The gesture places the target in a Genjutsu, where the target sees the user dashing towards him while performing several slashing motions with his hands or weapon, which causes several small blades of wind to seemingly shoot out from his hands or weapons and race towards the target. In reality, the user simply focuses chakra into their feet and vanishes in a blur of speed, after which he appears right in front of the target and stabs his weapon or hand into the targets abdomen. The stab is usually aimed at vital organs. -The illusion is C-ranked in strength. -Can only be used 2 times per battle. -Can only be taught by Zero Kelvin [MEDIA=youtube]ty02JFvT5bw[/MEDIA] 1:12 – 1:22 Hakke Magenken: Tercera no Kata | Eight Trigrams Demonic Illusion Fist: Third Form Hakke Magenken: Tercera no Kata | Eight Trigrams Demonic Illusion Fist: Third Form Rank: A Type: Offensive Range: Short/Mid Chakra cost: 30 Damage points: 60 Description: The user performs a simple hand gesture, which immediately places the target in a Genjutsu, where he will feel nothing but absolute terror, fear and dread. First, the target will see the users hand begin to glow ominously, after which, the users body will disappear into a complete darkness and only his two hands will remain visible. The users two hands will immediately seem to form a box with the thumb, index and middle finger of each hand and as soon as the box is complete a glowing red eye will appear in the middle of the box and quickly begin to multiply. The target will feel as if thousands of glowing red eyes are racing past him with high speed. The only feelings the target will be able to feel is fear, paranoia, sadness and hopelessness. In reality, the user simply focuses chakra into his feet and earth chakra into his hands. The user will then disappears in a blur of speed; he quickly reappears behind the enemy and delivers a devastating dual palm thrust to his spine. -The illusion is B-ranked. -Can only be used 3 times per match. -No S-ranked or above illusionary techniques during the next turn. -Can only be taught by Zero Kelvin. [MEDIA=youtube]8-0DH7DLMVs[/MEDIA] 2:21 – 2:34 Hakke Magenken: Cuatro no Kata | Eight Trigrams Demonic Illusion Fist: Fourth Form Hakke Magenken: Cuatro no Kata | Eight Trigrams Demonic Illusion Fist: Fourth Form Rank: A Type: Offensive Range: Short/Mid Chakra cost: 30 Damage points: 60 Description: The user focuses wind chakra into his hands or into a weapon, this will causes the wind chakra to extend itself from the chosen object and thereby increase its range. The extended wind chakra is invisible to the naked eye. As the user focuses wind chakra, he performs a simple gesture with his hand or holds eye contact with the target, either one of these will cause the opponent to be trapped in a Genjutsu. Inside the Genjutsu, the target will see the user disappear in a blur of speed and feel his presence behind him a moment later, the feeling of having the user behind him will be extremely realistic and include both the smell, the sense of danger, etc. The second the target becomes captured in the Genjutsu, the user will dash towards him with incredible speed and perform two incredibly fast slashes with his weapon or hands. This technique is based on Asuma Sarutobi’s Hien (Flying Swallow) -The illusion is C-ranked. -Can only be used 3 times per battle. -Can only be taught by Zero Kelvin [MEDIA=youtube]6-_6ZAkwLYw[/MEDIA] 5:40 – 5:47 Hakke Magenken: Quinto no Kata | Eight Trigrams Demonic Illusion Fist: Fifth Form Hakke Magenken: Quinto no Kata | Eight Trigrams Demonic Illusion Fist: Fifth Form Rank: S Type: Offensive Range: Short/Mid Chakra cost: 40 Damage points: 80 Description: The user gathers a large amount of earth chakra in his hands and forms a pair of thick gloves made of very compressed and extremely durable minerals. The user gains eye contact with the target or performs a gesture; either method works and places the target in a Genjutsu. Inside the Genjutsu, the target will see the user jump into the air, where he lifts his arms above his head and uses the momentum he gains from his fall to deliver a devastating punch. The illusion will feel completely real, so if the punch makes contact, the target will feel the massive power of the punch as he will feel his bones break, but he will receive no actual damage from the illusion. In reality, the user simply disappears in a blur of speed and reappears close to the target, where the user will deliver an uncountable number of incredibly fast punches. The user will increase the speed of his punches, by using his long experience with Taijutsu and knowledge of his own body, to release the ATP stored in the users’ muscles and to release a dose of adrenaline from the glands just above the kidneys. -The illusion is B-ranked. -Can only be used 2 times per battle. -No A-rank or above illusionary techniques during the next two turns. -No S-rank Taijutsu during the next turn. -Can only be taught by Zero Kelvin [MEDIA=youtube]cAuWP3PRk4w[/MEDIA] 0:47 – 1:03 [B]Atsui-Appu: Warm-up[/B] Rank: N/A Type: Supplementary Range: Short Chakra: N/A Damage: (Taijutsu +10)(Ninjutsu +5) Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster. Note: Can only be taught by Axle Note: lasts 5 turns Note: can only be used once per battle Note: must be done at beginning of battle [B]Kyōkiken | Madness Fist[/B] Rank: B Type: Offensive/Supplementary/Defensive Range: N/A Chakra cost: N/A Damage points: N/A Description: Kyōkiken is a Taijutsu style, based loosely on the principles of Drunken Fist. To enter the Kyōkiken-state, the user must either be insane, or have many experiences with insane beings to draw upon for guidance. Where Drunken Fist revolves around relaxed and fluid movements, the Kyōkiken is the exact opposite. While in the Kyōkiken-state, the user will constantly tense up and seemingly spasm uncontrollably, but like the Drunken Fist, every movement in the Kyōkiken has a purpose. The seemingly heaving and rattling breaths of the user will make it easier for him/her to find a rhythm and flow in their attack and defense. The constant tensions and incoherent rambling of the user will serve to distract the target. Seemingly harmless and slow movements will change their trajectory and speed up considerably. Generally, the user will seem slow and menacing to the target, but the slow and rigid movements can turn into deadly and decapitating strikes with a single, convulsive motion. [B]Tekken | Iron Fist[/B] Rank: A Type: Supplementary Range: Self Chakra cost: 40 Damage points: +10 to Taijutsu that involves using ones hands Description: After spending years training in Taijutsu, the user has developed a way to push his fists to their maximum capability. By continuously having exposed his hands to extreme environments, (like training punches in hot coals and practicing hand movement in ice water) the users has made his hands incredibly strong. The user focuses chakra into his fists and uses it to amplify the effects of his training, with this the users hands will be close to indestructible, no amount of force or temperature will affect the user’s hands, only extreme amounts of continuously applied incredible damage will damage them. This technique doesn’t make the user stronger in general; it just allows him to deal with attacks more freely since he won’t have to think about his hands. (Su-pa Handou)- Super Kick Type: Offensive Rank: B rank Range: Short Chakra: N/A Damage: 40 Description: The user will stand next to his opponent and extend his dominate leg up at the targets chin. He will kick the target right under the chin targeting the jaw. The force of hitting the target there will cause vibrations to go throughout his head. (try biting your teeth together really fast, you'll feel a little vibration, now imagine with a kick) When done correctly, the vibration would cause the user to suffer vibrational damage through the skull. This could lead to disorientation, causing the target to stagger a bit, leaving him slightly dizzy and stumbling backwards for a few moments. Note: Can only be taught by Better/Gin Ichimaru Note: Can only be used 5 times (Kōuki Nehan Ashige) – Final Nirvana Kick Type: Offensive/Defensive Rank: A Range: Short Chakra cost: 30 Damage points: 60 Description: Initiated by an upward spin kick with either leg, the user performs the high kick forward. At which point flames are release through the foot as a large blade of fire (several meters high) that grows up to 6 feet infront of the user. The blade is thin however concentrated with flaming power, capable of cutting through a target while burning through the wound as it slashes. After initiating the attack, the user appears to be surrounded by a small ring of fire that forms around them while the main blade of fire attacks/defends (ring has no rank, simply keeps foes from approaching carelessly). It is strong enough to counter elemental techniques following Fire's strength and weakness. - Can be used thrice per battle, two turn(s) between uses. - No fire elemental taijutsu can be used in the same turn. [URL]http://narutobase.net/forums/showthread.php?t=642357&p=18673976#post18673976[/URL] (Kumo-Ryū Nenshou Raishuu)- Cloud Style Burning Attack Type: Offensive Rank: A rank Range: Short Chakra: 30 Damage: 60 Description: The user focus chakra onto their feet and dashes towards the user with their sword in hand. Once they reach their target, the user takes their sword and slash their target multiple ways up to the user 7 times. These much stronger slices will chop up the target up to 7 pieces. Following up the user takes his other hand and focuses a ton of destructive raiton chakra into his hand and releases it at the pieces destroying the remains of their target (Like Lightning Release: Depth Charge). Note:Number of slices depend on the user, maximum is 7. Note: This technique can only be used 4 times. Note: Can only taught by Better (Kumo-Ryū Kensei Doumeihigyou) - Cloud Style Feint Attack Type: Supplementary Rank: A Range: Short to Mid Chakra: 30 Damage: N/A (-60 damage if not broken due to mental strain) Description: The user takes his sword out and immediately a Genjutsu is casted. When the user takes his sword out of the scabbard it makes a loud screech. The sound can be long or short, depends on how fast the user takes the sword out of the scabbard. Taking out the sword initiates the Genjutsu. Inside the genjutsu, target suddenly sees the user walk right by him. The user takes his blade and its scabbard and puts the sword back inside slowly. Once the sword is fully put inside its scabbard the target is then cut through his whole body and spills blood everywhere, dying in the illusion. In reality, the target is open to being cut down as he can't see whats really going on. - Target isn't paralyzed. Attacking the target in the illusion walking behind them ends the Gen. - Can be only used 3 times. - Can only be taught by Better [strike](Kumo-Ryū Fuuinjutsu: Niruida Kodawari) - Cloud Style Sealing Arts: Double Touble Type: Offensive Rank: A Range: Short Chakra: 30 Damage: 60 Description: The user will write a simple seal on their non dominant hand and will speed at their opponent and with their sword in the other hand. They will strike their opponent, when the opponent blocks the attack with their own blade or dodges the user releases chakra into a seal written on his palm of his free hand and summons another sword. The user then with this new sword quickly strike the occupied opponent. When using this, the sword will always be summoned to where you put your seal on your hand. Not anywhere else they like. -Requires Fuuinjutsu -Can be used 3 times per battle -Can only be taught by Better[/strike] both learned- [URL]http://narutobase.net/forums/showthread.php?t=505178&p=16576874#post16576874[/URL] (Bushidō: Saisho no Seijū: Yi no Shuiro Fenikkusu) - Way of the Warrior: First Holy Beast: Vermilion Phoenix of Yi Rank: S Type: Supplementary, Defensive Range: Short Chakra: 40 Damage: N/A Description: The Vermilion Phoenix is the first and supreme Holy Beast, said to manifest itself to worthy Samurai who have learned to harness the power of the three lesser beasts beforehand. Despite its alleged superiority, the type of role the Phoenix plays is that of a support-based one; additionally, unlike the other series of techniques, this is not initiated through any form of Iaidō or Samurai Saber technique. It is activated by exuding one's chakra along the entirety of the body, causing the Phoenix (wings, upper torso and head) to manifest itself from the back of the Samurai. Its total wingspan stretches up to three meters, granting the Samurai the ability of flight, along with increasing the damage of all other Holy Beast techniques by twenty during the turns in which this is active; it can additionally fortify the strength of all defensive-based Holy Beast techniques by one rank. The Samurai can further manipulate the Phoenix at will to shield them from simple projectile-based weapons or techniques; though it should be noted that because this technique is not created through the Samurai Saber, the Phoenix does not interact neutrally with the five basic elements, instead, it is weak to any of them similar to normal raw chakra. Staying true to the legends of the Phoenix being reborn from its "ashes", if it is prematurely destroyed, it can be reactivated on the following turn for half the initial chakra cost, although if this is done, it only remains active for that same turn before disappearing. Activation of the Phoenix costs a move slot but occurs instantaneously for time-frame purposes. Restrictions: Note: Can only be used once per battle. Note: Can only be used by Samurai biographies. Note: Lasts for three turns, after which the Samurai will be unable to use any A-rank and above Samurai-Saber based techniques for the following turn. If the Phoenix is reborn after being destroyed and ends on the same turn, this same restriction applies. (Bushidō: Daini no Seijū: Echigo no Konpeki Tsuin Ryū) - Way of the Warrior: Second Holy Beast: Azure Twin Dragon of Echigo Hide Rank: S Type: Defensive, Offensive Range: Short - Mid Chakra: 40 Damage: 80 Description: A maneuver which employs the concept of Zettai Tōroku, or Absolute Inscription, along with the Samurai Saber technique using short-swords. The Samurai will begin by activating the Samurai Saber technique within both weapons (if not already activated prior), before they unsheathe both of the blades using the Art of Iaidō, utilizing shape manipulation to form the chakra coursing through the blades into the shape of semi-tangible dragons, one dragon head stemming from each of the two individual blades. From here, there are two ways in which this technique can be applied; in a defensive manner, using the concept of Absolute Inscription to slash all around oneself, as the dragons violently circle the immediate vicinity all around in an effort to protect its master. Not only is this capable of defending against physical based attacks, but energy based ones as well. This is possible due to the speed in which the Samurai has unsheathed and slashed around them self with Iaidō, creating compressed waves of wind that push away at all forms of attacks (this is not wind release -- an example of the concept of using speed and strength to achieve this particular affect can be seen in the Leaf Dragon God technique). In an offensive manner, the Samurai can control the dragons completely with blade movements in order to make them bite into their target(s) or defend from attacks that aren't in their immediate short range. The dragons are individually equivalent to A-rank in strength, combining as an S rank technique only when used together to defend from attacks or when attacking simultaneously with both dragon constructs. Restrictions: Note: Can only be used by Samurai biographies. Note: Can only be used twice per battle. Note: As with all forms of Iaidō, this requires that both short-swords be sheathed prior to initiating the technique. Note: Because the dragon constructs are formed from the Samurai Saber technique, the user is capable of sustaining its form continuously for only one turn following the initial activation of this technique as long as they fuel chakra into the blades (20 chakra for the following turn), or until the dragons have been destroyed. (Bushidō: Dai San Seijū: Kai no Byakko) - Way of the Warrior: Third Holy Beast: White Tiger of Kai Hide Rank: S Type: Offensive Range: Mid-Long Chakra: 40 Damage: 80 Description: Kai no Byakko combines the concept of Iai Beheading with the Samurai Saber; it is part of a series of fabled samurai techniques based on the Four Holy Beasts. The user will activate the Samurai Saber technique (if not already activated prior) while simultaneously unsheathing it using Iaidō, gripping the sword with both hands as they swing it downward, releasing a torrent of chakra that takes the form of a massive tiger (slightly smaller than the Greater Stone Golem); the speed of the release is such that the tiger travels forward in the direction of the slash at the rate of a destructive sound release technique/slightly quicker than a wind release technique. The tiger crashes down onto the ground as it reaches the target, swiping its paw in a downward motion to cleave the opponent's head open and crush them. An alternate movement involves drawing the blade with Iaidō and pointing it directly in front with both hands in a forward thrusting motion, causing the tiger to materialize on the ground and sprint forward. The former maneuver is essentially used to contest against attacks that come from the sky or to drop down on the opponent, while the latter is used against incoming attacks that travel at ground level. From here, the Samurai can control the tiger's movements through their blade; these movements consist of moving the tiger to chase after its prey or swiping and biting into them. This technique is unique in that it cannot be used if the target is short range from the Samurai due to the sheer size of the tiger construct. Restrictions: Note: Can only be used by Samurai biographies. Note: Can only be used twice per battle. Note: Because the tiger is formed from the Samurai Saber, the user is capable of sustaining its form continuously for one turn following the initial activation of this technique as long as they fuel chakra into their blade (20 chakra for the following turn), or until the tiger has been destroyed. Note: For the alternate movement that creates the tiger at ground level; the same restriction of distance applies, meaning that it doesn't materialize into the construct until the torrent of chakra reaches five or more meters away from the Samurai. (Bushidō: Dai Shi Seijū: Genbu no Kurogame) - Way of the Warrior: Fourth Holy Beast: Black Tortoise of Genbu Hide Rank: S Type: Defensive Range: Short Chakra: 40 Damage: N/A Description: The Kurogame of Genbu is another renown Samurai technique, and the fourth Holy Beast. Similar to its counterpart techniques, this utilizes the concept of the Samurai Saber and Iaidō to create a construct that provides a near absolute defense. After evoking the Samurai Saber technique (if not activated prior) the user will unsheathe their blade using Iaidō, performing a 360 degree horizontal slash while simultaneously releasing chakra, which in turn forms a construct that takes the form of a tortoise encompassing the immediate vicinity of the Samurai. The size of the tortoise doesn't exceed past short range, and varies in height such that its user can stand within it comfortably regardless of their own height. Immediately following the rotational slash, the Samurai pierces the earth below them with their blade, completing the technique. The result is a defense that completely encases the Samurai in a "dome" of chakra; the earth below is also covered by the tortoise, protecting them from attacks that may come from directly underneath. Additionally, the density of the chakra in which the tortoise is formed from causes the opponent to completely lose sight of the Samurai from within the dome, preventing any genjutsu that requires visual contact from going through; this is a double-edged sword however, since the Samurai will also be unable to see their opponent while inside. Due to the speed in which this technique is released through Iaidō, the entire construct forms at a moment's notice. Restrictions: Note: Can only be used twice per battle. Note: Can only be used by Samurai biographies. Note: The amount of damage this technique can take is equivalent to its rank. All Way of Warrior Holy Beast techs taught - [URL]https://narutobase.net/forums/showthread.php?t=740695&p=21448842#post21448842[/URL] [/spoiler] [CENTER][U][B]Eight Inner Gates [/B][/U][/CENTER] [B](Kokuryuu no Houkou) - Roar of the Black Dragon[/B] [spoiler]Rank: A Type: Offensive Range: Short Chakra Cost: N/A Damage: 60 Description: The user, having at least the 3rd gate, The Gate of Life, open, darts forward towards his opponent. The motion itself is in a leaping fashion, with the user's less dominant leg in front. As the user's in the motion of doing so, their more dominant leg trails behind, scraping across the Earth, being met with both traction and air resistance; however that is the powerhouse behind this attack. The pressure of wind is built up and contained within the users dominant leg, and it will appear as a black aura cascading the entire leg. With a simple halt in motion, the user will place their forward leg on the ground whilst, the motion causes their other leg to ''shoot'' upwards from the ground and strike into the desired area of the target, upon impact with the opponent a simple shock wave is generated which takes the form of a dragon head, crushing the opponent and sending them flying away. ~Can only be used twice per battle ~No techniques above that of S-rank in the same turn. ~Damage dealt by this technique increases with the number of gates opened, starting with 60 for 3rd gate (gaining no boost) and increasing with the boosts given by each additional gate. [spoiler][IMG]http://vignette1.wikia.nocookie.net/godofhighschool/images/6/66/Blue_Dragon%27s_Kick.jpg/revision/latest?cb=20120620015513[/IMG][/spoiler] [/spoiler] Kaguya [spoiler]C-Rank (Hone Senbon Rendan)- Bone Needle Barrage • Rank: C • Type: Attack • Range: Short-Mid • Chakra Cost: 20 • Damage Points: 30 • Description: The user shoots a large number of bone needles from there arms which are harder then steel. • Note: This jutsu can only be used by Kaguya Clan members. (Hone Gekido)- Bone Rage • Rank: C • Type: Attack • Range: Short • Chakra Cost: 20 • Damage Points: 30 • Description: Shoots bone spikes form all over the body in every direction. • Note: This jutsu can only be used by Kaguya Clan members. (Hone Yari)- Bone Spear • Rank: C • Type: Attack • Range: Short • Chakra Cost: 20 • Damage Points: 30 • Description: A massive spear of bone which can be thrown or used as a weapon. • Note: This jutsu can only be used by Kaguya Clan members. (Hone Yaiba)- Bone Swords • Rank: C • Type: Attack • Range: Short • Chakra Cost: 20 • Damage Points: 30 • Description: The user creates two bone swords which are harder then steel and can be thrown or used as weapons. • Note: This jutsu can only be used by Kaguya Clan members. (Hone Shuriken)- Bone Shuriken • Rank: C • Type: Attack • Range: Short-Mid • Chakra Cost: 15 • Damage Points: 30 • Description: This technique creates multiple shuriken out of bone that can be fired from the user’s hands. Makes 10 shuriken. • Note: This jutsu can only be used by Kaguya Clan members. (Hone Yoroi)- Bone Armor • Rank: C • Type: Defense • Range: Short • Chakra Cost: 20 • Damage Points: N/A • Description: The skin is cover in a thin layer of bone which is harder then steel to protect against taijutsu and projectiles (blocks taijutsu E-C rank and ninjutsu E-D rank). • Note: This jutsu can only be used by Kaguya Clan members. *Note: Has an UPDATED Version* (Hone Bunshin No Jutsu)- Bone Clone • Rank: C • Type: Supplementary • Range: Short • Chakra Cost: 20 • Damage Points: N/A • Description: makes a bone clone which rip out of the user that can use all bone jutsus up to b rank and can explode to send bone spikes fly towards the enemy (does 10 damage if spikes hit). • Note: This jutsu can only be used by Kaguya Clan members. __________________________________________________ ___ B-Rank (Hone Sousou)-Bone Burial • Rank: B • Type: Attack • Range: Short-Mid • Chakra Cost: 25 • Damage Points: 40 • Description: The user slams their hands on the ground. Bones begin to wrap around the target crushing them in an upward cork screw shaped mass of bone. (Hone Tsubasa)- Bone Wings • Rank: B • Type: attack, defense, supplementary • Range: Short-Mid • Chakra Cost: 20 • Damage Points: 40 • Description: the user grows large bone wings from there back which can be used to fly or to defend or can be flapped to shoot out bone spikes at the enemy( they last for 3 turns) (Hone on Tate)- Bone Shield • Rank: B • Type: Defense • Range: Short-Mid • Chakra Cost: 20 • Damage Points: N/A • Description: The user creates a bone which is harder than steel to protect themselves. • Note: This jutsu can only be used by Kaguya Clan members. (Hone Heki)- Bone Wall • Rank: B • Type: Defense • Range: Short-Mid • Chakra Cost: 25 • Damage Points: N/A • Description: This technique creates a large bone wall in front of the user the wall is harder than steel. (Hone Shokushu)- Bone Tentacles • Rank: B • Type: attack/supplementary • Range: Short-Mid • Chakra Cost: 20 • Damage Points: 40 • Description: the user creates bone tentacles which come out of there back can be used to bind or pierce the opponent __________________________________________________ ___________________ A-Rank (Hone Kiba)- Bone Fangs • Rank: A • Type: Attack Range: Short-Mid • Chakra Cost: 35 • Damage Points: 60 • Description: the user puts both hands on the ground and sends spikes racing towards the target to pierce them. • Note: This jutsu can only be used by Kaguya Clan members. (Inperiaru Hone Sousou)- Imperial Bone Burial • Rank: A • Type: Attack • Range: Short-Mid • Chakra Cost: 35 • Damage Points: 60 • Description: A bone burial on a massive scale used to crush multiple enemies. Leaves a giant upward cork screw shape mass of bone and a giant crater. • Note: This jutsu can only be used by Kaguya Clan members. (Hone Doragon)- Bone Dragon • Rank: A • Type: Attack/Supplementary • Range: Short • Chakra Cost: 35 • Damage Points: 60 • Description: Sends a bone dragon from the user’s body which can be used to bind opponents. Using further manipulation, bone spikes can pierce the enemy or can be shot from its mouth. • Note: This jutsu can only be used by Kaguya Clan members. (Hone Ya)- Bone Arrow • Rank: A • Type: Attack • Range: Short-Long • Chakra Cost: 35 • Damage Points: 60 • Description: A giant bone arrow is shot from the users arm with incredible force and can be guided by a fine flexible bone thread. • Note: This jutsu can only be used by Kaguya Clan members. __________________________________________________ _______________ S Rank (Hone Kangoku)- Bone Prison • Rank: S • Type: Attack/Supplementary • Range: Short-Mid • Chakra Cost:45 • Damage Points:80 • Description: This jutsu is used to trap the target in a bone dome which can be further manipulated so that bone spikes shoot from the inside piercing the target. • Note: This jutsu can only be used by Kaguya Clan members. (Nibai Hone Doragon)- Double Bone Dragon • Rank: S • Type: Attack/Supplementary • Range: Short • Chakra Cost: 45 • Damage Points: 80 • Description: A double version of bone dragon which can bind the enemy and using further manipulation, bone spikes can be made to pierce the enemy or shot bone spikes from its mouth. • Note: This jutsu can only be used by Kaguya Clan members. (Honeton/Taijutsu: Zetsumei Renge no Mai)- Dance of Death Lotus Rank: A Type: Attack Range: Short Chakra: 30 Damage: 60 (-10 to user) Description: After sending opponent skyward user will jump into the air to place his chest to the back of his opponent. He then erects massive bones from his torso that will wrap around his opponent to prevent escape(Similar to lee's bandages). As the pair begin their fall back to earth, User begins to spin downwards at a high rate of speed, driving himself and opponent head first into the ground. Note No Bone Jutsu Next turn (Hone Tento)- Bone Tent Type: Attack/Defense Rank: S Range: Short Chakra Point: 40 Damage Points: N/A Description: The user stomps the ground, making some of the strongest bones in his body to come out 360 degrees around him, forming a tipi made of bones. This gives the user 360 degrees protection against S Rank attacks or weaker. The tent can be used to trap the opponent, making them suffocate, however it is not as strong on the inside as on the outside. The user can cancel this tech at will. Does not give protection against attacks that come from underground. The technique lasts for 1 round the most, because of the low oxygen supply inside of it. And the user cannot use this more than twice per battle, and there has to be 3 round interval between the usage, because thats how long it takes for the bones he used to regenerate. (Honeton: Hone Yoroi) - Bone Release: Bone Armour Rank: B Type: Defence Range: - Chakra Cost: 25 Damage Points: - Description: The user encases his body in a thin and light layer of bone which is unnoticeable to the naked eye which protects the user from most taijutsu attacks ( non-elemental tai excepting the Gates and Super strength ) and can absorb great impacts, leaving the user unharmed. ~ User's speed is slowed and he cannot go to speeds above the First Gate without cracking this armour (Kaguya Fuuinjutsu: Genshiteki Honnou no Kaguya) - Kaguya's Sealing Technique: Kaguya's Primitive Instinct Rank: S Type: Supplementary Range: - Chakra Cost: 40 Damage Points: (5 to user for each turn the jutsu is active) Description: The user will focus a big deal of chakra on a seal, which every Kaguya has on his body and will activate it. This will cause an immediate reaction on the user's body and his personality will change, reverting to the primitive state of a Kaguya, without self control and a great desire to fight and kill everything in his way. He will turn bloodthirsty, aggressive,sadist and won't be affected by any pain the opponent may cause to him (it's just like the user turned into an animal only with the instinct of survival). A layer of bone will cover his body and multiple spikes will come out of the user's head, back, arms and legs. His strength will increase so much that his taijutsu attacks deal +10 attack. All of his chakra will convert to his Shikotsumyaku techniques wich will also do +10 damage and to one element (the element doesn't get any power ups). However, because of this he won't be able to use any summonigs, gengutsu, Kage Bunshins of any type or use any of the other elements he sealed away. *This technique will last 4 turms *All elements of the user will be sealed for the rest of the battle with the exception of the one he chose to maintain *User will only be able to use Shikotsumyaku, Taijutsu and one Element for the rest of the battle *After the jutsu wears out, the user will be left exhausted *User takes 5 damage per turn (Honeton: Shuukaikujo no Yuuen Gokakkei Enban) - Bone Release: Grand Pentagonal Disk of Mass Destruction Rank: S Type: Attack Range: Short-Medium Chakra Cost: 40 Damage Points: 80 Description: The user will make a big pentagonal disk made out of bone from his body. After that he will infuse the edges of the disk with fire chakra while the centre of it will be coated by a layer of lighting chakra. After that the user will send it spinning towards the opponent. On impact, it will cause a big explosion destroying everything within 3 metres radius from the spot of impact. *Usable twice per battle *Preparing the technique takes fifteen seconds. *The disc travels at the speed of a shuriken, and has the average weight of ten. *There has to be a gap of at minimum two turns between each use. (Ruri'iro Sakikurue) Split and Deviate | Rod Bone Type: Supplementary/Attack Rank: B Range: Short/Mid Chakra: 20 Damage: - (40 if used as attack) Description: The technique follows the concept of Sawarabi No Mai, on a much smaller scale. By stomping either foot against the ground, the Kaguya is rapidly able to grow and shoot bone rods from the ground, no larger than an arm's length. The technique has imaginable uses, such as using it as an alternative method to create a bone sword instead of having to manually remove it from their body. Otherwise using it as spikes to perforate targets from below. These can shoot from the ground at different angles, thus it can be created to the side of the user but shot at the target. *It cannot be used in consecutive turns, with at least a 1 turn interval between uses.* *Can be used four times per battle* ☾ Kitsune no Mai ☽ Dance of the Flying Sparrow Type: Supplementary Rank: B Range: Short/Long Chakra: 20 Damage: - Description: The techniques of Shikotsumyaku relate to close combat. However this technique allows the user to trick the laws of their clan by manipulating their bone creations they detach them from their body much like other clan techniques, however instead of merely releasing them from their body these are fired torwards a target. Such example would be 'Dance of the Clematis Flower' where the user through this technique can fire the bone spiral spear torwards a target, with great speed and a drilling motion in order to strike long ranged targets; not being restricted to close quarters any longer. The projectile carries the strength of it's original technique, this is merely a medium to lengthen it's reach, as such this jutsu does no actual damage either itself. The technique works only on Shikotsumyaku techniques that grow directly from the user's body. And move at fast speed, yet still trackable by any strong fist user. The bone projectile can be given a spinning motion when it is sent forth if wanted, increasing it's cutting edge. ~ Usable with one DBP technique at a time regardless of the bone size/amount. ~ Only works on DBP techniques up to A rank. ~ Can be used four times per battle. (Mujōu Karamatsu no Mai) - Ultimate Dance of the Larch Type: Supplementary/Defensive/Offensive Rank: Forbidden Range: Short (self) Chakra: 50 (-10 per turn) Damage: 90 Description: A forbidden technique of the Kaguya clan, only usable by those who have mastered Shikotsumyaku; Regarded as the final and most advanced form of 'Dance of the Larch'. The user will perform a row of 4 two-handed seals, followed by growing an abundant amount of bones from their body, which will attach and surround to themselves as an outer layer of the skin. Sharp bones surround the user's knees, shoulders and arms to further improve defensive and offensive capabilities, the appearance of this armor which is considered to be the final stage of Dance of the Larch, instead of being plain, is a rather decorated structure - having vines and spikes of bone run accross it, the finger of the user being cladded in sharp bone, shoulders having large protective bone vines rising etc. Mujou is an armor-like structure that the brave kaguya warrior known as Nitian developed to supress other clans in close combat, many years before the Kaguya's demise against Kirigakure. Abilities: The bone armor is made of cartilage and such making it malliable and flexible, yet still being able to adapt steel like density due to the user's heritage. The user can freely manipulate Mujou to the degree of creating tools, vines, and other appendages out of the armor. The bone armor itself has different sub modes. The main and basic mode being the offensive, includes the ability to create swords, shields, staffs, essentially any weapon/object within the user's imagination. The defensive mode allows the armor to detach itself from the wielder only partly, extending into a strengthen form due to the cartilage and the tendons to form an extremely resistant shape, completely consisting of bones to defend against incoming jutsu. The creation mode is the last, yet most potent mode where the creation would be manifested out of the armor itself, creating a wolf silhouette body consisting of a wolf's body features. In which a wolf's mouth/head would overwhelm around the user's head, and their hands would be clad with the wolf's claws [Virtually every aspect of a wolf onto the user, consisting of bone]. Within creation mode, the user's feet which are now clad with the legs of a wolf and their hands which are clad in claws can tear skin and limbs apart with a single swipe. Should the user use an S rank technique while creation mode is active, it would shut off instantly and befall onto the ground as useless remains of bone. Note(s): Note: Can only be used by Kaguya bio(s). Note: While active user can't use any techniques which are released from the body directly (Except for oral techniques, as the user's mouth is not covered by the armor). Otherwise, techniques would get stopped by the armor itself and backfire at the user. Note: This technique grants an A-Rank defense against fire and wind elemental attacks, except for Lightning which can only be defended against if it's of B rank strength. While being an almost absolute defense against S rank water and earth techniques. Note: The body's weapon attacks will have an A rank strength each. The power of an attack is divided through the number of objects, such as hurling 2 spears from the armor, would mean they would be B rank each. Note: Can only be used once and last for a maximum of four turns after which the user will be left extremely exhausted (unable to perform heavy movement for 2 turns) and unable to Shikotsmyaku for the rest of the match. Neither can they use S-ranked or higher elemental techniques 2 turns afterwards. Note: The user may only use Shikotsumyaku, earth, water, and Taijutsu techniques when using this technique. Note: The user may only use A rank and below techniques while active. Note: When the technique is activated, the user cannot use S rank or higher Shikotsumyaku techniques in the same turn. Note: Can only be taught by Loki (Animarumateriaraizēshon) Animalistic Materialization Rank: A Type: Offense|Defense|Supplementary Range: Short Chakra Cost: 30 (-5 per turn) Damage Points: 60 Description: Animalistic Materialization is a special Kaguya technique that allows the user to create tools based on the bone structures of prehistoric dinosaurs. By channeling their chakra to any part of their skeletal structure, the user can force a cluster of bones to explode from their body as they take the shape of a specific part of a dinosaur, allowing the user to utilize a prehistoric tool during battle. The forming of the tool is swift, and the size of the tool created is no bigger than the user's own body altitude, as any bigger would be a burden to move around with. Just like many other Kaguya techniques the bone density of the tools can be manipulated allowing the user to create highly dense tools that can make for a strong offense or defense. The user can create skulls of great durability, with two sharp protusions acting as horns, a skull and neck of otherwise abnormal size that can reach up to six feet in length and two in width, or a a 4-8 foot long tail with a club the size of a perons's head at the end. These are few of the many posibilities one can form, asit includes other aspects of common animals which would prove useful (claws over the palms, the back of a hedgehog, skull plates, monkey hands as extram limbs, etc.) The tools can be wielded as weapons, created as an extension of the users limb, or created as an extra limb where the user then operates it through bone manipulation. When created and wielded as a weapon the tool lasts until destroyed, but if created as an extension of a limb or as an extra limb then the tool disintegrates after being used. If the tool is kept as for the upcoming turns, the user must pay a chakra toll each turn that bone part is in play. NOTES ►Can be used 3x per battle ►A creation which requires chakra each turn lasts 3 turns max. ►No Shikotsumyaku techniques S rank or higher in the same turn. ►Can only be taught by Loki (Sougikishi no Kakuho Shichiyou) Wake of the Unruly Moons Type: Supplementary/Attack Rank: S Range: Short (created) - Long (reach) Chakra: 40 (-10 per turn) Damage: 80 Description: The user will move low and slam both hands against the surface of the ground, using the abilities to shape their bones they will raise from the underground three or less animal skeletons. Pertaining to any animal they consider useful, bear, lion, etc. The bone structures with steel-like hardness will remain still near the user (within short range). However once the user performs the seal of activation, he channels his chakra into the skeletons giving them a shroud of chakra which in return will allow the awakened beasts to move as they would in life. Each animal would specialize in it's type, a lion would have sharp claws and jaws, while a bear would have greater force than normal. The user can only control up to three animals at a time without losing focus of the battle, trying to use more than three would result in a backfire, taking 20 damage. They move at the same base speed of the user, with the exception of animals who specialize in speed such as cheetah, which would move 1/4th faster, while strength animals would have 1/4th more raw force than the user, etc. To keep them active on the field the user's chakra is drained each turn (-10). The chakra shroud is blue, however because of the bone's "aged" aspects, the colors mix and give their shroud a vibrant pink/red hue. In essense it is still raw chakra. - Can only be used twice per match. With a three turn cooldown between use. - Lasts three turns on the field, unless the seal of de-activation is casted. - While active on the field, the user cannot use any Forbidden Shikotsumyaku jutsu. - No other S rank Shikotsumyaku in the same turn. learned: [URL]http://narutobase.net/forums/showthread.php?t=676619&p=19517201#post19517201[/URL] Shikotsumyaku: Kameria no dansu - sōn | Dead Bone Pulse: Dance of the Camellia - Thorn Type: Offensive Rank: B Range: Short - Mid Chakra: 20 Damage: 40 Description: The user is able to create multiple spikes to emerge from an existing Kaguya bone, covering over it. The size of the spikes reach 1/5th of the existing kaguya bone. If the bone is in contact with the user then they have only to pass chakra into the bones having the spikes emerge. If the user is not in contact with a bone created by themselves then they can press their hands against the ground passing chakra through & allowing spikes to emerge from the bone . - Can be used 3 times - Can only be used by a Kaguya bio. - Must be taught by Method Shikotsumyaku: Kumo kakuchō | Dead Bone Pulse: Spider Extension Type: Offensive Rank: A Range: Short Chakra: 30 (+10 each turn) Damage: 60 Description: Although the name suggests otherwise, the user is able to manipulate their Skeletal structure to create 6 legs of considerable length to emerge from the back of the user. The legs extend from the user's spine. They reach up to 3 meters, allowing them to carry the user & strike a target up to the given distance.The legs are slender in shape & are each built up by 3 joints, allowing for more flexibility. The user is also able to use the top two limbs to strike targets or defend against certain attacks (Projectiles, weapons & certain jutsu following advantage & size), while the other 4 limbs sustain the user's balance (they can also be used the same way as the top two limbs, but causes the user to be left unbalanced if more than 2 legs are off the ground). The legs are attached to the user for a given amount of time (paying an additional chakra cost of +10 each turn) & can break off from the spine at any desired time (unless done so by the opponent). Due to a Kaguya's KG, the legs are as strong as steel. - This jutsu lasts 2 turns - Can be used 3 times - Can not use use A Rank or above Kaguya techniques in the same turn - Taught by Method Shikotsumyaku: Kozo shifuto |Dead Bone Pulse: Structure Shift Type: Supplementary Rank: S Range: Short Chakra: 40 (+15 each turn) Damage: - Description: This technique allows the user to alter their skeletal structure, this is done by mixing both calcium & chakra throughout the bone & around the joints of each one to increase the amount of bone tissue produced within the layers, helping to expand in either width or length. This follows a similar process as to when regenerating bone but without having to build upon any damaged bone or rely on cells to remove any unnecessary tissue, instead continues to layer on around the base. Length Form: The user, by continuously layering bone tissue over their joints, extends the length of their limbs by 50cm(0.5m). The user takes on a taller & slender form to their original build, having the advantage of reaching further due to the extended length of their arms & traveling distances at a somewhat quicker pace due to the length extended around the user's legs. Having a slender build & Lengthening their structure allows the user's combat ability to rise in speed (striking the opponent at a faster speed & being able to react to a noticed attack with quick succession due to the user having a more agile, flexible form). However due to taking on a "thinner" form, the user's own strength declines (Taijutsu -5). Width Form: By layering bone tissue around the whole of the user's bones they take on a much broader build, with their chest & shoulders slightly widening but arms & legs having a more significant change. The user's strength increases dramatically (Taijutsu +15), but while in this form the user moves at a much slower pace than average, being able to mainly react to attacks from a frontal assault & having to stay purely focused on their surroundings to attempt to react from behind(if noticed). Expanding the width of limbs & manipulating the density of the bone allows normal weapons to have no affect against the bones. Depending on which form the user takes on, a majority of Kaguya techniques also follow the same principles also growing the same size as the newly formed limbs. Length Form: Kaguya techniques that create swords, whips, spears or emerge from the user's body take on a much longer form(o.5m added) while having a thinner shape to them, this causes the used Kaguya jutsu to suffer in damage (Kaguya Technique -5) but compliments the speed & reach of the user in this form. Width Form: Kaguya techniques that create swords, whips, spears or emerge from the user's body take on a much wider form, mainly being effected in width while staying the same in length, Kaguya techniques suffer in speed(having to provide more strength/effort to maneuver the bone),but gain a boost in damage (Kaguya Technique +10). This jutsu does not perform as a chakra surge so cannot be used to release one from a Genjutsu. -Having a vast amount of chakra spread throughout the body, the user, while in either form, may only use jutsu B Rank & below. -The user is able to shift from one form to another but must post this jutsu to do so, counting as 1 of 3 moves. Though this does not increase the amount of turns active, still only lasting 3 turns. - Only usable once - lasts 3 turns - After 3 turns the user is unable to use A-S Rank jutsu for 2 turns. - Only usable by Kaguya bios. - Only teachable by Method Shikotsumyaku: Hone Hakai | Dead Bone Pulse: Bone Breakdown Type: Offensive Rank: S Range: Short Chakra: 40 Damage: 80 Description: The user after having performed a previous Kaguya technique & stabbing their target with it, is able to manipulate the bone still in contact with him. The bone begins to break apart into tiny shards that travel across & spread throughout the entire body, able to enter the opponents blood stream. While the shards travel, due to jagged edges they are able to create cuts along their pathways. The cuts are miniscule & do not effect the opponent right after, but during a period of time the opponent begins to suffer the effects as number of shards spread across are able to create larger number of cuts. By the second turn after successfully performing this jutsu the opponent begins to feel the effects as they become light headed, woozy, fatigued & unable to focus. Due to these effects the opponent is unable to manipulate chakra properly, having them only able to perform A rank & below Jutsu. After 3 full turns after the techniques deployment, the target dies unless he has a way to remove or destroy the shards inside him. This jutsu cannot be used in conjunction with Kaguya techniques that are not in contact with the user or leave contact of the user. - Can be used twice per battle - Unable to perform Kaguya jutsu A Rank or above following turn - Taught by Method Shikotsumyaku: Shi sutorōku |Dead Bone Pulse: Death Stroke Type: Offensive Rank: B Range: Short Chakra: 20 Damage: 40 Description: The user manipulates their phalanges bones in both or either hand, having a spike-like bone emerge through the user's fingertips, extending up to a length of 15cm. They form up by two joints allowing for more flexibility, are sharply tipped & so finely shaped that the entire claw itself is able to cut into objects, used when swiping them across a target rather than piercing through. Being of the kaguya clan the claws are of a steel like density, allowing them to hold well against bladed weapons. Due to the slender shape & size of the claws, they are not suited against blunt melee weapons of equal density, namely hammers. This technique can also enhance the effects of "Ten Finger Drilling Bullets" by using the entire claw(s) rather than the tip as normal. The claws travel at the same speed as the original technique & as they travel they rapidly rotate, creating a drilling like effect on impact. The user must post said technique while this one is active. The damage of the enhanced "Ten Finger Drilling Bullets" would be that of a B Rank (totaling all the claws together). Being used as projectiles, the claws can reach a distance of up to long range. - Can be used 3 times - Taught by Method Shikotsumyaku: Seichō rūto | Dead Bone Pulse: Growing Root Type: Offensive Rank: A Range: Short Chakra: 30 Damage: 60 Description: This technique allows the user to create offshoots from an existing Kaguya techinque, the offshoots follow a same pattern & flow as roots or branches from a tree. After successfully impaling the opponent with a Kaguya technique the user channels their chakra across the bone, manipulating it to create branches that spread out & trail in a disorderly path, covering a radius of up to 45cm. Depending on where the opponent is stabbed, this technique leaves a high chance of piercing through vital organs, causing severe damage on impact & thereafter if the opponent attempts to pull away. Furthermore, the user is able to channel chakra (an additional 10 chakra) to stretch the branches to either further pierce through the opponent or cross over each other or even organs, making it near impossible for the opponent to relieve themselves from the technique without causing further damage. The technique can only be performed on Kaguya techniques which stay in contact of the user. - Can be used 3 times - Taught by Method all learned [URL]http://narutobase.net/forums/showthread.php?t=676670&p=19518366#post19518366[/URL] Bone Fishnet Crushing (Hone Sakananetto Kujiku) Rank: A Type: Supplementary/Defense/Attack Range: Close Chakra Cost: 30 Damage: 60 Description: The user stretches out his arms and a large bone net instantaneously rips from his rip-cage, creating a very thick net capable of trapping an enemy inside of it. The net, which is around roughly the size of half a car, is made from the bones in the rip cage. The net upon touching something, quickly closes up, similar to a Venus Fly Trap, trying to crush the object within the net. This jutsu is perfect at capturing enemies without having to do heavy battle as the net is created from the densest Kaguya bones, making it near unbreakable (those with strength of the first gate and higher will be able to break free or those who use focused elemental techniques of S rank and above on it ). This jutsu can also defend against Earth jutsus up to A-rank, as it can wrap around them and crush them. -Can only be used twice. -After using the user cannot use any Kaguya jutsus the following turn. -After using, the user must wait at least 2 turns before using again. Bone Animal Instincts (Hone Ikimono Insutinkuto) Type: Supplementary Rank: A Range: N/A Chakra Cost: 40 Damage Points: N/A Description: The user manipulates his calcium within his bones to change the skeletal structure of his body to mimic the structure of any animal with a backbone, such as an wolf, monkey, tiger, etc. The user gains a increase in either strength, speed, or agility depending on the animal he “becomes.” While having the skeletal structure of an animal, the user can only use taijutsu. Lasts at most three turns. Can only be used twice a battle. The user can revert his skeleton back to human structure whenever he needs to but most re-perform the jutsu to turn his skeletal structure back into an animal Note: The only animals the user can “turn” into are primates, felines, wolves/foxes/dog/other animal such as those two, and bears. When the skeletal structure is of those animals, the user gains a small increase in regards to the animals: primates-increased flexibility and agility; felines-increased speed; canines- + 5 to all taijutsu and small increase in speed; bears- + 15 to all taijutsu attacks. Limitless Drill of bone| Museigen Doriru no Hone Rank:C Type:Attack Range:Short-Mid Chakra Cost:20 Damage Points:30 Description: Derived from Teshi Sendan, the user focuses chakra into this phalanges of his foot and fire them off quickly. As the bones fly through the air, they will rotate and drill into their target once they make contact. Because of the Kaguya Clan's fast regenerative abilities, the rate of fire from and supply of bones can become limitless. Due to being from the foot, they have the advantage of being a great sneak attack as the enemy would not expect the attack to come, opening up a range of possible attacks afterward. Pelvic Thrust Cannon|Kotsuban Tsuppari Taihou Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: The user focuses his calcium into the bones of his pelvis and makes a thrusting motion at the enemy. By doing this action, he forces out the bones of that area, releasing a cannon ball shot of bones at the enemy. The force of the cannon is so great that if hit in close range, it will break the bones of the enemy and cause severe and possibly lethal internal damage to the organs and bones of the enemy. If hit in mid range, it will cause enough damage to the enemy, to slow their movements for one turn and cause much muscle pain from impact. After using, the user's leg's movement will be slowed for the rest of the turn and the turn afterwards due to the bones having to grow back. *Can only be used by Kaguya Clan Members* *Can only be used twice and with a waiting period in between of at least 3 turns* *after using, the user cannot use any Shikotsumyaku jutsus that relate to the bones of the lower body for two turns* *Can only be taught by Lord of Kaos* One Point Bone/Lightning Bullet (Ichi Ikkaku Hone/Denkou Tama) Rank: Forbidden Type: Offensive Range: Short-Long Chakra Cost: 50 Damage: 90 (-20 to the user from initial explosion) Description: The user will point his arm out towards a target. After doing so, he will then form a "gun" shape with his fingers (thumb pointing upwards with index and middle fingers pointing towards target). Using the basis of Tenshi Sendan, the user will begin to develop a fingertip from his hand that he doesn't shoot outwards but it rather 'sits' at the edge of his fingers. The user will then infuse lightning chakra around and behind the bone, making it have lightning chakra imbibed into it. The user then forcefully releases it with a loud explosion that forces the user and everything within short range backwards several feet (explosion generated from lightning). The bone then travels with great speed towards the target with a sonic wave of lightning (wave is around the size of a car as well as wide as the front of a car) behind it from the initial blast. The jutsu in its entirety takes around three seconds to form. The user can create two fingertip-bullets at once, one on his index and one on his middle finger, with both being fired at the same time. The only noticeable difference is that their are two large lightning waves coming at the enemy and the user is noticeable damaged (fingertips burned, cannot perform any other jutsus that require hand seals that turn due to this). The lightning wave reaches the enemy a few seconds after the fingertip does. The two lightning waves together are equal to power and size of a S-rank lightning blast. -Can only be used twice. -Must wait at least three turns before using again. -After using, the user cannot use any lightning jutsu for two turns. -The user cannot use any Shikotsumyaku jutsus the next turn. -If two bullets are made at once, no lightning jutsus for three turns. -If two bullets are made, the user cannot use any other jutsu that require hand seals with that hand. -The blast at the beginning of the jutsu is strong enough to blast the user backwards by around 15-20 feet. -If two bullets are made, the blast at the beginning will be strong enough to blast anything in close range backwards by around 20-30 feet. -Can only be used by Lord of Kaos. learned: [URL]http://narutobase.net/forums/showthread.php?t=421357&page=2&p=19520581#post19520581[/URL] [/spoiler] [/QUOTE]
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