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<p>[QUOTE="Shady Doctor, post: 13772939, member: 119127"]</p><p style="text-align: center"><span style="font-size: 22px"><strong>Box Summonings - Box Arts</strong></span></p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Koukurage Kuchiyose no Jutsu: Taitou Oubochi ) Box Jellyfish Summoning Jutsu: Baron Cimitiére's Accession</p><p>[spoiler]Rank: S </p><p>Range: Short-Long </p><p>Chakra Cost: 40 </p><p>Damage Points: 80 </p><p>Description: The user performs a couple of handseals, summoning a giant jellyfish underground. The jellyfish possesses several dozens of tentacles, instead of 4. After being summoned, Baron Cimitiére rises them above ground, bursting forth with great power and strength, similar to the final dance of the Kaguya, having the same power as it. Afterwards, it can wrap around his opponents to crush them and poison them with it's venom. </p><p>*Can stay in the battlefield for 3 turns* </p><p>*Can only be summoned twice, if he didn't sustain critical damage* </p><p>*Requires two turns in between usage* </p><p>*The user must be on the ground or less than 10 meters from it to summon Cemitiére* </p><p>*The first outburst is a result of a chakra infused outburst, similar to an S rank, same as the rank of the technique. The initial outburst and the summoning technique count as 1 jutsu. The outburst can't happen any other time* </p><p>*Cannot use the chakra outburst if summoned second time*[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Kouton: Haki) Box Arts: Haka</p><p>[spoiler]Rank: D-S</p><p>Range: Short-Long</p><p>Chakra Cost: 10-40</p><p>Damage Points: N/A</p><p>Description: Haka stands as an enhanced form of Killing Intent (Sakki). Works in all manners exactly like it, overpowering one's mind and paralyzing the targets with images of their death and torture, with the exception of one simply thing. Along with the chakra, the user secretes a fast wave of venom in it's gaseous state. This chakra-modified venom focuses solely the secondary effect of Irukandji syndrome, from the venom used by a certain specie of box jellyfishes, which is a sense of impending doom. While the Killing intent is chakra based only, thus easily overpowered by will alone, if the opponents are as strong as the user, Haka creates an added physical and physiological response to it, preventing even targets as strong or stronger than the user to break it by will as easily, having them suffer the same paralysis as if they were 2 ranks bellow.</p><p>*The venom wave only reaches Mid-range, thus the Haka continues as normal Killing Intent for longer ranges*</p><p>*Human users can't preform this technique, but the strength of Haka is based on the summoner's rank*</p><p>*The higher the user, the stronger the technique*</p><p>*Haka lowers the Target resistance to Killing Intent by 2 Ranks, even in bios that claim to be fearless*</p><p>*Venom produces ONLY the sense of impending doom. It has no Hemolytic of Digestive proprieties, neither does it produces pain*</p><p>*The user can control the Haka in order to not affect allies, even in radial uses*</p><p>*This technique is basically only a stronger version of Killing Intent (Sakki)*[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Koukurage Kuchiyose no Jutsu: Ouhi ) Box Jellyfish Summoning Jutsu: Maman Brigitte</p><p>[spoiler]Rank: S </p><p>Range: Short-Long </p><p>Chakra Cost: 40 </p><p>Damage Point: N/A </p><p>Description: The user preforms one handseal, summoning Maman Brigitte. She comes forth covering a great portion of the battlefield with a thick mist, throwing off chakra sensing techniques. The mist carries a strong genjutsu, A rank in strength, as it is filled with Maman's chakra, making the opponent hear obscenities coming from a female voice, without being able to detect it's origin. Anyone trapped within the mist is flooded with images of black roosters, dead spirits and a burning taste and smell of rum and red peppers, all rounded and perverted by Maman's voice as if mocking them and the ones they lost. Maman herself is a great box jellyfish the size of a human, light enough to swim through the mist, taking advantage of the confusion of her opponent to strike him from behind. This takes the concept of a living Genjutsu, of a mist, a summon and, genjutsu mixing together. The genjutsu constantly shifts it's chakra signal, making it so that it adapts to any shifts in the opponent's chakra flow, making this a constant genjutsu even if the opponent is able to constantly shift his chakra or body, as long as the opponent is in the mist, mid range from Maman </p><p>*The thick mist can't be broken or pushed away by anything lower than one rank bellow it's rank, the mist being A Rank. This is because of the consistency of the mist, battling against the power of the wind/scattering agent* </p><p>*The mist Mid-range from Maman throws off Natural Chakra gathering, preventing Sage Mode Users from gathering enough to break the Genjutsu. This has to do with the organic properties of the mist being so tightly woven with the animal's own sustenance and habitat, which throws off and severs the connection of the targets with the battlefield.* </p><p>*Can only be used once* </p><p>*Lasts 4 turns* </p><p>*The genjutsu strikes mid-range from Maman Brigitte, despite the mist covering up to 30 meters radius* It works by physical contact with the water particles carrying Maman's chakra </p><p>*No paralysis type effects are achieved, its a technique that creates false surroundings* </p><p>*Any means of countering an A rank Genjutsu are fair game once the opponent is out of range from Maman. Otherwise, the user must counter the mist or Maman in order to be able to release from the genjutsu (the later being a method or releasing the genjutsu itself) </p><p>*Maman is unable to preform any Elemental Jutsu and can only attack using direct contact[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Koukurage Kuchiyose no Jutsu: Ouja) Box Jellyfish Summoning Jutsu: Samedi of the Crossroads</p><p>[spoiler]Rank: S </p><p>Type: Supplementary </p><p>Range: Short-Long </p><p>Chakra Cost: 40 </p><p>Damage Points: N/A </p><p>Description: The user preforms one handseal, summoning Baron Samedi. He comes forth covering a large portion of the battle fied with a thick mist, throwing off chakra sensing techniques. The mist carries a strong genjutsu, A rank in strength, as it is filled with Samedi's chakra, making the opponent hear continuous swearing and filthy jokes coming from a nasaly male voice, without being able to detect it's origin. Anyone trapped within the mist is flooded with images of skulls and top hats, dead spirits, a burning taste and smell of rum and tobacco, all rounded and perverted by Samedi's voice as if mocking them and the ones they lost. Samedi himself is a great box jellyfish the size of a human, light enough to swim through the mist, taking advantage of the confusion of his opponent to strike him from behind. This takes the concept of a living Genjutsu, of a mist, a summon and, genjutsu mixing together. The genjutsu constantly shifts it's chakra signal, making it so that it adapts to any shifts in the opponent's chakra flow, making this a constant genjutsu even if the opponent is able to constantly shift his chakra or body, as long as the opponent is in the mist, mid range from Samedi. </p><p>*The thick mist can't be broken or pushed away by anything lower than one rank bellow it's rank, the mist being A rank. This is because of the consistency of the mist, battling against the power of the wind/scattering agent* </p><p>*The mist Mid-range from Samedi throws off Natural Chakra gathering, preventing Sage Mode Users from gathering enough to break the Genjutsu. This has to do with the organic properties of the mist being so tightly woven with the animal's own sustenance and habitat, which throws off and severs the connection of the targets with the battlefield.* </p><p>*Can only be used once* </p><p>*Lasts 4 turns* </p><p>*The genjutsu strikes mid-range from Baron Samedi, despite the mist covering up to 30 meters radius. It works by physical contact with the water particles carrying Samedi's chakra </p><p>*No paralysis type effects are achieved, its a technique that creates false surroundings* </p><p>*Any means of countering an A rank Genjutsu are fair game once the opponent is out of range from Samedi. Otherwise, the user must counter the mist or Samedi in order to be able to release from the genjutsu (the later being a method or releasing the genjutsu itself) </p><p>*Samedi is unable to preform any Elemental Jutsu and can only attack using direct contact[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Koukurage Kuchyose no Jutsu: Raiden ) Box Jellyfish Summoning Technique: Mamaragan</p><p>[spoiler]Rank: S </p><p>Range: Short </p><p>Chakra Cost: 40 </p><p>Damage Points: N/A </p><p>Description: The user summons large polyp, with a body the size of an adult man, and a mouth filled with long tentacles. It has Lightning affinity, which give's it's translucent body and tentacles a strong electrical charge reacting automatically to any existing lightning in the surrounding area, up to 15 meters around it, as if it was a lightning rod. This means that while it is in play, for 2 turns, neither the user or the opponent can efficiently preform a lightning jutsu, as it will get pulled and absorbed by Mamaragan. It can absorb 80 chakra, 160 Damage Points of Lightning/Electrical based jutsu. Once the quota is reached, Mamaragan will burst open and expel several (10-20) tiny and light medusas, which are light enough to move through the air, and use small electrical discharges to change direction. This medusas will stay alive for 1 turn, and will produce powerful lightning discharges whenever they come in contact with the opponent, sending out a paralyzing wave which will lock the target's muscles for 1 turn, preventing movement. They fly at a normal pace, as if freely floating in the air currents. </p><p>*While in Polyp form, it is able to use its tentacles to move and/or thimble it's way around the field. In Medusa form, the small entities will just be attracted by the opponent's chakra, with no conscientious movement. They will not attack the user or fellow Box Jellyfishes* </p><p>*In Polyp form the tentacles can be used to wrap and bind a nearby (short-range) enemy while shocking him on contact (B-Rank) numbing his nerves* </p><p>*Absorbing the techniques do not count towards the jutsu count. Releasing the medusas counts as 1 jutsu. The electrical discharges from the medusas have a power equivalent to A rank, but do not count has a different jutsu from their release. </p><p>*The Polyp lasts 4 turns. If it reaches the 4 turns or the Lightning Absorption quota, it will release the medusa, if it is forced to vanish, it will not* </p><p>*The Medusas will stay on the field for 1 turn, before drying out. They do not contain poison* </p><p>*No other Box Jellyfish can be summoned on the field while Mamaragan's Polyp is in play* </p><p>*Can only be summoned once per battle*[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> (Kouton: Pishari ) Box Arts: Fa'ataupati</p><p>[spoiler]Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user secretes a large amount of venom, which assumes the shape of a big jellyfish. Then the user is able to control the jellyfish with a conjunction of various slap-like motions, gestures, making the jellyfish move (Up, Down, Sides, back, Front) and even change in shape (Become taller, blunter, sharper, bending, etc), in a large area around the user, up to Mid-Range around the user. The jellyfish can move as fast as the user can move. The jelly can be separated into up to 5 smaller jellyfishes.</p><p>*While controlling the venom, the user can't preform other jutsus except Taijutsu*</p><p>*The venom can be controlled for 2 turns, after which it falls motionless*</p><p>*The jutsu can only be used twice*</p><p>*Human summoners have higher resistance to the poison, but are not immune*</p><p>*Can only be used by Boxes*[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Koukurage Kuchyose no Jutsu: Kyoudan ) Box Jellyfish Summoning Technique: Marinette</p><p>[spoiler]Rank: A </p><p>Range: N/A </p><p>Chakra Cost: 30 </p><p>Damage Points: N/A </p><p>Description: Marinette is large yet slender box jellyfish with Earth Affinity. Because of that, although strong and steady, she appears to be drier and more frail than other boxes, almost as if made of sand cloth,allowing her to remain out of water. She is able to freely alter her weight from milligrams to tons, with earth chakra, and move underground as if it was water. Combining both, she can propel herself out of the ground and soar in the air for quite long time, almost as if floating. She is a master of Ta Moko. Increasing the height and hardness of her thin tentacles, she can increase their size with such speed and strength that they act like bullets, at a speed that isn't easily discernible for untrained eyes (non Strong Fist Masters) or people with at least 1 Tomoe Sharingan or Byakugan. </p><p>*Except when using Ta Moko, Marinette's ability to shift her weight costs 1 jutsu* </p><p>*Can stay in battle for 4 turns max* </p><p>*Can only be used twice if not injured*[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Koukurage Kuchyose no Jutsu: Nagai Yama ) Box Jellyfish Summoning Technique: Mauna Loa</p><p>[spoiler]Rank: A </p><p>Range: Short </p><p>Chakra Cost: 30 </p><p>Damage Points: N/A </p><p>Description: Mauna Loa is a huge box jellyfish with Fire Affinity. It has a floater 0.5x0.5m and tentacles reaching up to 10 meters. Having affinity with fire allows him to heat up his body to extreme temperatures, while the chakra protects him from drying/burning and thus death. He uses his body temperature to either swim in the ground, leaving behind a trail of molten rock, or hovering in the air, by shifting the temperatures and creating air pockets, both techniques equivalent to an A rank technique, thus counting towards the jutsu count. He is able to use Fire techniques up to S-rank. </p><p>*The user is able to summon him already on the ground or hovering, both Summoning and the Hovering/Ground technique counting as 1 jutsu. Shifting between ground/air afterwards will count as additional jutsus* </p><p>*While in water, if still hot, Mauna Loa will produce steam* </p><p>*Lasts 4 turns max* </p><p>*Can only be summoned once per battle* </p><p>*Mauna Loa's techniques count towards the users move count*[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Kouton: Yari ) Box Arts: Woomera</p><p>[spoiler]Rank: A</p><p>Rank: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: Allows the user to summon several (up to 10) isolated nematocysts, of various sizes (from the tiny pin-sized nemoticysts of normal boxes to the massive spear/staff sized nematocysts of gigantic boxes). These can be wielded like weapons or thrown like projectiles (in the same manner as one throws kunais or shurikens). The user claps his hands and summons the nematocysts in front of him or in his palms, grabbing them to use. The nematocysts have only one autonomy, if the tips are stimulated, the injection mechanism is triggered, sending an infusion of Box venom directly related with the size of the nematocyst, otherwise, they're innanimate.</p><p>*charging chakra through the nematocysts while physically wielding them allows them to gain a certain steel-like quality, like a sword or a kunai. Throwing them or loosing physical contact will rever them back to soft organic material*</p><p>*triggering mechanism allows only one infusion, aftewards the namotocyst is reverse summoned*</p><p>*human summoners are more resistant but not immune to the venom*</p><p>*Can only be used once every 2 turns*</p><p>*Range pertains to the range of the summoning of the nematocysts and not their throwing, which is the same as the range at which the user can throw a kunai*[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Koukurage Kuchyose no Jutsu: ) Box Jellyfish Summoning Technique: Coatrischie</p><p>[spoiler]Rank: A </p><p>Range: Short </p><p>Chakra Cost: 30 </p><p>Damage Points: N/A </p><p>Description: Coatrishie is a clan of Archipelago Boxes that has wind chakra, and a higher resistance to drought. They come in various sizes, from very small ones to large enough to carry 2 people in their floater. They can swim freely through the air as they can through the water. Twice per battle, they can charge wind jutsu on their tentacles, acquiring a saw-like appearance, equivalent to A rank and will last for 2 turns max each time. </p><p>*Can only stay on field for 5 turns max unless there is a water source nearby, in which case they can bathe in the water and renew the duration of their stay by 5 more turns* </p><p>*Can only summon up to 3 Coatrishie per battle but only one at a time*[/spoiler]</p><p></p><p><img src="http://narutobase.net/forums/attachment.php?attachmentid=44869" data-url="http://narutobase.net/forums/attachment.php?attachmentid=44869" class="bbImage " style="" alt="" title="" /> ( Kouton: Horimono ) Box Arts: Ta Moko</p><p>[spoiler]Rank: B </p><p>Range: Self </p><p>Chakra Cost: 20 </p><p>Damage Points: N/A </p><p>Description: This stands as the ability that Archipelago's Box Jellyfishes have to stretch out their tentacles 3 times the original size. Each usage allows the Box to stretch 2 tentacles, and then return them back to normal. Human summoners mimic this technique by summoning a box on their back, with long tentacles, which wraps around the user's arms, legs and face, giving them the appearance of Moko, elegant carvings wore by Maori villagers, which can then manipulate and stretch the tentacles up to Mid-Range. The tentacles have the particularity of having one side with nematocysts and one side without. The side that attaches to the skin is without nematocysts. </p><p>*Each usage of the technique stretches 2 tentacles* </p><p>*Summoning the tentacled box uses the same technique, but requires 3 handseals* </p><p>*The tentacles last 3 turns on human summoners, after which, the user must wait 1 turn to summon them again* </p><p>*Human summoners have higher resistance to the poison, but are not immune*[/spoiler]</p><p></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=384262&page=3">Training With Lili</a></p><p>[/QUOTE]</p>
[QUOTE="Shady Doctor, post: 13772939, member: 119127"] [CENTER][SIZE=6][B]Box Summonings - Box Arts[/B][/SIZE][/CENTER] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Koukurage Kuchiyose no Jutsu: Taitou Oubochi ) Box Jellyfish Summoning Jutsu: Baron Cimitiére's Accession [spoiler]Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The user performs a couple of handseals, summoning a giant jellyfish underground. The jellyfish possesses several dozens of tentacles, instead of 4. After being summoned, Baron Cimitiére rises them above ground, bursting forth with great power and strength, similar to the final dance of the Kaguya, having the same power as it. Afterwards, it can wrap around his opponents to crush them and poison them with it's venom. *Can stay in the battlefield for 3 turns* *Can only be summoned twice, if he didn't sustain critical damage* *Requires two turns in between usage* *The user must be on the ground or less than 10 meters from it to summon Cemitiére* *The first outburst is a result of a chakra infused outburst, similar to an S rank, same as the rank of the technique. The initial outburst and the summoning technique count as 1 jutsu. The outburst can't happen any other time* *Cannot use the chakra outburst if summoned second time*[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Kouton: Haki) Box Arts: Haka [spoiler]Rank: D-S Range: Short-Long Chakra Cost: 10-40 Damage Points: N/A Description: Haka stands as an enhanced form of Killing Intent (Sakki). Works in all manners exactly like it, overpowering one's mind and paralyzing the targets with images of their death and torture, with the exception of one simply thing. Along with the chakra, the user secretes a fast wave of venom in it's gaseous state. This chakra-modified venom focuses solely the secondary effect of Irukandji syndrome, from the venom used by a certain specie of box jellyfishes, which is a sense of impending doom. While the Killing intent is chakra based only, thus easily overpowered by will alone, if the opponents are as strong as the user, Haka creates an added physical and physiological response to it, preventing even targets as strong or stronger than the user to break it by will as easily, having them suffer the same paralysis as if they were 2 ranks bellow. *The venom wave only reaches Mid-range, thus the Haka continues as normal Killing Intent for longer ranges* *Human users can't preform this technique, but the strength of Haka is based on the summoner's rank* *The higher the user, the stronger the technique* *Haka lowers the Target resistance to Killing Intent by 2 Ranks, even in bios that claim to be fearless* *Venom produces ONLY the sense of impending doom. It has no Hemolytic of Digestive proprieties, neither does it produces pain* *The user can control the Haka in order to not affect allies, even in radial uses* *This technique is basically only a stronger version of Killing Intent (Sakki)*[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Koukurage Kuchiyose no Jutsu: Ouhi ) Box Jellyfish Summoning Jutsu: Maman Brigitte [spoiler]Rank: S Range: Short-Long Chakra Cost: 40 Damage Point: N/A Description: The user preforms one handseal, summoning Maman Brigitte. She comes forth covering a great portion of the battlefield with a thick mist, throwing off chakra sensing techniques. The mist carries a strong genjutsu, A rank in strength, as it is filled with Maman's chakra, making the opponent hear obscenities coming from a female voice, without being able to detect it's origin. Anyone trapped within the mist is flooded with images of black roosters, dead spirits and a burning taste and smell of rum and red peppers, all rounded and perverted by Maman's voice as if mocking them and the ones they lost. Maman herself is a great box jellyfish the size of a human, light enough to swim through the mist, taking advantage of the confusion of her opponent to strike him from behind. This takes the concept of a living Genjutsu, of a mist, a summon and, genjutsu mixing together. The genjutsu constantly shifts it's chakra signal, making it so that it adapts to any shifts in the opponent's chakra flow, making this a constant genjutsu even if the opponent is able to constantly shift his chakra or body, as long as the opponent is in the mist, mid range from Maman *The thick mist can't be broken or pushed away by anything lower than one rank bellow it's rank, the mist being A Rank. This is because of the consistency of the mist, battling against the power of the wind/scattering agent* *The mist Mid-range from Maman throws off Natural Chakra gathering, preventing Sage Mode Users from gathering enough to break the Genjutsu. This has to do with the organic properties of the mist being so tightly woven with the animal's own sustenance and habitat, which throws off and severs the connection of the targets with the battlefield.* *Can only be used once* *Lasts 4 turns* *The genjutsu strikes mid-range from Maman Brigitte, despite the mist covering up to 30 meters radius* It works by physical contact with the water particles carrying Maman's chakra *No paralysis type effects are achieved, its a technique that creates false surroundings* *Any means of countering an A rank Genjutsu are fair game once the opponent is out of range from Maman. Otherwise, the user must counter the mist or Maman in order to be able to release from the genjutsu (the later being a method or releasing the genjutsu itself) *Maman is unable to preform any Elemental Jutsu and can only attack using direct contact[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Koukurage Kuchiyose no Jutsu: Ouja) Box Jellyfish Summoning Jutsu: Samedi of the Crossroads [spoiler]Rank: S Type: Supplementary Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user preforms one handseal, summoning Baron Samedi. He comes forth covering a large portion of the battle fied with a thick mist, throwing off chakra sensing techniques. The mist carries a strong genjutsu, A rank in strength, as it is filled with Samedi's chakra, making the opponent hear continuous swearing and filthy jokes coming from a nasaly male voice, without being able to detect it's origin. Anyone trapped within the mist is flooded with images of skulls and top hats, dead spirits, a burning taste and smell of rum and tobacco, all rounded and perverted by Samedi's voice as if mocking them and the ones they lost. Samedi himself is a great box jellyfish the size of a human, light enough to swim through the mist, taking advantage of the confusion of his opponent to strike him from behind. This takes the concept of a living Genjutsu, of a mist, a summon and, genjutsu mixing together. The genjutsu constantly shifts it's chakra signal, making it so that it adapts to any shifts in the opponent's chakra flow, making this a constant genjutsu even if the opponent is able to constantly shift his chakra or body, as long as the opponent is in the mist, mid range from Samedi. *The thick mist can't be broken or pushed away by anything lower than one rank bellow it's rank, the mist being A rank. This is because of the consistency of the mist, battling against the power of the wind/scattering agent* *The mist Mid-range from Samedi throws off Natural Chakra gathering, preventing Sage Mode Users from gathering enough to break the Genjutsu. This has to do with the organic properties of the mist being so tightly woven with the animal's own sustenance and habitat, which throws off and severs the connection of the targets with the battlefield.* *Can only be used once* *Lasts 4 turns* *The genjutsu strikes mid-range from Baron Samedi, despite the mist covering up to 30 meters radius. It works by physical contact with the water particles carrying Samedi's chakra *No paralysis type effects are achieved, its a technique that creates false surroundings* *Any means of countering an A rank Genjutsu are fair game once the opponent is out of range from Samedi. Otherwise, the user must counter the mist or Samedi in order to be able to release from the genjutsu (the later being a method or releasing the genjutsu itself) *Samedi is unable to preform any Elemental Jutsu and can only attack using direct contact[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Koukurage Kuchyose no Jutsu: Raiden ) Box Jellyfish Summoning Technique: Mamaragan [spoiler]Rank: S Range: Short Chakra Cost: 40 Damage Points: N/A Description: The user summons large polyp, with a body the size of an adult man, and a mouth filled with long tentacles. It has Lightning affinity, which give's it's translucent body and tentacles a strong electrical charge reacting automatically to any existing lightning in the surrounding area, up to 15 meters around it, as if it was a lightning rod. This means that while it is in play, for 2 turns, neither the user or the opponent can efficiently preform a lightning jutsu, as it will get pulled and absorbed by Mamaragan. It can absorb 80 chakra, 160 Damage Points of Lightning/Electrical based jutsu. Once the quota is reached, Mamaragan will burst open and expel several (10-20) tiny and light medusas, which are light enough to move through the air, and use small electrical discharges to change direction. This medusas will stay alive for 1 turn, and will produce powerful lightning discharges whenever they come in contact with the opponent, sending out a paralyzing wave which will lock the target's muscles for 1 turn, preventing movement. They fly at a normal pace, as if freely floating in the air currents. *While in Polyp form, it is able to use its tentacles to move and/or thimble it's way around the field. In Medusa form, the small entities will just be attracted by the opponent's chakra, with no conscientious movement. They will not attack the user or fellow Box Jellyfishes* *In Polyp form the tentacles can be used to wrap and bind a nearby (short-range) enemy while shocking him on contact (B-Rank) numbing his nerves* *Absorbing the techniques do not count towards the jutsu count. Releasing the medusas counts as 1 jutsu. The electrical discharges from the medusas have a power equivalent to A rank, but do not count has a different jutsu from their release. *The Polyp lasts 4 turns. If it reaches the 4 turns or the Lightning Absorption quota, it will release the medusa, if it is forced to vanish, it will not* *The Medusas will stay on the field for 1 turn, before drying out. They do not contain poison* *No other Box Jellyfish can be summoned on the field while Mamaragan's Polyp is in play* *Can only be summoned once per battle*[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] (Kouton: Pishari ) Box Arts: Fa'ataupati [spoiler]Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user secretes a large amount of venom, which assumes the shape of a big jellyfish. Then the user is able to control the jellyfish with a conjunction of various slap-like motions, gestures, making the jellyfish move (Up, Down, Sides, back, Front) and even change in shape (Become taller, blunter, sharper, bending, etc), in a large area around the user, up to Mid-Range around the user. The jellyfish can move as fast as the user can move. The jelly can be separated into up to 5 smaller jellyfishes. *While controlling the venom, the user can't preform other jutsus except Taijutsu* *The venom can be controlled for 2 turns, after which it falls motionless* *The jutsu can only be used twice* *Human summoners have higher resistance to the poison, but are not immune* *Can only be used by Boxes*[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Koukurage Kuchyose no Jutsu: Kyoudan ) Box Jellyfish Summoning Technique: Marinette [spoiler]Rank: A Range: N/A Chakra Cost: 30 Damage Points: N/A Description: Marinette is large yet slender box jellyfish with Earth Affinity. Because of that, although strong and steady, she appears to be drier and more frail than other boxes, almost as if made of sand cloth,allowing her to remain out of water. She is able to freely alter her weight from milligrams to tons, with earth chakra, and move underground as if it was water. Combining both, she can propel herself out of the ground and soar in the air for quite long time, almost as if floating. She is a master of Ta Moko. Increasing the height and hardness of her thin tentacles, she can increase their size with such speed and strength that they act like bullets, at a speed that isn't easily discernible for untrained eyes (non Strong Fist Masters) or people with at least 1 Tomoe Sharingan or Byakugan. *Except when using Ta Moko, Marinette's ability to shift her weight costs 1 jutsu* *Can stay in battle for 4 turns max* *Can only be used twice if not injured*[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Koukurage Kuchyose no Jutsu: Nagai Yama ) Box Jellyfish Summoning Technique: Mauna Loa [spoiler]Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: Mauna Loa is a huge box jellyfish with Fire Affinity. It has a floater 0.5x0.5m and tentacles reaching up to 10 meters. Having affinity with fire allows him to heat up his body to extreme temperatures, while the chakra protects him from drying/burning and thus death. He uses his body temperature to either swim in the ground, leaving behind a trail of molten rock, or hovering in the air, by shifting the temperatures and creating air pockets, both techniques equivalent to an A rank technique, thus counting towards the jutsu count. He is able to use Fire techniques up to S-rank. *The user is able to summon him already on the ground or hovering, both Summoning and the Hovering/Ground technique counting as 1 jutsu. Shifting between ground/air afterwards will count as additional jutsus* *While in water, if still hot, Mauna Loa will produce steam* *Lasts 4 turns max* *Can only be summoned once per battle* *Mauna Loa's techniques count towards the users move count*[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Kouton: Yari ) Box Arts: Woomera [spoiler]Rank: A Rank: Short Chakra Cost: 30 Damage Points: 60 Description: Allows the user to summon several (up to 10) isolated nematocysts, of various sizes (from the tiny pin-sized nemoticysts of normal boxes to the massive spear/staff sized nematocysts of gigantic boxes). These can be wielded like weapons or thrown like projectiles (in the same manner as one throws kunais or shurikens). The user claps his hands and summons the nematocysts in front of him or in his palms, grabbing them to use. The nematocysts have only one autonomy, if the tips are stimulated, the injection mechanism is triggered, sending an infusion of Box venom directly related with the size of the nematocyst, otherwise, they're innanimate. *charging chakra through the nematocysts while physically wielding them allows them to gain a certain steel-like quality, like a sword or a kunai. Throwing them or loosing physical contact will rever them back to soft organic material* *triggering mechanism allows only one infusion, aftewards the namotocyst is reverse summoned* *human summoners are more resistant but not immune to the venom* *Can only be used once every 2 turns* *Range pertains to the range of the summoning of the nematocysts and not their throwing, which is the same as the range at which the user can throw a kunai*[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Koukurage Kuchyose no Jutsu: ) Box Jellyfish Summoning Technique: Coatrischie [spoiler]Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: Coatrishie is a clan of Archipelago Boxes that has wind chakra, and a higher resistance to drought. They come in various sizes, from very small ones to large enough to carry 2 people in their floater. They can swim freely through the air as they can through the water. Twice per battle, they can charge wind jutsu on their tentacles, acquiring a saw-like appearance, equivalent to A rank and will last for 2 turns max each time. *Can only stay on field for 5 turns max unless there is a water source nearby, in which case they can bathe in the water and renew the duration of their stay by 5 more turns* *Can only summon up to 3 Coatrishie per battle but only one at a time*[/spoiler] [IMG]http://narutobase.net/forums/attachment.php?attachmentid=44869[/IMG] ( Kouton: Horimono ) Box Arts: Ta Moko [spoiler]Rank: B Range: Self Chakra Cost: 20 Damage Points: N/A Description: This stands as the ability that Archipelago's Box Jellyfishes have to stretch out their tentacles 3 times the original size. Each usage allows the Box to stretch 2 tentacles, and then return them back to normal. Human summoners mimic this technique by summoning a box on their back, with long tentacles, which wraps around the user's arms, legs and face, giving them the appearance of Moko, elegant carvings wore by Maori villagers, which can then manipulate and stretch the tentacles up to Mid-Range. The tentacles have the particularity of having one side with nematocysts and one side without. The side that attaches to the skin is without nematocysts. *Each usage of the technique stretches 2 tentacles* *Summoning the tentacled box uses the same technique, but requires 3 handseals* *The tentacles last 3 turns on human summoners, after which, the user must wait 1 turn to summon them again* *Human summoners have higher resistance to the poison, but are not immune*[/spoiler] [URL="http://narutobase.net/forums/showthread.php?t=384262&page=3"]Training With Lili[/URL] [/QUOTE]
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