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<p>[QUOTE="Shady Doctor, post: 20990096, member: 119127"]</p><p style="text-align: center"><strong><u><span style="font-size: 18px">Fuuinjutsu</span></u></strong></p><p></p><p><strong> (Fūinjutsu: Mugen Kyōsaku) – Sealing Technique: Infinite Constriction </strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: C</p><p>Range: Short – Mid</p><p>Chakra: N/A (+5 chakra cost to applied technique)</p><p>Damage: N/A</p><p>Description: This is a unique sealing technique in that it is not a standalone seal; it is actually a supplement passively applied to the Infinite and Multiple Infinite Embraces. When created the Embraces, both B and A-Rank versions, create a cuboid structure around its target(s). With the supplement Infinite Constriction the cuboid construct is modified to become far more malleable and instead fit itself around a single target trapping them within it. In order for this supplement to operate generic black sealing script will spread on the barrier produced; the script, while plainly visible, will not obscure vision of the target trapped within the Embraces. This can be best visualized as a tightly fit spandex suit which forms around the target and traps them within it, effectively making the Embraces a far more potent restricting technique. Because of this technique’s nature it can be applied within the same time frame as the Infinite Embraces and its variants. Infinite Constriction does not supplement the strength or durability of the Embraces and its variants.[/spoiler]</p><p></p><p><strong>(Fūinjutsu: Akiresu Kyōka) – Sealing Technique: Achilles’s Bulwark</strong></p><p>[spoiler]Type: Defensive, Supplementary</p><p>Rank: A</p><p>Range: Short – Mid range</p><p>Chakra: 30 (-5 per turn)</p><p>Damage: N/A</p><p>Description: This technique operates akin to Sealing Technique: Living Barrier. However, unlike Living Barrier this technique specializes in the creation of a defensive barrier in order to protect the user. This technique is initiated by the user either crossing their arms or by lifting either arm into a vertical position; from their arms a translucent barrier in the shape of a large kite shield is produced. The shield can vary in size reaching a maximum coverage from the user’s feet to the user’s neck. This allows the shield to adjust itself to larger users while covering the same proportionate area of their body. The Bulwark, while translucent, possesses special black sealing script atop it which bears an ornate appearance. The sealing script, while remarkable, carries functionality to make the Bulwark operate in a similar fashion to the Magenta barrier of Sealing Technique: Spiritual Acquiescence, based on the Elemental Sealing Method. This grants the Bulwark specialized abilities. When coming in contact with solid matter the barrier will exert a specialized pressure within the target which allows it to pulverize the physical object and then seal it within. This sealing method is capable of sealing up to S-Rank physical-based entities. Against incorporeal targets, like energy, wind, Sound, etc, the barrier holds no defensive capabilities and they will simply phase through it with ease. Achilles’s Bulwark is purely a defense utilized against tangible targets. This technique can be used twice per battle with two turns in between applications.[/spoiler]</p><p></p><p>( Fuuinjutsu: Anchisuperu ) - Sealing Arts: Anti Spell</p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30 (-10 per turn)</p><p>Damage: N/A</p><p>Description: Only useable once the opponent has activated a chakra cloak of some sort, the user will make a single handseal and release a barrier from their body that expands at the speed of a standard sound genjutstu. This barrier does no damage, it doesn't block their vision (it's completely see through), and otherwise the opponent won't know it's there unless they have some sort of way to sense it or see the chakra of it. It's completely harmless to the opponent. However, what it does do is cut off the opponents connection to any type of chakra cloak they may be using. It drains any energy based chakra (Raw, Fire, Wind, Lightning, etc) on the outer side of the barrier. Note that it does not drain the opponents chakra from his body. It will drain the chakra cloak only and only until it is completely gone, after which the technique will end. The draining and ending of the cloak is almost immediate. This technique will only work on cloaks that can be classified as Supplementary, and will work on all of them regardless of rank due to the fact that these cloaks carry no inherent damage to them. To stop the opponent from simply reactivation the cloak, the barrier lasts 3 turns</p><p></p><p>Note: Does not work on solid armors</p><p>Note: Can be used 2 times per battle</p><p>Note: 2 turn cool down between uses</p><p>Note: Doesn't work on Jinchuuriki chakra cloaks</p><p>Note: Cannot be combined with techniques that augment/enhance barriers[/spoiler]</p><p></p><p><strong>Fuinjutsu: Tsuihō II - Sealing Arts: Banishment II</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description:</p><p>A sister technique to "Banishment"but instead of applying the seal to passive objects, the user applies the seal on his physical techs. The seal would only activate upon any foreign techniques that seeks to permeate, infuse, absorb the user's technique or seek to reduce the technique's power in any form, either by absorbing its chakra or by reducing its damage. Upon activation, the seal would instantly seal the foreign chakra or technique in question before it affects the user's technique. Won't disturb normal clash with other jutsus as the jutsu only prevents the aforementioned effects. For the seal to affect the user's technique however, it must be created from within short range of the user.</p><p>Applied in the same timeframe as the technique in question</p><p>Usable once every 2 turns.[/spoiler]</p><p></p><p></p><p><strong>Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard</strong></p><p>[spoiler]Type:Supplementary</p><p>Rank:A</p><p>Range:Short</p><p>Chakra:30</p><p>Damage:N/A</p><p>Description:*Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra</p><p>-Can be used twice per battle</p><p>-2 turn cool down between uses[/spoiler]</p><p></p><p><strong>Fuuinjutsu: Museigen no Buredo) Sealing Technique: Unlimited Blades</strong></p><p>[spoiler]Rank: B</p><p>Type: Supplementary/Offensive</p><p>Range: Short-Long</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: The user either places seals on 4objects they would like to have under their control which is placed passively or they have objects already with these seals. This must be stated in their first post of the battle. The seals are connected to the user via a seal that is on the user's left shoulder. The user with this seal allows the user to control each seal that's on their objects and move them around for whatever purpose they see fit. This whole jutsu was created so when the user loses their weapon they can still control it and attack an opponent that isn't looking or drop their guard. The user can control up to 2 objects at a certain time (one per arm). The objects can only be inanimate. The seal on the user's shoulder glows whenever this technique is in use but isn't bright enough to go through none see through clothing. The speed of the objects at what they move is the same as if the user had it in their own hands.</p><p>Note: Each movement through this counts as a move per turn.[/spoiler]</p><p></p><p>(Fuinjutsu :Kasukana ōmen) - Sealing Arts: Faint Omen</p><p>[spoiler]Rank: S</p><p></p><p>Type: Supplementary</p><p></p><p>Range: Short</p><p></p><p>Chakra Cost: 40</p><p></p><p>Damage points: N/a</p><p></p><p>Description: Faint omen is a very unique type of technique, imposing on medical but doesnt actually heal the body. The user will do two handseals, while placing their hand on themselves, allies or the opponent. By doing this, the a kanji symbol will appear on the persons body. With this happening it will seal away all the damage the user or said person has received from the start of the battle. This is done by the seal, blocking all the pain receptors in the opponent's body, causing them to not register the pain they felt beforehand. Doing this will allow said person to be able to stay in combat. Though this should not always be used and has a major downside. This damage is temporarily sealed and once the seal is removed, the damage is applied back to the user. Meaning if the user takes more damage than what they can take, it will take longer for them to recover.</p><p></p><p></p><p>Note: Can use Once per person</p><p></p><p>Note: Damage is sealed for only four turns.</p><p></p><p>Note: The user can self activate this by sacrificing twice the amount of chakra (meaning 80)</p><p></p><p>Note: Does not revert castration</p><p></p><p>Note: Cant use any fuinjutsu S rank and above for two turns after usage.[/spoiler]</p><p></p><p></p><p>(Fuinjutsu: Anubisu no norowareta shukufuku) - Sealing Style: Blessed Cursed Of Anubis</p><p>[spoiler]Rank: S</p><p></p><p>Type: Supplementary</p><p></p><p>Range: Mid</p><p></p><p>Chakra Cost: 40</p><p></p><p>Damage points: N/a</p><p></p><p>Description: Blessed Cursed Of Anubis is a very unique type of fuin technique, created to offset those who boost themselves and to balance the haves and have nots in term of power a powerful fuinjutsu was created. The user will do a set of five handseals ending with the tiger seal, creating a large sealing symbol to take form on the ground. Once the seal appears it will encompass all those who are within it acting as a barrier, sealing off the exits, unless a collective damage of S rank was done. The Seal can have both a cursed or blessed response, and even the user is not immune to the affects. The Seal acts as a reverse for bodily boost (This excludes things such as leg weights or boost done by physically training the body as such). By activating a boost, it will actually curse the body causing the opponent (and/or user) to experience negative affects. Meaning if the opponent was to boost himself or technique by +20 then it will actually have a -25 to their damage. This is done with speed and strength as well such as chakra enhancement and even EIG. If the opponent activates a technique to increase their speed by +3 it will decrease their speed by -3. Though this technique has a blessed portion. If negative affects were to be applied onto the user be it by themselves or the opponent (via means of things such as poisons, or side affects of a jutsu it would boost them. So if a jutsu was done on the user to decrease their tracking by -3 it would boost their tracking by +3 instead, making this a technique to keep everybody on even fields.</p><p></p><p>Note: This excludes specialties in the bio, physical alteration to the body such as leg weights being released.</p><p></p><p>Note: Can only be twice per battle with a 5 turn cool down</p><p></p><p>Note: Once the technique is cast, the user cant use any fuin until technique is finished</p><p></p><p>Note: Last four turns[/spoiler]</p><p></p><p></p><p>(Fuinjutsu/Senjutsu: Kurukuru umi no doragon) - Sealing Sage Art: Cradle Of The Sea Dragon</p><p>[spoiler]Rank: S</p><p></p><p></p><p>Type: Supplementary</p><p></p><p></p><p>Range: Short - Mid</p><p></p><p></p><p>Chakra Cost: 40</p><p></p><p></p><p>Damage points: N/a</p><p></p><p></p><p>Description: Cradle Of The Sea Dragon is a very intricate type of fuin jutsu, utilized only by those who are in sage mode. The user once enters into sage mode will utilize the moisture in the air instead of having to use a water source (Thus why its sage mode exclusive). Doing this, the user will create a huge orb of water roughly the size of Kisames water wave dome used against the 8 tails (Mid range reach). Due to the water being infused with senjutsu it makes it harder to break through the technique, while even restricting the opponent on breathing underwater and making absorbing the water dangerous, turning their body into the psuedo form of the sage mode uncontrolled, throwing off their chakra balance, not allowing usage of jutsus of A rank or above. Once the dome is placed, A Seal will appear and form on the top of the water dome, sealing any and everybody who is caught within the dome and sealing any and all forms of chakra. This technique is similar to gaaras sand pyramid sealing technique. Thus making it that once you are sealed within, you cant get out unless the seal from the outside is undone.</p><p></p><p></p><p></p><p>Note: Can use twice per battle</p><p></p><p></p><p>Note: Cant use any fuinjutsu above S rank in the same turn</p><p></p><p></p><p>Note: No Water technique above S rank in the same turn</p><p></p><p></p><p>Note: No Fuin of S rank or above in the next turn</p><p></p><p></p><p>Note: For the affects of the sage petrification the opponent has to absorb a total of 80 Chakra cost worth of Senjutsu[/spoiler]</p><p></p><p></p><p>(Iryō Fuinjutsu: 1000 Koe) - Medical Sealing Style: 1000 Voices</p><p>[spoiler]Rank: S</p><p></p><p></p><p>Type: Supplamentary</p><p></p><p></p><p>Range: Self</p><p></p><p></p><p>Chakra Cost: N/a (-10 per technique used)</p><p></p><p></p><p>Damage points: N/a</p><p></p><p></p><p>Description: 1000 Voices is special sealing tag placed on the body of the users (The back side of their hand) taking the shape of an closed eye. This sealing technique was used in a way to have a back up plan in case of an emergency regarding their chakra, or even mental attacks thats incredibly hard to escape. By studying the seal on tsunades forehead the user found a way to mimick how it activates without actually mimicking what it actually does. This seal works by storing chakra into the seal (the closed eye) on their hand by expelling more chakra, causing an additional +10 Chakra to every technique used by the user. By</p><p></p><p>doing this they expel more chakra but also store more chakra for times when they really need it. When the time comes the user is able to manually activate the body seal, causing the closed eye to open on the back of their hand. Doing this, it will flood the user with the chakra that was stored, replenishing their chakra while at the same time spiking their capabilities. Once the chakra floods/surges the users body their physical attributes increase in terms of speed increasing their speed by +6, while also activating healing to a small degree, healing small damages such as cuts, burns, blunt damage (does not regrow limbs) healing by +20 a turn (If needed). The good thing about this technique isnt the boost in speed and healing but the simple ability to constantly store chakra in this seal for emergencies. Though the user is only able to activate it as a whole or half the amount, reducing the buffs by half if they only use half the stored chakra.</p><p></p><p></p><p>Note: Can essentially use twice</p><p></p><p></p><p>Note: The amount of Chakra stored is adding to the chakra pool</p><p></p><p></p><p>Note: In order to activate the buffs the user needs more than 200 chakra points in the seal</p><p></p><p></p><p>Note: The Seal has a pre amount of 300 chakra into it</p><p></p><p></p><p>Note: Technique last for five turns before it wears off.</p><p></p><p></p><p>Note: Once the technique wears off, the users body will become more fragile, causing every damage applied to the user to have an additional 20 Damage</p><p></p><p></p><p>Note: Cant use Fuinjutsu S rank or above for 2 turns after technique ends[/spoiler]</p><p></p><p><a href="https://animebase.me/threads/tenzerooooooo.773796/">Learned</a></p><p></p><p><strong>(Fuinjutsu: Sutāku kōka ) Sealing Technique: Starrk Effect</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: B</p><p>Range: N/A</p><p>Chakra: 20 (+10 to technique)</p><p>Damage: N/A</p><p>Description: The Starrk effect is a unique sealing technique crafted by a man that was alone for many years, only to find a way to gain companions by creating things. He was blessed with the ability to give things life, but these things still didn't keep him company. They had no motive. No personality. No sense of uniqueness to them at all. They were just drones that reacted and acted on his whims. Then he finally found a way to give them everything they were missing, with a simple seal. The seal simply takes a part of the user's personality and seals it into an object, technique or weapon that has sentience or life. With this, the host that the personality is sealed within becomes much more unique depending on what sort of personality the user chose to gift the host; Gaining speech, deeper thinking and other things connected with actually thinking for ones self and having a personality to make unique decisions. Though this does give things a uniqueness, it would also strip the one it is used on of part of his/her personality. Meaning if they sealed the happy part of their personality into another host, that host would be happy and outgoing, while the one the happiness came from in the first place would most likely be an unhappy personality when interacting with them. This works especially well with people whom have multiple personality disorder. One could potentially strip themselves or others of those personalities specifically and place them into a different host. This seal can be used passively next to the creation of anything sentient, or can be pre placed on things such as custom weapons and such, though would need to be placed in the user's bio or stated before a fight/event.[/spoiler]</p><p></p><p>(Ninjutsu/Iryō Fuinjutsu: Gurattonzu Banketto) Ninja Art / Medical Sealing Style: Gluttons Banquet</p><p>[spoiler]Rank: S</p><p>Type: Supplementary</p><p>Range: Short - Mid</p><p>Chakra Cost: 40</p><p>Damage Points: N/a</p><p>Description: Gluttons Banquet is a very unique style of jutsu that combines the basics of ninja art in terms of molding and creation and sealing arts. The user will touch their body applying a seal while stringing a single handseal creating a wolf like entity in the form of pure raw chakra around the user. Upon doing this the wolf will have a fork and knife. The wolf like entity purpose is to eat all forms of chakra present within short range all around the user excluding directly from the opponents body (User isnt affected by this). The wolf like entity will take a deep breath. Upon doing this, it will break down, and absorb all forms of chakra by inhaling the techniques/chakra, even harden materials (It will simply break down the earth into crumbs). As the jutsus are absorb into the wolf, thats when the seal on the user will kick in. The chakra that the wolf absorbs will be stored inside the users body, being able to replenish their Health equivalent to the chakra damage output of said opponent technique.</p><p>Note: The user can only use said technique Twice per battle</p><p>Note: User can only absorb S rank techniques once and A and below, once.</p><p>Note: Cant use any Fuinjutsu or Basic Ninjutsu in the same turn or the following turn</p><p>Note: Cant use any medical jutsu in the following turn[/spoiler]</p><p></p><p>(Fuinjutsu: Gyaku rirīsu) Sealing Technique: Release Inverse</p><p>[spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: Self</p><p>Chakra: N/A (-40 Upon Activation)</p><p>Damage: N/A</p><p>Description: Reverse Inverse is a very intricate fuinjutsu technique, applied to the users body as a body seal. This technique is used in response to techniques that bind the users, this ranges from anything such as genjutsu or yamanaka techniques all the way to a fuuinjutsu , physical handcuffs or even an earth technique that physically binds the user (This applies to any elemental technique that binds/hinders the user). Upon being the binded, the seal will instantly activate, flooding chakra. If the user is binded by elemental means or physical means, chakra will flood into the technique or weapon breaking it, dispersing it or destroying it as a whole. If the technique is mental, it will flood the users body with chakra, refreshing the users chakra network system. This will break the mental binding.</p><p></p><p>Note: Technique can only be used once</p><p>Note: Must State this in bio, or start of bio.</p><p>Note: Cant use any fuinjutsu above S rank in the same or following turn.[/spoiler]</p><p></p><p><strong>(Fuuinjutsu: Nejire Shōheki) Sealing Art: Distortion Barrier</strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra: 60</p><p>Damage: N/A</p><p>Description: An Advanced Fuuinjutsu technique created by Kōtetsu Inuzuka, Distortion Barrier allows the user to erect a crimson circular barrier at a location of their choosing within range to protect themselves or an ally after performing four handseals. Primarily used as a defensive measure, this barrier possesses a unique interaction that allows chakraless attacks to pass through itself and is only capable of interacting with those containing chakra or other forms of energy. When hit by a technique of lower chakra or energy, the barrier allows the user to change its direction either away from the protected target or back toward the opponent at full strength. When used against large-scale techniques, the barrier is capable of distorting the direction of a portion of the incoming techniques, leaving the user or anyone behind the barrier unharmed.</p><p></p><p>Notes:</p><p>- This technique can be used four times per battle and requires a two-turn cooldown between uses.</p><p>- No Fuuinjutsu above A-rank in the following two turns after this technique is used.</p><p>- This technique requires mastery of Advanced Fuuinjutsu.[/SPOILER]</p><p></p><p><strong>(Fuuinjutsu: Ōkui-Sha) Sealing Art: The Great Devourer</strong></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 60 (-20 per turn)</p><p>Damage: N/A</p><p>Description: The user performs four handseals and erects a powerful barrier that coats the body and anything on it, reacting to their movement in such a way that the user never makes contact with it as it moves with them. Though it varies depending on the user, this barrier tends to have the standard appearance of a dark, flame-like aura and has considerable offensive and defensive capabilities. As a means of both attack and defense, this barrier possesses the ability to destroy techniques it comes into contact with by absorbing the properties of the technique and unraveling the chakra that composes the jutsu, this will empower the barrier with the properties of the absorbed technique and allow it to take on the damage value of the absorbed technique based on its rank. The properties of techniques refer to their auxiliary effects that cause harm, for example, absorbing fire would cause the barrier to become heated causing burn damage while absorbing wind would sharpen the barrier causing cutting damage, water and earth would both be concussive while lightning would be sharp. The barrier will follow the strengths and weaknesses of whatever element or other fields it's absorbed. Naturally, techniques fired from within the barrier would clash with it and weaken, making it almost impossible for the user to use streamed techniques from within it.</p><p></p><p>Notes:</p><p>- This technique lasts for three turns.</p><p>- No Fuuinjutsu above B-Rank can be used for three turns after deactivation.</p><p>- This technique can be used twice per battle and requires a four-turn cooldown after it expires.</p><p>- Must have Advanced Fuuin to use.[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Shady Doctor, post: 20990096, member: 119127"] [CENTER][B][U][SIZE=18px]Fuuinjutsu[/SIZE][/U][/B][/CENTER] [B] (Fūinjutsu: Mugen Kyōsaku) – Sealing Technique: Infinite Constriction [/B] [spoiler]Type: Supplementary Rank: C Range: Short – Mid Chakra: N/A (+5 chakra cost to applied technique) Damage: N/A Description: This is a unique sealing technique in that it is not a standalone seal; it is actually a supplement passively applied to the Infinite and Multiple Infinite Embraces. When created the Embraces, both B and A-Rank versions, create a cuboid structure around its target(s). With the supplement Infinite Constriction the cuboid construct is modified to become far more malleable and instead fit itself around a single target trapping them within it. In order for this supplement to operate generic black sealing script will spread on the barrier produced; the script, while plainly visible, will not obscure vision of the target trapped within the Embraces. This can be best visualized as a tightly fit spandex suit which forms around the target and traps them within it, effectively making the Embraces a far more potent restricting technique. Because of this technique’s nature it can be applied within the same time frame as the Infinite Embraces and its variants. Infinite Constriction does not supplement the strength or durability of the Embraces and its variants.[/spoiler] [B](Fūinjutsu: Akiresu Kyōka) – Sealing Technique: Achilles’s Bulwark[/B] [spoiler]Type: Defensive, Supplementary Rank: A Range: Short – Mid range Chakra: 30 (-5 per turn) Damage: N/A Description: This technique operates akin to Sealing Technique: Living Barrier. However, unlike Living Barrier this technique specializes in the creation of a defensive barrier in order to protect the user. This technique is initiated by the user either crossing their arms or by lifting either arm into a vertical position; from their arms a translucent barrier in the shape of a large kite shield is produced. The shield can vary in size reaching a maximum coverage from the user’s feet to the user’s neck. This allows the shield to adjust itself to larger users while covering the same proportionate area of their body. The Bulwark, while translucent, possesses special black sealing script atop it which bears an ornate appearance. The sealing script, while remarkable, carries functionality to make the Bulwark operate in a similar fashion to the Magenta barrier of Sealing Technique: Spiritual Acquiescence, based on the Elemental Sealing Method. This grants the Bulwark specialized abilities. When coming in contact with solid matter the barrier will exert a specialized pressure within the target which allows it to pulverize the physical object and then seal it within. This sealing method is capable of sealing up to S-Rank physical-based entities. Against incorporeal targets, like energy, wind, Sound, etc, the barrier holds no defensive capabilities and they will simply phase through it with ease. Achilles’s Bulwark is purely a defense utilized against tangible targets. This technique can be used twice per battle with two turns in between applications.[/spoiler] ( Fuuinjutsu: Anchisuperu ) - Sealing Arts: Anti Spell [spoiler]Type: Supplementary Rank: A Range: Short-Long Chakra: 30 (-10 per turn) Damage: N/A Description: Only useable once the opponent has activated a chakra cloak of some sort, the user will make a single handseal and release a barrier from their body that expands at the speed of a standard sound genjutstu. This barrier does no damage, it doesn't block their vision (it's completely see through), and otherwise the opponent won't know it's there unless they have some sort of way to sense it or see the chakra of it. It's completely harmless to the opponent. However, what it does do is cut off the opponents connection to any type of chakra cloak they may be using. It drains any energy based chakra (Raw, Fire, Wind, Lightning, etc) on the outer side of the barrier. Note that it does not drain the opponents chakra from his body. It will drain the chakra cloak only and only until it is completely gone, after which the technique will end. The draining and ending of the cloak is almost immediate. This technique will only work on cloaks that can be classified as Supplementary, and will work on all of them regardless of rank due to the fact that these cloaks carry no inherent damage to them. To stop the opponent from simply reactivation the cloak, the barrier lasts 3 turns Note: Does not work on solid armors Note: Can be used 2 times per battle Note: 2 turn cool down between uses Note: Doesn't work on Jinchuuriki chakra cloaks Note: Cannot be combined with techniques that augment/enhance barriers[/spoiler] [B]Fuinjutsu: Tsuihō II - Sealing Arts: Banishment II[/B] [spoiler]Type: Supplementary Rank: B Range: Short Chakra: 20 Damage: N/A Description: A sister technique to "Banishment"but instead of applying the seal to passive objects, the user applies the seal on his physical techs. The seal would only activate upon any foreign techniques that seeks to permeate, infuse, absorb the user's technique or seek to reduce the technique's power in any form, either by absorbing its chakra or by reducing its damage. Upon activation, the seal would instantly seal the foreign chakra or technique in question before it affects the user's technique. Won't disturb normal clash with other jutsus as the jutsu only prevents the aforementioned effects. For the seal to affect the user's technique however, it must be created from within short range of the user. Applied in the same timeframe as the technique in question Usable once every 2 turns.[/spoiler] [B]Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard[/B] [spoiler]Type:Supplementary Rank:A Range:Short Chakra:30 Damage:N/A Description:*Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra -Can be used twice per battle -2 turn cool down between uses[/spoiler] [B]Fuuinjutsu: Museigen no Buredo) Sealing Technique: Unlimited Blades[/B] [spoiler]Rank: B Type: Supplementary/Offensive Range: Short-Long Chakra Cost: 20 Damage Points: 40 Description: The user either places seals on 4objects they would like to have under their control which is placed passively or they have objects already with these seals. This must be stated in their first post of the battle. The seals are connected to the user via a seal that is on the user's left shoulder. The user with this seal allows the user to control each seal that's on their objects and move them around for whatever purpose they see fit. This whole jutsu was created so when the user loses their weapon they can still control it and attack an opponent that isn't looking or drop their guard. The user can control up to 2 objects at a certain time (one per arm). The objects can only be inanimate. The seal on the user's shoulder glows whenever this technique is in use but isn't bright enough to go through none see through clothing. The speed of the objects at what they move is the same as if the user had it in their own hands. Note: Each movement through this counts as a move per turn.[/spoiler] (Fuinjutsu :Kasukana ōmen) - Sealing Arts: Faint Omen [spoiler]Rank: S Type: Supplementary Range: Short Chakra Cost: 40 Damage points: N/a Description: Faint omen is a very unique type of technique, imposing on medical but doesnt actually heal the body. The user will do two handseals, while placing their hand on themselves, allies or the opponent. By doing this, the a kanji symbol will appear on the persons body. With this happening it will seal away all the damage the user or said person has received from the start of the battle. This is done by the seal, blocking all the pain receptors in the opponent's body, causing them to not register the pain they felt beforehand. Doing this will allow said person to be able to stay in combat. Though this should not always be used and has a major downside. This damage is temporarily sealed and once the seal is removed, the damage is applied back to the user. Meaning if the user takes more damage than what they can take, it will take longer for them to recover. Note: Can use Once per person Note: Damage is sealed for only four turns. Note: The user can self activate this by sacrificing twice the amount of chakra (meaning 80) Note: Does not revert castration Note: Cant use any fuinjutsu S rank and above for two turns after usage.[/spoiler] (Fuinjutsu: Anubisu no norowareta shukufuku) - Sealing Style: Blessed Cursed Of Anubis [spoiler]Rank: S Type: Supplementary Range: Mid Chakra Cost: 40 Damage points: N/a Description: Blessed Cursed Of Anubis is a very unique type of fuin technique, created to offset those who boost themselves and to balance the haves and have nots in term of power a powerful fuinjutsu was created. The user will do a set of five handseals ending with the tiger seal, creating a large sealing symbol to take form on the ground. Once the seal appears it will encompass all those who are within it acting as a barrier, sealing off the exits, unless a collective damage of S rank was done. The Seal can have both a cursed or blessed response, and even the user is not immune to the affects. The Seal acts as a reverse for bodily boost (This excludes things such as leg weights or boost done by physically training the body as such). By activating a boost, it will actually curse the body causing the opponent (and/or user) to experience negative affects. Meaning if the opponent was to boost himself or technique by +20 then it will actually have a -25 to their damage. This is done with speed and strength as well such as chakra enhancement and even EIG. If the opponent activates a technique to increase their speed by +3 it will decrease their speed by -3. Though this technique has a blessed portion. If negative affects were to be applied onto the user be it by themselves or the opponent (via means of things such as poisons, or side affects of a jutsu it would boost them. So if a jutsu was done on the user to decrease their tracking by -3 it would boost their tracking by +3 instead, making this a technique to keep everybody on even fields. Note: This excludes specialties in the bio, physical alteration to the body such as leg weights being released. Note: Can only be twice per battle with a 5 turn cool down Note: Once the technique is cast, the user cant use any fuin until technique is finished Note: Last four turns[/spoiler] (Fuinjutsu/Senjutsu: Kurukuru umi no doragon) - Sealing Sage Art: Cradle Of The Sea Dragon [spoiler]Rank: S Type: Supplementary Range: Short - Mid Chakra Cost: 40 Damage points: N/a Description: Cradle Of The Sea Dragon is a very intricate type of fuin jutsu, utilized only by those who are in sage mode. The user once enters into sage mode will utilize the moisture in the air instead of having to use a water source (Thus why its sage mode exclusive). Doing this, the user will create a huge orb of water roughly the size of Kisames water wave dome used against the 8 tails (Mid range reach). Due to the water being infused with senjutsu it makes it harder to break through the technique, while even restricting the opponent on breathing underwater and making absorbing the water dangerous, turning their body into the psuedo form of the sage mode uncontrolled, throwing off their chakra balance, not allowing usage of jutsus of A rank or above. Once the dome is placed, A Seal will appear and form on the top of the water dome, sealing any and everybody who is caught within the dome and sealing any and all forms of chakra. This technique is similar to gaaras sand pyramid sealing technique. Thus making it that once you are sealed within, you cant get out unless the seal from the outside is undone. Note: Can use twice per battle Note: Cant use any fuinjutsu above S rank in the same turn Note: No Water technique above S rank in the same turn Note: No Fuin of S rank or above in the next turn Note: For the affects of the sage petrification the opponent has to absorb a total of 80 Chakra cost worth of Senjutsu[/spoiler] (Iryō Fuinjutsu: 1000 Koe) - Medical Sealing Style: 1000 Voices [spoiler]Rank: S Type: Supplamentary Range: Self Chakra Cost: N/a (-10 per technique used) Damage points: N/a Description: 1000 Voices is special sealing tag placed on the body of the users (The back side of their hand) taking the shape of an closed eye. This sealing technique was used in a way to have a back up plan in case of an emergency regarding their chakra, or even mental attacks thats incredibly hard to escape. By studying the seal on tsunades forehead the user found a way to mimick how it activates without actually mimicking what it actually does. This seal works by storing chakra into the seal (the closed eye) on their hand by expelling more chakra, causing an additional +10 Chakra to every technique used by the user. By doing this they expel more chakra but also store more chakra for times when they really need it. When the time comes the user is able to manually activate the body seal, causing the closed eye to open on the back of their hand. Doing this, it will flood the user with the chakra that was stored, replenishing their chakra while at the same time spiking their capabilities. Once the chakra floods/surges the users body their physical attributes increase in terms of speed increasing their speed by +6, while also activating healing to a small degree, healing small damages such as cuts, burns, blunt damage (does not regrow limbs) healing by +20 a turn (If needed). The good thing about this technique isnt the boost in speed and healing but the simple ability to constantly store chakra in this seal for emergencies. Though the user is only able to activate it as a whole or half the amount, reducing the buffs by half if they only use half the stored chakra. Note: Can essentially use twice Note: The amount of Chakra stored is adding to the chakra pool Note: In order to activate the buffs the user needs more than 200 chakra points in the seal Note: The Seal has a pre amount of 300 chakra into it Note: Technique last for five turns before it wears off. Note: Once the technique wears off, the users body will become more fragile, causing every damage applied to the user to have an additional 20 Damage Note: Cant use Fuinjutsu S rank or above for 2 turns after technique ends[/spoiler] [URL="https://animebase.me/threads/tenzerooooooo.773796/"]Learned[/URL] [B](Fuinjutsu: Sutāku kōka ) Sealing Technique: Starrk Effect[/B] [spoiler]Type: Supplementary Rank: B Range: N/A Chakra: 20 (+10 to technique) Damage: N/A Description: The Starrk effect is a unique sealing technique crafted by a man that was alone for many years, only to find a way to gain companions by creating things. He was blessed with the ability to give things life, but these things still didn't keep him company. They had no motive. No personality. No sense of uniqueness to them at all. They were just drones that reacted and acted on his whims. Then he finally found a way to give them everything they were missing, with a simple seal. The seal simply takes a part of the user's personality and seals it into an object, technique or weapon that has sentience or life. With this, the host that the personality is sealed within becomes much more unique depending on what sort of personality the user chose to gift the host; Gaining speech, deeper thinking and other things connected with actually thinking for ones self and having a personality to make unique decisions. Though this does give things a uniqueness, it would also strip the one it is used on of part of his/her personality. Meaning if they sealed the happy part of their personality into another host, that host would be happy and outgoing, while the one the happiness came from in the first place would most likely be an unhappy personality when interacting with them. This works especially well with people whom have multiple personality disorder. One could potentially strip themselves or others of those personalities specifically and place them into a different host. This seal can be used passively next to the creation of anything sentient, or can be pre placed on things such as custom weapons and such, though would need to be placed in the user's bio or stated before a fight/event.[/spoiler] (Ninjutsu/Iryō Fuinjutsu: Gurattonzu Banketto) Ninja Art / Medical Sealing Style: Gluttons Banquet [spoiler]Rank: S Type: Supplementary Range: Short - Mid Chakra Cost: 40 Damage Points: N/a Description: Gluttons Banquet is a very unique style of jutsu that combines the basics of ninja art in terms of molding and creation and sealing arts. The user will touch their body applying a seal while stringing a single handseal creating a wolf like entity in the form of pure raw chakra around the user. Upon doing this the wolf will have a fork and knife. The wolf like entity purpose is to eat all forms of chakra present within short range all around the user excluding directly from the opponents body (User isnt affected by this). The wolf like entity will take a deep breath. Upon doing this, it will break down, and absorb all forms of chakra by inhaling the techniques/chakra, even harden materials (It will simply break down the earth into crumbs). As the jutsus are absorb into the wolf, thats when the seal on the user will kick in. The chakra that the wolf absorbs will be stored inside the users body, being able to replenish their Health equivalent to the chakra damage output of said opponent technique. Note: The user can only use said technique Twice per battle Note: User can only absorb S rank techniques once and A and below, once. Note: Cant use any Fuinjutsu or Basic Ninjutsu in the same turn or the following turn Note: Cant use any medical jutsu in the following turn[/spoiler] (Fuinjutsu: Gyaku rirīsu) Sealing Technique: Release Inverse [spoiler]Type: Supplementary Rank: S Range: Self Chakra: N/A (-40 Upon Activation) Damage: N/A Description: Reverse Inverse is a very intricate fuinjutsu technique, applied to the users body as a body seal. This technique is used in response to techniques that bind the users, this ranges from anything such as genjutsu or yamanaka techniques all the way to a fuuinjutsu , physical handcuffs or even an earth technique that physically binds the user (This applies to any elemental technique that binds/hinders the user). Upon being the binded, the seal will instantly activate, flooding chakra. If the user is binded by elemental means or physical means, chakra will flood into the technique or weapon breaking it, dispersing it or destroying it as a whole. If the technique is mental, it will flood the users body with chakra, refreshing the users chakra network system. This will break the mental binding. Note: Technique can only be used once Note: Must State this in bio, or start of bio. Note: Cant use any fuinjutsu above S rank in the same or following turn.[/spoiler] [B](Fuuinjutsu: Nejire Shōheki) Sealing Art: Distortion Barrier[/B] [SPOILER]Type: Defensive/Supplementary Rank: A Range: Short - Mid Chakra: 60 Damage: N/A Description: An Advanced Fuuinjutsu technique created by Kōtetsu Inuzuka, Distortion Barrier allows the user to erect a crimson circular barrier at a location of their choosing within range to protect themselves or an ally after performing four handseals. Primarily used as a defensive measure, this barrier possesses a unique interaction that allows chakraless attacks to pass through itself and is only capable of interacting with those containing chakra or other forms of energy. When hit by a technique of lower chakra or energy, the barrier allows the user to change its direction either away from the protected target or back toward the opponent at full strength. When used against large-scale techniques, the barrier is capable of distorting the direction of a portion of the incoming techniques, leaving the user or anyone behind the barrier unharmed. Notes: - This technique can be used four times per battle and requires a two-turn cooldown between uses. - No Fuuinjutsu above A-rank in the following two turns after this technique is used. - This technique requires mastery of Advanced Fuuinjutsu.[/SPOILER] [B](Fuuinjutsu: Ōkui-Sha) Sealing Art: The Great Devourer[/B] [SPOILER]Type: Offensive/Defensive Rank: A Range: Short Chakra: 60 (-20 per turn) Damage: N/A Description: The user performs four handseals and erects a powerful barrier that coats the body and anything on it, reacting to their movement in such a way that the user never makes contact with it as it moves with them. Though it varies depending on the user, this barrier tends to have the standard appearance of a dark, flame-like aura and has considerable offensive and defensive capabilities. As a means of both attack and defense, this barrier possesses the ability to destroy techniques it comes into contact with by absorbing the properties of the technique and unraveling the chakra that composes the jutsu, this will empower the barrier with the properties of the absorbed technique and allow it to take on the damage value of the absorbed technique based on its rank. The properties of techniques refer to their auxiliary effects that cause harm, for example, absorbing fire would cause the barrier to become heated causing burn damage while absorbing wind would sharpen the barrier causing cutting damage, water and earth would both be concussive while lightning would be sharp. The barrier will follow the strengths and weaknesses of whatever element or other fields it's absorbed. Naturally, techniques fired from within the barrier would clash with it and weaken, making it almost impossible for the user to use streamed techniques from within it. Notes: - This technique lasts for three turns. - No Fuuinjutsu above B-Rank can be used for three turns after deactivation. - This technique can be used twice per battle and requires a four-turn cooldown after it expires. - Must have Advanced Fuuin to use.[/SPOILER] [/QUOTE]
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